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File 135733044509.png - (155.17KB , 700x700 , dun1.png )
482273 No. 482273 ID: 6e1234

You are a Dunsparce.

What will you do?
126 posts omitted. Last 50 shown. Expand all images
>>
No. 484004 ID: cf49fc

>>484003
At least I didn't do indepth studies of pokemon egg groups, Professor "I don't have anything better to do than watch pokemon 'create eggs' all day"
>>
No. 484036 ID: be7fd9

>>484004
But you can't watch pokemon create eggs at all! They're a strange quantum conundrum. They only appear when not observed. Scientists have been forced to conclude the poke-mating process must somehow involve an uncollapsed wave function.

Anyways, reassure the hoothoot, explore the next branch, and scope out the ground. We want to be sure there's no easy way down before we try to jump or fly. And if and when we do, we want to be aiming for something soft.
>>
No. 484057 ID: 6a5a08

>>484036
This.
>>
No. 484065 ID: 8ffedb

>>484036
Here is the egg creation event, http://www.youtube.com/watch?v=9mhsDkOiod4

We can still seduce for the sake of seduction.
>>
No. 484080 ID: f2c20c

>>484065
That is not an egg resulting from breeding.

>>483944
Ask what the poor guy's name is.
>>
No. 484706 ID: dd0019
File 135797681360.png - (197.97KB , 700x700 , dun32.png )
484706

>>484080
O-oh! My n-name's Terrance!

>>483992
>>484003
>>484004
>>484065
...
You
>>484036
>>484057
decide to go check out the next branch before you make any definite plans of seduction right now.

You tell Terrance that you'll be right back and hop up.
>>
No. 484707 ID: dd0019

You first check out the side of the branch going away from the tree.

The branch just tapers off. It doesn't seem like you can go anywhere from here.

You also check out the ground. There doesn't seem to be any particularly soft spots for you to jump/land in other than a few bushes.

But there were also some bushes under the previous branch as well.
>>
No. 484708 ID: dd0019
File 135797709256.png - (140.15KB , 700x700 , dun33.png )
484708

oops, forgot to add the image
>>
No. 484709 ID: dd0019
File 135797718550.png - (143.85KB , 700x700 , dun34.png )
484709

Next you turn around to check out the branch closer to the trunk.

There doesn't seem to be anything of much interest over here either.

You know, except of course, the hole.
>>
No. 484727 ID: f2c20c

Peek in the hole!
>>
No. 484732 ID: 6a5a08

Oh, there's something we've completely disregarded. What level are we and what is our name/gender?

Oh, and ask if there's anyone inside. We learned our lesson last time about haphazard disturbances.
>>
No. 484734 ID: 6336b0

Don't bother peeking in the hole, just go ask Terrance for help getting back to the ground.
>>
No. 484739 ID: c33f8f

Forget that hole it probably has an angry mankey living in it or something.
Lets catch a ride from Terrance to the ground.
>>
No. 484768 ID: be7fd9

Peek in the hole!

We're an underground burrowing thing, right? Holes are right up our alley! Especially if the tree is hollow, we can climb down the inside.

Just be careful, in case there's anything already in there.
>>
No. 484793 ID: 1bb66d

go on, enter it.
>>
No. 484882 ID: dd0019
File 135804170261.png - (209.19KB , 700x700 , dun35.png )
484882

You decide to just peek inside the hole real quick while first making sure that no one is inside.

It seems to go far down, very far down. Farther than the base of the tree at the very least and into the ground.

>>484732
You are currently at LV.15
And your name/gender is whatever you want it to be.
>>
No. 484883 ID: c31f72

Whats our ability? I assume we're not a dream world dunsparce, so it'd either be run away or serene grace.
Anyways, try using secret power on the tree to see if it'd drop some vines. Assuming we inherited secret power from our dad.
>>
No. 484884 ID: be7fd9

Oh. Um. That looks like you can't climb down easily. You'd have to jump. Which, since we don't know how far down it goes, really isn't very safe.

