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829557 No. 829557 ID: d36af7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

An angel, a coward, a demon, a White Elf, a liar, a laborer, a saint, a siren, and a wizard walk into a bar. The barkeep says "Why the l̨̗̖͎̜͖̙̻͛̿͆̎͋ͯo̍̓ͭn̩͉͎̼͆g͚̦̙ͥ̎ͨͥ̎ face?" The demon replies "I can provide you with more than a hundred barrels of ale, sixty gallons each, over the course of the next week, if you, in return, stop asking such stupid questions." Soon enough they come to an agreement.

From Zelkor's Ferry, you can head upriver about 25 miles to Passholdt's border fort. If you're going by land, most people wait for good weather and a large group, then march the whole way to the fort in one day, so as to avoid the red bear. Dirt road turns to mud when it rains. Follow that tributary river (the channel which the ferry actually crosses) to the south and there's a lake, on the far side of the lake is Rook's Vineyard. We don't go there anymore. Downriver, it's about fifty miles to the old coast road, which continues as far north or south as anyone's ever cared to check.

North bank of the river and dozens of miles beyond, from here to the coast road, is marshy lowlands. Swamp trolls live there, and stilt-walker elves, and green-robed monks in decrepit cloisters atop the few rocky outcroppings. There are rumors of some ancient beast sleeping under the mire, able to swallow elephants whole.

Any other direction, forest. All kinds of monsters in the forest, but only three kinds of men. First kind is outlaws, meaning pathetic types on the run from their own mistakes, Most are decent enough, if you give 'em a bit of charity and remember to keep a hand over your purse. Not many survive more than a few weeks. Second is bandits, meaning hardened thieves and murderers who've made the forest their home. They'll take everything you have and afterward, if you're lucky, ransom you back to civilized folk naked and bereft but i
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No. 948205 ID: 094652

rolled 5, 5, 3 = 13

Azure instructs the group to take some kitchenware as a present for Rhea, grabbing any tools that look delicate and relatively sanitary. She takes a closer look at the fireplace - or rather, instructs Maria to take a closer look for her.

Hore considers picking up the knife and adding it to her belt, but it looks cursed and nasty. She's looted bloody corpses that were less disgusting. Hore takes a few pots and pans with the least rust, and suggests they throw the kitchenware at the monsters in the next few rooms.
>>
No. 948686 ID: d9acdc

rolled 5, 1, 2 = 8

>>947923
>>948205
Maru is baffled at the turn of events- Vos, Hore, Azure, and the angelall get involved in some mess that she doesn't really understand, but the end results in Hore ceasing her weird rants against Vos, so it's probably a good thing? Just glad the glowy tart didn't seem to take issue with her heritage like everyone else seems to.

If there's more exploring to be done, this room seems safe enough as a potential point of retreat, but we should clear out known threats so in the event that we have to run we don't get sandwhiched between a rat and a Minotaur, or whatever else seems fit to assault them in this place.

Lets gather up Vos, Hore, Azure, and whoever else is crammed into this room and go do some pest control.

Rolling to gather party and remove the mentioned giant rat as a threat.
>>
No. 948753 ID: f57349

>>948205
>>948686
You successfully plunder the kitchen and regroup. Rhea can ritually purify any inanimate objects that might carry biohazards, provided they're reasonably fire resistant - iron cookware certainly qualifies.

Who's in front when you enter the giant rat's lair?
>>
No. 948754 ID: d9acdc

rolled 3, 1, 3 = 7

>>948753
Vos is notably more of a tank than Maru, but I'm not going to volunteer someone else's character, so I think the skald is currently in front, unless someone chimes in saying otherwise.
>>
No. 949314 ID: 094652

rolled 5, 6, 1 = 12

Hore follows directly behind Maru, with Azure perched on her back.

Azure is still wondering what the final boss will be like and what the correct answer to Jalkaren's riddle is. Hore is distracted by her own imagination, thinking about how an ineffective horde of shambling corpses can overrun an entire country, and conversely, how a small team of specialists can thwart them before they can do any real damage.

Their ears are tuned to listening for rats, though. Perception roll to listen-specific.


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942266 No. 942266 ID: 1f812f hide watch expand quickreply [Reply]

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No. 942603 ID: 1f812f
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942603

I make it up against the building. He's moving around up there, but I don't think he saw me.
"What the hell was that? A bird? Friggin' nature. It ain't natural."

Not only is he distracted, he doesn't even realize he's being shot at.
I can either try to climb up here and take him out or I can get in on the ground floor and find his friend.
I need to watch for hostages, either way. I'm pretty sure this is not their house.
>>
No. 942606 ID: 0fae41

Oh no. Our target is an idiot.
Enter the ground floor and look for the brains of the duo.
>>
No. 942612 ID: ce39da

You have a confirmed position on one of the enemies. Hostages are only good for negotiation; they aren't going to think about shooting them when they have you bearing down on them, not giving them time to negotiate. I doubt the balcony guy is in any position to take hostages. The other guy might be watching the door, so that might not be the best option.

Here's my hot-take, therefore; if you're confident that you can climb up to the balcony, then I think that skill and energy is better spent climbing up the far side of the building to gain egress through the window you shot out above him, and proceeding to ambush the guy inside (wherever he is).
>>
No. 942617 ID: 4ce75d

What would you rate your chances of sabotaging the car without him wandering to the edge and spotting you?
>>
No. 942692 ID: 7fb87a

>>942603
circle around, find door without any windows. try not to track snow inside


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942151 No. 942151 ID: 4c4c12 hide watch expand quickreply [Reply]

"You fucked up, kid. Bad. But we're here to give you a second chance."

The PSB agent across the table from you speaks in a cold, soulless voice. His movements are almost robotic, his eyes hiding behind a pair of dark sunglasses. He produces a strange-looking pistol from his suit jacket and puts it on the table between you.

