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461002 No. 461002 ID: 67ba4b

it is the appocolypse
everything is destroyed except for the sewrs

but the sewers are kind of destroyed too, because now they are filled with toxic goo.
this is the story of poor lost souls stuck in this horrible place.
94 posts omitted. Last 100 shown. Expand all images
>>
No. 465227 ID: f6cff9

Jesus Christ who did you piss off to have a tentacle monster attack your lair?

>>465225
Let's do this
>>
No. 465240 ID: 6dc5a6

SAVE THE FOOD. Also hope as hard as possible that these are garden variety tentacles and not tentacles of an eldritch abomination.
>>
No. 465399 ID: 67ba4b
File 135096798815.png - (250.49KB , 852x627 , VT76.png )
465399

>Jesus Christ who did you piss off to have a tentacle monster attack your lair?

Loria theorizes it could probably be the things that this lair belongs to.
the sisters only came here yesterday and thought it was abandoned.

>SAVE THE FOOD
Loria assumes protecting the food slaves is prioritised over protecting the slaves' food

defiant slave: "Eaagh! it's after me!"
one of the tendrils grabs the defiant slave, another grabs a supply bag.

Loria: "Gah they've grabbed both kinds."
>>
No. 465418 ID: 886a4d

Save the girl. When its all said and done we can feed the slaves tentacles.
>>
No. 465497 ID: 0006f5

save the supply bag. it is less common, and will make it easier to get another slave, factoring loss
>>
No. 465510 ID: 733ae0

>>465497
Humans are an endangered species, bags can be made out of anything and human food/medicine can be found by taking a walk in the woods. So how is a supply bag 'less common'? That's like letting a panda die so you can save some bamboo.
>will make it easier to get another slave
How? By setting up a trap? We can do that without supplies. By offering them supplies? People Don't Want To Be Slaves, being nice to them will only get the twins hurt.
>easier to get another slave
Also, trading a slave you already have for a potential one? Really?
>>
No. 465536 ID: 67ba4b
File 135100093659.png - (248.01KB , 852x627 , VT77.png )
465536

Loria attempts to save the slave
but as she gets close the slave is dropped

defiant slave: "ah! my hat!"
>>
No. 465541 ID: bf54a8

... does it eat cloth? whatever keep going after any grabbers.
>>
No. 465557 ID: f6cff9

What are you looking at? Switch the sword to your other hand to cut yourself free from the tentacle.
>>
No. 465587 ID: a5d914

Switch sword hands and start using your claws too. Protect the slaves! Potentially you could kick the crow girl into the water as a sacrifice if it gets to be too much.

Has Sania got the mental message that you're in trouble?
>>
No. 465604 ID: 886a4d

Have the slaves hold on to any remaining bags, and you protect them.
>>
No. 465716 ID: 67ba4b
File 135105130292.png - (338.88KB , 852x627 , VT78.png )
465716

>Has Sania got the mental message that you're in trouble?
Loria uses her twin connection to inform her sister of the situation.

>Have the slaves hold on to any remaining bags, and you protect them.
Loria goes with this strategy as she hacks into the tentacles.

after she destroys three more the rest withdraw.

the slaves all seem safe.

then the Black Talon begins to "caw", "squack" and make all manner of foul bird noises.

>Potentially you could kick the crow girl into the water as a sacrifice
Loria wonders if it's too late to impliment this plan
>>
No. 465718 ID: 886a4d

I kinda included the crow when I said slaves.... but oh well all of you go assist.
>>
No. 465720 ID: bf54a8

probably...

anyway, what is it making such a fuss about?
>>
No. 465821 ID: 67ba4b
File 135109071060.png - (386.75KB , 852x627 , VT79.png )
465821

Loria walks over and tries to find out what the horrible bird is making such a fuss about.

Loria: "what do you want, slave?"

crow: "the mutants! they want to get me! they said they'd come back, you have to let me go!"

it continues on like that
>>
No. 465839 ID: e3f578

>>465821
And what does she offer us in return? Because, here the thing, she's a valuable bartering tool with the mutants, hows does aiding her help us moreso? Why should we even be merciful towards someone just as supposedly "cruel" and barbaric as us undead scum or these mutants?
>>
No. 465867 ID: a5d914

Ha! Weakness! Try your vampiric powers of seduction. Give her a hug (from behind away from beak and claws). Whisper reassurances, tell her she's safe with you. If she leaves she'll be at their mercy eventually.

