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File 150507227949.png - (7.05KB , 600x600 , Lucky Numbers by strngy.png )
829557 No. 829557 ID: d36af7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

An angel, a coward, a demon, a White Elf, a liar, a laborer, a saint, a siren, and a wizard walk into a bar. The barkeep says "Why the l̨̗̖͎̜͖̙̻͛̿͆̎͋ͯo̍̓ͭn̩͉͎̼͆g͚̦̙ͥ̎ͨͥ̎ face?" The demon replies "I can provide you with more than a hundred barrels of ale, sixty gallons each, over the course of the next week, if you, in return, stop asking such stupid questions." Soon enough they come to an agreement.

From Zelkor's Ferry, you can head upriver about 25 miles to Passholdt's border fort. If you're going by land, most people wait for good weather and a large group, then march the whole way to the fort in one day, so as to avoid the red bear. Dirt road turns to mud when it rains. Follow that tributary river (the channel which the ferry actually crosses) to the south and there's a lake, on the far side of the lake is Rook's Vineyard. We don't go there anymore. Downriver, it's about fifty miles to the old coast road, which continues as far north or south as anyone's ever cared to check.

North bank of the river and dozens of miles beyond, from here to the coast road, is marshy lowlands. Swamp trolls live there, and stilt-walker elves, and green-robed monks in decrepit cloisters atop the few rocky outcroppings. There are rumors of some ancient beast sleeping under the mire, able to swallow elephants whole.

Any other direction, forest. All kinds of monsters in the forest, but only three kinds of men. First kind is outlaws, meaning pathetic types on the run from their own mistakes, Most are decent enough, if you give 'em a bit of charity and remember to keep a hand over your purse. Not many survive more than a few weeks. Second is bandits, meaning hardened thieves and murderers who've made the forest their home. They'll take everything you have and afterward, if you're lucky, ransom you back to civilized folk naked and bereft but i
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>>
No. 948205 ID: 094652

rolled 5, 5, 3 = 13

Azure instructs the group to take some kitchenware as a present for Rhea, grabbing any tools that look delicate and relatively sanitary. She takes a closer look at the fireplace - or rather, instructs Maria to take a closer look for her.

Hore considers picking up the knife and adding it to her belt, but it looks cursed and nasty. She's looted bloody corpses that were less disgusting. Hore takes a few pots and pans with the least rust, and suggests they throw the kitchenware at the monsters in the next few rooms.
>>
No. 948686 ID: d9acdc

rolled 5, 1, 2 = 8

>>947923
>>948205
Maru is baffled at the turn of events- Vos, Hore, Azure, and the angelall get involved in some mess that she doesn't really understand, but the end results in Hore ceasing her weird rants against Vos, so it's probably a good thing? Just glad the glowy tart didn't seem to take issue with her heritage like everyone else seems to.

If there's more exploring to be done, this room seems safe enough as a potential point of retreat, but we should clear out known threats so in the event that we have to run we don't get sandwhiched between a rat and a Minotaur, or whatever else seems fit to assault them in this place.

Lets gather up Vos, Hore, Azure, and whoever else is crammed into this room and go do some pest control.

Rolling to gather party and remove the mentioned giant rat as a threat.
>>
No. 948753 ID: f57349

>>948205
>>948686
You successfully plunder the kitchen and regroup. Rhea can ritually purify any inanimate objects that might carry biohazards, provided they're reasonably fire resistant - iron cookware certainly qualifies.

Who's in front when you enter the giant rat's lair?
>>
No. 948754 ID: d9acdc

rolled 3, 1, 3 = 7

>>948753
Vos is notably more of a tank than Maru, but I'm not going to volunteer someone else's character, so I think the skald is currently in front, unless someone chimes in saying otherwise.
>>
No. 949314 ID: 094652

rolled 5, 6, 1 = 12

Hore follows directly behind Maru, with Azure perched on her back.

Azure is still wondering what the final boss will be like and what the correct answer to Jalkaren's riddle is. Hore is distracted by her own imagination, thinking about how an ineffective horde of shambling corpses can overrun an entire country, and conversely, how a small team of specialists can thwart them before they can do any real damage.

