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File 170626913202.png - (22.94KB , 600x400 , dungeoneer_ch9.png )
1081887 No. 1081887 ID: df47b5

We have something on the order of a week until this possible patron for my dungeon arrives for his tour, but we're making steady progress.

https://questden.org/wiki/Dungeoneer
398 posts omitted. Last 50 shown. Expand all images
>>
No. 1105816 ID: 23a197
File 174375383163.png - (45.18KB , 1100x550 , slimes_wants_to_fight_slime_ran_away.png )
1105816

>Three times the Alkalines, three times the punishments.
>After the tour, but let them know it WILL be coming. Might force them to choose their roles with this knowledge.
I don't know if I can really call work on refilling the Thaumatorium punishment any more, the damage and missing water from Stargazer means it's now something everyone has to pitch in on to get done.

I suppose I will save a punishment detail for when things are calmer.

>That’s basically having them fight one at a time in rapid succession. Hm, is it practical to have them try and pull back to the next queen when they’re routed?
Hmmm, I have been wanting to use my outdoor area better. If I station Kali on the bridge when it raises, she - and slimes carrying delegated power - can fall back when they get too much pushback from the invaders. I can use the current planned golem as a buffer - it may get some easy hits in with the unlucky hammer and otherwise get some time for the slimes to regroup in the hallway behind it.

The sharp corner might make it harder to retreat, so I think Linea would be a good match here - her Shadow Slick should make it harder to pursue. Finally this makes it easy for Alka to remain on station in the Slime Pit. Yes this feels good. The setup isn't ideal but I think it'll work well within our current limitations.

>(Stare)
No Stargazer. Yes I noticed that Linea has lined her Toxic Shroud with a Shadow Slick to store her full slime mass in, but no I'm not going to pull her clothes off just to get a closer look.

I explain to the Alkalines what I'd like her to do as more slimes troop in, and they seem generally enthusiastic. This should hopefully showcase what they can do and let them improvise some. In the meantime, I give them some other projects.

>Have Alka delegate to Linea for pool refilling.
>The pool does give extra room for a larger minion to fight in until it’s refilled.
"Alka, we have a lot of excess fruit from Stargazer and Reisarf's greenhouse adventures so I'd like you to stay in the dungeon and concentrate on slime production. Kali and Linea, you're both well suited to helping move water, but I'd like Alka to delegate some of her Gluttonous Goo to you Linea. I want you to focus on guarding our supply line while they're out Kali, and you to focus on getting the water carriers organised Linea."

"As a side project for all three of you, we need Hin acting as a huge, terrifying pond monster in the Thaumatorium once it's filled as much as we can manage and many of your slimy skills will work on her too. Please work with her on what will help her out."
>>
No. 1105817 ID: 23a197
File 174375386099.png - (22.76KB , 750x600 , accidental_trap_card.png )
1105817

Linea loiters as the other two get settled back in. "I need to return these." she confesses. "Somehow they got stuck in my slime when I was leaving with Hin and Reisarf, and by the time I realised we were too far away." She holds out my medallion and a little pebble.

How does she have that? She did have some sort of pick-pocketing curse, but I had my Focus Medallion all through the fight with Stargazer... I touch my throat. No I haven't had it for a while, have I?

Agh, I'm going to be dealing with little temporal annoyances like this for days. Well I'm glad she's been upfront about it.

Our hands touch and -

Crown's Burden activated! An affliction is being transferred from Linea to Deem!

Choose:
Hug Dependency: Hug deficiency results in progressive loss of sanity as the subject enters a maniacal hugging rampage.
Sticky Fingers: Randomly acquire nearby items without anyone's knowledge.
Fat Default Shape: No, explode.

>>
No. 1105818 ID: 3d0e3e

>>1105817
I vote explode
>>
No. 1105822 ID: 273c18

I just checked, you didn't have the medallion when you resurrected, but you had it when you died.

Anyway, Hug Dependency.
>>
No. 1105823 ID: 698de5

>>1105817
You can no longer escape your impulses, Deem!
Hug Dependency.
>>
No. 1105824 ID: 486a25

Ah. You totally should have hugged her more.

