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Coconut Meadow
73078c
hello, I started reading golem quest some days ago, its awesome. I wish I here earlier so I could actually influence it some. I have days to read yet before I fully catch up (currently on thread6) but I have noticed something that I sincerely hope was rectified.
My observation is that this world is super mega ultra high magic. Magic is everything. Every request people make, no matter HOW crazy (punch politics in the face, craft a bunch of sentient golems, whatever), bob responds with "Sure you can, you just need level X of magics Y".
So far the most powerful beings are heroes and mages, both of which are mages actually. Because heroes are combat mages who turn magic inwards to reinforce their body (or outwards to destroy)... the dragons can wipe the floor with us, our pet ghost mage can wipe the floor with us, the leaders of the mortal coin can wipe the floor with us, and even some heroes can wipe the floor with us (with the recent attack in the land of dragons meeting lubu, the other dragon, the time mage, the 4 monks, the siege weapons)...
The most powerful implements, by far, that morde has are all magic. they are his magnetomancy, his eye lasers (rune magic), and his stolen arm magics (rune magic). Those 3 are what wins the day...
Morde himself is in an exceptionally good position to be a mage.
He has thousands of souls all contributing manapool and manaregen so to speak, each individual nexus can cast seperate and concurrently (something mortal mages cannot do, at least pre ascension) and he has eidetic memory (allowing him to memorize several books in 3 minutes... he should have taken a few hours and memorize every single magic book he owns. Scratch that... every single book period. Sure the knowledge takes time to digest, but at least it would be there.
I have to say that the goal should be most rapid growth, by choosing something like "blood iron and souls from battle"
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