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File 134601847552.jpg - (123.47KB , 471x781 , Tulpa.jpg )
8761 No. 8761 ID: 5b4b49 hide watch expand quickreply [Reply]

Okay, why hasn't there been a tabletop RPG made about these? I mean there's Persona, but that's a video game. Who would be interested in a tabletop game involving the creations of tulpae for the sake of battling an ancient conspiracy?

For those unaware, a tulpa is essentially thought made sentient, and is part of Tibetian mysticism. Basically an imaginary friend that you actually see, though obviously it can't interact with anyone but you.

I don't really care if the system is new or uses an existing system (maybe only tulpae can gain levels in d20, or perhaps it's a NWoD system modification). As long as it takes this interesting idea to a tabletop game near me, I think I'll be happy.

Pic related, it's a tulpa out of Mage the Awakening, pg 233 on a PDF.
No. 8763 ID: e5c426

I remember reading something about a monk making a snake of light from a pair of gongs to scare away bandits...
I would mix in some Jojo's Bizarre Adventures for spice.
No. 8767 ID: 533c7a

actually yeah, jojo had the stands which were pretty similar. they took orders from their masters but were also characters of the story in and of themselves.
No. 8768 ID: e5c426

I think the only ones that spoke were Dragon's Dream and Spice Girl and a few others...

As for system, I'd say avoid having the tulpae be all of the heavy hitting, and I'm trying to think of a reasonable way to work multiples but not coming up with anything.
I agree, though, this sounds awesome. You have the guy with the not-star-platinum that can do brain surgery via punching, you have the dude with the thing that's just invisible and intangible but it can make people go insane, you have the dude that is thoroughly convinced he has excalibur and it's speaking to him, you have the guy that just got the ability to see all this shit and be able to punch it.

And the dude that makes evil flesheating butterflies from the sounds of the bells he wears.

And the dude that can shoot memory leeches through eye contact.

And the guy that draws snakes that come to life and catch on fire.
No. 8770 ID: ecfcdc

I'm pretty sure Tulpas are in Enter the Shadowside.

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8748 No. 8748 ID: 89c7f5 hide watch expand quickreply [Reply]

Heya folks; I'm currently organizing my ass-massive collection of character art and I'm organizing by species. Couldja tell me if I'm missing any big ones?

Humans, Androids/Cyborgs/Robots, Avians, Bolds, Canids, Celestials, Corvids/Kenku/Tengu, Demonblood, Dragonblood, Dragons, Dwarves, Elves, Felids, Fey, Giants, Gnolls, Gnomes, Goblinoids, Gryphons, Halflings, Harpies, Merfolk, Minotaurs, Monsters, Mutants, Neko, Nevreans, Ogres, Orcs, Plantfolk, Reptilians, Rodentia, Sergals, Serpents(Naga, Lamia, Medusa), Shifters, Sphinxes, Taurs, Undead/Necromancers, Ursines, and Werewolves
No. 8749 ID: b6edd6

Maybe slimes.
No. 8751 ID: 99090a

Make a distinction between cutebolds and kobolds. You seem to be missing Outsiders and Elementals.
No. 8760 ID: 5355ed

I don't really have enough cute/rat/dogbolds to warrant their own folder, but thanks for the outsider suggestion.

I'm not sure I have that many slimes, but I'll see.
No. 8769 ID: 7f8707

Tozols. Everyone loves tozols.

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3443 No. 3443 ID: 75b091 hide watch expand quickreply [Reply]


If you guys haven't seen it yet.
No. 3448 ID: 4b1405

I think it goes without saying that that thread is long dead.
No. 3449 ID: 16de3a

No. 3460 ID: 8b1bc1

No. 3493 ID: 889351

For the record, there was no scan.
No. 8759 ID: 0eef61


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7995 No. 7995 ID: d12795 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

So, i'm thinking about DMing a 3.5 campaign. It's going to be an any supplement that works with d20 3.5e dnd. The starting levels will be ECL 5 or fifth level characters and the setting is going to be post fictional renaissance, ie there's going to be guns. If interesting send a pdf character sheet of your character to bamump2k9@yahoo.com and i'll try to respond with my skype name and a link to the dice generator that i use. My hopefully starting date will be tuesday the 21st, but will delay if circumstances are bleak. Hope to see some takers.
187 posts and 5 images omitted. Click Reply to view.
No. 8744 ID: b6edd6

Ok. I hope your mother is ding better.
No. 8746 ID: 6a5a08

This, but doing better, rather.
No. 8747 ID: b6edd6

Er, right, that is what I meant.
No. 8752 ID: 34cbef

yeah, well she's not been doing well so now i gotta help take care of her. It now means i don't have as much free time as i usually do so DMing will have to be put on hold til the family can figure out what we can do.
No. 8753 ID: 6a5a08

It's fine, family comes before people on the internet.