Hug dependency.
>>
No. 1105825 ID: 6b8094

Embrace hug dependency.
>>
No. 1105830 ID: c5aa35

…Okay that one’s on us not her, no additional punishment for this okay?
Time to go collect HUGS from your minions.
>>
No. 1105831 ID: dfa46e

Hug Dependency of course.
>>
No. 1105832 ID: d7ad32

Hahaha, Deem's gonna hate us for this one
>>
No. 1105833 ID: e1a09b

hugs hugs hugs HUGS HUGS HUGS
>>
No. 1105834 ID: 5b2941

>>1105832
Oh, she doesn't know we have (limited) control over her curses, and won't believe us even if we tell her. Anyways, yes, hugs.
>>
No. 1105836 ID: 1effd3

Let there be hugs!
>>
No. 1105837 ID: e1a09b

Also, as an aside directly to Deem: We know you think this is bad, but at least it's merely hugs.
>>
No. 1105838 ID: 0db8d3

Hol'up.
I sense... Opportunity...

Hug Dependency-but:
Swap progressive loss of sanity with increasing risk of explosion.
>>
No. 1105839 ID: 1effd3

>>1105838
He's on to something.
>>
No. 1105847 ID: 2a82d3

>>1105838
yes... yesssss...
>>
No. 1105856 ID: 5b2941

>>1105838
>>1105839
>>1105847
For the record, I'm pro-hugs but anti-exploding. I hear exploding is bad for you.
>>
No. 1105876 ID: 6c233e

how can it not be hugs? thats just beneficial for Deem's underlings
>>
No. 1105884 ID: d30887

>>1105838
I'm game.
>>
No. 1105954 ID: d1f31f

Alas, one option has been replaced with explosions, so I shall have to instead vote for hug dependency.
>>
No. 1105965 ID: 037934
File 174402693145.png - (42.15KB , 800x600 , reisarf_meet_reisarf.png )
1105965

>You can no longer escape your impulses, Deem!
>Hug Dependency.
>Ah. You totally should have hugged her more.
>Embrace hug dependency.
>Time to go collect HUGS from your minions.
>Hahaha, Deem's gonna hate us for this one.
>hugs hugs hugs HUGS HUGS HUGS
The crowned pebble is impossibly heavy in my hand as I feel a strange chill come over me. I'm cursed again. I have not suddenly tripled in rotundity or started dropping exploding pieces so this should hopefully be manageable once I identify whatever it is.

"Now Alkaline, I'm not angry but -" I begin.

"I didn't mean to do that, I'm sorry!" Linea says, princess demeanor shattered as she sounds half sorry and half bewildered that something about the world seems to not be working how it's supposed to. She pushes past and flees into my dungeon.

She looks like she needs a hug, but I need to finish getting the last of my returning denizens.

Our extra Reisarf is coming up to Reisarf!

I must admit to a little curiosity about how the two of them are going to interact for the first time. It's hardly the first time I've seen a sort of cloning ability and different personalities can be very different when dealing with their own doppelganger.

"Hello!" Reisarf says.

"Hello!" Reisarf says back.

There's silence.

They both turn to me, as if I'm the one expected to carry the burden of continuing this conversation.

"Oh, these are yours!" the returning Reisarf says, holding out a satchel of the deemimic eggs.

I thought Stargazer had still eaten all of those but it seems I'm now being haunted by two sorts of egg. Thankfully these are a complication I can worry about after Olan's tour. I will slightly increase doing a proper inventory of the plants recovered from Stargazer and my dungeon's other items though.

"Thank you Reisarf." I say. I hand the eggs off to my attendant golem to store them somewhere safe. "Now as a reminder," I say to the two of them, "No more unsupervised experiments, and no spells without permission until the tour. You'll be working to help make sure everything's in shape for the tour. It's not long away now. If you feel confident about doing it without Stargazer helping your spells, you can participate in the defense."

