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File 125464102755.gif - (9.62KB , 800x800 , title.gif )
4059 No. 4059 ID: af9412

A lot of discussion's come up in the latest DiveQuest chapter so I wanted to clarify some things here without diverting the action of the thread itself.

This whole reorganizational thing, facilitated by the character of Ashedel, is not really a retcon of anything, just a reorganization.
I mentioned that I was so frustrated by and not at all enjoying Divequest that I was on the verge of just outright canceling it, but instead I made some big changes to its overall theme and drive, and one of my biggest changes is ripping out all the micromanagement. That wasn't fun and several people told me they weren't able to keep up with the quest solely because of the bloated inventories and mana management, and I was inclined to agree. Simple is better.
Other changes include the way puzzles are handled, the general focus and scale, social interactions between the characters, and so on.
Mostly, as you can probably tell by now, DiveQuest is supposed to be pretty over the top and tongue-in-cheek, and I wanted to change the flow of the quest to better fit that. As it was, the puzzles and pacing too closely matched RubyQuest, which didn't really work for Dive.

Major changes include more focus on the characters, more dynamic puzzles, more agency on the part of the players, more of an over-the-top aesthetic, a generally smaller scale in terms of Muschio's minions (so that each of them can have their own personality), less stuff that takes itself too seriously, and so on. You get the basic idea.
The goal here is to make it more accessible, fast-paced, entertaining, somewhat silly, and open for new players.

That doesn't mean this is going to turn into a Harem quest or that there's not going to be more profuse amounts of violence, nor that everything will be RANDOM AND WACKY, nor that there will be no serious moments interspersed.
Just that the previous incarnation of DiveQuest was thoroughly unenjoyable for me, because it was a sluggish, clunky, overburdened, over-technical, and almost schizophrenic (in the bad way) experience.

Chapter 8 was the real turning point, I think. At the beginning I made my decision not to abandon DiveQuest, but to turn it into something more enjoyable, and by the end of the chapter I'd set the preparations for it to shift gears somewhat.

Thought I might as well get that out there for anyone who wasn't on IRC when I went over it.
770 posts omitted. Last 50 shown. Expand all images
>>
No. 140616 ID: ce619a

>>140615
Sorry, typo, I meant
>Like if two people with a shard
I meant to imply that the two people both have a shard implanted
>>
No. 140617 ID: 93d066
File 169379305978.png - (16.32KB , 226x140 , 169350057565.png )
140617

Damn, I was right!
>>
No. 140618 ID: 93d066
File 169380483365.png - (12.92KB , 250x242 , Screenshot 2023-09-04 at 00-17-06 169378531240_gif.png )
140618

Is that a symbol?
Have we seen it before?
>>
No. 140619 ID: cc1388
File 169380876117.png - (14.61KB , 272x507 , world weater symbowls.png )
140619

>>140618
almost looks like the death symbol weaver uses? the X with a line has been used before, like henrys necklace in nanquest. seems fitting for a serial killer
>>
No. 140622 ID: e966d8

Eh, I feel like it's a bit of a stretch. I can't see a good reason why a simple symbol like a cross on a stick could only be drawn like what is on his chest.

If anything, I'd bet on this being a marking that some spiders have on their abdomens.
>>
No. 140625 ID: 93d066

I wonder if he's actually possessed or are we dealing with a "Dr Pendle and Mr Leonid" situation.
>>
No. 140628 ID: 93d066

Kivas Sun was a Symbologist, demonologist, a lifelong scholar of the occult and arcane.

>SHE died in mysterious circumstances

>Leonid Travask was her protégé.

Leonid aka Pendle Khaneh may have been possessed by something horrible and terrible.
>>
No. 140636 ID: d4a43f

>>140628
I'm not sure of this makes our immediate task easier or harder.
>>
No. 140639 ID: 46e818

To clarify a bit of confusion as to how the orb works, and because I've seen questions like "can nearby people on the network hear?":

No, only one person is "active" on the orb at a time, and they're the one who can receive information from the audience.
If you're not active you don't hear it -- you gotta hold the phone to listen to it, whether or not you're on the "network". Holding/touching/being implanted with a shard allows you to be the 'active' one in the first place, but it doesn't do anything at all [okay, some exceptions] if you're not active.

