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File 173740356706.png - (1.25MB , 971x971 , 011825_FromNothing2.png )
1102658 No. 1102658 ID: 1effd3

https://questden.org/wiki/From_Nothing

From frost and dust, opportunities lie amongst the ruins.
408 posts omitted. Last 100 shown. Expand all images
>>
No. 1117647 ID: 091137
File 176408953464.png - (149.69KB , 900x750 , 112425_FromNothing2_102_Henshin.png )
1117647

“You want a trump card? Fine, I’ll give you a trump card!”

Mel grabs her phone, and strikes a pose.
“Skeptik, it’s time to shine the light of truth on you!”

“...Wait, where have I heard this before…?”
“No, it can’t be-!”

”Henshin!”
>>
No. 1117648 ID: 091137
 

Suddenly, Mel is engulfed in a bright light, forcing you and Silv to look away. When you look back, you see someone you don’t recognize. She’s got a cute outfit and wings and stuff!

“I, Miracle Heart, shall bring hope to your darkness!"
”God, I hate having to use this…”

“Is that you Mel? You’re so pretty!”

“Thanks, but I could care less for the aestetic…”

“You’re telling me that you’re Miracle Heart!? And you’ve been fighting me unpowered this whole time?!”, Frozlynn rages.

“I had my reasons, but now that we’re here, it’s time to kick your ass with the power of hope, and this small bug child I found!” Mel says, her wand snow glowing.

You can tell she’s done fighting like this before.
“What should we do Mel?”

“Just do the slowing thing whenever you can, and stay in cover! Time for round 2!”

How will you instruct Silv to act in this fight?
>>
No. 1117649 ID: 202a8d

I can see why she wouldn't want to transform in this weather, that outfit looks like it gives no warmth at all. Guess we should help her finish this quick so she doesn't freeze.

As for what to do. I guess take her advice and keep trying to stop Frozlynn from escaping and if any of her minions are still around keep them off Mel.
>>
No. 1117650 ID: 5b2941

>>1117646
>It seems like some of those weird stats changed
Tsun and Yan went up but also Dere? interesting. But still with a Tsun that high, using Dere moves would be a very bad idea for us. Best to do is to go for Kuu, so either someone comes up with a brilliant plan or we stick to the one we already have.
>>
No. 1117652 ID: dd5718

Make sure to stay behind Mel when you can, getting hit would hurt a lot and also distract Mel in the process.
>>
No. 1117657 ID: 9bbb0e

Keep calm. Since Frozlynn isn't fleeing right now, you can use the slowing spell defensively when she attacks, to make her projectile angles slower and more predictable.
>>
No. 1117660 ID: 32afe4

I knew Mel was hiding something. I didn't expect it to be that. I can see why she doesn't use it very often; but she should powerful enough to handle this pretty much on her own.

Anyway, Mel is going to be doing the heavy hitting, we're going to be support. Like I said before, we want to use the slow spell mostly to throw off Frozlynn's reflexes when she's about to attack, dodge, or block. Silv's other magic isn't going to do much damage, but we can probably interrupt her attacks or distract her. I still like the idea of trying to destroy her icicles before she can throw them. (Or maybe we can slow them down to give us a chance to blast them out of the air?)

We should also try to do something about that Whiteout effect. Can we put a marker on Frozlynn, or maybe something she's carrying, so that we won't lose track of her?

Other than that, we (Tetsi) should maintain situational awareness on the battlefield to make sure Silv and Mel aren't taken by surprise by any minor minions, so they can give Frozlynn their undivided attention.
>>
No. 1117661 ID: fd169b

Try to anticipate what direction Froz is going to go so you can place a slow spell in her path.
>>
No. 1117662 ID: 70f58a

>>1117648
Follow her instructions for now. We don't know what Mel's abilities are so we can't really guess what the correct tactics are. Maybe at some point you can try to lure Frozlynn to an advantageous spot?

Identifying Mel now could help give you information on how to work best alongside her, so let's do that.
>>
No. 1117706 ID: 2f41db

>>1117648
Oh wow.
Shes so... so pretty.
The heart. The wings. Petite yet powerful.
Stunning.
Oh.
I guess mel looks cute too.
Silv!
You gotta introduce us to her wand!
>>
No. 1117742 ID: 437147

>>1117648
we should've known from the magical girl stats, really. lets just hope a qb doesn't show up
>>
No. 1117834 ID: 98e7d3

So...she WAS the hero, afterr all, yeah? Probably?
Nice animation.
>>
No. 1118071 ID: 70f58a

Hmm, if the strange stats are useful at all, we should be using Kuu attacks since those trump Tsun, and avoiding Dere since Frozlynn's strong Tsun trumps Dere. "Kuu" is a way to describe clever, perhaps complex strategies and spells that tend to dictate the battlefield and trump Tsun. "Tsun" is a way to describe aggressive attacks-- wide-ranged, powerful or fast that trump Dere. Finally, "Dere" describes defensive or support techniques that trump Kuu. Thus, Frozlynn is very good at direct aggression but bad at defense and very bad at complex strategy. I think the slowing field counts as Kuu, don't you?
In case you're curious, "Yan" describes the ability of the user to use special, limited-use abilities that simply overpower everything else.
>>
No. 1118082 ID: d30887

Ask how many sponsorships she was forced to take.

Try to capture the monster girl alive! Your team is overwhelmingly strong now!
>>
No. 1118156 ID: a37b02

>>1118071
Thank you for clarifying this, I see that my previous tactical recommendations were playing dere. So we'll want to use the slow spell to constrain her movements, and at some point we'll probably need to start baiting out her attacks; we can't let her control the flow of this battle.

This is also going to require a lot of coordination with Mel, so we need a better idea of what her combat capabilities are in this form. We were never able to get a good read on her before, but scanning her again might be a good idea now that she's shown her hand.
>>
No. 1118297 ID: 091137
File 176471932173.png - (582.49KB , 900x750 , 120125_FromNothing2_104_MagicalClash.png )
1118297

>As for what to do. I guess take her advice and keep trying to stop Frozlynn from escaping and if any of her minions are still around keep them off Mel.
>Follow her instructions for now.
>Make sure to stay behind Mel when you can, getting hit would hurt a lot and also distract Mel in the process.
You and Silv duck behind some walls of ice while Mel begins clashing with Frozlynn.

