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File 148717138293.png - (105.69KB , 686x758 , Disc.png )
108793 No. 108793 ID: 65a774

I guess this needs a proper thread for this, as it’s not in any of the other canon things I’ve done?
Either way, discuss away about this wannabe Visual Novel.
Who is best girl?
What kind of horrid indecent things do you want to do to them? (Holding hands!? Gods, that lewd!)
Who will win the annual spelling bee at the end?
Etc…

>You know it's kinda amazing how well your art style goes well with the Visual Novel type.
My style consist of drawing the upper body of people and pasting them on static backgrounds… which is exactly what visual novels consist of. Who’d knew they would fit so well together.
94 posts omitted. Last 100 shown. Expand all images
>>
No. 110296 ID: 72ed6b

>>110294
All of this.
>>
No. 110303 ID: 8cb228

>>110295

Yea, just pick and choose whichever responses seem to meet your needs! And it's okay if you are more picky/selective, we won't mind!
>>
No. 110349 ID: 65a774

>I noticed you were like, adding dialogue from all the suggestions at once. That seemed to really draw out conversations. Was that the problem?
Probably. I do have a bad habit of trying to get all the suggestions involved, which is something I need to change. The main reason why I moved to another quest though is that I really wanted to work with something else for a while… I do have two other quests I want to finish up, after all.
>To be clear, I'm not suggesting that you should do any more to warrant a Patreon, or stress out about coming up with additional things to offer patrons. I'm suggesting you should put one up solely as a means for paying you to keep doing what you're doing; it's worth it.
The main problem is that I myself don’t think what I’m doing is worth any money… so if I did put up a Patreon, I would be hunted by the feeling that I’m not doing enough to warrant… well, anything. So if you really want to support me, write a suggestion instead, use the dis thread a bit or make some fan art or the like. I’ll probably appreciate that a lot more than few dollars that I won’t feel like I deserve.
>>
No. 110847 ID: 70983e
File 149290315377.png - (122.55KB , 785x757 , pepunch.png )
110847

>>/quest/797507
For a moment I thought she was doing this.
>>
No. 111283 ID: 3ce125

In before Vic never has sex because suggesters always want to make his first time perfect.
>>
No. 111660 ID: 3ce125

We've been having dinner with Zahlia for almost two months now. The anticipation is killing me.
>>
No. 111722 ID: 3ce125

K I L L I N G ME
>>
No. 111822 ID: ba56e6

I'm curious, what inspired Xi's design? It's familiar.
>>
No. 111840 ID: 65a774
File 149547689828.png - (291.82KB , 431x552 , Dammit Bika, get out of there___.png )
111840

>In before Vic never has sex because suggesters always want to make his first time perfect.
In before Vic never has sex because I’m EVIL!
>We've been having dinner with Zahlia for almost two months now. The anticipation is killing me.
MUHAHAHA!
>K I L L I N G ME
HAHAHA!
>They are already having sex.
Fuck…

>I'm curious, what inspired Xi's design? It's familiar.
<--- (Kind off?)
Actually, she’s more inspired by a porn pic about sweet yellow bug alien / human love… which also is the original inspiration for the quest as well, so there’s that…

Also also, apparently she’s subconsciously inspired by enemy quest a bit, which is something I keep beating myself up for because I don’t want to steal things from an author I like… going to try and take her in a different direction from that in the future…
>>
No. 111841 ID: ba56e6

>>111840
>Actually, she’s more inspired by a porn pic about sweet yellow bug alien / human love
Clearly we should get Xi a new wrench as a present.
>>
No. 111843 ID: 65a774

>>111841
Just make sure it’s made out of some expensive lightweight alloy so she can lift it.
>>
No. 111847 ID: 91ee5f

>>111841
>>111843
The joke...it is lost on me. What's the name of this comic?
>>
No. 111856 ID: ba56e6

>>111847
Search up meandraco. Expect a very confused fearboner.
>>
No. 111858 ID: f01501

>>111840
I don't really see much similarity between Xi and Bika.
Xi is a large organic growth that births mindless drones that she can operate remotely.
Bika is a single mind divided among multiple bodies with no central controlling entity.
>>
No. 111862 ID: 91ee5f

>>111856
Ok.

..........what did I just see? O_O
>>
No. 111932 ID: 65a774

>Search up meandraco. Expect a very confused fearboner.
Or don’t, because his art is really not for everyone.
>..........what did I just see? O_O
Which is exactly why I didn’t want to link it in the first place.