I've already given him some alternate foci to help play off the strengths of Stargazer's Independent Action by letting them more easily split up, but I still want to make sure he'd be fine fighting totally alone.

"I'm not sure." Reisarf says. He pauses. The other Reisarf nods at him encouragingly. "From what you said, Mr Olan is interested in golems, big things, the potions, and he kept talking about wanting to see something really unique. There's not a lot of rooms left, and you need to show off your golems." Is this critical thinking? I guess the boy can learn! "Also I'm not that big any more, and I'm really not unique."

"Reisarf, a lot of your magic and techniques are very unusual. I only wouldn't say unique because almost nothing is unique."

"Oh, ah, but?" The two Reisarfs point at each other, blinking in confusion.

"Having two of yourself is very rare, Reisarf." I elaborate.

"Oh that seems like an oxymoron." one Reisarf says quietly.

"Also you could just not tell him there's two of you if you'd prefer." I add.

"Ohhhh." they say together.

They do seem a little lukewarm on fighting though. Reisarf has made good points: I've barely worked in potions and could better showcase specialty golems like the Woody Brute and Handy Brute.

As it stands I have two rooms left completely unoccupied, though they're basically glorified hallways. I can easily add more defenders to Chakarchelou's lair (a homunculus throwing bomb flowers perhaps?) and the Thaumatorium too. The Thuamatorium now has the space warping golems though I don't know if they'll be a huge benefit to Hin.

I need to pick a final guardian too. That would most likely be Moriko. I am still a little worried about exerting undue influence while she's under the effects of her Mana Vacancy, but the reinforcement set is something I've used on her before and that dragon scales enchantment should hopefully shore up her extreme vulnerability to hostile magic.

I should give Reisarf at least a small project to keep him busy too, even if it's just being a potion tester or building up more Traces.
>>
No. 1105966 ID: bb82c5

Reisarf is perfect for double blind tests now.
You should focus on showcasing your golems instead of your Reisarfs.
>>
No. 1105968 ID: e1a09b

>>1105965
Indeed, double blinds are much easier with a perfect (ish?) copy. In fact that setup in and of itself is quite unique and great for showing off, so Reisarf can handle that. Carefully. Very carefully.
>>
No. 1105979 ID: 6b8094

They went awry by making Stargazer big, so maybe they should work on a spell for small things now. And no spellcasting yet, stick to theory until Deem can supervise!
And what golems go in which hallway isn’t as important right now as following after and hugging Linea!
>>
No. 1105981 ID: 273c18

>>1105965
You should identify your new curse.
>>
No. 1106000 ID: 037934
File 174412269368.png - (49.38KB , 800x600 , miscellanea.png )
1106000

Perhaps I should elaborate a little.

I haven't heard any arguments against, so I think I will use Moriko as my final guardian: she performed well against Myaousha early on with a combination of slight enlargement, protective scales and a cloth golem. I can layer on stronger reinforcements thanks to my Heart being strengthened since then, and Merud has improved his own work into this cooperative golemetry idea.

>Reisarf is perfect for double blind tests now.
I'm not sure what sort of placebo effect you're expecting here.

>You should focus on showcasing your golems instead of your Reisarfs.
The wider hall just before the Thaumatorium seems a good place for the woody brute then. I can pair it with the gardener golem, or perhaps that one will perform better in Chakarchelou's chamber by helping ensnare invaders and throwing bombs.

I can either place the handy brute in the chamber before, or perhaps for a surprise I could have it cling to the ceiling and drop behind the invaders.

With my homonculi I'll simply sprinkle them around where the monster density isn't high.

I intend to have Hin drinking the majority of the overlapple potion that the cauldron golem will be producing with Merud's new serum gland. Letting a denizen store more than their normal maximum pools of vitality and mana would likely benefit her the most. If it works on her ability to store up light and slime as well, then she has a lot of little boosts to her status that could really snowball.

However that's not very impressive in terms of what the potion's doing. Moriko still has the potion of enlarging touch and the golem manifestation and I could have Doyle brew more potions or deploy him to one of the fights. If I do concoct an exotic potion the homonculi would likely be the best demonstrators.

