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File 131397653506.png - (10.07KB , 900x900 , 132.png )
342168 No. 342168 ID: e8cd4a

http://quest.lv/wiki/Beyond
http://quest.lv/kusaba/questdis/res/348765.html

Turn 2.
254 posts omitted. Last 50 shown. Expand all images
>>
No. 368652 ID: 55c4cf

Ask to play ring toss.
>>
No. 368675 ID: f5e4b4

Ask to know as much as possible, as much as he's able to tell you.
>>
No. 368697 ID: 1444d5

>>368644
There's a bloodstained... something... on the floor in front of you.
>>
No. 368699 ID: 20f620

We're too ignorant. No memories, a chaotic situation, too many people telling us what they want to tell us. We need to know.
>>
No. 369194 ID: 993c2d

Ask Kari if she dated Rita
>>
No. 388762 ID: 2f7168
File 133016766709.png - (53.77KB , 900x900 , 181.png )
388762

>>368649
>>368675
>>368699

>"Without knowledge, I'm fumbling in the dark. I need to know as much as possible."

"You'll have to be more specific. More so, whom will deprive of vital knowledge so that you alone may use it ? I can think of seven for you."

Before you is Anne, a Dragon clone, Balth, .. Casper .., Kari, Sarah, and a shadowy figure.

This is a peculiar set of people. Why did they come to mind ?

In your possession is a detached eye and tooth, the symbol of Justice .. it appears in your hand by no course, disturbingly.

"I would have asked for a really strong weapon or something. I will admit this is so much more interesting."
>>
No. 388763 ID: ed57e8

a good weapon would let me kill, good info would let me win.
>>
No. 388764 ID: f5e4b4

>>388762

The shadowy figure looks mysterious. Ask about that one.
>>
No. 388768 ID: 2f7168
File 133017398498.png - (36.85KB , 900x900 , 182.png )
388768

You mutter an assurance as you wipe your hands.

>"A good weapon would let me kill, good info would let me win."

"Whatever."

>>388764

>"Who is the shadowy figure ?"

"He's a very powerful individual you can find meditating in the Gates Vista woods. He seeks purpose."

"That selection of people all have something in common. Have you figured it out ?"


>"Hold on. You're going to -steal- vital knowledge from the person I choose ? This is bogus. What if I refuse ?"

"You aren't convincing anyone you're tough stuff, just a tough, lecherous imbecile. Get on with it."
>>
No. 388769 ID: f5e4b4

>>388768

Fuck no, we're not gonna leech information from a potential ally. We'll go to the Windows Vista woods ourselves and find that person.

And what do they all have in common... I don't know.
>>
No. 388770 ID: 08cd84

>>388768
Tell that bitch to calm their butt. Go and find this "shadowy figure" on your own. No easy way out.
>>
No. 388778 ID: 2f7168
File 133018234788.png - (34.08KB , 900x900 , 183.png )
388778

>"Calm your butt; I'm going to find him myself."

"That's too bad. Foxtits was next."

As reality snaps to, it would seem you are on the floor of a room filled with fridges. How contrived.

You feel like a wreck. Before that ridiculous show, Balth was in lunging distance of you about to wring Hen's neck. Where the fack are they now ?

Where are -you- now ?
>>
No. 388779 ID: f5e4b4

Get up, grab your stuff and regain focus, then take a look around to determine where you are and if you're alone or not.
>>
No. 388785 ID: 1d8a70

Yeap, need to go save foxtits.
>>
No. 388788 ID: 63e60b

We need info on your surroundings. Also, inventory check!
>>
No. 388802 ID: 2f7168
File 133019241056.png - (33.46KB , 900x900 , 184.png )
388802

>>388779
>>388788

You get up and do a cursory, old-fashioned look and listen.

You can hear sounds coming from behind the fridges like the clatter of mess tins. There doesn't seem to be activity in the room you are nor an obvious exit, though there could be some horrific void monster in one of the fridges, just maybe.

Also, your Chi is mad Focused yo, whatever that means. (Focus Regeneration is working.)

Your inventory consists of :
Ornate Rifle, which you are holding.
Business Suit, which you are wearing.
Chem Set, with two small Batteries in reserve.
Filter Mask, with one Breathing Filter in reserve.
Data Injector, Pants Scarf, Magnetic Bar, Metal Cable, Arcana Deck, Fine Pick, a peculiar Ball Maze keychain, a tank of Mixed Air, and a Carrying Pack.