>I don't really see much similarity between Xi and Bika. Xi is a large organic growth that births mindless drones that she can operate remotely. Bika is a single mind divided among multiple bodies with no central controlling entity.
They are both two really tiny gamer girls with multiple bodies that are in a quest about a human dating aliens by the orders of the government. The base of their character is rather familiar in that way.
>>
No. 111935 ID: 3ce125

Looks like you got very clear inspiration for Zahlia from the same artist. Maybe Qarka too but her most distinguishing features seem to be original.
>>
No. 111940 ID: c88e6d

>>111935
You mean her spontaneously detonating eyes?
>>
No. 111942 ID: 3ce125

>>111940
Like those, yeah.
>>
No. 111943 ID: ba56e6

>>111932
>>111862
Oops.
I figured anyone following this quest is deviant enough not to be scarred for life. But I guess assumptions and all that.
>>
No. 111944 ID: 8cb228

So was my suggestion ok? The one with poly fidelity in it. Too dry? What would you suggest instead for that?
>>
No. 111947 ID: ba56e6

>>111944
When we meet her in person, it might be best to explain that most of Vic's social 'experience' comes from lewd dating sims.
>>
No. 111954 ID: 70983e

>>111944
I think Xi had already made her stance clear on it and wouldn't respond well to pushing further.

Also, damn people. Offering contact lens cameras to a lizard with no eyes? Crit fail.
>>
No. 111956 ID: 3ce125

>>111954
Hey man I pointed out the error in logic there and Vic still did it. Not our fault!
>>
No. 112132 ID: 6dc8e5

It has been an issue before. Vic is a very "say all the things" host, not a "say the consensus" host. Which is fine in general, but sometimes you get stuff like this. (And I grow weary of Zahlia telling us to stop avoiding her question as we cycle through everybody's comments in turn)
>>
No. 113021 ID: 3ce125

Will there be animation in this quest too?
>>
No. 113068 ID: 65a774

>Will there be animation in this quest too?
If I feel like making more animations then... maybe?
>>
No. 114097 ID: 8cb228

For some reason, the last time I saw an update in the thread was like, the end of may. And I've been checking quests regularly. Weird! What happened?
>>
No. 114180 ID: 8cb228

Hey, the thing about LSD or MDMA is that, in very low doses, as part of an actual therapy session, it can actually help someone who has the functional changes in the brain that cause depression or PTSD... very quickly NOT HAVE THEM. Thereby physically healing the brain, often with only one treatment. Plus, who knows what aliens with weird biokinetic or psychic powers there are! If there's an actual EXPERT, someone trained in it, these sorts of things would be safe to use.

After all, those substances were invented primarily for mental health reasons, they only later became street drugs, and only because of an overzealous ban-happy, anti-communist administration (they could use making drugs that people they didn't like were using illegal as an excuse to raid them and take away their rights, look it up!), that they're illegal in the first place.

It's likely that these things or similar things are used in a therapeutic way because this society has probably gotten to the point where it realizes that a war on drugs and any sort of prohibition is pointless, and that making drugs that are useful available is actually helpful. So that's what I was referring to when I gave my suggestion.
>>
No. 114185 ID: 371b57

>>114097
So benefit of the doubt that you are legitimately concerned that something happened. The way you put that, to me at least, sounds incredibly assholish
>>
No. 114192 ID: 65a774

>For some reason, the last time I saw an update in the thread was like, the end of may. And I've been checking quests regularly. Weird! What happened?
I’ve simply not been in the mood for Boldly coming and have instead worked on some of my other quests. If you’re new to my quests then I’ll give you a fair warning that I tend to jump from quest to quest and focus mostly on one at the time depending on my mood, so some quest might be put on a hiatus for a month or two.
>Hey, the thing about LSD or MDMA is that, in very low doses, as part of an actual therapy session, it can actually help someone who has the functional changes in the brain that cause depression or PTSD... very quickly NOT HAVE THEM.
Boldly coming is set in a complete alien culture, thus drugs, the culture behind it and their effects is radically different from our norm. Taking drugs created for aliens species is ill-advised, as you’ll have no idea what they’ll do to your human mind. (Also, don’t try to convince me, try to convince the characters in the quest instead.)
>>
No. 117392 ID: 3ce125

All three ladies are kindof scary for Vic if you think about it. Zalia has teeth and a too-large jaw, Qarka has those ultraviolent urges, and Xi has toxic fluids and wants to put it in his butt.
>>
No. 117402 ID: 2fe26a

>>117392
"Expresses a desire to kill and/or maim you" is an order of scary beyond pointy bits and toxic spit.
>>
No. 117407 ID: 41c9bc

>>117402
The Khrax allowed on the station are aware of how fragile non-Khrax are, and that they can't treat them like they would other Khrax. The whole world of cardboard speech and all that.
It's also why they apparently have their claw arms cut off when engaging with non-Khrax partners, so they don't accidentally get slicey dicey in the heat of the moment with somebody who can't regenerate.