"A revolver," he says, anticipating your question. "Runs on black powder instead of batteries. Shoots bullets instead of lasers. Makes death very painful, and usually slow. Most importantly, since one hasn't been produced in over 300 years, it's undetectable by modern weapon scanners."

"What am I to do with it?" You ask.

"Take it to Jupiter Station. There's a scientist there working on a chemical weapon so potent that a single gram could wipe out all life in every Mars colony combined. Special Agent Pilar will tell you everything you need to know before you leave. Do this, and we'll clear all the charges pending against you." As he speaks, he places a datapad in front of you. On it is displayed a Decree of Exoneration, complete with the official seal of the Martian Unified Planetary Government, declaring you innocent of all charges and ordering your record expunged. As your eyes feast hungrily upon the document, he says at a near-whisper, "I can sign it the moment we have verified your success."

You thought the possibility of spending the rest of your life in prison was bad enough, but now you're having to choose between that and murder for hire. The fact that the hiring is being done by your own planetary government just makes it feel worse.

The only thing holding you back from accepting is a conversation you overheard in the prison canteen at breakfast. Tonight's the night of a massive jailbreak attempt: Rival gangs cooperating, a riot, corrupt guards, a tunnel, stolen ships,
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No. 942432 ID: cdf5f3

Your chances to kill just one person without the revolver are scant. Intel on the lab itself is severely lacking; apart from general information about his coworkers and the blueprints, you have nothing, which hints at the PSB's informers not having lab access. From the blueprints, you notice two things about Cruise's lab: It is on an exterior wall, and has an unusual amount of space allocated for a chemical lab. There appears to be a large opening present in the lab, but it is shown only on the earliest version of the blueprints, leading you to suspect that it was an early freight delivery point during construction. Or, you consider, it could've been deliberately obscured to hide something...a secret shuttle bay? You can't quite figure it out from here.

You consider the CO2 monitors. His entire apartment building is connected to the same ventilation system; you could easily suffocate him in his sleep and make it look like a system error, but that would kill all of the estimated 690 residents in the 360 apartments in his building. You may also be able to pull this off and kill only Cruise and his coworkers while they're at the lab, but you aren't sure what additional failsafes are in place for these lower levels, and especially what mitigating factors might exist in the lab itself. His work with chemicals - especially Wilson's work with injection systems and storing unstable compounds - seems like another good opportunity for sabotage that can be made to look like a genuine accident. However, containment and the specifics of what is being worked with make you sketchy on pursuing this course of action.

It would be child's play to reroute voltage to electrocute him remotely as he interacts with a panel or sits at a terminal, however this presents two problems: It would be obvious that this was no accident, and it could be traced back to you - or rather, your location. Your only option here would be to f
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No. 942436 ID: 8eaf98

Please use subject field for non-image updates even if it just says "Update"
how much video surveillance is there
what if we just tried to talk to him? (too bad we didn't get any charisma) the electrical thing sounds highly promising, though that seems way too easy, like he isn't the REAL mastermind behind the project.
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No. 942437 ID: ce39da

Very possible he isn’t the mastermind, but he’s still the brains the mastermind needs to make his plan a reality, if nothing else. Here’s my idea; find a subtle way to break into his apartment (so that you can lock the door behind you, etc.). Find a place to hide that you’re confident he won’t check (like a toiletries cabinet or under the kitchen sink). Wait for him to come home and go to bed (wait several hours to be safe). Come out, and smother him with a pillow and use that to muffle your shot. Break out before morning comes. As far as I can tell, this is your best shot at getting away with this.
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No. 942530 ID: acfea1

>>942437
We should try to minimize close contact with the target. Mary isn't physical enough to survive an encounter gone wrong without resorting to the revolver, and that is neither subtle nor quiet (it uses frigging chemical explosions to push a slug, it'll be loud as fuck).

I'm liking the electrocution idea. Even if we don't frame someone else it puts distance between the target and Mary, and it buys a lot more time than a shooting does in terms of giving her a chance to escape. If we do frame someone, it'll buy a lot more time. Plenty of time for our collaborators to spring their next part of their plan.

Cruise spends time with Su Yi Chen. What if we could make it look like there was evidence that their relationship was not platonic? What if we could make it look like Deng Chen learned about it, and in a misguided attempt to salvage his sister's reputation decided to just kill Cruise?

It'd require some fiddling with social accounts, some e-mail fraud, some spoofing and phreaking, but it'd be doable. And it would have the authorities detaining Deng while we got away, and our collaborators carried out their part of the mission. Cruise being murdered by an angry brother won't result in the same security response that Cruise being killed by an assassin armed with an ancient weapon would.
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No. 942533 ID: 9876c4

I think we should use the gun. They're going to want more of this, so we might as well test our nerves on a semicontrolled contract.


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896970 No. 896970 ID: 2007b6 hide watch expand quickreply [Reply] [Last 50 posts]

The Church of Orcus might have people we care about stuck in that jail, and definitely have a lot of shiny stuff in their vault.

Who's coming along, and what's our plan?
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No. 922686 ID: a97c49

rolled 4, 1, 6 = 11

>Sister Goris is not a member of that organization.
"How could that be? She still goes by 'Sister' title."

>"deny both ourselves and another group advantages needlessly."
"They are Orcusite pirates! You cannot give advantage to those who would cause harm merely because you may benefit."

>Davina agrees, scouting is sensible either way- whether we deal with them or not.
"Yes we should learn what we can, but I think it is unlikely that my mind will change."

>Davina huffs, and adopts a wry expression. "Ostensibly, perhaps."
"I am sorry! Tittivila is highest authority!"

>Unless we're in a rush though, still willing to go along with the river bath plan first and/or while we plan.
Vos quickly goes back to his cheerful demeanor after the argument stops, slithering in and out of the water and swimming circles around people and generally being a frolicking goofball. He'll also challenge Bulgruf to that wrestling match.
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No. 922694 ID: afdebc

>"How could that be? She still goes by 'Sister' title."
"Because a church is not a faith. Organizations are distinct from belief."