I've tried to keep this consistent but there's been a few times I've probably made mistakes. However, the only times I've ever intentionally fudged it are when it would just be another whole panel of the character repeating stuff, for example with Babrakus and Wes, we can just assume Babrakus relayed the information he was given.

I recognize that might be a bit disorienting in a story where "who knows what" comes into play but there will always be certain compromises.
>>
No. 140641 ID: 93d066

>>140639
Just like a cellphone
it can sometimes be on speaker ;D
>>
No. 140642 ID: 93d066

Also Butt dialing can happen
>>
No. 140643 ID: a10b37

>>140642
We sort of got that when we dropped in on Babrakus and Tislomer in the middle of 'trying to figure out how this works' in chapter 20.
>>
No. 140661 ID: 93d066

Well that one hell of a Metal chapter ending. We can only hope for the next to come soon.
:D
>>
No. 140664 ID: 93d066

Also on the other hand. It's about time we take care of Muschio's hand and also to equip him properly.

A light breastplate, a rapier and a pistol would do nicely. Maybe we can guide Finnie into making a proper revolver. After all, the prince knows what a pistol grip is and by extension a pistol. Give him the proper swashbuckler look.

That or we procure a proper battle mage that could teach Muschio a trick or two, or at least train him properly in fire magic.
>>
No. 140665 ID: 46e818

lmao all that and i got the chapter number wrong
how does this even happen
>>
No. 140666 ID: 93d066

>>140665
Happens to the best buddy.
*cough* *Ch24* *cough*
>>
No. 140677 ID: 93d066
File 169438038728.gif - (6.70KB , 800x600 , 130359633587.gif )
140677

There are some things that we need to investigate
like the weird interference.
>>
No. 140681 ID: cc1388

trauma for everyone, hooray! hopefully everyone can recover from this

so, whats our next objective? we need to identify the amulet and deal with the paladins. if pendle comes out of this ok, theyll probably need time to recover before we bother them with the amulet. we should also investigate his past and just how they were possessed.

as for the paladins, i dunno. im not sure if muschio coming in on a dragon will make things better or worse
>>
No. 140683 ID: 93d066
File 169438187291.gif - (6.78KB , 800x600 , 130286306255.gif )
140683

We also need to look into a funeral/burial for our little Buddy. Maybe a few nice words before sending (chucking) him into the portal to see if the Ether gives it back to us whole. Maybe we can ask Emmy what are we supposed to do.
>>
No. 140692 ID: 93d066

Do we still have the healing staff?
Can we get it recharged?
>>
No. 140721 ID: 8a2d6a
File 169481546128.png - (510.90KB , 1024x769 , finnie-simp.png )
140721

>Me after Weaver's latest behind-the-scenes tweet
>>
No. 140724 ID: 93d066

>>140721
Shes being made cuter by the day
>>
No. 140748 ID: 93d066
File 169536255611.png - (14.58KB , 466x450 , Fly birdie fly.png )
140748

We really need to plan strategies around Ash abilities. Specially since we have a mountain and a tower we can use.
>>
No. 140753 ID: 46e818

>>140748
Ash can only glide, and not super far. She could get some real distance if we could get all the way to the top of the mountain (quite a project in itself) but certainly not all the way to Salamander Tower.
>>
No. 140754 ID: 93d066

>>140753
Gliding from the top of the mountain would give Ash quite the head start to any location. Like those guys in gliding gear that can go for miles, now imagine if we can get Finnie to tinker some light equipment for her, like wing extension and such. She could really go the distance.
>>
No. 140758 ID: 273c18

Just give her some firework rockets as boosters.
>>
No. 140770 ID: 8a2d6a

You know, as eager as I am to ship every possible cast member of this quest, I'm not seeing Ona x Wes as a romantic thing. It's a tender moment right now, but I'm not feeling any static charge in the air.
>>
No. 140780 ID: 93d066

Big. Chunky. Toothed. Smile.
>>
No. 140788 ID: 8a2d6a

>>140780
Well, there you go.
>>
No. 140794 ID: 93d066

>>140788

:D
>>
No. 140797 ID: 93d066
File 169601742484.png - (15.14KB , 266x196 , Screenshot 2023-09-29 at 14-54-46 F57hfnvaQAE9peI .png )
140797