Also did the tentacles actually tell her they'd be back or is she just ranting about something else? A childhood trauma perhaps?
>>
No. 465872 ID: bf54a8

since her mind is breaking can you mind control her?
>>
No. 466118 ID: 67ba4b
File 135117814731.png - (387.81KB , 852x627 , VT80.png )
466118

>Try your vampiric powers of seduction.Give her a hug.
the crow is still clearly repulsed by Loria's touch, however it no longer struggles or resists her embrace.

Loria: "I'm afraid I can't do that you are to valuable to me, but you needn't worry I'll keep you safe . . . as long as you stay obedient."

>since her mind is breaking can you mind control her?
Loria feels her image isn't strong enough for that, however the slave will likely do anything she asks of it.
>>
No. 466122 ID: 886a4d

Alright time to prove your worth loyalty, undo her bonds and have her help you secure the rest of your goods. Also keep up the seductive act as you check over your slaves and goods. You just protected them and possible saved their lives. Even if it was ultimately selfish they'll recognize that they do owe you. Drive it home. A brush on the cheek. A stroke on the arm. They are yours and no one harms them.
>>
No. 466129 ID: 9d7671

Ask her about the mutants we must know everything, so we can protect her better of course.
>>
No. 466134 ID: 733ae0

>>466122
The crow is about ready to have a mental breakdown and you want to take off her chains?
We need her to keep the chains on in case we run into anymore shit and she flips out.
>>
No. 466137 ID: e3f578

>>466118
Are you molesting her? Do vampires generally molest their slaves? Better back off girl you gettin' creepy even for a vampire.
Yeah, we need to know more about her, the mutants, and any more of her enemies.
>>
No. 466138 ID: a5d914

Just tell her to stay close and let you know anything that could help you both stay safe and alive. Also ask about mutants. Has she met any before? What are they like?
>>
No. 466318 ID: 67ba4b
File 135122724259.png - (335.12KB , 852x627 , VT81.png )
466318

>Are you molesting her? Do vampires generally molest their slaves? Better back off girl you gettin' creepy even for a vampire.
Loria is more then willing to stop touching the filthy bird.

Loria: "tell me about these mutants"

crow: "they're nasty thieves, several years back they attacked the nest and stole all the treasure, and now they kill anyone who tries to claim it and any Black Talon who enters the sewers . . . also they have creepy tentacles and are slimy and bad, they call themselves the sticky fingers gang."
>>
No. 466319 ID: 886a4d

I bet these mutants have lots of supplies. Maybe even clothes. Ask how many there are supposedly.
>>
No. 466320 ID: f6cff9

another gang... in the MOTHERFUCKING SEWERS. Even if we gave them the black talon they would still attack us because we are in gang territory right now. Jesus problem after problem.
>>
No. 466389 ID: 9d7671

Aw hell naw this is our turf now ain't no way in hell we are backing off! We gots to be the aggressor, take the fight to the enemy and shit.

Tell those meatbags that if they don't want to get dragged into the water in their sleep they will help us kill these tentacle fuckers.
>>
No. 466500 ID: 67ba4b
File 135128652954.png - (277.94KB , 852x627 , VT82.png )
466500

Loria: "How many of them are there?"

crow: "hundreds at least."

* * *

meanwhile back with Sania

should Sania meet back up with her sister or perhaps do something else?
>>
No. 466508 ID: f6cff9

Well we can't stay in the sewers but we can't stay in the surface either... man this has to suck. Might as well meet up with your sister to come up with a plan.
>>
No. 466574 ID: 6dc5a6

Become Chief Magistrate of Sewer Town by battling the tentacles in honorable combat. Meet back up with your sister and come up with a plan to take out these sticky bastards. Perhaps you can give ghoulification a positive spin and make your meatbags become ghouls willingly. Is there any mental decay caused by ghoulifying someone? Also find Defiant a new hat.
>>
No. 467582 ID: 67ba4b
File 135165207230.png - (355.20KB , 852x627 , VT83.png )
467582

Sania returns back to camp without incident.

>Is there any mental decay caused by ghoulifying someone?
Ghouls retain their full intellect

>Also find Defiant a new hat.
the sisters have no idea where to find a new hat.

