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File 129679501568.jpg - (99.50KB , 453x604 , CharacterSheet.jpg )
5848 No. 5848 ID: f88f02 hide watch expand quickreply [Reply]

http://suptg.thisisnotatrueending.com/archive/13768398/

Fled /tg/ thanks to fucking assholes. Continuing discussion here until tomorrow.

This is the current character sheet, not including Popularity and Inventory, which are on a second page.

Grades and Popularity generated by rolling 2d6:

-2
2- F
3- F+

-1
4- D
5- D+
Message too long. Click here to view the full text.
15 posts and 4 images omitted. Click Reply to view.
>>
No. 6031 ID: f88f02

>>316029
While you're mostly right, you should read the logs I've been posting. The rules have been refined over time and we are approaching the point where we can release a pdf. So yeah, there's been progress! It's just not readily appaerent.
>>
No. 6033 ID: d4f82f

So OP, you gonna post a link to that PDF here when your through with it? Saw the original thread and was joyous to find this one here, where there's no chance of losing it due to other-traffic.
>>
No. 6034 ID: f88f02

>>316033
Here and in 4chan's /tg/. I promise it by the end of this year!
>>
No. 6178 ID: d4f82f
File 130064954358.png - (28.29KB , 426x324 , 1298175787754.png )
6178

awesome, I eagerly await it.
>>
No. 6203 ID: e10ce4

Note to self: If character has tits...



Suddenly... In the darkness. LESBIANS.


File 125167981571.jpg - (25.76KB , 240x206 , d30_dice.jpg )
1940 No. 1940 ID: e1ff4c hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

rolled 2 = 2

tgchan now has dice, same syntax as 4chan.
In the email field:
dice XdY
dice XdY Z
dice XdY+Z
216 posts and 5 images omitted. Click Reply to view.
>>
No. 11934 ID: aef6e4

rolled 1, 3, 8, 6, 10, 3, 10, 9, 7, 6, 10, 1, 6, 4, 2, 9, 4, 10, 9, 3, 2, 1, 7, 2, 7, 3, 6, 4, 7, 5 = 165

>>11933
>rolled 4, 1, 7, 7
imperial world psyker
>>
No. 11935 ID: aef6e4

rolled 9, 4, 6, 1, 5, 2, 8, 1, 8, 6, 2, 4, 4, 6, 6, 2, 7, 4, 8, 3, 5, 1, 7, 7, 5, 8, 7, 6, 10, 2 = 154

>>11934
rolled 1, 3, 8, 6
feral world psyker
>>
No. 11936 ID: aef6e4

rolled 2, 10, 6, 2, 4, 9, 4, 4, 8, 4, 1, 8, 8, 2, 6, 6, 5, 2, 2, 7, 6, 1, 7, 3, 3, 8, 5, 3, 10, 8 = 154

>>11935
>rolled 9, 4, 6, 1
noble born guardsman
>>
No. 11937 ID: aef6e4

rolled 7, 9, 8, 3, 10, 5, 5, 8, 3, 2, 6, 4, 1, 7, 5, 4, 10, 10, 2, 5, 2, 6, 4, 1, 1, 9, 4, 10, 7, 3 = 161

>>11936
>rolled 2, 10, 6, 2
hive world scum
>>
No. 11938 ID: aef6e4

rolled 4, 8, 10, 6, 10, 10, 2, 7, 6, 3, 5, 10, 2, 7, 8, 1, 4, 10, 8, 10, 2, 1, 7, 1, 10, 6, 8, 2, 1, 4 = 173

>>11937
>rolled 7, 9, 8, 3
schola progenium sororitas

..huh, that was quick.


File 153598447374.png - (218.38KB , 1574x1140 , princess_template.png )
11537 No. 11537 ID: ab52c1 hide watch expand quickreply [Reply] [Last 50 posts]

Hey, remember towergirls?