>I can see why she wouldn't want to transform in this weather, that outfit looks like it gives no warmth at all. Guess we should help her finish this quick so she doesn't freeze.
>I knew Mel was hiding something. I didn't expect it to be that. I can see why she doesn't use it very often; but she should be powerful enough to handle this pretty much on her own.
“Aren’t you cold Mel?” Silv shouts from behind the ice wall.

“Not really. The magic protects me from a lot of stuff!”

>Identifying Mel now could help give you information on how to work best alongside her, so let's do that.
>So...she WAS the hero, after all, yeah? Probably?
“Yeah, she’s the hero she was talking about before I think. Unless there's another one?”
“Identify!”

Miracle Heart
Dere: 6/10
Tsun: 5/10
Kuu: 3/10
Yan: 9/10

Abilities:
Flight: Miracle Heart has the ability to fly.
Hopeful Presence: Weakens negative effects caused by evil.
Cognition Blocking: Can’t be recognized in magical girl form, unless a personal connection is made.

“Let’s see… Oh, Mel has those weird stats too now! And some abilities! I guess that’s why I don't recognise Mel?”
>>
No. 1118298 ID: 091137
File 176471936998.png - (683.24KB , 900x750 , 120125_FromNothing2_105_SickBackflip.png )
1118298

>we should've known from the magical girl stats, really. lets just hope a qb doesn't show up
“What’s a kuu-bee?”
QUESTING BEASTS ARE CHAOTIC BEINGS. NOT A BAD OMEN, BUT NOT A GOOD ONE EITHER.

>Follow her instructions for now. We don't know what Mel's abilities are so we can't really guess what the correct tactics are. Maybe at some point you can try to lure Frozlynn to an advantageous spot?
>Tsun and Yan went up but also Dere? interesting. But still with a Tsun that high, using Dere moves would be a very bad idea for us. Best to do is to go for Kuu, so either someone comes up with a brilliant plan or we stick to the one we already have.
>>1118071

“Mel! Tetsi says to use ‘Kuu Techniques’, whatever that is! They also think the slowing spell counts as one!”

Frozlynn’s gaze darts to Silv, quickly forming an attack, hurling it towards Mel.
”Snow Queens Spear!”

”Miracle Ballet!”
Mel spirals through the air, Frozlynn's attack joining her dance, and set harmlessly away.
>>
No. 1118299 ID: 091137
File 176471939063.png - (486.91KB , 900x750 , 120125_FromNothing2_106_MIRACLE_KIIIIIIIIIICK.png )
1118299

Silv throws a slowing field onto Frozlynn, and Mel dives in for an attack. Snow parts from the impact crater!
“Geh!”

“Ready to lose?”

Frozlynns ice begins to glow.
“Not yet!”
>>
No. 1118300 ID: 091137
File 176471942347.png - (478.35KB , 900x750 , 120225_FromNothing2_107_SnowQueensMirror.png )
1118300

”Snow Queens Mirror!”

Snow and ice swirl around Frozlynn, forcing Mel back. Soon,a miniature blizzard takes shape, covering most of the battlefield.

>Try to capture the monster girl alive! Your team is overwhelmingly strong now!
The likeness of this has gone down significantly.

”Hee… hee…! Think you can beat me now? You’ve got snow chance with me using my trump card!”, Frozlynn's voice echoes through the swirling winds. You and Silv have lost sight of Frozlynn!

“A Kuu technique? I’ll simply blow it away with my trump card!”
”Trump Card! Radiant Star Shower!”
>>
No. 1118301 ID: 091137
File 176471944631.png - (147.90KB , 900x750 , 120225_FromNothing2_108_UhOh.png )
1118301

Something is very wrong. What is this feeling? Is this… Animosity? Why is it directed at you?

!

It’s not directed at you…!
>>
No. 1118302 ID: 091137
File 176471947475.png - (647.33KB , 900x750 , 120225_FromNothing2_109_SnowWarning.png )
1118302

It’s directed at Silv!

Silv is already starting to move, but will she react in time? No time to think! What abilities do you and Silv have?!
You have x1 rune.


Name: Silv Mithra

Abilities:

Runelearner: Can learn the fundamentals of the universe, runes. Silv can combine, invert, and convert physical runes.
Skitter: Increased speed for movement and actions.
Spellcrafter: No matter the origin or type of spellcasting, spells are constructed from components and instructions. Silv can create templates for new spells out of physical runes, up to her maximum spell count. The runes are consumed by this process, but the spell can be used until it's replaced with a different spell.
Maximum Spells: 1
(Unnamed aoe slowing spell)

Rote Spells: Flare, Tremor, Stream, Breeze, Lesser Blast, Recovery, Static


Name: Tetsi

Class: Artifact
Primary Runic Affinity: Unknown.

Abilities:
Illuminate: Lights up the area around the Eye.
Identify(shared): Can be used to identify creatures and objects.
Dowsing: Locates the closest ‘target’ to self, guides in a direction. Can also place markers on objects and locations to find them again. Limit 2 marker.
>>
No. 1118304 ID: 9bbb0e

>>1118302
Move to block the claw, shout "LESSER BLAST JUMP". Silv should be able to use the shockwave and a jump to throw herself and Frozlynn away from one another.
>>
No. 1118305 ID: 70f58a

>>1118302
Place a marker on Frozlynn! We won't lose track of her again.

Also yeah, blast jump should work.
>>
No. 1118306 ID: 2f41db

>>1118305
Great idea.
Tag that hag.

Silv!
Skitter to up your speed then
>>1118304
>>
No. 1118312 ID: 202a8d

...I am ashamed we have never scanned ourselves this whole time... we have brought dishonor upon ourselves.

Anyways as for what to do
Silv- skitter the hell out of the way and just to give yourself extra time hit the ice fiend with the slow spell well making sure you don't catch yourself in the effect
Testi- dowsing on the enemy so we can keep track of them so they can't get the jump on us again.