In Qarka's case, her being into bondage as a submissive is a plus in that regard, and they probably have bondage gear made specifically for Khrax. The big squick for Vic is the whole 'cutting off her arms' thing, temporary though it may be.
>>
No. 117954 ID: 3ce125

Is the bartender going to be a real option for romance? She's not in the title image for the main thread OR the questdis.
>>
No. 118330 ID: d9cd96

Just started reading and I still can't stop giggling at the bredgött. Apparently there's an alien species populated by gothenburgians.
>>
No. 119021 ID: fe7355

Where'd all the suggesters vanish to after this update? I read this quest but don't usually suggest in it, but I felt I had to 'cause there was only one suggestion by someone inattentive and one joke one.
>>
No. 119698 ID: 2fe26a

I feel there must be some better way to introduce VR players to death than that. They could have used a natural disaster or some other kind of accident instead of an unwinnable fight; nobody likes those in games.
>>
No. 119701 ID: 65a774
File 151630569891.png - (414.32KB , 600x338 , Typical Gothenburgian.png )
119701

>Just started reading and I still can't stop giggling at the bredgött. Apparently there's an alien species populated by gothenburgians.
I’m pretty sure gothenburgians are aliens to begin with. I even have a picture to prove it! I’m not sure exactly what it is, but it’s clearly not human.

>I feel there must be some better way to introduce VR players to death than that. They could have used a natural disaster or some other kind of accident instead of an unwinnable fight; nobody likes those in games.
The VR introduction changes depending on which game you chose, thus a sword and sorcery one ends with a sword through your face. Or maybe I’m just making all this up as I just thought it would be funny to link the two quests after I saw someone comment about it.
>Is the bartender going to be a real option for romance? She's not in the title image for the main thread OR the questdis.
She’s not a possible romance, but she is a possible… “extra scene”. Or was possible, as it didn’t seem that many readers showed any interest of her.

>All three ladies are kindof scary for Vic if you think about it. Zalia has teeth and a too-large jaw, Qarka has those ultraviolent urges, and Xi has toxic fluids and wants to put it in his butt.
That’s kind of the point of the quest. All three ladies are very alien, so alien in fact that they are even dangerous. Can you overcome the danger and still find love, though?
>The Khrax allowed on the station are aware of how fragile non-Khrax are, and that they can't treat them like they would other Khrax.
Remember, the Khrax are generally more afraid of you then you are of them. The mere possibility of actually permanently harming someone scares the shit out of them, as it’s kind of a new concept.
>>
No. 119702 ID: 4854ef

When you are used to tearing off someone's arm in an argument and discover that "No, they don't grow back" has to be pretty terrifying for a sentient species that actually isn't a chaotic evil race.
>>
No. 119730 ID: 6780f5

>>119701
That looks like a German mistaking Norwegians for the Swedes.
>>
No. 121659 ID: b79be5

>The story of Strange bedfellows continues
>Briannah with child
Thank you Kaktus

Also am I the only who has realized our character is Sloth from the Goonies?
>comments on round nose and lack of hair
>comment about eyes not being symmetrical
Though there where also comments about being short and round.......we're Danny Fucking DeVito.
>>
No. 121749 ID: 8edb2d

Hey Kaktus, are you aware of Teraurge yet? It looks relevant to your interests.
>>
No. 121777 ID: ad51b8

thought you'd be saving the zanny stuff for the 1st of April. Safe to say didn't see that coming and got a good chuckle from me.
>>
No. 121840 ID: 178474

https://www.youtube.com/watch?v=gR_jLi21etY
vargskelethor ladies and gentlemen.
A man of many........somethings
>>
No. 121904 ID: 65a774

>Hey Kaktus, are you aware of Teraurge yet? It looks relevant to your interests.
You’re asking the guy who freely admitted that his quest was inspired by a picture made by the very same artist who created Teraurge. Yes, yes I know of it.
Also Shyni best waifu.
>Briannah with child? Thank you Kaktus.
Spoiler: That’s not the last you’ll see of them.