>"They are Orcusite pirates!"
"From the accounts we have heard, the pirates are no more orcusites than I am tittivilan or agatian for all that I have associated with each."

Dav will also let the argument drop when we get to the river.
>>
No. 922697 ID: 094652

rolled 5, 2, 5 = 12

>Vos: "They are Orcusite pirates! You cannot give advantage to those who would cause harm merely because you may benefit."
"... Wait a minute. Vos, your mission as a priest is to spread the gospel of change and bring the hope of redemption to the rigid damned in the name of Tittivila. Sooo... does that not apply to mercenaries among the pirates who follow not for belief and glory, but for gold and companionship?

... I mean, you convinced me."

>Davina: "Because a church is not a faith. Organizations are distinct from belief."
"Um."
Hore's brain temporarily segfaults. For all her intellectual wanderings, this concept is almost alien to her. Sure, religion is not equivalent to faith but isn't it powered by faith?
"I... wait. This... what? I mean, as far as I understand, faith is what powers organizations. If nobody believed that any organization has a nonzero chance of bearing fruit of some kind, nobody would join anything ever. The main misconception is that you need a perfectly specific type of faith to join a specific organization - hence the cults, the corrupt, and those who have no faith in their fellow conspirators but have faith that the organization they joined can be bent to their schemes - but faith is still the main power source."
There's more Hore would like to say but it can wait.

Hore got a scrubbing from Vos~
Mostly so she doesn't itch when they get to the pirates.

Alright, rolling for perception. Just a quick look from cover; she's looking for anything that should be captured first, like fragile treasures or an unused mega-cannon.
>>
No. 941950 ID: d9acdc

rolled 4, 1, 4 = 9

>>919055
After the argument in the river, everyone is a bit wet and grumpy. Upon returning to the court, it comes up in discussion that a third party, presumably at least somewhat faithful to both Orcus and other employers, was attempting to spirit the Wheel of Bone away, and has managed to do so. Even though they consider themselves faithful, this "Goris" is politically unaligned with the Church as an organization, and was actually attempting to transport the creature to their current boss, an opportunistic Lucre Witch who's got a thing for capturing monsters as pets. This means that, if the court requires the Wheel of Bone on their lands for proper vengeance and disposal procedures, that the Firehawks would likely be unable to actually transport it back here to fulfill those requirements. Accordingly, the court settles upon disintegration as a satisfactory goal, and agrees to send a representative to observe the event.

>>918732
>>921424
The pirates are contacted via sending, and an agreement to come assist with disposal of the Wheel of Bone in return for the safe return of their prisoner Goris is made. It's certainly possible the pirates had other plans to backstab and/or otherwise profit off the arrival of the mercenary crew, but if that were the case, Supreme Disintegration probably convinced them otherwise. Davina and the Lucre Witch entered a back office, and spent several hours "negotiating" plans while the rest of th
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No. 942034 ID: f57349

>>941950
Monster extermination and liaison between the crew of the Ardent Star and the Court of the Fethine goes reasonably smoothly, all things considered. Nobody's completely happy but at least the grinding skirmishes seem to be over.

Sister Goris was injured while in your custody, several deep puncture wounds cauterized by what look like chemical burns. Exact cause and timing are unclear. Nothing her own magic can't fix, given a day or three, but her crewmates are pushing for some sort of restitution, though they're not in a great position to force the issue. She herself is oddly quiet, and actually went to some trouble to conceal the injuries.

If the Fire Hawks are going to be practicing their teamwork in the relatively low-threat environment of the Mouth of Doom rather than Talon North, they should probably re-introduce themselves in thread 7. https://tgchan.org/kusaba/quest/res/829557.html


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921285 No. 921285 ID: c52d35 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wiki: https://tgchan.org/wiki/Bloom

Can love bloom, even in the research lab?
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No. 941483 ID: 1ed92d

>>941439
A nap sounds divine.
>>
No. 941506 ID: 0fae41

>>941466
We are not stress-testing our hunger. We are de-stressing.
Finish your food Alice, it's not like you're going to ruin your appetite. Then, go watch a nice clean Messenger-approved anime.
>>
No. 941567 ID: 772d2e

Remember to set a good alarm, regardless of whether you pick a nap or a show.
Look for the most watched show on the market, that way it may give you a shared interest with your date.
>>
No. 941618 ID: d120e3

>>941450
hey, you're addicted to food too!
the addiction seems to go away after a while.

Alice, Eat one (1) chunk. not everything. ONE.
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No. 941623 ID: 151656

>>941618
Nope, eating addiction is something that actually exists and doesn't apply to everyone; just being dependent, or even enjoying it, isn't enough. The main difference, and the one that's most important right now, is compulsive behavior and lack of control.
Alice can't control herself when it comes to eating, and every time one of you suggests that she should eat something, she will take the excuse to eat.

>the addiction seems to go away after a while.
It doesn't, not for her. Read the previous chapters again, her compulsion to eat actually gets worse the more she eats.


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938221 No. 938221 ID: a9e081 hide watch expand quickreply [Reply] [Last 50 posts]

In a world full of mediocre, to good, to possibly even great fantasy stories, there is a really bad one. And its arguably like... A reboot, which, while making it topical to today's climate, also makes it probably even worse than last time! This tale can only be known by its true name:

TERRIBLE QUEST

Starring some asshole named Thoremore Ruggy
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No. 941395 ID: a9e081
File 156497566452.png - (976.53KB , 3300x2550 , 2A4C1075-ED68-4A91-ABBE-EB29F5DD4195.png )
941395

>>939550
The mayor, trapped in the void of then held slot, suddenly get flashes of 100 worlds. 100 voices. Then suddenly, one thing rings out in her cactus ears in pristine clearness.

