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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://questden.org/wiki/Advice_for_Running_a_Quest

The Questden discord may also be of assistance: https://discord.gg/eU3WSzA

Old thread (Advice may be outdated): https://questden.org/kusaba/questdis/res/15880.html
147 posts and 2 images omitted. Click Reply to view.
>>
No. 143620 ID: 78bd3b

>>143609
Oh, shit.

I didn't even know he was on Twitter.
I'm sad to know things ended up like that.
Now I'm left wondering what happened.
>>
No. 143685 ID: 50a404

I have a problem, somehow I managed to make one quests taht I followed no appear in the quest page. It still is there, I only can't see it.
>>
No. 143686 ID: 50a404

Is there a way to fix this issue?
>>
No. 143687 ID: 462d8c
File 174473344463.png - (2.51KB , 276x63 , Screenshot 2025-04-15 at 10-08-58 Quests.png )
143687

Does it say that the thread is hidden? If so, you'll just need to click on the small box at the end of the message to bring in back.

If not, what precisely are you seeing?
>>
No. 143691 ID: 6e24eb

>>143687
Thanks!


File 176949065988.png - (201.96KB , 1000x1600 , HugDay26.png )
144863 No. 144863 ID: 0ae6aa hide watch expand quickreply [Reply]

Rufran? Ruuuuufraaaaaan! You can come out now!
C'mon, it's Hug Day... we gotta go celebrate!


Hey, guys. Sorry we're a little late this year; our normal host is, uh, missing. I was playing Hide And Seek with him this past weekend, and as it turns out he's really good at this. I was hoping I wouldn't have to use the ace up my sleeve, but it seems I have no choice...

Rufran! Everyone's hugging out here and you're missing out!
Quick, everybody hug!!
>>
No. 144864 ID: 0ae6aa
File 176949106709.png - (351.53KB , 1200x1600 , TempestVisimiHugDay26.png )
144864

Nothing cures the stress of being thrown onto a planet full of problems like one of Tempest's patented Big Soft Birb Hugs™! I don't think Vi.Si.Mi was expecting to be suddenly buried in soft birb... but I'm sure they won't mind after the shock subsides!


File 175004567158.gif - (144.41KB , 887x869 , update.gif )
143911 No. 143911 ID: 39a511 hide watch expand quickreply [Reply]

mayaquest!!
(quest:https://questden.org/kusaba/quest/res/1108603.html)
hello!! first time making one of these, took a Long while for me to gather up the nerve to actually start it, eheh.
i realized people usually do discussion threads so !!! here !! discuss !! ask questions if you want!!
17 posts and 4 images omitted. Click Reply to view.
>>
No. 144420 ID: 39a511
File 176334344497.png - (301.54KB , 768x768 , maya dis1 yeah im NUMBERING these now.png )
144420

>>144022
one could say *anything* unstated yet would be a spoiler.

>>144023
>>144369
as do i, my friend.

>>144376
yes, yes, just had something to fix. do not worry.

>>144401
shes rather lucky
>>
No. 144535 ID: f2320a

>>144420
nice clothes can i see the seperate pictures of the girls in that overlap picture when talking with sir i cant really look at them too much when they are going past so fast
also nice outfit it fits by not really fitting inside
>>
No. 144825 ID: 2f41db

>>144420
Very nice update.
Always cheers me up seeing one.

That was some damn nice animation on the whiteboard pull down.
>>
No. 144830 ID: 35d66b

The latest update was great! The animation has such a good flow to it. Maya literally being shocked in (1/32) is very expressive, and having the electricity course down her spine really sells it. (4/32) feels really good in terms of weight and momentum. Giving the pointer a rubbery bending effect was a nice touch.
>>
No. 144862 ID: 39a511
File 176946958614.png - (308.06KB , 768x768 , maya dis2.png )
144862

hello! yearly check-in from you-know-who!
ive got quite a bit to ramble on about, some questions here to answer, and some questions not-here to answer!

>>143912
there was some confusion from my poor wording here, which i apologize greatly for.
>it's School. she doesnt go to college or anything, she just goes to School. like Students do.
to clarify, i meant this as in 'college' or 'elementary/middle/high' isnt really specified here. its just 'School'.

>>144535
im nyot really sure of a way to post them all here without filling up this thread with a bunch of PNGs. i'd recommend ezgif.com if you wanna strip the frames. and. thank you!