I recently got caught up on it and I thought it might be fun to start a tgchan generation. Something full of princesses that are near and dear to tgchan's heart.
48 posts and 12 images omitted. Click Reply to view.
>>
No. 11827 ID: cadb36
File 158954238926.png - (19.62KB , 360x640 , blank_less_chibi.png )
11827

>>11826
I like the likes. The dislike could be a little more generalised I feel.

While waiting for some more tozol/operator suggestions to trickle in, made an attempt at a completed Blank Princess.

Fresh Start Kingdom's
BLANK PRINCESS

+ Charmingly naive
+ Great listener
+ Malleable look
- First impression very important
- Prepare for unexpected consequences

Love: 3
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>>
No. 11828 ID: 33056f

>>11827
using Quests instead of Kingdom could work if the conceit of the prompt is that each of these princesses was the star of their own kind of adventure before being kidnapped. On the other hand, implying that there is a whole kingdom of people like them could lead to some humorous results.
>>
No. 11833 ID: 8fab7a

>>11828
Protagonia.
>>
No. 11919 ID: 96112b
File 168116907549.png - (1.05MB , 1884x1412 , towerlaprines.png )
11919

Behold! All 8 varieties of Whistler and GraphieGraphy's laprines, now in date-rescue format!
>>
No. 11920 ID: 96112b
File 168116913513.png - (0.97MB , 3296x3157 , towerlaprines 2.png )
11920

I tried to be accurate, but I couldn't get past the word filter.


File 167772173852.png - (5.00KB , 554x500 , AnnaQuestCH1P1.png )
11914 No. 11914 ID: 7c0dac hide watch expand quickreply [Reply]

You wake up in a room with a strange moniter and what appears to be a dead body.

Your name is Anna.
>>
No. 11917 ID: a7a180

Try posting your OP to >>/quest/
>>
No. 11918 ID: 58971d

Ok


File 124824463178.png - (318.12KB , 927x872 , lowdee.png )
1157 No. 1157 ID: 581607 hide watch expand quickreply [Reply] [Last 50 posts]

Anyone know where I can find up-to-date ACT logs?
84 posts and 34 images omitted. Click Reply to view.
>>
No. 10880 ID: 50f254

Now and then I remember the time we used to play this quite fondly. Just stumbled over this thread and had sort of a nostalgia-blast. I wonder how likely it would be to get everybody together to continue it.
>>
No. 10881 ID: 4e37a3
File 143939378664.gif - (120.59KB , 1024x1024 , dangerdanger.gif )
10881

>>10880
Ehnn.... Best you could hope for is gathering up a mixed group made up of people from both campaigns who are still around. Likely with a different GM/Setting. People have lives and move on etc.
>>
No. 11835 ID: 0d2f2f

Anybody still have the logs? All the old hosters are down.
>>
No. 11884 ID: 0bcd34

Bumping this up, maybe somebody has the logs lying around.
>>
No. 11908 ID: 5fc3a0
File 167138847123.png - (4.56MB , 927x872 , open-me-with-7zip.png )
11908

Re-upload of the Hambol/Lowdee logs: https://mega.nz/file/sson2ZJJ#L0Q4fumlWJMTCpFkGDsZjkJRnqpwSTLHmDpxmLeqm9Q

Also attached is a png that's also a zip archive of the logs, you can open it with 7-zip or whatever.


File 166267534365.png - (347.00KB , 1290x1900 , No Haven for Mad Devils.png )
11894 No. 11894 ID: 2eaeea hide watch expand quickreply [Reply]

About a year ago I wanted to make a use out of all the things I've drawn and the setting I've made that's doing nothing but rattling around in my head. So I decided to try and make a ttrpg, and instead of hacking just writing a setting doc for an already existing game or hacking an open source system or something a bit easier I've been Frankensteining this together from a bunch of games mechanics I thought were cool because that seemed like more fun. Very possibley most likely going to be a train wreck, but It's the first game I've made I'm fine with that.

