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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://tgchan.org/wiki/Advice_for_Running_a_Quest

Old thread (Advice may be outdated): https://tgchan.org/kusaba/questdis/res/15880.html
96 posts omitted. Click Reply to view.
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No. 131371 ID: 465a14

tgchan's also notable for not being hot garbage abandoned and shunned by its own host site's moderation.
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No. 131398 ID: 864e49
File 157333440282.jpg - (37.20KB , 265x395 , xG5YlsD.jpg )
131398

>>131371
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No. 131400 ID: f7ff14

>>131371
https://www.youtube.com/watch?v=8DYje57V_BY
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No. 131453 ID: 2dc938

>>131360
Tgchan is occupied pretty much exclusively by furries.
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No. 131458 ID: f7ff14

>>131453
https://www.youtube.com/watch?v=8DYje57V_BY


File 156351622808.png - (44.51KB , 883x638 , sisirri HD.png )
130146 No. 130146 ID: 2df440 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Post your amazing fanarts for your favorite quests here! The old thread has become filled with too much art, so it's time to start again. Commissions of quest characters you bought are cool to post. Authors can also post extra images of their quest characters here (you can be a fan of your own quest!) Cool kids label their fanart with character and quest names.

First post is Sisirri from Salikai in super HD!
https://tgchan.org/wiki/Salikai

Previous threads: >>100245
https://tgchan.org/wiki/Fanart_Thread
114 posts and 101 images omitted. Click Reply to view.
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No. 131497 ID: 15a025
File 157456831465.png - (3.11KB , 320x240 , Driver RomComb.png )
131497

Some fan art of The Driver from Night city. Getting ready to sneak into a Romcom at a drive in.
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No. 131512 ID: 5fc3a0
File 157488295710.png - (350.82KB , 728x900 , FGCat.png )
131512

Cat from https://questden.org/wiki/Frillsby_and_Gallsby
Clothes magic is perhaps the most dangerous of all magics
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No. 131545 ID: 51fde1
File 157573659621.png - (164.29KB , 1000x1000 , PennyFem.png )
131545

Penny from Dead Dust, additional version in a sec.
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No. 131546 ID: 4ccfcb
File 157573662814.png - (166.34KB , 1000x1000 , PennyMal.png )
131546

>>131545
Lad version!
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No. 131547 ID: 9e04c9

>>131545 >>131546
The... male version looks sexier D:


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123379 No. 123379 ID: 891b91 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wherein we discuss dead dust, and possibly other sorts of dust as well.
309 posts and 36 images omitted. Click Reply to view.
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No. 131451 ID: a0dfd2

>>131440

This response is going to contain some pretty heavy shit.

Raw taffa in sufficient quantity is tantamount to suicide. In fact, it might as well be, as we saw for those left completely burned out. Death isn't limited to the loss of life, after all; the complete eradication of the ego, of the self, is a form of death.

The "dead dust" in the title is part of that; the expulsion of this past self due to corruption from taffa, resulting in the blank slate that Penny has become.

Now imagine if you'd attempted to commit suicide, whatever the reason, and "succeeded," only to lose all of your memories -- an identical scenario to what is presumed of Penny and the rest of the Vesper Society. That isn't something someone can easily look on dispassionately, even if it was "their old self." Trauma may be able to be regarded coldly, as objective fact, but when that trauma is your own ... there's a reason that psychiatric professions exist, that people struggle for years (if not their entire lives) to understand what they go through.

Now imagine you've learned every reason why your past self chose to die -- not bodily, but the complete eradication of the self, in what I presume must be the equivalent of making their dust non-recoverable, given hints found throughout the quest.

Even if it wasn't the present "you" who did this, you still chose to take your own life and destroy who you were. That is, like the circumstances which bred it, not something which is easy to accept in any sense. And given what we know of Millie, she could be described as being in a dissociative fugue, a form of psychogenic amnesia -- having experienced such stress in learning her past, that her mind has e
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No. 131500 ID: 891b91

Just wanted to make a quick progress update -- as you might have guessed, I've been pretty busy lately with schoolwork, since the semester's coming to a close and I have multiple projects due soon. Thankfully it'll be over after another week, so I plan to get back to updating more frequently within the next couple weeks.

Regarding the discussion a month ago about quest pacing and rate of updates, I've decided that I'm going to mostly stick to a schedule of 3 Dead Dust updates, followed by an update each for Arzfayz and Flora. I might tweak it here and there as needed, to account for cases where I want to keep going for another update or two with one quest before switching to another, but most of the time I'm going to mainly focus on keeping the ball rolling with DD. That'll continue until the next Dead Dust thread is complete, at which point I'll reassess things and decide how I want to proceed from there.