>And what golems go in which hallway isn’t as important right now as following after and hugging Linea!
I keep telling you I am not a hugger and you keep not listening. Besides she's probably busy hugging the slimes that stayed here, and not me, and I'm fine with that.

I'm fine.

>You should identify your new curse.
I don't have terribly many tools for that you know. Perhaps I should make that Reisarf's project?

>They went awry by making Stargazer big, so maybe they should work on a spell for small things now. And no spellcasting yet, stick to theory until Deem can supervise!
Enhancing Reisarf's spatial manipulation skills would likely be useful in the long run, true.

Reisarf is going to be doing some cleanup and some water hauling. But while I intend it to be a punishment, I don't want to just use Reisarf for drudge labour. I'm pleased he seems to to be thinking things through a little more already. I don't think I've been very fair to everyone today. Despite Reisarf and Stargazer's... exuberance, everyone's jumped at the chance to grow stronger. That is something to celebrate. I just wish everything would stop constantly happening all the time.

So something small that requires some level of critical thinking, that he can perform under the supervision of myself or one of the more responsible of my denizens that is unlikely to cause some sort of explosion or ontological collapse. Decorating one of the newer chambers, statue repair, perhaps cooking or potion brewing with new ingredients, maybe even planning some experiments to try with his clone after the tour or adding a few more spells based on my denizens with his new Trace Melding should I feel especially generous.
>>
No. 1106001 ID: 3b910f

>>1106000
I would give the Reisarfs(Reisarves?) some time off to adjust, or at least some evenings, I'm sure they have some ideas themself they can bounce off of each other.
Other than than that,
>statue repair
It is important to keep what exists in a proper state, rather than expanding all the time.
>>
No. 1106002 ID: 2cb2e0

Agreed on Moriko as the boss. If you can, give her the overlap please potion to boost the effect of her other, more impressive potions. While general boosts to Hin’s stats are good, hee stats are already good and this is a showcase, not a tournament.
Put one Reisarf on statue repair, and one on potion brewing. It doesn’t matter which so long as both get done.
Give ‘em the ceiling surprise with the handy brute (or Pancake!), and pair Chak with garden bomber.
Doyle should brew more potions for the homunculi.
Now that that’s out of the way, it doesn’t matter if you’re a hugger. Alkaline is a huggee. You owe her a big hug like the one she gave your core!
>>
No. 1106003 ID: 124485

>>1106000
>You should identify your new curse.
>I don't have terribly many tools for that you know.
You have that lens, don't you? The one you use to check the status of your denizens. Can't you just let someone else use it on you and they can tell you about your new curse?
>>
No. 1106004 ID: 6c233e

>>1106002
>Put one Reisarf on statue repair, and one on potion brewing. It doesn’t matter which so long as both get done.
Maybe could synergize that to developing potions that clean.
>>
No. 1106005 ID: 5b2941

>>1106000
>I don't have terribly many tools for that you know.
You keep forgetting that we are one of those. Speaking of, you know how you just said you're not a hugger?
>>
No. 1106006 ID: c17225

>>1106005
Fffff- Don't tell her that! That's a secret! Someone get me a newspaper or a magazine to roll up!
>>
No. 1106007 ID: 5b2941

>>1106006
it's fiiiine, she's not gonna believe us until she has external confirmation anyways
>>
No. 1106009 ID: 273c18

>>1106000
You know, we could just tell you what you're cursed by. I'll give you a hint. It's something related to physical contact, and it *wasn't* her kleptomania curse.

>or deploy him to one of the fights.
Cauldron's gotta level up somehow. Or is he getting exp just from being used for potion brewing?

>Reisarfs' task
We have little decoration, why don't we work on that with them?
>>
No. 1106010 ID: 6b8094

Look, it's Stargazer swimming through Deem's thoughts!