Their ears are tuned to listening for rats, though. Perception roll to listen-specific.


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944243 No. 944243 ID: 5ceb9a hide watch expand quickreply [Reply]

Once upon a time, there was a prince.

The prince was the embodiment of joy, spreading hapiness wherever he could, and the world thrived with life.

However, the little prince soon fell ill and closed within himself in his bed, swallowed by the emptiness that he had never known to be inside of him.

The nurses and medicine men did everything they could to heal him but sadly there seemed ti be no cure. His skin grew hard like treebark and his eyes glazed over with a lavender color.

One night, late in the witching hour, the little prince vanished. Nowhere was the pained noble and what was sikply left was glittering dust snd the smell of fresh fruit.


No one knows what happened of the boy, whether he fell t ok his illness or vanished all together, but some nights you can still just barely hear him humming.


What is your most prized posession, young one?
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No. 945190 ID: 7e9338

Jimmy Jerimaih Jones. Joe to your friends.
>>
No. 950094 ID: 511058

>>944431
seconding this
>>
No. 952425 ID: 50697f

Your name is Djoruk Mana-galam, a name your are proud of!
>>
No. 952466 ID: 8b660e

Your royal title as prince is the Earl of Wiggelsly, but your real name is Lysander of the House of Vincento. You’re just “Sand” to your friends though.
>>
No. 952479 ID: 8cfadf

>>944430
Donk Gonkins, bastard heir to the Gonkins fortune


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952247 No. 952247 ID: 3bd77a hide watch expand quickreply [Reply]

You are a nymph! A nubile, young, spirit of nature, but from which element did you spring?

1: Earth
2: Fire
3: Water
4: Air
5: Wood
6 posts omitted. Click Reply to view.
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No. 952286 ID: 0fae41

Wood, but I get the feeling it's for a different reason than the rest of you.
>>
No. 952287 ID: 6e6f32

>>952286
Ah yes, Element D
>>
No. 952288 ID: 8519bc

Wood.
>>
No. 952289 ID: bef60d

Wood. >:]
>>
No. 952290 ID: 094652

Fur


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942967 No. 942967 ID: b7b602 hide watch expand quickreply [Reply]

This quest might die tonight, or it might not. May get dark, will probably stay largely sfw.

Good morning!
You've been asleep for an eon.
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No. 949197 ID: b1b4f3

Yep just flop over there (or however this creature moves) and dip your tail into the water. If the kid grabs on but doesn't climb, pull your tail out with the kid on it. If the kid doesn't try to touch you at all, maybe just let the tail dangle down there for a while... unless the kid gets too tired to stay above water, then try to grab him.
If he bites you, then... well, just deal with it I guess.

Is it considered okay to turn back into your normal form after the deed is done to let them know they've been saved by a Mezz?
>>
No. 949211 ID: c571e8

observe the other one for a moment and see how it moves. gotta get this right.
>>
No. 949721 ID: cbeaea

It's possible we could try to draw attention to ourselves and therefore also the well, try making noises.
>>
No. 949918 ID: b1b4f3

Why does the Mezzanine save people, anyway?
>>
No. 952206 ID: b1b4f3

Would it be possible for you to give him a subconscious suggestion to climb the tail? I'm not sure if you can do that while also assuming the shape of something.


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945902 No. 945902 ID: 05d60f hide watch expand quickreply [Reply]

Worm Man wakes up on top of a rock. Nothing is really unique about this, as it's the same rock he's woken up on for about as long as he can remember.
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No. 946531 ID: 15c122

Interrogate him. Does he have more Dum Dums
>>
No. 946540 ID: 977456

Enquire what a handsome fellow such as they might find in the trash, and pursue the thought that you might engage in some youthful rifling together, whist waggling eyebrows enthusiastically.
>>
No. 946543 ID: 81cd19

Lean your head over his shoulder.
>>
No. 952072 ID: 8163dc

>>946529
Join this individual in their trash spelunking.
>>
No. 952121 ID: e51896

Talk to trash guy.


