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File 157593258994.png - (276.14KB , 1024x1024 , waterblood001.png )
951319 No. 951319 ID: 2cb137 hide watch expand quickreply [Reply]

Most people would die to get out of the city. Naturally, it would take a bit of imagination to realize that one could die to get in. No checkpoints, no contraband to declare, no awkward conversations about outstanding warrants or excommunications, no conspiracy-theorists threatening various torture methods to make you confess that you’re a deep-church agent on some sectarian mission. Confrontation is for prophets and madmen. I’ve been both, and I can’t say I recommend one or the other.
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No. 951452 ID: 2cb137
File 157611218552.png - (278.51KB , 1024x1024 , waterblood008.png )
951452

008
> How weird would it be to start walking out of a morgue, or whatever this place is.

It’s harder getting out than getting in, that’s for sure. I wasn’t expecting every door to have an arphid lock. That’s my own lack of imagination, really. There’s no need for safe evac when most everyone inside isn’t getting any deader. And maybe big media is right about all the body snatching going on.
Fortunately, the masks that the crew wear limit their peripheral vision. Just a matter of patience and timing.
>>
No. 951453 ID: 2cb137
File 157611232959.png - (239.43KB , 1024x1024 , waterblood009.png )
951453

> The sinner was a woman of wealth and taste, but now they are only a woman of taste. The Reverend is here to meet a Sinner about a golden ticket - a forbidden device, the kind of technology that the powers that be insist does not, cannot, and should not exist.

There’s a lot on this green earth that people say shouldn’t exist. Who can judge the Creator above for what they choose to put in our hands? Maybe nothing existed before last Thursday and this is all one big joke. It would take some sort of theologian or minister to make decisions about that sort of thing, and heaven only knows where we could find one of those around here.
Now comes the tricky part: finding a sinner who pines for something that no one should have.

1. Get money first. Money makes everything easier.
2. Everything sinks to the bottom. Ask questions in low places.
3. A pilgrimage begins with a single step. The more you dally, the closer your enemies become.
4. Or something else... ?

>>
No. 951454 ID: b1b4f3

>>951453
I guess we didn't get to specify the location.
1.
>>
No. 951456 ID: 2aa5f0

1. Get money first. Money makes everything easier.
>>
No. 951457 ID: e7c7d3

2. Get info. Information is power


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951004 No. 951004 ID: 5245b2 hide watch expand quickreply [Reply]

27 posts and 4 images omitted. Click Reply to view.
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No. 951417 ID: 5245b2

>>951166
I...
>>
No. 951418 ID: 5245b2
File 157602961571.png - (288.25KB , 663x1000 , Butcher.png )
951418

I was. Once.
>>
No. 951420 ID: 8b660e

>>951418
Tell us your story.
>>
No. 951423 ID: 5245b2

>>951420
No. I will not relive those days.
>>
No. 951455 ID: 8b660e

>>951423
Taking a shot in the dark here, but my guess is that you came out here because you are trying to escape from that darkness...

that about right?


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951312 No. 951312 ID: e7c7d3 hide watch expand quickreply [Reply]

Alright, starting a new quest and going to figure out how to draw them funny animal people that are popular with the kids.


Today's the day! The day you'll finally get your own ship! Oh how long you've been saving up. All those late nights studying for your pilot's licence. Having to take the test TWICE because reverse parking is all sorts of bullshit. Working those extra shifts at the QuikSip, even volunteering to work on Double-Dip Day. (Oh gods, why do people feel more entitled the longer the wait line?) Can't forget the fact that you've been living off of government meal packs for the longest time. You're pretty sure you've forgotten what flavour is. You've been living as frugal and as sparse of a life as one possibly can for this moment.

This moment... The day you get your ship.

