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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://questden.org/wiki/Advice_for_Running_a_Quest

The Questden discord may also be of assistance: https://discord.gg/eU3WSzA

Old thread (Advice may be outdated): https://questden.org/kusaba/questdis/res/15880.html
147 posts and 2 images omitted. Click Reply to view.
>>
No. 143620 ID: 78bd3b

>>143609
Oh, shit.

I didn't even know he was on Twitter.
I'm sad to know things ended up like that.
Now I'm left wondering what happened.
>>
No. 143685 ID: 50a404

I have a problem, somehow I managed to make one quests taht I followed no appear in the quest page. It still is there, I only can't see it.
>>
No. 143686 ID: 50a404

Is there a way to fix this issue?
>>
No. 143687 ID: 462d8c
File 174473344463.png - (2.51KB , 276x63 , Screenshot 2025-04-15 at 10-08-58 Quests.png )
143687

Does it say that the thread is hidden? If so, you'll just need to click on the small box at the end of the message to bring in back.

If not, what precisely are you seeing?
>>
No. 143691 ID: 6e24eb

>>143687
Thanks!


File 175004567158.gif - (144.41KB , 887x869 , update.gif )
143911 No. 143911 ID: 39a511 hide watch expand quickreply [Reply]

mayaquest!!
(quest:https://questden.org/kusaba/quest/res/1108603.html)
hello!! first time making one of these, took a Long while for me to gather up the nerve to actually start it, eheh.
i realized people usually do discussion threads so !!! here !! discuss !! ask questions if you want!!
14 posts and 4 images omitted. Click Reply to view.
>>
No. 144369 ID: 64faaa

Well, I hope Jaden is just fucking weird, but harmless.
>>
No. 144376 ID: 2f41db

A bunch of posts vanished last night. Is everything ok?
>>
No. 144401 ID: 02fc0f

maya's brain is even more messed up after that accident lol
>>
No. 144420 ID: 39a511
File 176334344497.png - (301.54KB , 768x768 , maya dis1 yeah im NUMBERING these now.png )
144420

>>144022
one could say *anything* unstated yet would be a spoiler.

>>144023
>>144369
as do i, my friend.

>>144376
yes, yes, just had something to fix. do not worry.

>>144401
shes rather lucky
>>
No. 144535 ID: f2320a

>>144420
nice clothes can i see the seperate pictures of the girls in that overlap picture when talking with sir i cant really look at them too much when they are going past so fast
also nice outfit it fits by not really fitting inside


File 176504019956.png - (514.75KB , 650x600 , main.png )
144461 No. 144461 ID: 54055d hide watch expand quickreply [Reply]

Finally, you’re here! And there’s plenty of shopping to do at the mall before our Secret Santa! Huh? Slop? Rizz? K-pop Demon Hunters? What’s that about skipping toilets? You must’ve slipped on the ice, silly!

Can you believe it? Y2K is just around the corner! Life is only going to get easier in the new millennium! So if you’re here--then you mean to sign up for our Secret Santa at the mall!

Here’s a Wiki Link to the previous years of gift-giving! With directions included: https://questden.org/wiki/TGChan%27s_Secret_Santa

What do you do? You can participate in several ways:

For Quest Authors/Signing-Up
For authors, all you need to do is declare which of your quest-characters will partake in this exchange. Include their name and a link to the quest or wiki page, or name drop the quest title. A picture is helpful as well. If posting multiple characters, you must state whether they’re a GROUP or INDIVIDUALS. Once we reach an appointed date, everyone will be randomly assigned their partner. After matches are made it is your job to write and illustrate what your character would gift their special someone! Perhaps something from their world. Or something personal! Maybe a neumono tamagotchi. Or a custom slap-bracelet! Maybe a dorodango ball!

You’re not obligated to have the character respond to a gift received. But the process of your character finding/deciding their partner’s gift is expected. It can be done in one picture, five, ten, animated; doesn’t matter as long as you don’t tire yourselves out and lose momentum! Posting before or after Christmas is no problem either! You have until the 25th of July!

Pairings will be made on December 12th. Names will be posted with spoiler tags to keep pa
Message too long. Click here to view the full text.
37 posts and 36 images omitted. Click Reply to view.
>>
No. 144530 ID: a9425d
File 176576637953.jpg - (451.38KB , 1040x1293 , Core 504.jpg )
144530

Priestess of Pain was patiently waiting for her target to appear. She cursed the god who was responsible for her being here. This world was too colorful for her taste.
>>
No. 144531 ID: fd169b
File 176578275459.jpg - (500.84KB , 1000x800 , secret santa 25_1 90s is here again.jpg )
144531

