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File 157417144438.jpg - (2.62MB , 3264x2448 , 20191119_052058.jpg )
949859 No. 949859 ID: 1b84c9 hide watch expand quickreply [Reply] [Last 50 posts]

CHOOSE A COLOR

BLUE
WHITE
BROWN
SILVER
RED
GREEN
BLACK
71 posts and 29 images omitted. Click Reply to view.
>>
No. 955686 ID: 1b84c9
File 158107939857.jpg - (1.76MB , 3264x2448 , 20200207_043406.jpg )
955686

"You started a quest on TGchan without having any real story ideas in mind, didn't you?"

I had a few ideas...

"But you never had any real plan, right? How irresponsible of you! Now you've gotten TGchan all excited and you've got no idea what you're doing. How do you think they're going to feel once they realize your quest isn't going anywhere?"

They'd feel bad...

"EXACTLY! Now how long have you been standing in the doorway?"

Um... the last update was early December, so about... three months?

"THREE MONTHS??? THEY'VE BEEN WAITING THAT LONG?? You're going to apologize to them RIGHT NOW!"

Aw, c'mon, they've probably all forgotten about it by now, can't I just-
Message too long. Click here to view the full text.
>>
No. 955687 ID: 1b84c9
File 158107985203.jpg - (2.08MB , 3264x2448 , 20200207_043418.jpg )
955687

Aw, not the bin! It's so boring in there!

"Well, you should've thought of that before you went going on an adventure all willy-nilly without any idea as to where you'd end up. Maybe those folks in the bin can teach you a thing or two about responsibility!"

Can't I just go back to the shoebox?

"Absolutely not. I never should've left you there by yourself in the first place. Look at this mess! Parts everywhere, and... Are those heads attached to feet?"

They're little vessels! There was going to be this cool mechanic where the readers would get to switch perspective between me and the vessels, and-

"Well, at least you had one unique idea. I'm taking these apart before they trip and fall or something."

Awwww!!!

"Now I don't want any more hysterics from you. Go sit in the bin and think about what you've done."

QUEST END

Bonks built 3/3
Bonks possessed 3/3
Rooms explored 1/1
>>
No. 955688 ID: 1b84c9

"Ooooooh, you're in trouble~"

Shut up! :(
>>
No. 955702 ID: 094652

... what.
>>
No. 955703 ID: 1a6fd4

>>955685
>>955686
>>955687
>>955688
Well... it was clear from the beginning you didn't have a plan, but it still looked like fun anyway, and a lot of fun quests started without a clear goal and evolved into awesome stuff. Still, if you're dead set on ending this, it's your choice to make.


File 157979724534.png - (4.20KB , 596x113 , americana.png )
954217 No. 954217 ID: a8253c hide watch expand quickreply [Reply]

This is a text-based SFW quest, just so you're aware.

Alright.

Let's get started with this hiring process, yeah? What we have here, at our fingertips - or claw tips, or whatever, Talent signifiers can be odd, I know - is the world's largest Talent database. Someone is born with a Talent, it's in here. What we want - what we really need - is to find someone to fill up a position in the middle of nowhere. Not very exciting, for them, I know, but even flyover states need Heroes. Maybe not for the same things as they are needed for on the coasts or big cities. Stations need people, is what I'm saying. And yes - once we pick someone out, you'll be keeping an eye on them, advising them, and supporting them as their Agency team.

Congratulations on getting assigned to this, by the way, I salute your persistence in angering your bosses.

...Wait, how new are you? Goddamn. Let me lay this out for you: We're Agents of Heroes. A team of Agents is assigned to each Hero who lands themselves in a Station. They - we - support them with advice, information (Which you can access with Queries, things like Villain database pings) - and similar asks. Right now, we're looking for a suitable Hero to follow around like a noisy fairy.

You're new, so I'm going to walk you through this. Just give me a reply with a powerset you're interested in, and we'll narrow from there. There are a LOT of heroes, mind you. I wouldn't worry about there not being one for what we're searching.

Let's find a superhero.

>SELECT ONE POWER BASE:
Message too long. Click here to view the full text.
26 posts and 4 images omitted. Click Reply to view.
>>
No. 954999 ID: 2aa5f0

>notes:
would like a quick summary of Braveheart and what she did to end out here just to get an idea on what we should keep an eye out for.
Also investigate into where the funds for the town branch are going because while it shouldn't be the most advanced or entrenched building giving its location it shouldn't be so dilapidated either. If nothing is found on our front we could have our hero investigate and see if he can't turn something up in the field.

>Paintbrush:
Greetings paintbrush we will be agent for the foreseeable future. First question is would you prefer we call you by your hero name or something else? As for your first report, it was filled out rather well and found to be quite enlightening so you shouldn't worry there. As for your questions about Newton, while it isn't against any rules to request information on your fellow heroes it is frowned upon to request it for superiors without at least asking them first. Though I will say that while her powers don't relay on her car she often uses her car with her powers. If you want more info I would suggest asking her directly.
Speaking of which, as for what to do now that you're in the town I would suggest getting to know your co-workers better and try to head out on a patrol or two to get an idea on the layout of the town.
>>
No. 955260 ID: f5590a

>>954982
>>954976
this guy makes a good point, we should get on this as soon as we have a chance

>>954976
>>
No. 955390 ID: dbb854
File 158083026879.png - (65.32KB , 987x702 , report2.png )
955390

>>955260
>>954982

Unfortunately, this action is not feasable.

