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File 156046180527.png - (393.32KB , 1558x1064 , Mr Blue Sky 1.png )
935639 No. 935639 ID: a451fc

You rise from a deep slumber, staring up at a beautiful blue sky. With no memory of how you got here, or where here even is. You are lost in both a physical and mental sense, but not for long because...
844 posts omitted. Last 100 shown. Expand all images
>>
No. 939725 ID: b1b4f3

>>939724
Yes, I know equipment boosts stats. The problem is his base stats are low. Arrayan's base stats are much higher.
>>
No. 939752 ID: a451fc
File 156364599402.png - (84.99KB , 898x975 , Vermilion's Armor.png )
939752

>Arrayan: Make leather armor for Vermilion
Vermilion is larger, and as such needs a bit more leather for his armor. instead of the [x20] Leather Arrayan used for his armor, Vermilion's takes [x40]. Including the tanned rabbit pelts, there's [x20] Leather left.

SPRITE: So, are you upset about Vermilion selling those rubies?
ARRAYAN: Yes! I know there are more important things to worry about but honestly it bothers me a little. Not enough to say anything about it, but I'm not going to lie about how I feel.
SPRITE: I'm sure your dragon gods'll smite him for what he's done.
ARRAYAN: Lizards that desecrate dragon shrines do supposedly spontaneously combust.
SPRITE: So Verm might catch fire one of these days out of nowhere?
ARRAYAN: Hopefully not, but my superstitious ass is going to be thinking about it forever now.
>>
No. 939753 ID: a451fc
File 156364600680.png - (208.12KB , 1394x998 , Vermilion Flask.png )
939753

Inside Vermilion is using his alchemy set and experimenting on components. Arrayan hands him his armor.

VERMILION: This is well made Comrade! Definitely an improvement over what I was wearing before. Though I did have a nice coat I lost before I came here. Thank you.
ARRAYAN: No problem, hey you're not lighting fires in here right?
VERMILION: ...No?
ARRAYAN: Good.

Verm equips the armor and continues to work on alchemy. Experimenting on a few components...

Woolly Goat Horn: Not too useful, better used to craft things with.
Shelluk Shell: Tingles slightly. When ground up and ingested restores energy.
Exoskeleton Shards: Tingles like the Shelluk Shell, tough to grind up, but possible.
Red Moss: It burns to touch for too long
Mint Algae: Useless on it's own, Minty taste.

Vermilion focuses on creating healing items, making a Rejuvenating Moss Poultice ( [x5]Soothing Leaves, [x1] Weeping Lady Flower, and [x10] Slime each) All stored in clay bowls.
>>
No. 939754 ID: a451fc
File 156364629343.png - (177.78KB , 942x992 , The Door.png )
939754

>Jordy: Finish the door
Jordy takes the [x150] wood and the carpenters tools and gets to work. After some work Jordy comes up with a nice sturdy door, along with a bar to lock it with. Arrayan comes over to check it.

ARRAYAN: Lookin' good Jordy!
JORDY: Planks laid criss-cross. Vertical on front. Horizontal on back. Nice 'n sturdy. Hard to break.
>>
No. 939756 ID: a451fc
File 156364635951.png - (76.45KB , 1114x806 , Base Plans.png )
939756

>Lay out a plan for the cabin
The current plan for a small cabin like enclosure was estimated to need about 100 before, but with closer inspection it'll definitely need more. [x350] STONE will be needed for this cabin along with [x200] WOOD for the roof, and the mortar of course. There is currently [x276] WOOD left over along with [x415] STONE. It'll be about as big as the original cave dugout Arrayan made was.

>Make a fake back wall inside of the shack?
There would be no easy way to slide that thing back and forward to enter and exit the cave. Nor would there be a away to hide that it's obviously a separate constructed door.

>Make more pit traps
Jordy takes the shovel and wood and starts digging holes, he uses [x40] WOOD to make spikes in both holes leaving [x236] WOOD left over. The Stone Shovel breaks during this.
>>
No. 939757 ID: b1b4f3

>>939756
*minecraft tool breaking sound*
Alright let's make another shovel or two.

Also yeah let's build the cabin. It'll make enough room for Jordy to sleep comfortably, either by moving some stuff out into the cabin so he can sleep in the cave, or by him just sleeping in the cabin.
>>
No. 939762 ID: a9af05

>>939752
>my superstitious ass is going to be thinking about it forever now.
And then Sprite says, "I didn't know your brain was in your ass!"

>>939756
>Pit traps with spikes have been made
Did we put a cover over them? That way if an enemy steps on it, they'll fall into the pit!

>>939757
Do this.
>>
No. 939764 ID: 864e49

Arrayan go out and set up the bear traps with the rotten meat, when you get baxk use whats left of the leather to make Jordy some armor. We can make a metal shovel after the eclipse is over.

Jordy and Verm get to work on that cabin.
>>
No. 939769 ID: a9af05

>>939764
>Make armor for Jordy
We don't have enough leather to make armor for him! We need more than 20 leather to make armor big enough to fit Jordy!
>>
No. 939775 ID: 8d4593

Eh. I'm less worried about the shovel and more wanting to get this cabin up.

I'd suggest having everyone begin construction.
>>
No. 939780 ID: a9af05

>>939753
I've got an idea for a potion! Let's try combining some Redcap Mushrooms, Red Moss, and Slime, to see if we can create a potion to use on any enemies we run into!
>>
No. 939782 ID: 8d4593

I bet Red moss and Demon Needles would make something that burns like hell.
>>
No. 939798 ID: 977456

Consider putting a fireplace with a chimney in the cabin. It would let you cook things without smoke issues and hopefully it is sealed enough to heat up the cave and cabin without needing to burn down the forest.

Consider making wooden armour with leather straps for Jordy.