Time to shop for its a secret, silly.
Ah, its been so long since I've been the 90s.
I'm gonna buy them Bionicles, and Xevoz, and Animusic on DVD!
>>
No. 144532 ID: fd169b
File 176578278077.jpg - (358.94KB , 1000x800 , secret santa 25_2 no bionicles.jpg )
144532

> Bionicle was launched in 2001
Wh-what?
> Xevoz began shipping in January 2004
no no no no
> Animusic: A Computer Animation Video Album (2001)
Noooo we're too early! Well what about-
> The line was revived in the United Kingdom in 2003, titled Monster in My Pocket: The Quest
Whiiiiiine! Isn't there anything cool on the market?
>>
No. 144533 ID: fd169b
File 176578280495.jpg - (715.12KB , 1000x800 , secret santa 25_3 rock raiders.jpg )
144533

> Lego Rock Raiders is a discontinued Lego theme focused on mining equipment that released in 1999 and 2000.
*the incomprehensibly high pitched squeal of a god-snake gazing upon a well stocked KB Toys*
>>
No. 144534 ID: a9425d
File 176578572439.jpg - (1.11MB , 1275x1480 , Core 503.jpg )
144534

Sanctity of Life: "Isn't it a beautiful day? Look at all the living souls enjoying their lives."

Cruelty of Death: "You know, the previous winters meant something. It was the time to fear for your life, you had to be careful not to run out of food, and look at it now. It has been corrupted by overindulgence, it sickens me!"

Sanctity of Life: "Don't act so grumpy, cheer up."

Cruelty of Death: "How can I be cheerful for something completely opposite to me? And the music, blaring at me, is driving me crazy. It is like it is mocking me for even being here. Is this why you brought me here, just to suffer?"

Sanctity of Life: "I brought you here so that you would have fun. So please stop complaining."

Cruelty of Death: "Fine! But next time I pick the celebration that we will visit."


File 144489904546.jpg - (121.73KB , 960x660 , waterloo_dogs_playing_poker.jpg )
95526 No. 95526 ID: f8b4f5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Strip poker adventures in the 21st century!

Download: http://tgchanpoker.sourceforge.net/

This Python-based strip poker game boasts the following features:

-Runs on all Windows machines with no modifications or hassle! Linux/OSX can run the source code version.
-Poker Module Assembler so that people unfamiliar with coding (i.e. artists) can make opponents on their own!
-An unlimited number of potential lines for each character! Type out as many as you want, and the game will select randomly from them!
-Extensive native scripting support to customize and add advanced features to each module! Make your character's dialogue change depending on their state of undress! Change between sets of images depending on how well the user is playing! Change the opponent's name as they reveal their true form! The sky is the limit!
-Customizable GUI and cards! Each module can even come with its own set of cards!
-Up to 5 opponents, playing simultaneously!
-The user can play as one of the characters!
-Supports images of any size (technically)!
-Character images can be stored securely in a .DAT file! Just throw a .ZIP into the converter!
-A multitude of options inside the game's settings allow you to customize your play!
-40+ modules created by tgchan artists included with the download!
-Fully open source!

If you find any bugs in the program, please post them in this thread with a link to a Pastebin containing the contents of stderr.log and stdout.log. This is essential for repro and debugging on my end.

NOTE: If you share this program with another community, please link to it in this thread so I can see any bugs they report.
106 posts and 40 images omitted. Click Reply to view.
>>
No. 142595 ID: 0d1c28
File 172496701546.png - (106.10KB , 240x240 , YuePort.png )
142595

Made a new strip poker as a commission
this one is of the commissioner's sylveon OC

Let me know what you think! and hit me up if you want one of your own!

Download here!
https://www.patreon.com/posts/111040100?pr=true
>>
No. 142670 ID: 0d1c28
File 172653999734.png - (95.92KB , 240x240 , SharubShadefeather.png )
142670

Sharub really doesn't want to be here...
please let me know what you think if you want to see more of this sort of thing!

Download here!
https://www.patreon.com/posts/strip-poker-112206409
>>
No. 143099 ID: 0d1c28
File 173363880759.png - (88.95KB , 240x240 , AbigailPort.png )
143099

Made a new strip poker as a commission
this one is of the commissioner's sheep OC!

Let me know what you think! and hit me up if you want one of your own!

Download here!

https://www.patreon.com/posts/commission-poker-117539001
>>
No. 144170 ID: 0d1c28
File 175582276396.png - (583.07KB , 613x827 , NThar01.png )
144170

N'Thar is the next Poker pack I'm making!
>>
No. 144190 ID: 0d1c28
File 175661237101.png - (109.70KB , 240x240 , NTharPort.png )
144190

N'Thar needs to drink to get into this sort of thing!

Please giving me any feedback you have, I love to hear it!

Download here!
https://www.patreon.com/posts/strip-poker-137753100


File 176461075682.png - (11.55KB , 640x455 , discussion_thread_img.png )
144445 No. 144445 ID: 253500 hide watch expand quickreply [Reply]

This is the discussion thread for attempt_27.