Loria: "so dear sister an ideas where we could find these Sticky Fingers?"

Sania: "no, does the bird know?

crow: "it is said there are humans who live in the sewers that deal with The Fingers"
>>
No. 467720 ID: bf54a8

so, more exploring, GREAT! /sarcasm.
>>
No. 467721 ID: f6cff9

Ask the human slaves if they know anything about people living in the sewers. They may even know where they are at or at least the general location.
>>
No. 468122 ID: a5d914

Well I suggest making the defiant girl a ghoul. Have her reveal where that other group on the radio might have gone to and where the mutants might be, then have her guard the other captives while you two go searching for mutants, clothes and more humans.
>>
No. 468129 ID: 886a4d

Before we ghoulify her (which I'm hesitant to do sicne we are kinda low on food.) See how she is treating you since you protected her from the sticky fingers.
>>
No. 468397 ID: 67ba4b
File 135197919076.png - (320.13KB , 852x627 , VT84.png )
468397

Sania asks the defiant slave if she knows anything about the sewer humans, she doesn't and is defiant as ever.

Sania: "let's ghoulify this ingrate, we'll be saving ourselves trouble in the long run."

Loria: "don't be to hasty our food supply is small can we truly afford to sacrifice another?"

the sister's conversation is interrupted by a voice coming from one of the pipes

mutant: "looking to finding the Sticky Fingers are we?"
>>
No. 468399 ID: 1f8505

>>468397

"We really must seal up the pipes in our hideout here."
>>
No. 468404 ID: 886a4d

>>468399
In fact the best thing would be to seal off a section of the sewers, drain all the sewedge both for more room and to prevent further sneak attacks. We do need a base of operations after all. Every Vampire coven needs a good lair.

Not here though, lets explore a bit more first to find a corner or a dead end with surface access.
>>
No. 468413 ID: 6dc5a6

Pull this gentleman out of the pipes for information. Inform him that you are indeed looking for the Sticky Bastards.
>>
No. 468755 ID: e2d21e

>>468413
this
>>
No. 468795 ID: 8b9215

Greet him politely. Don't manhandle him.
>>
No. 470473 ID: 67ba4b
File 135259020467.png - (279.79KB , 852x627 , VT85.png )
470473

Sania tries to grab at the pipe dweller but he proves far too quick, and ducks further into the tube.

Sania: " get back here you grubby little worm!"

mutant: "now that isn't very polite, Oi come to offer assistance and you attempting to assault me, Oi was told Vampires had more of them manners."

Sania attempts to be polite

Sania: "you want to help? then tell us where the sticky fingers are!"

mutant: "again with the rudeness, would it kill you to ask noicely once in a whoile? maybe Oi'll swim home and keep this lovely package Oi was to be deliverin for moiself."
>>
No. 474478 ID: 67ba4b
File 135389967355.png - (288.56KB , 852x627 , VT86.png )
474478

Sania: "Get lost slime ball! we don't want anything the likes of you has to offer."

mutant: "foine, foine! Oi'm gone."

the mutant scuttles off down the pipe.
>>
No. 474479 ID: 1f8505

>>474478

Set fire to the inside of the pipe.
>>
No. 474566 ID: d4ad1a

Wait, we probably wanted whatever he had. Jeez, they were extending an olive branch and everything.
>>
No. 475826 ID: 67ba4b
File 135433723019.png - (282.26KB , 852x627 , VT87.png )
475826

Loria: "Sania! we're kinda outnumbered here, making enemies of THE ENTIRE CITY is not a good game plan"

Sania: "We shouldn't have to lower ourselves to dealing with that sort of slime!"

Loria "Slime or not, he might've had something useful to us. now we'll never know"

mutant: "never say never moi dear."

Sania: "Gya! it's still here! I warned you freak . . . now where's something flammable!"

Sania searches for something lethal.
>>
No. 475828 ID: f6cff9

Man we better calm Sania before we do anything else. It's a good thing we don't have flamethrowers just lying around right?
>>
No. 476581 ID: 67ba4b
File 135468277816.png - (318.65KB , 852x627 , VT88.png )
476581

Loria: "Sania wait!"

Sania: "what?"

Loria: " I know it's hard to start all over, and it'd be easy to just go on a murder rampage until we die, but we're better then that if we take our time, stifle our pride we can build up, establish an empire and crush every living thing under our heel. doesn't that sound like more fun in the long run?"