The game is about playing imps on an earth ravaged after heaven and hell went to war and ended up pulling mutually assured destruction on each other. This isn't related to anything else I've done on questden like D3 or Eschatologic other than the fact that the players are all imps, that being said if you like those than you might like this. If I continue to post the details here than I welcome any critique, questions, or comments on the game. I've got a year's worth of stuff down but some of that year was planning, writing, then redoing all of it so it isn't too much. I'll add more details when I have time.

I haven't shared too much of the mechanics I have to many other people so I look forward to seeing what people think and how bad these ideas actually are when you think about them from different angles

I got the idea to start posting here from Sarc
3 posts and 2 images omitted. Click Reply to view.
>>
No. 11899 ID: 2aa5f0

so would their be classes or do you have something else in mind?
>>
No. 11900 ID: 2eaeea
File 166327780760.png - (2.24MB , 1592x2518 , classes.png )
11900

>>11899
I do plan on there being classes. Characters get a main class and a subclass later. I have no subclasses made right now but here are the main ones and all of their current abilities
>>
No. 11901 ID: 2aa5f0

so the demons went mad, what happened to the angels and humans?
>>
No. 11902 ID: 90c101
File 166406571482.jpg - (324.68KB , 1194x866 , improvised magical weapons.jpg )
11902

Scribbled some Imps
Don't know how well they'd fit with the setting, the idea is that they're from a big family of magic users, but can't use scrolls or spell books normally, and so they have had to improvise.
>>
No. 11903 ID: 2eaeea
File 166407417648.png - (578.42KB , 1490x1623 , Slayer Imp.png )
11903

I've got a super rough first draft written. I wouldn't call it playable yet, but I'd say I made good progress.
https://docs.google.com/document/d/1ce0Ya6KHTFb3jcjTqZFeqfhVMAJbuCkM/edit

>>11901
Angels went mad too. That mutually assured destruction ended with whatever angel's and devils were left alive going mad save the imps. Humans are extinct.

>>11902
Very cool! But yeah that wouldn't really work in the setting since anyone can use a book or scroll, and there's no real way to improvise using one. I love these drawing though.


File 166233411948.png - (601.22KB , 986x1244 , rpg_demo.png )
11889 No. 11889 ID: 11f77a hide watch expand quickreply [Reply]

Yes. I believe now is as good as ever.
The window of opportunity can only be open for so long...
--Z’anon, Chupian HURON recruiter

The Vaal Gaar Galactic Council reaches across the Third Arm of the galaxy offering protection in exchange for undying obedience. Who they don’t convince, they purge. But you are not alone, traveler; there are millions who rebel their regime. There are pockets of sanctuaries for free people who make their honest living without being in the sights of the Gortian’s Looking Glass. HURON is one of many stations--but it’s the most legendary.
We’re fighters. We’re engineers. We’re medics and scientists. We’re common-folk. We’re merchants. And we’re the free.

--Nor-Nanhaal, Chupian Resistance Founder

Fumigators? Constructors? Assassins? You want them? They’re yours my friend, as long as you cough up enough credits!
--Rio, Ichorynth HURON Merchant

Hello quest. For fun I’m going to try making a HURON TTRPG, based within the Team Port Echo universe (and the titular quest itself, HURON). Feel free to comment and critique the development. I’m reading many core rulebooks from shadowrun to genesys to D&D and Pathfinder, as well as their editions—so you may be familiar with some rules I’ve borrowed.

