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File 165259568280.jpg - (85.40KB , 500x500 , disc thread.jpg )
137440 No. 137440 ID: 4ef090

For questions, comments, discussion, and general jibber jabber about the Slime Quest story, world, characters, etc etc.

Setting this up to make it easier to read through suggestions on the main board.

Also, there are some things I may not be able to answer in the format of the story. Ask about that stuff here! I can't reveal everything, but there's still some stuff I'd love to elaborate on/clarify.

Keep it friendly, please!

READ SLIME QUEST: https://questden.org/kusaba/quest/res/1002454.html
140 posts omitted. Last 50 shown. Expand all images
>>
No. 138635 ID: 02cfda
File 167009966017.png - (567.27KB , 1113x662 , wonderful winterslime.png )
138635

in the meadow we can build a snowslime
>>
No. 138636 ID: ee342e

>>138635
D’aw.
>>
No. 138648 ID: 885f1a

Slimes covering their tail is a wonderful detail I never see, so few people remember to cover the tails of creatures with tail!
>>
No. 138680 ID: 224608

>>138635
How smoochable is Tricky?
>>
No. 138681 ID: b01382

>>138635
How smoochable is Tricky?
>>
No. 138702 ID: b01382

>>138635
Is Nemo/Humphrrey melting because of its hot outside, or because we picked to activate the mushroom powers?
>>
No. 138732 ID: 02cfda

Tricky is small and adorable, so their smoochability is pretty high up there.

We're melting because "boy it's hot, are you hot or is it just me? I just feel really hot all the time, like I can't get cool or comfortable, I just want to be like in a dark cave where it's cold and wet and dark, that would be great."
>>
No. 138755 ID: b01382

>>138732
What would happen if our protagonist gave Tricky a big, fat, wet, smoochie on his cheek? Would slime magic happen, or would he get all embarrassed?
>>
No. 138763 ID: 02cfda
File 167107305030.png - (25.96KB , 500x500 , kissies.png )
138763

>>138755
They're not really close enough for that kind of intimacy yet, so it would be pretty embarrassing.
>>
No. 138765 ID: c5f793

>>138763
Probably be even more awkward since Nemo is kind of melting right now so she’d probably just absorb his head by mistake
>>
No. 138837 ID: 6bc5d5

If slime runes be cast as void runes, can void runes be cast as slime runes?
>>
No. 138838 ID: 02cfda

>>138837
>If slime runes be cast as void runes, can void runes be cast as slime runes?

Absolutely! Sometimes the effect is entirely different, sometimes it's only slightly different, but all runes can be mixed.
>>
No. 138839 ID: 02cfda
File 167187114377.png - (106.00KB , 750x616 , AE395F6E-D827-4C1D-B42A-EE38C95ADFF3.png )
138839

I drew this for thanksgiving as a goof but it applies to Christmas too

Nemo and voidking have to sit at the kids table and it’s awkward cuz they did kill Nemo, but they’re acting pretty chill about the whole thing.
Holidays with the family am I right???
>>
No. 138840 ID: 3184a6

>>138839
the kids table is slime quest's gulag.
>>
No. 138870 ID: b01382

>>138839
Would it be possible to seduce the void king?
>>
No. 138882 ID: 0ba437

>>138870
sure! im open to the possibility. Prolly won't be easy, but if it fits the narrative it could happen.
>>
No. 138938 ID: b01382

>>138882
What about....dare I say h-hand holding with the void king, or talking about our feelings?
>>
No. 138945 ID: 0ba437
File 167330231934.png - (49.00KB , 611x460 , date night.png )
138945

>>138938
>>
No. 139004 ID: 823a1a

wait that spellphone, it has a slow connection to slime and void networks, can we just straight up call the Void King!?
>>
No. 139005 ID: 0ba437

>>139004
oh, yeah I guess so! Tho the Voidking isn't technically registered as a contact, but if we can get that info we could call them!
>>
No. 139031 ID: b01382

>>139005
If we mess around with our sword core and necklace, could we prank call the voidking?
>>
No. 139064 ID: b01382

>>138945
damn, he kinda cute tho
>>
No. 139081 ID: 7ba27a

>>138945
Would it be possible to convert the void king into a domestic house husband?
>>
No. 139085 ID: 0ba437
File 167583692198.png - (56.22KB , 345x638 , voidwife.png )
139085

>>139081
"oh... I can be husband instead, I guess.."
>>
No. 139086 ID: b01382

>>139085
Hmmm yea life is good
>>
No. 139093 ID: b01382

>>139005
Why did you make the Void wizard so sexy?
>>
No. 139094 ID: 0ba437
File 167593374848.png - (213.25KB , 900x900 , TRICKSTER.png )
139094

>>139093
I just think fucked up mages with one eye and cheshire cat smiles are neat and fun to draw uwu
He's kind of an amalgamation of everything I love about video game clowns antagonists. Reckless desire for chaos, cool hat and robe, big hands for casting evil spells, bonus points if they are made of or are in control of a mysterious "Evil Fluid"
I hope that people love him as much as I do, the fucked up little freaky evil dude he is
>>
No. 139095 ID: 0ba437

I've been waiting so long to reveal this character, you have NO idea. You also have no idea how much of this quest has been planned years in advance, and how much of it I've made up on the spot. It's been a wild ride. I hope it continues to be an exciting and enjoyable one.

