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Mauve Honey Glory
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>So who designed the first Cai system anyway? And how many did they make before they got regulated?
>Am guessing that they are not easy to make because you would need a serious quantum computer for them to live on.
The absolute first one was made using some ancient blueprints that are sort of not really understood. They were regulated right away, because, well, quick backstory. When humans got their first visual on the belenos planet, it was from a whole lot of light years away, and a green lush paradise and all that. It looked like it might even have had sentient life forms, so humans sent their warp drive drones over to take pictures up close. When they came back, they got pictures of what was basically a blackened, lopsided husk, and a mission to paradise turned into a foray into a hostile environment. It was a shock to many that it was still remotely inhabitable. So, with that kind of surprise, humans were pretty quick to say that while they're going to do some archeology, they're going to do so knowing that some of this tech made mincemeat out of their planet in ways more complex than just nuking away at the surface.
So, back to the CAI, there's a certain collection of code blocks that still have to be decrypted to be understood. All anyone knows is that those blocks have to be put in place at certain places and times in the CAI's creation, or it won't work. Ancient belenos were also pretty protective of their stuff, and made the process difficult to be understood even if it was all stolen. So, it isn't too hard to regulate, since those blocks just have to be kept under tight lock and key.
That said, those black boxes of blocks are in limited supply and have to be heavily guarded, so I have no idea how Vanski got his claspers on a complete set. He could not have had the resources to just reinvent something like that out of the blue, although he did have enough to make the bigass supercomputer to house it.
>Also what sort of legal rights if any do Ai have these days?
Pretty decent ones, sort of. I mean, making a sapient or worse, sentient AI is a super big no-no without a license. The trouble though is that people started lobbying against punishing robots when their crime was basically being made. So, there are some protection laws, but the default is still to put them down if they don't have a sufficient level of self-preservation. The ones that do are usually pretty cool with being put in a quarantine that they can be monitored with in return for things they want. Usually they have wants, and aren't just a bolt bucket that doesn't want to die.
That sounds vague, but that's because it is. A robot in a place with a lot of belenos influence is gonna have a lot of excuses searched for to kill it, while the law has some trouble getting some backwater human colony to rat out their robot buddies.
>If we were to postulate a machine that, given some homogenous materials used as input, could be programmed to turn that goop into arbitrary chemical compounds, where would it fall on the scale of "currently available consumer technology" to "mythical Belenosian bullshit"?
It's no jetalium, but breaking down and rearranging molecules and stuff into other arbitrary things is probably something that hasn't been seen since the belenos empire. If it's been made, it sure hadn't been done in a practical fashion.
>Mirim, are you and Korli close at all?
Yeah I've tutored her a bit. I mean, we're hivemates, and we're not locked against other department doors, like I've never seen our rocket scientest before, just caught a bit of his empathy a couple times. Korli and I aren't super special buddies, but we get along.
>The suits themselves are described as percentages, based on what fraction of the a species' population can't survive wearing them, right?
Yes.
>And what about versions? Surely the first bioarmor created generated less power than the ones you have now. And what if someone tunes it up further, so that the new 40% gives the same power as the old 50%?
Then it's better. It happens, there are older models out there.
>Are the percentages just given as a percentage term for casual reference, and there are more detailed statistics and other details that producers and aficionados would use?
Goddamn yes, bioarmor isn't just a flat "and now you can hold 50 pounds more", it depends on the person, the person's size, the person's muscle structure, it's a ridiculous collection of factors that are often unpredictable. I mean, there's data and distribution for averages, but Everything is a best guess scenario. The basic percentage is just the surface level used to tell potential users how tough they've got to be on their toughness scores, which is a long winded series of physical tests and exams for a dubious, single-number stat.
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