Also once you're out of the immediate attack range Silv you want to shout at Mel that the target has relocated over here.
>>
No. 1118319 ID: fd169b

Silv you have to use lesser blast on yourself to knock yourself out of her path!
>>
No. 1118322 ID: dd5718

Cast lesser blast and maybe flare and then use skitter to run away!!!!!!!!!!!
>>
No. 1118326 ID: 5b2941

>>1118302
hmm, is this still a Kuu technique? a feint would qualify, yeah. I do like the ideas y'all are putting down here, but if we do JUST that that's still Kuu, i think? Let's see if we can inject some Dere into this, by being charming and caring, and leave her unbalanced.
>>
No. 1118602 ID: 091137
File 176506769186.png - (348.50KB , 900x750 , 120625_FromNothing2_110_IceBreakingASMR.png )
1118602

>...I am ashamed we have never scanned ourselves this whole time... we have brought dishonor upon ourselves.
You’ve done it before.

>Move to block the claw
>Blast!
>Blast Jump!

You quickly move to block Frozlynns icy claw as Silv tries to jump backwards. Unfortunately, her boots slip on ice under the snow, causing her to fall on her back. Frozlynn knocks you to the side, lunging for Silv!

Silv puts her hands out in front of her.
“BLAST!”

“Gah!”
With a loud crack, Frozlynn is sent flying, her blizzard dissipating. Mel rushes over.
“Silv! Are you ok?”

“I’m ok, I didn’t think she’d come after me though…”
>>
No. 1118603 ID: 091137
File 176506777313.png - (376.96KB , 900x750 , 120625_FromNothing2_111_Every_Good.png )
1118603

Frozlynn pulls themselves up several feet away. Silv picks you up and takes an aggressive stance, but Mel’s hand blocks you.
“No, she’s done.”

Several Skeptik Fodders peek out from their hiding spots. Frozlynn’s movements are slow and unsteady.

“I was to be my master's spear… to freeze the hearts of those who opposed her…”

“My lady… I have failed you…!”
>>
No. 1118604 ID: 091137
File 176506780115.png - (358.46KB , 900x750 , 120625_FromNothing2_112_Tokusatsu_Villain_Defeat.png )
1118604

Fwumph.
>>
No. 1118605 ID: 091137
File 176506782241.png - (559.29KB , 900x750 , 120625_FromNothing2_113_Is_An_Explosion.png )
1118605

KA-BOOM!

Frozlynn is defeated!
>>
No. 1118606 ID: 2f41db

>>1118605
Well done silv.
Good work mels wand.
Hey there mel.
>>
No. 1118607 ID: fd169b

Aw jeez, that's harsh

Sooo, Mel. Feel like you're getting sent back home?

Silv we should see if there's any Frozlynn left. Maybe she can be rehabilitated, or maybe she dropped a good rune.

Also make an offer to the skeptiks to be their new boss. we could have a gang!
>>
No. 1118608 ID: 92a018

...why did she explode?

but yeah, good job Mel. What do we do with the other minions though, do they follow you now since you beat up their boss?
>>
No. 1118609 ID: dd5718

So..... Is anyone gonna eat that?
>>
No. 1118610 ID: 9bbb0e

Acquire husbans
>>
No. 1118613 ID: d30887

MEDIC!

See if you can rez Frozlynn

Tell the frostlings hiding behind those icicles to kneel before their new master. If they don't, you leave them here to be slowly eaten by the giant monsters that have been devouring islands
>>
No. 1118637 ID: 70f58a

>>1118605
Ah, she died... Rest in peace.
Any loot? What are the Fodders going to do now?
>>
No. 1118849 ID: 500518

>>1118608
she exploded because Every_Good Tokusatsu_Villain_Defeat Is_An_Explosion. Please keep up with the conventions of the medium.

So has Mel's city been without its guardian for the last month? That's not good, there's probably been like four villains of the week since then. Does Miracle Heart have a sidekick or backup or something to cover?
>>
No. 1118958 ID: 56db77

>>1118613
>See if you can rez Frozlynn
Why??? Seriously we've been trying to kill her for a while now that seems terribly counter-productive
>>
No. 1118964 ID: 5b2941

>>1118958
some people really wanna collect cute girls like they're pokemon no matter how bad an idea it is
>>
No. 1118966 ID: 94d85e

>>1118958
It's fine, just bring back a tiny version of her so she's harmless.
>>
No. 1119050 ID: c75362

I think we have a lot of questions and should probably ask “so hey what’s up with that” but I sort of suspect the reason she’s not been in hero mode

Regardless! We should keep building up our network of support and make friends with them — we should also grab all the runes, clothes and prepared food this place has we can take back
>>
No. 1119053 ID: 5b2941

>>1119050
>grab all the runes
Careful with that, we've been warned about what happens when there are too many runes in one place. I wonder if transforming them into many different runes instead of having them all be the same would help with that, tho.
>>
No. 1119546 ID: 091137
File 176731260452.png - (367.79KB , 900x750 , 123125_FromNothing2_114_BackToNormal.png )
1119546

>Sooo, Mel. Feel like you're getting sent back home?
Mel looks around. Waiting. Nothing seems to happen.
“...Fuuuuuuuuuuuuu-”

Mel quickly reverts to her other form. She sighs.
“Well, guess you’re stuck with me Silv.”

“Yay!”

COMPANION RECRUITED

>...why did she explode?
“Tetsi asks why Frozlynn exploded?”

“That’s just something Skeptik bosses do when they don’t have the energy required to maintain their bodies, or something along those lines… how did they explain it..?”

>What do we do with the other minions though, do they follow you now since you beat up their boss?
>What are the Fodders going to do now?
>Also make an offer to the skeptiks to be their new boss. we could have a gang!
“What about the Fodders? What are they gonna do?”

“They already ran away.”

You and Silv look around, and indeed, the Fodders are nowhere to be seen.
“They know that when their boss is defeated, that they don’t have a chance.”

“Oh, I see. Tetsi wanted to recruit them.”