“Psst. Hey. Mayor? Can you hear us from in there, Mayor?‘

“I- what? Huh??? Yes????????”

Given the nature of the cactus mayors current prison, a link has been made. A connection to a different and far away place. Of course the signal is real bad and the mayor can probably only hear 1 or 2 things told to her at a time, but contact has been made.
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No. 941396 ID: a251ca

>>941395
yo mayor, whats it feel like; being demoted form mayor to a pet cactus, and in the void of a held slot no less? can you like---feel your roots or are you pretty inanimate minus the whole face-on-a-cactus things you have going on

Thoremore should probably get to a lootin with Clarice. it is Clarice's office now right?
>>
No. 941418 ID: 094652

Your world hates you. No really.

Grow limbs.
>>
No. 941456 ID: 0936bb

>>941395
Send the mayor the entirety of the wikipedia article for 'Cactus' so she can learn the exact extent of her form
>>
No. 941507 ID: eb1fcc

>>941395
so did you know cacti can live for like, 100s of years? Solve the mobility issue and really our wizard buddy just did you a huge favor


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933050 No. 933050 ID: b5b4b5 hide watch expand quickreply [Reply]

Know, our child, that among the long and trackless eras when silence ruled the stars, and the hopes of our ancestors were spent on dried and hollow bones, there rose and crashed a cresting wave that glittered with steel and fire; an Age when sparking coals of written word and carven stone were spilled and burned away across the world, when the serpent-spiders in their secret kingdoms wove tapestries of death and cunning from sea to sea, and queens of queens tied tribes one to another, to strive with them and with each other, writing histories of dreams and nightmare onto pages doomed to crumble.

Hither came Zorya, red of fur and marked in white, heavy-formed, brazen-eyed, blade in hand, an amazon, a champion, an unrejected rogue, with affections fierce and rage the same, to rip reality from legend and become, and be, a Queen of Blood.
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No. 941204 ID: a9af05

>>940883
This will work.
>>
No. 941207 ID: 58b4f3

>>940883
This with the obligatory Mortal Kombat, "Get over here!"
>>
No. 941281 ID: 864e49

>>940883
From Hell's heart, I stab at thee!
>>
No. 941304 ID: 15a025

Agreeing with the C & D combo. He can suffer a little while we focus on not getting completely swamped by pirates.
>>
No. 941313 ID: 094652

>>941281
For Pete's sake, I spit bad breath at thee!


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561485 No. 561485 ID: db5510 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Legacy Quest

Chapter 5: Goes Thump in the Night

Older Chapters
Chapter 1 - http://tgchan.org/kusaba/questarch/res/445572.html
Chapter 2 - http://www.tgchan.org/kusaba/questarch/res/450063.html
Chapter 3 - http://tgchan.org/kusaba/questarch/res/474421.html
Chapter 4 - http://tgchan.org/kusaba/quest/res/507761.html

Discussion Thread - http://tgchan.org/kusaba/questdis/res/59003.html

Story by Kaed
Art by Lovar, Sime, Fen, Rue, Thuq, and Corrie. At one point or another.
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No. 825166 ID: 3ce125

Oh, can you use your tree sight to scout ahead, see what it's doing and where it is?
>>
No. 825200 ID: 5322c5

>>825166
Definitely scout ahead, yes.

And if you feel you have time, or find them on your way, several large stones/small boulders for throwing, and perhaps a middling tree limb (From one of these dieing mistbanks) to extend your reach will be useful.

We can educate you in the technology of advanced death, bows, attle-attles, axes and otherwise, later.
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No. 941297 ID: 9ba167
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941297

>>825200
>>825166
>we're going to have to deal with this beasty at some point and it might be growing stronger as well

Yes, I've been stalling on this decision too long, and wandering off after it blindly in the dark will just make things harder on the khal who has been injured. I don't know how long he has until he bleeds out, that was a very serious wound.

I still don't have a lot of energy to spare, but it should more than be enough...
>>
No. 941298 ID: 9ba167
File 156488289949.gif - (341.86KB , 1000x1000 , FarSight.gif )
941298

... to do a search this section of Mistbanks for the creature.

However, this will take a few minutes to do, as without knowing the precise location, I can only search all of them for vision of the creature, whatever it is.

So, now would be a good time to plan out some general battle tactics. It may be surprising, but I have very little concept of effective combat beyond 'hit something with a heavy object'. That might work for a feral quillbeast and a rock, but this creature can move quickly, and is intelligent enough to use some form of camoflague for hunting. And it appears to be diseased or venomous in some fashion.

A large stick or log does seem to be the best option as a weapon, though, if only because there is some inherent humorous irony in beating it down with a piece of its victims.
>>
No. 941305 ID: b1b4f3

>>941298
Since it can move quickly and you can't, the best option for you is to take it by surprise and eliminate it before it can do anything.

Optimally you want a very large sharp stick to throw at it and impale it from a distance. You could also chase/lure it into traps you've constructed ahead of time, but I doubt we have time to set up any traps.
Aside from that you've already listed several problems with attempting any kind of tactical non-brute force approach: we don't know where it is, you don't have any weapon skills or equipment or even any powers beyond growing flowers on your body, it might be hard to see, and it moves faster than you.

What options do we have, exactly? We need options to form a plan.


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933248 No. 933248 ID: 03af74 hide watch expand quickreply [Reply] [Last 50 posts]

Can be NSFW

This will be my first quest so I'm starting with the Forgotten realms world setting~
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No. 934335 ID: 94e3ab

Also examine the condition of the bars and where they're secured. Since this place appears to be very old it's possible the bars have been significantly weakened by rust or the stonework they're mounted in cracked. Might be enough to work a bar out or work away at a rusted spot 'till one breaks.
>>
No. 934336 ID: 891b91

>>934334
(Oops, so he did. Somehow I managed to completely miss that panel when I went back to see if he had checked the door yet. Thanks for pointing it out!)
>>
No. 934373 ID: f3310b

Wow, your lockpicking skill sucks.