Sania: *sigh* "I guess . . . "

Sania seems adequately calmed down
>>
No. 476604 ID: f6cff9

We might as well ask mister mutant his name so we don't keep calling him mutant or slime ball. After that's done we can ask him what kind of info he has.
>>
No. 476613 ID: bf54a8

"so, whoever you are, info like that isn't free, what do you want?"
>>
No. 476749 ID: 3734f6

We lost several humans already and that is concerning, the lack of loyal minions is crippling.

I see 2 ways forward.
1. Ally with mutants, have them guarding our slaves in return for us fighting their enemies (they are less likely to betray you if it is a "trade"). Use free time to gather more slaves. Most likely short term alliance only.
2. Make a bunch of ghouls, arm them, fortify a base somewhere and have the ghouls guard slaves for you. The two of you can then track down the humans from the recent encounter, sounds like there are a bunch of them and they need to be subdued. It seems like a bad idea to waste humans like that at first, but we lost more humans due to lack of manpower... and at least you can survive on crows if you have to.

Anyways, listen to the mutant for now at least.
>>
No. 477529 ID: 67ba4b
File 135510200830.png - (407.06KB , 852x627 , VT89.png )
477529

Loria turns back to the mutant

Loria: "who are you mutant?"

mutant: "Twisted's the name, Ollie Twisted. Oi specialoise in having things that others want, you could call me a merchant."

Loria: "So Ollie what do you have that WE would want?"

Ollie: "Well given toime Oi can get just about anything, but on me Oi've got two thing Oi think you want, a mystery package fer four trinkets and the ever valuable information one trinket per tidbit."

Loria figures this mutant will accept any objects in good condition, she takes a tally of what unequipped items they have available for trade.

Ipod & headphones
comb
ruined clothing x1
handgun x3 (21 bullets)
(9 shotgun shells)

Backpack
Flashlight
extra battery
extra clothes (panties, gloves)
map (virginia state)
bottle of cheap alchohol
money:23 dollars (mostly change)
swiss army knife
compass
candybars x5
telescope
first aid kit
2 bed rolls
wrench
radio
>>
No. 477531 ID: 6dc5a6

Get information on
-Crowpeople
-Large groups of humans
-Sticky Fingers gang

Trade
-alcohol
-ipod
-telescope

See if how Ollie feels about getting a cut of the Sticky Finger Gang's take if he helps you clear em out of the sewer. Also ask if he has any other customers who are looking to trade favors.

Consider using Ollie to lure humans into your camp after you get a base of operations.
>>
No. 477537 ID: 3734f6

How much info is a "tidbit".
Is he a representative of the sticky fingers gang or a freelance operators unaffiliated with anyone?
>>
No. 479772 ID: 67ba4b
File 135589658220.png - (291.04KB , 852x627 , VT90.png )
479772

Loria set's aside the alcohol, telescope and ipod as items for trade.
the crow reaches out with her arms and squacks unintelligibly

Loria: " how much exactly is a tidbit?"

Ollie: "well Oi don't know, guess Oi'll just answer one question."

Loria: "do you work for the sticky finger?"

Ollie: "of course, but we're a fair bunch given the roight proice.
>>
No. 479840 ID: 620354

I say we trade him 1 item for the most important question... if his answer is good we trade the rest, if he is too vague/short that we don't.
>>
No. 480070 ID: bf54a8

look at the crow "really? you want this?" hold up the ipod "why should i let you have it?"
>>
No. 481662 ID: 67ba4b
File 135702800864.png - (317.72KB , 852x627 , VT91.png )
481662

Loria: "really? you want this?"

the crow nods and squacks.

Loria: "why should I let you have it?"

crow: "Let me have treasure! I'll do anything!"
>>
No. 481694 ID: bf54a8

any blood contracts you can do?
>>
No. 481696 ID: cbc0ab

>>481662
That's a music player.
Either she's starved for entertainment, or she thinks she can use it to get free.
>>
No. 481697 ID: 735f4f

Birds like shiny things?
>>
No. 481751 ID: 886a4d

The tribe she comes from values gadgets like that immensely. My suggestion is to give it to her in return for her loyalty and devotion and hint that if she continues to do so you will give her more.
>>
No. 482610 ID: 67ba4b
File 135741645580.png - (286.51KB , 852x627 , VT92.png )
482610

Loria recalls that The BlackTalon Gang values gadgets like this one as "treasure", she figures the crow wanting it has little to do with any escape plan.