“I doubt that’d happen. If they’re anything like her, they’re devoted to the witch to a fault.”
>>
No. 1119547 ID: 091137
File 176731262548.png - (218.83KB , 900x750 , 123125_FromNothing2_115_MonsterMarble.png )
1119547

>See if you can rez Frozlynn
>Why??? Seriously we've been trying to kill her for a while now that seems terribly counter-productive
>some people really wanna collect cute girls like they're pokemon no matter how bad an idea it is
>It's fine, just bring back a tiny version of her so she's harmless.
Mel glances at you.
“...I have a distinct feeling that the stick just said something that’ll annoy me.”

“...They want to revive Frozlynn and recruit her…”

Mel processes this for a moment, before having a look of realization. She turns towards where Frozlynn exploded.
“Right, Rhapsodic usually takes care of this part!”, she says as she starts digging through the snow.

“Who’s Rhapsodic?”

“Annoying floating mascot creature that gave me the ability to transform. Either they or the witch grab theses… aha!”

Mel pulls what appears to be a marble out from the snow.
“What’s that?”

“Monster Marble. It’s basically the core of the Skeptik Bosses. It’s how the witch makes them. I’ve never actually held one before. Rhapsodic always grabs it before I can.”

>So has Mel's city been without its guardian for the last month? That's not good, there's probably been like four villains of the week since then. Does Miracle Heart have a sidekick or backup or something to cover?
“Is your home going to be ok without you?”

“Eh, I’m sure it’ll be fine. Rhapsodic will probably just get someone to replace me.”
>>
No. 1119548 ID: 091137
File 176731264518.png - (406.51KB , 900x750 , 123125_FromNothing2_116_walkhome.png )
1119548

>we should also grab all the runes, clothes and prepared food this place has we can take back
>Careful with that, we've been warned about what happens when there are too many runes in one place. I wonder if transforming them into many different runes instead of having them all be the same would help with that, tho.
“Well, I guess we should collect whatever runes we can find and head home. I got a few supplies, but we’ll probably need to do a few trips.”

“Fine by me. I want to head back where I was staying first and grab my stuff first though.”

Traveling back to where Mel was staying, you notice that the air, while still cold, has warmed significantly. Seems that without Frozlynn, the perpetual cold and ice is going away. Hopefully this means home won’t be frozen when you return.
While Mel grabs her stuff, Silv collects some runes.
(update rune count)
x9 Ice runes obtained.
Silv now has 10 runes on her.
>>
No. 1119549 ID: 091137
File 176731266487.png - (225.65KB , 900x750 , 010126_FromNothing2_117_welcoming.png )
1119549

Galena is standing by, awaiting your arrival. She seems to have acquired what you would probably call ‘a pile of junk’.
“Welcome back, Master Silv, Master Tetsi. It would seem you have brought a guest.”

“You failed to mention your maid was a robot…”
Mel looks around the small island. “Also was kinda expecting… more. What have I gotten myself into?”

“Galena, this is Mel. She’s a hero who got stuck here fighting monsters!”

She politely bows. “Pleasure to make your acquaintance, Hero Mel.”

“Please just Mel…”

Silv puts the supplies and runes away, and gives Mel a tour of home, introducing the Voidlings and Fern. Fern is shy, and peeking from behind a tree.
“Somehow, this isn’t surprising me. You’ve somehow tamed the void itself, and a plant.”
>>
No. 1119550 ID: 091137
File 176731268135.gif - (292.03KB , 1200x1000 , 010126_FromNothing2_118_HorrorStinger-mp4.gif )
1119550

Silv finalizes the tour arriving at the hot spring.
“You’ve got a damn HOT SPRING!?”

“Yeah, Tetsi suggested it.”

“Finally, I can take a bath… Kind of impossible when everything is frozen…”

“Didn’t you say you were stuck there for a month?”

“A little over one, why?”
“...What?”
>>
No. 1119552 ID: 5b2941

>>1119547
>“Eh, I’m sure it’ll be fine. Rhapsodic will probably just get someone to replace me.”

Yeah, treating magical girls as disposable is about the best you can hope for in QB behavior. You're never to go anywhere near one if you can help it and never, EVER make any sort of pact or deal with one of them. You hear me, Silv?

Also, identify the marble.
>>
No. 1119553 ID: 202a8d

>>1119550
>A little over one, why?
don't fight it, she means well.

Though now that are party has grown again and so soon, I think we need to bump up expanding the island and shelter again on our priority list. Guess we could ask the rest of the people here what they would like to see added and work from there. And I guess a supple check to see what we have to work with and what we would still need to grab.
>>
No. 1119554 ID: dd5718

Identify the marble!!

Also, look out, Mel!!!!!
>>
No. 1119555 ID: 70f58a

>>1119550
Galena, Mel is an adult, she doesn't need help bathing. Probably.

Also yes sorry about the island, it takes runes to expand it and proper building materials are hard to transport.
>>
No. 1119557 ID: d30887

>>1119547
We... don't have a good rapport with magical patrons.

The corporate ones are somehow less exploitative. Which says something.

>>1119550
Mel something NC-17 is about to happen.
>>
No. 1119561 ID: fd169b

now that we have more people maybe we can build a boat.

relaxing in the hot spring is a good time to discuss plans. Island expansion or further exploration
>>
No. 1119562 ID: 9bbb0e

>>1119561
Probably making plans to deal with that laser guardian in the desert land, while Gal fixes Mel being stinky. By which I mean experimenting with spellcrafting to figure out something to counter it!

Is there a comprehensive inventory of our runes and which runes we've discovered?
>>
No. 1119563 ID: 2f41db

>>1119550
Magical girls are used to enchanted forces shedding their clothing for them due to their transformations.
Nevertheless, mel should brace herself.
>>1119554
Oh yes.
Identify time.
>>
No. 1119616 ID: c201d5

If we can figure out how to use that monster marble, maybe we can combine it with the broken AI core we got from W34V3R and create something that can guard the island while we're away. Or not.