Two other things that I can think of are...
Inspect the floor outside your cell. Maybe something of use is lying there. Perhaps something we'd be able to reach with the string.
Inspect the walls for.. a secret passage? Anything suspicious under the bed?
>>
No. 934388 ID: e51896

give out a loud whisper to the adjacent cells, loud enough so that any potential person hiding in the shadows of the other cells can hear you, but not loud enough for a guard from another room can hear.

see if anyone will respond. Maybe they might know why we are locked up.
>>
No. 941123 ID: 03af74

I've been sick but now that I'm getting better I'm planning to start doing these as warmups again

That said, I might start doing them in batches, as drawing this stuff is quite fun and easy


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909237 No. 909237 ID: 73c479 hide watch expand quickreply [Reply]

The Distant Early Warning Line was a system of radar stations spanning the Arctic regions of Canada, Alaska, Greenland, Iceland and and the Faroe Islands. Built to detect incoming Soviet bombers during the Cold War and provide early warning of any land or sea invasion, it was built between 1954 and 1957 and was the northenmost and most capable of three radar lines in Canada and Alaska.


As a body's distance from the Earth increases, the force of gravity - zzt
-approaches zero- zzt
the absolute at which all motion ceases- zzt
PRESS PLAY
45 posts and 13 images omitted. Click Reply to view.
>>
No. 939992 ID: 73c479
File 156380282752.png - (331.03KB , 850x386 , hangar1final.png )
939992

There’s a smaller door set into one wing of the hangar’s main doors, and Ripley begins to unlock the padlock holding it closed. It squeaks uncomfortably as she tries to get it to move, frozen solid against the sheet-metal door. “We have to make sure nothing’s gotten in there,” she explains. “We don’t have any planes at the moment, but Eichel’s been saying he saw fox tracks over here so we’re making sure nothing got inside and got stuck. Not much of a problem now, I guess, but if anything’s died in there I’d rather take care of it now rather than in the spring when it starts defrosting. ” She finishes with the lock and tugs on the door. With some resistance it swings open.

The hangar is dark, just barely warmer than the Alaskan wilderness outside. Your boots crunch on the rough concrete floor as you step inside, the sound amplified by the large, empty space and distant ceiling. Ripley’s breath clouds the air in front of her as she exhales, illuminated by the stray beam of light finding its way in through the small, high windows. “Huh,” she says. “Looks clear to me.”

The hangar really does seem to be empty as far as you can tell, save for a couple oil drums gathering dust in one of the corners at the far end. You follow Ripley into the center of the floor, where she pauses, arms crossed, and gives the space another once-over. “I don’t know,” she finally says, turning back to look at you. “I don’t see anything. If there aren’t any holes in the walls, maybe the locked doors were enough to keep them out.”
>>
No. 939995 ID: 3d1dd5

Check near the drums or any other clutter in here. If something was sheltering in here it'd try to have made itself comfortable.
>>
No. 940154 ID: 415370

It's possible to miss a curled up critter in the dim lighting in here if it's next to a oil drum or one of the wall studs. ...Though, if it's a fox it'd have its white winter fur coat, right? That'd show right up. Still, the both of you better sweep the nooks and crannies just to be sure. Check around and inside the oil drums and where the walls meet the floor. Look for holes and openings big enough for a critter to get in. Push any doors to check if there's a big enough gap under them or between them for a animal to get in. Wish you'd brought a flashlight. That'd help a lot in checking the dark areas.

Ask if they've had troubles in past winter months with foxes or other critters gettin' into the outbuildings, getting trapped and dying. Or them getting into the heated main buildings and causing trouble. Gnawing holes through the walls or eating food stores or suchlike.

Also ask why she isn't wearing any gloves. That seems like a invitation to frostbite around here.
>>
No. 940297 ID: 58ee15

Tell her that she sounds disappointed. Did she found out that her secret stash of booze has been depleted or something?

Tell her why you're here, that you suspect an accident. Make it sound like you don't suspect any foul play. Does it ever get lonely around here? Could it have been suicide?

Thank her for allowing you on the tour and ask her if they got any better attractions.
>>
No. 940565 ID: d46402

“Funny. I didn’t think there was something more interesting that a dead body. I wasn’t told pest control was a part of my duties.”

It wasn’t a deadpan joke but a plain and simple complaint. You don’t mean to be rude and she personally didn’t drag you here but you have a job to do and rather get it done.

Either way, you idly play with a crack in the concrete as if it were a potential fox saboteur secret passage. More likely just from the oppressive ice.


File 155029131570.png - (300.85KB , 598x872 , SIREN_1.png )
921457 No. 921457 ID: b5fb67 hide watch expand quickreply [Reply]

Written by Anon44
Illustrated by LonelyWorld

Warning! This quest contains lewd situations!

-------
"Looking for the best rates on ship parts? Bargains are the name of the game here at Siren! We've got conduits, sensors, s-foils, main deflector dishes, all kinds of great gear ready for YOU! Stop by Siren for the best deals you'll ever find in this sector! Call C-200-9932-"

Siren 1: "Turn it off, already! We're here."

Siren 2: "It's a good commercial, though."

Siren 3: "Well, you're probably one of the few. It was the cheapest ad spot we could get, considering."

A weathered ship flies towards a hulking wreck in the distance. The occupants lean into the viewports, their imaginations running wild with the thoughts of salvage, and the riches that they entail.
Message too long. Click here to view the full text.
33 posts and 3 images omitted. Click Reply to view.
>>
No. 928598 ID: b5fb67

>>928574

It's a suit.
>>
No. 940528 ID: b5fb67
File 156418383250.png - (428.79KB , 598x872 , SIREN_5.png )
940528

Tracy opts for the Storage room. She gets down on all fours and slowly crawls through the duct, making sure to keep the sword flush with the passage.

