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File 124758155344.png - (37.74KB , 800x600 , 309.png )
6010 No. 6010 ID: fb5d8e

>BEGIN CHAPTER 13
>"THE DEVIL"
75 posts omitted. Last 100 shown. Expand all images
>>
No. 6176 ID: bd2eec

>>6172
Oh my GOD

ITS

FULL OF STARS
>>
No. 6177 ID: bde1b8

Before you lose all your faculties, ask Gunther and Hans to make sure your group will have a room for the evening, so as to not wake up tomorrow on the streets.

If we have completely lost all of our faculties, enjoy the trip.
>>
No. 6178 ID: fb5d8e
File 124760850352.png - (18.42KB , 800x600 , 325.png )
6178

Mudy awakens to an unbelievable headache. A sensation akin to that of a blunt spoon ripping open his skull to dig into his brain makes his head throb.
His stomach feels empty - atleast that saves him a mess.
>>
No. 6179 ID: c38331

>>6178
FFFFFFFFFFFFFFFFFFFFFFFF-
>>
No. 6180 ID: 227d44

>>6178
Fuck.
>>
No. 6181 ID: bde1b8

>>6178
Hit WHITE BATAN.
>>
No. 6182 ID: 670155

..oops.
>>
No. 6183 ID: 9c598a

>>6178
Eh. Roll over and go back to sleep.
>>
No. 6184 ID: 4714be

>>6178
Poke yourself in the eye again?
>>
No. 6185 ID: 7eda8b

Poke self in eye.
>>
No. 6186 ID: c38331

>>6178
PRESS WHITE BUTTAN
>>
No. 6187 ID: 7eda8b

Push red button.
>>
No. 6188 ID: 34d3ad

>>6178

Push the red button. It's the only one we haven't pressed yet.
>>
No. 6189 ID: 670155

You never push the red button!
>>
No. 6190 ID: 34d3ad

>>6189

But it could open the box and show us what's outside! So far all we know is that the green button turns on the box, and the white button activates the keyboard, so the red button must be the exit button.
>>
No. 6191 ID: fb5d8e
File 124760917673.png - (21.67KB , 800x600 , 326.png )
6191

Mudy reaches out for the red button.
The box's lid pops open instantly.
>>
No. 6192 ID: c38331

>>6191
Oh shi-

S-sit up and take a look around?
>>
No. 6193 ID: bde1b8

>>6191
Exit prison.
>>
No. 6194 ID: 7eda8b

Examine surroundings beyond the box.
>>
No. 6195 ID: 670155

>>6190
I suppose....
>>
No. 6196 ID: 34d3ad

>>6191

Exit box.
>>
No. 6197 ID: 227d44

PUNCH EVERYWHERE
>>
No. 6198 ID: fb5d8e
File 124760997140.png - (49.35KB , 800x600 , 327.png )
6198

Mudy sits up and looks at his surroundings; A cold dark room filled with boxes. A single wooden door serves as the exit. Torchlight sneaks in through the cracks.
>>
No. 6199 ID: c38331

>>6198
Inspect door, hug self.
>>
No. 6200 ID: bde1b8

>>6198
Check other boxes for FFFF-
>>
No. 6201 ID: 7eda8b

Try to open another box next to you. Search around for buttons on it, or catches. If you can't find a button, knock on the lid.
>>
No. 6202 ID: 670155

yell "HIT THE RED BUTTON GUYS"

Brace for army of mudy.
>>
No. 6203 ID: fb5d8e
File 124761031918.png - (51.76KB , 800x600 , 328.png )
6203

Mudy inspects the door. It is solid wood and does not budge to his boldian strength.
Behind it he hears loud yelling and perhaps a violent scuffle. A thick air of aggression seeps through the wood.
>>
No. 6204 ID: bde1b8

>>6203
Peep through keyhole. If there is no keyhole, peep under door.
>>
No. 6205 ID: 7eda8b

Try to open another box. Look around it for secret buttons. Perhaps on the 'far' sides, where the door hinge is, behind where the buttons are on the insides.
>>
No. 6206 ID: c38331

Inspect the other boxes while keeping your ears peeled on the door.
>>
No. 6207 ID: bde1b8

>>6203
>It is solid wood and does not budge to his boldian strength.

...Did you try the handle?
>>
No. 6208 ID: 7eda8b

>>6207
I don't think that matters. I'm surprised we were strong enough to push the button.
>>
No. 6209 ID: fb5d8e
File 124761072560.png - (49.59KB , 800x600 , 329.png )
6209

Mudy pulls and pushes the other boxes but finds no way of opening them. The large ring on each of them is attached just below the lid, making them absolutely useless.
There are no other buttons either.