This is probably also a good time to try to work out a spell for telepathic communication. Frozlynn targeted Silv back there because she was relaying our suggestions to Mel out loud; we need a way to communicate amongst ourselves that doesn't draw attention.

>>1119561

Seems to me that 1) the main threat in the frozen city has been eliminated, and 2) since it was frozen, there might be perishable food there that's still good; so we might want to use some of our time to pick over it more thoroughly for usable resources.
>>
No. 1119855 ID: 6e784b

Well, first thing's first we should check out that fulgurite. It's a crystal, so if polished it should be able to reflect the tech Runeling's laser.
>>
No. 1119987 ID: 091137

>>1119562
https://questden.org/wiki/From_Nothing_Runes
>>
No. 1119993 ID: 9bbb0e

>>1119987
Gracias.

Looking at these, I want to try combining Beast and Static, hopefully to create Mind (neurons use electricity).

I also want to experiment with this spell:

Core of Climate to influence the weather.
Cycle to alter Climate by shifting the seasons.
Life to associate the spell with life and plenty.

Normally, a spell to alter the weather would either be too large to feasibly cast or affect a small, temporary area, but if you cast with the help of the Nexus, perhaps you can personalize our island's climate to make it more temperate and suitable for living in.
>>
No. 1120135 ID: 091137
File 176878010413.png - (149.92KB , 900x750 , 011726_FromNothing2_119_Five_Seconds.png )
1120135

Suddenly everything is a blur.

“WHAT THE FU-”
SPLASH

“Master Silv, it’s time for your bath as well.”
“Wha…?”
SPLASH
>>
No. 1120136 ID: 091137
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1120136

“You have lovely hair Mel. It’s a shame you’ve been unable to properly maintain it for so long.”

“It’s nothing that great… Could have done this myself…” she pouts as Galena combs her hair.

“Galena surprised me too… She’s very fast!”

“Yeah, no kidding… Maids are scary.”

>Yeah, treating magical girls as disposable is about the best you can hope for in QB behavior. You're never to go anywhere near one if you can help it and never, EVER make any sort of pact or deal with one of them. You hear me, Silv?
>We... don't have a good rapport with magical patrons.The corporate ones are somehow less exploitative. Which says something.
“Tetsi says that magical girls being disposable is the best thing you can hope for in a QB. They also tell me not to ever make a deal with one.”

“Not sure what they mean by ‘QB’, but Rhapsodic was a pretty good mascot, just a bit naggy; But I definitely agree with the ‘don’t make a deal’ part. I got stuck with a girly transformation…”

>Magical girls are used to enchanted forces shedding their clothing for them due to their transformations.
Silv relays this to Mel, who blushes. Galena tilts her head.
“THAT IS COMPLETELY DIFFERENT, AND UNRELATED!”
>>
No. 1120138 ID: 091137
File 176878016220.png - (260.90KB , 900x750 , 011726_FromNothing2_121_.png )
1120138

>Identify the marble!
“Mel, Tetsi wants to use Identify on the monster marble. Can they?”

“Yeah, go ahead. It's in my hoodie.”

Galena rummages through Mels clothes, and pulls out the marble for you.

Monster Marble

Condensed enmity, potential, and magic. The essence of a Skeptic is faint.
Primary Runic Affinify: Unknown. Secondary Affinities: Beast, Ice.

“Tetsi doesn’t know what its primary rune affinity is. They know its secondary ones are Beast and Ice though. That would be Frozlynn, right?”

Mel scratches her head for a moment.
“Maaaaybe? I don’t really know how they work, only that the witch would use them, and sometimes revive old Skeptiks I beat.”
“And I swear if that stick tries to do something to it without my permission…!”
>>
No. 1120139 ID: 091137
File 176878020431.png - (393.00KB , 900x750 , 011826_FromNothing2_122_Youre_In_Danger.png )
1120139

>Though now that are party has grown again and so soon, I think we need to bump up expanding the island and shelter again on our priority list. Guess we could ask the rest of the people here what they would like to see added and work from there. And I guess a supple check to see what we have to work with and what we would still need to grab.
>Also yes sorry about the island, it takes runes to expand it and proper building materials are hard to transport.
>Probably making plans to deal with that laser guardian in the desert land, while Gal fixes Mel being stinky. By which I mean experimenting with spellcrafting to figure out something to counter it!
>Seems to me that 1) the main threat in the frozen city has been eliminated, and 2) since it was frozen, there might be perishable food there that's still good; so we might want to use some of our time to pick over it more thoroughly for usable resources.
“Tetsi says we need to make the island bigger and get some better shelter, and decide what to do next.”

“Yeah, it’s… uhhh… not very impressive here. Small and kinda empty.”

“It indeed isn’t proper accommodations for you Master Silv.”

“We can take a bunch of stuff where I was. Food and other stuff, no one's gonna miss it. I don't know anything about actually building a house though.”

“Having the materials to start with should be good enough. Starting ‘tomorrow’, the surrounding islands will drift away in roughly 2-3 days by my estimates. Plenty of time to collect resources and potentially confront the Runeling.”

“Runeling?”

“Theres a monster that fires lasers where we found Galena!”

“Oh.”

>now that we have more people maybe we can build a boat.
“Tetsi also wants to make a boat…?”

“I have no idea how to build a boat.”

“While I do not know how to construct a functional vessel, I can assure you we do not currently have the means of constructing one.”

Mel sighs and lays back. She suddenly looks very annoyed.
“Just something else to take care of…!”
>>
No. 1120141 ID: 091137
File 176878025679.png - (389.83KB , 900x750 , 011826_FromNothing2_123_Peeper.png )
1120141

“Stop peeping, you damn stick!”

BONK!
You have learned Mel’s phone number.
>>
No. 1120142 ID: dd5718

Ow ow ow owwwwwww!!!
>>
No. 1120143 ID: 202a8d

>Stop peeping, you damn stick!

What are you talking about? I'm a stick what is there even for me to look? You know what never mind just put me on speaker phone so we can still plan
-call Mel's phone-
hope that works.