You can put all those troubles behind yourself and shoot off towards something awesome!
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No. 951393 ID: a9af05

>>951316
This
>>
No. 951399 ID: 9aaeef

>>951344
>>951364
I like this two, maybe, Droog a little more.
>>
No. 951409 ID: 9aa12d

>>951315
+1 this
>>
No. 951412 ID: 12ef8b

>>951344
This one.
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No. 951449 ID: 4fc5ff

>>951329
+Herm

>>951315
>>951326
These get my vote for species and name


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947852 No. 947852 ID: fb2a85 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

“Good morning, Alphonse.”
“Good morning, Victoria. And this must be Emils.”
The elderly Avaros locks his eyes on the smaller Rabbold, in a hospital private room. He had invited us in during his granddaughters scheduled checkup, in regards to some matters discussed between Alice and Emils.
“To what do we owe the honor of you inviting us today?”
“My granddaughter has told me your ward has some kind of ability to help her.” He addresses Victoria.
“I am not sure what nonsense your ward has put into my girls head, but she was insistent on discussing some matter between us. She refused to provide any details, so I am here to determine just what is going on.”

>Be Emils - Explain matters while keeping abilities low key
>Be Victoria - Pry details out of Emils
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No. 951284 ID: 9e04c9

>>951227
>>951231
>>951274

>>/questdis/131569
>>
No. 951400 ID: 93a350

Do as much as you can and try to be gentle.
>>
No. 951436 ID: 6c9030

>>951194
Fix the eyes, leave the legs for later.
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No. 951447 ID: b1b4f3

It occurs to me that if Emils gives her two separate treatments, she can copy two skills. Then we won't have to argue about Ice vs Sentry, just get both.
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No. 951448 ID: a9af05

>>951447
This is an excellent idea!


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947925 No. 947925 ID: d91ef0 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to Reblullow!, The urban town of the 80's!- Five unlucky characters have to survive the night from a dangerous cult with the intent to kill!-Will they survive?
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No. 950713 ID: b1b4f3

Nah. Let's collect the bleeders first I guess.
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No. 950745 ID: e7c7d3

In for a penny, in for a pound.

Keep going
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No. 951437 ID: d91ef0
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951437

You instead walk back to the road, you follow the blood trail It goes all the way up to a old wooden shack.

It's pitch black inside, next to it is a boat shed with broken debris and wooden rowboats from where you can see.

What would you like to do.
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No. 951440 ID: e7c7d3

Is there any way to get some light? Don't suppose we brought a lighter or anything like that, huh?
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No. 951446 ID: b1b4f3

>>951437
Grab an oar or comparable piece of wooden debris as a weapon. Very quietly call out, ask if the two girls are in there.


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949753 No. 949753 ID: 34fb21 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

This is Chronos_the_rebel but I prefer the name EtherealNexus so we are going to use that
This quest works like a game you know nothing and I will not help you... your actions will effect the course of the story more than you know but don’t worry... you can reset or it will be forced upon you... you are Broken... and that’s the only name you can ever know you have shattered memories but you can’t tell if they are dreams
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No. 951435 ID: 34fb21

DescriptionThe Moskstraumen or Moskenstraumen is a system of tidal eddies and whirlpools, one of the strongest in the world, that forms at the Lofoten archipelago in Nordland county, Norway between the Norwegian Sea and the Vestfjorden. that’s what the Moskstraumen in real life is for point of reference and the word Moskstraumen translates to Maelstrom
>>
No. 951438 ID: 3ce8ff

anything besides Moskstraumen in your maze?
>>
No. 951439 ID: 800c1b

Daedalus thinks for a minute
There should be...
And I don’t sense anything other than the occasional flicker and sometimes fragments... but there is no complete creature inside my maze other than Moskstraumen...
>>
No. 951441 ID: 3ce8ff

Daedalus, is Moskstraumen perhaps split into multiple parts? I know of at least three things that should be in the maze. I know them as Gate Keeper, Logical, and Artificer. They seem to not know how or why they are in this maze.
>>
No. 951445 ID: 800c1b

No no Moskstraumen is a single creature
Beings split into multiple parts
Well fragments of people sometimes pop into the maze
Wait what is it doing no no No NO
It’s breaking the walls it shouldn’t be able to do that unless
The bond has been made the contracts complete its drawing power from them!


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950800 No. 950800 ID: 482fee hide watch expand quickreply [Reply]

Okay, no idea what happened but updating the thread last night and it just died. Now it's gone. Gonna try again where I left off.