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8720 No. 8720 ID: 940def hide watch expand quickreply [Reply]

Let's talk about prep.


This is a book about it. Turns out it's pretty difficult just to define what game prep *is*.
No. 8721 ID: 0006f5

how do i view an .epub :V
No. 8722 ID: 940def

Calibre will open goddamn near everything
No. 8727 ID: 0006f5

commenting on this as i read it. i like how this author provides examples of what happens when things are missing. obviously every experienced quest author and gm can relate

File 134326838502.jpg - (60.33KB , 640x480 , Dafuq.jpg )
8648 No. 8648 ID: e8cde6 hide watch expand quickreply [Reply]

This will hold the Rolls and maps for lead balloon.
7 posts omitted. Click Reply to view.
No. 8659 ID: c7dc56

rolled 5, 6, 4, 3, 1 = 19

No. 8660 ID: 299ed3

rolled 6, 6, 3 = 15

No. 8703 ID: 299ed3

rolled 19 = 19

No. 8704 ID: c7dc56

rolled 8 + 3 = 11

No. 8705 ID: 32e092

rolled 4 + 9 = 13

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8632 No. 8632 ID: 6e41cb hide watch expand quickreply [Reply]

So... I just checked how much money I have lying around because there was a thing I wanted to get, and it turns out I have... $1.17 in my account. That's a bit less than I would like to have!

But then I remembered I have like... 700+ copies of this game here (in the image there) just lying around because I AM THE WORST AT MARKETING, and that I never mentioned this fact to anyone around here (a classic example of that whole WORST AT MARKETING bit).

So yeah, if anyone has any sort of interest in a 2 player asymmetric cards&minis type Kaiju game (which honestly is really good), that'd have the cool side effect of me having multiple dollars again.


There's also this crappy Barbarian RPG with garbage production values that's way more fun than it should be considering I made it as a joke just to make rules for female characters taking less damage the more skin they have showing:


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32 No. 32 ID: 87583b hide watch expand quickreply [Reply]

Sure is DEAD BOARD around here.

So let's hear it from you, /tg/chan. What is your personal favorite game system?

Not what do you think is best, but what do you find to be the most fun to play?
24 posts and 3 images omitted. Click Reply to view.
No. 8574 ID: d862bb

I'm pretty sure I can figure this out, just give me some time.
No. 8575 ID: d862bb

That was not it.
No. 8576 ID: d862bb

Perhaps this?
No. 8577 ID: d862bb

Not it either.
No. 8578 ID: d862bb

Welp, don't abandon a quest for a year, folks.

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8258 No. 8258 ID: af10de hide watch expand quickreply [Reply]

rolled 49 = 49

Rolling for Magical Girl/MtG Quest

Let's not try to fuck up the script this time.
5 posts and 2 images omitted. Click Reply to view.
No. 8362 ID: af10de
File 133598818934.jpg - (41.18KB , 375x523 , 82.jpg )

rolled 62 = 62

This is an actual card, I just put it in a modern frame because the pre-6th edition frame is just shit-looking.
No. 8363 ID: 9ce6fb
File 133617653264.gif - (955.74KB , 285x120 , 1334271483818.gif )

No. 8365 ID: af10de
File 133633898621.jpg - (51.03KB , 375x523 , 43a.jpg )

rolled 94 = 94

so is this
No. 8515 ID: af10de
File 134008119461.jpg - (75.64KB , 312x445 , 23.jpg )

rolled 4 = 4

No. 8518 ID: af10de
File 134016761831.jpg - (76.96KB , 312x445 , 26.jpg )

rolled 12 = 12

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8383 No. 8383 ID: 5b4b49 hide watch expand quickreply [Reply]

I'll be honest; I love D&D 3.5. I also love Pathfinder. I really do. But there are some things that don't make sense. Many of them are poked fun at fairly often, such as alignment or how positive and negative energy work.