But I do have a question since it seems no one here has any idea how to build things. Mel, Galena, do either of you know where we could find a library or some other build housing information for us to look at when we go on a supply run? Might find a few books which could help us out in the future... as well as just something to read to kill time on slower days.
>>
No. 1120162 ID: 70f58a

>>1120141
I mean, fair enough.

I suppose we can just slowly topple over and put our "eye" behind that rock there.
>>
No. 1120204 ID: fd169b

Call Mel's phone so we can complain.
"What kind of magical girl are you? You're supposed to sit such that the water and steam tastefully hide all your delicate bits from the audience's point of view!"

Anyways yes we should raid the city for media, both for knowledge and entertainment. might want to pick up some board games too. The nights are long here
>>
No. 1120211 ID: 5b2941

>>1120162
Would that even work? Our sight doesn't seem to be eye-based. Hell, we even see our own eye from a third person POV.
>>
No. 1120216 ID: 0ad1c7

>>1120141

We are an eye. We cannot avoid "peeping" even if we want to. We also cannot do anything to act on what we see, so calm yourself.

>>1120143

Agree on looking for books. We've encountered multiple different islands from multiple different civilizations and we'll be doing ourselves a disservice if we don't start amalgamating their knowledge; especially if we're planning to rebuild anything.

>>1120138

The monster marble will be most useful as a specimen for study. With what we're seeing in it I don't think reviving Frozlynn as is would be a good idea, but we might be able to find some way to reprogram it or extract the energy from it to power something else.

Or maybe we could just feed it to a voidling, if all else fails.
>>
No. 1120217 ID: d30887

>Stop Peeping
No.

Silv, ask Mel if she wants a bigger chest; magic lets you do wonderful stuff.

>You have learned Mel's phone number
Hey don't break your phone! It's got all those information gathering apps we're going to need if we want to preserve technology for the future! Oh, and your magical girl transformation app, that's also pretty useful.
>>
No. 1120225 ID: 2f41db

>>1120141
Neat.
We can text her.
Or sign her up for marketting lists.
Ow!

Lady, we are an eye on a stick.
peeping is our default state.

Besides, your jiggly, chonky, wobbly bits arent as pretty as your wand.
She's hawt.
>>
No. 1120229 ID: 9bbb0e

>>1120141
Fine, fine. Humor her and drape her hoodie over our eye, or something. I don't think we can close it.

Anyways, I'm guessing the unknown rune attached to the monster marble has something to do with the core function of these Skeptiks, while the secondaries determined her type and elemental affinities. Three runes in combination is a bit like a spell, so perhaps Skeptiks are like spells given a living form? Spell-based Homunculi?
>>
No. 1120233 ID: 5b2941

>>1120225
>Besides, your jiggly, chonky, wobbly bits arent as pretty as your wand.
>She's hawt.
Or her pipe. Say, what happened to her pipe? Last time we saw Mel dropped it after hitting Frozlynn's ice wall. They better not have abandoned Pipe-chan back there, so help me we're making them go back if we have to
>>
No. 1120243 ID: 70f58a

>>1120204
>steam censorship
Heh, yeah Silv does a better job of that than Mel for some reason.
>>
No. 1120256 ID: 2f41db

>>1120233
Her pipe is also a magical girl.
I think.
Id swear she changed into the wand.
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No. 1120946 ID: 091137
File 177076165506.png - (148.80KB , 900x750 , 021026_FromNothing2_124_SpamCall.png )
1120946

>Call Mel’s phone.
As the phone falls to the ground, it starts chiming.
Click!
>”Ow!”
A chorus of overlapping voices emerge from the phone.

“Tetsi??”
“What the hell?! How’re you talking through my phone?!”
>”Hey don't break your phone! It's got all those information gathering apps we're going to need if we want to preserve technology for the future! Oh, and your magical girl transformation app, that's also pretty useful.”
The chorus speaks again, but with one voice more noticeable than the others.

“I wouldn’t have to if you stop peeping!”
>”What are you talking about? I'm a stick what is there even for me to look?”
>”I mean, fair enough. I suppose we can just slowly topple over and put our "eye" behind that rock there.”
>”Would that even work? Our sight doesn't seem to be eye-based. Hell, we even see our own eye from a third person POV.”
>”We are an eye. We cannot avoid "peeping" even if we want to.”
>”Lady, we are an eye on a stick. Peeping is our default state. Besides, your jiggly, chonky, wobbly bits arent as pretty as your wand.”
>”Fine, fine. Humor her and drape her hoodie over our eye, or something. I don't think we can close it.”
The chorus of interchanging voices continues, and Mel is visibly embarrassed.
>>
No. 1120947 ID: 091137
File 177076169036.png - (403.20KB , 900x750 , 021026_FromNothing2_125_Blinded.png )
1120947

“GALENA BLIND THAT DUMB STICK!!”
In less than a second, Galena appears beside you, and covers your eye with Mel's jacket.
Turns out, you CAN be blindfolded.

“They’re not allowed to be uncovered as long as I’m bathing, got it?!”

“Understood. Master Tetsi isn’t allowed to view you bathing.”

“Is it that big of a deal…?”

“Silv, you’ll understand when you’re older that it IS A BIG DEAL!”

>”Say, what happened to her pipe?”
>”Her pipe is also a magical girl. I think. Id swear she changed into the wand.”
“My phone is the wand…! Whatever, as long as you’re blinded, let's get back to the main topic?”

>”I do have a question since it seems no one here has any idea how to build things. Mel, Galena, do either of you know where we could find a library or some other build housing information for us to look at when we go on a supply run? Might find a few books which could help us out in the future... as well as just something to read to kill time on slower days.”
>”Anyways yes we should raid the city for media, both for knowledge and entertainment. might want to pick up some board games too. The nights are long here.”
“I have previously collected some technical documents and records, but I doubt they will be very useful to us at present.”

“Well with someone as strong as Galena, we can move over a bunch of stuff rather easily. A few places I wanna loot. You can stay here and rest when we do that, Silv, you’ve been through a lot.”

“But I wanna help!”

“Mel has a point. You have been very active Master Silv, a rest for yourself wouldn’t be terrible.”