Same thing as before, Discussion and wiki below. Okay let's try this again where we left off.

https://questden.org/kusaba/questdis/res/129715.html
https://questden.org/wiki/The_Family_Business
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No. 951236 ID: e7c7d3

No point in starting any projects, since they'll get halted when shardfall happens.

Let's ask Ssolaku for some reforms. The status quo is going to change so we must change as well.

Let's meet some family members as well.
>>
No. 951430 ID: 482fee
File 157605425129.png - (372.62KB , 1400x1050 , 8.png )
951430

>Anytime you come to Ssoolaku asking for progress, he will present three potential options he has drafted that may improve family and holdings. You decide which to enact. There is an inertia cost to enact it, and it will be in effect across all family holdings by next turn:

Ssoolaku comes to you, papers in hand. “I and the sssscribessss have deliberated how besssst to ssssever our relationssss to the royal family. We feel these optionsssss are besssssst.”

1) Dismantle Royal Infrastructure: There has been a tariff on all trade in Taruvik lands for generations that went to supporting the king’s guard. As the king no longer guards us, we shall take that tariff for ourselves. (All money generating improvements increase gains by 10)

2) Defense Force: With no king’s guard to patrol the roads for vermin folk, and no royal force controlling family raids, it is only sensible that we raise additional forces to defend ourselves (+1 standing armies)

3) Applied Workhouses: It was by decree of the Deinoka that all work shall cease by the setting of the sun. Such niceties cannot be allowed when everyone is a potential enemy. By altering the schedules and pay of working families, freemen and slaves can have day and night shifts to ensure workshops and smithing houses are always productive. (All Industrial Improvements have additional work output of 5 per civilian and slave multipliers increase)


Welp my computer stopped working over the weekend. Turns out it was a motherboard issue. Swapped that out, now I'm back. Feels like I have a new problem every week...

>>
No. 951432 ID: 094652

> Dismantle Royal Infrastructure
Not yet. Keeping up appearances as submissive subjects will draw less aggro from our local subjects. Once our numbers dip into the red we can draw from our taxes with justified desperation, but for now, a few extra coins to whoever is hogging the gold means they'll spend money to preserve our tribute state.
> Defense Force
Not until after Shardfall. Conscripting people specifically to guard them during the ass-end of winter is liable to piss them off. We're better off fortifying our defenses with sturdy walls and bunkers than paying extra to make under-prepared scouts stare in the distance and get pneumonia.
> Applied Workhouses
Yes, great idea! Workshops shouldn't be emptied out and left alone for 66% of the day! That just makes them prime targets for gang hideouts! We can free up some land and materials and give jobs to everyone in our district at once!
>>
No. 951442 ID: e7c7d3

2) Defensive force
Seems the most sensible to me. A protected people is a happy people. Plus, the prevention of raids will keep any resources we gain in our hands.

>>951432
The main thing we have to watch out for with Applied Workhouses is to keep the freemen from being worked like machines. While it'll boost our productivity for a bit. Men are not machines and will eventually break before the workhouses do.
>>
No. 951444 ID: b60627

>>951442
I think the idea is not to make people work more, but to make more people work in the same space.

Of course, that reasoning is only useful if we currently have either idle people (or people working jobs in which they're in surplus), or space problems (highly probable in a walled city).


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910512 No. 910512 ID: 891b91 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Chapter 0: >>/questarch/886861

Discussion: >>/questdis/123379
Wiki: https://tgchan.org/wiki/Dead_Dust
Inventory: https://tgchan.org/wiki/Dead_Dust/Inventory

Yesterday was a blur. They ended up keeping you in the infirmary overnight, so they could monitor your health; between the frequent examinations and the steady trickle of well-wishers showing up to ask how you were doing, you didn't get much opportunity to make sense of your current situation, let alone ask any of the growing number of questions floating around in your head. Of all the things puzzling you about this place, the people themselves are the greatest mystery. They've been friendly and welcoming, sure; but sometimes it feels like they find you familiar in some way. They keep calling you Sigarzghar,, too, and you have no clue why.

But these confusions don't trouble you -- you find the others more worrying, such as why you were in a coma for three days, or why all your posessions are missing from your pockets. You wonder how long you'll be stuck in this place, but you don't have much in the way of leads to figure out where else to go -- there're Delaney and Quincy over on Gansett shelf, the tentacle twins on the Concourse, and... that's about it. You're not sure how you'd get to either of those places from here, so you certainly feel stuck. Right now, more than anything else, you need answers.