Opening the grate on the other side, Tracy enters a storage room. There are many unlabeled containers line the storage racks along the walls, some tipped over and their contents spilled on the floor. Making her way slowly throught the room, Tracy hears the sound of dripping. She imagines some kind of liquid container might have ruptured and has started leaking when the gravity came back on. She notices no noxious fumes or poisons of any kind.

Tracy is briefly startled when a drop of liquid hits her skin. She braces for the burning sensation of caustic acids, but nothing happens. Shrugging off the liquid as harmless, she continues through the room. She doesn't notice as several more drops catch her, and start dissolving her armor and outfit...

A large door appears in front of Tracy. It is partially ajar, but not wide enough for her to slip past. The door is either jammed or something in the other room is blocking it. She spies the consoles and blinking lights in the engine room behind the door. Her prize is nearly in sight! But how will she get past this door?

Tracy thinks. Maybe there are tools in this room we can use? Can she use her sword to wedge the door open? Maybe just some muscle to force the door open? Or something else?

How should Tracy open the door?
>>
No. 940529 ID: b1b4f3

>>940528
Search for tools.
>>
No. 940535 ID: 0fae41

It's partway open already, use your WOMANLY PHYSIQUE to muscle it further.
>>
No. 940537 ID: 3d1dd5

It probably has an escape hatch or release mechanism in case the door's stuck. Look around for anything with emergency or hazard markings on it.


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785044 No. 785044 ID: e136ae hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Previous Thread: https://tgchan.org/kusaba/quest/res/665423.html

SPIKE and KITTY came CLOSE ENOUGH to completing their last mission to begin a NEW ONE.

A DUNGEON CRAWL.

A TRENDY DUNGEON CRAWL.

AN EXTREMELY TRENDY DUNGEON CRAWL.

This particular dungeon to which they shall crawl is one of the MOST EXCLUSIVE dungeons. A dungeon so exclusive that the only way to get to it is through a SPECIAL PORTAL guarded by a LEVEL 50 TITAN named ORCUS and he will NOT let you in UNLESS you are on HIS LIST.
253 posts and 111 images omitted. Click Reply to view.
>>
No. 939248 ID: 094652

>>939235
Standard adventurer protocol is to put random junked items into your inventory for nonsensical reasons and then inexplicably use them to great effect during an encounter.
Use Garlic On Vampire.

What are you waiting for.
>>
No. 939251 ID: 977456

The vampire's bite is kin to the gar's lick: not worth the smell.
...
Challenge it to suck the stupid out of Spike.
>>
No. 939527 ID: 5b93d3

>>939235
Put in your orders for breakfast. Eggs, sausage, bacon, beans, French Toast, the works. Use Spike's boneheaded recalcitrance to browbeat the bat into compliance.
>>
No. 939533 ID: 8eaf98

Have mary do 3 and kitty do: >>939251
>suck stupid out of spike
while at the same time have spike do: >>939527
>>
No. 939539 ID: 2df440

3


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930854 No. 930854 ID: e715fe hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Alright. Today's the day I'm going to register for the dungeon guild. Saved up my money. Sold my old junk. When a town runs on protecting and exploiting these old holes, these otherworldly entryways, there's always a demand for more people to dive in.

Anyway, today is the day! So I'm going in.
200 posts and 27 images omitted. Click Reply to view.
>>
No. 939469 ID: 0fae41

Take spear. Our first loot!
Check for secret passages along the wall.
>>
No. 939470 ID: 977456

Bite the spear to check if it is real gold.
>>
No. 939471 ID: b1b4f3

>>939468
Acquire spear, continue exploring.
>>
No. 939504 ID: 977456

>>939469
Oh yeah, check for secret traps, but if nothing, then --MORE--.
>>
No. 939505 ID: 094652

Actually, have the snake fetch it for you. You never know...


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933987 No. 933987 ID: f57349 hide watch expand quickreply [Reply]

This is the voice of damage control. I bring you pieces. It may be possible to fit them back together into something other than unburied death. The choice is yours.
36 posts omitted. Click Reply to view.
>>
No. 938104 ID: 977456

>no functional quadcopter drones or toolcan bots are available at this time
Can swarmbots grant functionality to any available quadcopter drones or toolcan bots?
>>
No. 938288 ID: f57349

>>938082
Comms officer's medical records indicate additional convalescence will be required before surgery to restore vision or hearing. Could be brought out of hibernation to haul an autodoc to the gunner's stasis pod, though, yes. Fifteen minutes from initiation of revival sequence to restoration of consciousness and pod opening, minimal combat effectiveness requires either another fifteen minutes, or very powerful stimulants. Safer option is waiting at least two hours plus a full meal and bathroom break before someone brought out of hibernation is expected to do anything physically strenuous.

relevant available drug cocktails:
>frostbite prevention
-metabolic acceleration provides more heat, but aggravates need for food and increases cancer risk
-controlled peripheral vasoconstriction retains more heat, but makes fingers partly numb and stiff
>high-G piloting nanosymbiotes
-anti-nausea, but won't address diarrhea
-MMI integrators & body-identity tweaks may allow external gyros to compensate for balance
-improves twitch response at the expense of grip strength, and sustained force in general
-not meant for use while standing or walking around, can even cause temporary leg paralysis
-blood vessel elasticity boost may interact badly with frostbite prevention
>infantry combat stims
-negates (or at least reduces) fatigue, but there'll be a crash later
Message too long. Click here to view the full text.
>>
No. 938323 ID: 977456

I would like to send 10kg of swarmies to the copters to get at least two of them online and fabricate a geck tape roll(Scotty?) to tape our ship together and a sonic probe to survey the vessel for a damage assessment and intruder scan.
>>
No. 939100 ID: f98f1e

>>In vacuum, one battlesuit-rated radiothermal generator would be more than enough to power routine maintenance and housekeeping - even life support for a full passenger complement, if meal preparation and bathing were carefully scheduled to minimize peak loads. It's possible sufficient insulation and other economizing will bring power consumption below RTG output, pushing the power-supply time horizon to "several years."

