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File 124758155344.png - (37.74KB , 800x600 , 309.png )
6010 No. 6010 ID: fb5d8e

>BEGIN CHAPTER 13
>"THE DEVIL"
125 posts omitted. Last 50 shown. Expand all images
>>
No. 6227 ID: 031e4c

We are fucked. Try to hide, while hiding check if we have any steel to at least scratch him before we go down.
>>
No. 6228 ID: 670155

Play the fastest moonlight sonata ever.
>>
No. 6229 ID: 95484a

>>6228
And bring Raital!
>>
No. 6230 ID: fb5d8e
File 124761259264.png - (23.09KB , 800x600 , 331.png )
6230

Mudy drops himself back into the box and pulls the lid after him. He holds his breath to listen what's happening outside.
Everything is eerily quiet.
>>
No. 6231 ID: 031e4c

Dummkopf. Rotsnaze!
Press the white button, open the lid, glance out.
>>
No. 6232 ID: 670155

Wait, he's savagely beating your woman/sister! go save her!
>>
No. 6233 ID: 4eddd3

>>6232
She'll live. Or at least I think she will.
Is this a time loop or a location loop?
>>
No. 6234 ID: bde1b8

>>6230
White button, now. See if the keyboard pops open.
>>
No. 6235 ID: 7eda8b

Don't be ridiculous. We can't play an entire song before he stops us. Just stay still.
>>
No. 6236 ID: fb5d8e
File 12476131753.png - (25.74KB , 800x600 , 332.png )
6236

Mudy smashes his hand on the white button - Nothing happens!
With a loud screeching sound the lid above him opens.


>"HERE YOU ARE...


>MUDY."
>>
No. 6238 ID: c38331

>>6236
WAKE UP FROM YOUR BOOZE COMA!
>>
No. 6239 ID: f44349

WAKE UP
>>
No. 6240 ID: 67c611

>>6236
Soil yourself
>>
No. 6241 ID: 7eda8b

Stand up.

Try to say "Yes. You found me. What now?"

More likely, be interrupted with death during the first syllable.
>>
No. 6242 ID: 4eddd3

>>6236
Hope your little displacement brought your sword with you.
Quickdraw-uppercut that faggot in the face!
>>
No. 6243 ID: 1afd58

>>6236
HI DAD
>>
No. 6244 ID: 34d3ad

>>6236

"There YOU are...Skullking."
>>
No. 6245 ID: 031e4c

Cheer, greet the figure, press the green button, then the white one as secretly as possible.
>>
No. 6246 ID: bde1b8

Moon him.

You're gonna die anyway.
>>
No. 6247 ID: 670155

Sing a song of defiance!
>>
No. 6248 ID: 227d44

>>6247
"Fuuuuuuuuuck youuuuuuuuuuuu!"

Awesome.
>>
No. 6250 ID: 031e4c

If this is a dream, we should play by the dream's rules to see what has to be shown; if it's not, we should not waste time trying to wake up.
>>
No. 6252 ID: 95484a

Press all the buttons at once! Nothing can possibly go wrong!
>>
No. 6253 ID: 91d39c

Punch him in the eyes.
>>
No. 6254 ID: fb5d8e
File 124761432444.png - (32.94KB , 800x600 , 333.png )
6254

Mudy awakens to an unbelievable headache. A sensation akin to that of a blunt spoon ripping open his skull to dig into his brain makes his head throb.
His stomach feels empty - atleast that saves him a mess.
>>
No. 6255 ID: 1afd58

>>6254
Stumble over to Hans and Gunther and ask if their necks hurt after staring so long.
>>
No. 6257 ID: 7eda8b

Sit up. Hold head.

Say "Whuhhhghhhhhhh? Whuhgh ghuh fru. Uh... Oh... Nnnh."

Massage your eyelids.
>>
No. 6258 ID: 34d3ad

>>6254

Ask Hans and Gunther to get the group a room for the night and then drag everyone there.
>>
No. 6259 ID: 031e4c

Have I warned that the booze is drugged?
Yes I have.
>>
No. 6260 ID: c38331

New objective: we need to find someone that can unlock our memories from before the box. Was that a flashback, or something else?
>>
No. 6261 ID: fb5d8e
File 124761487759.png - (31.75KB , 800x600 , 334.png )
6261

Mudy slowly and carefully raises his head and gently massages his eyelids one by one.
He turns to Hans and Gunther to tell them to buy everyone a room for the night, when sunlight and chirping birds inform the prince that it's already morning.
>>
No. 6262 ID: 7eda8b

Order lots of water for everyone.