But what about the spell levels? This isn't about Vancian casting being weird, this is about the spells themselves.

I just realized that Animate Dead, the quintessential necromancy spell, is fairly high-level in D&D - AND IT DOESN'T NEED TO BE. In PF it has a 50-gp price tag per corpse animated! That makes it good as a 2nd-level spell or even 1st-level spell.

I wish to begin a project for the sake of my own idea of common sense. Raising and lowering the levels of any spells that seem to be way too weak or powerful for their current spell level. Likely, I will be lowering all the direct-damage spells by one level.

I do realize that this once again screws over non-casters. But it's one of the first steps we can take to balancing the system just a bit better. I have some ideas for fighting men too, though nothing definitive yet. Vital Strike tree as free bonus feats, maybe?

Is anyone with me on this?

Pic related to my revelation. No name for now because not sure what to go by.
14 posts omitted. Click Reply to view.
No. 8401 ID: 87d18a

Where's the line drawn, and on what criterion?
I could see a few variant bits (What happens if you go 'RISE MY MINIONS with the first level spell without dead bodies around) but I think zombie/skeleton/ghoul +/-templates is the way to go for the simple stuff and anything more complicated needs a specific ritual to make(not a specific spell for each, but a different kind of thing with different requirements.)
Or am I trying to stick too much complication on?
I just want people to have to work to get an antiparty of undeadness as opposed to magicking up four random corpses and getting a death knights, a huecueva, a Drowned, and a Famine Spirit.
No. 8402 ID: 87d18a

This thread was made to get gets, wasn't it.
Testing 3DS functionality, limited.
No. 8403 ID: 07ede0


OP here, not sure what you mean? Are you saying I'm trolling?
No. 8406 ID: 72d49b

Sure. And in Dark Sun all magic is evil, unless you're a preserver.

Except those labels are totally arbitrary.
No. 8410 ID: 120db2

Nah, just noting gettage.

As a side note, possibly a side buff or separate spell to continue the 'Lots and lots of quick, cheap but time-limited servitors' side of the tree?
Or too weak of an effect for a spell slot, or irritating to work?
I could see running zombie swarms, where you have a bunch all packed together...
Other idea would be having an even shittier kind of undead than zombies (call them Husks or something) that has the option to be created without a body around, but is automatically limited on time(Takes damage every round at a low rate, troublesome to heal it, some kind of attack that directly gives it HP back for hitting things or something to extend the clock.)

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8364 No. 8364 ID: 551d90 hide watch expand quickreply [Reply]

Someone was just commenting on how little action this thread sees, and I'm running some weird quest with Eclipse Phase connections, and, more importantly, for the next indefinite time period, my main computer, videogame console, and place to hunt for work are all broken. So wow could I ever stand to get in on a fresh game of something. Plus, people around here generally seem like the type to be really interesting to play something with.

The catch of course is, eventually I'm going to escape from this vast wasteland of having absolutely nothing to do all day, so I'm not particularly inclined to commit to running an ongoing game of some sort if I can avoid it at all.

So yeah, shot in the dark. Anyone coincidentally already running a game of whatever via irc/maptool/whathaveyou and feel like picking up an extra player? Or have some weird, possibly homebrewed system you can never talk anyone into playing because the concept is too damn creepy? Or, worst possible scenario, any interest in some kinda likely doomed, maybe mid-week sorta thing I'd run? Possibly involving cheesy barbarian stuff?
No. 8378 ID: b9e291
File 133740411605.jpg - (195.85KB , 733x606 , rym.jpg )

Isn't there a general LFG thread? I don't see one offhand. I'd love to do some sort of IRC group story or brainstorming stuff. Unfortunately most IRC networks are actively hostile against privacy protection, in particular the one this website advertises. But if you want to meet on the telecomix IRC or Welterde's, or even the OFTC those are all doable.
No. 8381 ID: 131de9

Pretty sure this is the only LFG thread around, with others of a similar nature mutating into threads about particular campaigns, as they tend to do.

Anyway, I've never personally had any massive fears of someone raiding my precious RPG logs from an IRC server, but I suppose if that was the only barrier from someone wanting to get a game going, there's always Maptool (which, really, is a better option in a lot of other ways too).

