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Glitter Sea
3994a2
Now for the hardest part. I have put this off until now, hoping that divine light would guide me. I spread my gear and countermeasures before me, sizing them up to decide what I shall take with me. I could take everything, but there is... limited space to work with, and being spotted carrying or using these items in the open could reveal my identity. The more I take, the more I risk being discovered; but the less I take, the more danger I face at the hands of the Temptress and her minions.
1. Ipecac Paquet: A small bundle of herbs and oils worn inside the mouth, behind the molars; when broken by the teeth, it will induce a short-lived state of severe nausea. In the event that I find myself succumbing to temptation, I can use this to break the trance. I expect there is little chance of being discovered with this.
2. Dagger: I could safely conceal this on my thigh or around my waist. I expect other guests at the Temptress's estate may carry small weapons of their own, so if I am seen with a dagger it will probably not give my identity away, unless I am discovered using it in incriminating manner.
3. Blackjack: A blunt weapon for quietly incapacitating someone. I have a great deal of practice with this, and am confident in my ability to use it well. Unlike the dagger, however, I expect that I may be the only person carrying one, and so being discovered with it could cause a great deal of suspicion.
4. Rope and Hook: Useful for if I need to scale the building in some unorthodox way, along with the various other uses one can find for rope. I will need to think carefully about where on my person to stow this, as it may draw suspicion to me.
5. Lockpicks: I may need to obtain access to locked-off areas, so these could prove very useful. It may be difficult to explain why I have them, should I be caught, however.
6. Chastity Belt: Perhaps the last resort for defending my purity -- should my mind itself be compromised, with this I could be safe even from my own prying fingers. It is somewhat bulky and restrictive, though, and such a virtuous device would surely be out of place in the Temptress's den of iniquity.
7. Dispell Charm: This bracelet will allow me to dispell enchantments laid by the Temptress or her cohorts. The number of uses it allows depends on the strength of the enchantment, but our clerics believe it can be used to negate three small enchantments, or to significantly weaken one large enchantment. At first glance it appears to be an ordinary bracelet, so I expect there would be little risk in taking it, although a talented magician may be able to detect its power.
8. Holy Wand: Perhaps my greatest offensive weapon against the Temptress. Imbued with the Light itself, I could use it as a ward against her magic and drive her into submission. Its power is so potent, though, that simply bringing it into her domain may alert her to my presence... it may take her some time to figure out who I am among the rest of her guests, but she will certainly be looking for me.
Select which items she will carry, and where on her body she'll keep them. (Assume that her dress will be moderately revealing.)
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