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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://questden.org/wiki/Advice_for_Running_a_Quest

The Questden discord may also be of assistance: https://discord.gg/eU3WSzA

Old thread (Advice may be outdated): https://questden.org/kusaba/questdis/res/15880.html
147 posts and 2 images omitted. Click Reply to view.
>>
No. 143620 ID: 78bd3b

>>143609
Oh, shit.

I didn't even know he was on Twitter.
I'm sad to know things ended up like that.
Now I'm left wondering what happened.
>>
No. 143685 ID: 50a404

I have a problem, somehow I managed to make one quests taht I followed no appear in the quest page. It still is there, I only can't see it.
>>
No. 143686 ID: 50a404

Is there a way to fix this issue?
>>
No. 143687 ID: 462d8c
File 174473344463.png - (2.51KB , 276x63 , Screenshot 2025-04-15 at 10-08-58 Quests.png )
143687

Does it say that the thread is hidden? If so, you'll just need to click on the small box at the end of the message to bring in back.

If not, what precisely are you seeing?
>>
No. 143691 ID: 6e24eb

>>143687
Thanks!


File 174346092932.png - (830.30KB , 776x1019 , WeddingPort.png )
143648 No. 143648 ID: 0d1c28 hide watch expand quickreply [Reply]

Second Thread for discussing King of Pentacles

The call for a new thread was made a while ago
so here it is, the old one can be found here.
https://questden.org/kusaba/questdis/res/111417.html

Quest Threads are here
https://questden.org/kusaba/questarch/res/780786.html
https://questden.org/kusaba/questarch/res/858442.html
https://questden.org/kusaba/questarch/res/918309.html
https://questden.org/kusaba/quest/res/966089.html
https://questden.org/kusaba/quest/res/1030186.html
https://questden.org/kusaba/quest/res/1084176.html

Patreon can be found her if you'de like to support
https://www.patreon.com/KingOfPentacles
4 posts and 4 images omitted. Click Reply to view.
>>
No. 144087 ID: 0d1c28
File 175371984016.png - (1.82MB , 1125x1019 , GarrinBonus4.png )
144087

showing off the merchandise!
>>
No. 144193 ID: 0d1c28
File 175673714285.png - (5.81MB , 2760x1550 , LyleneStripComic.png )
144193

Brought to you by my generous supporters on patreon and elsewhere!
>>
No. 144194 ID: 0d1c28
File 175673728034.png - (5.67MB , 2760x1550 , LyleneStripComic2.png )
144194

As a true mercenary Lylene must always be paid!
>>
No. 144334 ID: 0d1c28
File 176048231303.png - (2.69MB , 1125x1019 , BonusVivian.png )
144334

Commissioned art of my girl Vivian being a very lewd fox!

No man can compete with her one true love!
>>
No. 144962 ID: 0d1c28
File 177136011943.png - (1.34MB , 927x1227 , NioleBonusV2.png )
144962

Niole sometimes likes working with so many sexy ladies


File 174615940292.jpg - (161.30KB , 1000x800 , nalthar nonsense.jpg )
143750 No. 143750 ID: 6c233e hide watch expand quickreply [Reply]

I'm just going to drop lore tidbits here as I think of them. And answer any questions that may arise.
16 posts and 5 images omitted. Click Reply to view.
>>
No. 144715 ID: 4619d0

>>144714

Why is he naked?
>>
No. 144787 ID: ec76a3
File 176836423687.jpg - (301.38KB , 639x1188 , wheredtheygetthosetinybottles.jpg )
144787

The Cadvere crew in good spirts for

Christmas
New Years
Two years of Cadvereing?
>>
No. 144788 ID: ec76a3
File 176836432092.jpg - (270.50KB , 1127x741 , altversion.jpg )
144788

also an alt version as I am very indecisive
>>
No. 144790 ID: 815fee
File 176838091823.png - (655.78KB , 2538x764 , JesusHowHorrifying.png )
144790

Needed some low-hanging fruit as a warm-up, so I'm bullying the universe snake again
>>
No. 144959 ID: fd169b
File 177120758806.png - (1.94MB , 1536x1289 , martah by gnoll.png )
144959

I got a Martah from Gnoll


File 177096250559.png - (17.68KB , 700x700 , disthread.png )
144944 No. 144944 ID: 127310 hide watch expand quickreply [Reply]

https://questden.org/kusaba/quest/res/1117711.html

I figured I could only cause random unexplained stuff for so long before people started talking. So this disthread is here if you need it.