But anyway though, if that's you offering to potentially run somethingorother, specify an irc server/channel and time for people to wander over and work out what. I'm pretty much down for whatever myself.
No. 8382 ID: b9e291
File 133754629010.jpg - (134.79KB , 1100x700 , ooo.jpg )


Nah RPG logs are public--post them anywhere. I just don't want my legal identity connected to the roleplaying campaign wherein I pretend to not-for-real fictionally just-for-fun in a total simulation and not sincere in any way plot to overthrow the government. Or you know, if someone else who is most certainly not me were to do that, then I wouldn't want Rizon broadcasting their IP for everyone to see.

Anyway I'm up for anything, though the IRC channel I tried to set up, their servers are currently being DDoS'd by Russians so no need to mention it. <.< I can set up a chat server myself if anyone wants it. Not a mapchat one though that's closed source and secret so I'm locked out. Either jabber XMPP or IRC.

You don't make your maps in blender? :3c

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8367 No. 8367 ID: cf09c8 hide watch expand quickreply [Reply]

ITT: We discuss how we would run an extended campaign in the Fallout universe. What system we'd use, character and plot ideas that would work best, where we would set it etc.
No. 8368 ID: 2563d4

>Fallout universe
>What system we'd use

Also, your OP image appears to be misnamed; that's Oblivion_With_Guns.jpg .

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7662 No. 7662 ID: da5231 hide watch expand quickreply [Reply]

So how about that Cyberpunk Renaissance, eh?

First we got DXHR, now Syndicate. What next, a Neuromancer game?

My tg-related question is this: if someone redesigned Cyberpunk 2020 to be more modern, flexible for different kinds of cyberpunk gameplay (GITS-style action, Syndicate corporate resourcing, Shadowrun infiltration, etc.), would you buy it?

Does anyone remember the Interlock system for Cyberpunk 2020? Does anyone here like it?
3 posts and 1 image omitted. Click Reply to view.
No. 7681 ID: 1444d5

Ok, wow. Never got into the first Prey, but definitely picking that up.

And watching Space Precinct again.
No. 7711 ID: 4ce93e

I do like this cyberpunk resurgence. I'd hold off on calling it a renaissance however.
No. 7773 ID: 8d62cb

To call it a renaissance you'd have to see some new ideas being incoporated with cyberpunk.

It's more of a reemergance of Cyberpunk. And alot more modernized as opposed to the over the topness you saw in things in the 1980's
No. 7798 ID: d40ef2
File 132360335011.jpg - (66.08KB , 520x467 , zoeticacyber.jpg )

I was raised on snippets from William Gibson's stuff. As a kid my dad told me about gangsters with nerve gas and chameleon suits, cyborg assassins and the like. I got hooked on the stuff when I was around 14.
The subculture is also making a comeback, especially on Tumblr weirdly.
No. 8338 ID: 2563d4
File 133493446539.jpg - (223.71KB , 1600x1200 , AquaNox_2_-_Revelation_(PC).jpg )

Well, damn: http://www.rockpapershotgun.com/2012/04/20/rumor-prey-2-development-stricken-by-dev-strike/

As consolation, cyberpunk tits.

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6109 No. 6109 ID: 2563d4 hide watch expand quickreply [Reply]

We don't seem to have an art dump thread for stompy mechs. We totally should.

Animoo mans wearing cardboard boxes need not apply. A spiderbot is fine, thought.
35 posts and 34 images omitted. Click Reply to view.
No. 6177 ID: 4c58de
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No. 8307 ID: 2563d4
File 133452633097.jpg - (578.68KB , 1920x1080 , u0cTY.jpg )

Miniguns, miniguns, and more miniguns.
No. 8335 ID: 9dba7d
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No. 8336 ID: bdb3f8
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Man, how are you gonna stomp things with those tiny feet?
No. 8337 ID: 2563d4
File 133493080807.jpg - (41.56KB , 600x450 , 222856-61114769_super.jpg )

One of the guys who did art for the first C&C, right?

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7913 No. 7913 ID: 3fbae5 hide watch expand quickreply [Reply] [Last 50 posts]

Ok. So as much as I love Pathfinder(and I really do) I find there are too many things that irk me; to the point that houseruling them all is just silly. In that vein, I'm thinking of building my own system; from the ground up, based off of as many other systems (cherry picking the good stuff) until I end up with something interesting.