Planning some more experiments should be good practice for incorporating more safeguards into these tests.
As for assignments, what's the idea of the showcase? Should you be planning to let them win or to show off your forces at their very strongest? If you're giving a tour of the dungeon beforehand, will that clue the adventurers in to ambushes, allowing them to prepare?
>>
No. 1106223 ID: effc02
File 174459659763.png - (28.25KB , 600x800 , potion_boss.png )
1106223

>Doyle should brew more potions for the homonculi.
>Put one Reisarf on statue repair, and one on potion brewing. It doesn’t matter which so long as both get done.
Good thinking.

It's time to give Doyle the good news. I call my cauldron gulper over and announce that taking effect immediately he's my head of potion making and in charge of the cauldron golem.

He immediately climbs on top of the cauldron golem and has it carry him around, perhaps taking my 'head' comment too literally. Hmmph, well at least he's enjoying himself.

"Reisarf, I'd like one of you to get more experience in potion making. We have some more ingredients so I'd like you to work under Doyle's supervision and see what simple-to-make effects you can express out of combining them without needing to add too much mana. Aim for a variety though. And nothing you think might blow up."

One of the Reisarfs raises a hand. "So no bomb seeds then?"

"Very astute, Reisarf. Maybe the Sap Bombs, if Doyle thinks its safe."

Doyle totters over with his new chair, smirks at his new underling and then waves to have my alienist follow him to the brewing room. With that pair working away at it I expect I'll certainly get some unusual potions I hoped for.

>We have little decoration, why don't we work on that with them?
I turn to the other Reisarf. "Your days will be spent on statue repair and cleanup. If you can get things a little more presentable that'll be perfect. Just remember though, no spells without permission!"

>Agreed on Moriko as the boss. If you can, give her the overlapple potion to boost the effect of her other, more impressive potions.
I don't see it interacting with other potions much. What it does is allows the drinker to exceed their normal limits on things and qualities they can 'store' - a higher than normal maximum potential for things like health, mana and perhaps odder things like Hin's new ability to store light.

>As for assignments, what's the idea of the showcase? Should you be planning to let them win or to show off your forces at their very strongest? If you're giving a tour of the dungeon beforehand, will that clue the adventurers in to ambushes, allowing them to prepare?
I will be walking with Olan and his adventurer friend as they take on the dungeon, though I expect Olan and myself will stay apart from the fighting. We may have to pause and reset things should they prove too much for this adventurer. I expect to end up running a mana deficit from this, but at least I can expect some more gold should it not turn into a total disaster.
>>
No. 1106224 ID: effc02
File 174459664937.png - (46.07KB , 800x600 , get_stickbugged.png )
1106224

The convoy of my returning denizens has finally brought in the monsters I sent them to collect. We have a bunch of branch bugs tied together in a bundle, seemingly content to impersonate a pile of sticks if it means no-one will bother them. A woven cage of mosquito fairies, seemingly to stop them buzzing around and containing their bickering to be with each other. And finally a slime spitter who's just been obediently trotting along with the rest.

"Welcome to my dungeon." I say to them.

"Great Darkness, if you should protect us from the vile amphibians, we shall gladly not tie your shoes together!" a mosquito fairy buzzes at the cage's bars.

"Fool, she is without shoelaces!" another hits her.

"We shall not taunt your shoelessness!" the first fairy rallies.

"They're kind of jerks." Hin stage-whispers.

"Well you and your kin shall all remain welcome as my denizens should you help defend my dungeon and help my other denizens."

Very minor fairies like this aren't quite people, though they have the ability to become something more. A group of fairies as a whole has something like multiple reincarnating personalities. Which is to their benefit as they draw trouble down on themselves and die a lot. The branch bugs are much the same. The only one who seems like they might have that spark right now is this last lizard they've found.

"We were struggling to catch any of the slime spitters, then this old girl practically fell in our lap." Hin says, pointing out the lizard. "I think she's had some hard times. Look at that snout scar. She brought back one of Alkaline's lost slimes, but she was hurt too. I used up a lot of light healing her."

"Grrrrrnnnk?!" Chakarchelou slithers in behind Hin, looking excited. The slime spitter lift her head and tastes the air.

"Let the lizard get settled in first, Chakarchelou." I warn him.

