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File 172356143637.jpg - (4.41MB , 1964x3089 , Monster queen165.jpg )
1095767 No. 1095767 ID: e25c20

This is the continuation of the second chapter of the Chasing Shadows and Hunting Rats.

Chapter 1

https://questden.org/kusaba/quest/res/1067335.html

Chapter 2 part 1

https://questden.org/kusaba/quest/res/1082765.html

Discussion Thread

https://questden.org/kusaba/questdis/res/140583.html
118 posts omitted. Last 50 shown. Expand all images
>>
No. 1098515 ID: dab87a

>>1098404 Eh, still could be traced but that's easily dealt with. "Oh yeah, she bought armor from us. We didn't ask why since you guys are warriors. Just figured she needed a good set since our smiths just do superlative jobs." Perhaps Gram could give advice while she's fitted.
>>
No. 1098611 ID: 2fa6b6
File 172898034379.jpg - (3.05MB , 2680x1991 , Monster queen189.jpg )
1098611

Possible answers to the question that was asked:

A) Drink the potion.

B)Refuse it.

C) Take it but don't drink it.

D) Other suggestions.
>>
No. 1098614 ID: eb853d

Will trust Wormworks on this one. Doubt he'd get much out of botched negotiations.
>>
No. 1098617 ID: c5529d

Yeah drink it. After all, if we don't drink it, the tribe members will get suspicious of him
>>
No. 1098619 ID: 355e44

It would look odd for Bobbie to just take something from a supposed stranger, and this state of drunkenness can be used to cast suspicion on WW. Ask Nasty if you should trust this fellow, who hides behind a mask.
>>
No. 1098640 ID: 27fceb

No matter how much it would be funny to see Bobbie drunk during the negotiations, it would be for the best if we avoid that scenario. Take the drink
>>
No. 1098840 ID: 05aa5e
File 172950145744.jpg - (3.31MB , 2048x2368 , Monster queen190.jpg )
1098840

Possible answers to the question that was asked:

A) Introduce yourself.

B) Shake his hand.

C) Spit in his face.

D) Other suggestions.
>>
No. 1098846 ID: 27fceb

Go with the A
>>
No. 1098861 ID: 355e44

A) unless you heard of any other customs of theirs you should be doing.
>>
No. 1098916 ID: 270e3b

Go with 1. Probably toss in a bit of flattery like "Your reputation of bravery precedes you" or stuff like that without sounding sycophantic because that will go bad.
>>
No. 1098945 ID: 6562c3

A. Also give a good word on her daughter by mentioning being impressed by her strength
>>
No. 1099024 ID: 9a1c51
File 172990173257.jpg - (2.73MB , 3176x1364 , Monster queen191.jpg )
1099024

Possible answers to the question that was asked:

A) Do you usually hunt goblins?

B) What did the goblin do to deserve death?

C) This will make it difficult for us to work together.

D) Other suggestions.
>>
No. 1099031 ID: c5529d

B. Let's hear what he has to say. could be an evil goblin that deserved it.
>>
No. 1099035 ID: 355e44

B) having some trouble? brigands or thieves maybe?
>>
No. 1099037 ID: 27fceb

Go with A, we need to know if this is something that has been happening on multiple occasions.
>>
No. 1099040 ID: 501868

Steady on lassie. Our protection only applies to gobbos we command. So this was not one of ours. Pragmatically (and ruthlessly) this might actually be good because it may drive rival gobbos to join us. For protection from this.
>>
No. 1099041 ID: c5529d

>>1099040
A very good point!
>>
No. 1099351 ID: 150ac3
File 173073250764.jpg - (3.03MB , 2129x1957 , Monster queen192.jpg )
1099351

Possible answers to the question that was asked:

A) Are you threatening me?

B) It won't come to that.

C) If you want to start a fight that will be a battle, one which you can't win.

D) Other suggestions.
>>
No. 1099356 ID: ec1d93

Killing one of our people would be declaration of war. By all means if you catch one of ours, return them to us and they will be punished to match their crime, including execution if warranted. And they could of course demand recompense from us.
But the execution of our citizens may only happen on our terms.