>Thought you'd be saving the zanny stuff for the 1st of April.
The quest accidently ended before 1st of April so… welp…
>vargskelethor ladies and gentlemen. A man of many........somethings…
I have to admit I had not seen that one before. As they mentioned in the thread, I was probably more inspired of Antfish’s abridged series… or at least what I can remember of it. It’s been years since I saw it.
>>
No. 122328 ID: 0eda7a

What brought this particular chapter of the quest so abruptly to a close?
>>
No. 123902 ID: e97f18

Looking forward to this coming back someday.
>>
No. 124172 ID: 93a079

Great to see this running again.
>>
No. 132632 ID: 73300b

Is there any chance of this coming back one day?
>>
No. 132664 ID: 1301e8

>Is there any chance of this coming back one day?
I have considered bringing this back more than once, as it’s almost not far from being completed and it is something I want to finish. Problem is, there just a few things I don’t like about it that I don’t want to deal with… as well as how long it has been since I actually updated this quest last.

Still, it is on the table, so maybe it might be back? No promises though
>>
No. 132668 ID: 73300b

>>132664
> Problem is, there just a few things I don’t like about it that I don’t want to deal with

I can't imagine that people would object to you kicking off a thread with a bit of explained retcon, if something's bugging you enough. What's the nature of the problem?
>>
No. 132675 ID: 4854ef

Yeah, not sure if we noticed the issues.
>>
No. 132682 ID: 1301e8

The main issues I got are with the first person presentation and how the main character evolved, and while one is more easily fixed than the other, I’m not sure I can retool the quest enough for my liking without making it jarring as heck.

But if people show interest in seeing this return, I might try and figure something out.
>>
No. 132820 ID: e97f18

>>132682
I'd like to see this back as well. What aspects of how the main character evolved?
>>
No. 132824 ID: b1b4f3

I'll be honest, I didn't like the main character either. The girls were nice though.
>>
No. 132941 ID: 5b2638

I really liked the quest, too!
The main character was not that bad in my opinion, but I was mostly interested finding out more about the aliens anyway. ^^
>>
No. 133464 ID: 2c5282

As the current New Horizon thread is drawing to a close, I’m just going to post this is all my dis-thread to see what people is interested in seeing next. Whoever wins isn’t guaranteed to picked, but I will take it into consideration. Multiple picks are welcomed as well. (I’ll probably shift between 2 quests at once for a while if all goes well.)
http://www.strawpoll.me/20623296

For those that are unfamiliar with some of those quests, here’s all the wiki’s:
https://questden.org/wiki/A_Feast_of_Souls
https://questden.org/wiki/New_Horizons
https://questden.org/wiki/Boldly_Coming

As for Boldly Coming in particular, I’d like to continue and finish it, but I can’t find a way to change its current state into something I actually want to do, so sadly I’ve taken the decision to reboot it and try again, this time with some more experience behind me.
>>
No. 133475 ID: 2c5282
File 159528208606.png - (188.18KB , 1000x1100 , ZalColorTest.png )
133475

With Boldly Coming (probably) getting rebooted soon, I’d thought I’d dump a few things here before hand. First of we have the redesigned Madam Zalia, who will still be the blind, classy time abyss of a lady she was in the original, though this time she won’t be a tube with legs. I’m also considering changing her color, but that’s still up in the air (I’m leaning towards light blue currently). More to come later.
>>
No. 133476 ID: b1b4f3

Ah, she has scales, which means it's less likely for her jaw to unzip halfway down her body. A good sign.
>>
No. 133478 ID: 0fae41

>>133475
You sure? The old design felt more... alien.
>>
No. 133481 ID: 864e49

>>133478
I actually kind of agree.
The more alien the better.
>>
No. 133482 ID: e19a40

Her weird limbs with joins I didn't understood was disturbing while this drake design is something I can feel comfortable feeling attraction toward. In a normal date quest this would be a significant improvement but I suspect disturbing is the goal here.

Not that my opinion should matter much here. You certainly know what works better for your story.
>>
No. 133486 ID: 2aa5f0

>>133475
so you're saying that their species can change color at well

ok that was a joke but the idea of a completely blind species with the ability to change their color amuses my greatly.
>>
No. 133487 ID: 2c5282
File 159535407365.png - (211.32KB , 1000x1100 , ZalTest2.png )
133487

>You sure? The old design felt more... alien.
The last design was just a tube with legs, which someone already pointed out that Qarka got that covered. She’s currently has the role of looking relative normal at first glance, but getting more alien as you spend time with her. Of course, I’m currently just playing with ideas, so that might change.
>The more alien the better.
Yes.
>Her weird limbs with joins I didn't understood was disturbing while this drake design is something I can feel comfortable feeling attraction toward. In a normal date quest this would be a significant improvement but I suspect disturbing is the goal here.
I’m trying to aim for the sweet spot right between disturbing and attractive, though it is a hard spot to hit. Currently her limbs is probably the first thing I’ll change, as I’ve tried to experimenting with bending them in weird and bizarre ways and it isn’t working as good as I’d hoped. We’ll see what I come up with.