>>131336
As others have said already, you can find me on the QuestDen Discord server. I haven't been very active there lately, though, again because of school.

>Second, I've always been of the belief that it doesn't matter how slow a quest is so long as it doesn't die.
>Quests dying cause the author felt like they had some responsibility to us and/or ended up overburdened is one of the worst things for me.
I agree, and I'm well aware of the pitfalls that come with letting running a quest feel like work rather than fun. I try to keep in mind that I'm doing this for me as much as I'm doing it for the audience, and that it's okay to slow down if I need a break. I am grateful for everybody's
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No. 131542 ID: 891b91
File 157572214682.png - (298.39KB , 1818x1628 , pennymono.png )
131542

uh oh penny turned into a neumono
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No. 131543 ID: cdabe3

>>131542
Best ending

too bad her boobs didn’t fill out though :P
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No. 131544 ID: 015bf2

>>131542
It is a mystery most profound.


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96793 No. 96793 ID: 10c511 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

So, i kinda realized that since i'm probably going to make more and more short quests, i should have a discussion thread instead of loitering questdis with a dozen discussion threads.

So, here a questdis to discuss rules or ideas for the shortquests (similarly to what happened with Wild Wizard Tournament)

And of course, i wanted to use this questdis to talk about ideas for future shortquests or on things you might want me to run as quests.
125 posts and 33 images omitted. Click Reply to view.
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No. 130746 ID: 8dc1f3
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130746

Apparently i haven never shown these sketches before.
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No. 130913 ID: b00eb3
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130913

Some "A Most Holy Quest" old sketches i coloured.
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No. 131293 ID: 2202de
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131293

A most Holy Commission.

Featuring Scrubber Kobold
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No. 131294 ID: 2202de
File 157211761079.png - (263.82KB , 800x980 , PEPPYSCRUBBERBOLDS.png )
131294

A most Holy Commission (again!).

Featuring Scrubber Kobold and Peppy Kobold
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No. 131541 ID: 928abd
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131541

Another most Holy Commission

Peppy Kobold Special Sauna Spa Treatment!


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131456 No. 131456 ID: 34fb21 hide watch expand quickreply [Reply]

The discussion thread of fractured minds
9 posts omitted. Click Reply to view.
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No. 131492 ID: 3ce8ff

>>131491
oh fusion upgrade
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No. 131518 ID: 34fb21

Hey if you don’t mind can someone change Chronos the Rebel to EtherealNexus for me cause I can’t and that annoys me cause I want to change it
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No. 131519 ID: 34fb21

Also help creating a reference sheet would be great please
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No. 131526 ID: 34fb21

Soul remnant
The soul remnant is the negative emotions left behind when one dies it doesn’t matter where you go when you die the soul remnant is always left behind...
Sometimes people with strong wills and strong emotions can leave something else behind with their soul remnant such as hope, happiness, justice, etc. and these can create very powerful creatures
Depending on what negative emotion makes up the majority of the soul remnant a undead creature is born with a copy of the soul they came from it is not real and the negative emotions that caused this creature is involved in the copy of the soul and it won’t move on for they already have
There is only one soul remnant per person
>>
No. 131540 ID: 3ce8ff

currently if feels a little like the most meaningful choice i have made this whole quest was to use overwrite on a rock, and it failing creating/revealing/attracting overwritten.
Otherwise it has felt a lot like here are some side quests you can choose the order of, with their solutions being rather fixed leaving me just guessing till you either tell me the right one or i guess it.
my experience with this site is that it tends to be more interested in creative problem solving and matchmaking. so far neither of those are feeling particularly supported in this quest (not that i personally do matchmaking) so when i try things and the answer is basically just 'wrong' repeatedly when i try to use the tools i have it feels bad. particularly when it doesn't feel like it makes sense either.
This world intrigues me but, I personally am not looking for puzzles with one 'correct' answer i want to figure out a solution i can call my own. Ideally one not thought of by the puzzle maker. Zachtronics games have done this wonderfully, they give you a set of tools and tell you to make this result happen from these inputs how you do that is left entirely open to you


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131539 No. 131539 ID: 11f77a hide watch expand quickreply [Reply]

Hey QD! Cybil here. And it’s time for our fourth year of Secret Santa! After the ‘beach incident’ I had to find an old suit while my other one is in the shop. Red is festive anyway! We’re using The Dimensioner’s 4D technology and his Cnidarian servants to make sure everyone gets their gifts at the right coordinates!