You suppose that's why you're waiting here. They discharged you from the infirmary shortly after you awoke this morning, and led you h
Message too long. Click here to view the full text.
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No. 951407 ID: a0dfd2

>>951375

So like, what else does Balzan do? Mostly since it's pretty obvious by now that dancing and being the center of attention aren't really our thing.

... actually, we should ask Roz for an overview of all the dars, since we've kind of forgotten to do that.
>>
No. 951408 ID: 9e04c9

Think about the words Roz said
>big thing
and let them echo in your head.

And make grabbing motions with your hand.

"Are sigarzghars allowed at the fair?"
"Will there be any males there?"

Also, in how many days will the fair be?
>>
No. 951425 ID: bb78f2

So what music do you like to dance to, or planning to? Or is that a spoiler?

>>951373
Oh no! I want to play with his ass cheeks like they were bongos! What to do?!?
>>
No. 951429 ID: b1b4f3

Ask how dating and romance works in this society. Is it hard to get laid, requiring several successful dates before it reaches that point? Do people fall in love and have exclusive relationships? What's marriage like?
>>
No. 951443 ID: 0c9a8e

Try to ease up a little, Penny. You came to relax and to get information; it's a mite bit too early to start looking for friends with benefits. At the very least you should want to do a bit of a background check on your potential paramours!

Besides, getting a boy or girl-friend here would tie you down a bit, wouldn't it?

>Only time of the year outsiders come here.
Hm. That has implications. Namely: artists need an audience. Does Dar Balzan operate off-shelf? If so, it may end being a better pick for us than we thought if we can get a role in a production elsewhere.

Ask Roz what Dar Balzan does the rest of the year. Do they only entertain on Red Shelf, or do they get sent off to theatres, operas, dance exhibitioons or whatnot off-shelf? How does an artist Dar make its living?

>The festival
What's the festival about? Just an excuse to show off how well the system is running and generally be merry, or is there something more to it?

>Other Dars
Her opinions on 'em, straight up, no filter, just lay it out.


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900061 No. 900061 ID: f7b510 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

The sun burns high in the sky. Cracking the land with it's blistering heat. The way is vast and unchanging. Seemingly never ending in almost all directions.

Why would you be here? What drives someone to a place like this? Madness? Insanity? Who are you?
348 posts and 108 images omitted. Click Reply to view.
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No. 951061 ID: 0fae41

Get as much distance as you can from the beast and the sniper.
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No. 951072 ID: b1b4f3

Alright maybe you should turn around and make camp somewhere that doesn't have ichor beasts.
>>
No. 951141 ID: 9e04c9

If it could eat you, it would already have done so.

If a sniper shot it, we would've heard the shot and the impact. There was neither of that.

My guess is that this one is sick. How do we heal a sick ichor beast?
>>
No. 951143 ID: 07a6af

>>951141
Unless we were at a long distance, and it almost seems like it could have come from behind us maybe the Angler's work? I'm not sure on the range of a jezail but maybe he's particularly good.

Either way, we fed it seafood so I would like to get some return on our investment. If it's dead, I'd leave, but if it's still breathing maybe give it something else? Otherwise I would leave a wide birth around it and continue on.
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No. 951431 ID: 58dc55

perhaps its been pacified by something in your memory of the ocean monument?


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924317 No. 924317 ID: 6fb3de hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wind howls.
587 posts and 125 images omitted. Click Reply to view.
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No. 951390 ID: e7c7d3

A prison cell? Check out the thing in the middle in more detail
>>
No. 951396 ID: b1b4f3

Oh. Great. The ink monster went through that door. Is that bright red in the cracks your blood?
The basin might make for a decent bludgeoning weapon, assuming it's no longer connected to the ink monster.
>>
No. 951398 ID: eeb7d9

>>951390
This.
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No. 951401 ID: a0dfd2

>>951377

We sure hecked the place up, didn't we.

Well, provided that all of this was just one big hallucination or something, I guess ... we should see what's up with that door.
>>
No. 951414 ID: 094652

Get some light in the room.