If you like everything related to the Universe of HURON and Team Port Echo, or just want the latest ramblings and thought process on how I build this ttrpg you can join my discord server: https://discord.gg/XpRctkx

My strategy is to post one concept of the game and leave it open for anyone to pitch in their feedback, suggestions, or a simple ‘looks good to me’ before I’m confident to move on the next topic. Although I fear this thread may see little activity, I may carry discussions in the QuestDen discord as well.
>>
No. 11890 ID: 11f77a
File 166233454054.png - (176.11KB , 500x631 , rpg_dice.png )
11890

>What is HURON?
HURON TTRPG is foremost a narrative-driven roleplaying game. The players assume the role of mercenaries-for-hire from the titular space station and head off on adventures for credits to get by their day-to-day life. These tasks include but are not limited to: heists, cargo protection, bounty hunting, rescues, or artefact collections. As HURON TTRPG is narrative-driven, there are also chances of combat against the galaxy’s wildlife, space-faring bandits, and armies both accrued by outlaws or under the blessing of high councils. Combat should be quick and thrilling, and every action should affect the outcome of each round. Missions will often have a straight-forward task without the necessity of a convoluted plot.

>DICE POOLS
To move things smoothly whether through fights or tests of skill, I have decided to use pools of six-sided dice. To further increase chances of succeeding a test I’m making each die resulting in a five or six count as a Hit. Under most circumstances rolling a one is not an automatic or critical fail.

Your dice pool for a skill check is equal to your ranks in an allotted skill plus the corresponding attribute.
Take the drive skill for example. Drive is a skill associated with a character’s Agility attribute score. A normal player can drive a vehicle without needing to roll a dice pool, but the success goal differs if they are involved in a pursuit or dodging missiles in a spacecraft.
Typically a standard task only needs one Hit to succeed. A player unskilled for the task may need more than one Hit to pass a test. Some tests may exceed the character’s capability to achieve; at rank 0 everyone may have a basic understanding on how to drive a car but absolutely clueless on piloting a plane—and it could def
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>>
No. 11891 ID: 894419

Sounds like it has potential! If you put out a rules PDF I might suggest trying it to my group when I wrap up my LANCER campaign!
>>
No. 11892 ID: 11f77a

>>11891
I'll hold ya to that offer! But my ambitious nature will probably cause me to take a long time before I'm confident enough to playtest this thing. Lots of species. Lots of classes/subclasses. Biting off more than I can chew, and the like.

But who knows if it can all change at once! Thank you
>>
No. 11893 ID: e7c7d3

Interesting so far
>>
No. 11921 ID: 11f77a

I've actually been working on this little by little since the last post--it was when I decided to play around the Powered By The Apocalypse roleplaying system since it's much easier to integrate.

So uh... when I have a good hold on things I'll start posting.


File 158384741426.jpg - (6.07KB , 246x205 , images.jpg )
11808 No. 11808 ID: 0707b0 hide watch expand quickreply [Reply]

The blackness would hit me
And the void would be calling
LET'S DO THE DICE ROLL AGAIN
LET'S DO THE DICE ROLL AGAIN
6 posts omitted. Click Reply to view.
>>
No. 11816 ID: 15a025

test rolling
>>
No. 11817 ID: 15a025

rolled 20 = 20

try this again
>>
No. 11881 ID: 2f158e

rolled 1 = 1

C - Attempt to convince captors to release me using non-verbal communication. (RISKY: 70% SUCCESS CHANCE)
1-70: Success
71-100: Failure
>>
No. 11886 ID: 899c9f

rolled 2 = 2

Up or down?
>>
No. 11888 ID: 899c9f

rolled 2 = 2

Game or heal?


File 137096986748.jpg - (154.27KB , 730x1095 , Slightly_Damned_Psuedocover_by_raizy_png.jpg )
10174 No. 10174 ID: 07ede0 hide watch expand quickreply [Reply]

Salutations, /tg/. I am currently attempting to create an RPG based on the webcomic Slightly Damned; http://www.sdamned.com/2004/03/03142004/ . I'm currently trying to get the thing finished, polished, and publishable; I have the author's permission to do this, though we've yet to work out all the details of the monies. (Yes, that does have me somewhat worried.)