A friend, fellow DM, and rather intelligent fellow, suggested I design the most basic of basic first, and so for this first post, I will post literally the first and most fundamental rule in the game. It isn't original, it isn't unique, but it's my start.

when attempting an action that requires a check, a player rolls a d20, and adds all relevant modifiers related to that check. If the final score is equal to or higher than the check's difficulty, the check succeeds. If it does not; the check fails. Passing or failing by increments of five cause successively more positive or negative effects to happen.

From here I was going to branch into attribute scores, then into the action system, followed by skills and movement, and finally combat; wrapping up the more technical aspect of the game. Each time I'm stuck I'll post an in-depth writeup of the ideas I am toying with, and test it against your guys' votes and opinions. But, for now, I have computers to fix. Expect the first bit written by the end of today, if not earlier.
92 posts and 1 image omitted. Click Reply to view.
No. 8328 ID: 7924f4

I mean trying to cheese spells onto their form and composition with bullshit logic,
No. 8329 ID: e8cde6

The way I'm gonna nerf that is by making it so that you have to add certain words to "power up" your spells.

Basically spells go
[Meta] [Composition] [Form] of the [Modifier]

Meta words enhance the whole spell. Examples include "Reaching" which allows you to cast spells at range what would otherwise not be able to be cast as such. These multiply the mana cost of spells.

Composition words define what the spell is. Compositions are the "root" word, and often have restrictions on what other words are allowed to be used. Some words include "Summon Monster" "Fire" "Transmute Earth"

Form words define the shape of the spell. Touch, Ray, Cone, Line, Burst. Possibly different based on the Comp, so "Summon" has Forms related to what you will summon and costs associated.

Modifiers is where things will get really interesting; and it's also the hardest to balance. They effect spells by adding secondary effects. For example, "Vitriolic" would either add acid damage to a spell(So for Fire Ray of the Vitriolic, you would do Fire/Acid damage. Summon Monster Vitriolic would give all the monster's attacks acid damage, or enhance an acidic monster's HP) or enhance an acid spell's power. This cost often is about the same as the cost of a comprable Composition, but errs on the side of more expensive.

So, to make a fireball that flings enemies, you would have to use something like

Message too long. Click here to view the full text.
No. 8330 ID: c2a2bc

So, some design work on spells.

Basically, I'm working on finding out hwo spells act, and how much words cost.

Right now I have it as follows;

Fire, Cold, Electricity, and Acid all cost 4
Piercing, Bludgeoning, and Slashing cost 3
Touch costs either 1 or 0
Ray costs 1 or 2
Line, Cone and Burst...no clue. I feel like maybe 5-6 works.
Elemental modifiers will probably cost 0-1 more than their regular words. So, For Infernal it would be 4-5.

The idea is, at level 1, you really don't have much available to you except Pierce/Slash/Bludgeon Ray, and elemental touch spells. (1CL+3 or 4 for relevant stat)

At level 5, however, you can cast Fire Cone, which is a damn sight more powerful and does 5d6 threat, or something like Vitriolic Fire Touch (5+4+1) for Fire/Acid devastation.

One of the things I really wanna push is that Mages, and spellcasters in general, have an effective range; beyond it, hunters and warriors can plink them with arrows, but too close and they just get sliced by swords. I'm making them powerful, but a bit hard to handle. That said, when I implement summons and some other stuff, it will make them versatile in response to level of difficulty.
No. 8331 ID: 7924f4

Eh... I'd stick it so you can do one or two small things in your best composition/form, otherwise why would you have it?
Not that you should be able to pull off 'LEVIATHAN'S DEATH BLAST OF THE WHALE' at first level, but it seems a bit silly to go 'Alright, I wield the fiery serpents of set-shalam and he's a Royal Shieldmage of the Throne of Alissan and we both plink at things for three more levels until we can actually cast shit that makes us different'
Or even have them limited to a few spells to start with, so their one or two tricks for the first few levels pretty much have to be in their favored form/comp or they'd have to roll ludicrously well to do it.
No. 8334 ID: 7e47cc

With the way this works, out of the box you actually are different; because you can choose your preferred composition and form; when you cast those spells, you are treated as if you have more mana than you actually do.

That way fire mages cast fire rays at first level, etc.

The way it works is, the big badass powerful spells you can wield have a 50% chance of you losing mana, meaning you can only cast them once. But in return, they really are pretty damn dangerous.