I'm planning to keep these monsters - and the Morphic Lantern - in the hall adjoining the Thaumatorium for the moment. We still have a few days of hastened monster development from my Churn the Earth and given the depredations of the frogs against them I suspect they'll have some helpful desperation to quickly mutate.

They'll have to instead briefly disturb the tranquility of the Meditation Chamber for the tour.
>>
No. 1106225 ID: effc02
File 174459669316.png - (49.35KB , 900x900 , a_talk_of_mine.png )
1106225

>Give ‘em the ceiling surprise with the handy brute (or Pancake!), and pair Chak with garden bomber.
I'll go with that then, my dungeon's almost ready for the visit!

>You have that lens, don't you? The one you use to check the status of your denizens. Can't you just let someone else use it on you and they can tell you about your new curse?
It's not really intended to diagnose such ailments. And I have a sense for the disposition of my denizens, and their development in particular, but that too is limited in its ability to detect more ephemeral features. I should consider more infrastructure for it. But for now we'll have to simply power through.

>It doesn’t matter if you’re a hugger. Alkaline is a huggee. You owe her a big hug like the one she gave your core!
I don't 'owe' anyone hugs.

I still feel culiarly ill at ease, as if I'm lacking something, so I have Stargazer come with me to work on the final excavation of what'll be my new Heart Chamber. I shed my dress to keep it clean and switch to my Disperse Mode to make use of its better physical attributes. A chance to get moving and complete one last thing.

I point out a little about how it'll improve the flow of the earth pulse through my dungeon to Stargazer, and check in about how she's feeling. I think I am finally learning to interpret her stares and silences a little better.

Our 'talk' and my other awareness of my denizens' progress points out to me that Stargazer has developed a little from her ill-advised foray into dungeon magic. Reisarf did once mention she can 'overflow' if she has too much mana and this perhaps is a deliberate application of it?

----------------------------------------
New Ability Gained!
----------------------------------------
Star Spilling Gaze: Stargazer can gradually infuse some of her essence into inanimate objects or especially weak willed or subservient creatures. This allows her to incompletely use her abiltiies on them, including forced animation of objects or activation (and overcharge) of magical items. Affected objects sprout one or more eyes when active. This persists as long as she maintains the infusion.

----------------------------------------

Interesting, that would let her continue to assist Reisarf while split up if she can spill into some of my alienist's equipment. It has potential to act as traps and minor guardians throughout my dungeon, as well as packaging a surprise into some of my golems.

I check how Stargazer is coping with the matter of the winze as well. I end up needing to call in Reisarf for some additional interpretation. My Sealing Designation hasn't made it completely inert as I'd hoped. I should have known better. This isn't an emergency but it's still leaking some power, perhaps it did manage to snatch some of the energy from my Verdant Idol.

"You will have to be careful Stargazer." I tell her. "What that thing is leaking isn't quite raw mana. I called it liquid corruption before but it's more that it is tainted by malice. It has the potential to harm things and make them better at harming others."

Stargazer can safely absorb a small amount of it and has the Kindly Mushrooms which are able to break it down as well. If she focuses on horticultural efforts she is likely to develop plant based abilities in the future though.

She could potentially transfer mana to me as well to make her innards less energetic, but she did win that from me despite all the circumstances surrounding it so I am loath to suggest it.

If she's able to direct plants and monsters to the corruption they could potentially absorb the excess but this is likely to make particularly hostile varieties.

Some interpretative dance also informs me she was thinking of trying to use her Star Spilling Gaze on the remains of the flesh golem simulcrum of Reisarf I made to have its Crystal Plague crystallise a dumping ground. Inventive but also a wobbly stack of possibilities I shouldn't be suprised she came up with.