>”The monster marble will be most useful as a specimen for study. With what we're seeing in it I don't think reviving Frozlynn as is would be a good idea, but we might be able to find some way to reprogram it or extract the energy from it to power something else. Or maybe we could just feed it to a voidling, if all else fails.”
>”Anyways, I'm guessing the unknown rune attached to the monster marble has something to do with the core function of these Skeptiks, while the secondaries determined her type and elemental affinities. Three runes in combination is a bit like a spell, so perhaps Skeptiks are like spells given a living form? Spell-based Homunculi?”
“The marble is mine, so I’ll figure out what to do with it later, but we are NOT feeding it to a voidling, that is a bad idea!”
>>
No. 1120948 ID: 091137
File 177076170945.png - (150.53KB , 900x750 , 021026_FromNothing2_126_.png )
1120948

After bathing and chatting for a bit, Mel starts getting out of the hot spring.
“Anything else we need to talk about before heading to bed?”

Silv speaks up.
“Tetsi wanted to use the runes we have to expand the island, buuut I kinda want to save them until we get a lot more, so we can do one large expansion. Then we can figure out where stuff goes I guess? Also Tetsi wants to combine more runes.”

“I will have to concur. The small additions make planning unfavorable in the long term, as more runes will be required anyway.”

“Yeah, what she said.”

After the girls get changed, you are unblinded as she takes her jacket from you.
Galena proceeds with organizing things, while Mel, Silv, and Fern are sleeping together in the hut, and you are left to your own devices.

Tomorrow you will have 2-3 days to explore the islands before they drift away. Where will you go tomorrow?
-Scavenge the Frozen City.
-Confront the Runeling.
>>
No. 1120949 ID: d30887

Let's kill the runeling before it evolves into something worse - or destroys something massive.
>>
No. 1120959 ID: fd169b

The runeling is such an unknown quantity. Like we don't know what all we would get if we defeat it.

whereas the city is full of loot. Silv could have a proper bed, and other fine home furnishing. and Fern could get some toys or games to keep them busy and not feeding the runelings.
>>
No. 1120965 ID: 70f58a

>>1120947
>when you're older
Wait, how old is Silv exactly.

>>1120948
>runes
That reminds me. We probably have enough runes to unlock Darkness now. Do we want to? Better ask everyone present what they think. It is probably a rune that symbolizes... this void we're in. Considering runes strengthen their aspect in the area they're in, it might be dangerous to hold a Darkness rune, or at least have more than one at a time. I wonder what would happen if we inverted it though?

If not, then... I think it's about time to ask for advice on what direction to steer our rune research in. There are a *lot* of different combinations to try. Initially I was trying to unlock runes related to intelligent life to try to climb the tech tree and get runes for things like farming, but we have the tech rune now. We can shortcut that process. ...or maybe that's pointless. We use runes to expand the island and craft spells. We can't use them to make tools. We should be researching runes that would be good for terrain and spell effects. We already have the Ore rune, so that covers rarer materials. I guess if we had a Tree or Wood rune we could make terrain for organic materials; Nature isn't producing any trees. Well, maybe those runes are too specific. I get the feeling rune types are meant to be wide-reaching concepts rather than specific things.
Oh... maybe we could craft a spell to accelerate plant growth though? We might have the runes for it right now. Nature+Cycle... hmm, we don't have anything time-related yet do we?

Combining runes... Maybe Life+Nature? Or Nature+Nature? Primal+Nature? Try Tech+Primal, that should be interesting. Charge+Charge might give us a better electric rune, but maybe a "stronger electricity" concept is too specific again... but wait, what's the difference between Static and Charge? Or Breeze and Gale? Maybe "stronger" rune types really are a thing. Oh, maybe Charge+Cycle to get magnetism? Or would that be Charge+Primal? We need a time rune, so maybe Cycle+Cycle? Hopefully inverting it would give us Space, as right now we have nothing related to it.
(also, the rune interactions chart is out of date, Tech isn't even on it. maybe we haven't tried combining it with anything? Or inverting it?)
>>
No. 1120967 ID: 0404f2

well since we do want more ruins it would probably be a good idea to scavenge from the frozen city first to supply ourselves for the runeling fight with both more runes and whatever else we might find.

Maybe find a second tent or two as well since I'm not sure how much the group feels about "cuddle pile" being our only sleeping arrangement or at bare minimum a sealed place to store items and gear. We have found out that weather from islands can effect us and I rather have a dry place to keep out stuff without crowding the only shelter we have.
>>
No. 1120968 ID: 9bbb0e

>>1120959
We would probably get a large number of runes to experiment and expand, for one.

So I support runeling battle!

We should craft a new spell designed to help against the runeling.

Core: Charge, to allow the spell to interact with and condense energy.
Attachment: Stagnate, to allow the spell to stop/slow energy.
Modification: Eldritch, to allow the energy to behave in ways that defy physics.

The intent of the spell: To project a field which captures energy blasts and traps it, forming it into different shapes. The idea is we can 'catch' one of the runeling's laser blasts and make a hardlight shield or even weapons out of it.

Does Galena have some lasers we can test it with?
>>
No. 1120969 ID: 70f58a

As for what to do... well, it'll be easier to scavenge once the runeling is out of the way... but we don't have a great plan of attack. We'd have to either figure out a three-rune spell that could be used for both attack and defense, or solve either attack or defense in some other way. Toppling a building onto it would be a good plan I think; at the very least it'll be immobile. Then we can use Tremor to move rubble into strategic spots to create cover which will allow us to get close enough to hit it with something to kill it? Probably a strong electric-based spell. Like a Flare Mortar but replace the Flare with Charge?

Maybe we can combine the two tasks? Scavenge near the runeling, looking for buildings unstable enough for the plan?
>>
No. 1120970 ID: a3f668

Didnt we have an anti tech spell idea earlier?
>>
No. 1120972 ID: dd5718

We should get more supplies first, it's better to be more prepared to fight the runeling if needed. Though, make sure we're fight-ready when we go back to the frozen island.