Feel free to speak your mind. Sam can't hear you here.


File 169360430433.jpg - (522.69KB , 861x1080 , Core 1.jpg )
140583 No. 140583 ID: 995874 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A discussion thread for Rotten Apple quest.

https://questden.org/kusaba/quest/res/1067335.html
334 posts and 205 images omitted. Click Reply to view.
>>
No. 144953 ID: 946018

Number 3 is the cutest couple to me.
>>
No. 144954 ID: 78ccbe

three
>>
No. 144955 ID: 2f4922

>>144950
seconding the bathrobe idea
>>
No. 144956 ID: 975793
File 177111472856.jpg - (294.40KB , 827x818 , Core 574.jpg )
144956

The majority of your voices are heard loud and clearly. The relationship among the three of them will develop further as the story goes on. I also noticed the interest in the runner-up resneship between Abdle and Peary, I will have something for them as well. Now I would like to talk a little bit about Nasty. She was originally planned to be an ally, but by choosing to go into her dream, I started to play around with her liking Bobbie. The whole part where she came to Bobbie's bedroom and asked for sex was more of a joke, the whole consequences for going in her dream, and that is how I treated their relationship, like friends with benefits. Now that Victorio is also a factor in their relationship, I will see how their interaction will change. Will this be a more serious and unconventional relationship or a comedic act full of sex jokes? Time will only tell. Well, this was a fun interaction with you all for today's holiday. I hope you all are doing something that you love doing.
>>
No. 144957 ID: 975793
File 177111540653.jpg - (483.37KB , 1506x1150 , Core 575.jpg )
144957

As I previously mentioned, here is the bonus interaction. Lun, do you like Priestess of Pain? Would you like to see more of her? As for her interaction with Bobbie, it would show the queen the small joys of suffering.

A small note from me, holy shit, in this drawing I made Priestess of Pain huge. In my defence, today was an exhausting day for me, so for that I apologize.


File 177077917853.png - (1.16MB , 1183x861 , Panel 0 (Title).png )
144931 No. 144931 ID: 1de1ba hide watch expand quickreply [Reply]

Was asked to create a disthread, figured I might as well. Feel free to ask questions.
>>
No. 144932 ID: 1de1ba

All art unless specified otherwise is done by my wonderful friend, though he doesn't maintain a gallery.

To give him a bit of a break (he's quite busy), panels 9-1 and 9-2 were done by OneTiredBear (from the Drawfriends Discord) and Trashman (on both the Drawfriends and Questden Discord), respectively.

It is my first quest, so likely (in fact, I know) I'm making mistakes. If anything seems unintentionally off/overly confusing, or as if I've just left something important out, do let me know.

You can also ask about things here that Tio'd know, in case you'd like in-universe information that there's not a good place to insert into the main posts.
>>
No. 144933 ID: b4c241

I like the art. It has a unique style. The characters are distinctive and expressive, and it's easy to tell what's happening in the images.
>>
No. 144939 ID: 1de1ba

>>144933
Thank you! My friend's artstyle is quite unique. He's doing great job, especially considering his base drawing style is much more horror-leaning.


File 175004567158.gif - (144.41KB , 887x869 , update.gif )
143911 No. 143911 ID: 39a511 hide watch expand quickreply [Reply]

mayaquest!!
(quest:https://questden.org/kusaba/quest/res/1108603.html)
hello!! first time making one of these, took a Long while for me to gather up the nerve to actually start it, eheh.
i realized people usually do discussion threads so !!! here !! discuss !! ask questions if you want!!
18 posts and 5 images omitted. Click Reply to view.
>>
No. 144535 ID: f2320a

>>144420
nice clothes can i see the seperate pictures of the girls in that overlap picture when talking with sir i cant really look at them too much when they are going past so fast
also nice outfit it fits by not really fitting inside
>>
No. 144825 ID: 2f41db

>>144420
Very nice update.
Always cheers me up seeing one.

That was some damn nice animation on the whiteboard pull down.
>>
No. 144830 ID: 35d66b

The latest update was great! The animation has such a good flow to it. Maya literally being shocked in (1/32) is very expressive, and having the electricity course down her spine really sells it. (4/32) feels really good in terms of weight and momentum. Giving the pointer a rubbery bending effect was a nice touch.
>>
No. 144862 ID: 39a511
File 176946958614.png - (308.06KB , 768x768 , maya dis2.png )
144862

hello! yearly check-in from you-know-who!
ive got quite a bit to ramble on about, some questions here to answer, and some questions not-here to answer!