Hammer out an extremely thin all-metal torso-armour for Sprite. Just keep pounding on her stuff until it is almost foil. I mean, she would suit the Mysterious Stranger look with the all-obscuring(bar the glowing eyes) cloak much better, but that might be too heavy for her?
>>
No. 939823 ID: 864e49

>>939769
Yes but Ar made leather chest piece, leggings, gloves and crotch flap loin cloth with 20.
Jordy's not that much bigger then Ar so 20 should be enough to make a chest piece.

>>939780
>>939782
Demon Needles, Redcap Mushrooms, Red Moss, and Slime!
Poisonous burning paste we can put on arrows or our spear.
>>
No. 939835 ID: a451fc
File 156371792430.png - (489.04KB , 1558x1064 , Mountain Cabin 1.png )
939835

Arrayan: Set traps
Arrayan prepares the bear trap with rotten meat and resets the other two unbroken traps.

Everybody: Work on Cabin
[x350] STONE and [x200] WOOD are gathered. Vermilion mixes the [x85] SAND and [x50] crushed LIMESTONE with water into mortar. With everybody putting their all into constructing the cabin, it get's done quicker. An extra [x25] STONE is used to create a chimney and fireplace. By the time the building is finished and the door is set into the front the sun is about to set. Everybody eats a round fruit.

SPRITE: Great work everybody! Fort Lizard hole is complete!
ARRAYAN: Okay, I give up. Welcome to Fort Lizard Hole everyone!
SPRITE: That's the spirit Ar!
VERMILION: You're a broken man Arrayan. I'll weep for you. Or at the very least come up with a better name for this place than that.
>>
No. 939839 ID: a451fc
File 156371863173.png - (101.97KB , 748x900 , Jordy Wooden Chetplate.png )
939839

>Arrayan: Make Jordy leather armor
Jordy's a bit taller than Arrayan, and his body is more rotund as well so the armor will need leather that's not available. In place of leather armor, Arrayan uses [x10] Leather and [x25] Wood to make him a wooden chest plate. It's about as good as leather, accept it might break much sooner, especially if anything metal cuts it. Still, it's better than nothing.

>Vermilion: Mix Demon Needles, Redcap Mushrooms, and Red Moss
Vermilion crushes the Needles into a powder, grinds the mushrooms, and mixes all of it with the red moss and boils it in water turning the whole mixture into a thin paste-like concoction.

Vermilion has created Blaze Decoction and stores it in a glass bottle. (Applies Burn)

It's getting dark. Jordy still has energy, but nothing to really use it for. Regardless he can stay up tonight if necessary.
>>
No. 939848 ID: 58b4f3

>>939835
>Everybody eats a round fruit.
Didn't you say that you had food that was going to spoil tomorrow? It might be best if you guys eat all of the food that's about to spoil or eat as much of it as you possibly can. That way you guys will have less food to throw out in the morning!

>Lizard Hole
Now Arrayan can invite everyone to come into his hole! XD
>>
No. 939850 ID: 864e49

>Lizard hole
Ar it can be any kind of hole you like. Though we could name it the crack shack, cause it started from a crack in the wall.

>years later, after all those involved in its construction have long passed, the people of the beautiful prosperous town will continue to wonder why the large lavishly built castle in the center of their small city where their Dragon Lord resides was named "Chateau de Lizard Hole".

>>939839
Can he work the forge? Otherwise go get more wood just in case.

>Blaze Decoction
Would adding slime increase potency?
>>
No. 939852 ID: 91ee5f

>>939835
How about this? We call it the Dream Chasers’ Den? Because everyone here is chasing a dream. Yeah, I know it’s cheesy and not all that great, but it’s gotta be better than Lizard Hole! At least, Arrayan will think it’s better.

Speaking of dreams, let’s ask Jordy what his dream is. Arrayan wants to find a way to become a dragon and Vermilion is looking for the Philosopher's Stone. So what is Jordy’s dream?

>>939839
>fragile armor
Guess we’ll have to fix that once we get more leather.

>It's getting dark. Jordy still has energy, but nothing to really use it for. Regardless he can stay up tonight if necessary.
Nah, he doesn’t need to stay up.

>>939848
>eat more, have less to throw out.
Might as well do this. It’ll be better if only some of the food spoils instead of all of it spoiling.
>>
No. 939865 ID: b1b4f3

Why not make the cooling pot now?
>>
No. 939881 ID: 8d4593

Now all there's left to do is make plate for arrayans armor, a proper shield, a weapon for Jordy, some extra healing items, some extra food, finish up some holes... Yeah. We're on schedule. We got dis.

Rest up everyone.
There will be plenty to do tomorrow.

Verm: Dream of names.
>>
No. 939883 ID: 44b1b5

Jordy: Got any dreams and/or ambitions? Might as well ask that question now that you're part of the team.

>>939850
Better if he doesn't head outside. Just because he can, doesn't mean he should.
>>
No. 939980 ID: a451fc
File 156378832160.png - (238.22KB , 1558x1064 , Mountain Cabin Night.png )
939980

>Why not make the cooling pot now?
All of the sand that would've been used for it is gone! Not to mention there's no clay to make pots. It'll have to be made in the morning when more supplies are around.

>Can Jordy work the forge?
He can work the forge just fine, but staying outside would be dangerous, and the fireplace inside has no way of supplying air to the fire. Wood and Leather can be made into bellows later for an efficient way of doing so.

>Jordy: Got any dreams and/or ambitions?
JORDY: Have a place to sleep. Have food to eat...maybe learn how to make beer. Don't know, not much.

>Verm: Dream of names.
Vermilion sits in his bed thinking of different names for the cave other than lizard hole. Lizard Hollow is close enough without being awful. Dragon Grotto isn't bad. The Dugout is simple if not a little bland. The Cave of Dreams sounds like a strip club. Vermilion drifts to sleep before he can think of more.

