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Blue Fire Cascade
091137
>They're using ice, so detaining them with ice magic might not be very effective? Feel free to correct us if we're wrong, Ms. Gibson. If they're not actually protected from ice, the conditions might make freezing them even easier.
>quick question about this boss minion. How does it keep escaping? Does it just run really fast when the cards are down, throw lesser minions at you to bog you down while booking it, does it just fly or something? Mostly asking as if we know how it runs means we can pick spells that would be better at stopping it from running. Also does ice magic work on it, since it will be very easy to stock up on ice runes around here.
>No point in a wall if it flies. No point in shackles if it teleports. It might just turn invisible and saunter away. We need to know what we're trying to counter.
“Who’re you calling Gibson? Anyway, they’re an ice type monster, so odds are, ice ain’t gonna do much to her. Far as I know, she can’t fly, but does float a bit off the ground. Overall pretty weak, but she runs fast as hell and throws ice and goons everywhere. Goons are even weaker, but they always get in the way.”
>-Ice as the core, to generate a freezing effect, -Blast modifying as the delivery, so that we can produce a large amount suddenly at a range, -Tremor modifying, to make the ice emerge around the target from a grounded surface, thus attaching them to that surface
>-Ore as the core, to produce a construct of metal, -Eldritch modifying, to allow the Ore to behave in an abnormal way (moving on its own towards the designated target), -Nature modifying, to create an autonomously moving, serpent-like set of summoned manacles to detain the boss imp
>I think we should make something that can create a wall, or at least a big hazard. Tremor for the base, Convection to rise up (potentially molten) earth, Stagnate to solidify it in place (maybe cooling it down?)
>Tech as the core, to create a functional device. Stagnate modifying, to give it the function of containing and limiting. Primal modifying, to strengthen basic function at the expense of complexity. This should create something like a set of magical shackles to restrain an enemy.
>On another note, i like the concept of a shackles spell. Even if its not the tool for the job at hand, we need to remember it.
>A spell to keep the boss from escaping: Stagnation to start for slowing, Climate to form an area of effect,Static to make the effect cling to the targets
“I’ve no idea how your magic works, but I like the sound of the slowing aoe one, but I'm pretty sure that’d affect me too if I entered it. Shackles don’t seem like they’d do much as she’d still be able to flee. Which do you think is best?”
“Uhh well… I think I can manage the slowing climate one best, the others seem more complicated. Tetsi has some great spell ideas, but I can’t always understand how to make them work.”
“Yeah, I’ve noticed they say some pretty confusing things. Guess I’ll just have to avoid the slowing area.”
You’ve chosen to go with the slowing aoe spell!
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Once the blizzard subsides, you and Mel head out into the city towards the minions lair. You collect runes for your new spell as you go.
x7 runes obtained.
“Stagnation to slow…”
“Climate to put the effect over an area…”
“And Static for the effect to cling to the target.”
x3 runes consumed.
An aoe of slowness forms… around Silv.
“I-I-I don’t t-think that w-was right–”
“You ok there kid? I think I understand what you meant earlier by ‘not getting it right’. Try… ‘Climate to put the effect over an area that I can see. That should work.”
“Ok, I’ll try…”
Once the effect leaves Silv, she tries again.
“Stagnation to slow…”
“Climate to put the effect over an area that I can see…”
“And Static for the effect to cling to the target.”
x3 runes consumed.
Unlike the previous time, an aoe of slowness appears several feet in front of Silv. She’s happy and thanks Mel for the help, and you make a note of this for later.
CONCEPTS CANNOT REALIZE WITHOUT DIRECTION. OTHERWISE, CONCEPTS WILL TAKE SHORTCUTS AND INTERPRET THINGS THEIR OWN WAY.
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