>>143912
there was some confusion from my poor wording here, which i apologize greatly for.
>it's School. she doesnt go to college or anything, she just goes to School. like Students do.
to clarify, i meant this as in 'college' or 'elementary/middle/high' isnt really specified here. its just 'School'.

>>144535
im nyot really sure of a way to post them all here without filling up this thread with a bunch of PNGs. i'd recommend ezgif.com if you wanna strip the frames. and. thank you!

>>144825
>>144830
thank you!! im happy to hear their silly story cheers you up! i appreciate all of your kind words!

Message too long. Click here to view the full text.
>>
No. 144928 ID: b4c241

>>144862
>im nyot really sure of a way to post them all here without filling up this thread with a bunch of PNGs.
Well, some of your updates can go for 30 or more posts in a row, so it wouldn't be a problem to post the frames here. It may seem like a lot now, but it won't be that big a deal once the quest gets popular enough to have lots of discussion. And it'll make it even easier for us all to appreciate the nice art.


File 169250847412.png - (32.58KB , 550x500 , XV.png )
140397 No. 140397 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the grand opening of the Fanart Gallery XV!

We are currently accepting submissions to encapsulate in the upcoming volume of our wonderful art archives.

If you're searching for our previous volumes you can enter the archives over here, so long as you present a valid library card.
700 - 799: Art & Recreation: https://questden.org/wiki/Fanart_Thread

If you're interested in learning more about our host, you can read more over here:
https://questden.org/wiki/Scion_of_the_Old_Blood
362 posts and 341 images omitted. Click Reply to view.
>>
No. 144823 ID: fd169b
File 176879963013.png - (52.47KB , 3000x2400 , cubeecraft_zela_2.png )
144823

>>
No. 144826 ID: 681cb5

>>144821
Strange bed fellows was 11 years ago...
>>
No. 144827 ID: 681cb5

Fuck I'm old...
>>
No. 144925 ID: 06a3f3
File 177060808284.gif - (606.32KB , 903x834 , Plague_Doctoring_be_like.gif )
144925

My part of a give and take with Absurdity Devoid.

He asked for gift art of his plague doctor, Rags. So here is the gif art.
>>
No. 144926 ID: 06a3f3
File 177060914897.png - (330.57KB , 876x472 , Tozol sans Comandeers by AbsurdityDevoid.png )
144926

That was as thanks for this little jewel Absurdity drew for me.

You've heard of AA, now meet AAAA: Aimless Artificial Armsmen Anonymous.

Being a living warmachine whose creators vanish and has no more warsleft to fight for them can take its toll, even on tozols.


File 168125338489.png - (24.02KB , 500x500 , DISVOL1.png )
139512 No. 139512 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts]

A general discussion thread for anything and everything relating to me or my quests.

From questions, critique, and maybe even sneak peaks and leaks. Your number one insider source for buckwheat quest news and material. Straight from the deer's mouth!
68 posts and 56 images omitted. Click Reply to view.
>>
No. 144377 ID: 2f41db

Congratulations on your decenni...Decadennial...decennial? 10year good thing.
>>
No. 144667 ID: 9db031
File 176668911557.png - (1.53KB , 75x115 , jingle cat lana.png )
144667

Nya.
>>
No. 144668 ID: 9db031
File 176668915880.png - (3.43KB , 300x460 , jingle cat lanab.png )
144668

>>144667
bigger
>>
No. 144923 ID: 9db031
File 177058218419.png - (947.22KB , 1897x2072 , adv_lana_kaari.png )
144923

Fanart by Absurdity DeVoid of Lana and Kaari having fun on their date. Thank you for art!
>>
No. 144924 ID: 4619d0

>>144923

No problem, and it looks like only one knew that the date was happening.


File 170873862834.png - (119.13KB , 500x750 , Aldequest Discussion.png )
141736 No. 141736 ID: 01c8e1 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Aldequest Discussion Thread to answer all your questions, quandries, and feedback!

Character Sheet:
https://docs.google.com/document/d/1J--jGpfxRs4Dr_MHsmfS662_oyL3BN8a1qVj0hPzwbA/edit?usp=sharing[/spoiler]

Was recommended that I make one of these, so here it is!
105 posts and 8 images omitted. Click Reply to view.
>>
No. 144371 ID: 2e6314

Holy hell all these options are amazing.
>>
No. 144374 ID: 90684d
File 176204451732.png - (10.51KB , 400x300 , Weasel Silhouette.png )
144374

The Fate Melodist three weasel fates symbol might not be obvious so here are their silhouettes separate.
>>
No. 144375 ID: b1f386

>>144374
Weasels, wherever you look.
>>
No. 144918 ID: 2f41db

That is a damn good pic of tanna. At the end of the recent update. Bloody great.
>>
No. 144920 ID: 90684d

>>144918
Thanks. It's not too far from a normal Tanna drawing, just got shading instead of lines.