"A blood contract would be perfect" she thinks but has no way to create one. however for a creature this weak willed perhaps a clever verbal contract combined with her natural ability to dominate will produce a similar loyalty.

Loria: "I'll have to choose my words carefully . . ."
>>
No. 487143 ID: 67bfa9
File 135896425967.png - (378.79KB , 854x628 , VT93.png )
487143

Loria: "meh, I'll think of something clever later

the Sister choose to test the knowledge of the Mutant and hand him the bottle of Alchol in trade.

Ollie: "Thank you koindly mum."

Sania: "Tell us about the crows mutie".

Ollie: "Well Oi know three thing bout the Crows, and for this tasty trinket I can tell you bout one of'em.
-one, Oi can tell you bout them's strengths and weaknesses, what makes em tick and what makes em stop tickin.
-two, Oi can tell you bout them's different gangs, bout them's territories and thems major forts and hoid outs.
-three, if there's some scholarly curiosity in you, Oi can tell you a secret bout the crows that nearly no one knows not even themselves, bout where they came from and where they were created.

so what'll it be? oh and if you boiy a second crow tidbit Oi'll give you the third for free!
>>
No. 487230 ID: 6dc5a6

Ask about territory, if we learn what locations the birds have under control we'll have a better idea of where a secure base could be established or even where we could take one by force.
>>
No. 487653 ID: a28731

>>487230
Agreed... it is the most pressing thing to know.
I do want to know all 3 through. if his answers prove detailed we can purchase those later on.
>>
No. 487692 ID: 1f8505

>>487143

Inquire about the territory. Getting to know the lay of the land is important.
>>
No. 487704 ID: 67bfa9
File 135923282741.png - (255.61KB , 564x688 , VT94.png )
487704

Sania: "Tell us about the territories and the gangs"

Ollie unrolls a small map

Ollie: "Well the strongest of the gangs is the Black Talons Oi believe you've already met them, they think they own everything north of the river. Bored and bloated with power they abuse the other creatures in the city for their amusement, they are incredibly cruel and lust for entertainment above all else. They rule from an uuge tower in the centre of town without wings no one can attack them there. they also have a major outpost to the northwest probably to watch the actions of the Raven Gang, lastly is the grand market where they sell, cook, eat and battle slaves, Oi've eard they trade other things there with anyone willing to go, but that's dangerous buisness to say the least."

Loria: "you mentioned other Gangs?"

Ollie: "Oi did, the Raven gang a mysterious lot, see em from time to time in the west end. BlackTalons think they're prepin for an invasion and don't trust em an inch. What I've heard is that they're looking for arcane artifacts to bring to their forest ome far to the north west. I figure they might ave more local hide outs, but I've not eard of any."

Loria: "Who own's south of the river?"

Ollie: "That'd be the Cloak gangs. Truth be told their more a dozen gangs then one, probably more than twice as many of them as Black Talons but they spend all their energy killing and butchering each other, can't walk to feet with out getting your head lobbed off in that side of town. most sensible people just steer clear and leave them to their fighting."

Sania: "what's the red X mean?"

Ollie: "well that's round where my hole is, close to to where we are now."
>>
No. 487707 ID: 202c2a

Hot damn that's informative. Tell Ollie he has a repeat customer if he's always this useful. Our next target is the cloaks, we need to be cautious to pick them off. Lets stick to following the code if it helps us pick off the cloaks without reprisal.
>>
No. 487711 ID: 0a99e7

>>487704

Let's turn the weakest gang into vampires and branch out from there.
>>
No. 487725 ID: a28731

>>487711
I thought they didn't know how to make vampires and that the gangs are non-human anyways so are ineligible.
>>
No. 492011 ID: 67bfa9
File 136060091931.png - (314.24KB , 852x627 , VT95.png )
492011

>Let's turn the weakest gang into vampires and branch out from there.
Sanan and Loria do not yet know how to create new vampires and even if they did the monsters cannot become vampires.

Loria: "Thank you Ollie, your information is fantastic, you'll have a repeat costumer if you're always this helpful."

Ollie: "Oi aim to please ma'am, tis best for buisness."

Sania: "We should wipe out the cloaks! it would be easy!"

