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Chocolate Fluff
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i figured out how to do a sort of adventure system that i like more then the KoL one. It's based on Energy Points from the meals you eat in a meal count. It'll work like this, there will be Food and Drink item categories. These food and drinks will each have quality types. The food count will be as follows, you will be able to have 3 meals before you Sleep. 1 meal comprises of 1 food and 1 drink. Each food and drink will have a quality rating: Terrible, Bad, Not Bad, Fair, Good, Great, and Fantastic. Each quality will represent an amount of energy you will receive after you sleep. A player will start off with being able to eat 3 meals any time before sleeping and get energy to go out to adventure some more. There will be items which will give tempory buffs to the amount of energy you recieve from foods, and there will be skills and such to increase the number of meals at a time. I'm thinking the meal cap will be 7.
Now the energy will be what you use to adventure and stuff, like places will require certain amount of energy to have encounters.
I think it's a good system- gives the players the chance to continually play the game as long as you can keep farming food items.
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