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945771 No. 945771 ID: 074ba6 hide watch expand quickreply [Reply]

discussion: https://tgchan.org/kusaba/questdis/res/131032.html
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No. 951770 ID: 9aa12d

Oh lawd we might have a situation. Try one more time in trying to hail someone and if that don’t work move in for a scan.
>>
No. 951778 ID: 977456

Try a longer-ranged passive-scan. Just get a read on the atmosphere. Well, at first, if everything checks out, then close in for a comprehensive technology search or whatever. Just... if something is seriously wrong, no need to draw attention to yourself right away.
>>
No. 951788 ID: 074ba6
File 157660756555.png - (655.86KB , 1200x952 , DRAN_77.png )
951788

>>951770
Me. "Something is not right. Scan the surface! Around our colony!"

Moluch replies "The colony doesn't give off any active or passive signal. The flight control is as if it never existed."

Me. "Does it look like the colony is still there?" I rush to the window when the Sheltered Crater appears in the optronic visuals.

Moluch replies "Looks like it's still there."

>>951778

Me. "Can you scan for passive signals, just turn down any background noise and the ship instruments if they distract. See if anything is around the planet with us? Keep signals down! We don't want to draw any attention to us!"

Moluch. "Yes, We'll go dark now."

the Soldier inquires "Will I then: Float past the colony 1000 bleaks above and not disturb the local gravitonics: Flying engines dead? We b in a semi-stable orbit." (One bleak is approximately 2 miles)
>>
No. 951797 ID: 9aa12d

No engines will be a touch risky but go for it, keep the stealth approach going.
>>
No. 952060 ID: 074ba6
File 157705903855.png - (1.01MB , 1440x952 , colkony.png )
952060

>>951797

We manage to capture this glimpse speeding past the colony.


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948757 No. 948757 ID: 8fb3ba hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

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No. 951836 ID: 6e6f32

Pretty worthless as far as shelter goes.
Check to see if there's a celler.
Is that a small annex around back I see?
>>
No. 951837 ID: 8fab7a

>>951826
Sneaky time. Do a circle 'round, peek through the windows and see if anything's moving inside. Or outside, for that matter. Then check on dead guy.
>>
No. 951874 ID: ce39da

Make a beeline for the body, gun at the ready; we don't want it disappearing on us. Once we confirm that the guy is dead, make a loop around the building to confirm that any nasty surprises will come from within. If those are uneventful, checking what looks like the annex out in the back would be our next step. With that, we might as well declare the outside secure.
>>
No. 951920 ID: 977456

Find a long stick. Poke everything you touch before touching it. Especially the ground!
Are any of the trees close enough that you could climb them and get to the roof without jumping?
How stable is the building? Will it support your weight if you jump from a tree? Do you know it these sorts of churches usually have basements, cellars, or similar?
>>
No. 951927 ID: 0c7dda

>>951825
Just a note for later. If we continue along the road, take the split left and go around the mountains. A road through a mountain pass is prime ambush territory.


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949128 No. 949128 ID: 9dad72 hide watch expand quickreply [Reply]

18+ only!
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No. 951639 ID: 9dad72
File 157637594985.jpg - (20.06KB , 575x588 , IMG_20191214_210523_511.jpg )
951639

>implies this fellow is undead. Or a demon?

Well, technically, you're all demons.

That's your common tongue name anyway. What other not-demons call you, and sometimes also-demons. General consensus is that demonkind as a whole doesn't mind the name. You -are- from underground. And a lot of you have horns.

You think it's kind of dumb, but what do you know.
>>
No. 951655 ID: 3ed3c3

That clears up a lot. Thank you.

Still saying Dolly, and I cannot say it isn't due to a love for big monster ladies.
>>
No. 951679 ID: b1b4f3

We don't have to vote again do we?
>>
No. 951698 ID: ce39da

Bannok. We wanted someone chill like Ganache, but Ganache isn’t quite clicking with us. Hopefully Bannok can deliver that casual feeling without trying to analyze us from every angle. That’s what killed it between us and Ganache.
>>
No. 951710 ID: 0efe8e

>>951698
Yeah, Bannock seems like the best fit for us personality wise.