Here are the previous years of gift-giving:
(2016) https://questden.org/kusaba/questdis/res/106091.html
(2017) https://questden.org/kusaba/questdis/res/118595.html
(2018) https://questden.org/kusaba/questdis/res/126663.html

You can participate in two ways:

Quest Author/Sign-Up
For authors, all you need to do is post the quest characters you’d like to take part in this thread. Include their name and a link to the quest or wiki page. A picture is helpful as well. If posting multiple characters, you must state whether they’re a GROUP or INDIVIDUALS. Once we reach an appointed date, everyone will be randomly assigned their partner.

Pairings will be made on the 12th. Latecomers will have until 19th. They’ll be posted with spoiler tags to keep things a secret. Ssh…

Once a match is made, it is your job to write and illustrate what your character would give as a gift for their special someone! You’re not obligated to have a character respond to a gift. But the process of your character finding one is the least bit expected. One picture, ten; doesn’t matter as long as you don’t tire yourselves out. Posting early is no problem!
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71214 No. 71214 ID: 9f5a86 hide watch expand quickreply [Reply] [Last 50 posts]

For all things Advocate.
87 posts and 12 images omitted. Click Reply to view.
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No. 96536 ID: 9f5a86

>>96530
A lot of your questions go over things I have not really thought about, simply because I wanted to focus more on the story itself. I also don't really have plans to make another story in this universe, but I will try to answer your questions the best I can.

> I wouldn't mind a full explanation of Project Exodius, since it came out of nowhere.

Operation Exodus was simply a contingency plan to get civilians out of Primordia were there to be a catastrophic event, either from the Luken or Gabriel.

> The plan is to find new islands on boats, right?

Basically. A small amount of people have an idea of other civilizations that dwell in the lands beyond, including the Premier.

> The old Primier DID die after he left, right? Never found a body.

Gabriel let out a field of intense energy that disintegrated everyone in the room. He then proceeded to absorb them. The Premier was definitely still in the chamber.

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No. 96537 ID: bb78f2

>>96536
So Primordia is actually bigger than the entire Map of Just Cause 2 according to this image.
http://unrealitymag.bcmediagroup.netdna-cdn.com/wp-content/uploads/2010/05/large-video-game-worlds2.jpg

Kanui is 522 mi^2, Panau has a 400 square miles of game space, a significant part of that is ocean. I'm using that as a reference since video game worlds are the easiest sense of scale to tell from a computer monitor.

I am not a cool guy, but thank you very much for the compliment. Others on this board can attest to the fact I am merely an obsessive reader of things I read and like. I'd love to send you my contact information, is there a specific place you'd like me to send it to?
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No. 96538 ID: 9f5a86

>>96537

Just about. But like I said, I've failed to give Primordia that scale.

Do you have Skype? If you aren't comfortable giving info here, you can send to my email jakespringhorn@gmail.com
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No. 96541 ID: bb78f2

>>96538
It's a vertical artificial island man, that wonks the perspective and scale ALL up. It's too alien to understand the scale, which is fine. I can't even imagine how anyone could draw a island wide skyscraper without it looking like a small one on paper. They didn't even really try portraying the scale of Midgar correctly in the original FF7, which is like Primordia in concept, only it's two tiers (and I think they dug into the ground a bit for the lower city so the entire thing is kind of sunken?). You never got a good look at Midgar as a whole, barely understanding the whole picture.

But FUCK would Primodia be a cool ass 3D space I tell you what. Especially if you could wingsuit around in it.

How exactly are the Middle and Upper City supported anyway? Just lots of metal support beams and pillars?

Info sent
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No. 96545 ID: 9f5a86

> How exactly are the Middle and Upper City supported anyway? Just lots of metal support beams and pillars?

Pretty much. I don't know much about the construction-side of things, but having all those buildings on that raised bit of land would seem pretty dangerous with hardly any support from beams. But yeah, I envisioned the island being much wider. The fact that it's very "vertical" seems impractical. Cool, but impractical. The drawing I made also kinda gives the impression there isn't much space left if they ever want to expand, but I suppose after the events of this quest, they'll be putting more effort into widening the island with artificial land through some method. Now that the Luken and Anthro kissed and made up, that'll probably be much easier now.


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131537 No. 131537 ID: 5245b2 hide watch expand quickreply [Reply]

A new dawn for an old idea.