This courtesy of course we would extend to any of their people who got lost or kidnapped or whatever, and ended up in our territory.
>>
No. 1099359 ID: c5529d

I'd like to hear Gray opportunity's advice and plans on how we can go about doing this, even if we have to use fear to manipulate the goblins to join us.

right now, I'm thinking we should ask where these goblins are coming from. If these goblins are knowingly trespassing in their territory for food, they could be desperate enough to risk their lives for survival, which means they might be more willing to join with us if we were to relocate a lot of them to our territory so that the goblins can remain safe to thrive with better opportunity, while the Headsplitters won't have to worry about goblins invading their territory as much again.
>>
No. 1099363 ID: c5529d

Another possible idea if we want to go in a route that will make us appear stronger than we are, we can tell the headsplitters leader Heartbeat that you and your loyal subjects will go and deal with the invading goblins personally so that the headsplitters won't get invaded by goblins again, and then we secretly let the goblins join us and relocate them to our castle with better opportunity and shelter, and food. That way, we can appear strong to the headsplitters for being able to appear that we've taken down a majority of the entire goblin tribe, and the new goblins will live better lives in our castle while being loyal towards us to help strengthen our castle, and army.

If Heartbeat questions this wondering why we would fight other goblins if we have goblins on our side following us, we can explain that just like how there are good humans, and evil humans, there are good goblins, and bad goblins. If Heartbeat offers some of his hunters to help us, we can refuse by telling them that you need an element of surprise, and having a hunter will only raise the goblin's guard up or run away since they see the hunters as a threat. Plus you'd rather have the hunters keep all their focus on hunting for food instead of helping us deal with the problem. It'll also be a good way to prove yourselves to them too to show how strong you are.

Other than that, my answer will be B for the question
>>
No. 1099366 ID: 6ed133

He is bluffing, we all know that because of the curse he is not allowed to send his people to our castle. Call him out on his lie, tell him that it won't work for him to act though.
>>
No. 1099415 ID: 4492b6

>>1099359 >>1099363 From my broad strokes you have made a masterpiece.
>>
No. 1099490 ID: 65be43
File 173107308222.jpg - (5.23MB , 3080x3102 , Monster queen193.jpg )
1099490

Possible answers to the question that was asked:

A) Greet the Leaf Leader.

B) Ask to buy the prisoner.

C) Ignore all the newcomers.

D) Other suggestions.
>>
No. 1099509 ID: 27fceb

Let's introduce ourselves to the Leaf Leader
>>
No. 1099514 ID: 355e44

B) I mean, if they don't want it. Just look at that hat! Maybe he really is a prince.
>>
No. 1099521 ID: de430b

C (for now.)

If we want to convince the goblins to join with us later, we can't be all chummy with them inf front of the goblin prince cause then the goblin prince won't trust us and see us as their enemies' ally after they caught him as a prisoner.

And buying him will just make them suspicious of us as we just told their leader we will deal with the goblins personally. Will be odd that we would want to buy one after saying we want to deal with them.
>>
No. 1099620 ID: 42c724

Either he's a fake which makes him useless or he's legit which gives us a power vacuum to fill. Prince implies a king/queen though. So who are these leaf people? Perhaps related to the druids?
>>
No. 1099745 ID: fffdf0
File 173154937848.jpg - (6.02MB , 3128x2890 , Monster queen194.jpg )
1099745

Possible answers to the question that was asked:

A) Remain calm and see where this meeting will go.

B) Curse Heathbeath for this betrayal.

C) Share with everyone in this room just how much you hate humanity.

D) Other suggestions.
>>
No. 1099747 ID: 355e44

A) Let him make the first move, gauge how to respond.
>>
No. 1099751 ID: e5bbc1

A for now. I think Heartbeat is trying to get us to make amends in some way. For now, let's wait and see.

I wonder if Wormworks knew Iron was here this whole time.
>>
No. 1099765 ID: e2760c

Ooooooohhhhh! I just realizes, Iron being here is exactly why Wormworks turned Abdle gold, because then he will think Abdle is not with us, and his cat can search elsewhere for Abdle, probably steal our decoy (Yakbeet)

And I want to change my vote

D. Act sincere towards him. This will be a fun way to play mind games with him, and appear friendly in the eyes of the others so that if Iron dredge gets aggressive towards us, he will be seen as the rude one. Plus it will make you look confident.

Be like "Ahhhh... Iron Dredge, so glad we finally meet at last. Please sit down, we all got much business to discuss".
>>
No. 1099772 ID: 27fceb

Go with the C option, let's see how they all will react seeing you telling how you really feel
>>
No. 1099805 ID: 35419c

Please tell me we can speak to Gram from here. Our scouts would have a field day with this once he leaves. Perhaps we'd even pull off an assassination of dredge. Either way we are dealing with warriors so stay strong. Do not look weak at all. Just subtly act as if dredge is of lower status. Stay cool, see where this goes.
>>
No. 1099839 ID: 6ba765
File 173176606659.jpg - (4.26MB , 2821x2205 , Monster queen195.jpg )
1099839

Possible answers to the question that was asked:

A) Remain silent.