He keeps his ears peeled for the voices behind the door.
>"I KNOW YOU KNOW WHERE HE IS. DON'T PLAY WITH ME."
>"MAYBE YOU WOULD HAVE FOUND HIM ALREADY IF YOU DIDNT KEEP WASTING YOUR TIME SAYING THA-- UGH!"
It sounds like the fight is rather onesided.
>>
No. 6210 ID: 1afd58

>>6209
Are either of the voices familiar?
>>
No. 6211 ID: c38331

>>6209
Crap, we ARE her little brother.
>>
No. 6212 ID: 670155

Oh god i know where this is going.
>>
No. 6213 ID: 34d3ad

>>6209

Knock on the door.
>>
No. 6214 ID: 7eda8b

Examine side of your box for anywhere a keyboard might be stored. Press the white button on the box you emerged from.

Also: Look around for anything in the room that isn't one of those boxes.
>>
No. 6216 ID: 670155

Press white button to ready keyboard. Be prepared to play the fastest moonlight sonata ever.
>>
No. 6217 ID: 031e4c

>>6209
Order our faithful generals to release us already.
>>
No. 6218 ID: 7eda8b

>>6217
All of our allies have accents.
>>
No. 6219 ID: bde1b8

>>6216
This this this.

(IP address has canceled browse tgchan: interrupted by Elephant.)
>>
No. 6220 ID: 031e4c

>>6218
Only when they are not agitated enough to forget about them.
>>
No. 6221 ID: fb5d8e
File 124761188394.gif - (446.00KB , 780x580 , 330.gif )
6221

Mudy moves closer to the door to listen if any of the voices are familair.

..Raital?

>animooted
>>
No. 6222 ID: 1afd58

>>6221
Hi, Raital. What's up?
>>
No. 6223 ID: 34d3ad

>>6221

OH SHIT! Hide behind a bunch of boxes! HURRY!
>>
No. 6224 ID: 7eda8b

Skull King: Shout "OH YEAH! ! !"
>>
No. 6225 ID: 35cea2

That's a dozen different types of No Good at All. Hide
>>
No. 6226 ID: 7eda8b

Dive behind box for cover.
>>
No. 6227 ID: 031e4c

We are fucked. Try to hide, while hiding check if we have any steel to at least scratch him before we go down.
>>
No. 6228 ID: 670155

Play the fastest moonlight sonata ever.
>>
No. 6229 ID: 95484a

>>6228
And bring Raital!
>>
No. 6230 ID: fb5d8e
File 124761259264.png - (23.09KB , 800x600 , 331.png )
6230

Mudy drops himself back into the box and pulls the lid after him. He holds his breath to listen what's happening outside.
Everything is eerily quiet.
>>
No. 6231 ID: 031e4c

Dummkopf. Rotsnaze!
Press the white button, open the lid, glance out.
>>
No. 6232 ID: 670155

Wait, he's savagely beating your woman/sister! go save her!
>>
No. 6233 ID: 4eddd3

>>6232
She'll live. Or at least I think she will.
Is this a time loop or a location loop?
>>
No. 6234 ID: bde1b8

>>6230
White button, now. See if the keyboard pops open.
>>
No. 6235 ID: 7eda8b

Don't be ridiculous. We can't play an entire song before he stops us. Just stay still.
>>
No. 6236 ID: fb5d8e
File 12476131753.png - (25.74KB , 800x600 , 332.png )
6236

Mudy smashes his hand on the white button - Nothing happens!
With a loud screeching sound the lid above him opens.


>"HERE YOU ARE...


>MUDY."
>>
No. 6238 ID: c38331

>>6236
WAKE UP FROM YOUR BOOZE COMA!
>>
No. 6239 ID: f44349

WAKE UP
>>
No. 6240 ID: 67c611

>>6236
Soil yourself
>>
No. 6241 ID: 7eda8b

Stand up.

Try to say "Yes. You found me. What now?"

More likely, be interrupted with death during the first syllable.
>>
No. 6242 ID: 4eddd3

>>6236
Hope your little displacement brought your sword with you.
Quickdraw-uppercut that faggot in the face!
>>
No. 6243 ID: 1afd58

>>6236
HI DAD
>>
No. 6244 ID: 34d3ad

>>6236

"There YOU are...Skullking."
>>
No. 6245 ID: 031e4c

Cheer, greet the figure, press the green button, then the white one as secretly as possible.
>>
No. 6246 ID: bde1b8

Moon him.