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778 No. 778 ID: 273495 hide watch expand quickreply [Reply] [Last 50 posts]

Hey everyone, 4chan still seems to be down so this seems like the right place to come

I got my hands on some silicone and I'll try some casting later on based on my own knowledge of the stuff (inb4 horrible, horrible failure) but before that I'd like to ask a few things from you lot
-Anyone have a good plan for sculpting Valhallan-style fur hats over Cadian helmets?
-Is citadel Snow Scatter the best way to make snow bases or are there better ways?

Thanks in advance folks
>Pic demi-realted, he'll be in the final army
49 posts and 13 images omitted. Click Reply to view.
No. 933 ID: 43a399


Wouldn't we all?
No. 993 ID: 273495

The cape is a separate part that fits over a Terminator back

I tend to find sex to be overrated. Or maybe my partners just aren't that great. Meh, that's off topic.
No. 1310 ID: 273495

Too many quests on the front page
No. 3535 ID: d86d2c

No. 8285 ID: 6d95b4
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7871 No. 7871 ID: 448d82 hide watch expand quickreply [Reply]

You know what time it is?
Time for a magic: the gathering thread!

Figure there must be a few magic players here.

So, bout dat new planeswalker, quite spiffy eh?
Good day for token lovers in anycase.

And why yes, this is a huge spoiler, but then, all I have to say is, you would have found out about him before getting him anyway!
2 posts omitted. Click Reply to view.
No. 7958 ID: 31afe3

I've been looking for some help with my casual deck, any takers?
No. 7971 ID: 502b88

I still dislike planeswalkers (the card type, and most of the new ones introduced along with it) and the mythic rarity in general.

Hey, I'll help in any way I can.
No. 7972 ID: 31afe3

4 Kazandu Blademaster
2 Kabira Evangel
4 Makindi Shieldmate
3 Ondu Cleric
4 Hada Freeblade
4 Talus Paladin
20 Plains
4 Bone Saw
2 Mask of Avacyn
4 Adaptive Automaton
4 Join the Ranks
4 Sylvok Lifestaff
1 Umezawa's Jitte

Looking for better equipment and Allies.
No. 7985 ID: 7abd3e

auuugh, that's basically a white rush deck :|
Personally, if I was you and wanted to make the deck especially mean, I'd drop most/all the artifacts, pick a second (or third color if you think you can get a reliable mana base for it), grab some mana-fix lands, and focus on low-mana allies.
Alternatively if you want other ideas for all-white.. Mask of Avacyn is pretty expensive, I'd suggest lightning greaves instead I think, or drop it entirely. Spidersilk Net might be nice if you're threatened by fliers. I'm not good with equipment though so there are probably better ideas here. I want to suggest a couple cards like Parralax Wave, Otherworldy Journey, or Momentary Blink(especially this for your Ondu Clerics) - you have no control currently and cards like that can do wonders at critical times, and have good synergy with your deck. Likewise a couple disenchants may save you from opponents' combos, or if you don't like risking dead cards Leonin Relic-Warder, although these are definitely more side-board ideas than main-deck.
No. 8224 ID: a18021


I'd drop all but 4-6 Equipments and throw out Makindi Shieldmate as well as Ondu Cleric since they don't help your rush strategie.

Good equipment (that's also cheap to buy) would be Bonesplitter. In a rush type deck it's a lot better than Sylvok Lifestaff, Bone Saw and Mask of Avacyn. If you keep your deck mono white you could of course also play Honor of the Pure instead of any equipment.

Since there aren't any more allies in white you'd have to splash another color if you would want to keep the ally theme. After looking at all of them I guess green would be the best choice with Graypelt Hunter, Oran-Rief Survivalist and Turntimber Ranger.

Since all of your good creatures are not only allies but also humans, you could also add some creatures like Champion of the Parish or Mentor of the Meek instead of splashing.

You can also add some control cards like Oblivion Ring, Journey to Nowhere or Bonds of Faith (since, again, most of your creatures are human).

Also I'd play 22 Lands, but if 20 work fine for you, maybe that's the right number.

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7806 No. 7806 ID: bdb886 hide watch expand quickreply [Reply] [Last 50 posts]

A thread for the rolling needed in Red Sands.
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No. 8078 ID: 07eaf7

rolled 76 = 76

No. 8112 ID: 07eaf7

rolled 81 = 81

No. 8186 ID: 07eaf7

rolled 1 = 1

1 - Black Magic
2 - White magic
3 - Fire magic
4 - Darkness magic
No. 8187 ID: 07eaf7

rolled 9 = 9

No. 8220 ID: a76cbb

rolled 65 = 65


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8163 No. 8163 ID: 09ed9c hide watch expand quickreply [Reply]

Hey, /tg/chan.