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129093 No. 129093 ID: 5a5548 hide watch expand quickreply [Reply]

our friends at the firm and I have rewritten and redrawn one of SportsDrink's old works dutifully for you, the quest reading masses! don't worry about it being written and drawn in advance, your free will was never an issue.

here we will be answering any questions about the setting and story as best we can, given the incomplete notes SD left. feel free to argue amongst yourselves about which of these nonexistent women would make the best live in maids!

here are two characters he seemed to be fond of from the first run! Sakura Kusinagi and Ysmir Redlude. unfortunately they won't be appearing in the current project, according to his notes, Sakura would be a teenager at this time, and Ysmir won't be born for an other 5 years. what a shame! let's not let that stop us from depicting them as willing adults, hmm? have fun, friends.

-Kult
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No. 130434 ID: 7fafab

>>130415
Wonderful - finally, some accurate market research.

Also, thought you might wanna know that the page on the wiki doesn't have a link to the quest discussion page.
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No. 130443 ID: 7fafab

I hope it's moth mage
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No. 130457 ID: 094652

>>/quest/>>940495
Wait I thought Furies needed flames on their heads to stay alive, Charmander-style. Also, he has a neck.

Interesting.
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No. 131503 ID: c3c153

Is this dead?
>>
No. 131536 ID: 5a5548
File 157547261932.png - (1.12MB , 1500x1658 , lgbtcrawlersaresuprisinglycommon.png )
131536

we at the Firm apologize for the wait, but the next update is underway. Life has a tendency to get into the way of our work. until we can find a way to circumvent this "life" thing completely, we'll be working on ways to speed up the process of updating.

-Kult


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21207 No. 21207 ID: e31d52 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

>New discussion for Golem Quest
1225 posts and 109 images omitted. Click Reply to view.
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No. 35405 ID: 53859d

Arrrgh X_x I just spent the last 48 hours reading this fucking thing

And I regret nothing, fuck you all
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No. 35694 ID: 73078c

hello, I started reading golem quest some days ago, its awesome. I wish I here earlier so I could actually influence it some. I have days to read yet before I fully catch up (currently on thread6) but I have noticed something that I sincerely hope was rectified.

My observation is that this world is super mega ultra high magic. Magic is everything. Every request people make, no matter HOW crazy (punch politics in the face, craft a bunch of sentient golems, whatever), bob responds with "Sure you can, you just need level X of magics Y".

So far the most powerful beings are heroes and mages, both of which are mages actually. Because heroes are combat mages who turn magic inwards to reinforce their body (or outwards to destroy)... the dragons can wipe the floor with us, our pet ghost mage can wipe the floor with us, the leaders of the mortal coin can wipe the floor with us, and even some heroes can wipe the floor with us (with the recent attack in the land of dragons meeting lubu, the other dragon, the time mage, the 4 monks, the siege weapons)...

The most powerful implements, by far, that morde has are all magic. they are his magnetomancy, his eye lasers (rune magic), and his stolen arm magics (rune magic). Those 3 are what wins the day...

Morde himself is in an exceptionally good position to be a mage.
He has thousands of souls all contributing manapool and manaregen so to speak, each individual nexus can cast seperate and concurrently (something mortal mages cannot do, at least pre ascension) and he has eidetic memory (allowing him to memorize several books in 3 minutes... he should have taken a few hours and memorize every single magic book he owns. Scratch that... every single book period. Sure the knowledge takes time to digest, but at least it would be there.

I have to say that the goal should be most rapid growth, by choosing something like "blood iron and souls from battle"
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No. 35695 ID: 73078c

an addendum... we seem to LOSE the majority of souls in battle because we cannot harvest them fast enough... imagine if in the battle with the yeti he had absorbed a dozen shamans + the eldest shamaen... instead he only got 1 single regular shaman... He could have used their knowledge to personally take over the little tomb in mesmorde, or to take over the little tomb he fought in the professor island... and such out their precious souls and assimilate them too.
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No. 35697 ID: 097e6e

...Since it came up two times now, the next discussion thread is >>342978
>>
No. 35701 ID: 73078c

thanks. I went by the one linked in
http://www1.tgchan.org/kusaba/quest/res/286556-100.html


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131309 No. 131309 ID: 11f77a hide watch expand quickreply [Reply]

Penny and Howie initiate a new Day of Ass with Roz. Dead Dust and Flora character(s) by teegee

Previous years
>>126196
>>117193
>>104973
>>95802
>>86351
>>77132
>>62655
>>44851
>>25661
>>5192
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No. 131389 ID: 12b116
File 157318695524.png - (432.34KB , 1280x720 , sisirri butt.png )
131389