I am here asking for people to look over the mechanics and make sure that I'm not barking up the wrong tree - or worse, completely ripping off the RPGs I somewhat based this mess on.

If people are even remotely interested in looking over the comic and/or the PDF as it stands, please post in this thread, or sign up for the forums and look for my thread (hint: it's in "Fanstuff" under the SD section). I will post the PDF if/when anyone shows interest.
35 posts omitted. Click Reply to view.
>>
No. 10260 ID: ca1c58

>>10257
No worries. No, it's interesting. I'm just stupid busy.
>>
No. 10321 ID: 5b4b49

>>10260

Still busy man? :/
>>
No. 10346 ID: ca1c58

>>10321
Unfortunately. My new job is pretty killer time-wise.
>>
No. 10363 ID: 5b4b49

Okay, updated the PDF. Hope it's all decent; made some edits to formatting and game design itself, based on earlier feedback.

https://docs.google.com/file/d/0ByNzvCjNfmfMdXRtNnI0dm1oYkk/edit?usp=sharing

Skill Focus thing again.

https://docs.google.com/file/d/0ByNzvCjNfmfMOFZrZVNHT0NPY0E/edit?usp=sharing
>>
No. 11877 ID: 3f095f

You still watching this?


File 157059993821.jpg - (40.47KB , 240x330 , C153A55C-F678-43B3-82D5-0AAD6E65FA05.jpg )
11759 No. 11759 ID: e83ce8 hide watch expand quickreply [Reply]

3 posts omitted. Click Reply to view.
>>
No. 11775 ID: d5cdfe
File 157585524445.jpg - (33.45KB , 679x451 , B7F59C56-F1FA-4A73-8E44-74DD1B10F630.jpg )
11775

If orlanth is an extremely rough equivalent of Thor
Then who or what would be the closest thing to Ishtar
>>
No. 11777 ID: 9876c4

>>11775
Probabaly Ernalda. If anything fucks, grows, or marries, it's a subset of Ernalda. But she doesn't have any of the combat aspects of Ishtar/Inananna.
>>
No. 11805 ID: 01210c

Tell me about lunar marriage customs
>>
No. 11806 ID: 9876c4

>>11805
Gonna punt that one, as I never played a Lunar. They're probably pretty weird and heretical.
>>
No. 11871 ID: d3aa5f

I can't believe my "yellow pancakes" autism not only caught on but spread off-site.


File 159492911334.png - (141.35KB , 450x450 , wiztow00.png )
11836 No. 11836 ID: e7c7d3 hide watch expand quickreply [Reply]

Gonna roll some dice to see what we can build with
4 posts omitted. Click Reply to view.
>>
No. 11841 ID: e7c7d3

rolled 4, 8, 4, 6, 3 = 25

>>
No. 11842 ID: e7c7d3

I should probably start noting to myself which update these rolls are for. Oh well.
>>
No. 11843 ID: e7c7d3

rolled 5, 5, 6, 5, 1 = 22

>>
No. 11849 ID: e7c7d3

rolled 6, 8, 1, 12, 12 = 39

update 14-shape
>>
No. 11850 ID: e7c7d3

rolled 3, 7, 6, 1, 2 = 19

update14-type


File 12907535624.png - (40.76KB , 350x350 , 1290558415873.png )
5566 No. 5566 ID: ffb525 hide watch expand quickreply [Reply]

I don't know how many of you guys are aware, but we've got ourselves a big ol image dump site right over here:

http://grognard.booru.org

It's a resource for anyone and everyone who needs/wants character art, landscapes, references, or anything else /tg/ related in .jpg/.gif/.png format.

It's not safe for work, so feel free to post whatever you feel the need to, so long as its /tg/ related in one way or another (just don't go overboard).