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951319 No. 951319 ID: 2cb137 hide watch expand quickreply [Reply]

Most people would die to get out of the city. Naturally, it would take a bit of imagination to realize that one could die to get in. No checkpoints, no contraband to declare, no awkward conversations about outstanding warrants or excommunications, no conspiracy-theorists threatening various torture methods to make you confess that you’re a deep-church agent on some sectarian mission. Confrontation is for prophets and madmen. I’ve been both, and I can’t say I recommend one or the other.
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No. 951456 ID: 2aa5f0

1. Get money first. Money makes everything easier.
>>
No. 951457 ID: e7c7d3

2. Get info. Information is power
>>
No. 951462 ID: 3a7feb

1. Get money. Money doesn't just make things easier, it makes things quieter. As long as you're penniless, you have to go kinetic or beggar to get anything, and that grabs attention.
>>
No. 951474 ID: 28c1e4

First you get the money, then you get the power, then you get the women
>>
No. 951605 ID: 965b25

1. Money > everything else


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924317 No. 924317 ID: 6fb3de hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Wind howls.
591 posts and 125 images omitted. Click Reply to view.
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No. 951414 ID: 094652

Get some light in the room.
>>
No. 951568 ID: bac078
File 157631855118.gif - (22.86KB , 512x512 , 102.gif )
951568

>>951390
It's just the stone pedestal the bowl was on before. It's unremarkable.

>>951414
Lantern equipped.

>>951401
The door seems in order, except for the strange liquid trailing up to the square symbol. Though you could've sworn that symbol used to be different...

Þ: "Eth, you didn't see it, but there was this... thing living inside the bowl. I think it tried to eat you. It stepped out and looked like a menagerie of twisted up dead bodies. I'm not sure we stand a chance against it without our blades."
>>
No. 951570 ID: a0dfd2

>>951568

>liquid trailing up

Does that look at all like what we'd mixed in the bowl?

If so, let's be very cautious about opening that door, even if it's the only other way out -- this might all be a feverdream of sorts from whatever is going on down in this pit, but still.

SOMETHING happened, and we've got the really cool scratches to prove it to the princess once we rescue her.

Oh, also, ask Thorn if she's seen anything of either of our charges.
>>
No. 951584 ID: b1b4f3

Okay, from the "heart map" we saw earlier... square was attached to a vein that was cut off from the heart. Might be a way out?

Is there anything else we could even do?
>>
No. 951600 ID: eeb7d9

>>951568
I think we can do anything WITH our blades. We are not prepared to deal with this. But we don't have much of a choice. We have to push onward.


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950653 No. 950653 ID: f57349 hide watch expand quickreply [Reply]

An upright soldier once said, "If no one’s fighting over the oasis, don’t drink the water."

Who are you? Apart from the usual ethnic groups of ordinary humans (locals mostly tending toward dark skin and red hair), there are half-spirits, half-serpents and other beastfolk, Dragon Kings, albino dune cannibals, even a few Exalted.

Where do your troops and/or family get their food and water? Do you control a source of salt, firedust, or other mineral wealth? One of the few patches of land fertile enough to support a lasting settlement? Perhaps you're the agent of a foreign power, geared up in pursuit of some inscrutable "strategic interests," or just a monster preying on the weak and isolated.

Why are you leading a small army out in the desert at all? Trying to make a fortune, escape enemies, or have you never known any other life?

What sort of supernatural assets do you have? Mighty artifacts, geomantic power stations, true sorcery or necromancy, and secret martial arts may be more impressive, but basic thaumaturgical wards and blessings are often easier to share.
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No. 950923 ID: f57349

>>950862
> Maintenance: 3 (Every week, the Manse must create a new novel, a roughly original story, minimum 150 days)
That can't be accomplished routinely or continued indefinitely, and as such is not a good maintenance requirement. How about going for the "silent and unwounded priest" bit from the Silver-Flash Grotto?
>>
No. 950927 ID: 54735b

>>950923
I'm not wholly opposed to that, but on a general level I want the maintenance to tie back to the Manse's over all purpose of maintaining and preserving knowledge. That's why the first pass I made was

"A professor with Lore 4, Occult 4, and a third skill at 4 has to give an hour long lecture to at least 20 people five days a week"

since that's a reasonably routine task and can be carried out indefinitely, and ties back to the point of the Manse better than a silent unwounded priesthood, even if it has to be scaled up to be more of a direct hassle, or the schedule/curriculum has to be made more specific, or something like that.
>>
No. 951113 ID: b8019b

>>950746
>In general, there are countless problems money can solve, or at least drastically simplify.
So, a supply line will still important for the livelyhood and moral/upkeep of troops, regardless of whether or not they have mortal bodies basically.