File 151677560018.png - (98.18KB , 499x600 , mootpoin dist.png )
119900 No. 119900 ID: a30024 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

https://tgchan.org/kusaba/quest/res/860238.html

Kind of backwards way of doing this, but now that the first episode is done, what do people think?
156 posts and 2 images omitted. Click Reply to view.
>>
No. 144913 ID: 4b6815

>>144910
Can I at least ask that you stop wink wink nod nod slapping me in the ass with every single god damn suggestion you make after I told you how bad this shit makes me feel
>>
No. 144914 ID: 07e821

>>144910
Lun, you’ve already been warned. Now you’re harassing people who have repeatedly asked you to stop and are brining up the SAME ARGUMENT that got you banned in the thread. Get out. You are not welcome in my threads, and if I see you posting again I will ban you
>>
No. 144915 ID: 07e821

>>144913
Sorry I didnt step in sooner about this situation. I dont check the disthread that often.
>>
No. 144916 ID: 07e821

>>144906
Also, to address your concerns: I have no intention of changing the characters personality wise or make them permanently Argus’s subs or anything like that.
>>
No. 144917 ID: 6c8250

>>144916
Thanks, boss. I was, on some level, spealimg from an emotive place, but its good to have reassurance.


File 176504019956.png - (514.75KB , 650x600 , main.png )
144461 No. 144461 ID: 54055d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Finally, you’re here! And there’s plenty of shopping to do at the mall before our Secret Santa! Huh? Slop? Rizz? K-pop Demon Hunters? What’s that about skipping toilets? You must’ve slipped on the ice, silly!

Can you believe it? Y2K is just around the corner! Life is only going to get easier in the new millennium! So if you’re here--then you mean to sign up for our Secret Santa at the mall!

Here’s a Wiki Link to the previous years of gift-giving! With directions included: https://questden.org/wiki/TGChan%27s_Secret_Santa

What do you do? You can participate in several ways:

For Quest Authors/Signing-Up
For authors, all you need to do is declare which of your quest-characters will partake in this exchange. Include their name and a link to the quest or wiki page, or name drop the quest title. A picture is helpful as well. If posting multiple characters, you must state whether they’re a GROUP or INDIVIDUALS. Once we reach an appointed date, everyone will be randomly assigned their partner. After matches are made it is your job to write and illustrate what your character would gift their special someone! Perhaps something from their world. Or something personal! Maybe a neumono tamagotchi. Or a custom slap-bracelet! Maybe a dorodango ball!

You’re not obligated to have the character respond to a gift received. But the process of your character finding/deciding their partner’s gift is expected. It can be done in one picture, five, ten, animated; doesn’t matter as long as you don’t tire yourselves out and lose momentum! Posting before or after Christmas is no problem either! You have until the 25th of July!

Pairings will be made on December 12th. Names will be posted with spoiler tags to keep pa
Message too long. Click here to view the full text.
218 posts and 209 images omitted. Click Reply to view.
>>
No. 144891 ID: 89ca74
File 176993598724.png - (1.20MB , 1283x963 , de23.png )
144891

Gremzhemund:"Eeeeh whatever, I'll wing it."
>>
No. 144892 ID: 89ca74
File 176993605843.gif - (282.40KB , 1280x1024 , de24.gif )
144892

Gremzhemund:"HEY TEENS! No, not you, THE ONES GETTING MOLESTED!"
>>
No. 144893 ID: 89ca74
File 176993607216.png - (496.04KB , 1280x1024 , de25.png )
144893

Gremzhemund: "CATCH!"

plap

plap


Jaden: "What the heck was-"
>>
No. 144894 ID: 89ca74
File 176993608116.png - (364.33KB , 1280x1024 , de26.png )
144894

AaaaaaaAAAaaaaaAAA-AAAA-AAAAA-Aaaaaa! Raaaaaaangeeeeeers-
>>
No. 144895 ID: 89ca74
File 176993612210.png - (851.05KB , 1280x1024 , de27.png )
144895

Property Damage! Yuletide Rangers! Hol-iday Cheer. GO!