>Everyone: Rest
Everybody falls asleep.
>>
No. 939981 ID: a451fc
File 156378832583.png - (222.52KB , 1558x1064 , Up late.png )
939981

...In the middle of the night. Sprite hears something outside, something that doesn't sound like monsters. She lets everyone else sleep but out of curiosity peeks outside on her own...
>>
No. 939982 ID: a451fc
File 156378833173.png - (538.37KB , 1558x1064 , The Night Cart.png )
939982

Sprite peeks through the wooden door, to see the ethereal image of a wooden cart pulled not by a steed, but by ghostly spider legs growing from the front of it. A music box can be heard grinding away somewhere inside filling the night air with an eerie yet soothing melody. Sprite floats out of the house to move closer. As she does the side of the cart opens up, and two wisps of faint light spill out. Their whispers linger in the air.

WISPS: ..spiIIIiin
SPRITE: ...Spin?

WISPS: SPIN!
>>
No. 939983 ID: a451fc
File 156378833711.png - (284.46KB , 1808x1064 , Ghost Roulette.png )
939983

A panel in the side of the cart opens up to reveal a large wheel covered with numbers and different colors. The wisps take on a more solid form and shape into two small ghosts.

HOTT: SPIN! SPIN! SPIN! COME ON! TEST YOUR LUCK!
FISH: And when your luck screws you over throw your life away until you win.
SPRITE: Whoa! What's all of this?
HOTT: GHOST ROULETTE! RISK IT ALL AND WIN BIG!
FISH: Or lose, lose is much more likely to happen
SPRITE: But I don't really have any money.
HOTT: You got those MEDIUMS don't ya? So c'mon c'mon! PLAY PLAY PLAY! Don't you wanna be a winner!?
>>
No. 939984 ID: a451fc
File 156378842940.png - (155.33KB , 1714x767 , Ghost Roulette Table.png )
939984

Puffs of fog rise off of the carts chassis, twisting and solidifying into a board with numbers and words on it. The colors of the table correspond to the colors on the

FISH: Let's make sure know how to play before you blow all your stuff.
HOTT: NAH! THAT'S LAME! Besides, not knowing how to play makes it more fun! So, come on just make a bet and spin the wheel already!
FISH: Do you need a run down on how to lose? I mean play? If you're familiar with roulette it's basically the same. If you have any questions just ask before you lose.

--MEDIUMS--
[x51] WOOD
[x255] LIMESTONE
[x40] STONE
[x14] ONYX
[x120] CHARCOAL
[x13] TIN ORE
[x16] COPPER ORE
[x9] IRON ORE
[x3] POOR IRON INGOT
[x1] POOR COPPER INGOT
[x2] POOR TIN INGOT
[x12] IRON SCRAP
[x6] COPPER SCRAP
[x25] SULFUR
>>
No. 939985 ID: 094652

Bad idea.
Statistically, the house is expected to win in the long run.
Practically, when you place a big bet they could simply run off.

Shoo ghosts don't bother me
>>
No. 939986 ID: 44b1b5

I think we can try betting something we can afford to lose, just to try it out. Put 55 limestones on... let's try Odd.
>>
No. 939998 ID: a451fc
File 156381027444.png - (168.43KB , 1714x767 , Ghost Roulette Table 55 Limestone on ODD.png )
939998

rolled 24 = 24

Sprite coughs up 55 Limestone to bet on ODD. The chunks of MEDIUM shrink into a small poker-chip and lands on the ODD section of the roulette board. Hott spins the roulette wheel.
>>
No. 939999 ID: a451fc
File 156381032926.png - (274.53KB , 1808x1064 , Ghost Roulette Losing Spin.png )
939999

FISH: Even on a safe bet failure peaks it's ugly head. Unfortunate.
HOTT: Awww that's too bad, but don't feel down! One lose doesn't mean winnings impossible!
FISH: If you're dead set on blowing more resources we can always play more. This wheel's good for two more spins.

[x255]LIMESTONE ==> [x200]LIMESTONE

Should Sprite keep playing?
>>
No. 940001 ID: 9cf530

Let's bet 100 limestones and go for ODD again! I'm feelin' lucky today!
>>
No. 940003 ID: 7fb87a

Of course not. Do you really expect a magic gambling game run by dead people to be fair?
>>
No. 940004 ID: 948104

Fish is right, we're more likely to lose. Really no point to doing this.
>>
No. 940005 ID: 91ee5f

>>939999
I’m not sure if I understand the rules correctly, but I’d like to place 2 IRON ORE on BLACK.

If we win, we’ve got some more iron ore. If we lose, then it’s a minimal loss we could easily fix next time we go mining for ore.
>>
No. 940009 ID: 44b1b5

Making the same bet a second time to play the odds and recoup is tempting, but I’d rather cut our losses now and explain what happened in the morning. In the future, I think the roulette should only be used in all-or-nothing emergencies.
>>
No. 940014 ID: a451fc
File 156382224385.png - (471.01KB , 1558x1064 , The Night Cart 2.png )
940014

SPRITE: I think that's enough gambling for me.
FISH: Good choice, you can't win so why try?
HOTT: What? BOOO! And I'm not saying that cuz' I'm a ghost! Whatever, You'll be in a gambling mood later. BYE!

The roulette wheel retracts back into the cart as the ghosts fly back inside. The legs on the front of the cart start up and pull it out of view. Sprite quickly reenters the cave-cabin so nothing sees her and waits 'til morning...
>>
No. 940015 ID: a451fc
File 156382226112.png - (446.98KB , 1558x1064 , Mountain Cabin Morning.png )
940015

Once the sun rises Sprite gives her wake up call.

SPRITE: Good morning everyone! Today's our last day before the eclipse comes so let's make it count!
>>
No. 940016 ID: b1b4f3

>>940015
Well we're mostly ready. I think what we really need to do today is get materials for the cooling pot, make it, and then stock up on food.