>>954984
>>954999
>Requests for information

Regarding Braveheart, she was disciplined repeatedly in her hometown for various altercations. Considering her Talent pair, she was capable of serious harm, and reports from the various establishments she was being taught at show a propensity for getting into fights. Several times these incidents counted less against her than they would have normally due to the circumstances involved - she seemed to have a bad habit of punishing bullies too much. Hospital stays were frequently involved.

As for the money...
It seems to have all landed properly. Money was allocated for maintenance and spent. Contractors were contacted. It even seems we have a previous set of investigations and complaints, likely from... Yes, from Braveheart's own little squad. And it all dead ends with an odd "Problem resolved" from Newton. Kickbacks are unlikely given her record. And she was quite adamant this not be looked into, either. Something is up here, but investigating further feels like it might be a worrisome idea. Something tells me that a local element has a boot on her neck. Don
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>>
No. 955406 ID: 2aa5f0

>Should Paintbrush go with King?
I'm going to lean towards no for now. Just say you're not trying to be rude just that you want to learn things at your own pace. Or something like that.

>Is there anything specific he should ask?
Ask what kind of problems usually happen around town? Seems pretty peaceful so I can't imagine more than a drunken brawl or 2 d every now and then. So just wondering what are some things that happened in the past?
>>
No. 955520 ID: 3ce8ff

>According to our end, the last few who were assigned out there were summarily dismissed due to incompetence by Newton, immediately preceding the slew of repair bills for the branch.
This seems like the probable consequences of pushing too hard too fast. So let's try to avoid that.
I say lets let him give us a tour, play naive.


File 155691848469.jpg - (253.69KB , 1024x768 , snowy_mountains_large.jpg )
931850 No. 931850 ID: 0b4538 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

You are Erika, daughter of the Snow Queen, the goddess of winter itself. Before we start play though, let's decide on your attributes.
Pick one of the following categories to be your Primary focus, one to be your Secondary, and one to be your Tertiary.

PHYSICAL: Strength, Stamina and Dexterity
SOCIAL: Beauty, Charisma and Manipulation
MENTAL: Wits, Perception and Intelligence.
356 posts and 13 images omitted. Click Reply to view.
>>
No. 953873 ID: 094652

rolled 20, 3, 7, 15, 12, 4, 3, 17, 6 = 87

derpa
>>
No. 953876 ID: 80fd9e

>>953873
>5 successes

You take a mouthful of his cock past your lips with skill born of practice, bobbing your head slowly and deeply, savouring the taste as you moan and slobber on his massive implement.
"That's it," Bjorn rumbles, "good girl."
You look him in the eyes as you go deeper.

>3 inches in!
>roll 9d20
>you may spend up to 3 motes to add up to 3 dice for the next 5 turns
>3/10 motes remaining
>>
No. 954158 ID: a355e9

rolled 17, 2, 10, 3, 3, 9, 6, 5, 4 = 59

>>953876

Gotta give the man his money's worth.
>>
No. 954940 ID: d43739

>>954158
Wow, Erika sucks.
>>
No. 955378 ID: e2a3e5

>>954940
Yeah but usually she sucks a lot better than this.


File 156945897334.png - (242.63KB , 800x780 , HURON000.png )
945796 No. 945796 ID: 11f77a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Clothing Damage Sci-Fi RPG.
NSFW with nudity, potential sexual content, and violence against fabric.
199 posts and 26 images omitted. Click Reply to view.
>>
No. 954384 ID: 2aa5f0

2
>>
No. 954417 ID: 88927d

I like the idea of the Hangar Bay, i think it will help us get to your destination faster.
>>
No. 954463 ID: 55d3d6

The hangar bay will afford us more concealment and cover, I think - waste disposal's linearity means if we do run into someone we're less likely to be able to salvage the situation. It also makes our movements more predictable to any security teams.
>>
No. 954468 ID: e85a08

2) Spaces not meant for people should be the stealthiest
>>
No. 955251 ID: 15a025

Option 1, the cargo. Plenty of opportunities for cover.


File 157001761244.png - (100.75KB , 1500x1500 , 0000.png )
946246 No. 946246 ID: 5a5548 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

this quest may contain scenes and themes related to self harm, drug addiction, and suicide.

Hey there. you still with me? it's been a long night, but we're just getting started. you're listening to Night City.
116 posts and 55 images omitted. Click Reply to view.
>>
No. 955088 ID: 2aa5f0

well cardboard means it's been thrown on their more recently, and whatever the hell you just met didn't seem like the type to hang up a cardboard sign, so let's go to court and hope that it will have some answers.

>A

On the bright side I doubt your tired anymore after that.
>>
No. 955098 ID: e51896

AAAAAAAAAAAAAAAA

thats the sound of screaming, but also my decision.
>>
No. 955099 ID: 094652

A, but be ready to take a random path!
>>
No. 955127 ID: 0fae41

B. If you reach a destination, you'll stop moving. You don't want to stop moving.
>>
No. 955250 ID: 15a025

A.


File 151616129069.gif - (197.76KB , 1500x1000 , Apotheosis-Title.gif )
858957 No. 858957 ID: f9400c hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Apotheosis: Prequel/Chapter 1

A new quest by me! Just my art for this one, thus far. Dunno if that will change

Discussion: https://tgchan.org/kusaba/questdis/res/119639.html
105 posts and 7 images omitted. Click Reply to view.
>>
No. 868457 ID: 30b736

Benevolent fits how we became a god: we should aim for willing sacrifices. It's "on-brand."
>>
No. 868494 ID: 074011

We all willingly sacrificed ourselves, all of us, that's the problem. The "Brand" is failure, a self-inflicted coma because nobody thought "if sacrificing yourself is such a good idea, why not let everyone do it!"... We already saw how willing sacrifices went and it was not good. We want people willing to sacrifice themselves who choose to put that devotion into more persistent endeavours.

