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Dream Charming
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>"Oh, is THAT all... You made all this fuss for that? You can just come back when we leave."
... oy vey. Classic adventurer's dilemma. We're pretty sure She's Up To No Good (evil laughter is a bit of a clue), but this WOULD easily work out for Glinp's purposes. If not Bristle, who aims to take down the cult. Or, really even Ro, who's here for loot and a show. Hum... nah, let's not do that. Doesn't mean we can't appear to consider it, though.
>Numerous Talky Options
Say "Sure! ...as long as whatever you got planned isn't tricking a whole bunch of "poor, innocent cultists" into a drug-laced feast so you can dine on their souls for power or resurrect a death elemental or something similarly stereotypically stupid." (make sure to emphasize the stereotypical bit - she's an inventor and researcher, so if you can make her lapse into ranting about how her big plan is a unique snowflake and nothing like previous necromantic grabs for power)
Go on to argue that if she wanted power, she really should've gone into the adventuring biz. Sure, there's some risk, but the power creep is real and people get a mite bit less judgemental when they know you're not the type to send out easily impressed goons (or hellraising anarchists) to whack people for their bods. (this might prompt her to talk about her motivation for being a necromancer or collecting followers of various stripes - or, well, robes). Besides, there's plenty of dead bods of all kinds to get your hands on during adventuring, yannow? She shouldn't knock it until she's tried it. Just sayin', more free bods, less image problems.
Make it a point to challenge her self-rightousness within earshot of the cultist guards.
"Look, Letiel... if your purps hadn't been all 'haha, we murderin' dudes for their bods cuz' Letiel says so' I wouldn't be so uppity with you. It's not about how powerful you get, but how you do it, yannow? Speakin' of which... for someone who gets on my case for murderin' 'innocent cultists' you suuuuure were quick to try to use the 'dead' ones as meatshields and it's kinda also super hypocritical to send your cultists after innocents then call 'em innocent, too. Having gotten this far into your lair on, like, a lark, I COULD turn right around and come back later, no big, but the murderin' stuff comes around, dontcha know? I gots to make you tell me what's really up before I can leave - and I sure can do that! Lemme prove I'm not just all hot air."
Spit a fireball at a wall and 'accidentally' blast one of her torches as an example of what you can do (if something happens to the torch, just say 'huh, interesting'), then pointedly point your gun at her with the intent to hold her ritual hostage.
"I got a Dispel ready and a mouthful of hot takes on your weirdly racist recruitment policies, for one. I'm guessing you're gonna have to recast an awful lot of important spells if I pull the trigger, nah?"
Make her sweat for a sec, then lower the gun.
"But boy, girl, you lucky that's not plan A. Look... is it really gonna cost you that much to lift the cultish veil of 'I am perfect superboss nerd-cromancer, bow before me' for a minute to level with us? You may not like me stompin' all over your plans - not wrecked anything yet, tho' - but I AM giving you an honest chance to explain yourself and maaaaybe back down a little from your whole 'I must do bad things, because KNOWLEDGE AND POWER' gig you seem to be on. Ain't often a reality check happens in adventurin' circles. What's it all for, even? Revenge?"
Hold up your hand and count off the 'cards' you have if she questions you on that.
"Half your cult's chasing my wraith buddy who could turn up at any second, cuz' he's a wall-walker, a third's taken up my offer of kindly not gettin' murdered and the rest are hanging around here waiting for an order to pile in that won't come, cuz' you'll look hella weak if you can't take out a few interlopers and they'll look hella stupid if they cross your orders not to interfere if you can take us, nah? 's a nice catch 22."
"Besides, if you need help to off three of us, that's not who they signed up to follow, yeah? You been cultivatin' that personal strength thing and now you gots to prove it. Lotta those guys could take care of themselves if they really wanted and, frankly, shouldn't they? I don't really see the benefits for 'em here - there's easier, less 'gettin' adventurer'd' ways to make a living - or raisin' hell, if that's their poison." (might get her to talking about why they're following her/loyal to her)
"Oh, and Tosfir's outta the picture. If you're nice, I'll either GIVE or SELL him back to you as I leave, cuz' I'm guessin' you like how useful that dude is - whatever he is. A resurrected experiment of yours?" (pause to see if she answers, and if she doesn't, carry on) "Well, whatever. I got him in my back pocket now, metaphorically speaking. You can do funny thing to wraith-like dudes if you got the right stuff, dontcha know. Try Messaging 'im if you don't believe me." (you can essentially claim to have one of her more useful subordinates hostage)
Make sure to interrupt her when she starts to point out Ro's undeadness. Seem amused. We know she gets suspicious and hesitant when openly dared, so dare her to do it. Make her doubt the effectiveness of that tactic.
"Yeah, and if you think for a minute we were silly for bringing undeads to a necromancer fight, after we totes no-sold your 'cultist meatshield' plan, g'wan... try taking control of 'im. I wanna see your expression when the counter kicks in. Why dontcha just tell me what's up and why I shouldn't mess up your plans."
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