Arrayan, Verm: go check traps.
Jordy: go collect some sand from the mountain. Make a shovel first I guess.
>>
No. 940018 ID: 44b1b5

Sprite: Don’t forget to tell everyone what happened last night. Honesty is a good policy.
>>
No. 940021 ID: 864e49

Everyone: eats foods.
Also everyone: go forest. Ar to check traps, Jordy to collect more wood cause we always seem to need wood, Verm to collect ingredients/help carry stuff.

When we all get back make a nice bronze shovel or two and get what we need to make cooling pots, then make cooling pots and then smelt the rest of our metal and then.....um.....what else do we need to do?
I guess if we get anything in the traps then we could make more leather but what else?
>>
No. 940026 ID: a451fc
File 156383590456.png - (179.18KB , 1180x988 , Jordy Getting Sand.png )
940026

>Sprite: Don’t forget to tell everyone what happened last night.
Sprite explains what she saw and did last night. She says everyone should be on the lookout for carts that appear like that one.

>Everyone: eat foods.
Everybody eats a bundle of jerky

>Jordy: go collect some sand from the mountain. Make a shovel first I guess.
Jordy makes a stone shovel with Vermilion's help, and heads off to gather silica sand. Without Sprite, Jordy can carry [x100] Units of a medium in one inventory slot. He manages to get [x150] sand after some work and he heads back to base with it.
>>
No. 940027 ID: a451fc
File 156383592094.png - (232.81KB , 1832x1064 , Wild Boar Trapped.png )
940027

>Arrayan: Check traps
Arrayan goes through all of the traps set. One has globs of slime caught in the ropes. Sprite picks up [x30] Slime. The bear trap has the corpse of a boar that attempted to escape it, but bled out. Arrayan harvests the corpse. The final trap has nothing in it. Arrayan resets the traps and re-baits the bear trap.

>Vermilion: Gather Ingredients
Vermilion pulls [x30] Slime from the inside of a hollowed out tree trunk, which he then harvests for wood with the Iron Hatchet [x125] Wood is gathered. A nearby tree stump has a [x5] Soothing Leaves growing next to it.

After gathering everything the group heads back to the cave while Vermilion proposes new names for the base.

VERMILION: Dreamer's Grotto!
ARRAYAN: Sounds like a strip club.
VERMILION: A lot of them do, I don't know why they all turn out that way. You ought to be helping, comrade Arrayan. You're the one who has the most objections to our new home being called "The Lizard Hole"
>>
No. 940030 ID: eeb7d9

>"The Lizard Hole"
Because is like calling it "The Lizard Asshole"! And i don't swing that way... I think?
>>
No. 940033 ID: b1b4f3

Alright let's make the cooling pot, smoke more jerky from the boar, and forage for fruit and veggies. Once we have enough food to last us through the eclipse we can start doing other things.

Hmm how about Fort Scale? Stonefoot or Earthfoot? Since it's at the foot of the stony mountain? Or we could just name it after the mountain, what's it called?
Then there's uh, Origin Holdout...
>>
No. 940034 ID: 8d4593

Alright were set on food.
We still need clay right?

Send Jordie to get clay. If it's off the mountain send Verm with him and make Jordie take the crossbow.

If you can get clay on the mountain just send Jordie on his own and have Verm start making more healing items.

Arrayan should get on making the metal plates for his armor (Which he made specifically to be able to hold plates that we never made) and a proper shield.

Make the armor plates from bronze.

As for the shield, might I suggest forging together Ghost metal with Iron that's been hardened with crushed exoskeleton shard, adorned in the front with woolly goat horn.
>>
No. 940041 ID: a9af05

>>940027
The boar hide can be turned into leather, which can be used to give Jordy armor that's not fragile.

>Names
Since Ar was the one who first made the place, let's name it after something related to him.

Since he wants to become a dragon, let's name the base "Dragon's Roost".
>>
No. 940048 ID: 977456

Check out the lake for clay and sand. Also see if Sprite slowly accumulate gold by sticking her tail in a river like some kind of magical automated panning.

Hungry Hungry Hollow? Or Cube aitch for short! Sometimes further abbreviated to Cabbage...

>Gambling
There are two kinds, how to win each:
Peer lottery: Many contribute an insignificant value, one gains a significant value.
Winning: Never invest enough that you would care about the loss ie. don't actually gamble, treat it as a clinical wealth redistribution.
Scam Organised: wherein someone runs it as a business in which people give them money for the privilege of being given less money in return.
Winning:
1: Both be the one running the business AND live in a world devoid of karma.
2: Find an advantage that the business hasn't accounted for in their odds and sell it to someone else take advantage(such as by deciding that the 7 in "High" is either a font or crossed-out depending upon whether the result is within 20-37 or 20-3). *Take note, they have put in more time, effort, and expertise than you, if you think that you have found something they missed, then assume that you are wrong(they can make exactly the same claims about that font...).
3: Play the odds. In the long-run, you will always lose, but short term, you are likely to win eventually, ensure that your single win will provide a profit greater than your cumulative losses and then never gamble again.
Example: If you win double, then start with 1, then your total profit will be either 1 and you leave with 1 profit or -1 and you keep going.
Compound your -1 with a 2 for either a 1 net profit and [end] on a win or a -3 net profit.
Next bet 4 for 1 profit or -7 debt.
Note that the debt escalates rapidly and the profit remains static. Go in assuming that your profit should be tiny and give yourself a huge buffer against an extremely unfair losing streak, losing 20 times in a row on 50% odds is very possible. In theory you can just go back to the lowest value after every win, so long as every losing streak ends with a win that pays for the entire streak you will keep making a profit, but the longer you play, the more likely that engineered freak losing streak that leaves you unable to keep going until you next win happens or they eject you mid-losing-streak so you can't get back to a profit. They will also presumably know about this and have extremely limited options for doubling your bid after every loss. So this is more of an extension of 2...