>>144825
>>144830
thank you!! im happy to hear their silly story cheers you up! i appreciate all of your kind words!

Message too long. Click here to view the full text.


File 176504019956.png - (514.75KB , 650x600 , main.png )
144461 No. 144461 ID: 54055d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Finally, you’re here! And there’s plenty of shopping to do at the mall before our Secret Santa! Huh? Slop? Rizz? K-pop Demon Hunters? What’s that about skipping toilets? You must’ve slipped on the ice, silly!

Can you believe it? Y2K is just around the corner! Life is only going to get easier in the new millennium! So if you’re here--then you mean to sign up for our Secret Santa at the mall!

Here’s a Wiki Link to the previous years of gift-giving! With directions included: https://questden.org/wiki/TGChan%27s_Secret_Santa

What do you do? You can participate in several ways:

For Quest Authors/Signing-Up
For authors, all you need to do is declare which of your quest-characters will partake in this exchange. Include their name and a link to the quest or wiki page, or name drop the quest title. A picture is helpful as well. If posting multiple characters, you must state whether they’re a GROUP or INDIVIDUALS. Once we reach an appointed date, everyone will be randomly assigned their partner. After matches are made it is your job to write and illustrate what your character would gift their special someone! Perhaps something from their world. Or something personal! Maybe a neumono tamagotchi. Or a custom slap-bracelet! Maybe a dorodango ball!

You’re not obligated to have the character respond to a gift received. But the process of your character finding/deciding their partner’s gift is expected. It can be done in one picture, five, ten, animated; doesn’t matter as long as you don’t tire yourselves out and lose momentum! Posting before or after Christmas is no problem either! You have until the 25th of July!

Pairings will be made on December 12th. Names will be posted with spoiler tags to keep pa
Message too long. Click here to view the full text.
210 posts and 201 images omitted. Click Reply to view.
>>
No. 144803 ID: 4619d0
File 176848656598.jpg - (7.70MB , 3508x4961 , Core 568.jpg )
144803

The two of them were singing the The Bird Song (with Em Beihold) · Noah Floersch · Em Beihold, and when their performance was over, they left this celebration.
>>
No. 144805 ID: fd169b
File 176854922420.jpg - (327.02KB , 1000x800 , secret santa 25_21 we outta here.jpg )
144805

In the zaniest 90s way possible Sam drove that Jurassic Park cabinet right out of the mall, picking up a few extra gifts along the way.

"Merry Christmas to all, and to all a good night!" she said, even though it was the middle of the day and well into January at this point.
>>
No. 144853 ID: 39a511
File 176923093636.png - (582.88KB , 848x848 , 1.png )
144853

>>
No. 144854 ID: 39a511
File 176923094626.png - (244.93KB , 848x848 , 2.png )
144854

>>
No. 144858 ID: 39a511
File 176923136375.gif - (232.82KB , 848x848 , 3.gif )
144858

Maya: "HAPPY HALLOWEEN EVERYBODY!!!!!!!!!!!!!!!!!"


File 164739716345.png - (1.16MB , 1000x1000 , DiscussionThread.png )
137263 No. 137263 ID: 629f2e hide watch expand quickreply [Reply]

Discuss the mysteries of Cattenom, ask questions, or just post fanart of your favorite Perp characters!

Link to quest: https://questden.org/wiki/Perpetuity
14 posts and 6 images omitted. Click Reply to view.
>>
No. 138506 ID: e51896

I'm not going to mention this to Franklin just yet until we dealt with the dr. dad situation. Don't want Franklin's mind to wander while dealing with Dr. Dad

but doesn't Franklin's dad's from the flashback sound a bit different than his current dad? the present dr. dad sounds a bit more eccentric than the dad from the flashback.