Loria: "I'm not so sure, and even if we could, what would be gained?"

Sania: " . . . well it would certainly be fun."

Loria: "there are less risky ways to amuse ourselves, and with actual payoff"

Sania: *yawn*" like what?"
>>
No. 495456 ID: 47a120

@Ollie: So, both the talons and ravens are those crow people? are there any other species in those gangs or are they uniform in makeup? And what species can be found in the various cloaks gangs?

@Sania: Like enslaving the cloaks... unless she meant wipe them out as a political entity rather then massacre.
We would also benefit from breaking the wills of the human slaves with minimal injury to prevent loss of blood production...
Also of interest is the gang out for getting magical artifacts and knowledge, but I do not think we are ready to capture those non destructively yet (we do not want to risk the destruction of the prize)

Honestly, our biggest problem is that there is only 2 trustworthy individuals among us.
Breaking the wild humans we capture is far too hard because every single one of them is a survivor who managed to last this long. The whimpering simpering cowards that made up the majority of humanity in the past we remember are all long dead or the loyal domestic slaves and toys of others. If we want bloodbags, artisans, and domestic slaves we should go after the domestic slaves of other powerful beings rather then taming wild survivalists.

I thus suggest that we turn every single human we currently have into a ghoul under our control. With a small army of ghouls we should be able to secure and actually KEEP domestic slaves as well as territory. It seems very wasteful but I must remind you that you already lost half your bloodbags due to a crippling lack of loyalty.

The best place to do this would be in the cloaks territory as their infighting keeps them weak and disorganized.
>>
No. 504115 ID: 67bfa9
File 136522143403.png - (393.30KB , 854x628 , VT96.png )
504115

>So, both the talons and ravens are those crow people?
Loria already knows that the Ravens, Talons and cloaks are all crow people

Loria: "Actually sister you may have a point, Staking out territory through violence may be the only route to power here"

Sania: "Violence is the route to power anywhere~"

Loria: "the only problem is that we can't conquer much with just the two of us . . ."

Sania: "Yes! we need soldier, You there! welcome to my army!"

defiant slave: "huh? URK!"

Sania chooses to transform the slave into a Ghoul.
>>
No. 506752 ID: 47a120

>>504115
Yay (I don't know how I missed this update).
Ok, now transform the rest of those you currently have and then move in to the cloaks territory to scout.
>>
No. 506763 ID: 9ddf68

you know you do need some of them as food... maybe the almost dead one if she starts to slow you down too much.
>>
No. 506780 ID: 47a120

>>506763
>need some as food
We lost more then half our stock already due to being undermanned.
The argument is that we make all of those into ghouls and then use them to capture new ones. We know there are a bunch all over the place.
And technically we can eat crows, they just taste like ass.
>>
No. 511198 ID: 67bfa9
File 136871678581.png - (473.17KB , 852x627 , VT97.png )
511198

first ghoul: "Mistreeeess I will seeeerve you till the eeeend of time, I need only to be feeeed"

Sania: "perfect, you will have all the food you can eat."

Sania grabs the half-dead slave.

Loria: "wait sister! we need some of them for food!"

Sania: "we'll find more, for now unpalatable though she is we can use the crow as a bloodbag."
Sania chooses to transform the half-dead slave into a second ghoul.

the last human slave, the dark skinned one starts to beg and plead for mercy.
>>
No. 511200 ID: 47a120

Great
transform the last one, then move in on the cloaks.
>>
No. 511206 ID: 664cf5

>>511200
Agree with this. Remember to acquire clothing and backpacks/messange bags from the cloaks in whatever manner is permissible under the rules/laws.
>>
No. 511207 ID: eaa372

>>511206

Are there any loops holes in the laws where you can get the ghouls to gather clothing or are we going to follow the spirit of the law for now?
>>
No. 511217 ID: d300d2

Spare the black one. Have her be Loria's servant. Or maybe pet.
>>
No. 511228 ID: 7003a8

>>511198
Leave one alive so they can warn the next group what happens when slaves are disobedient. More of an emotional impact that way.
>>
No. 511230 ID: 76b151

Spare the girl. Have Loria physically stop her sister to garner trust and affection.
>>
No. 511231 ID: 47a120

>>511228
What? Let her go? That is an insane waste and alone without equipment she will just be captured by the crows or mutants or something.