Looks like we're going to have to go back to the other branch and get off with plan defense curl and rollout. (I'm kind of reluctant to bully the hoothoot into hurting itself carrying something bigger than itself).
>>
No. 484885 ID: beeca1

>>484882
Let's keep our gender unfixed and adapt to whatever the situation is. We are clearly part Ditto in defiance of all Pokemon genetics.
>>
No. 484886 ID: 6a5a08

I vote our name to be Snake. Nice and simple, and mostly non-gender-specific.

>>484884
This.
>>
No. 484887 ID: be7fd9

>Let's keep our gender unfixed and adapt to whatever the situation is.
Clearly the best idea.
>>
No. 484903 ID: 99d430

I'd like to be Teegee the male dunsparce.

ask the hoothoot what's down that hole.
>>
No. 484906 ID: a731a8

>>484886
Snake... Ekans comes to mind.

Our name should be Ecrapsnud! Wait... no.

>snud

How about Snuddy?
>>
No. 484913 ID: 6a5a08

>>484906
I like Snuddy.
>>
No. 485301 ID: a744c3
File 135821719321.png - (123.04KB , 800x700 , dun36.png )
485301

>>484906
>>484913
>>484885
>>484887
Alright you are Snuddy the Dunsparce of ambiguous gender!

>>484883
Your ability is SERENE GRACE.
A trainer would definitely find this to be the better of the two abilities, but for a wild Dunsparce it is debatable.

And unfortunately your dad did not know SECRET POWER, so you don't have access to that move.
>>
No. 485309 ID: a744c3
File 135821763621.png - (123.77KB , 700x700 , dun37.png )
485309

>>484884
>>484886
Well it definitely does not seem like it would be very safe to jump down some deep, dark, unknown hole, so you decide to go back to your previous goal: getting back to the ground.

And you're not sure that pressuring a nervous Hoothoot that you just met into helping you is the best idea either. So you decide to go back to plan DEFENSE CURL/ROLLOUT jump combo.

Well, it's now or never.
>>
No. 485310 ID: 6a5a08

Does our SERENE GRACE give a bonus to TUMBLE checks?
>>
No. 485311 ID: a744c3
File 135821769630.png - (76.68KB , 700x700 , dun38a.png )
485311

It almost feels like you're flying for a few seconds.
>>
No. 485312 ID: a744c3
File 135821779950.gif - (67.99KB , 450x450 , dun38.gif )
485312

exceptyourenotreallyflyingyourefalling

defensecurlrolloutdefensecurlrolloutdefensecurlrollout
>>
No. 485313 ID: a744c3
File 135821784309.gif - (48.98KB , 450x450 , dun39.gif )
485313

>>
No. 485316 ID: a744c3
File 135821791243.png - (134.15KB , 700x700 , dun40.png )
485316

Terrance: Ooo-oo are yo-ou o-ok?
>>
No. 485318 ID: a744c3
File 135821797102.png - (136.20KB , 700x700 , dun41.png )
485318

If you actually had hands you would give a thumbs up.
>>
No. 485320 ID: 6a5a08

I'll take that as a yes.

Climb out of the bush and ask Terrance where you actually are. I wonder how far away the Butterfree dropped us.
>>
No. 485327 ID: be7fd9

>>485318
All right! Doesn't look like we pulled off the zelda roll right before you land trick though.

Reassure the hoothoot that you're fine, see if he or she can tell you what part of the forest you're in, or possibly which way to a landmark you know. Otherwise we're going to have a hard time finding your burrow.
>>
No. 485395 ID: ed2ed9

give him a yes at least.

do you still have them berries?
>>
No. 486003 ID: a744c3
File 135848334951.png - (912.21KB , 2000x2000 , dun42.png )
486003

>>485395
Yes, you still have your berries.

>>485320
>>485327
You make sure to tell Terrance that you're alright and he flies down next to you.
You ask him if he knows what part of the forest you are in and if there are any landmarks nearby.

Terrance: O-oo well I knoo-ow that we're in-n the northenmost edge of the forest here. This part of the path is where lots of t-trainers enter and leave the forest, soo-oo I guess it's a so-ort of landmark?