I think this is leaning towards the doctor turning out not being Franklin's real father, which could mean the mother we saw on with him picture was probably not Franklin's real mother...
>>
No. 138579 ID: 22eda9

>>138506
Perhaps now would be a good opportunity.
I wouldn't say it's quite "dealt with" but now at least in the safely discussable zone.
>>
No. 139269 ID: e51896

I posted this in questden discord, but ill post it here too (spoilers) i noticed that Franklin, or Jordan in his past life on that recent flashback in the hospital was bald in the hospital bed, and earlier in Jhonen's notes on Franklin's skin samples, he had erased words that there were traces of radiation on them... from that info, i think Jordan may have died of cancer, and the traces of radiation Jhonen may have discovered on Franklin's skin samples were from radiation therapy.
>>
No. 144847 ID: 616428

>>139269
was thinking about this, but Going off of this (a few years later, lol) if Jordan's/Franklin's death was cancer from radiation, I'm wondering if his death was one of, if not, the main reason (besides the overwhelmingly negative results in fertility testing) that prompted the investigation of the nuclear power plant in the past. like maybe after or a little before his death, doctors noticed abnormally high traces of radiation in his body, thus sparking an investigation leading to the power plant, and the discovery of how they disposed of their waste in the water supply.
>>
No. 144851 ID: 06a3f3

Dammit, Franklin. The plant workers had a good gig going but you had to up and die in front of everybody, you snitch!


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.

2023 Lagotrope edit: When a favicon needs to be added to its respective thread, I (Lagotrope) can be pinged on the questden discord.
1029 posts and 590 images omitted. Click Reply to view.
>>
No. 144430 ID: 681cb5

>>144428
This is Commander Grem and Grem approve of this message. It is Grem favorite message in all of questden.
>>
No. 144431 ID: b6ea64
File 176393756141.png - (220B , 16x16 , dont f it up.png )
144431

A Ferret pirate for Don't F it up
https://questden.org/kusaba/quest/res/1115793.html
>>
No. 144432 ID: 28931d

>>144431
I am Donut and I approve this message er Icon
>>
No. 144845 ID: 39a511
File 176906111797.png - (280B , 16x16 , Untitled 01-21-2026 10-47-17.png )
144845

howdy, im maddie here, the authour of mayaquest. here's an icon for it. thank you very much!!
>>
No. 144846 ID: 39a511
File 176906111958.png - (280B , 16x16 , Untitled 01-21-2026 10-47-17.png )
144846

howdy, im maddie here, the authour of mayaquest. here's an icon for it. thank you very much!!


File 151677560018.png - (98.18KB , 499x600 , mootpoin dist.png )
119900 No. 119900 ID: a30024 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

https://tgchan.org/kusaba/quest/res/860238.html

Kind of backwards way of doing this, but now that the first episode is done, what do people think?
133 posts and 2 images omitted. Click Reply to view.
>>
No. 144839 ID: dacc20

I dont, I really dont. I read it and I already said no. Three times now. I've tried to be nice about asking you to chill out, but now I'm telling you: stop it. Im already having a miserable day dealing with con crud, I dont want to ban you from posting in my threads, but I will if you dont start respecting my boundaries.
>>
No. 144840 ID: b4c241

>>144839
Okay. Sorry for dumping all of this on you right when you came back from a break. I've said about all I can say on the matter, so we'll just leave it unacknowledged from now on. I'll just assume Kol and Argus talked it out offscreen and I won't pressure you to do anything to show it. I genuinely thought you might have missed my idea and want to hear it, since it was buried at the end of an excessively long post and, with all the stress I've caused you already, it would be totally understandable if you skipped over it.

I will say that it was fine when it happened to Casey and Gabe, since they saw what happened to Kol and knew to expect the unexpected. That one rationale was valid. It's only when it happened to Kol that crossed a line; there wasn't a problem with anything else, and if it ever seemed like I was saying otherwise, that was just part of my ill-advised and overdone roleplaying.

Okay, I'm done for real now. I apologize again for causing so much stress with my behavior. In hindsight, I can see how hard it's been to be patient with me. From now on, if I decide tp participate in your quests I'll keep it appropriate to the thread's intended tone and significantly less overwrought.

Let's change the subject. On the remote chance of ending on a better note, is there anything you did like about any of my suggestions in the thread? It's fine if you don't feel like answering, or if you want to wait until you're in a better mood before dealing with me again. But it might help to think of something more positive.
>>
No. 144841 ID: b4c241

>>144840
Wait, no, ignore that last question. This is definitely not the right time.
>>
No. 144842 ID: eb1f3d

If I can stick my oar in here as a first time commenter on this thread; I don't think that Argus as a character has too much to apologize for. There was, as previously stated, a contract and in story Tox showed what would happen to those defeated. I feel like the exact manner of said display tripped some alarm bells in how it was described, since it was some magical bullshit. Was it the most ethical BDSM scene? Probably not. Could it have been fixed with a line or two from Argus? Perhaps! Is it worth getting upset about? In my opinion, no. And here's why: it's human. It's human to sometimes forget things and accidentally omit something or other in exact detail, and while that was an experience Kol couldn't have known to anticipate, he lives in that world and could reasonably anticipate some fey magic bullshit with the exact manner of his being put on display, especially with gates not working as they usually do to begin with. And since they did sign the contract and basically consented to being put on display should they lose -- which they did -- the only unknown factor is the exact manner of their display. Which was, again, fey bullshit. They, and Kol, have experience with fey and fey bullshit. That being put on display entailed magic that altered their perception so they could, briefly, experience the moment of their orgasm stretched out while the "camera" captured it... yeah.