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937618 No. 937618 ID: 1301e8 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

“They are just a bunch of stupid beasts, nothing more. You don’t exact vengeance on a stupid mutt, you exact vengeance on its master that trained it. Find whoever led those things to our village and bring them to Justice! That’s the only way we’ll have our retribution.”
-Corvus Inkfeather.

Wiki and previous threads: https://tgchan.org/wiki/First_Day_of_Harvest
Discussion thread: https://tgchan.org/kusaba/questdis/res/120031.html
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No. 951125 ID: 91ee5f

>>951067
If you can’t convince Tunu to give up, then you can propose a toast to you two traveling together and slip some of that sleeping potion in her drink. Then when she wakes up, Ema can convince her that Tana had run off and left her behind.

>>951071
>...Karn isn't with her
We actually don’t know that for sure.

Ema said that Karn was waiting for Oran in his shop, but we don’t know if Karn was waiting alone. Alisa could be with Karn in Oran’s shop and they decided to have some fun while waiting for Oran to arrive.

>she hooked up with Danus. Nice.
I mean, Danus did tell us he wasn’t really attracted to Alisa’s body type, so I have my doubts that he would’ve changed his mind.

But if it is Danus, then yeah, glad those two got together. Not sure if they’ll stay together, but glad they could at least have a fun night together.
>>
No. 951126 ID: 91ee5f

>>951123
This is important.
>>
No. 951405 ID: 1301e8
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951405

>I guess vampires can see through walls (sense life?).
Vampire is well known to have all kind of bullshit powers, so being able to sense blood or something wouldn’t be too farfetched. You really need to read up on what they can do if you want to hunt down and eat them later.
>Wonder whose it is that Alisa is with. Could be either really good or really bad. ...Karn isn't with her, so unless it's someone we don't know, she hooked up with Danus. Nice.
Nice? That’s not nice at all! Danus is your hubby and no one else’s! ...but as long as she isn’t trying to keep him to herself… *grumble*…
>Ema said that Karn was waiting for Oran in his shop, but we don’t know if Karn was waiting alone. Alisa could be with Karn in Oran’s shop and they decided to have some fun while waiting for Oran to arrive.
Considering how they acted when you left them together, you don’t think they would be in any mood for… “fun”.

>If she asks for one last fuck uhhh I don't know what's in character for Tana, act natural.
You d- Tana don’t have time for a last fuck. She needs to run away right now after all.
>Before you end it all.
You’re not some… Tana is not some wimp that would take the coward’s way out. You’d rather go down fighting; sticking a dagger in whomever it was that was coming for you.
>You killed a kid.
She already knows about that… though she thinks it was more of an accident that it really was…
>Can you speak telepathically like a Serpens?
You are a Serpents. Why wouldn’t you be able to talk like a Serpents?
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No. 951406 ID: b1b4f3

>>951405
Tell her yes, you planned this out. Someone's helping you get out of the city, so you don't have to worry about supplies or the any dangers on the way, but you won't tell her any more than that. Now you have to go, you're not even supposed to be talking to her!
Just fucking splash her with the damn sleeping potion if she won't let you go. Serpens drink with their bodies so it'll kick in pretty quick.
>>
No. 951411 ID: eeb7d9

Fuck that "talking your way out" shit, you were not born with a silver tongue, you were born with big muscles! Make her drink the sleeping potion, by force if you have to. Take her to Oran's place and be done with this.


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935060 No. 935060 ID: 395c02 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Existence.
334 posts and 93 images omitted. Click Reply to view.
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No. 951361 ID: 7634bf

I think A, B, and C are the best choices.

Yes, all of them.
>>
No. 951369 ID: 83bf07

B, c!
>>
No. 951371 ID: 2aa5f0

B
>>
No. 951402 ID: a9af05

>>951352
B , a

Eating is important and you wanted to talk to your mother for adventuring tips. Why not combine these options and go somewhere with Tyrsis and your Mom to get something to eat?

Alternatively, if you don't bring your Mom, you and Tyrsis will be able to have a date somewhere together.
>>
No. 951403 ID: 0c9a8e

>>951352
C, a.