>Alternatively, describe the sort of demolition-horn you're looking for in more detail so I can work out something else.

In the story they're described as rams horns, so perhaps we can start there in terms of size and ease of portability; also, it's obviously preferable that it has some sort notable affect on walls.
>>
No. 951195 ID: f57349

>>950927
Maintenance requirement should be a sacrifice, not a side benefit of something you'd likely be doing anyway. How about requiring a skilled lecturer to periodically address an empty auditorium, with eavesdropping forbidden, reciting elaborate philosophical arguments to keep the manse's dormant mind stable?
>>951113
In terms of existing artifacts, the two that first spring to mind as being musical and wall-related would be the Horn of Ways and the Singing Staff. The former is definitely a horn, and useful for nondestructively bypassing walls or other obstacles. The latter works more like a stringed instrument, though that's easy enough to reskin, and can reshape earth and stone in arbitrary ways.

How about something in between? An upgraded variant of the Horn of Ways, with the additional power to duplicate a particular emerald circle spell, The Violent Opening Of Closed Portals, thus rapidly demolishing any mundane barrier.
>>
No. 951500 ID: d9acdc

>>951195
Okay, that sounds great! I'll do my best to start filling stuff out but I'll almost certainly need help.

Motivation: To Serve the Yozi

Compassion 1 Conviction 4 Temperance 2 Valor 2

Strength 2 Dex 3 Stamina 2
Charisma 2 Manipulation 2 Appearance 2
Intelligence 3 Perception 3 Wits 3

Essence 1

Archery
Athletics 3
Message too long. Click here to view the full text.


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918806 No. 918806 ID: c82427 hide watch expand quickreply [Reply] [Last 50 posts]

you r a demon, to yung too rememeber the fall, too yung to see r-rted movies, but old enough to buy gift on your own now. you have a coin, which you must buy you older sister a "thoughtful gift"
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>>
No. 939491 ID: f59afb

AC; Awkward kiss
>>
No. 941230 ID: b1b4f3

B
>>
No. 951296 ID: ae948a

>>935130
Let's Bang the Bee
>>
No. 951303 ID: 094652

"We'll Bee, Okay?"
>>
No. 951304 ID: 094652

"We'll Bee, Okay?"


File 155347318796.png - (44.12KB , 800x700 , 134-titletwo.png )
927154 No. 927154 ID: 688dd6 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

>Previous thread: https://tgchan.org/kusaba/quest/res/530834.html
>Wiki page: https://tgchan.org/wiki/Age_of_Shadows
>Discussion thread: https://tgchan.org/kusaba/questdis/res/74609.html

In the East... er, wait... in the East Crescent, a being of great evil... uh, I mean, there was a great Empire, on the edge of the... no... where was I? Damn it. The empire was in the west, wasn't it? I could have sworn it said east... Wait, hold on...

*flip flllip flip*

Right. In the West, there was a great Empire which centuries ago wrested peace from the jaws of war. Its line of rulers was good and just, and that peace was maintained for centuries. That period of order came to an end when a being of terrible evil arrived, and wreaked havoc on the lands.
335 posts and 116 images omitted. Click Reply to view.
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No. 942739 ID: 977456

Ugh, too difficult! Dionaea is best personified crime-against-civilisation, but... I kinda wanna see what she gets up to without us...
Ehh, we just came out of a different perspective, let's not do two in a row: Dionaea.
>>
No. 942749 ID: a9af05

>>942733
Let's try playing as Niklaus for a while.

>The side story will not affect Dionaea's story.
That's not true. If Niklaus gains something useful that Dionaea can use, then that would count as affecting Dionaea's story, since she would use whatever Niklaus gives her.