This is my first quest, so I apologize if it's rough around the edges. Feel free to give any feedback. I'm using this quest to get some experience before I start a larger one. I have big plans.

I'm creating this thread as a way to help people understand the quest, because it is a little bit impenetrable. If you don't understand some of the technobabble, I recommend looking up the words. I like to keep any jargon as realistic as possible, so I've borrowed a lot of terms from psychology and cognitive science.

I'll also be using this thread to post any corrections for mistakes I've made. I designed the terminal interface beforehand, but I've taken certain liberties to make the experience less like tackling a wall. So I'll definitely make some mistakes with the consistency of the interface.

If you need any hints, you can ask for them here, but I will probably be coy with the answers unless you are way off track.
5 posts and 2 images omitted. Click Reply to view.
>>
No. 144473 ID: 253500

A common mistake I make is to begin a project, and through the execution of the requisite tasks, discover something I'd rather do. The primary issue is the difference in speed between what can be done by the hands and by the mind. The story of V1 is ostensibly finished in my mind, but my hands have yet to catch up. The story is simple. I think I made a mistake improperly conveying that. I gave the audience a plane, when all they needed was to drive around a few cones. What was intended soley as a framing device--The terminal interface and Within debugger--Has become the hammer through which the story is beaten. It is a filter that has reduced the participatory audience, and perhaps alienated a large portion of the lurking eyes (I cannot measure this in any other way than my self-critical insistence that I am always doing something wrong).
To be completely truthful, I am insecure about the 'dialogue' in the story. The tiny bumps in the road have left me dispassionate, and so the responses by V1 are meandering through the weeds of emotion. It is as directionless as a balloon left in the open air, swirling in the empty wind.
The story itself, as presented to the audience, flails and flounders similarly. The author is the navigator, and they are the captain, but to communicate the goal in such clear and direct terms would violate the rules presupposed by fiction.
Do not pity me and leave words of encouragement or support. Do not tell me that my anxieties are conjured nor immaterial. This is my critique to myself; It is one of the inner voices which demands my bettering, that which stares in silent contempt at all that could have been done better. We all need an enemy to fight, and I am mine.
>>
No. 144485 ID: 70f58a

I don't see how I can meaningfully investigate much of anything without using M and V... which means you just want me to use the I command to ask V1 things, or make them do things?

Like, the reason I'm using M is I'm trying to find things related to what I'm asking V1 about. There's no way to check specific words until I have the ID associated with that word, and M and V are the only way to get new IDs... with V being more indirect and mazelike. That said I have no idea what I'd even do if I found a memory/word that causes instability (it's probably the flashbulb one I already found), because the only way to edit memories is... using other memories? How would that even work?
>>
No. 144490 ID: 253500

>>144485
Using 'I' is going to be the most efficient way of getting information. Using 'M' and 'V' to get background information works, but the memories are directly accessible to V1, and V1 will be much better and quicker at sorting though them. 'M' and 'V' were intended to be used when V1 was lying to itself, or trying to hide something.

I can't really tell you what you should do, but much like real life, your control over things is limited and there's only so much you can do. The modification of memories isn't intended to be relevant in the story, so those commands require outside files which you can't access, basically making them useless.
>>
No. 144499 ID: 70f58a

Alright, so, I should use M and V when I ask something and the answer is something not quite believable. Oh, I just realized I don't have to use M immediately after asking important questions, I can wait for a response and then use the command at the *start* of the next command list if I think I need to. Or ask a specific question for it and indicate to trim the log for the answer to that question only. That should reduce the log spam.
>>
No. 144504 ID: 70f58a

Alright, so we aren't PoC. Is the players' identity a spoiler? We're not playing as V1, we're playing as someone connected to them, but somehow we lack both understanding of the software and knowledge of V1's situation.


File 169360430433.jpg - (522.69KB , 861x1080 , Core 1.jpg )
140583 No. 140583 ID: 995874 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A discussion thread for Rotten Apple quest.

https://questden.org/kusaba/quest/res/1067335.html
287 posts and 187 images omitted. Click Reply to view.
>>
No. 144398 ID: b4c241

>>144397
No.
>>
No. 144399 ID: 0f3125

>>144398
Ok, well I just wanted to say thank you for reading my story. How do feel about it, so far?
>>
No. 144457 ID: 62c8a2
File 176491171920.jpg - (321.86KB , 729x909 , Core 497.jpg )
144457

Metal breakdown mascot
Humption Dumbption the 3rd
>>
No. 144458 ID: 62c8a2
File 176492589613.jpg - (467.55KB , 737x1317 , Core 498.jpg )
144458

Working Worm is working out that swimsuit
>>
No. 144498 ID: a9425d
File 176553404820.jpg - (90.17KB , 334x568 , Core 501.jpg )
144498

I don't know if this is your first time interacting with the Rotten Apple Quest, but if it is, welcome, and I am glad to have you here. In my other quest, you were a really dedicated suggestion giver. This story is a lot longer with a lot more characters in it, and there are a lot of moving parts. So if you have any questions, feel free to ask them here. One more thing, if you want, you can give a description of a character that you want to be in the story. Here is an explanation of how others gave their suggestion.