>>
No. 131390 ID: eeb7d9

>>131389
... I mean, it's not wrong...
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No. 131468 ID: ee548c
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131468

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No. 131524 ID: e5e15e
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131524

Old ass pic of Niree, the fluffiest neumono. https://questden.org/kusaba/questdis/res/96269.html#105855. Art by Graphy.
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No. 131533 ID: ec4b90

>>131389
Best Ass 2019. Hands down


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129715 No. 129715 ID: 482fee hide watch expand quickreply [Reply]

Alright so it's been voted back in https://www.strawpoll.me/18101240
that the next sidequest will be a civquest. First one I'm actually running, and the system I got isn't totally done, so I'm gonna shoot some questions about it here. If you wanna answer or chip in your own feedback, feel free.

Also I'm posting whatever I sketch since I'm sick atm, and more of my time is spent doodling on whatever scrap of paper I got and less on the tablet. So here goes.
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No. 129734 ID: 482fee
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129734

>>129719
Well that actually brings up my next question. Combat. I was thinking of adding a sort of rps mechanic to fighting so things don't get messed up by a single bad dice roll. Like footsoldiers are strong against ranged who are strong against mounted and so on. Too much detail or should I go for it?

Pic is Rezan half breeds
>>
No. 129741 ID: afe572

>>129734
Can't really say until we experience it. Just go with what you think is best
>>
No. 129742 ID: afe572

>>129734
Can't really say until we experience it. Just go with what you think is best
>>
No. 129746 ID: 094652

I'm thinking you could do something similar to XCOM, but since the number of scenarios is limited in range and function, you could add some detailed abilities that wouldn't work in a video game. Similar to how all-player synchronized bullet time doesn't work in multiplayer unless you make things inconvenient - so it's hella awesome for its rarity and only found in single player.

I'd suggest you use minimal basic stats so we don't have to memorize or calculate as many variables (remember, this is a public game, we're not going to spend 45 hours coming up with a targeting solution for one turn that might not even be selected) but add some interesting gameplay mechanics and stats.

Hook us.
>>
No. 131532 ID: 482fee

Okay so after some screw ups, the first thread got deleted, so I had to start over with a new one. For anyone who wants to know, it's now here
https://questden.org/kusaba/quest/res/950800.html


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131505 No. 131505 ID: e5e15e hide watch expand quickreply [Reply]

Discuss The God Damned.
https://questden.org/kusaba/quest/res/944457.html
https://questden.org/wiki/The_God_Damned

Supplemental material may be posted here.
Feedback or critique is appreciated, and questions will be answered if asked.


This project is a collaboration and every contributor will be noted here.

Writer
Whistler

Artist
GraphyGraphie
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No. 131506 ID: e5e15e
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131506

Higher Res of pictured cards.
>>
No. 131507 ID: b1b4f3

>>131506
Okay three card readings are usually past/present/future, right?

First hand:
The Moon, with a touch of Hanged Man.
The Star, with a touch of The Fool.
The Sun, with a touch of Two of Pentacles.
Moon is fear, madness, imagination, illusion, animal nature. Hanged Man involves gaining a new perspective due to misfortune, but also involves sacrifice and a "rest" of some kind. So the past of this hand involves mental troubles that gave them a new perspective on things but also slowed down their life(or someone else's?).
The Star is just all round positive stuff. Hope, healing, etc. The Fool is symbolic of beginning a journey or learning or embracing your own mistakes. So the person is learning to heal and move on.
The Sun is a card involving greatness, wisdom, and becoming your own person. Two of Pentacles is about being flexible and fun.
So the future of this person is bright and free.
I think this is Fingers' hand.

Second hand:
The Magician? Also looks a bit like The World in that there's symbols in every corner, but only the Sun and Moon. There's the crown in there which could refer to any of the royal cards or just imply royalty.
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No. 131508 ID: b1b4f3

Oh, I forgot to go into further detail on the second hand's cards.
The Magician is about action and power, The World is accomplishment, achieving your dreams etc.
The Tower symbolizes a great and sudden disaster or explosive revelation. It is generally seen as the most negative card in the deck, worse than Death or The Devil.

Also I can't help but notice the protagonist is tied to the table by a spider's web. Fate.
Not sure what the heart symbol and hand drawing are about, but eyes seem to be associated with justice in this setting so that further solidifies that hand's owner being Redkho.
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No. 131525 ID: e5e15e
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131525

That's a really interesting and in-depth analysis! Here's a bonus Asher.
>>
No. 131527 ID: 015bf2

Since this is here now, I just wanted to chime in and say that I enjoy this quest! The world-building and artwork has been pretty darn enjoyable so far and I'm looking forward to see where this will go.