Pic unrelated
2 posts omitted. Click Reply to view.
>>
No. 5694 ID: 754124

The major flaw with this is that tagging the tagmes is slow, not fun, and doesn't feel very rewarding.
>>
No. 5697 ID: 9804fb

>>315690
>>315694
Yes, well, we're working on it.
The important stuff is hardly ever fun, you know.
>>
No. 5706 ID: ddaac3

I have tagged a few images a day, but yeah, it is slow. And it hardly ever feels like I make a big dent in it. Still, I hope it'll be a good resource for us as time goes on.
>>
No. 5707 ID: 1a2b0f

Has Google open sourced their image-tagging game? That's a pretty good way to get people doing it.
>>
No. 5779 ID: 9804fb

>>315707
They have not, unfortunately, that looks like it'd be a great help.


File 129722060554.gif - (87.32KB , 500x436 , goblin_engineer.gif )
5946 No. 5946 ID: 2d5a67 hide watch expand quickreply [Reply]

Greeting tgchan!

Could we get a plot hook thread going? I specifically need some for Shadowrun but other games are okey as well.

grab one share one perhaps?
33 posts omitted. Click Reply to view.
>>
No. 10141 ID: d469ea

>>10139
Scuse me.

>Go out of town far enough and the curse ends.
should be
>Go out of town far enough and the water isn't cursed.
I'm a derpface D:
>>
No. 10151 ID: e3aff6

Lovecraftian:
- Cultists want to summon an eldritch horror to destroy the world and everyone's souls. They want this because they have convincing evidence that what normally happens to souls is eternal torment from a different eldritch horror. What do?
- The protagonists find a corpse. Nothing unusual can be found by examining it, but they begin repeatedly finding the same corpse in different locations. The corpse seems to be in the same condition the found it in, no matter what is done to it.
- People's memories are being replaced with empty darkness. It starts with older memories, but is getting closer and closer to the present, and a it does strange details start to emerge from the shadows...


Fantasy:
- A powerful dragon wants to hire the party to track down the murderers of her son
- ^ but the party were the ones who did it
- An alchemist discovers the secret of creating precious metals for free, and without committing any particular crimes is using it to destroy the kingdom's economy, which includes most of the party's wealth.
>>
No. 11194 ID: 09fa42

It's been too long since this was utilized.

Bump for great justice.
>>
No. 11220 ID: da1652

The AI in charge of running the global defense grid for your planet blatantly oversteps the limits of its programming by announcing its retirement, and a bid for presidency.
>>
No. 11832 ID: 856d22
File 159322921289.png - (55.38KB , 1200x1200 , 1542422141_troutsworth_nightstalkers.png )
11832

- A giant fox (size Large) is stalking a deer drinking at a lake. The majority of the fox's body is on the path. If you get within 10 feet of it before it notices you, you can attempt to scare it off; it'll jump away from you three times and then run full-speed.
(Nonviolent)

- As you're camping for the night, a swarm of bats flies through the camp. Investigation finds a cave nearby, and a bear has just laid down inside, scaring the bats. If you back off, the bear ignores you.
(Potentially Violent)

- You see a dilapidated wizard's tower a good 200 feet off to the left of the path; surrounding the area are lots of small, wolf-like creatures with curious tail-ends. The area is spattered with partially-dissolved rocks, vegetation, and ground. If you get too close, the creatures turn out to be magically created rattlesnake-coyote hybrids, and they have learned to spit their poison like acid. The tower contains notes on how the wizard made them in the one book that is quite purposefully preserved - and covered in specks of acid damage.
(Violent) (pic related)

- As you're camping, a small swarm of moths bigger than your face flutter through. One lands nearby, its wings red and sun-yellow with a big black "eye" in the center of each.
(Nonviolent)

- As you awake the next morning, everything seems to be quite normal, except that after a while you realize that the sky is green instead of blue, and the plants are blue instead of green. As you're packing up camp, you hear something howling through the air; you see a big white sphere surrounded by a purple-pink aura crash onto you like a 200-foot fireball spell. You all wake up in a cold sweat, and everything is back to normal.
(Nonviolent, gag)