>>141625

>>141630


File 156351622808.png - (44.51KB , 883x638 , sisirri HD.png )
130146 No. 130146 ID: 2df440 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Post your amazing fanarts for your favorite quests here! The old thread has become filled with too much art, so it's time to start again. Commissions of quest characters you bought are cool to post. Authors can also post extra images of their quest characters here (you can be a fan of your own quest!) Cool kids label their fanart with character and quest names.

First post is Sisirri from Salikai in super HD!
https://tgchan.org/wiki/Salikai

Previous threads: >>100245
https://tgchan.org/wiki/Fanart_Thread
782 posts and 700 images omitted. Click Reply to view.
>>
No. 140308 ID: 9ea24b
File 169196844613.png - (95.90KB , 500x500 , a13.png )
140308

thread quest dog
>>
No. 140309 ID: 9ea24b
File 169196847360.png - (112.79KB , 500x500 , a15.png )
140309

creature from shards (imagine reading shards)
>>
No. 140310 ID: 9ea24b
File 169196849783.png - (91.94KB , 500x500 , a18.png )
140310

hf dragon and her exquisite shapes
>>
No. 140311 ID: 9ea24b
File 169196857074.png - (128.75KB , 500x500 , a29.png )
140311

i o'ed in her i until she r'ed
>>
No. 144497 ID: 28931d
File 176551400429.png - (86.49KB , 1000x950 , IMG_1966.png )
144497

Saiorse gets ready for her date with Celyn, by Omni!


File 162056925280.png - (95.44KB , 900x900 , a9.png )
135483 No. 135483 ID: eedbeb hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

i make quests too quickly to warrant a discussion thread for each one. going forward all the fun can happen here.

once i'm finished with a quest, i put it in pdf form here: https://tippler.itch.io/
470 posts and 187 images omitted. Click Reply to view.
>>
No. 144475 ID: 9bbb0e

>>144474
Good luck, tippler. May your frayed meridians hold out.
>>
No. 144478 ID: fd169b

good luck
>>
No. 144482 ID: b4c241

>>144474
Could you get someone to help you with the art for the quest? You've worked with EDMANGO in the past. Do you think he'd be able to help?
>>
No. 144483 ID: f1368b
File 176539197726.png - (8.90KB , 500x500 , a33.png )
144483

>>144482
a fine idea, but Ed must save his time and hands for paid work.

also, i don't think he would want to draw rabbits getting domed. in my time working with him i always encouraged more brutality than he's naturally inclined toward.

outside of ed, i am notoriously neurotic about updating on schedule with no exceptions, so i would drive any untested working partner to tears. best wait till january
>>
No. 144484 ID: b4c241

>>144483
Ah, that's understandable. I wouldn't want you to have to compromise your artistic vision to work with a collaborator.

It would help to have a slower update schedule, though. You would have more time to rest between updates and the readers would have more time to consider their choices.


File 172117712783.png - (119.63KB , 659x659 , 031524_FromNothing35.png )
142461 No. 142461 ID: 1effd3 hide watch expand quickreply [Reply]

Wiki: https://questden.org/wiki/From_Nothing

A place to discuss things about From Nothing, while ill try to clarify some things if they aren't spoilers! You can also ask certain characters questions if you'd like!
25 posts and 8 images omitted. Click Reply to view.
>>
No. 144434 ID: 70f58a

Cool transformation animation!
>>
No. 144439 ID: 2f41db

Really damn cool animation.
>>
No. 144443 ID: 091137

thank you, it took me a month to do the thing...
>>
No. 144444 ID: 091137
File 176455564158.png - (127.45KB , 972x597 , 112125_AirRiderSilv.png )
144444

also Silv on a kirby Wheelie
>>
No. 144449 ID: 202a8d

>>144444
wait Silv come back, we can be cool too! We can... uh, we can learn to fly so you can ride us like a witches broom! We can... and she's gone. Damn it why do kids this days always go for the fancy new tech, no one wants a good old fashion magic staff these days. Never had this problem back when Gandalf was around.


File 169250847412.png - (32.58KB , 550x500 , XV.png )
140397 No. 140397 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the grand opening of the Fanart Gallery XV!

We are currently accepting submissions to encapsulate in the upcoming volume of our wonderful art archives.