This is not a punishment. We keep losing slaves and encounters due to being outnumbered. We are simply converting one resource (blood sacks) into another (loyal soldiers) to optimize our ability to capture more resources.
Also we don't want uncaptured groups to know about us and prepare against us. We capture them all by surprise and keep a balanced number of blood sacks and ghouls.

Heck, the ghouls can speak.
>>
No. 511241 ID: 664cf5

>>511207
Do we have a summary or full listing of the Laws anywhere? Can't seem to find one...

Also, tell the last one that unless she is extremely skilled at something useful (clothes crafting would work, giving us information on her factions stores of food and weapons will buy her some time but not get her off the hook) she's getting ghoulified. Scratch that, unless we can make soul binding agreements with mortals (we can't) human servants just aren't worth the effort even if they double as blood bags.
>>
No. 511285 ID: 7003a8

>>511231
Who said we'd let her go?
>>
No. 512838 ID: 67bfa9
File 136963069868.png - (440.04KB , 852x627 , VT98.png )
512838

>Do we have a summary or full listing of the Laws anywhere? Can't seem to find one...

Loria decide to ponder vampire law beyond the no stealing clothes from the dead thing
one will not slay another loyal to the code save for in duels
one will not slay the servants of another loyal to the code
one will not aid mortals in efforts against those loyal to the code
one will not aid other creatures of darkness against those loyal to the code
one will not be wasteful in the taking of mortal life
one will not write out the code save for the scribes of the dark tomes
one will hear the word of the scribes for they are masters of the laws
any two scribes can overrule any rule once per month
any three scribes can overrule any rule twice per month
any four scribes can overrule any rule thrice per month . . .


Loria can't even recall all of them off the top of her head, there are a bunch revolving around who is permissible to be made into a vampire, but as Loria has no ability to do this they are unimportant. Loria is also aware of a bunch of laws revolving around how to behave in mortal society but as mortal society has collapsed these also hold little importance

>Are there any loops holes in the laws where you can get the ghouls to gather clothing or are we going to follow the spirit of the law for now?
Loria has never considered workarounds before, but maybe if she considers how the laws work and are enforced she can think of something.
-for it to be a legal theft the spirit of the dead thing you've stolen from must be able to identify and tag you with an ethereal mark
-ghosts can not normally tell non-ghosts apart beyond "mortal" "corporeal undead" "fey" etc.
-ghosts however can recognize those whom they've come in contact with shortly before death
-ghosts can also recognize those carrying any part of their earthly remains they died with
-ghosts can only travel half a mile from the largest part of their remains
-ghosts rarely become active less then a week after their death


Loria is not sure if she can find a loophole in this.

slave: "NO! please don't! I'll do anything you ask!"

Loria: "Sania, maybe we should keep this last one alive"

Soria: "why?"

Loria: "she might be fun, like a pet! also maybe she has some skills like tailoring or something?"

Soria: "OH! little miss slave are you a tailor by any chance"

slave: "no, but-"

Soria: "Welp! it's ghoul time then!"

slave: "WAIT! I know where you can find a tailor! a vampire like you! just please don't hurt me!"
>>
No. 512868 ID: 7003a8

>>512838
>one will not be wasteful in the taking of mortal life

Ok, no more making ghouls. You don't want to break the rules, you need a food source, and if you're too incompetent to manage a single slave then you don't deserve to survive.
>>
No. 512876 ID: eaa372

>one will not slay another loyal to the code save for in duels
>one will not slay the servants of another loyal to the code

May want to talk to Ollie to see if he knows about any active vampires in the area so we can avoid any unnecessary incidents.
>>
No. 512886 ID: 2f4b71

Does vampire law have anything to say on what constitutes a fair exchange for clothing? Presumably threatening someone to give you their clothes comes under theft (robbery), but how about implied threats and 'unfair' exchanges (e.g. "I'll buy your clothes for this shiny rock, whilst I happen to not be hungry")?

Those faces are awesome.

>>
No. 512918 ID: 47a120

It is a waste NOT to ghoul her.

>>/questarch/380872
Ghouls aren't zombies, they are intelligent undead. AND they maintain ALL the memories they had in life.
Ghouls eat meat, human OR animal.