But again, it's human to forget detailing or warning about the exact details, especially when Argus in particular is taking that mouse to pound town and getting off his own self
>>
No. 144843 ID: b4c241

>>144842
You're definitely going too far here, and I say that as someone who's been making that mistake for a while now. I disagree for previously stated reasons, but I won't repeat myself again because Toxo wants to drop the subject and so do I.

We're fine with Argus as a charachter and that's the bottom line.


File 169250847412.png - (32.58KB , 550x500 , XV.png )
140397 No. 140397 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the grand opening of the Fanart Gallery XV!

We are currently accepting submissions to encapsulate in the upcoming volume of our wonderful art archives.

If you're searching for our previous volumes you can enter the archives over here, so long as you present a valid library card.
700 - 799: Art & Recreation: https://questden.org/wiki/Fanart_Thread

If you're interested in learning more about our host, you can read more over here:
https://questden.org/wiki/Scion_of_the_Old_Blood
360 posts and 339 images omitted. Click Reply to view.
>>
No. 144821 ID: fd169b
File 176879958646.jpg - (683.84KB , 1657x1526 , 20260110_170924.jpg )
144821

digging up an old character of Kaktus

its Zela from Strange Bedfellows

https://questden.org/wiki/Strange_Bedfellows
>>
No. 144822 ID: fd169b
File 176879962347.png - (195.62KB , 3000x2400 , cubeecraft_zela_1.png )
144822

as always you can print out your own
>>
No. 144823 ID: fd169b
File 176879963013.png - (52.47KB , 3000x2400 , cubeecraft_zela_2.png )
144823

>>
No. 144826 ID: 681cb5

>>144821
Strange bed fellows was 11 years ago...
>>
No. 144827 ID: 681cb5

Fuck I'm old...


File 169360430433.jpg - (522.69KB , 861x1080 , Core 1.jpg )
140583 No. 140583 ID: 995874 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

A discussion thread for Rotten Apple quest.

https://questden.org/kusaba/quest/res/1067335.html
306 posts and 193 images omitted. Click Reply to view.
>>
No. 144713 ID: 717e10

my third nomination is Fluffy.
>>
No. 144716 ID: 9ed276

Will add Gram and Victorio (for his exceeding loyalty despite it all).
>>
No. 144722 ID: 4619d0
File 176735294301.jpg - (925.18KB , 1369x2455 , Core 554.jpg )
144722

>>
No. 144809 ID: 12ff2d

In the latest update you used the panting of a demon with a revolver. What is the story of that character?
>>
No. 144812 ID: 4619d0
File 176869147088.jpg - (912.95KB , 1173x1354 , BB 347.jpg )
144812

That was just my quest title card, one which I never started or ever used. The premise would be similar to Rotten Apple, the whole notion about the illusion of power, but in the Western setting instead of medieval fantasy.


File 176716759410.png - (323.09KB , 750x1000 , crotchday2025.png )
144705 No. 144705 ID: 03455d hide watch expand quickreply [Reply]

https://questden.org/wiki/Crotch_Day

And so I'm offering a simple phrase,
To all the questden crew~
Although it's been skipped, just like some other daays~!
[i]Happy Crotch Day, to youu~[i/]
>>
No. 144708 ID: 03455d
File 176716903770.png - (315.60KB , 750x1000 , crotchger.png )
144708

Here's Rudger! Non-Christmas edition. Now with better lighting!
>>
No. 144711 ID: b073b8
File 176722880707.png - (141.35KB , 1124x851 , Stargazer crotch_day_2025.png )
144711

She'd do this. I know because it was Arhra's idea
>>
No. 144712 ID: fd169b
File 176722913890.jpg - (64.42KB , 493x1000 , rynh crotchday.jpg )
144712

Rynh getting tricked speed draw
>>
No. 144718 ID: 4619d0
File 176730597210.jpg - (1.17MB , 1714x1583 , Core 552.jpg )
144718

Gramleza: "A little bird told me that this is what you desire the most."