If our god can hook up some sort of mind probe. Get a well-done snack from the people who are a problem, and just mildly warm the people who are useful to keep around, then suddenly they have a way to be relevant to people's lives and get a bunch of sacrifices that weren't going to be helpful to anyone anyway.

For now, do it manually. Perform the deepest scan of their mind that you can, make some sort of show of your power, like a burst of flame from the pyre, then see if they are in any way willing to respect you as a god(devotion not necessary, but if they plan to run off to their own gods and plot an attack or something...) and have a basic willingness to live in peace with your people, then have your flames burn without heat...
>>
No. 869351 ID: c86a58

Ixnay on the burninate. We need the power sure, but the long term profits are slim.
Live sacrifices are fine, sure, but if a follower willingly giving up something close to them already provides a fair bit of power, how much better still is a follower willingly sacrificing themselves?

And you know what kind of people are most disposed towards doing so? People seeking redemption! Something to make their existence have had meaning. That means the down trodden, the oppressed and criminals and what have you.

Give this guy a chance to convert to beleiving in you if he wants to live. If you get this chump to do so, you set a precedent.
More people will be willing to turn to you in their darkest hour.

More people who feel like they owe you everything, even their very will to keep living. Not only are they fanatically faithful, but endlessly useful. We can worry about sacrifices later, for now we want a strong foundation. Play the slow game, the long con, and you can't go wrong.
>>
No. 874556 ID: 2fe26a

Sacrifices with a twist: every sacrificee gets to declare one person off-limits to the sacrifice, forever. That way you retain at least 50% of your worship base.
>>
No. 954805 ID: 9ba167

)Planning to restart this soon, so making a l'il post to keep it from graveyarding quickly again._


File 155272171750.png - (206.30KB , 800x525 , title3.png )
925961 No. 925961 ID: 270774 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

VIVA LAS VEGAS!

This quest is R18.
chapter one: https://tgchan.org/kusaba/questarch/res/897413.html
chapter two: https://tgchan.org/kusaba/quest/res/910050.html
disthread: https://tgchan.org/kusaba/questdis/res/124805.html
patreon: https://www.patreon.com/iraprince
1026 posts and 200 images omitted. Click Reply to view.
>>
No. 952758 ID: 32ef34

Sit next to her. It's not too late. It's a sad moment, you both could use it. Ask if Rack talked about it, but remember that a military isn't for everyone. And that what matters most is what she wants, even though she definitely cares about you all. "Making the choices you want" and all.

Still sucks, though.
>>
No. 952835 ID: f46390

what about leaving too and staying with Rack
>>
No. 952840 ID: 094652

"Well, it makes sense. Rack made it clear she chose to turn so she could be the everywoman; every profession, high and low. She can't be any of those if she swears to an eternal oath of Gallowglass. You don't put 'do no harm' and 'tenderize it' in the same sentence.

I just hope she didn't add 'serial killer' to her list. I don't want us to be the ones to hunt her down, but we're likely the most effective candidates for the job."
>>
No. 952856 ID: 3d09b5

seconding this sounding like a pretty natural choice for rack. she seems very buoyant and self-sufficient when it comes to her future plans and disposition. maybe it's hard to tell, but has she ever shown introspective moments to the contrary?

might be a nice time to think on those Behavioral Issues that got strip held back. i guess we don't know too much about the other squadrons, so we'd have to ask directly about the others in the 65th and whether strip's decision (if she had one) has changed since? has she ever seemed antsy about getting on with things, or has graduation not really been a topic of regular conversation for the 70th?

and yes, it's not too late to sit! we should do that.
>>
No. 954708 ID: f46390

okay i guess since Rack is leaving and that Lamb already has a witchblade, Strip saying "She thinks she’s got the witch-blade locked in" about Sirloin, it means it's not sure so Strip probably intends to stay too ?


File 157776066749.png - (31.31KB , 500x500 , 1.png )
952412 No. 952412 ID: 53b212 hide watch expand quickreply [Reply] [Last 50 posts]

https://homebrewdeviants.com/forum/Thread-TINY-CAT-PEOPLE-VOID-SESSION-INTERMISSION-HARK hosted primarily on the HD forums- will update + take suggestions here, but a day later!
PAST THREADS: https://questden.org/wiki/Tiny_Cat_People


You are VOIDSY, and you are currently in an enemy TCP’s head. Your newfound nemesis, the very dog you’re trying to strike down, is in front of you as well, looming over her TCP with a wicked grin.

SPIT: So this is what happens when you mix up two communication items...interesting, interesting.
SPIT: Veeeery interesting.
SPIT: You know, I should thank you.

She reaches forward and pats Hark on the head, the TCP trying not to flinch.

SPIT: You just helped me figure out a lil’ ol’ trick for other sessions!
SPIT: Who knows what kinds of shit I can pull off like this.
SPIT: Face to face...is it everything you hoped, collective?
SPIT: Are you gonna be brave, say I’m ugly, say you hate me, that you’re gonna win and be the big badass of this story?
SPIT: Or are you gonna flirt with me again, breaking my poor lil’ sister’s heart?
VOIDSY: ...sister?
SPIT: Oh, she didn’t tell you? That’s a real shame…
SPIT: Then again, everything about that little wretch is!