This is certainly more than you remember having previously. The Chem Set is definitely Balth's, among other things.

>>388785

Lords, the last you spoke with Foxtits was way back at the R.Pasuvaise Medicine building. The events since then is quite an expanse to close if ever.
>>
No. 388817 ID: 047f9d

Whelp, nothing to do now but go left. Onwards to adventure!
>>
No. 388885 ID: 598206

check fridges for beer.

If you cannot see a normal exit, also check fridges for a secret exit.
>>
No. 388979 ID: 2f7168
File 133023417732.png - (28.88KB , 900x900 , 185.png )
388979

You GO LEFT. You find a TOPPLED FRIDGE. Big surprise.

The fridge door opens, but you cannot find any adventure or alcohol inside.

Instead the contents include :
Fondant Candies, -boxes and boxes- of candy ..
Mess Tins, with various solidified sugars and creams inside.
Hip Flasks, with a sweet smelling liquid in all but one which is empty and reeks of a turpentine, chemical odor.

Will you take anything ?

The fridge is semi-functional despite the power cord being unconnected, and there is no hidden exit or anything otherwise peculiar about this unit.

Your special actions are listed, will you Scan beyond the room or some other thing ?
>>
No. 388983 ID: 08cd84

>>388979
Eat some of the candy and save the rest for later.
>>
No. 388984 ID: 598206

>>388979

Hmm. Take some of those fondant candies, but don't take too many. They're not that nice, and next thing you know, you'll have pockets full of lollies you don't want.

dip your finger into one of the flasks containing the sweet liquid, and taste it. If it's nice, take some with you, but don't drink any until you actually know what it is.

Also, search the fridge for some kind of power source. Might be a useful thing to have if it's not too cumbersome.

So, there are no other doors around? Are there any trap doors, on the ceiling or floor?
>>
No. 388986 ID: d5ee6f

>>388979
Eat candy until you're sick. Then eat more candy.
>>
No. 389002 ID: 4aa479

Taste a bit of all of it, bring some of the tastiest. Also if the liquid won't kill you it's always a good idea to have a beverage on-hand.
>>
No. 389023 ID: 55c4cf

It's probably the best idea that you eat everything you cannot carry immediately.

Except maybe that sus chemical that is probably not edible.
>>
No. 389026 ID: 2f7168
File 133025753966.png - (31.64KB , 900x900 , 186.png )
389026

>>388983
>>388986

You take a box along and stuff your mouth with candy. It's very sweet; nothing unusual.

>>389002
>>388984

You have no difficulty tasting a tiny amount of the sweet liquid. It does something. The turpentine flask is harder to taste because it is empty, but you wash it with liquid from the other and taste the infused result.

It tastes -AWFUL-. The Chem Set can tell you more about these substances than your senses, should you care to burn through a battery. You aren't exactly a chemist.

You do use your senses to get a handle on the peculiar power source of the unconnected fridge, though it's -very- difficult to analyze the circuitry or mechanism without something actually resembling a tool. You opt to forget about it for now.

Instead, you turn your attention to the possibility of trap doors in the vicinity. Nothing matches that description, though you locate a weakened section of floor that runs along the situation of fridges. The tear in the ceiling runs up against a severed lamp, lodged in a rock face. It provides illumination, but -how- is a mystery to you, like the fridge.

You are currently very weak, but moving the correct fridge or wrecking the weakened section of floor are two obvious ways to proceed. That is, until you hear heavy moving in front of you.

Dare you call out to a possible aggressor ?
>>
No. 389027 ID: d5ee6f

SCAN the sweet stuff. Hide.
>>
No. 389029 ID: b772aa

Okay. Obviously not all things are exactly normal here. It's obviously rife with some technology you don't understand, or this is some illusion. Either way, you are probably not strong enough to fight something that moves 'heavily' unless it's like a really fat child or something.