Gremzhemund:"Huh. Worked better than expected."


File 144489904546.jpg - (121.73KB , 960x660 , waterloo_dogs_playing_poker.jpg )
95526 No. 95526 ID: f8b4f5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Strip poker adventures in the 21st century!

Download: http://tgchanpoker.sourceforge.net/

This Python-based strip poker game boasts the following features:

-Runs on all Windows machines with no modifications or hassle! Linux/OSX can run the source code version.
-Poker Module Assembler so that people unfamiliar with coding (i.e. artists) can make opponents on their own!
-An unlimited number of potential lines for each character! Type out as many as you want, and the game will select randomly from them!
-Extensive native scripting support to customize and add advanced features to each module! Make your character's dialogue change depending on their state of undress! Change between sets of images depending on how well the user is playing! Change the opponent's name as they reveal their true form! The sky is the limit!
-Customizable GUI and cards! Each module can even come with its own set of cards!
-Up to 5 opponents, playing simultaneously!
-The user can play as one of the characters!
-Supports images of any size (technically)!
-Character images can be stored securely in a .DAT file! Just throw a .ZIP into the converter!
-A multitude of options inside the game's settings allow you to customize your play!
-40+ modules created by tgchan artists included with the download!
-Fully open source!

If you find any bugs in the program, please post them in this thread with a link to a Pastebin containing the contents of stderr.log and stdout.log. This is essential for repro and debugging on my end.

NOTE: If you share this program with another community, please link to it in this thread so I can see any bugs they report.
107 posts and 41 images omitted. Click Reply to view.
>>
No. 142670 ID: 0d1c28
File 172653999734.png - (95.92KB , 240x240 , SharubShadefeather.png )
142670

Sharub really doesn't want to be here...
please let me know what you think if you want to see more of this sort of thing!

Download here!
https://www.patreon.com/posts/strip-poker-112206409
>>
No. 143099 ID: 0d1c28
File 173363880759.png - (88.95KB , 240x240 , AbigailPort.png )
143099

Made a new strip poker as a commission
this one is of the commissioner's sheep OC!

Let me know what you think! and hit me up if you want one of your own!

Download here!

https://www.patreon.com/posts/commission-poker-117539001
>>
No. 144170 ID: 0d1c28
File 175582276396.png - (583.07KB , 613x827 , NThar01.png )
144170

N'Thar is the next Poker pack I'm making!
>>
No. 144190 ID: 0d1c28
File 175661237101.png - (109.70KB , 240x240 , NTharPort.png )
144190

N'Thar needs to drink to get into this sort of thing!

Please giving me any feedback you have, I love to hear it!

Download here!
https://www.patreon.com/posts/strip-poker-137753100
>>
No. 144874 ID: 0d1c28
File 176982097133.png - (0.97MB , 613x827 , Baphora01.png )
144874

Baphora Strip poker


File 176949065988.png - (201.96KB , 1000x1600 , HugDay26.png )
144863 No. 144863 ID: 0ae6aa hide watch expand quickreply [Reply]

Rufran? Ruuuuufraaaaaan! You can come out now!
C'mon, it's Hug Day... we gotta go celebrate!


Hey, guys. Sorry we're a little late this year; our normal host is, uh, missing. I was playing Hide And Seek with him this past weekend, and as it turns out he's really good at this. I was hoping I wouldn't have to use the ace up my sleeve, but it seems I have no choice...

Rufran! Everyone's hugging out here and you're missing out!
Quick, everybody hug!!
>>
No. 144864 ID: 0ae6aa
File 176949106709.png - (351.53KB , 1200x1600 , TempestVisimiHugDay26.png )
144864

Nothing cures the stress of being thrown onto a planet full of problems like one of Tempest's patented Big Soft Birb Hugsâ„¢! I don't think Vi.Si.Mi was expecting to be suddenly buried in soft birb... but I'm sure they won't mind after the shock subsides!
>>
No. 144866 ID: 0caf7b
File 176961620467.png - (377.49KB , 848x838 , Untitled953_20260128095913.png )
144866

Season's Greetings from the folks at mayaquest!