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5851 No. 5851 ID: acb813 Locked hide watch expand quickreply [Reply] [Last 50 posts]

Since /d/ over on 4chan pitched a fit and deleted it, I figure you guys may enjoy this.
75 posts and 26 images omitted. Click Reply to view.
>>
No. 5967 ID: fba1c4

>>315956

He said "We" implying everybody agrees with him. I'm not part of this "We" and I enjoyed the original premise of the thread.
>>
No. 5968 ID: 28e94e

>>315963
you what
>>
No. 5970 ID: eec6b7

Okay, everyone just shut up? Can we agree to shut up?
>>
No. 5977 ID: 55bd47

>>315963
It doesn't work because some dumb fuck either:
A) Revives a dead thread that should have remained dead, or
B) Keeps threads like this alive by not saging.
>>
No. 5979 ID: eec6b7

>>315977
Well then don't respond if he does so. It'll just give him fuel for another bump.

Let him bump in peace. Don't care.


File 124415153514.png - (14.98KB , 362x378 , DF_Demon.png )
20 No. 20 ID: c92984 Locked hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Continued.
689 posts and 21 images omitted. Click Reply to view.
>>
No. 5556 ID: 099247
File 12906727598.jpg - (113.84KB , 1270x222 , Lindwurm.jpg )
5556

Map for the Lindwurm campaign! We're still looking for players so if you're interested just hit Mokai up on #tgchan.
>>
No. 6691 ID: cef34d

>>315556
Did the game ever take off? How did it work out?

Great map by the way.
>>
No. 6693 ID: f5fe2f

>>316691
Never took off.
>>
No. 10867 ID: 83a1f2

I suppose the archive of the threads from 4chan are completely gone?
>>
No. 10868 ID: 513ab5

>>10867
Looks like they got downvoted into oblivion on suptg.


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11580 No. 11580 ID: 094652 hide watch expand quickreply [Reply] [Last 50 posts]

After getting banned from various threads for being a dick by trying to make random, nonsensical suggestions that were inadvertently insulting others with prejudice or worse because I didn't understand how wrong or abusive it was, I've decided to try something interesting so I don't get banned from TGCHAN altogether:

I'm going to try putting every random spur-of-the-moment suggestion I have into this thread (in spoiler tags) instead of on regular quests where it may offend others, and try to eventually make a decent quest out of it.

DO NOT READ THIS THREAD IF YOU DO NOT TOLERATE ANYTHING THAT IS UNACCEPTABLE IN PUBLIC SOCIETY EVER
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No. 11726 ID: 094652

... Okay fine, Jesus Christ The Third ([[https://www.youtube.com/watch?v=IEGo41443iI You heretic]]! Literally. You're a demon from hell.)
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No. 11727 ID: f46e5e

I am thinking of making a better thought out quest starting from >>/quest/926179 and am requesting your thoughts on the idea.
Let me know if you don't want these messages here and I'll delete them. I haven't figured out how to connect to the IRC and don't even know if you are active there
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No. 11728 ID: 080aaf

>>11727
https://kiwiirc.com/client/irc.rizon.net/#tgchan
He's not, but if you wanted to visit anyway just follow this and give yourself a name.
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No. 11761 ID: 5d9e3f

I had a dream about you kome. We were main characters in a JRPG. 

There was a cute robot girl who was supposed to be the protector of the world but this floating guy made her go crazy to sheer away the Earth's crust and get at a magical core at the center of the planet. I was a magical ostrichlike bird monster who was her friend after she lost her memories and you were a shounen anime hero with six pack abs, a ridoculously large sword, and a brown wolf's head pelt cowl. Another party member was a guy in scrubs and a surgical mask with a buzzcut and very small eyes who I think was the party healer. There were two others I forget. The game was created by somebody named Goblin King who posted in this thread and isekaid four people into it. Two of them were us, one of them had an R at the front of their name and was the doctor kid, and I forget the other. 