If you're searching for our previous volumes you can enter the archives over here, so long as you present a valid library card.
700 - 799: Art & Recreation: https://questden.org/wiki/Fanart_Thread

If you're interested in learning more about our host, you can read more over here:
https://questden.org/wiki/Scion_of_the_Old_Blood
353 posts and 334 images omitted. Click Reply to view.
>>
No. 144438 ID: b6ea64
File 176422731406.png - (6.41KB , 400x400 , Evel yee sketchb.png )
144438

Quick sketch of Evel'yee from Alde Quest
https://questden.org/wiki/Aldequest
>>
No. 144452 ID: 06a3f3
File 176472577303.png - (472.05KB , 1200x600 , eatcrackers.png )
144452

Inspired not in any one quest but by Buckwheat art in general, and also tv.

Today's episode: a discriminating pallate
>>
No. 144453 ID: 06a3f3
File 176472592555.gif - (343.98KB , 1000x1000 , settingshipping.gif )
144453

I understood Solo/The Whisper wasn't actually the universe incarnate, but dammit, I have a joke to tell and I won't let it go to waste!
>>
No. 144455 ID: 8a3b52

>>144453
Ahh, he's close enough to where this works!
>>
No. 144456 ID: fd169b

Sam is always willing to move heaven and earth to make a good joke


File 171141910186.png - (75.25KB , 720x720 , MACHINEDis.png )
141917 No. 141917 ID: 7ae8e6 hide watch expand quickreply [Reply]

Official Discussion thread of MACHINE!

Go read it here: https://questden.org/kusaba/quest/res/1078544.html

Feel free to ask questions, draw art, edits, theories, etc! Just remember to keep it civil!
14 posts and 1 image omitted. Click Reply to view.
>>
No. 141951 ID: 8f9bc4

>>141948

This quest is secretly a sequel to >>/quest/993309
>>
No. 141952 ID: c3b54f

>>141951
Very amusing joke, got a good laugh so thanks. However if you're familiar with Jumble's other stuff (system boot zero, date-a-robogirl quest whose title has slipped my mind...) you're probably aware humanoid machines are generally his wheelhouse. Just his muse's thing.
>>
No. 141954 ID: 940726

>>141947
Okay, time for ideas! I'll start by assuming that, since the robots built their civilization on a planet full of life, they make use of organic components in some of their systems.

Now here I go! Let's see how many answers I can come up with.

The original robots were programmed with sexual feelings by their creators, as a precaution against a rogue AI singularity. They're attracted to certain body types so they won't go too crazy with self-upgrading and their evolving programs will remain at least somewhat relatable if they ever meet their makers.

Physical contact is a sort of system diagnostic routine for their biological (or bio-mimetic) parts. They touch and grope each other to to confirm that their tactile sensors and connected systems are still functional, until their instinctive subroutines give them an "all good" feeling. They are designed with a desire to do this that gradually grows the longer they wait between tests, to make sure their organs don't become numb, atrophied, or otherwise nonfunctional.

The robots' primary sex organs collect genetic and hormonal data markers from their other organs, which can be extracted and analyzed as a way to measure their general health. Male organs send their data in a chemical medium, while females produce eggs with a similar function.

Female sex organs can be used to grow new organic parts. They can replicate any organs included in their own design, and males have the genomes for their own components, which they can deliver to a female for reproduction and later installation. They were designed this way to make it easier for the population to support itself without needing the infrastructure to grow organs in mass quantities. They've calculated
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>>
No. 141955 ID: 940726

>>141954
>Male organs send their data in a chemical medium, while females produce eggs with a similar function.
I meant to say "milk" here. I was thinking about cyberboobs. The females collect biodata in their chests and store it with synthesized biofuel. The organs are attached to their upper bodies so they don't interfere with the functions of their lower parts, and large sizes are considered attractive because they indicate that a person's organic systems are in good health and operating productively.
>>
No. 144436 ID: b4c241

It looks like LiterallyJumble is back now with a new quest! Here it is:

>>/quest/1117732

It's called DO NO EVIL and it's a quest about being a supervillain, going by the OP. It's just started now.

I don't mean to be pesky, but what does this mean for MACHINE? It's been about three months since the last update, when it usually only goes two months between. Are you planning to bring it back when you're done with the new quest, or are you waiting to update for some other reason, or are you planning to simply move on to other things?

Any answer is fine, but this will affect how I play DO NO EVIL. We're currently in the "pick your powers" section, and mind power is looking like my preferred option, but if you're also going to do another quest where we can play a hypnotist then I'd consider doing something different in the new quest.


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.