>Ah, she has scales, which means it's less likely for her jaw to unzip halfway down her body. A good sign.
Do I have bad news for you, friend. She still got that winning smile she had last time.
>so you're saying that their species can change color at well?
As fun as that would be, I’ll probably save that ability for another species. But I might just let them come in multiple colors, like the Sakkilians in my other quests. Still haven’t decided.

Also, have some more experiments, including such gems as Madam Zalia rotating her head 360 degrees, her horrifying mouth and a male example of her species (Who might or might not become a husbando in the quest, still haven’t decided how I will do that)
>>
No. 133488 ID: b1b4f3

>>133487
oh

Is one of those drawings supposed to be demonstrating her being able to turn her head 360 degrees? I think the twist lines went the wrong way if so.
>>
No. 133489 ID: 83bd82

I thought of this question after I could have asked it in-quest, so I'll ask it here: With how flexible raolme are, could they literally tie themselves into a knot, and if so could it be one that couldn't be undone without outside assistance? I'm asking because I got the idea of two or more young and inexperienced raolme having sex, testing their limits with positions and in the heat of passion inadvertently tying each other together in such a way they couldn't untie themselves. It's the sort of humorous anecdote that I figure Madam Zalia would share and probably would have been part of.
>>
No. 133490 ID: 2c5282
File 159543659389.png - (159.35KB , 1000x1100 , ArmAndALeg.png )
133490

>Is one of those drawings supposed to be demonstrating her being able to turn her head 360 degrees? I think the twist lines went the wrong way if so.
That’s what happens when you just drawn something without thinking too much about it or using a reference piece. These are just some quick concepts I’ve drawn up to help me figure out how she works, but yes, she’s supposed to be able to rotate her head more than 360 degrees, and yes, it seems like I accidently drew the twist lines backwards (not to mention most of her neck simply disappearing).

>With how flexible raolme are, could they literally tie themselves into a knot, and if so could it be one that couldn't be undone without outside assistance? I'm asking because I got the idea of two or more young and inexperienced raolme having sex, testing their limits with positions and in the heat of passion inadvertently tying each other together in such a way they couldn't untie themselves.
While the old, really long ones would easily have done so, my new design might just be a bit too short to do it on their own in most cases. Two of them, on the other hand, should easily be able to be tied together. I might just need to make a test drawing of this…
>It's the sort of humorous anecdote that I figure Madam Zalia would share and probably would have been part of.
Well, you just have to ask her if she’s has experience in the matter, don’t you?

Speaking of Zal, have some experiments I did with her limbs.


Now, for the big change in the quest, the main character. While I would like to have something close to human, I’m completely abysmal at drawing them, not to mention that I don’t particularly like drawing them in the first place. So my current idea is to borrow either a Sakkilian or a Varkian from my other universe, as they are for all intent and purposes just a human with a funny head on them most of the time.

I’ve also been grumbling over the gender of the protagonist as well, as I have some scenarios I’d like to do about a female main character as well as a male one (in fact, originally I was planning on running a sequel to the original quest starring a female protagonist and a few lads to seduce). The question is, should I just let you choose from the beginning and write from there? Or should I have two different characters that you can control, depending on the thread? (Maybe a pair of siblings?)
Another idea is to have a new character for each lady (and possible gentleman), though that might just make them all too bland in the end.

One last idea I had about it was to make the main character a bit more alien as well. Someone that while looking a lot more humanoid than the other characters, might be able to change certain aspects of themselves, given time. Things like color, height, weight, gender etc. making them a bit more flexible when it comes to how they like to present themselves. But that’s just a silly idea I had.

Any thoughts and ideas about all that? Other ideas are welcome as well, as I’m still just messing around with it in my head.
>>
No. 133491 ID: b1b4f3

>>133490
How about a brand new alien species for the protagonist?

Hmm you could give raolms extra joints...
>>
No. 133492 ID: 2aa5f0

>Things like color, height, weight, gender etc. making them a bit more flexible when it comes to how they like to present themselves. But that’s just a silly idea I had.