Same thing if we make poor decisions and something bad happens to Niklaus while we're playing as him. If Niklaus gets kidnapped, injured, or killed, that would affect Dionaea's story by removing an ally that can help her.
>>
No. 942824 ID: b1b4f3

Let's go with Niklaus. I imagine it'll give us some backstory, which may help our decision making in the future.
>>
No. 942843 ID: 0ebfe7

I'm still curious about Niklaus.
>>
No. 951297 ID: ae948a

Is this coming back?


File 155953759841.png - (343.11KB , 1400x1050 , 1.png )
934774 No. 934774 ID: 482fee hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

It's been a while, here's the previous chapter: https://tgchan.org/kusaba/questarch/res/745119.html

Hey guys, I know you wanna tell me some shit, but be quiet first. I'm watching the vids.

INA Today: Iagn's 2nd Skip Continues to Deteriorate
419 posts and 113 images omitted. Click Reply to view.
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No. 950458 ID: 9876c4

>>950439
Honestly this is reasonable.

No reason we can't Shower and hang out with Rocket Pray at the same time, though.
Otherwise we can do something analog, like check and gather our gear.
>>
No. 950566 ID: 482fee
File 157509800649.gif - (278.71KB , 1400x1050 , 104.gif )
950566

:ty:"Aaaaalright then. Uhhh. Take five everyone, looks like we're gonna-"

To those aboard the speck Guts and Glory. Prepare for Warp-shot.

:tyuhh:"Wait what? I mean" Wait what?

The only means of entrance the patrol fleet does not monitor is the meteor collection net. If your ship travels at high enough speed, the fleet will assume you to be another piece of space debris, that you are, and ignore your presence. If my trajectory is correct, you will be trapped within the collection net.

What do you mean 'if'?!

Firing.

>>
No. 950567 ID: 482fee
File 157509809072.png - (29.24KB , 1280x1024 , end.png )
950567

:tymad:"FFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU"

:rocket:"I AM GOING TO MURDER YOU!"


Sorry for the long update just to end it. I'm still working on preparing the civ game, and it's eating up more time than I thought. Balancing between that and work has been a chore by itself, but hopefully I'll have something ready by the weekend.

>>
No. 950568 ID: 9876c4

Looks like Teaym Rocket is blasting off again.
Everyone who called you detritus was secretly a prophet.

Thanks for time spent on this, and see you on the next rodeo !
>>
No. 950700 ID: 482fee

Alright Civ Game's up and running, for better or worse!

https://questden.org/kusaba/quest/res/950696.html


File 157089184429.png - (149.41KB , 800x525 , fancy.png )
946971 No. 946971 ID: d22017 hide watch expand quickreply [Reply]

(warnings: unrealistic violence, death)

Oh, it has been such a long day! Stuck in the office until late again! But that's behind Fancy for now... work hard and play harder, just like Father always says. There's always fun to be had and time to kill if you really try.

Now... what's the hottest spot in town tonight? Where to find someone to have a little fun with?
31 posts and 10 images omitted. Click Reply to view.
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No. 949796 ID: 89de7c
File 157410782163.png - (117.30KB , 800x525 , fancy12.png )
949796

The ghost is still swinging. He's shorter than Fancy, but he's still got enough power to knock them back down the stairs. Fancy strikes out as they fall- he's not getting away that easily! A lucky slash catches the ghost's leg, and he cries out and falls to the floor. Must have got something important- he tries to get on his feet, but hisses in pain and settles for crawling up the stairs. Fancy gets back up and stalks up the stairs, ready to land the killing blow.... and then they hear a door open....

“Greg?,” shouts a voice from downstairs.

The ghost- that's his name? Greg?- shouts back “Come up and help me, for god's sake!”
>>
No. 949797 ID: b1b4f3

Time to cut and run.
>>
No. 949798 ID: e7c7d3

People know ghosty in this building? Odd that his lead to some crimes is in a building with people who know him. Was he setting you up?