She cackles, and you feel your paws clench into fists.
62 posts and 10 images omitted. Click Reply to view.
>>
No. 954246 ID: 10c408

>>954223
Uh. First off, hark's wearing a communication item that can also kill her apparently. Going rogue might not change that. Secondly if Hark does go rogue then the normal connection between her and spit is broken entirely.
>>
No. 954248 ID: 1d7c77

The only thing in this game that can kill a TCP is another TCP who's been given the KILL command. A god can't kill their own TCPs on their own, even with an item set up to do it automatically somehow. Attempts will still hurt, of course, but they'll survive and can heal.

But we don't want Hark to suffer, either. That's ok - taking off the collar isn't the only way. There's a place that's outside any god's influence while we're in the game. A place to be free of all of us, if that's what Hark would prefer. If that's not trustworthy coming from us, Hark can ask Wax. Spit's strong, but we ARE Void. We do absence. We can take things away.

Keep that in mind yourself, too, Voidsy. Maybe we can get some zen on. Revolve around the empty center. Be without anger, fear or ego, and be open. We might be too discordant to really manage a state of peaceful harmony, but getting even a fraction of it would be helpful. That gulf inside us might be frightening, but there are positive ways to see it, and for something like this we should use whatever we might have. Would we not feed ourselves to the hole in our hearts for the sake of these tiny cats?

... I guess as god of masks we kind of gravitate toward drama, too, yeesh.
>>
No. 954289 ID: dbd72b

The spark of hope and some notes of rebellion. We have what we need from this. Time to leave. But first let Hark know you aren't beaten, and won't give up.

Consider securing the godless zone further and putting Hark in it to temp block Spit until we can null/workaround the collar. It's just magic, let's explore options with god friends.
>>
No. 954325 ID: 6c227a

>>954245
That seems fine. Don't explain the particulars of any of our devices to Spit unless it becomes necessary to convince Hark of their efficacy. Depending on how the collar works, she may get information on them later when we are explaining things to Hark, but Later is an improvement over Now.
>>
No. 954664 ID: 53b212
File 158020003887.png - (25.12KB , 500x500 , 12.png )
954664

VOIDSY: Oh, is that all?
VOIDSY: Believe it or not, we’ve actually got something for that.
VOIDSY: Hark, we think we can save you.

The corner of Spit’s mouth twitches, and for a split second you could almost swear she was frowning.

VOIDSY: You’re better than she is.
VOIDSY: She needs you, but you don’t need her.
VOIDSY: Spit’s strong, but we ARE void.
VOIDSY: We do absence.
VOIDSY: We can take things away.
VOIDSY: We know it seems hopeless now, but please, trust us.
VOIDSY: What she’s done to you is nothing short of a sin, and you deserve to live a happier, healthier life- one where you don’t have to worry about the random, sadistic whims of some shitty, stupid person.
VOIDSY: We don’t want you to suffer anymore.
VOIDSY: We have a way around this, we have a way to get you a fresh start, entirely at your control.
Message too long. Click here to view the full text.


File 157923085550.png - (111.71KB , 900x900 , Chex Quest#1.png )
953634 No. 953634 ID: 75ea94 hide watch expand quickreply [Reply]

Snail Bro needs dat Chexs
20 posts and 6 images omitted. Click Reply to view.
>>
No. 954546 ID: 75ea94
File 158008997374.png - (143.41KB , 900x900 , Chex Quest#8.png )
954546

ZORCHER!
>>
No. 954547 ID: 6e6f32

oh my SWEET JESUS
IT'S BEAUTIFUL

Now you just need to be between the metal balls when the button is pushed. But how button?
>>
No. 954550 ID: 094652

The Divine Source is NO EXCUSE NOT TO DO SCIENCE

Poke the Chex pieces one type at a time. Then give one fragmented piece to the dog. Then lightly lick it. Then write a 10-page documentary about Chex and its relation to the cosmos in completely antisocial syntax. Then combine with donut. Then dance party for more funding. THEN eat.
>>
No. 954556 ID: b1b4f3

Time to eat some fuckin' Chex.
>>
No. 954614 ID: 36a5ac

>>954546
Snailhalla awaits, quickly tip it onto the button and Zorchscend, the bell has tolled once already!


File 156498189743.png - (9.18KB , 800x800 , 0.png )
941408 No. 941408 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Attempting a one shot quest to get better at drawing a bit. Hope it will be enjoyable for everyone.
122 posts and 65 images omitted. Click Reply to view.
>>
No. 954262 ID: b1b4f3

Check out the thumping.
>>
No. 954514 ID: 15a025
File 158007007805.png - (27.69KB , 800x800 , 66.png )
954514

>No, no laughing. I don't care if the left path has an ogre stomping around. Avoid that laugh!
>yea I kinda agree laughing sounds like a big scare thumping could just be machinery
>Check out the thumping.
I head on down the left path. It starts to get darker...
>>
No. 954515 ID: 15a025
File 158007009262.png - (22.37KB , 800x800 , 67.png )
954515

Oh my! There's a large creature of stone attacking the wall!
>>
No. 954517 ID: b1b4f3

>>954515
Mining? Is there anything else here? Try to avoid attracting its attention in case it's hostile. Fighting a stone creature with a sword isn't great.
>>
No. 954526 ID: 3ce8ff

>>954515
that looks like a minecart next to it, so probably avoid taking anything from here


File 151754330409.jpg - (289.07KB , 1000x800 , labyrinth-logo.jpg )
863922 No. 863922 ID: 12b116 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Previous thread: https://tgchan.org/kusaba/questarch/res/854128.html

Kobolds have entered into a strange Magical Realm and leave chaos wherever they go!
872 posts and 194 images omitted. Click Reply to view.
>>
No. 953425 ID: 015bf2