So like a frog or a fish that can switch genders if need be?

If you do decide to make the MC a not-Sakkilian or a not-Varkian, if you wanted to make them a little more alien you could maybe tweak the base designs a little. Like the Sakkilian stand in could maybe be a little more gorilla like as in their upper body is much more dense so they usually walk on their hands like a gorilla does when they move and while they can stand on their back legs it's more comfortable to walk on all fours. Maybe make them larger overall as well so you can have a few jokes where they have trouble in smaller spaces, maybe have it so they're a bit clumsy or something. And the not-varkian could maybe be a bit more harpy like as in replace their arms with wings and just give them very dexterous feet that can act as hands when they need to interact with something with their quirks being they have very powerful legs and things can be awkward for them to use if it wasn't made for harpy varkian in mind.

As for the gender thing, unless you decide to make the character able to change gender, both genders, or just simply make them bi make just pick whatever option has the most options and save the other for a possible sequel or you could just plan out all the possible romance options and then just have the players pick a gender and then just focus on all the romance options that would be comparable with that option and save the rest for later.

I don't know I'm just spitballing some ideas at you to see if any of them strike your fancy.
>>
No. 133495 ID: ba56e6

>>133487
I noticed the last time there was a lot of conflict on which character to pursue. Might you consider multiple 'runs' of the quest as different protagonists, so that those whose waifus don't get picked can eventually still get theirs and characters we don't explore can get spotlight?
>>
No. 133497 ID: e19a40

>>133490
If the protagonist will be a furry that is basic human avoid any species that resemble the aliens. Similarities give the impression of compatibility, so a reptilian having a relation with a draconic creature feel much more natural than a human. I suggest a canine or a monkey.

I would prefer human for this because of the peculiarities of the original protagonist.
From what I recall he was an incel so desperate to have his existence validate by sex that he considered death preferable to remain virgin. His mentality was so pathetic that I would have trouble taking it seriously if I didn't know that people like him exist.
I fear that the further away from human the protagonist get the more difficult it will be for the readers to accept his preconceptions as something we have work around.

Multiple protagonists could be nice because it would allow us to establish multiple stable relationships.
We could start with one character, learn a little about the romantic options, pick one and have a long term relationship established before changing to a different protagonist to interact with the remaining romantic option.
Jealousy could be an element. The partner could feel offended if we pay too much attention to other romantic options once the relationship is established.


For the joints: how about they look normal but the knees and elbows can bend in any direction, and what appear to be normal forearm and shin can actually stretch twice their normal size.
>>
No. 133501 ID: 62e4df

A mostly-humanoid alien species from your other quests would work fine.

I don't think multiple protagonists is a good fit, but I could be wrong. A bisexual main character is always a solution, but so is just having a sequel. Keep in mind that the players are unlikely to want to cheat on anyone, so one character is unlikely to explore more than one character's relationship fully, so just having two separate adventures may allow exploring those relationships more fully.
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No. 133503 ID: 2c5282
File 159570900441.png - (174.28KB , 1000x1100 , Xi1.png )
133503

>Hmm you could give raolms extra joints...
That’s an amazing idea that I will probably use. Thanks.
>For the joints: how about they look normal but the knees and elbows can bend in any direction, and what appear to be normal forearm and shin can actually stretch twice their normal size.
They are already supposed to be able to bend whatever way they want to, but I can’t really get it too look right. I might just give up and start deforming their body a bit to make it work, like stretch shins and forearms, as you said. Their bones structure is supposed to be more of a suggestion than a fact anyway…

>If you do decide to make the MC a not-Sakkilian or a not-Varkian, if you wanted to make them a little more alien you could maybe tweak the base designs a little.
The whole point of the quest is non-alien dating something very alien, so that won’t work.
>Like the Sakkilian stand in could maybe be a little more gorilla like as in their upper body is much more dense so they usually walk on their hands like a gorilla does when they move and while they can stand on their back legs it's more comfortable to walk on all fours. And the not-varkian could maybe be a bit more harpy like as in replace their arms with wings and just give them very dexterous feet that can act as hands.
Combine those two with a silicon based life form and you just described something that I might have been considering making into a datable character. We’ll see how it pans out.

>If the protagonist will be a furry that is basic human avoid any species that resemble the aliens. Similarities give the impression of compatibility, so a reptilian having a relation with a draconic creature feel much more natural than a human. I suggest a canine or a monkey.
Actually, I have never had any mammals in my quests before, so that would be a great idea to add. They are after all a lot closer to humans than anything else while being as far removed from the alien’s ladies as possible, as none of them are mammalian in nature.