Maya: "happy hug day, everyone!! mayas giving out free hugs to anyone who needs one!!"
Jaden: "Please don't actually go around hugging strangers, Maya."
Maya: "maybe if you stop hover-handing."
Jaden: "I Hope You Enjoy Your Time And Stay Safe"
>>
No. 144867 ID: 4619d0
File 176963105319.jpg - (821.81KB , 1388x1115 , Core 569.jpg )
144867

These two are hugging the thing that they love the most, and it is a huge bag full of coins. One likes to have as much as they can while the other wants to spend as much as they can.
>>
No. 144870 ID: fd169b
File 176974187010.jpg - (76.09KB , 600x600 , hug26.jpg )
144870

Penny finds a big kabush

but actually its just Sinni from Falling City


File 134581559002.jpg - (384.27KB , 1920x1080 , Girl-Butterfly-Cannon-Anime.jpg )
59148 No. 59148 ID: a407a5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

So we know what's going on... sort of.

First off... LINDA STATS!

Name: Linda McCallahan
Stat: Strength-2, Finesse-3,Will-1
Spirit: 1
Break Points: 5
Focus: Bullet
Manifestations: Weapon Type
1- Anti-Tank Rifle

And now, an explanation of what all that up there means.

The basic stats affect basic things. How easily you can flip that car(Strength), how likely you'll hit that guy at the end of the street(Finesse), or how easily you impose you desires on others(Will). Normally, an average human would be considered a 1, and exceptional person a 2. Your not normal. For you, even a two let's you do some crazy shit. Exactly what will be up to your imaginations and how much insanity you start inflicting on poor reality.

Spirit is how large you effect on reality is. The larger the number, the more likely it is reality will be told to shut up and go cry in a corner somewhere. It directly affect Break Point(the point you can spend to tell reality to shut up) and the strengths of your manifestations.

Manifestations, in this case, being the weapons you can tell reality to kindly hand you, so you can make something else die. Linda is a weapon type, meaning she pulls weapons out of thin air, and she currently has a bullet as her focus, generally meaning that she pulls out guns. Other foci can be obtained later, opening up more weapons to use for the killing of things.
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No. 77554 ID: 982487

New question, especially with the recent BR update about that Castillo guy (King).
Form types. How do they even work!?
Seriously, they've been rare as crap, and each one seems different and confusing in how they work. Not helping was that Raph's powers got mixed in with that 'Dreamtime' stuff which seemed to be a powerset and things we completely missed out on learning more about(Seriously, I want to spam Raphael McCallahan as much as I can without breaking the foci, so we can find out how that all works out)
Form types being rare is probably because no default 'form type' mook to fight, Avatars are excluded via in-lore rarity...
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No. 77557 ID: fc937d

>rare as crap
Still more common than avys, by our last count. And that was before bonerface showed up.

>Form types. How do they even work!?
Okay, here's what we know:
-form types have foci
-unlike weapon and avatars, a breaker can only use a single form at a time
-manifestation is not instantaneous, and can be interrupted. Interrupted manifestations don't cost BP. (According to word of god, form-type manifestations are supposed to be generally faster than others, but in practice, we've seen this isn't always so).
-death avoidance can repair the manifestation (since the form is the breaker. This differs from weapon and avatar types, who need to re-manifest or use repair abilities to fix damage to manifestations).
-base stats (str fin wil) affect performance of the form (presumably affected by some modifiers).
-more specific capabilities, abilities, and powers depend on the manifestation
-forms may come with abilities / powers that are accessible even when not manifested (not so special really- I think we've seen breakers of every type that do this).

Here's what we don't know:
-how upgrading and xp expenditures work
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No. 77624 ID: d77784

To help remove some of the confusion/misunderstandings that may or may not exist regarding the timeline, I've summed up the general times for each of the major events, starting with-

1) Linda taking control of the West. Raphael/Daniel begins trip back East, mostly because he has no memories of ever coming west.

2) 2 days later, Linda and Cass leave for Havers.

3) 2 days later, Guy "wakes up".

4) 2 days after that, Guy does his little reality altering trick, makes D7 forces disappear, and passes out.

5) 3 days later, Guy wakes up, goes through his assault on the D7 base, "dies" and Jean wakes up. His group splits, Lira and Jager headed south, Rise and Sidhe headed west. Linda and Cass arrive in Havers the same day.