B) Free parking space.

C) Try not to share with everyone in this room just how much you hate humanity.

D) Other suggestions.
>>
No. 1099840 ID: 5b1723

Dredge is digging his own grave. He either has to accept this or threaten conquering these guys. Should he threaten he'll drive them to our side. Let him dig. Don't stop an enemy when they're making a mistake.
>>
No. 1099844 ID: 355e44

A) let the humans bicker. Try to get a hint of what Heartbeat and Leaf Leader's agendas are.
>>
No. 1099865 ID: c5529d

Humans, right Bobbie? so annoying. But hey, that's politics for ya.

A for now, but this is an opportune moment here to pay close attention on everyone's agenda is, but also to see what makes them tick in an argument for when we need to talk our way to victory. Pay attention to how they are feeling, how they say things, and how they react to different moments in the conversation that we can exploit for later

Also, be sure to take a look at how the leaf leader and his servant are reacting to the argument. How are their reactions and facial expressions to certain moments? do they get annoyed? angered, worried, happy, indifferent? Just because they don't get involved in an argument, doesn't mean we can't find something about them that we can be informed about them, like their feelings to certain things.

But I will say that later, we will probably have to jump in the argument to calm down the situation to help Heartbeat out of it
>>
No. 1099923 ID: 27fceb

8 don't like it that the c option is a recurring motive, not to mention that the other suggestion has been wired. Bobbie are you feeling alright?
>>
No. 1099978 ID: 207b18
File 173193259120.jpg - (3.89MB , 2842x2091 , Monster queen196.jpg )
1099978

Possible answers to the question that was asked:

A) Tell him that he is bluffing.

B) Take cover behind your chair.

C) Ignore how much you hate humanity.

D) Other suggestions.
>>
No. 1100030 ID: da40bf

Get ready to dodge if need be. "Even if you had good intentions rather than an avaricious desire for the castle, even if you did manage to end my existence, death would solve nothing. What future would you build Dredge? Do you even have a vision beyond my end?"
>>
No. 1100032 ID: c5529d

D, we will have to lie our way through by making them think that Abdle is not with us, since from their perception, it is only a gold apple that we have, while also playing into Heartbeat's fear of this becoming an escalation with the battles expanding to his territory.

Remind Iron Dredge that Heartbeat does not want to escalate the conflict and have his warriors dragged into this, and killing you here is a surefire way to have that happen, as for one thing, Abdle is not with you, as you knew something like this could happen. So killing you here will not stop your kingdom at all, nor will it solve anything for him as Abdle will still be alive and in control of things at your kingdom and the conflict won't stop. In fact, killing you here will only force Abdle's hand himself and escalate the conflict from possible misunderstanding.
>>
No. 1100037 ID: 6c233e

D) counter-bluff. "You know if it was that simple to defeat me, Ramming Rage would have done it."

Thank Heartbeat for going to the trouble of setting this up, but it seems that it was a waste of time.
>>
No. 1100040 ID: 27fceb

He is just trying to intimidate you, I don't think that he truly believes that he will be able to kill us with an axe swing. He is losing influence in this room and is desperate to take control in any way
>>
No. 1100113 ID: 6a5cc1
File 173210322940.jpg - (5.74MB , 3487x2256 , Monster queen197.jpg )
1100113

Possible answers to the question that was asked:

A) Tell him that Abdle is here.

B) Tell him that Abdle is not here.

C) Tell him that it is none of his business.

D) Other suggestions.
>>
No. 1100127 ID: 682ca3

B. Like I said, this is likely why Wormworks turned him gold, to hide Abdle from Iron Dredge. So we gotta pretend hes not here.
Tell him the best thing about having two people ruling a kingdom is that one person can take care of business in one place, while the other can take care of other business in another place. But you do apologize that he couldnt be here today. So much to do, so little time.

This will make you appear responsible hardworking royals to Heartbeat and the leaf leader
>>
No. 1100130 ID: 682ca3

Alternatively, another idea could be D: tell him you won't answer his question about the demon apple until he answers your question he refused to answer. You are not giving answers willy-nilly that easily.

he did mention not wanting to answer our question to give us ammo against him, so it must be too important to not let us know.

Of course, we still won't let him know the truth that Abdle is with us. Instead, we can just tell him where the decoy is located at.
>>
No. 1100152 ID: b138f1

"One for one? We each have a question so we take turns." Give one of Will's responses.
>>
No. 1100154 ID: 6ed133

A fair exchange would be the best way to learn a little bit about him while answering his questions.
>>
No. 1100169 ID: 6c233e

>>1100127
I would second this
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