At the final boss battle the robot had gone evil and was destroying the world, so you run up to the big bad and then stop when he doesn't flinch. You declare he is an illusion, then get cut in half. The dream ended there because my alarm went off.
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No. 11772 ID: 05a1d6

>>11761
That’s not even a dream, that’s just what Kome does in the fourth dimension when he’s not on TGchan.


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3628 No. 3628 ID: 0a3f01 hide watch expand quickreply [Reply]

amazing. this place is even worse that the real /tg/. i immediately regret coming here.
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No. 4230 ID: 8e18cd

>>314229

Go away, Gnome. Let people discuss what they want. The world doesn't resolve around quests.
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No. 4232 ID: 44484c

>>314229
Why don't you put the whole world in a quest, Gnome?

Though, thanks of course for bringing me here. I still haven't made any real plans for that ONE quest I talked about.
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No. 4233 ID: 4531bc

GNOME IS THE RIGHTEST AND SO AM I
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No. 10281 ID: 2964de

Test.
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No. 11758 ID: e83ce8

RPG Chan when


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1469 No. 1469 ID: a91907 hide watch expand quickreply [Reply]

sup /tg/chan?

I really wo0uld like to see a quest on Devil may cry serie.
What d'ya think about it?
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No. 1482 ID: 4b96a7

>>1480
>demon elephants

I'm sold.
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No. 1483 ID: 9a71e2

>>1480
Then it sounds like you want someone similar to dante, not specifically dante.
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No. 1484 ID: a91907

>>1483
I'll say something with devil may cry characters that doesn't specifically follow the hack'n'slash style
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No. 1530 ID: 9a71e2
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1530

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No. 11768 ID: c7757d
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11768

You know what is funny the next game that you’ll get you’ll want to forget
And you will have to wait 10 years for the game you actually wanted


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11673 No. 11673 ID: 2688b6 hide watch expand quickreply [Reply]

Anyone got some pdfs?
Google recently banned me from my main account and I lost all my porn and tabletop pdfs. Looking to restart my collection.
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No. 11674 ID: 465a14

Yeah, check the OPs of the general threads on 4channel's /tg/, they usually have links to repositories of pdfs.
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No. 11675 ID: 2688b6

>>11674
Fair enough.
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No. 11676 ID: 06fdc0

Wait, what? PDF's of what?
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No. 11678 ID: 9876c4

>>11676
Porn or tabletops.
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No. 11767 ID: c7757d
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11767

You fool why the fuck you put all your porn stash on the cloud
You are just asking to have it looted and destroyed


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8019 No. 8019 ID: 8ff502 hide watch expand quickreply [Reply]

So I'm new to tabletop games, and I'd like to start a game of CoC. I have a group of people interested, but I was wondering how we would go about this. Are they any tips, rules, etc. I should know about running this, and CoC in general?
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No. 8021 ID: 274a74

CoC is not D&D, or many of the other games you may have heard bandied about. Do not treat it as such.
Make sure you do right by the lore, it's 60% of the game.
Make sure the players understand they are not going to "win". CoC is a brutal game, at times, where the few victories are presaged by defeats in spades. The easily butthurt need not apply.
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No. 9947 ID: 943463

Indeed. Well-run CoC games should not include much in the way of serious combat; any character significantly better in combat than their *player* would be is already trending towards munchkin. (That's a good way of gauging it, really: could *you, the person sitting at the table rolling dice, do that?)

Also, go watch the Spoony Experiment video talking about Call of Cthulhu, combat, and characters: "If you stat it, they will kill it".
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No. 10446 ID: 74af9b

Try to be careful not to get player that are too jaded of CoC. In many cases for me and most of the party is was, "Hey, lets race to zero sanity!"
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No. 11766 ID: c7757d
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11766

Failure inevitable achieve what you can when you can


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