That leaves roughly a week unaccounted for, maybe a little less. And to answer how Lira and Jager could possibly been faster at not only making it through the border and finding Raul faster than Rise, well... first off, Rise has no money whatsoever to her name. None. Second, and only slightly more important, Lira is a hacking genius. The border would have provided little trouble at all, and Raul probably would have noticed her activity even if she hadn't gone looking for him. Probably knew about him already, given as he's a very effective information broker. Least, that was my reasoning. Some of those days up there could be wrong I guess, but I double checked just to make sure... should be right. I think... eh, if I'm not, oh well. And all this just because one comment kept getting on my nerves and making me think I hadn't planned it out right... I blame you. And you know who I'm talking about, Mr. Wall-o-text.
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No. 77630 ID: fc937d

>Mr wall o text
*Bows*

I think what got me is by the time we'd seen Guy wake up after the collaborative-normalization, it seemed like the timelines were, or were close to, in sync. (We had Raphael Daniel, people talking about the recent events of Linda's group, etc). My assumed timeline being a week off would kind of be an easy thing to miss, from the level of detail we had. (And yeah, when I thought about it, my first idea was to shift things back towards the Havers trip).

As for Lira, I kind of expected the UNA to have a more aggressive and fortified border than we do, and for D7 to be involved in keeping breakers from crossing. Making things trickier than just hacking the right credentials or door open. Apparently I overestimated the threat. Raul getting to them fast makes sense, though. (Doc, I hope your robots and secret stuff aren't networked to the internet, because Raul's totally going to have his new pet information hacker poking around. No way he gave up Lira after realizing what she can do).

Not sure a lack of money is a real problem for someone with normality (unless, like Jager, Rise is not willing to exploit that or people to survive). And I suppose she's openly carrying a giant sword, wearing full combat armor, and traveling with a fairy without warped minds. That would force more caution and care to stay under the radar. (Although she had plenty of BP and normality, so she can keep passing them off as something they aren't to avoid detection, and fixing messes when they occur. Still, slower than just being able to walk down the street without thinking about it and having no heads turn).

...there's also the fact she doesn't know she's in a race.
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No. 77637 ID: fc937d

>On the one hand, yes, your aim was to create a safe haven for breakers.
Hey. Haven. How's that for a name?


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137263 No. 137263 ID: 629f2e hide watch expand quickreply [Reply]

Discuss the mysteries of Cattenom, ask questions, or just post fanart of your favorite Perp characters!

Link to quest: https://questden.org/wiki/Perpetuity
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No. 138506 ID: e51896

I'm not going to mention this to Franklin just yet until we dealt with the dr. dad situation. Don't want Franklin's mind to wander while dealing with Dr. Dad

but doesn't Franklin's dad's from the flashback sound a bit different than his current dad? the present dr. dad sounds a bit more eccentric than the dad from the flashback.

I think this is leaning towards the doctor turning out not being Franklin's real father, which could mean the mother we saw on with him picture was probably not Franklin's real mother...
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No. 138579 ID: 22eda9

>>138506
Perhaps now would be a good opportunity.
I wouldn't say it's quite "dealt with" but now at least in the safely discussable zone.
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No. 139269 ID: e51896

I posted this in questden discord, but ill post it here too (spoilers) i noticed that Franklin, or Jordan in his past life on that recent flashback in the hospital was bald in the hospital bed, and earlier in Jhonen's notes on Franklin's skin samples, he had erased words that there were traces of radiation on them... from that info, i think Jordan may have died of cancer, and the traces of radiation Jhonen may have discovered on Franklin's skin samples were from radiation therapy.
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No. 144847 ID: 616428

>>139269
was thinking about this, but Going off of this (a few years later, lol) if Jordan's/Franklin's death was cancer from radiation, I'm wondering if his death was one of, if not, the main reason (besides the overwhelmingly negative results in fertility testing) that prompted the investigation of the nuclear power plant in the past. like maybe after or a little before his death, doctors noticed abnormally high traces of radiation in his body, thus sparking an investigation leading to the power plant, and the discovery of how they disposed of their waste in the water supply.
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No. 144851 ID: 06a3f3

Dammit, Franklin. The plant workers had a good gig going but you had to up and die in front of everybody, you snitch!


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66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.

2023 Lagotrope edit: When a favicon needs to be added to its respective thread, I (Lagotrope) can be pinged on the questden discord.
1029 posts and 590 images omitted. Click Reply to view.
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No. 144430 ID: 681cb5

>>144428
This is Commander Grem and Grem approve of this message. It is Grem favorite message in all of questden.
>>
No. 144431 ID: b6ea64
File 176393756141.png - (220B , 16x16 , dont f it up.png )
144431

A Ferret pirate for Don't F it up
https://questden.org/kusaba/quest/res/1115793.html
>>
No. 144432 ID: 28931d

>>144431
I am Donut and I approve this message er Icon
>>
No. 144845 ID: 39a511
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144845

howdy, im maddie here, the authour of mayaquest. here's an icon for it. thank you very much!!
>>
No. 144846 ID: 39a511
File 176906111958.png - (280B , 16x16 , Untitled 01-21-2026 10-47-17.png )
144846

howdy, im maddie here, the authour of mayaquest. here's an icon for it. thank you very much!!