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66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.
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No. 131155 ID: 5a5548

>>131154
very cool. I approve.
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No. 131498 ID: 15a025
File 157456932552.png - (183B , 16x16 , GOD.png )
131498

Icon for the God Damned Quest.
https://questden.org/kusaba/quest/res/944457.html
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No. 131499 ID: e5e15e

>>131498
Approved. Thanks Buckwheat.
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No. 131522 ID: 15a025
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131522

Luvi icon for The Rogue thread 2
https://questden.org/kusaba/quest/res/913306.html
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No. 131523 ID: e5e15e

>>131522
Approved! Thanks again. V. cute.


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97324 No. 97324 ID: 3a9db6 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Well GOSH DARN IT!

The more they come, the worse they look!! JUST JOSHIN' YOU my friend! MY MY is it good to see you. Come on in, my friend, the thread is warm and toasty and BOY HOWDY do we love newcomers.

Make yourself right at home and DON'T YOU DARE be shy. Go ahead and answer any gall dang question you want! If you feel like askin' your favorite character ANYTHING at all, well you better call me CORRESPONDENCE McANSWERTON because you'll get your answer here, by gosh.


Previous ITQ threads, newest to oldest:

>>80766
>>76582
>>68983
>>50332
>>343117
>>338649
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No. 131475 ID: e5e15e
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131475

>Rockeaters looking kinda hot. Are they sentient?
I’m not a rockeater, I’m a slissa! A bunch of the lanky kids just got it in their heads to call us that cause they’re idiots. And of course we’re sentient, who do you think does all the tunnel planning and test digs in this death-trap? The lappies were crushing themselves every few years before we came.

>That's a pretty good shot for someone with no depth perception! ... and is that rockeater grinning? Takes a bit to hurt the fellas, eh?
He hit my horn mostly. Plus he wasn’t throwing it all that hard or he’d have brained me with the stupid muscles lankys have. I was grinning cause the fact he came after me means he found out I put him on Thysin’s crew for a week and he hates that asshole. After a week of listening to that asshole micromanaging everything he’ll be begging to work on my crew again.
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No. 131477 ID: ad51b8

>>131475
any reason you want him on your crew instead of another crew? Good worker, fun to chat with, easy on the eyes, what?
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No. 131485 ID: b1b4f3

>>131475
Have there been any slissa-laprine couples?
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No. 131515 ID: 2c0ed8

I recently began reading Asteroid Quest and can't stop thinking about it and when we might get some continuation on Polo and Rokoa's adventures. It's literally killing me inside.
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No. 131521 ID: 416221

>>131515
Totally feel and agree with you brother, but you’re gonna want the Asteroid Quest dis-thread. This thread is for asking quest characters questions directly.


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48871 No. 48871 ID: d6af4f hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

The discussion thread for that one quest with the green guy and the mimiga cutebold psycho
girl.
Edit: This discussion thread can serve to cover all quests within asteroidverse and any offshoots. Fen Quest has its own dis thread at https://tgchan.org/kusaba/questdis/res/84312.html
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No. 129778 ID: 34fb21

>>129776
Alright well I’m going to work on something else to get more established before I go dimension jumping
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No. 129877 ID: 4b6868
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129877

>>123801

Sorry Wiggler but it has been a year so I feel like I can do a shameless plug for my crew now.

Also this is my first post so correct me if I'm doing anything wrong.
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No. 131514 ID: 2c0ed8

I only recently began reading these quests and am seriously wondering how often it updates. No idea of any other way to potentially contact Lago themselves
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No. 131517 ID: 77e37e

>>131514
Try the official questden discord. Think the link's on the front page somewhere.
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No. 131520 ID: b1b4f3

>>131517
Not yet, but here's the link from the thread in /general/
https://discord.gg/Fh5zMTX


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69438 No. 69438 ID: 12881c hide watch expand quickreply [Reply]

Hello, everybody.

'Body part days,' such as Ass Day, Thigh Day, and Chest Day (and of course, Crotch Day), have been a Tgchan tradition for several years. But in recent times, they have become somewhat worn out. Primarily, because they are now drawn out over a significantly longer period of time than prescribed. What we now have are sort of like 'seasons,' which continue until the next one begins, and which subsequently produce less novelty for the community.

Some members have been generously contributing to these events - members who rightfully deserve appreciation for their efforts. However, it seems that the overall community enthusiasm for the established 'days' has dwindled continually. I personally put this down to having a larger amount of holidays, lasting for a long time. You know: when everyday is special, no day is.