>>
No. 940078 ID: b1b4f3

It doesn't matter what you do, you can't win Roulette.
Thankfully this is a roulette table with only 1/37th profit for the house when betting on any of the non-1 options. I don't see anything stating what the return is for betting on 1 and winning, but let's just assume it's something like 35x your bet.
>>
No. 940086 ID: 977456

>>940078
I'm, uhh, I am pretty sure that you can win at roulette if you can keep playing until a win and follow the pattern of:
If lose then double bid and try again.
If win then reset to original bid.
I tested it with one-in-three win rates from random.org with doubling of the bid on a win(should be a two-thirds return on investment) and made a profit. Although I only made 1 on a win and was down beyond negative 400 after an 8 loss streak, but I did end up with a profit of 13 after 37 rolls. It fluctuates very far negatively, so if anything stops you (such as being thrown out or not having enough money to keep doubling your bid until your next win) you are likely to be far into the negatives at the time, but so long as you can keep doubling until you next win, you will pay off your entire losing streak because the amount you bid when you win will be equal to everything you bid since you started doubling, combined, plus the original bid. Then you reset to avoid an infinite doubling abyss. It doesn't change your odds of winning, but it does make sure that you bid more when you win than when you lose.
I believe that casinoes avoid this by having a maximum bid. That way eventually you will have a bad enough loss streak that you will hit the limit and not be able to keep doubling your bid, thus violating the ability to keep playing while following the pattern.
>>
No. 940089 ID: b1b4f3

>>940086
You already found the problem: that scheme only guarantees profits if you have an infinite amount of money in reserve. Otherwise, you have a non-0 chance to get a loss streak and go bankrupt MUCH faster than you would if you weren't doubling your bet every time. Raising the stakes increases your risk every time you do it.
Also the theoretical profit is based off of the initial bet, which you want to be small so you don't go bankrupt as easily, so your profit is very low, which makes you play more to get more profit, so you go bankrupt anyway just from random fluctuation.
Casinos set a maximum bid to lower the risks for themselves. They don't want someone coming in with a million dollars, putting it all on red, then walking out with 2 million. Casinos mainly get profits over time based on volume, not via winning large bets, so there's no reason to take large bets.
>>
No. 940090 ID: b1b4f3

For a more detailed description:
https://en.wikipedia.org/wiki/Martingale_(betting_system)
>>
No. 940092 ID: b1b4f3

The article doesn't say why losing streaks are more likely than you'd think. Let me explain:
Let's say you'd only go bankrupt if you lose 6 times in a row. You'd think "0.5^6 is only 1.5%, that's really low!" but in actuality, that's only valid if you play only six games. The reason is due to combinatorics.
In the 6 game situation, you go bankrupt in only one result out of 2^6 combinations, where all of them are losses.
If you play 7 games, there are 2^7 different combinations, and 3 combinations where you lose 6 games in a row- losing the last 6, losing the first 6, and losing all 7, though you never get to the 7th game in that situation so you may as well merge those two into one. 2/(2^7-1) is greater than 1/2^6.
If you play 8 games, that's 2^8 total and 4 bankrupt situations with 4 merges. 4/(2^8-4) is greater than the last one. It keeps going like this, obviously. I'd rather not continue giving examples since I'm doing it by hand. There's a formula for this of course but I can't be arsed to look it up.
>>
No. 940093 ID: b1b4f3

>>940092
...permutations, not combinations.
>>
No. 940111 ID: 864e49

>>940027
>Dead boar
Yes, make more leather and make cooling pots.

>Dreamer's Grotto
Chateau de Lizard Hole Dreamer. Or just The Chateau. the joke is that its actually just a shack

After all that make two bronze shovels, then while Jordy works Le Forge, Ar and Verm go mine more ore.
>>
No. 940123 ID: 91ee5f

>>940041
This.
>>
No. 940192 ID: 8d4593

You know, Dragon's Grotto wasn't bad.
>>
No. 940225 ID: 44b1b5

Questions that still need answering:

Arrayan: What were you doing before you woke up on the megachunk?

Vermillion: Where are the ruins you exited out of to find yourself here?

Jordy: Just how did you end up here?

As for a name; just “The Hideout” is fine. Honestly, after we get past the eclipse, we need to think about finding a bigger place to build off of; this always felt like a temporary home, and our ranks seem to be expanding. I don’t want to spend most of our time just building infrastructure to keep up with our growing population on top of consumable resource maintenance.
>>
No. 940232 ID: 8d4593

>>940225
This is true.
We still need to cross the forest to get to the ruined city.
Unless we get ourselves a mount or vehicle, We'll probably need to set up a new base on the other side for practicality's sake.

I just remembered we can dig in the forest for artifacts, though it will stir up trouble.
>>
No. 940404 ID: a451fc
File 156407586165.png - (175.75KB , 1180x988 , Jordy Getting Clay.png )
940404

>Jordy: Get clay
Jordy takes the stone shovel once again and heads to the mountain top in search of clay. One would think he'd be annoyed at having to run up and down the mountain twice to dig stuff up, but Jordy seems to enjoy the hike. Jordy collects [x150] Clay and returns to base.

>Jordy: How'd you get here?
JORDY: I walked.
>>
No. 940405 ID: a451fc
File 156407586855.png - (712.47KB , 1369x1175 , Productivity x2.png )
940405

With the clay and sand Jordy got a cooling pot can be made! Jordy molds the pots using [x50] Clay, bakes and glazes them, and finally puts the cooling pot together from Arrayan's instruction, all the while Vermilion makes more Quick-tan Rub from the boar's brain and slime which Arrayan uses it to tan the hide after he smokes the boar meat.