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144705 No. 144705 ID: 03455d hide watch expand quickreply [Reply]

https://questden.org/wiki/Crotch_Day

And so I'm offering a simple phrase,
To all the questden crew~
Although it's been skipped, just like some other daays~!
[i]Happy Crotch Day, to youu~[i/]
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No. 144708 ID: 03455d
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144708

Here's Rudger! Non-Christmas edition. Now with better lighting!
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No. 144711 ID: b073b8
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144711

She'd do this. I know because it was Arhra's idea
>>
No. 144712 ID: fd169b
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144712

Rynh getting tricked speed draw
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No. 144718 ID: 4619d0
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144718

Gramleza: "A little bird told me that this is what you desire the most."

Wormworks: "I know that you are just using this to get more coins from me."

Gramleza: "So is it working on you?"

Wormworks: "No, put on some pants."


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1118 No. 1118 ID: 64f8ae hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Because they start getting messed up after 400 posts, here's the new one! I'll start things off with some Journey
388 posts and 201 images omitted. Click Reply to view.
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No. 4177 ID: 43d730

>>313976
The difference would be the hairstyles, originally...
I thought the ears were just off the Feral head, as extra sensors.
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No. 4182 ID: f21281

>>313960
And then Franklin invented 3v3 Fightmach matches.
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No. 4183 ID: d910d3

>>313982

>fuckyear.jpg
>>
No. 4184 ID: 6550ad

Let's keep the fanart thread just for art discussion. Comments about the quests should be kept in their respective discussion threads.
>>
No. 4216 ID: 950eaa

This one's gettin' too big for it's britches anyway, I'm gonna go ahead and lock it and make another.

New thread is here
http://tgchan.org/kusaba/questdis/res/314015.html


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143851 No. 143851 ID: 1fec47 hide watch expand quickreply [Reply]

a place to ask questions, theorize, add extra content, fanart, etc. feel free to ask questions about the world, meta-questions, characters, etc. spoilers may or may not be provided.

quest threads:
https://questden.org/kusaba/quest/res/1023193.html
https://questden.org/kusaba/quest/res/1076048.html

find me @: https://necromniology.neocities.org/
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No. 144283 ID: a6de65
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144283

each time they regenerate, their body uses up a mix of magic and bodily cells. there is a limited "pool" of magic that vex has as a caster, which can determine the amount of times they can regenerate. however, most of the limitations come from their body itself. much like how the body will use nutrients from food to convert into energy, their body will follow a similar process until nothing of excess is available, then cannibalize other already existing parts of the body to feed further regeneration. in essence, they get a bit skinnier every time they regenerate, which will translate into steady exhaustion until they rest and eat.

when vex is injured by foreign objects, their body will work to "expel" the object as it heals. no body likes bullets and all that. buuut if his body for some reason cannot expel it, it will heal around the object. this rarely happens, and if it does, vex extracts it later.

>if the speed changes based on the injury, why does it only cost -1 STAMINA per injury despite size?

the downside of vex's regeneration is that their body doesn't know how to differentiate the "hits" per say. when it is hurt, it is hurt, and their body panics. another way to say it is that their body throws a max level heal/full restoration at itself every time it is hit, no matter if it is a papercut or their entire head. the formula of what is used from their magic or their body changes based on the injury, but overall remains equivalent. bigger injuries expend more of their body, while smaller ones expend more magic.

does that sound dumb? their body doesn't think so.

>what about broken bones/dislocation?

their body will know to return to their "default" state before the injury and will shift accordingly. "injuries" that are naturally caused by the body
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No. 144286 ID: 52827e

What would happen if vex eaten his own hand? Would he still be hungry?
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No. 144290 ID: a6de65
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144290

>>144286
funnily enough, it would be a temporary solution! if he was starving and desperate enough post-regeneration, he could have some light cannibalism of a finger or two, then consciously slow down the healing of the wound to prevent himself from getting hungry again. by doing so, he will "feed" the hunger, but only up until his hand regeneration uses up all those new calories.

vex can't stop a wound from regenerating for too long though or it won't regrow again.
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No. 144721 ID: 4619d0
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144721

And here it is, the gift that I was working on. This was the most fun part of the quest
>>
No. 144723 ID: f9c4b2

>>144721
awesome work! glad you enjoyed this part of the story!


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