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Spirit Flitter
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Your wearer already has an unusual set of eyes, but when you also have begun seeing from the point of view of a literal ghost (or whatever it is), the overall picture steadily started losing all coherence. Plus, the fact you can feel something else interfering doesn’t help either.
>Well we've got a conflict of interests here. But luckily we're a neutral third party that doesn't know what's going on.
>so lets negotiate. You want them out of your home, and I think they don't want to be here any longer than necessary. If they can accomplish their task they ought to leave you be.
— THEIR TASK IS TO KILL ME! They’ve already burned the lord alive in his town residence and are going for the mansion! Someone saw a Venaiyan ship on the horizon, and we hope it has mercs to hire…
Antmen finally got into the hut. They don’t seem interested in the skeleton, though: after quickly looking around, they, as it seems, begin searching for a basement.
>Ah, interesting. You're like us, aren't you? We are a Nazar's orb, whatever that is. Looks like you're a pendant? Are you aware that your wearer is dead?
— I’m not a pendant! What do you mean, “wearer”?! Wait, no… No, no, please, no, it can’t be…
The creature shudders, bends over, and gurgles out some dark liquid. After a second, it mumbles to itself — “So it’s the pendant” — and in a moment slithers over a ruined wall inside. The spirit doesn’t seem to interfere.
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