Terrance: Oo-oh! I alsoo-o think that there's a stream over that way.

Oh.
It seems like you're quite far from home. Your burrow is near the completely opposite end of the forest that opens out near a meadow. You're not even sure what's on this side of the forest.
And you don't remember a stream being anywhere near your burrow either.
>>
No. 486018 ID: a744c3

>>486003
oops, sorry for the huge image, i didn't realize that i was drawing on the wrong canvas
>>
No. 486061 ID: be7fd9

Huh. We must have really made that butterfry mad.

I guess now we've on a quest to find our way home? And try to avoid trainers. They have nasty habits, like training their enslaved 'mons by beating every wild they encounter into unconsciousness. Or worse, enslaving wild mons. You're pretty sure you don't want that.

How good are we at tunneling? Can we travel around underground bugs bunny style? (Or diglet style, I guess that would be more appropriate in this setting. Whatever). That would make it easier to avoid running into trouble.
>>
No. 486087 ID: f2c20c

>>486003
Well, at least we have food. I guess we can say goodbye to Terrance and start moving towards home.
>>
No. 486123 ID: 9cdfda

go scout that stream for some sexy dewott.
>>
No. 486173 ID: a744c3
File 135854255180.png - (84.87KB , 700x700 , dun43.png )
486173

It seems that if you want to head home you have several options.

First you could follow the path. This way is guaranteed to at least get you in the general vicinity of where your burrow is. You know that your burrow is somewhat near the other end of the path, although you're not sure exactly where since you try to avoid the path in general.
This brings you to the problem with following the path. The reason of course that you try to avoid the path is trainers. Also since the path was designed for trainers it's longer and more winding to present a challenge and not a straight shot through the forest, meaning it would take you a lot longer to get through the forest if you took this route.

Your second option would be to follow the stream. If you take this route you are most or less guaranteed to not run into any trainers as they usually don't stray from the path, however you have no idea where exactly the stream goes. On the other hand you would be much more likely to run into other Pokemon while following the stream who might know your side of the forest better and could possibly give you more detailed directions.

Your third option would be to just head off into the forest and hope you get lucky. Obviously like the stream you would be less likely to run into trainers and more likely to run into Pokemon with this route. The downside is that without anything to follow like the stream or path you could very easily get even more lost.

Or you could try and think of something else.

>>486061
Unfortunately at your currently level you can't really perform any extensive tunneling. You can do some basic digging like you did to create your burrow, but until you learn DIG something like this would be out of the question.

What would you like to do?
>>
No. 486174 ID: be7fd9

Hmm. Well, trainers are a big danger. We'd end up getting pummeled for XP, or worse, captured, when we came across them (too bad we don't have run away, actually).

Wild 'mons are somewhat safer to deal with, so long as we don't roll a critical diplomacy fail again (no more baby eating jokes!). Rivers are kind of nature's highways already, aren't they? They should sort of be used to things passing through.

So I'd say the river seems best.
>>
No. 486181 ID: c31f72

I say you find a few nearby berry trees, find a good spot near said trees and dig a new home. Unless you have something important in your other house, it isn't really worth risking getting captured or beaten up.
>>
No. 486182 ID: f2c20c

>>486173
Let's follow the stream! Adventure!
>>
No. 486193 ID: c33f8f

Get to the stream, i hear water pokemon are pretty mellow.
>>
No. 486293 ID: 10afd6

stream. dem dewott, man. dem dewott.
>>
No. 487557 ID: eb68de
File 135915297208.png - (132.18KB , 700x700 , dun44.png )
487557

Following Terrance's directions you finally arrive at the stream.

You don't see any other Pokemon at the moment. You guess you should just start following the stream?
>>
No. 487558 ID: 92834e

I guess.
>>
No. 487569 ID: f2c20c

Take a drink while you're here.
>>
No. 487571 ID: 908c2d

Yeah, sure. Do you know which way we're meant to follow the stream?
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