Then do it. Insulate, patch, and windbreak whatever you need to to bring the power consumption down, or get the wind turbine working, or both.

>>Completely ignored suggestion about medical officer in favor of talking about waking the comms officer

Fine, then wake up the comms officer and use the frostbite prevention drugs. Maybe we can give him a crowbar and have him get the medical officer out after he gets the autodoc going.
>>
No. 939467 ID: d9acdc

>>939100
Agreed, it seems that getting insulation going is the first priority. Need more information on the rates at which kilograms of swarmbots could aid in such matters, but the computational math on that doesn't seem simple. Any best efficiency recommendation for building that wind bluff in conjunction with patching hull breaches?


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933715 No. 933715 ID: eb6c64 hide watch expand quickreply [Reply] [Last 50 posts]

This quest is likely to be NSFW, and may contain some disturbing themes.
74 posts and 10 images omitted. Click Reply to view.
>>
No. 939049 ID: 21d87b

>>938981
>to Genie
Oh yes, this should be fun! I'm sure we'll tend towards making all of you happy, as much as we can anyway. And our gnoll friend seems to know some steps to this dance, one that works to your own tune even.
Speaking of...

>to Rafela
Oh you are just delightful, and it looks like you'll be hearing a lot from us from here onward. We just woke up here, anything we should know about you or Sasza that will help us in guiding and advising you?

>to Sasza
Well you made a good try of it, another chance will come up later. But think carefully, this might be for the best; let Rafela run afoul of any hazards of the ring and the Genie before attempting to use it yourself.
>>
No. 939061 ID: 4cf79d

Eroding the faith in all the gods will be a long process. Did all of the gods conspired together? If not do you know who was actually responsible? Could we focus on only those gods?
If this is the path you wish to take I recommend you get close to someone who is an enemy of the gods, like an aboleth.

Honestly I think it's easier to just fulfill your quota.
What you need is a group that trust each other enough to share the ring after each of them complete their wishes. They should either be naive, stupid or unreasonable loyal to an authority. Also they need to reproduce fast so you won't be without a master to serve. If their language is simple their difficulty to express what they want will be a bonus.
Essentially I'm suggesting you serve cutebolts.



Rafela, would you like to rule over cutebolds? Trust me, I have a plan!
>>
No. 939090 ID: 58ee15

>my people’s real name has been forbidden
Ok but, what about your own name? Calling you the Slave of the Ring sounds a bit demeaning (unless you're into that).

>it can be painfully boring
So, do you prefer to be on top or on the bottom?
>>
No. 939165 ID: e3e99e

>>938981
Counterpoint: If people see you as a source of hope to be revered, and the gods as vile demons who bound you so they could dominate and destroy, then you could weaken the gods so much faster than just killing their worshippers and breaking their morale.
See, if you become the deity of a religion then your followers can spread out and CONVERT their followers. It's infectious.
>>
No. 939461 ID: 1ed92d

>>938981
This plan is acceptable. While it will cause unbelievable harm to the races that worship the gods, a region wide collapse of civilization has never really ended the world in the past, and often spurred on great change and advancement from the ruins.

Alterately, we could always try and inspire a monotheistic faith and wipe out the pantheon that way...


File 156324547128.jpg - (67.18KB , 540x897 , The West.jpg )
939238 No. 939238 ID: fe2dcd hide watch expand quickreply [Reply]

The West of Creation is the direction of Water. Though it is haunted by fairies, dead things and the Exalted, it has produced children of its own fit to rival monsters.

You are one of them.

Are you-

1: Male?
2: Female?
29 posts and 4 images omitted. Click Reply to view.
>>
No. 939389 ID: a9af05

>>939378
I've got a question: How shark like is our appearance? Are we mostly human with a few shark features or are we an anthropomorphic shark with arms and legs and a tail and all that jazz?

I personally prefer being an anthropomorphic shark lady.

However, our children can look mostly human with a few shark features.
>>
No. 939390 ID: dee38b

>>939389
I'm partial to: >>939244
>>
No. 939400 ID: ae9bd9

>>939359
oh...

i didnt realize there was an established universe.
>>
No. 939404 ID: 9876c4

>>939356
I was hoping for more Jacques Cousteau and less Jock Clouseau, but whatever works I guess.
>>
No. 939405 ID: 91ee5f

>>939389
>anthropomorphic shark with arms and legs and a tail and all that jazz?
>I personally prefer being an anthropomorphic shark lady.
That sounds good.


File 156213875399.png - (432.12KB , 690x600 , Illustration3.png )
938050 No. 938050 ID: 77bb88 hide watch expand quickreply [Reply]

...I feel like we've been here once before....

First thing's first.
30 posts and 7 images omitted. Click Reply to view.
>>
No. 938554 ID: 91ee5f

>>938548
>The other girls don't always understand you, you can't quite seem to connect.
Other girls? Does that mean that we’re a girl?

>What are you doing right now? You should get back to it.
You were busy eating something that isn’t exactly considered food again because you got hungry. At least, you were doing that, until you spotted a tasty looking animal that actually is considered “normal food” by others. You’re now busy stalking your prey, waiting for the right moment to strike.
>>
No. 938570 ID: ae9bd9

>>938548
clearly we were eating the carcass
>>
No. 938571 ID: 094652

You were laying an egg. That you were going to eat with bleeding crowns.
>>
No. 938574 ID: 973504

Patrolling! Just flying around looking for anything unusual.
>>
No. 938594 ID: a24198

Working on your nest. It's a bit lopsided but you think it's pretty good.