Actually, on that note, I'd love to get some feedback! This is the longest I've ever worked on something, and I wanna make sure I'm doing it right. How do you feel about how things are going? Am I listening to suggestions and interacting with the audience well? How do you feel about the art style shifting so much? What sort of stuff would you like me to keep in consideration moving forward?

I'm having an absolute blast running this story, and I'm so happy that other people are enjoying it too. I've cried over Slime Quest several times in the process of writing and drawing it. Maybe that's a silly thing to do, but It's very special to me, and I want to tell it as well as I possibly can. I want other people to love my goofy characters and world.

Thank you for continuing to read Slime Quest. From the bottom of my heart to the top, Thank You. <3
>>
No. 139096 ID: 15c72a

What if we had waited for the Guild? Would they have recommended going into the lake?
>>
No. 139103 ID: 0ba437

>>139096
Nope, we probably would have just gone to Snowloaf. The guild was mentioned by the crystal smith to fill out the world a little bit more and give us more things to do outside of the main objective of recovering our pieces, but it was not the ""intended route"". It feels reductive to say "we didn't go where I meant for us to go" because this is an interactive medium. You tell me where you want to go and what you want to do, and in return I tell you a story. I think that's neat.

I'm like a GM furiously laying down tracks before the players as we chug along and im having a lot of fun building the world this way.
>>
No. 139110 ID: 15c72a

Hmm, how would we have met the void wizard then...?
>>
No. 139111 ID: 0ba437

>>139110
spoiler-free answer:
Don't Worry About It.

magic-spoiling answer:
Everything is laid out very loosely, until it's explicitly set in stone. Locations, items, people, all that stuff shifts around behind the scenes until it slots into place for the story. I have a general idea about the broader strokes of the story, such as key locations, what things are in them, pieces of history etc etc, but the details are fluid. Through exploring and talking to people we're solidifying all that information.
So the statue could have been anywhere, or if not the statue, information about the person in the statue. Some of this stuff is planned, some of it Just Feels Right come update day.
I started the story with a handful of key ideas, like a map with locations, but no roads drawn between them. We're forging those paths and discovering new places along the way.
I dunno. Maybe I'm revealing too much by saying this. Don't worry about it, the story is going to happen one way or another.

>>
No. 139112 ID: 30b9f6

>>139095
It's a legit fun cutesy-to-cutesely-serious story, you're doing fine, you're definitely not the only author who gets emotionally involved in they silly chars and That's Okay, as far as I can tell you're on the good end of listening to suggestions while still letting Plot Happen, the art style shifting Is Good And Fine And Even Kinda Expected, I have no particular considerations I'd want you to keep to, so... just carry on and have fun!
>>
No. 139113 ID: 30b9f6

>>139094
Ah, and the Rad Bad archetype is also a fav. Love to hate, etc.

I WILL DESTROY YOU YOU CYCLOP CREEP
>>
No. 139122 ID: 0ba437
File 167623187402.png - (10.87KB , 243x274 , Screenshot 2023-02-12 at 11_56_38 AM.png )
139122

can you tell what game I've been playing recently
>>
No. 139142 ID: 40647d

that (oops) seems like a story all on its own
All for this reboot being as good as SlimeQuest's!
>>
No. 139143 ID: 1d5bb3

>>139122
I'm guessing either Cuphead or Pizza Tower.
>>
No. 139145 ID: 8850b5

>can you tell what game I've been playing recently

Fortnite?
>>
No. 139157 ID: b01382

>>139122
Damn, i wanna suck soul out of his cock. I assume he has one.
>>
No. 139172 ID: 0ba437
File 167710666874.png - (60.32KB , 463x318 , Screenshot 2023-02-22 at 2_57_10 PM.png )
139172

>>1056270
love wins
>>
No. 139178 ID: b01382

>>139172
Voidking husband is pretty good, but im a sucker for cute bad boys. Wait, is he a guy? They? She? Smooth kendoll?
>>
No. 139186 ID: 0ba437

>>139178
i haven't drawn a lot of nudity of either voidking or the prisoner, so I'm not sure just yet what the official bits status is. And since it's not a NSFW quest we probably won't find out in canon.
but if I ever draw it I'll be sure to let you know
>>
No. 139189 ID: b01382

>>139186
who needs lewds when you can have love?
>>
No. 139192 ID: 0ba437
File 167735722792.png - (11.07KB , 277x210 , Screenshot 2023-02-25 at 12_32_56 PM.png )
139192

>>139189
so true uwu
>>
No. 139193 ID: 2aa5f0

>>139192
picture taken moment before he preforms a mortal kombat finisher move on her and rips out her core with a since punch.
>>
No. 139214 ID: b01382

>>139192
This is the only otp I need. Good by Void King!
>>
No. 139215 ID: a758c7

>>139189
what if i want both
>>
No. 139314 ID: 6b2bf7

well
I was not expecting Voidkin to be able to have Mouths, if I knew there were able to be any other factors I wouldn't have even bothered making a plan!
>>
No. 139316 ID: 0ba437

>>139314
Nemo and the guild didn't expect it either. There's a lot they don't know about the wild void, tho we'll hopefully start to get some answers soonishly
>>
No. 139343 ID: 800527

This quest continues to be excellent, also WOW WE FUCKING DIED HUH.
Very rare to actually see that happen in a quest, though its always a possibility. How much did you plan for us dying, with this current section?
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