Either way, rush down to the surprise on the new contender, hopefully dispatching them quickly, and make an escape at the same time.
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No. 949799 ID: 9876c4

You should probably go now, but finish off Ghosty before you do.
>>
No. 949852 ID: 3ed3c3

Well, you're fucked. They know your face, and you've likely left more than enough evidence behind. Still may as well run for it and see how far you get.


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948963 No. 948963 ID: dd0c06 hide watch expand quickreply [Reply] [Last 50 posts]

(Shitty Improv Quest/Test)
(No NSFW)
You are in an endless white void surrounded by inky black stars that move. Something tells you that you have options. What are they? Options for a new life.

Please pick a Race and Class for you and you only.
Species:
--Humans-Feli (Felines)-Canids (Canines)-Dryads-Elves-Lagas (Lizards)-Demis-Slimes-Harpies-Dwarves-Gnomes-Goblins-Kobolds-Orcs-Tortles--
Classes:
--Barbarian-Bard-Cleric-Druid-Fighter-Monk-Paladin-Ranger-Rogue-Sorcerer-Warlock-Wizard-Artificer-Alchemist--
46 posts omitted. Click Reply to view.
>>
No. 949639 ID: 2202fb

>>949597
Machiavelli, being a being of stealth, can also aid in this effort.

Tell me if i fucked this up somewhere. I dont want to derail things or make an illegal move
>>
No. 949781 ID: dd0c06

Multiple people wish to use their domains, would you like to combine for INSTANT SILENT ORGANIZED DEATH?
Y/N?
>>
No. 949785 ID: e7c7d3

Instant Silent Organized Death is what Grak lives for.

>Y
>>
No. 949786 ID: 8d4593

Suuuuure.
>>
No. 949790 ID: 2202fb

>>949781
Ye


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920634 No. 920634 ID: 891b91 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

This quest is NSFW. Lewd suggestions are encouraged.

"I say we send the runt to do it. It's a simple enough job."

"No. Absolutely not."

"You can't protect her from the world forever, Saul. Someday she'll outlive you. What's she gonna do once you're gone? She needs experience doing things on her own."

"But think of her past -- I can't just send her back out there unprepared. She hasn't had her own kind to teach her how to survive the way they do."

"You've been preparin' her for years now, and you said just the other day she's come so far. I think she can handle it."

"He's right, it ain't like she'll be going anywhere she ain't been before. This is the perfect chance for her to get some experience doin' things on her own. I know she's like a daughter to you, but you gotta cut 'er loose sometime. An' God knows she's practically been beggin' for it for the past year or two."

A sigh. "I suppose you're right."
439 posts and 72 images omitted. Click Reply to view.
>>
No. 948673 ID: cdf085

>>948383
Well, if she's just a maid, she can't do anything about you if Kaz wants you hhere. Cast REVEAL KOBOLD!
>>
No. 948689 ID: 8d23f0

>>948383
show the Arzfayz!
>>
No. 949474 ID: a80696

>>948383
Stay quit and move to Kaz's room. If you can find it.
>>
No. 949715 ID: 4e4eb0

>>948383
Stay hidden and head to the baths, I'd say. We can watch and have a laugh!
>>
No. 949718 ID: 9e04c9

It seems safe to exit the hiding spot while they're busy. You should do that and head upstairs then.


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946455 No. 946455 ID: e7c7d3 hide watch expand quickreply [Reply] [Last 50 posts]

It's a little late, but here's a horror-themed quest for October.
70 posts and 22 images omitted. Click Reply to view.
>>
No. 948583 ID: ce39da

Head north, wherever that may lead.
>>
No. 949574 ID: e7c7d3
File 157385455567.png - (243.34KB , 800x600 , atoak21.png )
949574

>Cut losses, head North

Very well. I've had enough of this place and the less time spent here the less likely I'll run into another one of those things.

With a quick check of the sun, I start heading northward as directly as I can. Getting out of the district is a lot easier than getting in to it. As I mentioned earlier in the day, all these paths want to turn into a main road. So instead of fighting the streets I am guided by them. Every time the street curves back I simply cut through some ruins. I think I'm getting better at this urban wayfinding, but I shouldn't declare that I'm good at it until I exit the city. Still, it is soon enough that I come across Clay Road, facing the West Hills District.