Finally, I can tell her more about what would help siphon energy from that thing, but that knowledge is dangerous to me as well. Also I worry if it becomes too low on energy something bad might happen.
>>
No. 1106230 ID: dfa46e

>Finally, I can tell her more about what would help siphon energy from that thing, but that knowledge is dangerous to me as well. Also I worry if it becomes too low on energy something bad might happen.
Bad things are good for you, Deem. They build character.
>>
No. 1106233 ID: 273c18

>mushrooms
Eh, I don't like the idea of Stargazer gaining plant abilities.
>transfer mana
Nah
>direct stuff to the corruption, maybe making hostile varieties
I kinda like that idea, assuming we'll be able to tell when we make something bad.
>crystal dumping ground
Isn't that just putting off the problem for later? The crystals will still have the corruptive energies. I guess if we could then use those crystals up in a constructive manner it'd be ideal.
>tell her secrets that could be used against you
Hmm. Maybe. How loyal are the three of them? Is it even a valid worry for them to betray you-- have any of your denizens ever done that? Those that were aware you were a thinking being, anyway. The advantage to doing this would be that she can use it on you if you go berserk again, solving the crisis quicker.

...ah. I just realized something. Now that there are two Reisarfs, doesn't that mean Stargazer is getting twice as much energy from their pact? It's either that, or the Reisarfs are giving half as much energy. ...well, I guess it could be something in between. Depends on how the pact is structured.
>>
No. 1106234 ID: 6b8094

How does the slime the lizard rescued feel about its savior? She can live on a diet of slime milk, right? And likewise, do the fairies need blood? Can they leech from homunculi? (Will they try anyway?)

You should favor mana transfer over horticulture. I just think plant-based abilities don't suit Stargazer very well. Let the kindly mushrooms do what they can and then let your experienced embrace help shoulder the burden. This does not negate her win, perhaps you can repay the favor later.

Spilling into the Reisarf simulacrum? Absolutely, that was a powerful form of Reisarf. You already have two Reisarfs, what's the matter with a third?

Cultivating more hostile varieties of monster from the corruption seems almost cruel to the monsters, almost, but to give it animate form and substance also makes it easier to attack.

Finally, let forbidden knowledge stay forbidden knowledge. She's in punishment too for reckless self-endangerment, don't forget. Keep the winze out of crisis mode until it's too late for it to resist.
>>
No. 1106237 ID: 6c233e

Hostile plants sound useful and fits the dungeon theme.
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No. 1106240 ID: 273c18

What happens if you eat a Deemegg? Will your homunculus body form a deeper link with your core?

Also Deem you really should get hugs from someone. Soon.
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No. 1106241 ID: e1a09b

>>1106234
>More reisarfs

I... think we should ask them before cloning them any further. With the exception of an object lesson on 'doing unpredictable things' we should be sure they'd be okay with yet another one of them running around and needing hugs.
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No. 1106242 ID: 1effd3

>>1106225
i think the dumping ground is a valid idea. we can throw bad shit there to make even worse shit later!

also someone is probably interested in buying nuclear magic crystals
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No. 1106280 ID: d56310

It'll probably be more effective to guide her to people who are likely to hug her, than to simply tell her to go hug someone. Now that you've gotten the new denizens settled, you should probably go find Linea and make sure she's not stewing too hard over transferring a curse to you.
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No. 1106297 ID: 2a82d3

Do lizard pile-ons count as hugs?

>"Let the lizard get settled in first, Chakarchelou." I warn him.
No, no, let him interact even more with the more experienced lizard. Not unobserved, of course, but I'm sure you're able to intervene if they get too out of hand.
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No. 1106309 ID: 0db8d3

Hmm... Maybe if Chakarchelou and the new lizard are good we can infuse the new lizard with some dragon, later...
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No. 1106367 ID: b2fc97

>>1106225
>>If she's able to direct plants and monsters to the corruption they could potentially absorb the excess but this is likely to make particularly hostile varieties.

This seems like the best choice, as worst case scenario, we just have to fight off whatever results of it, no worse then what we usually do anyway, and probably more interesting then fighting more frogs.
Directing it more towards plants might be the best bet, unless we maybe want to soup up the Cake Mimic. The new guys we probably dont want to get too hostile and unpredictable before the tour.
I'd suggest maybe corrupting some vines I think are around? That might get us something we can use for traps, and maybe if we expose some Bomb Flowers, we can get some more volatile explosives.
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