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933337 No. 933337 ID: e8f59c hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

http://www.tgchan.org/wiki/Dungeoneer

It feels as if I've been running from problem to problem since waking up. But we're slowly digging in and slowly making progress.
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No. 951128 ID: 1ed92d

>>950627
I recommend the Brewery. There's some loss of potential compared to the Heart Chamber upgrade, but permanent potion effects is a steal when we even have Belphejar, who literally is made of potions, and have a great deal of experience in potion shenanigans.
>>
No. 951272 ID: 09e13b

>>951128
Keep in mind that Belphejar's potions have side effects, which we may want to be more cautious about if they're going to be permanent. Also, we don't know what 'reprocessing' the potion involves, there might be some sort of bottleneck. I do think there probably will be synergy there, but we don't really know how much yet.

>>950627
Should tell our denizens at some point that our dungeon is going to be plant/growth themed? I know we don't bother to keep them in the loop on a lot of stuff, but it sounds like this is going to be a pretty major feature of our dungeon going forwards, and it's going to directly affect them and their development.
>>
No. 951277 ID: 2ba9d1

Verdant Heart. The metaphor for your own rebirth isn't complete until you're actively creating new life.
>>
No. 951282 ID: 8d4593

Realize that once you congeal, your fragment will never again fit within the confines of your heart. The piece of you that is now golem Deem will eventually grow into a new, separate dungeon.

Have a minor existential crisis.
>>
No. 951395 ID: afa6f6

>>951272
The easy majority of potions we've made period have had side effects. Additionally, most of of the potions we make we wouldnt really need to be permanent, like stone skin, or growth, or satiation.
Compare that to what we'd get from Curio bud, which creates items, so the effect might as well be permanent as long as someones wearing/using them, but they can still take them off if necessary, we can use them for treasure, Or sell them for more gold, which Deem loves, And it will give Hin a steady source of work that doesnt involve fighting. Less side effects involved too.
So If im going to choose a denizen buffing option, it'd be curio bud rather then the brewery.


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933892 No. 933892 ID: f7fe08 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Congratulations young lady, and welcome to the Cherub Safety scouts. A thrilling summer ripe with science, fun, and most importantly safety awaits you here in Cerebrum City.
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No. 950873 ID: 2202fb

Kind of a reverse Mr. Bubbles sorta thing going on here.
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No. 951156 ID: 7f39c5

>>950831
"wow, you have really nice teeth."

don't realize how weird that is to say until exactly three seconds after you've said it
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No. 951171 ID: 977456

>>951156 Oh yeah! The Red Riding Hood approach is golden! + alloftheones!
This lady is very intimidating in appearance, but we know nothing of their personality other than being used as a seat. She probably either has a strong sense of hierarchy, in which case you're doomed, is highly submissive, so just asking should be enough, or is heavily conditioned, in which case you could try to figure out what stimuli signal her masters and duplicate it, and you will want to know if they are brainwashing people too, or growing giant slaves somewhere...

So ask her to be polite, and watch for any arbitrary responses.
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No. 951278 ID: 2ba9d1

Any way to get a message out to any of your superiors before you get... whatever she's planning to do?

Also uh, this doesn't seem like the kind of environment conducive to being a Scout? Normally you don't want adults going around like walking HR violations.
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No. 951394 ID: 150b05

>>951156
oh my god do this lmao


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950753 No. 950753 ID: c540e0 hide watch expand quickreply [Reply]

Potentially NSFW, we'll see.
19 posts and 4 images omitted. Click Reply to view.
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No. 951173 ID: 094652

Gotta sweep left.
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No. 951345 ID: cbeaea
File 157594395248.jpg - (153.84KB , 1080x2340 , sketch-1575943846155.jpg )
951345

>>950963
>>950964
You super liked: Yodling, you have no super likes left for today
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No. 951346 ID: cbeaea
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951346

Still no matches huh?
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No. 951358 ID: 094652

Check the internet for a discussion board, see if there are instructions for tweaking the search parameters.
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No. 951368 ID: 9876c4

Horrible taste in music, and a prodigious ass.

Par for the course, might as well match.