>>/questarch/381408
Each vamp requires 7 healthy adult humans, so we need 14 for both sisters. This increases every time they burn blood on powers, and decreases if they spend a lot of time in torpor in coffin. (but doing that is wasteful of time)

Summary of captives:
Captured 2 kine (heavily blood drained)
Captured 1 crow
2 kine captives of the crow accidentally killed in crossfire
Captured 3 kine, while doing so our first 2 kine captives & crow captive were stolen/liberated by crow.
Recaptured 1 crow and 1 kine (heavily drained, unconscious).
>>462045
2 of our 4 kine lead a lone sister into a trap where encountered 2 extra kine. Forced to killed 3/4 of them and medium drain another.
Lost another kine to mutant attack.
Ghouled 2 of the 3 remaining kine.

So, to sum it all up. We encountered 9 kine and lost 6 of them (5 dead, 1 stolen by crow), and some of them we had to capture more then once as they were escaped/kidnapped. Why? because we were grossly understaffed.
Now we are about to lead an attack on a human gang. If we don't ghoul her then we have to leave back a ghoul to guard her (and there is a high chance of losing both her and ghoul).

The SPECIFIC slave you want to "save" from ghouling (which leaves them sapient and with all memories but altered personality) has PERSONALLY participated in leading us to a trap and LITERALLY shot us in the back with a gun AFTER swearing obedience the first time we captured her.

If you want waifu slaves then we can steal broken house slaves from the various groups around town, especially the crows. Rather then try to domesticate the hardcore survivalists who managed to survive on their own and free so far.
If you want bloodsacks, well then we use our ghouls to guard them and make more ghouls as needed such that we never have more slaves then ghouls. 1 to 1 ratio of slave to ghoul sounds right to me.

Now, you COULD make the argument that after having seen all that happened, NOW she is finally broken and wont backstab us again. Maybe so... but we still need another attacker with us when assaulting the gangs. And we are going to need some protection of the crow captive and our coffins during the attack so we are still grossly understaffed even with 2 vamps and 2 ghouls.
>>
No. 512937 ID: 76b151

We already have two ghouls. And yet we need blood. Changing her into a ghoul will mean we willl only have one source of blood and we haven't been awake long enough to know if theres a side effect to drinking from the bird. We might need something special from humans that we can't get from it. Turning her into a ghoul will destroy that option for now and humans are rare. Her fear of dying is now very real and very much in her mind. I doubt she wil risk betrayal and death.
>>
No. 512939 ID: 47a120

>>512937
We need 14 humans, minimum, to feed from. And are literally just about to attack a human gang.

But you know what? fine, she can remain human. We will just ghoul some of the humans we are assaulting instead since ghouling is fast.
>>
No. 513042 ID: 7003a8

>>512918
You think it's a waifu thing? No, they should have ONLY ghouled her since she was the leader, and made an example of her for the others. Instead they did the lackeys first and saved her for last, which was just damned stupid.

Now they need to keep her as an emergency supply for the next time they get shot.
>>
No. 517015 ID: 67bfa9
File 137127884183.png - (349.62KB , 854x628 , VT99.png )
517015

Loria: "hmm that might prove useful, I shall let you live for now"

slave: "thank you!"

Loria: "good now be obedient and I won't have to change my mind later . . ."

>May want to talk to Ollie to see if he knows about any active vampires in the area so we can avoid any unnecessary incidents.

Sania: "Ollie, you never mentioned anything about other vampires in the city"

Ollie: "Moi info's not the free sort, you know moi proices."

Sania: "grrr . . ."

>And are literally just about to attack a human gang.
Loria and Sania were under the impression they were to assault the cloaks, a crow gang.

>>512886
Loria understands that the living have no rights, stealing from them breaks no vampire law

Sania: *yawn* " I tire and it is almost daybreak, we should rest"

Loria: " . . . yes I tire as well"

wait until daybreak and end chapter? or have Ghouls carry coffins and continue on?"
>>
No. 517180 ID: 2be169

>>517015
End the chapter
>>
No. 517305 ID: 47a120

How about trading ollie the telescope for info about other vampires?

>Loria and Sania were under the impression they were to assault the cloaks, a crow gang.
Thanks for the correction.
>>
No. 526383 ID: 67bfa9
File 137453993968.png - (279.38KB , 854x628 , VT100.png )
526383

Loria and Sania decide to wait until sunset before the recieve more info from Ollie

the Ghouls stand guard while they rest in the coffins

Chapter End
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