>>953216
Peekerbo, yeah.
>>
No. 954511 ID: 12b116
File 158006844004.jpg - (217.21KB , 1000x800 , itw34.jpg )
954511

:oubliss: I poke my nose under the door and it's a little room in there. There's some tall chairs, and a guy is sitting in one of them with a long cloak on. He doesn't seem to notice me
>>
No. 954513 ID: b97d8a

>>954511
If you can fit through there, do so. But make sure you bring the crossbow in with you in case you need to defend yourself.
>>
No. 954516 ID: b1b4f3

>>954511
I wonder what happens if you crawl into there without technically opening the door?
...well nevermind, one of the "doors" here is just an open doorway so the rules must be less specific than that. I think the door by the arcade machine tried to transition the area when we tried to unlock it, but the key didn't work so it failed. Area transitions probably trigger via any successful interaction with a door, which might include throwing items through. We could test that now?

But yeah let's go in and say hello to the person. That's the first non-machine individual we've seen aside from the foundry workers! Maybe they can even talk?
>>
No. 954522 ID: 404f0f

Tronklis should enter and sit next to the guy while the rest of the team stays behind and cover him.


File 157955691856.png - (2.27KB , 384x288 , 0.png )
953935 No. 953935 ID: c6b4c6 hide watch expand quickreply [Reply] [Last 50 posts]

You feel trapped. You try to claw your way out, but you do not have claws. You do not have anything. What would you even be clawing out from? It hurts. You struggle.

"Woah, woah, calm down! Try to relax! I know it hurts, but it'll get worse if you keep moving like that. Your core isn't exactly the peak of durability."

You heed his advice.
70 posts and 16 images omitted. Click Reply to view.
>>
No. 954388 ID: c2f1f6

>>954383
Ozzy Ozbourne famously bit the head off a bat. We are a bat named Ozzy, and a being that consumes itself is called ouroboros. however, biting one's own head off is not geometrically possible. ergo, topologically impossible ouroboros.

It's all moot though, for some reason I didn't put it together that he was talking about Remanent.
>>
No. 954418 ID: ae63e1

>>954368
If u are broke then why u have a house?
This is ur house right???
>>
No. 954420 ID: 6e6f32

Welp, I suppose there worse reasons to come into existence than to be someones friend. With the name "Beast" i wouldn't be surprised if our kind were originally created to be slaves.

So, Bro. Give me the tour.
>>
No. 954432 ID: ce39da

"Is it unusual for a beast to create another beast? Also, why am I seeing everything from the third person perspective?" (That last one's assuming I'm right about the implications of that crack lining up with the one on our person.)
>>
No. 954453 ID: a9af05

>>954378
>Are you sure you don't want a girlfriend?
Say this.


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953696 No. 953696 ID: 8288d0 hide watch expand quickreply [Reply] [Last 50 posts]

It was just another day at Research Station 14 when it happened. You, a CryoCool Technologies FB-4 Fridgebot, were chilling delightful treats and delicious meals when you suddenly felt your compressor blow! You must find a replacement for the part before the scientists return from their marathon karaoke session to find their food ruined. Normally you would simply auto-alert the CryoCool Tech Repair Service, but you can't get through! A quick shake of your torso confirms your worst fears: that jerk Simon thought it would be hi-larious to hide your limbs around the research station.

All is not lost, though. You can still get around by shifting your weight, and you have a powerful magnet in your doors. Lastly, you can open and close your doors, or freeze objects with an icy blast from your interior - but you can only do this 5 times before you don't have enough residual cold to do so without harming the food.

Where do you go first?

This is a micro-quest. It will end either on the 25th, when Fridgebot gets too warm, or when Fridgebot successfully receives a new compressor, whichever comes first. My aim is to update every day, albeit possibly at weird intervals.
66 posts and 18 images omitted. Click Reply to view.
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No. 954344 ID: 55d3d6
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954344

You have a plan. The electric motor for your compressor is on the workbench behind the Furnacebot. Sure, you have to deal with him one way or the other, but you have the mobility advantage. The Furnacebot's spindly limbs can't extend like yours can. As you draw the now-frosty wrench from your cooling compartment, you get ready to hit the Furnacebot with a powerful freezing blast. You'll throw the wrench first to stun him, and then when he's put on ice you'll use your extendable limbs to pinch the compressor motor. Your internal clock tells you that the scientists should be back soon, and they'll be able to fix the Furnacebot before the ice melts.

You take one last glance at your goal, your optics automatically tagging both of your targets...
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No. 954345 ID: 55d3d6
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954345

With whiplike speed, you fling the wrench. It hits the Furnacebot right between the eyes. Reeling, he opens his furnace compartment. Seizing the opportunity, you release a freeze blast right into it! Unable to handle such low temperatures, the Furnacebot shuts down, leaving your left arm free to yoink the motor.

Freeze Blasts Remaining: 4/5
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No. 954346 ID: 55d3d6
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954346

One quick fix later, and your brand new compressor is working A-OK! Already your internal temperature is dropping; your sensors also note that none of the compartment's contents were harmed. You hurry back to the main hallway, and just in time too! You tell them all about your adventure and the defective Furnacebot.

In recognition of your efforts, the researchers all pitch in to buy you a proper cloak. They even let you join them at the karaoke club! You also give Simon a (toned down) freeze blast for good measure. Soon life returns to normal at Research Station 14, but you will always have fond memories of your adventure.
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No. 954347 ID: 55d3d6
File 157989991226.png - (112.88KB , 800x600 , FQ 22.png )
954347

Achievements Unlocked!