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929115 No. 929115 ID: 70be57 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wiki https://tgchan.org/wiki/Root_and_Branches
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No. 951080 ID: 2e9fd7

>>950882
That choice must be yours to make Ana. What both of us want is for you to be confident enough to make that decision. If you do take Anthonys offer I can say that Godfrey is a good man, he was my master and who trained me.

>>950889
Hmm. Fortune, wasn't Scarlet the name of one of Essence's cronies?
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No. 951224 ID: e51896

(inner thoughts: I wonder if Wicker Kid is actually Jerry... his eye bulged when I brought the question up implying it was personal. and he neither confirmed or denied he was one of the people at the party)

I think this choice between us is one impasse we cannot come to agreement with, no matter how much we argue to convince the other.

Ana, you said you don't know what choice is a better outcome at this point. You know, a lot of people say that us voices are bad influences that shouldn't be listened to. But if you are left with two decisions without a third choice, and one voice wants one choice, and other voice wants the other choice, then what decision can you make without following our "bad" influences? With that in mind, Ana, I guess we can conclude that there is no such thing as "better" choices, and that there was never any good choices in previous decisions we have come across in the first place. every single decision is a damned if you do, damned if you don't decision, each being equal in how bad they are, not one choice being better than the other in any way. every decision is a "pick your poison" decision, and not choosing will only have the poison force fed to you.

What I'm trying to say, Ana, is that there is no "better outcome" here. they're all equal in how terrible these choices are. And I guess if us voices are a bad influence like everyone says, then you need to make a choice here on your own. It'll have to be a choice you yourself have to make without our influence.

That said, I have nothing left to argue. I've given my suggestion and reasoning of wanting Ana to leave and why. I still want you to leave. Leaving is something that needs to happen for multiple reasons, not just because I want Ana to escape for her safety. There is nothing more for me to say...

...Follow your heart, Ana. I want you to escape with t
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No. 951289 ID: f7ff14
File 157591038092.jpg - (1.66MB , 3508x1449 , Chapter 4 part 101.jpg )
951289

https://www.youtube.com/watch?v=id2EeW5a2l8
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No. 951305 ID: 8b660e

>>951289
Because I said, no.
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No. 951363 ID: 8b660e

>>951289
Yeah I know them, but I also know they can't see inside of my head like Scarlet can, so again, you're lying.

But here's something else, everything you say is bullshit! Ana, the answer really is, despite anything he says, is because he said so! I've heard enough to see past this game, Dervan!

Ana, I won't stop you if what you want to do is escape this world, and I don't blame you for wanting to either. But don't escape it with him. If you want out, leave with someone who respects you as much as you can respect them. Dervan, is worthy of no respect from you.

The truth of the matter is Dervan won't take you because there was no winning to this to begin with! From the sound of things the only thing he wanted was to create chaos and pit your voices against each other. My guess is they fell for it, hook, line, and sinker. This whole situation was meant so that no matter what, he wins. If you leave then he's done his job. If you don't leave your voices start arguing with each other and he wins more. What he said also isn't true, based on everything he's done, the loudest can win, but they can also throw the biggest tantrum when they lose. The one who really wins is the one who set the rules to begin with! He could just have easily decided said the rule was majority vote, that way he would have taken you anyway, but because your voices couldn't agree he gave you an unwinnable condition! He's the one who set the rules, he was the final choice to take you or not. There was no way to win at this! My guess is the only thing he wanted was chaos and to tear you and your bond apart, if he's working for Lorence, then of course he would want you doubting them!

I've seen that world Ana, I'
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650533 No. 650533 ID: 1f8505 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

149 posts and 38 images omitted. Click Reply to view.
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No. 941008 ID: 8eaf98

pull forward to keep it in the door no more, kill it in the door to keep it wedged open so we can get out afterward.
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No. 943176 ID: bc7b7c

Use whatever means necessary to bust out his elbows. Gun or TK. Once his elbows go, he won't have any support to hold the doors open and it should slowly start to crush him.
>>
No. 943191 ID: 094652

The beast is preoccupied keeping the doors from french kissing its face! Everyone get in close and aim for the heads! TK on the breach doors.
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No. 951298 ID: ae948a

Is this ded?
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No. 951362 ID: b5fb67

>>951298

Nope, just sleeping. Currently working on updates. Stay tuned!