File 156099264482.png - (238.87KB , 877x620 , BIQ-0001.png )
936447 No. 936447 ID: 2665e5 hide watch expand quickreply [Reply] [Last 50 posts]

This quest is NSFW as heck

Content Warning This is a fetish smut quest and will contain lots of transformation, corruption/hypno and specifically lots of tftg and bimbofication
It was a totally normal day, you were crossing the street. when a truck, seemingly from nowhere ran you over killing you instantly.
91 posts and 15 images omitted. Click Reply to view.
>>
No. 938384 ID: 2c97a7

>>938378
I don't think she'll do that after all she did blushed when she was asked who she was screwing.
>>
No. 938388 ID: d4b9fd

Snuggle up with the cutie. Bonus points for putting her face in your bosom.
>>
No. 938396 ID: ac5f1e

>>938384
Well, she's been stealing looks at our boobs though. You never know where things might roll if you put the twins on display.
>>
No. 938479 ID: 3a7feb

Strip. Spoon. Snuggle~
>>
No. 938561 ID: ac5f1e

>>938347
Also forgot... what is his type? Seems Ciel has been pining for some Ardie/Hardy. Maybe ask her what she thinks he likes while you strip?


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923174 No. 923174 ID: d7f01b hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

One cat(?)’s quest for vengeance. Or just causing a nuisance. Or love? One cat(?)’s quest for something.
167 posts and 70 images omitted. Click Reply to view.
>>
No. 935785 ID: d7f01b
File 156054768679.png - (181.04KB , 800x700 , 67.png )
935785

Out of the corner of your eye, you glimpse a couple of humans. Speak of the devil - or, you know what you mean. Your attention might have glazed right over them if you hadn’t been thinking of your own ex-humans back home.
>>
No. 935786 ID: d7f01b
File 156054773053.png - (224.27KB , 800x700 , 68.png )
935786

“Well, I’m glad you decided to drop in during your visit to Naamah, Ouija,” Parisa chirps, ever the good hostess. “I’m going to hop in the pool, if you want to come chat more. Oh - Aphra, there you are.”

Aphra closes the sliding glass door behind her, aloe in hand. She raises her eyebrows at Parisa and stalks away, toward Lord Camio, who is distantly seated in a lounge chair by the pool.
>>
No. 935789 ID: c1eaac

go say hi to those humans!! ask who they’re here with! they don’t look like they just wandered in so someone probably brought them along
>>
No. 936597 ID: afae42

yeah go see the humans! or go offer to help put sunscreen on camio winks
>>
No. 938559 ID: ce39da

Supporting the humans option.


File 154719161662.jpg - (471.17KB , 640x720 , TGSims2Title.jpg )
917158 No. 917158 ID: 8d26c4 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

It's back! For those TL;DR types -- the Quest will create one or more avatars, then try to find their future in a world populated by sim-humanoided versions of characters from various quests, as well as whatever pre-gens provided by Maxis who live in the neighbourhood. When Quest suggestions an action, the Sim will try to complete this action over the span of a couple of days and the results posted.

The Backstory

Due to shifting interests and a changing community, TGSims is being rebooted to 2.0 (although the original crew is still fine and alive in Pleasantview)

In the original we lost several members due to time and personal reasons -- or they just weren't that available. Plus even though the concept did include allowing the Quest community to suggest actions, it was just never really adopted. This time I'm hoping to incorporate more interactivity.
[/i]

So, let's get on to creating a TGCHAN SIM!
128 posts and 60 images omitted. Click Reply to view.
>>
No. 937643 ID: 189b8c

C.

Lock them in a doorless room.
>>
No. 937701 ID: 8d26c4
File 156188386661.jpg - (497.13KB , 640x720 , BabyTurn1a.jpg )
937701

Baby decides to use a combination of REDIRECTION and INDIRECT MURDER.

Baby used INFLUENCE (1,000)!

Baby influenced Hipster Manchild to FLIRT WITH THE LUNCH LADY!
>>
No. 937702 ID: 8d26c4
File 156188391340.jpg - (661.77KB , 640x720 , BabyTurn1b.jpg )
937702

Hipster Manchild flirted with the Lunch Lady!

Lunch Lady REJECTED Hipster Manchild!

It was SUPER EFFECTIVE!

Hipster Manchild lost 750 Influence!
>>
No. 937703 ID: 8d26c4
File 156188396706.jpg - (486.28KB , 640x720 , BabyTurn1c.jpg )
937703

Baby deployed ROBO SADIE ARMY!

Baby hopes that the robo-sadies will block Hipster Manchild's path to his dorm. Or at least confuse him.
>>
No. 937707 ID: 8d26c4
File 156188487011.jpg - (330.68KB , 640x720 , HipsterTurn1.jpg )
937707

Oh no!

SPACE SADIE seems to want to become friends with HIPSTER MANCHILD!

It appears that the Sadies have become impatient waiting for Baby to interact with them -- Space Sadie initiated conversation with Hipster Manchild!

And the Red/Lilly Sadie hybrid is trying to join a Greek House on her own!

What do?

A. Influence SPACE SADIE to flirt with another girl! Hipster Manchild can't have her if she's gay!

B. Influence Hipster Manchild to flirt with another guy! Hipster Manchild can't have her if he's gay!

C. Annoy Hipster Manchild! He... umm... well it will distract him from Space Sadie. This may make Space Sadie like you less since she wanted to be friends with him.

D. Influence another sim to pick a fight with Hipster Manchild! This has the additional advantage that Space Sadie won't blame you.

E. Purchase a super-interesting item! Hopefully Hipster Manchild will be so entranced by it he will forget about his bladder and then make a mess of himself in front of everyone! Hopefully nobody else will be so entranced by it that they do the same.

F. Flirt with Space Sadie! Baby is a FAMILY-oriented sim however, so once he flirts with Space Sadie she will be his Prime Sadie. You may get a chance to alter Baby's priorities later in your academic career.

G. Create your own Greek House! This will allow you to flee with your Sadies away from Hipster Manchild. As a bonus, you can manipulate your Greek House much like a dungeon at the cost of your earth-pulse known as Simoleons.


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