Wormworks: "I know that you are just using this to get more coins from me."

Gramleza: "So is it working on you?"

Wormworks: "No, put on some pants."


File 174615940292.jpg - (161.30KB , 1000x800 , nalthar nonsense.jpg )
143750 No. 143750 ID: 6c233e hide watch expand quickreply [Reply]

I'm just going to drop lore tidbits here as I think of them. And answer any questions that may arise.
15 posts and 4 images omitted. Click Reply to view.
>>
No. 144714 ID: fd169b
File 176724343548.jpg - (187.57KB , 1000x800 , happy nude rear.jpg )
144714

and a quite late ass day as well
>>
No. 144715 ID: 4619d0

>>144714

Why is he naked?
>>
No. 144787 ID: ec76a3
File 176836423687.jpg - (301.38KB , 639x1188 , wheredtheygetthosetinybottles.jpg )
144787

The Cadvere crew in good spirts for

Christmas
New Years
Two years of Cadvereing?
>>
No. 144788 ID: ec76a3
File 176836432092.jpg - (270.50KB , 1127x741 , altversion.jpg )
144788

also an alt version as I am very indecisive
>>
No. 144790 ID: 815fee
File 176838091823.png - (655.78KB , 2538x764 , JesusHowHorrifying.png )
144790

Needed some low-hanging fruit as a warm-up, so I'm bullying the universe snake again


File 125047503169.jpg - (285.59KB , 800x800 , lightningraper.jpg )
1118 No. 1118 ID: 64f8ae hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Because they start getting messed up after 400 posts, here's the new one! I'll start things off with some Journey
388 posts and 201 images omitted. Click Reply to view.
>>
No. 4177 ID: 43d730

>>313976
The difference would be the hairstyles, originally...
I thought the ears were just off the Feral head, as extra sensors.
>>
No. 4182 ID: f21281

>>313960
And then Franklin invented 3v3 Fightmach matches.
>>
No. 4183 ID: d910d3

>>313982

>fuckyear.jpg
>>
No. 4184 ID: 6550ad

Let's keep the fanart thread just for art discussion. Comments about the quests should be kept in their respective discussion threads.
>>
No. 4216 ID: 950eaa

This one's gettin' too big for it's britches anyway, I'm gonna go ahead and lock it and make another.

New thread is here
http://tgchan.org/kusaba/questdis/res/314015.html


File 174830203985.png - (59.80KB , 995x824 , omnidisthread.png )
143851 No. 143851 ID: 1fec47 hide watch expand quickreply [Reply]

a place to ask questions, theorize, add extra content, fanart, etc. feel free to ask questions about the world, meta-questions, characters, etc. spoilers may or may not be provided.

quest threads:
https://questden.org/kusaba/quest/res/1023193.html
https://questden.org/kusaba/quest/res/1076048.html

find me @: https://necromniology.neocities.org/
20 posts and 6 images omitted. Click Reply to view.
>>
No. 144283 ID: a6de65
File 175877820672.png - (73.95KB , 1200x900 , loredump3.png )
144283

each time they regenerate, their body uses up a mix of magic and bodily cells. there is a limited "pool" of magic that vex has as a caster, which can determine the amount of times they can regenerate. however, most of the limitations come from their body itself. much like how the body will use nutrients from food to convert into energy, their body will follow a similar process until nothing of excess is available, then cannibalize other already existing parts of the body to feed further regeneration. in essence, they get a bit skinnier every time they regenerate, which will translate into steady exhaustion until they rest and eat.

when vex is injured by foreign objects, their body will work to "expel" the object as it heals. no body likes bullets and all that. buuut if his body for some reason cannot expel it, it will heal around the object. this rarely happens, and if it does, vex extracts it later.

>if the speed changes based on the injury, why does it only cost -1 STAMINA per injury despite size?

the downside of vex's regeneration is that their body doesn't know how to differentiate the "hits" per say. when it is hurt, it is hurt, and their body panics. another way to say it is that their body throws a max level heal/full restoration at itself every time it is hit, no matter if it is a papercut or their entire head. the formula of what is used from their magic or their body changes based on the injury, but overall remains equivalent. bigger injuries expend more of their body, while smaller ones expend more magic.

does that sound dumb? their body doesn't think so.