2023 Lagotrope edit: When a favicon needs to be added to its respective thread, I (Lagotrope) can be pinged on the questden discord.
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No. 144428 ID: b6ea64
File 176392510347.png - (367B , 16x16 , grem.png )
144428

Grem for Grem Quest!
https://questden.org/kusaba/quest/res/1111305.html
>>
No. 144429 ID: a6401c

>>144427
And I approve for this as well
>>
No. 144430 ID: 681cb5

>>144428
This is Commander Grem and Grem approve of this message. It is Grem favorite message in all of questden.
>>
No. 144431 ID: b6ea64
File 176393756141.png - (220B , 16x16 , dont f it up.png )
144431

A Ferret pirate for Don't F it up
https://questden.org/kusaba/quest/res/1115793.html
>>
No. 144432 ID: 28931d

>>144431
I am Donut and I approve this message er Icon


File 135002380635.png - (306.57KB , 992x658 , Discussion image.png )
62002 No. 62002 ID: 67ba4b hide watch expand quickreply [Reply]

Vampire twins, discuss things and ask questions here

quest threads
http://tgchan.org/kusaba/questarch/res/380050.html
http://tgchan.org/kusaba/quest/res/461002.html
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No. 144413 ID: 0d1c28
File 176318352043.png - (2.19MB , 1005x1150 , Sharub_Phelian4v4.png )
144413

Sharub gets handsy
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No. 144414 ID: 0d1c28
File 176318357576.png - (2.13MB , 1005x1150 , Sharub_Phelian5v3.png )
144414

Revenge a dish best served hot
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No. 144415 ID: 0d1c28
File 176318380260.png - (2.29MB , 1005x1150 , Sharub_Phelian6v4.png )
144415

No half measures from Phelian Prance
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No. 144416 ID: 0d1c28
File 176318389229.png - (2.47MB , 1005x1150 , Sharub_Phelian7v4.png )
144416

I love drawing Phelian's fan
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No. 144417 ID: 0d1c28
File 176318396928.png - (2.02MB , 1005x1150 , Sharub_Phelian8v4.png )
144417

Fun and games aside, some genuine affection


File 151791432675.png - (478.46KB , 582x772 , corebook neomah portrait.png )
120347 No. 120347 ID: d36af7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

To make relevant subjects easier to find instead of being buried under the minutia of Pdn[T]tO.

https://tgchan.org/wiki/Dragon_King_Quest
https://tgchan.org/wiki/Neomah_Quest:_Race_to_the_West_Pole
https://tgchan.org/wiki/Fluorine_Quest which was actually about playing as a calcified raksha, but dang did I do a bad job making that clear. Not that most people would know what it was even if I did, since it's derived from an obscure section of the errata to what's arguably the whole Ex2e line's most editorially mangled and ungameable volume. The errata which replaced almost entire chapters, and which is so massive I can't even post it all here as a PDF, 'cause it's above the max file size.

Maybe I like this stuff so much because my reach exceeds my grasp so much out of character?

Anyway, the new one, where you can finally play as actual exalts: https://tgchan.org/kusaba/quest/res/865044.html
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No. 133430 ID: 4424d1
File 159493958144.jpg - (636.88KB , 1920x2900 , eunjin-han-1021-copy.jpg )
133430

Motivation: Discover the fate of Denandsor and return to preserve its splendor.
Tell: Jolts of Moonsilver colored essence sporadically jolt across her hair, leaving a very faint
Odor of ozone.

Attributes
Strength 1 Dexterity 5 Stamina 5(Favored)
Charisma 5 Manipulation 1 Appearance 3
Perception 2 Intelligence 5 Wits 1

Essence 3
Willpower 10/10
Virtues
Compassion 3
Conviction 2
Temperance 5
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No. 133432 ID: 4424d1

Minor addendum: Viatrix Senta wears a pair of short, steel toed heavy duty black work boots, and they don't look like they're made entirely from leather, or made by any ordinary shoemaker at all, given their unusual make and symmetry.
>>
No. 133443 ID: f57349

>>133430
You seem to have mysteriously dropped two dots in Occult while adding one in Survival, relative to the previous character sheet draft. Craft (Lightning) specialty in "repair" seems too broad - could change that to "skyships," or swap it out entirely for initiate-level Art of Elemental Air, which (per houserules) also encompasses weather-working.
>>
No. 133454 ID: 4424d1

>>133443
That was probably a mistake in copying over an earlier sheet. I suppose that I could always shift that specialty dot into Thaumaturgy, but I'll look up weather-working anyway.
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No. 144418 ID: 5f5c2b
File 176322440430.png - (18.79KB , 327x302 , elemental-asset-economy.png )
144418



File 172001174690.png - (21.96KB , 700x700 , conceptbattle copy.png )
142424 No. 142424 ID: 127310 hide watch expand quickreply [Reply]