An Arm and A Leg: Found all your limbs.

Simon Says: Read Simon's help file.

Negotiator: Found a way to talk down the Janitron.

Super Fridgebot!: Became Super Fridgebot.

Frugal: Used 2 or less freeze blasts.

Just in Time: Successfully repaired your compressor with 24 hours remaining (real time).

Special thanks to you, the suggester! THANK YOU FOR PLAYING!
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No. 954348 ID: e7c7d3

Heck ya, rack up those achievements!

Congrats for completing a quest!


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922379 No. 922379 ID: 66629a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

It's a funny thing living out on the frontier, you can get lost in so many ways, whether it be physically, mentally, looking for gold, or even just lost in the atrocity that humans can cause, you can always find a reason.

After all, many come out here, just to get lost.
186 posts and 78 images omitted. Click Reply to view.
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No. 953566 ID: ed041d
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953566

Eventually you and Will come across the end of the tracks, which shows a shed, a hand-cart, and a fire pit.

What will you do next?
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No. 953574 ID: 9876c4

Will on overwatch, Snake goes up to peek in the window.

If that's a knife in the torso, you might want to take it.
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No. 953601 ID: b1b4f3

>>953574
I agree. Take a look through the window to see if there's anyone here at the moment, then check out the robot.
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No. 954207 ID: ed041d
File 157979225284.png - (5.81KB , 259x242 , Hearts78.png )
954207

You inspect the inside of the shack, not much other than a dirt floor, and a shelf with a can of beans on it.

Seems you're safe for now.
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No. 954208 ID: ed041d
File 157979255670.png - (31.92KB , 247x241 , Hearts79.png )
954208

Inspecting the broken automaton you see it's a early prototype model of some sort, been out here awhile judging by the rust. There is a piece of rebar that has impaled it to the shack.

The brain engine of this design seems to be exposed, bad choice honestly as that makes it more likely to get shot.

Kind of looks like Will in a way.

Regardless you might be able to get something from the brain, you got a difference engine back in your workshop you might be able to use to read what this things last thoughts were. Some parts may even be available for salvage. That is a option but it might be better to leave it here.

There's still the railcart to inspect, something is happening out here and it seems to involve Automatons.


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949753 No. 949753 ID: 34fb21 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

This is Chronos_the_rebel but I prefer the name EtherealNexus so we are going to use that
This quest works like a game you know nothing and I will not help you... your actions will effect the course of the story more than you know but don’t worry... you can reset or it will be forced upon you... you are Broken... and that’s the only name you can ever know you have shattered memories but you can’t tell if they are dreams
542 posts and 36 images omitted. Click Reply to view.
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No. 953648 ID: b0bb46

Well the thing about atoms they aren’t exactly solid they got space between them and each other similar to a tiny galaxy sure they got a lot in them but likely hood of them crashing into each other is slim... and the already proven adaptability of the wraith {ie the Bioweapon/mutated wraiths} he should be fine and the vessel will get any warped material fixed there is the reason I had it go through non solid mass and am going to have the habit of only heaving the thing fly through those... either way he begins to test the multidimensional travel of the vessel opening a portal and going through unfortunately it has the disadvantage of not telling you the realm of power but it does give you the name of the dimension
Autodale/ cybernetic dystopia
...
Perhaps it doesn’t have one yet...
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No. 953650 ID: 3ce8ff

>the disadvantage of not telling you the realm of power
Ok easy fix. Just teleport there NOT using the ship. (beacon the ship in that dimension teleport literally anywhere else teleport back)
>atoms aren’t exactly solid they got space between them and each other
and typically atoms don't technically touch. I tried to proffer neutrinos as something that can actually do that. (for the most part, if they were perfect we wouldn't really know about them) If you really want I can get into how atoms interact. at the end of the day it doesn't really matter how fast your normal atoms are going MASSIVE quantities of energy are going to be transferred because the forces get massively stronger the closer you get, and our atoms would be getting inside other atoms personal space bubbles, so REAL close. I dunno if you got a plot point or some shit riding on this but if you want to adhere to IRL physics your options are limited by reality
Also our sun is denser than water. (sun 1.41 g/cm³ water 1 g/cm³ (1.33 g/cm³ for Jupiter)) general air has a density of 0.001225 g/cm³ Earth as a whole has 5.51 g/cm³ iron has 7.87 g/cm³ lead has 11.34 g/cm³ silicon has 2.33 g/cm³ and Tungsten has 19.25 g/cm³
One does not just through a sun much more than one would through a solid.
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No. 953651 ID: 3ce8ff

and i forgot to touch on the improbability of flying though the sun on accident, in light of the space between them thing. The reason the asteroid belt isn't all that dangerous to fly though. The literal amount of belt occupied by rock is quite small.
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No. 953678 ID: 3b394b

Well it is improbable but it is possible things happen by chance this happened now I’m not going to make a habit of making improbable things happen may only do them to show something but it’s not going to happen often...
Broken uses the ship to teleport back to obsidian shadow of which this time it gives the realm of power...
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No. 953683 ID: 3ce8ff

I think it is time for a new thread, trying to resize the suggestion text box lags my entire computer. Also I assume this is a dimension that does not yet have a name or realm of power, which strikes me as a reasonable thread start point. (An anomaly, something to give direction to/figure out in the thread)
I didn't mention the improbability of the sun earlier because I assumed it was plot/mechanics related.

Lets send the ship ahead of us to that dimension then teleport into the ship. Lets start projects to be able to remotely control the ship (Project: Remote Ship Control) and have the ship be a dynamic dimensional teleport point (Project: Dynamic Dimensional Waypoint) if we can not do those things already.