So, I posted this on 4chan's /tg/, but I thought i'd get your take on it.

What do you think of a Warforged Woodling Druid who, while beginning as a blank slate, has now learned enough skewed information to be of an adolescent intelligence level?

I've also decided to make him a spell that combines Summon Nature's Ally and Summon Swarm, resulting in a medium-sized monstrous creature carrying a swarm of miniature versions of itself on its back, ie Spiders, Rats, Locusts, etc.

tl;dr Warforged who thinks he's people, ask me anything.
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No. 8173 ID: b6edd6

I have a 3.5 warforged druid in this thread >>317995 , but went a different direction with the idea. My warforged has the shapeshift specialty (which makes him sort of a transformer), so he is mostly a melee fighter with spells for utility and healing (especially since he is the group's only healer). He was built less than a year ago by a reclusive gnome artificer, and wandered away from the lab after his Maker disappeared. Because of this he knows fairly little about the world around him (apart from the nature knowledge that comes with being a druid), though he does have some knowledge about a number of random subjects due to reading an encyclopedia in his spare time.

Does he have some equivalent of a blaster?
No. 8174 ID: 32857c

Go warlock.
Take hammer blast and Baleful Utterance.
Start blowing up rocks.
Start mining 24 hours a day, seven days a week.

Warforged warlock is always fun.
No. 8175 ID: 12c19f

Arcane armbow. It's a magic missile blaster, so yes. His other weapon is a retractable electric armblade.
No. 8177 ID: b6edd6

Are those like rechargeable wands, and are their projectiles unerringly accurate like magic missiles are? I have not heard of them.
No. 8178 ID: 12c19f

It's an item that generates it's own ammunition which are arcane crossbow darts. For all intents and purposes it's a repeater arm crossbow for forged.

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8093 No. 8093 ID: d09277 hide watch expand quickreply [Reply]

Hey, so I'm going to be DMing a 3.5 game with some friends soon. I've never DMed before, played infrequently, and their experience ranges from nil to minimal, so we're overall pretty inexperienced. Using a preexisting setting doesn't appeal to me at all, and I'm sort of gestating a setting in my head. I thought it might be nice to have a place to throw down some of the ideas I'm chewing on here, both because writing things down helps me flesh them out better, and because I really like bouncing ideas off of people who think differently than me.

So, I kind of liked the flavor of a couple of the little tidbits I've read from the Dark Sun setting, where the true power of civilization is centered around a few shadowy cabals of magic-users. I don't know that psionics should necessarily replace it among the masses, though; I think the general propaganda of the ruling elite would be that only they have the know-how and discipline to use any sort of supernatural power.

I also don't like deserts very much. I'd like a setting that seems just alien enough from anything in reality to make the players uneasy (we live in Texas, a desert is not too far-fetched). What I've been tossing around is the idea of a massive global forest. The trees of this world have lots of thickly-woven, far-reaching branches atop massive, otherwise-bare trunks, which I could explain as natural competition for sunlight in a thick, jungly environment. The result is that most people live in the canopy, atop what is essentially a mass of thick, interwoven branches and leaves. Separated from the streams and wells below, many commoners are moisture harvesters, who find ways to extract water from the trees and other vegetation.

This canopy is so thick, that the ground level receives basically 0 sunlight, and terrible creatures thrive in the darkness below, perhaps with the occasional patch of bioluminescent f
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No. 8102 ID: 275917

>ruling class

Might be a large organisation of druids pulling a catholic church setup with where the nobles need them for legitimacy...
If not that, then treejumping druidic avengers with shapeshifted insect legs jumping from tree to tree after people that walk too hard on the leaves...
Something else you might consider is that DSun has a few significant dangers on just using magic. If the trees don't like the arcane...
No. 8105 ID: d09277

So, I did post this on 4chan's /tg/ because I was at the lab and wanted distractions from my long render times. I'm going to conglomerate everything that was tentatively decided on in that thread, and we can go from there. Though, if you have a cool idea that contradicts something, feel free to post it, because I haven't set anything in stone yet. I'm also going to give my players a synopsis of the setting based on this list, minus whatever I decide might be spoilery.