>Make tools and armor from bronze.
There's no bronze left anywhere! He can make two ingots out of what copper and tin ingots he has left, but it wouldn't be enough for armor. There's still plenty of ore to use to make more ingots though.

>Forging together Ghost metal with Iron that's been hardened with crushed exoskeleton shard, adorned in the front with woolly goat horn.
There are a number of issues with this. First, there's no guarantee the exoskeleton shards would be good for making alloys out of, it'd be a bad idea to use it for a shield straight away if it's not helpful to the material; Second, there's not enough ghost metal to really use in forging; Finally, even if all of these ingredients did work together perfectly, Arrayan can barely smelt ingots, there's no way he has the experience to make something like this.

After all the work Arrayan comes to an important decision...
ARRAYAN: Dragons Grotto!
SPRITE: What?
VERMILION: It's the name he chose for the base I'm guessing
SPRITE: Hmmm...I guess that's a pretty good name! Yeah! It's the name of a long lost fortress holding vast treasures and mystery! We gotta fill this place up with treasure one of these days.
>>
No. 940406 ID: b1b4f3

>>940405
Alright let's forage and stock up on fruit and veg.
Any chance of forging steel ingots?
>>
No. 940414 ID: a9af05

>>940405
Now that we've got a cooling pot, we can go get some meat and put it in there without having to worry about it spoiling!

>Tanning in process
Once that's done, go ahead and fix Joey's armor so it's not fragile.

After that, you can attempt to melt down those candle sticks you got from the ruins. Or if that doesn't work out, you can sharpen one of the ends of the candle stick to make it into a weapon.
>>
No. 940415 ID: 8d4593

Hmm... We'll have to experiment with alloying at a later date then. Now that I think of it, even if Arrayan did have the experience to make fancy shit like that his current tools are very rudimentary.

Well if armor and fanciness is out of the question today a Basic Iron Shield would be nice.
Pad the inside with Leather and/or wool, and Maybe put a Wooly Goat horn Spike on the front.
>>
No. 940416 ID: 864e49

We still have no idea what the alchemical properties of the exoskeleton shards are(unless Verm actually gets around crushing and testing one) but we know they could make good arrowheads.

>ingots
How many ingots to make a shovel?
Also can we make a watertight wooden bucket?

Ar go scavenge some fruits and veg, Jordy go smelt the rest of the ore and those candle holders and Verm can do alchemist things or just hang around looking cute.
Once we get all the metal smelted we can decide what kind of shield to make and what kind, if any, metal armor.
>>
No. 940424 ID: a9af05

>>940414
Are our pitfall traps camouflaged? They'll only work if the enemy doesn't see them until after the ground gives out under them and they fall onto the spikes.
>>
No. 940450 ID: a451fc
File 156411042927.png - (682.25KB , 1296x1150 , Gathering Food.png )
940450

Arrayan: Gather food
With a cooling pot at base food can be stored without too much worry of spoilage. With that in mind Arrayan finds more food to store for the eclipse. He pulls up a handful of tubers, 3 round fruits, and 2 batches of berries.

--FOOD--
-[x10] Bundles of Jerky
-[x5] Round Fruits
-[x1] Batch of Tubers
-[x2] Batches of Berries
>>
No. 940451 ID: a451fc
File 156411043841.png - (682.61KB , 1414x1369 , Jordy Smelts.png )
940451

Jordy: Smelt candle holders
Jordy bashes up the candle holders and melts them down in the furnace. They're smelted into [x3] Poor Iron Ingots. Jordy also smelts some of the iron ore into ingots too. He smelts [x9] iron ore into [x3] more Poor Iron Ingots. Finally, Jordy melts some of the iron scrap down to use. He melts [x9] Iron scrap into [x3] Iron Ingots.

Arrayan: Make Jordy armor
Once Arrayan returns to the Dragon's Grotto, he gets to work making Jordy armor using [x30] Leather. Jordy wears it underneath his tunic.

>Any chance of forging steel ingots?
It's possible as long as the materials present.
>>
No. 940452 ID: a451fc
File 156411044476.png - (216.34KB , 658x739 , Iron Goat Horn Shield.png )
940452

Arrayan: Make shield
Shields don't really come up a lot in survival situations...Arrayan isn't that familiar with making them out of metal, but he still tries his best. A full metal shield is a bit out of Arrayan's expertise, so he makes do with wooden planks, leather, and metal plating. the shield costs [x20] WOOD, [x10] LEATHER, and [x6] POOR IRON INGOTS. Arrayan also secures a woolly goat horn to the front of it for good measure.

Iron Horn Shield: An iron and wood shield with a goat's horn adorning the front. [DMG RED. = 3] [DUR = MID] [WGT = 4] (Only blocks physical damage)
--WEAPON TRAITS--
-[SHARP HORN]: Unarmed attacks against this shield harm the attacker

>Are our pitfall traps camouflaged?
Vermilion covers them up with twigs and leaves.

SPRITE: Everything's lookin' just peachy here! But we still have time before the sun sets. Is there anything else we need doing?
>>
No. 940453 ID: 91ee5f

>>940451
>[x3] Poor Iron Ingots
>[x3] Poor Iron Ingots
>[x3] Iron Ingots
Hold on, are those Iron Scraps easier to turn into Iron Ingots or did Jordy just get better at forging?

>>940452
>anything else left to do?
I think building Jordy a bed was one of the things that we needed to do. Unless we already did that?

Other than that, I can’t think of anything else we could do.
>>
No. 940455 ID: b1b4f3

>>940452
Improving our furniture and sleeping arrangements would be nice. We can also make some weapons. Since we have charcoal and limestone for flux we should be able to get some steel.