For this reason, I would like to propose a unification of these days, into a single, annual 'body part appreciation day,' or similar. Of course, it might be wise to define a submission window, so that it does not become a year-long event, thus defeating the entire purpose.

Now, I am certain there are obvious questions, and disputes, to why this would be a worthwhile change, such as the fact that the new day would not have a specific theme, but rather a much broader one. In response to this, I can only suggest that members should post images that relate to their favoured 'current' theme, but I dunno. That is the reason for this thread.

So yeah, you know. Can we discuss or vote on this? I worry that the current days are going to die out if they continue in this way.
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No. 69506 ID: 2f4b71

I've always thought of the 'days' threads as more of themed threads which just happen to start with a large influx on a certain random day.

At this point '"complaining about the decline of the 'days' threads" day' threads are equally traditional.
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No. 69556 ID: 98cd65

idk about this place dying, when I came back it seemed as healthy as ever

Sure some people are now more interested in chilling on IRC and doing vidya and such than the board but I like chilling on IRC and doing vidya as much as quests and there are still plenty of questers and new questers around

Most of the images of the previous years were drawn by Octary anyway y'alls lazy
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No. 131439 ID: 018ca4

I probably should point out this is a fairly old thread that got bumped by a spambot.

It is interesting to see that some concerns like day oversaturation have been around for quite a while, and that is perhaps topical again seeing the Beach Day, Halloween and Ass Day wombo combo we see this time of year.

In summary, draw more fanart!
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No. 131455 ID: eb1fcc

will definitely open up how creative people can be once we get past the inevitable "haha look, a knee :3 :3 :3" gags.

dew it
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No. 131463 ID: 6f7a5a

I am sad, Halloween thread died too young, I was having fun with the story


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128997 No. 128997 ID: 623354 hide watch expand quickreply [Reply] [Last 50 posts]

Hello everyone!

Thank you for your concern about the quest during my hiatus. The quest is not dead. Continuing and indeed concluding it have been on my mind every single day since the last update!

I recently finished school and started a full time job in my field, which means I will have financial security and very well-defined free time to continue these things. I am happy to announce that I will be continuing Coxwette iminently! I am currently in the phase of creating flowcharts and concept maps to ensure that loose ends are tied at the ending. The quest will have a full epilogue, too.

I am making a new discussion thread because the last one is a mess, and I want a clean place for people to leave questions or remarks for me as well as discuss the ongoing quest.

Anyway, thanks for reading and making this such a fulfilling experience. 👍
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No. 131490 ID: 10c408

>>131237
No, yes, yes.

I'm all for seeing an epilogue, but I want YOU to write it. No more bickering about sex scenes or forming up voter blocs to try and get other things done.
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No. 131501 ID: 093b35

>>131237

I didn't know this post existed until now, wish you could have posted about it on twitter.

>Is this site still active enough to warrant continuing it here?
Dunno about activity, but I feel you can draw more attention from other places with more public.

>Should I entertain the idea of making a final chapter in comic form?
Up to you. If you find you can achieve more with a comic, leaving all the details, twists and shenanigans to you, by all means go on. You have made it this far mostly by yourself anyway.
You also have the option of keeping it original and going for something lighter, having more text with a few pics showing the scenes in your very own format. Just an idea, of course.

>Is anyone still interested?
YES. That's a big yes with a period.
>>
No. 131502 ID: cdabe3

>>131237
okay, i don't get why a bunch of people are saying this site isn't active anymore when it very much is (as is the discord channel :/), but whatever; this is definitely a perfectly fine place to finish coxwette if you're still willing!

i am definitely still interested to see how everything turns out, so count my vote as yes on that front

i'd prefer a quest format, but if you feel you need to make it a comic instead, i understand. i think it'll lose a little bit of what makes coxwette special though
>>
No. 131504 ID: 093b35

>>131502

To be honest, it felt like it had some missed opportunities.

We never got to see what was behind that safe in the room, for example. Or read that story about the muffin man, as scary as Selma would have made it. Or learn even a small amount of french to see if we could convince Rachel to help us with the entrance to the catacombs since we spoke with Sally about doing that 2 or 3 times, maybe we could have meet Julia earlier on the way and things could have gotten interesting considering she was the one who raided the medical cabinets. We also never got to know what was that brownish compound about, thought it was probably just some kind of drug made by her. Probably.

All that flirting and the strange outcomes that came with them were pretty great, but I think we could have done that while making progress.
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No. 131513 ID: 49e4d4

Super late, but:

>>Is this site still active enough to warrant continuing it here?