I like the idea of some kind of anthro rodent or bat creature… or maybe just a canine? Hmm…

>I noticed the last time there was a lot of conflict on which character to pursue. Might you consider multiple 'runs' of the quest as different protagonists, so that those whose waifus don't get picked can eventually still get theirs and characters we don't explore can get spotlight?
>Multiple protagonists could be nice because it would allow us to establish multiple stable relationships.
Having taken some time to consider it, I’ve currently settled on a multiple run / multiple protagonists’ kind of idea. The base idea is to make a character, chose one a lady (or maybe guy), go on a date, then see how things pans out from there.

So:
Choose gender.
Choose basic personality and looks, for example “nerdy, timid and lean boy” or “Confident and forward punk lady” etc.
Be introduced to the aliens (I’m thinking some kind of dating app or site maybe? That might be fun)
Go on date.
See where things go from there.
Repeat with one waifu / husbando gone.

Thoughts?
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No. 133504 ID: e19a40

>>133503
I like it so far.

A dating app is the most logical way for the premise to work but I would prefer if we could meet them in a physical space. I don't have a good argument though, the app make sense.

The big ears rat look good.
Have you tried to draw lemurs? They should work well in your style.

For the forearm I was imagining a rail like structure made of three bones. Two bones would have a normal connection to the wrist while the third bone would connect to the elbow with a scapula like sock.
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No. 133505 ID: 278f7f

>>133503
Ooh, neat, The Rodent/Bat designs are cool. Human protag again would also be neat but hey if there's multiple we can go through many protagonists of many types.

I like the idea of it being like a dating app or something, makes the multiple run situation work rather well and allow for disparate camps on who is best boy/girl get their own time with a given person

Heck, going that route could even be something of a government initiative, promote some interstellar unity.
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No. 133530 ID: 3ed3c3

I have to say I like the new quest significantly less than the old one.
Why are we playing as this asshole rat now?
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No. 133531 ID: ca47b5

>>133530
Cause people voted for him.
Also I don't think he's done anything particularly assholish
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No. 133532 ID: 3ed3c3

>>133531
Why'd they vote to play as a rat?
Also, he looks like an asshole, and his dumbass punk schtick is already getting on my nerves.
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No. 133534 ID: 3ed3c3

It doesn't matter.
The quest has changed too much for me, so I'm out.
Have fun, y'all.
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No. 133535 ID: e19a40

I don't mind the protagonist, but I wanted someone else to pair with the bow tie dragon.
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No. 133537 ID: 83a4dd

I rather like the rat honestly. He's a nice change of pace from the normal characters Kaktus does
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No. 133539 ID: ba56e6

Votes were had fair and square.
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No. 133541 ID: b1b4f3

I like the rat, he's cute. I think people got the wrong first impression of him.
I also wonder how much his freakout was motivated by people saying he was too different from the original protagonist...
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No. 133542 ID: 864e49

While a part of me preferred a human protagonist I'm okay with animal people as a sort of human stand in, like they aren't technically from Earth but everything (culture, history, species) is basically the same.

I am glad KaKtus is showing the character acting more in line with the idea that they came to an alien world to escape a shitty life where they didn't fit in.
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No. 133543 ID: 62e4df

Yeah, I'm a fan of the new character. I'm also of the understanding that he won't be the *only* character, so we're going to be getting a diverse cast, and that's only interesting if they're all different.
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No. 133554 ID: 62e4df

Is Mel a Burettian?
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No. 133977 ID: 9f00f4

What did you all think of my recent big paragraph about, 'we're poor recently contacted primitives, EVERYONE is wealthy here, I have no idea what's going on! Everything is awesome!'
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No. 133981 ID: ba56e6

>>133977
Too many words to speak. As a text message or forum post it would make sense as stream of thought writing, but if someone actually spewed all that it would be incredibly socially awkward.
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No. 133982 ID: 9f00f4

>>133981
Maybe you can make a shorter version? What were the important parts?
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No. 133983 ID: ba56e6

>>133982
Well, taking into account your summation here >>133977
I think the main point would be for Tristan to express amazement at all the technological advances he's seen since coming here. Make it clear that he is indeed naive and out of his element.
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No. 134053 ID: 9f00f4

So the person here:

https://questden.org/kusaba/quest/res/973220.html#978978

Obviously has a bit of a problem that most of the other players don't share. Kaktus, can you weigh in a bit about what's going on and this person's points?
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No. 134086 ID: 6e6f32

>>>/quest/978978
What is it exactly that you want us to do in regards to Zalia?
We can't remove ourselves from her, she's made it very clear that she will be around so long as we continue to date Ztolt. To fully disengage would be be to end the quest.