Hope the Knight has some money, cause you don't.
>>
No. 6263 ID: 1afd58

>>6261
Check to make sure everyone is dressed. Darkmoon is lookin' kinda naked, and we don't know what happened between our elf and dwarf last night.
>>
No. 6264 ID: 4eddd3

>>6261
You know, I'm pretty sure Gunther and Hans are asleep.
>>
No. 6265 ID: 95484a

>>6264
I still think they're undead.
>>
No. 6266 ID: 670155

The most marvelous way to set out on adventure.

Half asleep and deeply hung over.

Try and rouse everyone.
>>
No. 6267 ID: fb5d8e
File 124761594033.png - (46.57KB , 800x600 , 335.png )
6267

Mudy forces his eyes open to see if everyone is decent - they are. However, no effort seems to rouse them from their comatose slumber.
Getting on the road early today is not going to be possible.
He orders some water to refresh himself with.

A maid quickly brings it over.
>"Good morning,"
, she says cheerfully,
>"I hope our common room was to thine liking. Thou may pay for thine stay and the Moonshine Brew when thou art feeling more awake."

Mudy raises his mug.
To adventure!

>END CHAPTER 13
>>
No. 6268 ID: c01408

FALL IN LOVE WITH MAID
>>
No. 6269 ID: f21281

Quietly wonder if there's any women in this realm who are under a D-Cup.

Make a mental note to ask Goldwomb to assist us in building up our alcohol tolerance. That was one sip of one drink, and we got knocked out cold. Definitely not heroic.
>>
No. 6271 ID: 031e4c

>>6269
Cackling to yourself while planning is heroic. Laughing out loud when the plans work out is, too.
Drinking is not.
>>
No. 6293 ID: ccc2e6

Get maid to join the party.
>>
No. 6305 ID: 1c53e8

Okay, so it seems like one of two things is the case:

1: We are the weak sibling Raitel feels bad about losing, and somehow in exchange for our memory we seem to reincarnate in a teleportation box that also seems to travel through time (Raitel was wearing her old clothes, and the events we observed matched up with what we have gleaned about this weak sibling we have heard of). The boxes seem to have a failsafe so that if killed near a box, we get put back in our old body, should it be salvagable (not something to rely on if this is the case).

2: Booze made for wierd-ass dreams.

That said, I really think we should get the elves (yes, both of them) to start teaching us swordplay and elven agility. We will probably never get stronger, but we are small, and dammit we should learn to be quick. Mudy is still somewhat a rogue, after all, and he should get quick feet and a quick blade to match his quick wit (yes I know a bad line, still true).
>>
No. 6306 ID: 1c53e8

>>6305
And just to clarify, when I talk about learning elven agility, I mean about how to be an evasive, speed-based fighter who tries to dodge attacks rather than block them, not about somehow absorbing elven racial traits.

....although that would be cool too in a weird way.
>>
No. 6308 ID: 95484a

>>6305
Okay, no. Unless the ale killed us and/or sent us back in time (and then the box sent us back?), I think that was just a pretty standard dream/flashback sequence, to.. probably just before we lost our memory.

Still, the boxes are weird. Not just that ours had a music-based teleporter, but that there's so many of them.

Whatever the reason, though, a little extra agility sure couldn't hurt.
>>
No. 6311 ID: 1b4a0d
File 124764434411.jpg - (69.25KB , 1620x604 , mudy.jpg )
6311

Man, talk about improvement.
>>
No. 6313 ID: 1e1932

>>6311

I think the art-style shifted towards a more realistic look as the quest took a turn for the SERIOUS BUSINESS.
>>
No. 6314 ID: d2ea61

Terribly sorry to interrupt you fine sirs, but are the other threads saved somewhere?
>>
No. 6315 ID: fb5d8e

>>6314
Check /questarch/for the original thread and volume 2. If volume 3 has not been added to the archive yet it should be on page 2.
>>
No. 6327 ID: ac4254

What the fuck were Hans and Gunther looking at? Were they fucking looking at it all night?
>>
No. 6344 ID: 1c53e8

>>6327
I have a sneaking suspicion there is a stain on the ceiling that, when you squint at it JUST RIGHT, looks like an apple.
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