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929271 No. 929271 ID: 5a5548 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

THIS QUEST MAY OR MAY NOT CONTAIN: adult content, gay and lesbian content, gore, asphyxiation, nonconsensual immolation, necromantic life drain, vivisection by way of mideival weaponry, full on cannibalism through swarms of sapient insects, cube-based dissection, and vaginal fingering.

a girl entered the tavern about a half ago, beaming from ear to ear, and strapped for war.

"a mug of your finest, sir!" she said, "you're looking at the newest initiate of the Crawler's Guild!"

Select a Race:

GARGOYLES: stout of body, stout of soul. gargoyles are as unmoveable as the mountains.

MURDERSCRUBS: Death begins, death ends. Murderscrubs are masters of the fine art of killing.

FURIES: anger within, fury without. Furies burn with a righteous and uncontrolled rage.

ZENLINGS: fleet of foot, fleet of mind. Zenlings move like a cold breeze, and strike like a sandstorm.

LUDELINGS: perfection of self, perfection of the world. Ludelings walk like men, and think like wolves.
271 posts and 60 images omitted. Click Reply to view.
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No. 953397 ID: cfc80f

Have 'em tell you about their greatest achievements and worst failures. What was the largest contributing factor to the victory and what could have been done to avert the loss?

Try not to entertain the notion of having them make out with you or each other and awarding the job to the one who can go the longest without coming up for air.
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No. 953417 ID: 0efe8e

>>953364
this
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No. 953418 ID: 37896a

>>953364
Maybe prompt them to also respond regarding fighting, but the question is good even if that part is a wash.
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No. 953438 ID: 9876c4

The skillsets of a ranger and a rogue have some overlap but not a lot. Let's just hire them both and keep the sexual tension sizzlin'.
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No. 953487 ID: 977456

Ask if they are willing to return your stuff.


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953219 No. 953219 ID: 430f08 hide watch expand quickreply [Reply]

Portland.

Most folks talk about this city like it's a dying animal, sick and overgrown. There’s no space left to build, and the corporations that own the city don’t much care to sell affordable land anyway. Their skyscrapers are walls blocking us all in, and the constant smoke from their factories has swallowed the sky.

Some people call this the city where dreams are sold.

Me? I call it home.
11 posts and 2 images omitted. Click Reply to view.
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No. 953329 ID: 430f08
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953329

>Do you have anything in your pockets?

A mechanical rat, a box of sanguine wicks, a lighter with low charge, an antique fountain pen, and a notepad. Oh, and my pet snake, Charles. He’s snoozing in my breast pocket.

>are the noises unusual or just are they just being noted because it has suddenly become dark

The whining is somewhat familiar. Can’t say the same about the shuffling.

>Office Has Windows

My office has windows, I just usually keep them shuttered. I peek out through the shutters. The neighborhood seems lit up outside. Probably a bad sign for me.

>find a flashlight or something.

I don’t own one. I didn’t think I’d ever have need for one. Guess I was wrong on that bit. Shit.
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No. 953330 ID: 430f08
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953330

>Remember the layout of your office
>Can u give us a mental map of ur office and where u think the noise is coming from?

Sure, here you go.

The sound’s getting louder and closer, by the way.
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No. 953332 ID: 094652

You have a gun. This is what it is for. Go get it.
Throw the chair on your way, followed by a duck.
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No. 953352 ID: ce39da

Shuffling Noise
> Closer Than Before
> Currently At the Door
> Unlocked for Clients
> Assailant Must Be Quick After Opening
> Gunfire Imminent
Tell Vollie to kill the light, then get down to the ground behind your desk and make your way to your gun. Once you've found it, throw your joint towards the front door where the shuffling is. The intent here is that it helps your aim instead of theirs this way.
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No. 953354 ID: b1b4f3

>>953330
Hmm, okay, you want to get your gun and put your light source by the door so you can see whoever it is without them seeing you. Then wait for them to come in, and hopefully it's just the maintenance tech or something so you won't have to shoot them.


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951312 No. 951312 ID: e7c7d3 hide watch expand quickreply [Reply]

Alright, starting a new quest and going to figure out how to draw them funny animal people that are popular with the kids.


Today's the day! The day you'll finally get your own ship! Oh how long you've been saving up. All those late nights studying for your pilot's licence. Having to take the test TWICE because reverse parking is all sorts of bullshit. Working those extra shifts at the QuikSip, even volunteering to work on Double-Dip Day. (Oh gods, why do people feel more entitled the longer the wait line?) Can't forget the fact that you've been living off of government meal packs for the longest time. You're pretty sure you've forgotten what flavour is. You've been living as frugal and as sparse of a life as one possibly can for this moment.

This moment... The day you get your ship.

You can put all those troubles behind yourself and shoot off towards something awesome!
37 posts and 7 images omitted. Click Reply to view.
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No. 953244 ID: 7ebbf9

I think maybe the Mola, make a little fast/long range courier for special cargo or a single passenger.

For the essentials:
Tiny Engine (S1)
Medium Long Thruster (S2)
Attitude Control Matrix (S1)
Small cockpit (S1)
Emulsion fuel unit (S2)
Standard life-support closet (S1)

Non-essential Modules:
Cabin (S1)
Cabin (S1)
Secure storage (S1)
Cold storage (S1)

Will have to redirect power a bit based on need since the engine can only power 10 squares at once but should work pretty well I think.
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No. 953249 ID: b1b4f3
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953249

Get the not-freighter. This being your first ship, it's not a good idea to hunt pirates or whatever, which means you want extra space for transport missions. Ferrying passengers and small cargo is safer overall I think. Also we're required to buy 9-10 modules so being limited to twelve squares means we can't use very many two-tile modules, which are generally better. If you want to take on combat missions you can do that with your next upgrade.