>>140788
A rarity indeed
>>
No. 140801 ID: 93d066

Really thought that Eri's Shard-O-Vision® would be way more distorted than what it turned out.
>>
No. 140804 ID: 3a3ebd

>>140770
And you were right not to! Wes was pretty much the only one who never showed any attraction towards women before the hiatus too and now we have a full confirmation
>>
No. 140849 ID: ce619a

You know, something just occurred to me. Remember that chapter featuring the masked guy? Did that mean he has an orb shard if the quest was from his perspective for that bit?
>>
No. 140871 ID: 6dc55b
File 169664914388.png - (60.43KB , 800x600 , waitaminute.png )
140871

those are some cute plushies finess-
wait a darn second, these seem familiar
>>
No. 140876 ID: 93d066
File 169673990862.png - (80.42KB , 748x561 , KN2.png )
140876

Really hope we get a new
KARAOKE NIGHT
to celebrate the end of the spooky month ☻
>>
No. 140907 ID: 75acd3

>>140677
Weaver has made several gag posts such as 747.jpg and 757.jpg being pictures of planes. This was 1337.gif, and the post was written in 13375p34k. I doubt it was intended to have any significance, but it's possible.
>>
No. 141024 ID: 8a2d6a

>"Now I see what you are.
>Only now, at the end, do I recognize you."

So, what are we?
>>
No. 141025 ID: 973d0f

>>141024

i am who i am popeye the sailor man
>>
No. 141067 ID: d9c05c

>>141024
I suspect the "you" was singular and it was referring to Muschio. But we are a part of Muschio, so maybe we can include ourselves even if that's the case.
>>
No. 141215 ID: bf3749
File 170043358098.gif - (277.48KB , 800x600 , 170035300760.gif )
141215

cant stop giggling the way weaver animated going to the woodlands. feels like a true cartoony bit
>>
No. 141238 ID: 831c0e
File 170065870465.png - (270.18KB , 1956x902 , IMG_0908.png )
141238

Behold, the most schizophrenic thing ever put to paper, my headcanon quest timeline
>>
No. 141292 ID: dc13c4

I followed the Dive Quest from the moment it came back and started to participate in the quest but as the quest kept going my way of interacting with it changed. I started to post more and more unhinged stuff, and to be honest not even I know why I started to interact that way with the quest. It is probably the feeling of being the invisible presence in the quest so I embraced it. Practically posted whatever I felt like posting and I did it not to feel like a main character in the quest but more to roleplay as a murder hobo who can't murder anybody. But as a friend told me my enjoyment of the quest became an annoyance to others and I practically acted like a cracked-out hobo who was yelling at the sky like a madman. So I will stop posting in this quest. Good luck Weaver with the quest.
>>
No. 141294 ID: 7bff6f

No. You don't need to leave.
You can just make suggestions compliment the others or give interesting twists to the story instead, for example.
>>
No. 141298 ID: 93d066

>>141292
Chaos is welcome in the posts, as they are on point with the myriad of random thoughts we are supposed to symbolize. You do you my dude.
>>
No. 141299 ID: 273c18

>>141298
I disagree.
>>
No. 141318 ID: 46e818

>>141298
No, this whole thing about representing chaotic thoughts happened very early into the quest's lifespan with people roleplaying as "bloodlust" and so on and I said then to avoid it.

The commenters being parts of Muschio's psyche is a framing device. You don't need to roleplay as an intrusive thought, you can just comment, react, post suggestions, and other things you would normally do in a quest. There's no need to act out to fit what you think is expected of you.
>>
No. 141320 ID: dc13c4

Well the best thing that I could say in my defense would be this

https://www.youtube.com/watch?v=4YnslaUd4VY&ab_channel=Gallifreyguy12
>>
No. 141352 ID: 93d066

At this point, I've started to really crave some mint soup. I imagine it would be creamy, aromatic and with a sweet & sour taste to it.
>>
No. 141358 ID: 6f5b61

Have there been any changes to the canonicity of Knight Blades?
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