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936969 No. 936969 ID: 4cfeaf hide watch expand quickreply [Reply]

I’m an apprentice magician, I traveled to this land to learn from my master, a known to be very powerful wizard… I spent a lot of time here, and learned a lot… yet this morning... there was something different... yet I couldn’t quite tell what, and before I knew it, my master started pushing me...
33 posts and 19 images omitted. Click Reply to view.
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No. 945020 ID: afdebc

>Apprentice: My name? It is…
>Change name?
Yes, that's right, your name is "Change name?".
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No. 950730 ID: 4fd362
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950730

Edwin: I’m Edwin, Edwin Redvane.

Elder’s son: Nice to meet you. Follow me, the wolves’ den is deep within the forest. They seem to only leave their lair at night, so we’ll most likely find them there.

He starts guiding me through the forest. There is no talk and it’s very uneventful. We follow a small path, barely noticeable until we reach a slope and we start climbing up. I have some problems trying to keep up with him, but he waits until I get to him.
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No. 950731 ID: 4fd362
File 157531069028.png - (235.02KB , 1600x1200 , AQ 22 the wolves.png )
950731

Eventually we reach a small clearing in the forest. There is what appears to be a small cave in the center, and I see four wolves around it.

Elder’s son: The alpha must be hiding inside, and it seems like they don’t know we are here yet. Alright, how do you want to do this?

A fireball should be enough to take out one of the wolves, but afterwards, the rest of them will find out where we are. It’s possible they will charge towards us. I will need to be prepared for when that happens.
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No. 950733 ID: b1b4f3

Alright, fireball and an arrow will take out two. Then when the remaining two charge (if they don't run) you can slam one with land strike. Both if possible. The last one can be taken out by axe and possibly water whip.

Can you get a fire wisp out without alerting the wolves? It'd also help thin their numbers.
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No. 951360 ID: e7c7d3

>>950733
This seems like a good plan


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922379 No. 922379 ID: 66629a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

It's a funny thing living out on the frontier, you can get lost in so many ways, whether it be physically, mentally, looking for gold, or even just lost in the atrocity that humans can cause, you can always find a reason.

After all, many come out here, just to get lost.
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No. 950429 ID: ed041d
File 157480043562.png - (57.23KB , 1030x1071 , Hearts66.png )
950429

>>949788
You have decided to call these things Motorcycles when you make more.

>>949847
Badlands Ratler works.

With nothing else to cover for the day, you turn in for the night, Will standing watch.
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No. 950430 ID: ed041d
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950430

New day ahead, you step outside, ready to get dealing with the list of problems you have that somehow just keeps growing.

What's step one for today then?
>>
No. 950436 ID: 9876c4

*Fence check, sting up some barbed wire around the perimeter.
*Tend to any animals or crops that need minding
*Begin construction on a bow for William, and enough arrows to practice with
*Don't overwork yourself, no telling when things might go south.
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No. 951300 ID: ed041d
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951300

Short update since I've hit a relative creative block

You check the fence, no damage to it, the bandits that caused this entire event never touched your fence, thankfully. You have no wire to make a barbed fence, so that will have to wait.

You check your crops, you grow corn out here and distill it to make fuel for yourself, and for your new Ratler. You ponder if there is anything else you can do with the corn and what it is distilled into.
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No. 951334 ID: b1b4f3

Could make some firebombs. Ethanol isn't that great for it, but it'll work.


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918806 No. 918806 ID: c82427 hide watch expand quickreply [Reply] [Last 50 posts]

you r a demon, to yung too rememeber the fall, too yung to see r-rted movies, but old enough to buy gift on your own now. you have a coin, which you must buy you older sister a "thoughtful gift"
90 posts and 15 images omitted. Click Reply to view.
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No. 939491 ID: f59afb

AC; Awkward kiss
>>
No. 941230 ID: b1b4f3

B
>>
No. 951296 ID: ae948a

>>935130
Let's Bang the Bee
>>
No. 951303 ID: 094652

"We'll Bee, Okay?"
>>
No. 951304 ID: 094652

"We'll Bee, Okay?"


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