Do we have anything that would help pass the time during the eclipse? Maybe we could craft some dominos or playing cards (made out of... leaves?) or dice?
>>
No. 940471 ID: b1b4f3

OH GOD we need a toilet too don't we

And water. We need to fill some jars with water.
>>
No. 940474 ID: 2202fb

>>940471
Toilet: Dig a pit, put planks over it. Cut a hole in the bottom. Put walls and a roof over it and add a bench with a hole matching the floor. Add door.
>>
No. 940478 ID: 977456

We will want to make a go of night-battle, make some flash-bombs to blind opponents so as to escape if night is too much for us.
>>
No. 940479 ID: 91ee5f

>>940478
We’ll actually be able to do that during the day, since the night monsters will be active during the eclipse.
>>
No. 940483 ID: 8d4593

Have Verm Collect a Jug of water and some more medicinals at the pond.
With the cabin done he can do his alchemy inside, so if there's a quiet moment tomorrow he'll be free alchemize a bit.

Have Jordie and Arrayan make a big fuck-off wooden club for Jordi.
Put a single band of metal on the business end as a weight and as a place to mount the other wooly goat horn and boar tusks.
Wrap the handle in leather.
>>
No. 940488 ID: 7fb87a

Doorstops.
Wedges to make it even harder for our fancy new door to be forced open.. maybe a door bar.


Actually, is that a push door or a pull door? If anything with half a brain can just pull it open, its protective value plummets.
>>
No. 940489 ID: 864e49

>>940450
Ar have you been using the spices we got or are you saving them for when we can actually cook something.

>>940451
Smelt ALL the ore.
Also bronze shovel pls

>>940452
Man I was hoping for a Heater shield. What would happen if we used the Shelluk Shell instead of the horn?
Make a Buckler shield for the lazy snakeVerm.

>>940483
I think it's been established that Jordy can't fight, at all. He's better off using the crossbow me thinks.
>>
No. 940502 ID: 8d4593

>>940489
Indeed, which is why I suggest a club for him, as it's the simplest weapon.

The crossbow Is better, but it's ammo is extremely limited and he's not practiced with it. If an enemy gets the jump on us, or gets in close, or if we run out of ammo, or if the crossbow breaks, I don't want Jordy without a weapon.
>>
No. 940508 ID: a451fc
File 156417419923.png - (197.51KB , 1084x847 , VermilionJug.png )
940508

>Are those Iron Scraps easier to turn into Iron Ingots or did Jordy just get better at forging?
The scraps are just easier to make into ingots. in fact Jordy made an error in examining the ingot quality. The ingots made from the candlesticks should also be better than poor. In actuality it's [x6] Iron Ingots and [x3] Poor Iron Ingots.

>>940474
More materials need to be gathered for this structure to be built. STONE and WOOD to be exact

>Make doorstops.
The door already has a door bar barring it.

>Make some flash-bombs to blind opponents
No one really knows how to make one of those, but Vermilion did buy a flashbang from Desmond. He may be able to open it up to see how it works and possibly replicate it.

>Vermilion: Collect a Jug of water and some more medicinals at the pond.
Vermilion makes a couple of jugs using [x25] Clay each and uses them to store water from the pond. While he collects water, he also gathers what can from around the lake, all Vermilion can really find is another batch of Red Moss.

Vermilion returns to the Grotto to boil the water.
>>
No. 940509 ID: a451fc
File 156417420599.png - (682.61KB , 1414x1369 , Jordy Smelts.png )
940509

>Maybe we could craft some dominoes or playing cards or dice?
Jordy carves a set of dice and dominoes out of the woolly goat bones. Just in case anyone gets bored

>Smelt more ore
Jordy smelts more ore, this time he smelts [x6] Poor Copper Ingots and [x3] Poor Tin Ingots
>>
No. 940511 ID: a451fc
File 156417425880.png - (398.29KB , 1737x1275 , JordyClub.png )
940511

>Arrayan: Make Jordy a Boar Tusk Club
Arrayan uses [x20] WOOD, [x2] Poor Iron Ingots, and the boar tusks to craft a Boar Tusk Club.

Boar Tusk Club: A club made with boar tusks. [FG + 2] [DMG = 4 Bludgeoning] [DUR = MID] [WGT = 4]
--WEAPON TRAITS--
CONCUSSIVE: One attack from this club can lower an enemies [FG] by 1 for the duration of combat, once per combat.
>>
No. 940512 ID: a451fc
File 156417426894.png - (190.61KB , 685x715 , Shelluk Buckler.png )
940512

Arrayan: Make buckler from Shelluk shell piece
Arrayan gets to work on another piece of equipment. The buckler, being smaller, is easier to make then a full metal shield. The shelluk's shell spike is secure to the front with rope.

Shelluk Buckler: A small shield adorned with a shelluk shell fragment. [DMG RED. = 1] [DUR = MID] [WGT = 1] (Blocks physical AND energy attacks)
--WEAPON TRAITS--
SHELLSHOCK: This shield can shoot a jolt of stunning energy once a day, or until it's manually recharged.

SPRITE: Now we're really ready with our arsenal expanded!
>>
No. 940516 ID: 864e49

>>940508
Take flashbang apart, see if you can replicate/improve it.

>>940511
Attach sharpened exoskeleton shards to club, create medieval fantasy equivalent of bat wif some nails innit.

>>940512
Neato.


So for equipment we have:
Mantis Glaive - Ar
Iron Spear - Ar
Stone Dagger - Ar
Bow - ?
Bronze Mattock - Tool?
Horn shield - Ar
Throwing Knives - Verm
Mantis Knives - Verm
Shelluk Buckler - Verm?
Horn Club - Jordy
Crossbow - Jordy
Iron Hatchet - Jordy?

Ar make everyone an Iron Dagger.
Maybe use sharpened exoskeleton shards in making Heater shield for Jordy?
>>
No. 940520 ID: a9af05

>>940508
>More materials need to be gathered for this structure to be built. STONE and WOOD to be exact
If everyone really wants to make a toilet, then I recommend building it outside the cave. We don't want to be stuck inside with a terrible smell, right?