>what about broken bones/dislocation?

their body will know to return to their "default" state before the injury and will shift accordingly. "injuries" that are naturally caused by the body
Message too long. Click here to view the full text.
>>
No. 144286 ID: 52827e

What would happen if vex eaten his own hand? Would he still be hungry?
>>
No. 144290 ID: a6de65
File 175894566611.png - (72.67KB , 1200x900 , mmmm.png )
144290

>>144286
funnily enough, it would be a temporary solution! if he was starving and desperate enough post-regeneration, he could have some light cannibalism of a finger or two, then consciously slow down the healing of the wound to prevent himself from getting hungry again. by doing so, he will "feed" the hunger, but only up until his hand regeneration uses up all those new calories.

vex can't stop a wound from regenerating for too long though or it won't regrow again.
>>
No. 144721 ID: 4619d0
File 176734147001.jpg - (1.51MB , 1450x3103 , Core 553.jpg )
144721

And here it is, the gift that I was working on. This was the most fun part of the quest
>>
No. 144723 ID: f9c4b2

>>144721
awesome work! glad you enjoyed this part of the story!


File 162056925280.png - (95.44KB , 900x900 , a9.png )
135483 No. 135483 ID: eedbeb hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

i make quests too quickly to warrant a discussion thread for each one. going forward all the fun can happen here.

once i'm finished with a quest, i put it in pdf form here: https://tippler.itch.io/
483 posts and 196 images omitted. Click Reply to view.
>>
No. 144626 ID: f1368b
File 176651629990.png - (16.09KB , 500x500 , a36b.png )
144626

2/5
>>
No. 144627 ID: f1368b
File 176651632271.png - (14.93KB , 500x500 , a36c.png )
144627

3/5
>>
No. 144628 ID: f1368b
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144628

4/5
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No. 144629 ID: f1368b
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144629

5/5 Rudger and the lads get it on in the cage
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No. 144719 ID: 9bbb0e

Just guys being dudes


File 144489904546.jpg - (121.73KB , 960x660 , waterloo_dogs_playing_poker.jpg )
95526 No. 95526 ID: f8b4f5 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Strip poker adventures in the 21st century!

Download: http://tgchanpoker.sourceforge.net/

This Python-based strip poker game boasts the following features:

-Runs on all Windows machines with no modifications or hassle! Linux/OSX can run the source code version.
-Poker Module Assembler so that people unfamiliar with coding (i.e. artists) can make opponents on their own!
-An unlimited number of potential lines for each character! Type out as many as you want, and the game will select randomly from them!
-Extensive native scripting support to customize and add advanced features to each module! Make your character's dialogue change depending on their state of undress! Change between sets of images depending on how well the user is playing! Change the opponent's name as they reveal their true form! The sky is the limit!
-Customizable GUI and cards! Each module can even come with its own set of cards!
-Up to 5 opponents, playing simultaneously!
-The user can play as one of the characters!
-Supports images of any size (technically)!
-Character images can be stored securely in a .DAT file! Just throw a .ZIP into the converter!
-A multitude of options inside the game's settings allow you to customize your play!
-40+ modules created by tgchan artists included with the download!
-Fully open source!

If you find any bugs in the program, please post them in this thread with a link to a Pastebin containing the contents of stderr.log and stdout.log. This is essential for repro and debugging on my end.

NOTE: If you share this program with another community, please link to it in this thread so I can see any bugs they report.
106 posts and 40 images omitted. Click Reply to view.
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No. 142595 ID: 0d1c28
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142595

Made a new strip poker as a commission
this one is of the commissioner's sylveon OC

Let me know what you think! and hit me up if you want one of your own!

Download here!
https://www.patreon.com/posts/111040100?pr=true
>>
No. 142670 ID: 0d1c28
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142670

Sharub really doesn't want to be here...
please let me know what you think if you want to see more of this sort of thing!

Download here!
https://www.patreon.com/posts/strip-poker-112206409
>>
No. 143099 ID: 0d1c28
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143099

Made a new strip poker as a commission
this one is of the commissioner's sheep OC!

Let me know what you think! and hit me up if you want one of your own!