Hide in one of the fridges, if you can. Make sure it's not one of those old ones with the latch on it, because you'll get trapped and people have died that way. You know what - don't even close that door all the way, just hold it ajar and peek through the crack. See if this is something dangerous and wait for it to pass. If all goes to plan, get to investigating that weakened section.
>>
No. 389030 ID: f5e4b4

Yeah, hide inside a fridge with your weapon at hand. But make sure you're in one that's too broken to actually lock, or put a bunch of candy in the latch hole so you don't get locked in.
>>
No. 389410 ID: 55c4cf

>>389026

i double dog dare you
>>
No. 394074 ID: 0006f5
File 133216160874.png - (31.52KB , 900x900 , 187.png )
394074

>>389027

You can tell the sweet liquid is a restorative for your unusual aura. With it up, you feel like you could shoot yourself with the ornate rifle at little consequence, though you're not sure why or if you would ever want to.

It's time to hide. It's too awkward trying to fit in a fridge and safeguard against getting locked in despite your mechanical brilliance, so some careful disruptive positioning with a dim corner will do.

>>389029
>>389030

Things are not normal. It's apparent your account of the bizarre energies has exploded into a pervasive conquest of the very walls and atmosphere of Wolfram, if not the entire island.

For now you will avoid a fight if you can, and allow for danger to pass.

There are sounds of tarp crumpling and metal creaking before a fridge topples with a crunch into weakened floor. You hear the voice of the Orca bartender.

"No spineballs, no movement, just a lot of fridges."

Another voice. It's Foxtits !

"Alright. Clear a path before you go farther in."

It's such a relief to hear a familiar voice you almost fail to detect the floor is sinking.
>>
No. 394080 ID: f5e4b4

>>394074

Let's assume the orca is friendly if they're working with Foxtits. Identify yourself, say that you have no intention to fight and come out of your hideout before the floor sinks under your feet. Tell orca that you're a friend of Foxtits, she will confirm it.
>>
No. 394287 ID: ce15d1

It's been a long time since you filled your hands with people's breasts. They are calling to you. Answer them.
>>
No. 394524 ID: 16677f

Climb on top of one of those fridges
>>
No. 394532 ID: 4f5779

Call out to Foxtits and then move slowly into the open. Preferably in a direction that you think the floor is not sinking?!
>>
No. 397359 ID: 71d5ae

>>394074

Huh, interesting. Remember how, when you found the ornate rifle, it was in the hands of somebody who had [presumably] killed themselves with it? Just watch out, okay. See if Foxtits can get you to a doctor, you'd probably do well to have yourself checked out. Also, ensure that you say hello to Foxtits by groping.

But first, get outside or something!!
>>
No. 435575 ID: 0006f5
File 134309753334.png - (47.40KB , 900x900 , 188.png )
435575

You continue to suffer but experience no complications from your injuries.

You note the connection between having the idea to shoot yourself in the head with the headless corpse you saw. It is quite suspicious.

You declare yourself and come out of hiding. Upon hearing you, it was obvious the two were surprised but had already lowered their guard before visual confirmation.

Your choice of approach is most peculiar. The Orca is not amused.

Foxtits makes herself useful and immediately something doesn't seem right. The Orca stands silent and unhelping, uncharacteristic of her bubbly self last you remembered.

>"I'm a friend of Foxtits."
Foxtits nods. The Orca does not respond.

>"Can you help me get to a medic ?"

"Syringa here is a skilled physician. Syringa, can you help Ayu ? E is my superior."

You know she is going to refuse, but you don't have the slightest idea why. There are a few ways you can think to respond, but you might also wait for her to say something.

(You're behaving differently. What's the problem ? / I can be of great assistance if you help me. / You had better cooperate or there will be a problem. / <Say nothing.> / <Confer to Foxtits or Custom response.>)
>>
No. 435578 ID: 67e8b2

That first one. Why is she acting funny?
>>
No. 435588 ID: a5fa72

If we point out that she's acting funny she might work extra hard to hide why.
>>
No. 435589 ID: 55c4cf

Investigate orca further, inquire what is troubling her, offer to help without pressing too hard or getting much closer. Let her choose proximity.
>>
No. 435610 ID: f49411

There's no need to be rude or supercilious towards her yet, just ask her if something is wrong. Say something like "Hey, it's me, Ayu. Remember?" If she still doesn't respond, throw a big, huffy temper tantrum.
>>
No. 435784 ID: 31015f

Inquire if anything is wrong but don't sound suspicious, just concerned, use a friendly tone.
>>
No. 438315 ID: 0006f5
File 134390338278.png - (37.35KB , 900x900 , 189.png )
438315

Your condition remains the same.