Of course, this also means that if anyone needs to go during the eclipse, there's a risk of getting attacked on the way to the toilet.

>>940512
That sounds useful.

>Manual recharge
I'm guessing that means after using the shield's ability, blocking an energy attack will recharge the ability.

Ok, is there anything else we need to do or are we ready for the eclipse?
>>
No. 940558 ID: 8d4593

So let's see.... Combat formations...
I'm Thinking:
Arrayan: Frontline DPS
Jordy: Support
Vermillion: Ranged DPS

Put the big Wooly Horn Shield on Arrayan, along with the Iron Spear. No other equipment besides his armor. His weapons are heavy and yet he must be fast, and time he spends doing status effect stuff is time not spent doing the "Deeps".

Give Jordy The Club, the Bracer, Most of the Healing Items, the Mantis Glaive, and the Mattock.
Jordy can run around healing, Replace a broken weapon for Arrayan, Stun and cause a debuff, and has some all-round defence one needs if they're going to be running around the battlefield.

Put the Throwing Knives, the Crossbow, All the poisons, the Mantis knife, and a single healing item on Verm.
He should be relatively safe on the backline most of the fight, doling out consistent damage and hitting the enemy with debuffs and poisons. He shouldn't be the healing but he's too delicate to not have his own health pot. The mantis knife is for when things go south.
>>
No. 940561 ID: 58b4f3

>>940508
Verm, you can't hide your secret anymore. It's time for you to tell the truth.

The first potion you ever made didn't change your scale colors, it actually changed your gender, you used to be a female snake lady named Vicky! That's when you changed your name to Vermilion.

The second potion you ever made is what changed your scale color, when it was supposed to change you back into a girl!
>>
No. 940563 ID: b1b4f3

>>940561
I don't like this.

>>940512
Well with any extra time we have left today we can make a steel hammer and pickaxe.
>>
No. 940568 ID: 977456

>>940561
Just because Verm would look great in a dress is no reason to go changing his gender. He can rock the manliest dress that ever manned just fine. Maybe something styled after a roman legionary? Maybe throw in some 19th century ruffling over the torso in bronze and ludicrous Evil-Grand-Vizier bladed serrated shoulder-pads?
>>
No. 940571 ID: 91ee5f

>>940561
.....Kome, is that you?

>>940563
Yeah, let’s do this.
>>
No. 940600 ID: 864e49

>>940563
I don't think we have any way to produce steel yet.
And regardless I'm REALLY against using our best materials to make tools before armor or weapons.
>>
No. 940611 ID: 8d4593

>>940563
Eh. The forge is outside. Even if we made better tools we wouldn't be able to use them tomorrow. We should make them after the eclipse when we're preparing to Make the Heavenly Machina, or Preparing to cross the Forest.

Also our Bronze Mattock is pretty good. We should probably sharpen and maintain it tomorrow but we don't yet need an upgrade in the Pickaxe department.

As for the hammer, a New hammer won't do us much good on it's own.
For a meaningful forge upgrade we'd need:
An Iron hammer. Preferably two.
An Iron Anvil.
A Chisel
Calipers
A stone or brick forge With an actual bellows.
A Sand bed for Casting Bronze.
Metalworking Gloves
And some premade forms for proper Ingots.

If we want to make steel we'd need to add a Quenching vat and oil for it, along with a ball mill to grind silica sand fine enough to be used as flux, But I think those might both beyond our parties current level of expertise.

Honestly It there's extra time, why don't we turn in early and pop our heads out tonight?
Maybe we can clear out a local baddie or two before they get pumped up by the eclipse tomorrow.
>>
No. 940613 ID: a451fc
File 156425037684.png - (460.16KB , 1558x1064 , Mountain Cabin 2.png )
940613

>>>940561
VERMILION: That...is definitely not what happened.

>Verm would look great in a dress
VERMILION: I have no legs! Technically I can only where dresses, or robes.

>Bathroom
Jordy and Arrayan mine out and cut down enough wood and stone to build a small add on to the Grotto. An out house attached to the cave, some extra clay is dug up to make a chamber-pot. So the smell won't be an issue, a window is installed leading to a dug hole outside of the cave. The window, of course, has a bar to secure it from being knocked down and climbed through. Since the structures only necessary for the eclipse, it can easily be re-purposed once it passes.

>Make steel
Arrayan starts to prepare for steel making, but realizes the process would take too long. Night would be upon them soon. It could be done with the fireplace inside, but a bellows needs to be made to help the flame. Vermilion gets to work making one using the [x10] Leather and [x10] WOOD.

With what can be done done, The group waits inside for the sun to set completely, from there they'll make their next move...

GAME SAVED to SLOT 1
-CONTINUE
==> QUIT

>>
No. 940618 ID: 864e49

>>940613
OH NO YOU DO NOT GET TO BUILD UP THIS ECLIPSE EVENT AND THEN STOP BEFORE IT HAPPENS WE ARE GOING TO CONTINUE.

Unless the whole eclipse would take up its own thread.
>>
No. 940623 ID: 8d4593

>>940618
I for one am fine with a thread long eclipse.
Please continue, unless burned out.
>>
No. 940628 ID: 7fb87a

this is probably just the end of the thread
>>
No. 940632 ID: 44b1b5

See if you can cover it all with camouflage before the night when we:

> CONTINUE
>>
No. 940635 ID: a451fc

Okay guess there's a bit of a misunderstanding, that isn't a choice, the threads ending there
>>
No. 940669 ID: 44b1b5

>>940635
But there will be another thread, hopefully? Just loading in some stored actions to fire off the next "first" update.
>>
No. 940681 ID: eeb7d9

>>940635
Oh, Ok. So, how did you liked doing this quest? What are your thoughts?
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