Download here!

https://www.patreon.com/posts/commission-poker-117539001
>>
No. 144170 ID: 0d1c28
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144170

N'Thar is the next Poker pack I'm making!
>>
No. 144190 ID: 0d1c28
File 175661237101.png - (109.70KB , 240x240 , NTharPort.png )
144190

N'Thar needs to drink to get into this sort of thing!

Please giving me any feedback you have, I love to hear it!

Download here!
https://www.patreon.com/posts/strip-poker-137753100


File 176706508738.jpg - (241.71KB , 2480x1754 , discussion-thread-title.jpg )
144694 No. 144694 ID: 35d66b hide watch expand quickreply [Reply]

This is the discussion thread. Woohoo!
You might want to actually discuss strategy/tactics here. Seersucker guy is heavily favored in this game, despite the rules being completely equal. Don't worry too much about winning, though. All he wants is someone to play with. :)


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128997 No. 128997 ID: 623354 hide watch expand quickreply [Reply] [Last 50 posts]

Hello everyone!

Thank you for your concern about the quest during my hiatus. The quest is not dead. Continuing and indeed concluding it have been on my mind every single day since the last update!

I recently finished school and started a full time job in my field, which means I will have financial security and very well-defined free time to continue these things. I am happy to announce that I will be continuing Coxwette iminently! I am currently in the phase of creating flowcharts and concept maps to ensure that loose ends are tied at the ending. The quest will have a full epilogue, too.

I am making a new discussion thread because the last one is a mess, and I want a clean place for people to leave questions or remarks for me as well as discuss the ongoing quest.

Anyway, thanks for reading and making this such a fulfilling experience. 👍
75 posts and 6 images omitted. Click Reply to view.
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No. 140995 ID: 52b59b

this shit better not be fuckin dead
>>
No. 141619 ID: 2f41db

Seeing divequest return led me to look up some of the other greats dwelling in hiatus limbo.

That resulted in the most pleasant surprise finding stuff had happened with coxwette since my last look.
Despite never being fortunate enough to be a participant, just reading the archives was enough. I loved the artwork for the characterisation and humour but was equally engaged by the mystery unfolding and finding myself having become emotionally invested in the characters fates.
Coxwette was something special.
Even if it seems to have sunk back into hiatus again, whether that hiatus is brief,long or sadly permanent, i just wanted to take the chance to express thanks for the journey RML.
Its been great.
>>
No. 141622 ID: 273c18

I think it's actually dead this time. RML changed her online identity and deleted her FA gallery.
>>
No. 144545 ID: f8a34b

RML is going by the name spincraze now, seems to have shed all things tied with past projects. It makes me super sad, trash knight, coxwette, tons of other one offs, but it's ultimately their work and we're just along for the ride. It's nice to see them making art again at least.
>>
No. 144687 ID: f2320a

>>144545
What prompted this purge?


File 168125338489.png - (24.02KB , 500x500 , DISVOL1.png )
139512 No. 139512 ID: 15a025 hide watch expand quickreply [Reply] [Last 50 posts]

A general discussion thread for anything and everything relating to me or my quests.

From questions, critique, and maybe even sneak peaks and leaks. Your number one insider source for buckwheat quest news and material. Straight from the deer's mouth!
66 posts and 56 images omitted. Click Reply to view.
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No. 144363 ID: 5a4964

Buckwheat, you’ve been a warm and sunny day of sunshine for the community, and I want you to know I appreciate you and every bit of art you make.

Cheers, and to good health!
>>
No. 144367 ID: 091137

congratulations!
>>
No. 144377 ID: 2f41db

Congratulations on your decenni...Decadennial...decennial? 10year good thing.
>>
No. 144667 ID: 9db031
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144667

Nya.
>>
No. 144668 ID: 9db031
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144668

>>144667
bigger


File 176461075682.png - (11.55KB , 640x455 , discussion_thread_img.png )
144445 No. 144445 ID: 253500 hide watch expand quickreply [Reply]

This is the discussion thread for attempt_27.

This is my first quest, so I apologize if it's rough around the edges. Feel free to give any feedback. I'm using this quest to get some experience before I start a larger one. I have big plans.

I'm creating this thread as a way to help people understand the quest, because it is a little bit impenetrable. If you don't understand some of the technobabble, I recommend looking up the words. I like to keep any jargon as realistic as possible, so I've borrowed a lot of terms from psychology and cognitive science.