Small Engine: because we kindof have to use two tiles on the engines, may as well do it in one module.
Medium Long Thruster: SPEED
Medium Long Thruster: MORE SPEED (also better maneuverability!) Time is money, so the quicker we do missions the better.
Standard cockpit -- orientation: multipurpose, unfortunately the only food prep area in this layout but that should be fine
Large fuel tank: fuel for SPEED. We don't need the fancy tank I think; the description implies the fuel for that one is more expensive per unit of distance as the drawback for higher max distance.
Standard life-support closet

Bunk room: so we have a bed, and extras for ferrying passengers. Also, some storage space for travel items. Directly adjacent to the cockpit for convenience.
Secure storage: for valuable belongings and cargo.
Cold storage: for perishable cargo, and also food!
Washroom: because if we're taking multiple passengers we're gonna need more than one toilet.

There's no weapon, but the weapons available are kindof shit anyway and any serious threats will have scanners to pick out valuable targets, which we are not(if we took the big storage area then we might get hassled). We have the fastest possible thruster setup so we should be able to just outrun any small time criminals. Plus this is 10 modules already and the ship's full.
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No. 953268 ID: feecd8

>>953235
>TH1CCTA1LOV3
So are we the person with the thicc tail that needs love or do we love other people with thicc tails?

>>953249
I vote for this!
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No. 953306 ID: 3ce8ff
File 157888259206.png - (78.40KB , 800x600 , Modular ship layout.png )
953306

>Mola-C3
seems rough to put modules in, in addition to having fewer slots
>07-Tasker
seems like the better choice, more slots easier spacing.

i'm thinking:
2 -Tiny engine -S1- so one shot cant take out all our power to easily. also could have one normally just off to save fuel.
1 -Medium thruster( | orientation) -S2- to make go with fair maneuverability
-Large fuel tank -S2- OR -Emulsion fuel unit -S2- whichever provides more go per money in fuel cost
-Standard cockpit ( -- orientation) -S2- gets living space, control, and basic cooking for the price of one module
-Standard life-support closet -S1- breathing is good I hear

-Paint gun (Alternator) -S1- it seems none of the other weapons will really do much damage anyway, feel like this will provide the biggest threat potential for against those who intend ill. the law presumably has bigger guns than most want to deal with. (placed there to avoid incoming damage can be moved to next to cockpit if the ship is currently obstructing firing angle)
-Mess room -S1- for basic recreation
-Kitchen -S1- includes a freezer for basic low volume frozen and refrigerated storage needs probably food but could be other things
-Stateroom -S1- for either companions or passengers (or ourselves if our cockpit bed is not as good)

leaving two squares for basic storage (sadly secure and cold storage are specializations we can not afford right now)
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No. 953313 ID: 2202fb

>>953249
This sounds dangerous.

I like it.


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934841 No. 934841 ID: 11bf02 hide watch expand quickreply [Reply] [Last 50 posts]

Jesus fucking christ i hate myself.
54 posts and 33 images omitted. Click Reply to view.
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No. 940898 ID: b1b4f3

Hmm. Well at least put a shield around the kid (and yourself) and fastforward a bit to see what happens.
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No. 940928 ID: 8b8dfb

You don't need to go back in time to fix this. Teleport her forward in in time right before she would have gotten hit by the explosion.

This way, you will avoid a paradox because after the explosion you realized she was missing. She actually vanished because she was moved forward in time by your future self.
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No. 941111 ID: 4b08a5

If all else fails, ctrl+z exactly six times. You will be exactly where you left the bomb. Now grab the girl and leave, once you are safe ctrl+s. It's just a couple Windows shortcuts, and it even works on Mac.

Disclaimer: this will not work with Unix based Operating Systems, Unix does not have an undo feature.
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No. 953308 ID: 470289
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953308

>Tell her to run. Live her life! You'll hold them off.
90% sure that ain't alive.

I'll fast-forward though, sure.



Yeah these dudes are still fake. I think I probably just made like, a pocket dimension or some shit. Can't actually time travel.

That sucks.
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No. 953309 ID: b1b4f3

Alright time to exit the pocket dimension somehow and see if you can reconstruct her from the bits.


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934998 No. 934998 ID: 8275cf hide watch expand quickreply [Reply] [Last 50 posts]

The Fall of Astramar
"The Alliance saw their doom Looking upon Jucha, but like the light of a distant star their damnation had come long before" --Balren the storyteller

follows the events of crash quest and command quest,it is recommended to read these first
https://tgchan.org/wiki/Crash_Quest
https://tgchan.org/wiki/Command_Quest
91 posts and 7 images omitted. Click Reply to view.
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No. 953102 ID: 33adb3

Orders are orders. A
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No. 953113 ID: f133dc

There's no winning this fight. But who cares. B.
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No. 953139 ID: 5b0071

>>953076
Rest and recuperate
You are running on fumes and the journey is still long. You must prepare for the rescue itself.
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No. 953143 ID: acfea1

>>953076
A.

You have been given an order from someone directly in your chain of command. They have access to information you do not have.

Rest.
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No. 953240 ID: f133dc

You are doomed, the only question left is whether you die when you lay down and close your eyes or you die when you die trying to murder a superior who is fucking things up for you.

I say don't lie down until your legs won't work anymore.


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