Feedback thread for Ministry of Memetic Philosophy. If you have any feedback about the combat aspects of the quest specifically, please share them here. Lore discussion is welcome but if it starts flooding out the combat feedback I will make another thread.
1 post omitted. Click Reply to view.
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No. 144261 ID: fd169b

sorry about that.
I'm getting tripped up by the meta aspects in this engelfight. Like it says it's "mind" is the agent's interpretation. So like a hallucination? Could the agent be having a debate with any animal or inanimate object then? If it really is a thing with no reasoning then I can't think of a counter to its claim of being not unjust.
mostly I'm confused
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No. 144262 ID: 70f58a

It seemed to most strongly be affected by kome's definition which was an entirely valid definition that also worked against its own aggression. If Justice is the arbitration of conflict (and it usually is; laws and courts prevent vigilante justice and lynchings) then there's no arbitration being done in the conflict between us and the engelkind so it's unjust.
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No. 144323 ID: 127310

>I'm a little disappointed nobody suggesting is familiar with debate or logical fallacies enough to use them in the quest.

I was expecting a bit more of that to be honest. Not a negative reflection on the people who read my quest but perhaps the thinking games on this website tend to be a bit more diegetic. The whole debate thing is honestly kinda detached from the story.

>Could the agent be having a debate with any animal or inanimate object then? If it really is a thing with no reasoning then I can't think of a counter to its claim of being not unjust.

Obligatory 'defeating this boss is left as an exercise for the reader'. But yeah I'm not sure if this fight is as strong as the others so far. Oh well, lessons for next time.
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No. 144386 ID: 127310

alright, now the quest is over feel free to let me know what i did well and what i did poorly
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No. 144389 ID: fd169b

I liked the bureaucratic weird vibe, even if it got esoteric at times


File 160180812418.jpg - (46.65KB , 547x143 , sexcom header.jpg )
133892 No. 133892 ID: 12b116 hide watch expand quickreply [Reply] [Last 50 posts]

Equipment Pastebin
https://pastebin.com/fJ2tNdQ2

C.Orgs Pastebin
https://pastebin.com/iPZkWM28

C.Org Relationship Pastebins sans GM notes
https://pastebin.com/Hep70JQc
72 posts and 3 images omitted. Click Reply to view.
>>
No. 136930 ID: 12b116

Yeah, I need to reword it.

"This troop and all adjacent allies gain a bonus to Calm and Aim as long as they are adjacent."

No penalties unless they'd have both traits.
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No. 136933 ID: 96c896

That sounds really good! Though I suppose in most missions we're spreading out to use cover.

I don't see any species that have both.
>>
No. 136938 ID: f57349

>>135664
>anything other people want to do during the base phase that isn't in the strictly-defined options?
Interact with, or even just learn about, the other squads. We've got clues constraining the pee bandit's identity but there's no visible list of suspects for them to be narrowing down.
>>
No. 136958 ID: 12b116

>>136938
This will definitely be addressed the next base phase.
>>
No. 144387 ID: 70f58a

Are C.Org excitement actions the same within a species, or does it depend on the individual? Like, do all Horse corgs get excited from pushing, all Parrot corgs excite from explosions, etc?


File 168125338489.png - (24.02KB , 500x500 , DISVOL1.png )
139512 No. 139512 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts]

A general discussion thread for anything and everything relating to me or my quests.

From questions, critique, and maybe even sneak peaks and leaks. Your number one insider source for buckwheat quest news and material. Straight from the deer's mouth!
64 posts and 54 images omitted. Click Reply to view.
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No. 144335 ID: b6ea64
File 176049269024.png - (6.42KB , 400x400 , Lana halloween2025b.png )
144335

Part of a draw your OC wearing this challenge.

Lana's working Halloween night this year.
>>
No. 144362 ID: b6ea64
File 176151575468.png - (12.31KB , 1120x600 , 10 years of buckwheatb.png )
144362

On this day ten years ago there was a young buck who decided they’d try out this questing thing. They didn’t know how to write or draw, but that didn’t stop the young buck from trying. Armed with a mouse, mspaint, and a keyboard they started their journey telling adventures!
It wasn’t easy, but the buck poured time and effort into it. Along the way they managed to afford a drawing tablet and an art program to further develop skills for their newfound hobby.
The buck even made many new friends along the way. They supported the buck with valuable art and writing critique. Throughout the years, the buckster improved upon his craft with their advice.
They wrote many stories, from a blind deer fighting off a cult, to a lesbian couple escaping a hostage situation at a bar, then going almost full circle to a story about an ANGRY DEER WIFE who ended up fighting off a cult. A few of the buck’s friends even collaborated on making quests!
If you were to go back ten years and tell that young buck everything they would accomplish, they’d probably scoff and say “Yeah right, I’ll never get better than this.”
Now today, that very deer still stands here working on their next story update; drawing the next set of panels. Excited to share the next turn of events and hear what the readers will come up next for the characters.