I'll also be using this thread to post any corrections for mistakes I've made. I designed the terminal interface beforehand, but I've taken certain liberties to make the experience less like tackling a wall. So I'll definitely make some mistakes with the consistency of the interface.

If you need any hints, you can ask for them here, but I will probably be coy with the answers unless you are way off track.
5 posts and 2 images omitted. Click Reply to view.
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No. 144473 ID: 253500

A common mistake I make is to begin a project, and through the execution of the requisite tasks, discover something I'd rather do. The primary issue is the difference in speed between what can be done by the hands and by the mind. The story of V1 is ostensibly finished in my mind, but my hands have yet to catch up. The story is simple. I think I made a mistake improperly conveying that. I gave the audience a plane, when all they needed was to drive around a few cones. What was intended soley as a framing device--The terminal interface and Within debugger--Has become the hammer through which the story is beaten. It is a filter that has reduced the participatory audience, and perhaps alienated a large portion of the lurking eyes (I cannot measure this in any other way than my self-critical insistence that I am always doing something wrong).
To be completely truthful, I am insecure about the 'dialogue' in the story. The tiny bumps in the road have left me dispassionate, and so the responses by V1 are meandering through the weeds of emotion. It is as directionless as a balloon left in the open air, swirling in the empty wind.
The story itself, as presented to the audience, flails and flounders similarly. The author is the navigator, and they are the captain, but to communicate the goal in such clear and direct terms would violate the rules presupposed by fiction.
Do not pity me and leave words of encouragement or support. Do not tell me that my anxieties are conjured nor immaterial. This is my critique to myself; It is one of the inner voices which demands my bettering, that which stares in silent contempt at all that could have been done better. We all need an enemy to fight, and I am mine.
>>
No. 144485 ID: 70f58a

I don't see how I can meaningfully investigate much of anything without using M and V... which means you just want me to use the I command to ask V1 things, or make them do things?

Like, the reason I'm using M is I'm trying to find things related to what I'm asking V1 about. There's no way to check specific words until I have the ID associated with that word, and M and V are the only way to get new IDs... with V being more indirect and mazelike. That said I have no idea what I'd even do if I found a memory/word that causes instability (it's probably the flashbulb one I already found), because the only way to edit memories is... using other memories? How would that even work?
>>
No. 144490 ID: 253500

>>144485
Using 'I' is going to be the most efficient way of getting information. Using 'M' and 'V' to get background information works, but the memories are directly accessible to V1, and V1 will be much better and quicker at sorting though them. 'M' and 'V' were intended to be used when V1 was lying to itself, or trying to hide something.

I can't really tell you what you should do, but much like real life, your control over things is limited and there's only so much you can do. The modification of memories isn't intended to be relevant in the story, so those commands require outside files which you can't access, basically making them useless.
>>
No. 144499 ID: 70f58a

Alright, so, I should use M and V when I ask something and the answer is something not quite believable. Oh, I just realized I don't have to use M immediately after asking important questions, I can wait for a response and then use the command at the *start* of the next command list if I think I need to. Or ask a specific question for it and indicate to trim the log for the answer to that question only. That should reduce the log spam.
>>
No. 144504 ID: 70f58a

Alright, so we aren't PoC. Is the players' identity a spoiler? We're not playing as V1, we're playing as someone connected to them, but somehow we lack both understanding of the software and knowledge of V1's situation.


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130146 No. 130146 ID: 2df440 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Post your amazing fanarts for your favorite quests here! The old thread has become filled with too much art, so it's time to start again. Commissions of quest characters you bought are cool to post. Authors can also post extra images of their quest characters here (you can be a fan of your own quest!) Cool kids label their fanart with character and quest names.

First post is Sisirri from Salikai in super HD!
https://tgchan.org/wiki/Salikai

Previous threads: >>100245
https://tgchan.org/wiki/Fanart_Thread
782 posts and 700 images omitted. Click Reply to view.
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No. 140308 ID: 9ea24b
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140308

thread quest dog
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No. 140309 ID: 9ea24b
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140309

creature from shards (imagine reading shards)
>>
No. 140310 ID: 9ea24b
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140310

hf dragon and her exquisite shapes
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No. 140311 ID: 9ea24b
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140311

i o'ed in her i until she r'ed
>>
No. 144497 ID: 28931d
File 176551400429.png - (86.49KB , 1000x950 , IMG_1966.png )
144497

Saiorse gets ready for her date with Celyn, by Omni!


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