Since we know she's gonna be around, might as well make life easier for everyone and at least try to be friendly.

Yes she bullied us with a power-play.
Yes that feels shitty.

But from her perspective we're just some alien hussy out to take advantage of innocent little Ztolt. She was in full mama bird mode and realizable threats tend to be effective.

It's perfectly valid of you to not like how she treated us, but some initial hostility does not a villain make. There is nothing here that suggest Zallia might be the Devil.
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No. 134117 ID: f9bc61

>>134086
>What is it exactly that you want us to do in regards to Zalia?
Well, asking that question in the first place is a good start. It would seriously improve our situation if people would consider options besides "give in to her demands", instead of just posting things like this:

>>/quest/978794
>I for one would look forward to being openly threatened in future meetings.

Very few were even acknowledging that there was a problem; when they addressed her actions at all, they were either denying that she actually said or meant the threats she said, or acting like they were Tristan's fault somehow, like saying he "asked for it" even when he clearly didn't. Of the few that did acknowledge it, most of them just went "welp, looks like we have no choice" and decided to go along with it anyway without looking for any alternatives.

Now, to handle the Zalia problem, we need to not give in to her demands all the time. We have to show a willingness to tell her "no". She likes to act like we have no choice but to do whatever she wants because of her political power and contrived situations, but also like she's just having innocent harmless fun because her threats are vague enough to allow for some kind of deniability so she can act like they're unrelated even if they're in the same monologue. She can only keep telling herself that if we keep doing whatever she wants. Refuse, and she'll have to show how she deals with rejection.

If she doesn't do anything evil, and admits that her coercion was just empty threats or a "misunderstanding", then we'll know it's safe to say "no" and we won't be forced to deal with her anymore. Problem solved.

If she does decide to do abuse her power like she said she "could", then she won't be able to act vaguely innocent anymore. We'll know that she's really just a predatory bully, and she'll know it too, along with anyone else who learns about whatever she tries. Then at least we'll know to treat her like an enemy.
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No. 134118 ID: 9f00f4

Why would telling someone who has an unknown amount of power over you, whose psychology you literally cannot definitively accurately model, 'no' be a good thing?
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No. 134121 ID: b1b4f3

Like I said in the thread, I do not agree with your interpretation that she was using threats to get head scratches. She directly prefaced that request with the suggestion that she could put in a good word.

In short, head scratches were a bribe for a political favor. Not extortion.
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No. 134123 ID: ba56e6

>>134117
The coercion had nothing to do with the head scratches. She threatened to take action if we tried to scam or hurt her grandson. What about that seems remotely evil to you?
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No. 134125 ID: d64d07

>>134117
But what would she have to gain by manipulating us? We have nothing she doesn't already have more reliable access to. It's not like she's gonna have us deliver unscrupulous packages. Nor is it likely that she'll coerce sexual favors out of us, as that would hurt Ztolt and is antithetical to her character.

However, I will grant that we'll need to be more assertive on the future, if we keep seeing Ztolt.
I'll also grant that Zalia is a terrifying, inhuman, semi-immortal space Kennedy who's peerlessness has surely been gnawing away at her sense of identity and moral fiber for generations the states of which are unknowable for the countless practiced faces learned over the years enclose here decaying heart in a shell born of necessity, the likes of which likely hasn't seen the light of day in over a century.

Or something like that.
In any case this is a person we should choose our battles with, and so far we've been presented no hill worth dieing on.
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No. 134139 ID: 6e6f32

>>134117
Like. I know this meta, but 2 Things.
First, Zalia is a returning character from the original boldly coming. Many of us already know she's pretty cool and are already disarmed around her. Take that as you may.

Second, Boldly Coming isn't Coxxwette, Enemy quest, or a Smik Dating quest. Your level of paranoia would be welcome in any of those, but BC has never in tone or narrative suggested that it's in any way like those quests. While Kaktus can write any story he wants, you seem to be expecting scenarios outside the apparent scope of the quest.
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No. 134140 ID: 4854ef

>>134139
Indeed, its a dating quest. We're not going to suddenly have Sloth pop out of nowhere and it turns out we've been under a True Illusion all this time.
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