Also, good work, Galena.
>>
No. 1120980 ID: 5b2941

>>1120965
>(also, the rune interactions chart is out of date, Tech isn't even on it. maybe we haven't tried combining it with anything? Or inverting it?)
(pretty much, I didn't wanna bother changing the chart with nothing to show in it)
>>
No. 1120996 ID: 2f41db

>>1120947
Dont wanna see your wobblers anyway lady.
Wow. Sure is roomy in this here hoody.
Someone lumpy musta stretched it out with their gross curvy bits.

Ah, alright.
Serious time.
The two choices are fairy intertwined.

If we go at the runeling, and win, some scavanging will be viable afterwards but some things may be damaged and injuries may limit our recovery teams numbers and work output.

If we scavange first, we may get to pick out undamaged loot, but our choice would be limited by the presence of the runeling as we'd have to avoid loot spots it was present in, plus we'd risk the chance of losing initiative on the attack. It may come for us.

There is some validity to the idea of just letting it be to see what the runeling life cycle is like, but with the island leaving we may never find out.
>>
No. 1121082 ID: 32afe4

So fighting the runeling is probably the only thing we're going to need our whole party together for, so let's do that first. If we have any time left in the day we can scavenge there too; Galena will probably know the best places to search. Then on the next day Mel and Galena can scavenge in the frozen city, while Silv takes some time off.
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No. 1121175 ID: 091137
File 177136574214.png - (234.47KB , 900x750 , 021726_FromNothing2_127_.png )
1121175

Votes:
-Runeling Fight: 4
-Scavenge: 3
>So fighting the runeling is probably the only thing we're going to need our whole party together for, so let's do that first. If we have any time left in the day we can scavenge there too; Galena will probably know the best places to search. Then on the next day Mel and Galena can scavenge in the frozen city, while Silv takes some time off.

You will challenge the Tech Runeling!
You were given some spell ideas, so choose which you’ll go with, or make a new one:
>Breakpoint
>>1106434
>>1120968

BREAKPOINT… SIMPLE CONCEPT, WELL DEFINED INSTRUCTION. NEEDS NO FURTHER MODIFICATION.
UNNAMED SPELL… CERTAIN INSTRUCTIONS AND INTERACTIONS MAY RESULT IN UNINTENDED RESULT.
>>
No. 1121176 ID: 091137
File 177136578381.gif - (175.56KB , 960x800 , 021726_FromNothing2_128_Dark&Light.gif )
1121176

>Wait, how old is Silv exactly?
You drift over to Galena, who picks you up.
“I do not know how her race ages, but mentally, she appears to be around 10 or 12 years.”

>Does Galena have some lasers we can test it with?
“I am not equipped with any weaponry, only the rusted swords from the museum, and those will break rather quickly.”

>That reminds me. We probably have enough runes to unlock Darkness now. Do we want to? Better ask everyone present what they think. It is probably a rune that symbolizes... this void we're in. Considering runes strengthen their aspect in the area they're in, it might be dangerous to hold a Darkness rune, or at least have more than one at a time. I wonder what would happen if we inverted it though?
Mel pulls some granola bars from her bag after everyone wakes up, and everyone eats.
You nudge Silv until she agrees to combine runes at least once.
“Ok Tetsi, I’ll combine runes once, then we’ll get ready to go.”

The air grows still as Silv attempts the combination once more. Suddenly, blackness crackles between her hands. It quickly amplifies, radiating around her. Everyone around her quickly stands back as what looks like a hole in reality manifests between her hands.

The combination of Eldritch and Primal created a new Fundamental rune!
Darkness Rune obtained! Inversion creates another Fundamental rune. Light Rune obtained!
“Fundamental runes…? Light and Darkness?”

“Are you ok Silv?!”

“Yeah… I didn’t expect that to happen. Tetsi’s been trying to get me to do that combination for a bit. I got a Darkness and Light rune from it.”

“I’m thankful you are unharmed master Silv, but please warn us the next time you attempt something like that. Now, let us prepare to head towards Mainefalis, and gather our equipment.”

“Ok!”
Silv grabs 6 runes, while Galena brings the rusted swords, and Mel brings her phone and pipe. Fern stands guard with the shovel at home.

Craft your spell. Remember that directions are important! Most popular spell will be crafted.
>>
No. 1121177 ID: 5b2941

>>1121175
breakpoint sounds good

>>1121176
>Mel brings her phone and pipe
pipe-chan! she's back!
also, what about inverting the tech rune? surely we have time to do that before leaving?
>>
No. 1121178 ID: fd169b

Breakpoint sounds more sure than the energy capture spell.
>>
No. 1121180 ID: 70f58a

>>1121176
>10 or 12
No wonder she's better at Convenient Censorship then.

>Fundamental runes
Neato! I wonder what Fundamental means. Maybe they're "purer" than other rune types? Even the basic ones we got at the start are somewhat impure in concept-- they can mean several things. Darkness and Light might be just that, and nothing more. Alternatively maybe they signify fundamental forces of reality, and mean far *more* than simple dark and light. Maybe it's a yin/yang thing... in that case perhaps we should try making more rune combinations with the Ore rune to try to make Metal, which is one of the five Chinese elements. I'm not sure how we'd make Fire since Flare seems to already be that concept. Wood might be attainable by combining Nature with something... Life+Nature perhaps. Water is again a problem since Stream should be it. Oh, maybe all we have to do is combine Stream or Flare with Primal to get the more Fundamental concept. During the process I was worried that Eldritch was the root cause of the unusual combination, but now that we know the result was Fundamental, I think Primal will be used to reach other Fundamentals.
I wonder if they give stronger effects than expected when put into a 3-rune spell?

>make a 3-rune spell
Breakpoint seems good, but I am concerned about the range. We need something long range, or something we can place as a trap, or something we can attach to an object and then launch at the enemy.
...eh, it's probably good enough. We just need to sneak up on it, or use Tremor to create cover we can dodge between to avoid the blasts while we approach.
>>
No. 1121182 ID: 2f41db

>>1121175
Breakpoint is an elegant design. Very useful given our target
>>
No. 1121183 ID: 32afe4

I am going to vote for the unnamed spell. I am also going to vote for naming it "Aiki".
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