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Orange Feather Butterfly
10c408
>>132224
I'd rather overestimate the odds and be wrong about them, then underestimate and pay for my hubris.
The dragonslayer popped open the prison window like it was nothing, GRABBED Alice and then hurled her across the room and into the opposite wall before pointing his energy rifle at her head.
THIS is who you want to fight? Any engagement right now, completely disregarding Alice's current status (not great!), gear (her improvised armor got shreeded by the prison guard's fletchette gun earlier) and positioning, has to start with him and then ends when we've killed the last xotl in the room.
Xotl's that have spread out, have grenades and a variety of guns and a high volume of fire to direct at one target if she manages to kill their leader without getting ripped into pieces in CQC with him.
That's not a fight, it's a very bloody and expensive exchange of mass and sanity that might not even leave Alice as last person standing. (even if we started with the basilisk organ and killed the dragonslayer in one decisive blow, it's still going to suck)
And the reward, even IF we won? That's just going to piss off the xotl's more. I said it earlier, but they've been increasing the overall danger of these squads as we kill them.
it's time for some subterfuge. We've got the tools on hand to do it (quicksilver instruction subset via the little precursor doodad somewhere on alice's person) and the knowledge to exploit those tools. (the walls aren't as durable as the floor plates, turning into semi-liquid makes transferring mass a breeze AND severing the connection can make it look like we 'died')
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