You think addressing Syringa's behavior so directly will complicate things. You are mindful of the tension as you proceed.

>"It's me, Ayu. Remember ? What troubles you ? I want to help."

She finally speaks. "I have a problem with helping the clones who are behind this. It was foolish to welcome you unquestionably."

You can't believe what you are hearing. There is no end to the animosity.

Foxtits interrupts. "You should judge Ayu as an individual. E is and continues to be an invaluable ally."
Syringa takes out a flask and pours the contents into her hand; it's the metal shot fired from scatterguns. Was this the shot that was removed from inside you ? "I realize that, but you are going to demonstrate your innocence or protect people from harm or we will be enemies."

By now, many learned you are the survivor of the Edison incident. Putting two and two together, you -are- a clone, and there is diminishing doubt your survival was by design. This is however not the time to question yourself. What could you do anyway ? Lock yourself in a room ? End your own life ? Run far away from everyone and everything ? If not that, you might very well 'turn', dooming friends and innocents .. or you might not. You recall the data injector in your possession. Why is that kind of technology here and what could you do with it ?

Syringa sighs. Her mood changes considerably. "Nothing's broken, but you lost a lot of blood and appear to have had a bad brush with those growths. Easy painkiller for those punctures, lots of time and good food to get you back into shape. Did you still want to look for fuel ?"

"We could do that. We could also nix it and return to fort or find a way out of here before it floods again."
With their help, you could try to recover your equipment or look for Balth and Hen.

What course will you suggest ?

>>
No. 438317 ID: 31015f

Try to find Bath and Hen, and if you find your equipment or fuel along the way, that'd be a plus.

Don't stay here for too long, though. If you see you're taking too long haul ass out of here before the place gets flooded again.
>>
No. 438365 ID: 55c4cf

This is a hard choice, actually. Recovering your equipment would help you help others better, but asking them to help you find and help other people would make you look better and help the problem with syringa. Perhaps you should bring up the idea with syringa over finding the other two, and if she shows interest then it is the better course.
>>
No. 438699 ID: bc936a

Look for Hen. Last you saw her, she wasn't doing too well at all. While in the hands of Balth, she is probably alive, but it's unlikely that she is safe.
>>
No. 444378 ID: d5ee6f

Ask more about the clones! The edison incident? What does she know?
>>
No. 463191 ID: 0006f5
File 135029557660.png - (40.08KB , 900x900 , 190.png )
463191

Your inventory remains the same since >>388802 plus Fondant Sweets and Sweet Flask.

>“I want to find Balth and Hen. It’s unlikely they are safe.”

“They must be below. We were going to make one last trip down; do you know another way ?”

This still doesn't add up.

“What do –you- know about clones ? Why do you care all of a sudden ?”

Foxtits answers in stead of Syringa, accusingly. “The lander with Silver and a bunch of evacuees was attacked. It was a clone and Syringa thinks because you’re all from the same vat that you’re up to no good.”

Syringa explains. “I’m aware the clones might not have control over when they ‘turn’. But I’m going to be there to stop them in the opportunity.”

>“What could your stake in this -possibly- be ??”
..
>“You weren't just a regular medic .. I bet your change of heart is above superstition, and because -you feel responsible-. Tell me what you know about the Edison incident.”

“Several cadets are vaporized but you survive, unaffected. I wasn’t a regular medic. I had no idea my work was part of the Overmars' undoing, but I’m going to make it right.”

It doesn’t sound like she’s exactly sure what’s happened and is heading for trouble. Should you tell her what you know about Kari and your experience with Balth, or will you be more selective in your response ?

There is also the sound of warping metal and a lot of splashing down the hallway. Your weapon is a programmable willpower Ornate Rifle.
>>
No. 463193 ID: 8cffad

>>463191

Ehh, yeah. Tell her, but later. Check out what's happening down the hall.
>>
No. 463198 ID: 55c4cf

I think your experience with Kari might be helpful, even if it doesn't change her level of trust. It is good to put a foot in the door. Be as cautious as possible checking on the noise. The noise may be on purpose to draw out a target.
>>
No. 463209 ID: b604f1

Tell her about them, but be brief, say that you'll tell the details later, you shouldn't waste time chatting down here. Get a move on.
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