I think so, but barely. I'm not on here nearly as much, and I honestly think that the lack of individuals is just because there's fewer marquee quests updating consistently. They'll trickle in, but even though we have good quests, they take so long to update that even as notoriously patient tgchan is, people lose interest.

>>Should I entertain the idea of making a final chapter in comic form?
Hmmm...I always got the feeling that you were more into comic-making than quest-making, to be honest. While it wouldn't be my suggestion, you might find yourself happier with having full creative control, so to speak.

>>Is anyone still interested? 🤔
I am, yes.


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106192 No. 106192 ID: ed33de hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Discussion Thread for my first quest, Team Port Echo! I hope to really expand this universe with many adventures for our heroes.

Here I hope to show around some art, answer any questions you may have about these characters without spoiling anything, and figure out ways to improve the dice-roll system.

https://tgchan.org/wiki/Team_Port_Echo
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No. 131417 ID: 0d5cb3

>>131415
If I could remember how to point to posts from other boards, I would, but in the thread, it's what the Mother Umbari mentioned before they start painting the mural.
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No. 131433 ID: 11f77a
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131433

Alt. picture of Driga from the ass day submission [>>131363]
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No. 131434 ID: eeb7d9

>>131433
I need to see this in the quest now. No matter what.
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No. 131509 ID: 11f77a
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131509

Key (the assassin) has some interesting plot twists on her missions
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No. 131510 ID: 11f77a
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131510

Above variant without clothing or dialogue.


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126364 No. 126364 ID: cc0a23 hide watch expand quickreply [Reply]

I feel that right in the middle of an update, 400+ updates after beginning the quest, is the most ideal timing for starting a discussion thread.

Seriously though it seems like I've been hemorrhaging readers lately. Which is something I'd really like to stop. I want to continue and eventually finish this quest but at a certain point that becomes impossible if there's nobody to actually read the goddamn thing. So, I really need some feedback. What am I doing right, what am I fucking up, what are things that I can do to not fuck up in the future? I can answer questions too if you have any.
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No. 131140 ID: acfea1

>>127347
>appreciate all/both of you

Ha haha, you do you.
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No. 131493 ID: 853489
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131493

I checked back here out of curiosity and it seems like someone bumped this thread. I don't know if anyone is still curious, but if you are, here's a status update.

The tech stuff went more or less according to schedule. I didn't finish what I intended to do, but I was progressing along at a good pace and I didn't hit a road block or anything. Still, it's clearly a losing proposition to try and make environments in CGI, since it takes too much time to prepare which nullifies any time savings down the road- I think it would be a smarter idea to switch the workflow and instead prepare the characters in advance and render them, while drawing the environments myself.

Anyway, problems with the tech stuff aren't why I haven't been updating the quest. I'm a very private person and I don't want to get into personal details but this has been an extremely difficult year for me, beginning from around February and going straight through to now. In all honesty the difficult circumstances have been going on for longer then that, although it progressed to a worse stage in February. I tried to write it off as time consuming 'hobbies' in one of the first posts in this thread. I'm not entirely sure why I did that except that I really don't want to depress people or involve them in my personal life... although it has the unintentional effect of making me look like a lazy, good for nothing asshole, instead of a stressed out asshole that's in a bad place. Anyway, that was responsible for a lot of the slow down last year, which progressed into a total stoppage this year.

I'm sorry for not coming back on here to give an update until now. I am still interested in continuing this, although it won't be for awhile yet. I still need to take care of a few things more before I can settle back into updating this. I think I'll also have to change my plans a little for the ques
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No. 131494 ID: 853489
File 157454386070.png - (180.13KB , 1600x1334 , village.png )
131494

>>131493
(For comparison, this is the same village from the christmas comic I did awhile back.)
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No. 131495 ID: ad51b8

Sorry to hear you've been going through a rough patch lately and hope it get's better soon. Just remember though that you should worry about yourself first and if life is kicking you in the groin don't feel bad for taking time to try and let things sort themselves out. While I wouldn't mind seeing this quest come back the idea of a quest is to be fun, for both YOU and the reader. So don't feel the need to force yourself to do something if you're not enjoying it.

Again though, glad to hear that you're alright even if things haven't been going to smoothly and hope that it clears up soon. The 3D looks great.
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No. 131496 ID: 0fae41

Well, even if it didn't solve the problems you hoped it would, the work you did in 3D looks amazing. I hope what life throws at you sorts out, and remember interest in ROCK is not dead.


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