In prosperous times, the West Hills Was probably the most diverse of the districts. Originally, it was filled with poor but earthy folks. The tunnel and cavern dwellers dug into the hill, crowding out the people who could afford to live somewhere more private. With such cheap housing though, brought in the artists and the students of magic. Giving the district a very eccentric flair. The view from the West Hills was not lost on the wealthy, however, and it was a known axiom that if you can't afford a manse in the Sun District then you built a villa on top the West Hills. The whole district was under-going gentrification, and there was a lot of class tension among the folks there. For myself, I was eyeing a loft within the hills to live in once my time at the academy was done. I'm kind of curious if it's still there.

Now, there are many vivid and conflicting stories about what happened to this city, but one static detail is that the undead came from the West Hills. The arcane of young mages becoming corrupted by the black fire, or a sect of necromancers taking advantage of the chaos, none can really say. With bones being raised on spikes, what ev
Message too long. Click here to view the full text.
>>
No. 949575 ID: e7c7d3

Spells:
_Conduct__|__Aspect__|__Element_ _Produce__|___Wild___|___Fire___ __Focus___|__Lasting_|__Wound___ ___Seal___|___Far____|__Fungus__

Inventory:
Treated leather outfit,kobold-sized kopesh, and belt pouch containing storage gems.
Storage gems: five days of rations and five days of water, a bedroll, a medical kit and lab, and four empty gems.

Health:
Energy
:1bluesby::3yellowsby::3redsby:
Stamina
:1bluesby::3yellowsby::3redsby:
Endurance
:3bluesby::3yellowsby:
Message too long. Click here to view the full text.
>>
No. 949578 ID: 977456

You could try a produce fungus on the thing's face to see if anything reacts. But may as well just try to avoid their line-of-sight.
>>
No. 949579 ID: b1b4f3

>>949574
Necromancer territory? No thanks. How about we just keep moving while in old quarry town. Start moving east, taking cover amongst the buildings alongside the road.
...any chance the necromancers have stolen any of the artifacts you're searching for?


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935776 No. 935776 ID: f0a059 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

CONTENT WARNING: This quest will contain explicit sexual and violence content unsuitable for minors, and will likely run into situations of dubious consent.
Please minimise this thread if you feel this may be distressing or objectionable.
To minimise a thread, please click the leftmost button that looks like a _ in the subject title.
Spoiler text will be used in situations where the text is not suitable for display on the main /quest/ page.
185 posts and 42 images omitted. Click Reply to view.
>>
No. 938702 ID: b1b4f3
938702

>>938700
It wouldn't lose its effectiveness if the other Agents knew about it. We're hiding it right now because Omega doesn't know the current state of things and it might make him even more of a target.
>>
No. 938836 ID: c49ece
938836

No, for some reason preforming my duty out of mutual obligation feels wrong, somehow. This is fine.

Maybe... I'll look for that runaway outsider?
>>
No. 939092 ID: a62ed0
939092

You know, Psi was so overwhelmed that she didn't want any extra attention, and Delta just wanted it over with. We've had an interest in exploring our partner's body. Ask if she'll consent to let you fondle her breasts.
>>
No. 943204 ID: 3e9573
943204

Stay like this for a few seconds longer, then thank her for her shoulder and leave.
>>
No. 949576 ID: b08aaf
949576

Can we just sit in seclusion and embrace each other for a bit longer? The erection will fade with time, but the comfort will stay.


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923036 No. 923036 ID: d43602 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Your time has come.
156 posts and 26 images omitted. Click Reply to view.
>>
No. 948342 ID: b1b4f3

Why was he taking his shirt off though?
>>
No. 948345 ID: 11f77a

>>948333
Ah well. I like the kiss on the cheek idea (and the rest). But maaaybe just as you continue through the gate give him a flash.
>>
No. 948351 ID: 4f51b2

>>948333
This
>>
No. 948359 ID: 500e12

>>948333
This
>>
No. 949526 ID: 9e04c9

Not even in the view of the sun...
Do we also have to be facing a certain direction and be in a certain pose?

Give him your panties as a goodbye gift. Then let's go.


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