There's one main continent and a few smaller islands. There may be other continents as well, but they're either too far away to matter or else are waiting to be developed. The main continent had some undetermined past including stone dwellings and standard D&D tech levels, but it's now overgrown by trees.

The central continent is dominated by one main tree, with many smaller trunks and sprouts. This tree's true origin point is one massive tree holding aloft and ancient stonecastle entwined in its branches. This tree is the host tree of a dryad, whose love affair with a god of nature grants her and her tree immunity to aging and disease as well as immense personal power. The tree's branches are thick and interwoven at the top, with massive trunks below ranging from 20-500 feet arcross. While some individual portions of the tree might die, the entire conglomerate is almost indestructible. The rest of the continent is made up of a forest of other, slightly less massive trees, loosely maintained by a cabal of druids.

These druids are part of a larger empire of which the dryad is a key member, but perhaps not the only significant ruler. This empire's elite members include all overt practitioners of magic. While there are a few exceptions, most of the elites of society are of fey, elven, or gnomish origin, with a non-negligible population of humans and a smattering of members of other races who have prove
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No. 8128 ID: d09277

I dunno, I think if you tried to burn down a 200-foot-wide tree you would have a very hard time of it. It's mostly dead trees and undergrowth that is flammable, I think, and the undergrowth is all fungus. I wouldn't consider the normal, thick branches around the cities to be any more flammable than, say, dirt. But, it could be cool to have an area supported by a dead tree, and have it catch fire for some reason while the PCs are on it.

Tree parasites are a cool idea, and fits nicely with my mostly-bugs-and-reptiles theme. Done.

They might even be dromites or thri-kreen or something, that could be cool.

Good point about the climate. Since I limited the tree growth to one continent I've only really been thinking about one climate area, but that continent could have a foot in the desert, or a foot in the arctic.

Actually, I like the idea of using the arctic better, consider that added. Maybe ice sheets could occasionally link the mainland with one of the dragon islands.

I was thinking it's usually espoinage in what is otherwise a unified nation. Remember, these are basically all of the casters, and also most of the high-level NPCs. Unfortunately I don't have the nature of that conflict sorted out yet, maybe someone could help?

The trees grow several varieties of edible fungus, and fruit is certainly a possibility. I had an idea that maybe the lighter-than-air gasbag plants are actually the fruit or seeds of the trees, which float around, land somewhere on the canopy, then start dropping roots from there. The downside is that if they're the fruit, then the sky-pirates driving them around with a swarm of giant flying bugs are basically James of "Giant Peach" fame.

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No. 8131 ID: e3aff6

>I dunno, I think if you tried to burn down a 200-foot-wide tree you would have a very hard time of it. It's mostly dead trees and undergrowth that is flammable, I think, and the undergrowth is all fungus.
I think you are right about giant trees being too thick to burn down easily, but from looking up forest fires a bit more I found that canopy fires (also known as crown fires) do exist, and giant leaves would have to still be relatively thin in order to not weight down the branches they are on.
Much less directly dangerous to buildings closer to or inside the trunk, but the shower of flaming or burnt debris combined with the damage to the tree would still be troublesome.

The question of leaf fires brings up another issue. Is there a season in which the trees shed their leaves? (This is not necessary for canopy fires, but would make them much more likely when the leaves are dead and about to be shed.)

>Unfortunately I don't have the nature of that conflict sorted out yet, maybe someone could help?
I think the nature of the conflict hinges largely on how their government functions. The three general types of short-term political goals I can think of (control of an office, control of the public, and control of resources) are weighed differently in significance depending on the system of government. For example, a powerful emperor would make control of office more significant. Descriptions of the various goals:
-Control of an office involves becoming, influencing, gaining the favor of, or eliminating the holder of a specific position (emperor, council member, general) in order to gain access to the powers and privileges of the position, or at least deny them to rivals.
-Control of the public involves being liked, trusted, or sometimes feared by most of some large group of people who collectively have political authority. This is
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No. 8137 ID: 79c2fc
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Well, druids or shenanigans with nature spirits that come down on unregulated magic?
Presumably the rulers don't have a straight-up monopoly on all magic, that could end badly. No reason they shouldn't be striving for that, though.
Also, giant flightless, eyeless, limbless dragonspawn called Iormungandr that gnaw at the roots of the trees, necessitating well-lit hunting parties of druids and the rulers to destroy the pests and heal the damage done.
Also, nostalgia bomb when someone mentioned giant dead trees.

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