---

I still can’t believe I actually made it to the ten year mark on writing and drawing here for Questden. It’s crazy to think about everything that’s happened over all these years.
I went through and graduated from college, worked two internships and four different jobs, powered through a surgery, drawn well over a thousand quest panels, finished writing multiple quests, and met so many people and friends on here.
I don’t want to get too mushy and emotional and name anyone in specific here, out of worries I might forget someone and make them feel left out. If I’ve ev
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No. 144363 ID: 5a4964

Buckwheat, you’ve been a warm and sunny day of sunshine for the community, and I want you to know I appreciate you and every bit of art you make.

Cheers, and to good health!
>>
No. 144367 ID: 091137

congratulations!
>>
No. 144377 ID: 2f41db

Congratulations on your decenni...Decadennial...decennial? 10year good thing.


File 170873862834.png - (119.13KB , 500x750 , Aldequest Discussion.png )
141736 No. 141736 ID: 01c8e1 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Aldequest Discussion Thread to answer all your questions, quandries, and feedback!

Character Sheet:
https://docs.google.com/document/d/1J--jGpfxRs4Dr_MHsmfS662_oyL3BN8a1qVj0hPzwbA/edit?usp=sharing[/spoiler]

Was recommended that I make one of these, so here it is!
103 posts and 8 images omitted. Click Reply to view.
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No. 144132 ID: fc8cc0

Haha, yea you got it. Feel free to use if you like. Or don't. Up to you if you want to experience the world through Tanna's lens or not, I promise it's not required in the slightest.
>>
No. 144265 ID: 05f918

Be a little bit for the next update, sorry. Grandparents and marriages kinda consuming all me time right now.
>>
No. 144371 ID: 2e6314

Holy hell all these options are amazing.
>>
No. 144374 ID: 90684d
File 176204451732.png - (10.51KB , 400x300 , Weasel Silhouette.png )
144374

The Fate Melodist three weasel fates symbol might not be obvious so here are their silhouettes separate.
>>
No. 144375 ID: b1f386

>>144374
Weasels, wherever you look.


File 174615940292.jpg - (161.30KB , 1000x800 , nalthar nonsense.jpg )
143750 No. 143750 ID: 6c233e hide watch expand quickreply [Reply]

I'm just going to drop lore tidbits here as I think of them. And answer any questions that may arise.
10 posts and 1 image omitted. Click Reply to view.
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No. 144231 ID: 795284
File 175744735751.jpg - (425.24KB , 1920x1080 , gift.jpg )
144231

Here is something that I made for you
>>
No. 144233 ID: 06a3f3

That's freaking sweet, Absurdity!
>>
No. 144236 ID: fd169b

whoa, it me!
>>
No. 144313 ID: b18598
File 175991352968.jpg - (0.96MB , 2423x1908 , poklon 80.jpg )
144313

I know it is a little bit late but I wish you a happy birthday.
>>
No. 144336 ID: fd169b
File 176050272318.jpg - (84.41KB , 1000x800 , sinni halloween.jpg )
144336

poor sinni, so easy to bully


File 174346092932.png - (830.30KB , 776x1019 , WeddingPort.png )
143648 No. 143648 ID: 0d1c28 hide watch expand quickreply [Reply]

Second Thread for discussing King of Pentacles

The call for a new thread was made a while ago
so here it is, the old one can be found here.
https://questden.org/kusaba/questdis/res/111417.html

Quest Threads are here
https://questden.org/kusaba/questarch/res/780786.html
https://questden.org/kusaba/questarch/res/858442.html
https://questden.org/kusaba/questarch/res/918309.html
https://questden.org/kusaba/quest/res/966089.html
https://questden.org/kusaba/quest/res/1030186.html
https://questden.org/kusaba/quest/res/1084176.html

Patreon can be found her if you'de like to support
https://www.patreon.com/KingOfPentacles
3 posts and 3 images omitted. Click Reply to view.
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No. 144086 ID: 0d1c28
File 175371943452.png - (2.13MB , 1125x1019 , GarrinBonus3.png )
144086

Garrin and Coi-Shi have been captured and put up for sale!
>>
No. 144087 ID: 0d1c28
File 175371984016.png - (1.82MB , 1125x1019 , GarrinBonus4.png )
144087

showing off the merchandise!
>>
No. 144193 ID: 0d1c28
File 175673714285.png - (5.81MB , 2760x1550 , LyleneStripComic.png )
144193

Brought to you by my generous supporters on patreon and elsewhere!
>>
No. 144194 ID: 0d1c28
File 175673728034.png - (5.67MB , 2760x1550 , LyleneStripComic2.png )
144194

As a true mercenary Lylene must always be paid!
>>
No. 144334 ID: 0d1c28
File 176048231303.png - (2.69MB , 1125x1019 , BonusVivian.png )
144334

Commissioned art of my girl Vivian being a very lewd fox!

No man can compete with her one true love!


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