You're gonna die anyway.
>>
No. 6247 ID: 670155

Sing a song of defiance!
>>
No. 6248 ID: 227d44

>>6247
"Fuuuuuuuuuck youuuuuuuuuuuu!"

Awesome.
>>
No. 6250 ID: 031e4c

If this is a dream, we should play by the dream's rules to see what has to be shown; if it's not, we should not waste time trying to wake up.
>>
No. 6252 ID: 95484a

Press all the buttons at once! Nothing can possibly go wrong!
>>
No. 6253 ID: 91d39c

Punch him in the eyes.
>>
No. 6254 ID: fb5d8e
File 124761432444.png - (32.94KB , 800x600 , 333.png )
6254

Mudy awakens to an unbelievable headache. A sensation akin to that of a blunt spoon ripping open his skull to dig into his brain makes his head throb.
His stomach feels empty - atleast that saves him a mess.
>>
No. 6255 ID: 1afd58

>>6254
Stumble over to Hans and Gunther and ask if their necks hurt after staring so long.
>>
No. 6257 ID: 7eda8b

Sit up. Hold head.

Say "Whuhhhghhhhhhh? Whuhgh ghuh fru. Uh... Oh... Nnnh."

Massage your eyelids.
>>
No. 6258 ID: 34d3ad

>>6254

Ask Hans and Gunther to get the group a room for the night and then drag everyone there.
>>
No. 6259 ID: 031e4c

Have I warned that the booze is drugged?
Yes I have.
>>
No. 6260 ID: c38331

New objective: we need to find someone that can unlock our memories from before the box. Was that a flashback, or something else?
>>
No. 6261 ID: fb5d8e
File 124761487759.png - (31.75KB , 800x600 , 334.png )
6261

Mudy slowly and carefully raises his head and gently massages his eyelids one by one.
He turns to Hans and Gunther to tell them to buy everyone a room for the night, when sunlight and chirping birds inform the prince that it's already morning.
>>
No. 6262 ID: 7eda8b

Order lots of water for everyone.

Hope the Knight has some money, cause you don't.
>>
No. 6263 ID: 1afd58

>>6261
Check to make sure everyone is dressed. Darkmoon is lookin' kinda naked, and we don't know what happened between our elf and dwarf last night.
>>
No. 6264 ID: 4eddd3

>>6261
You know, I'm pretty sure Gunther and Hans are asleep.
>>
No. 6265 ID: 95484a

>>6264
I still think they're undead.
>>
No. 6266 ID: 670155

The most marvelous way to set out on adventure.

Half asleep and deeply hung over.

Try and rouse everyone.
>>
No. 6267 ID: fb5d8e
File 124761594033.png - (46.57KB , 800x600 , 335.png )
6267

Mudy forces his eyes open to see if everyone is decent - they are. However, no effort seems to rouse them from their comatose slumber.
Getting on the road early today is not going to be possible.
He orders some water to refresh himself with.

A maid quickly brings it over.
>"Good morning,"
, she says cheerfully,
>"I hope our common room was to thine liking. Thou may pay for thine stay and the Moonshine Brew when thou art feeling more awake."

Mudy raises his mug.
To adventure!

>END CHAPTER 13
>>
No. 6268 ID: c01408

FALL IN LOVE WITH MAID
>>
No. 6269 ID: f21281

Quietly wonder if there's any women in this realm who are under a D-Cup.

Make a mental note to ask Goldwomb to assist us in building up our alcohol tolerance. That was one sip of one drink, and we got knocked out cold. Definitely not heroic.
>>
No. 6271 ID: 031e4c

>>6269
Cackling to yourself while planning is heroic. Laughing out loud when the plans work out is, too.
Drinking is not.
>>
No. 6293 ID: ccc2e6

Get maid to join the party.
>>
No. 6305 ID: 1c53e8

Okay, so it seems like one of two things is the case:

1: We are the weak sibling Raitel feels bad about losing, and somehow in exchange for our memory we seem to reincarnate in a teleportation box that also seems to travel through time (Raitel was wearing her old clothes, and the events we observed matched up with what we have gleaned about this weak sibling we have heard of). The boxes seem to have a failsafe so that if killed near a box, we get put back in our old body, should it be salvagable (not something to rely on if this is the case).

2: Booze made for wierd-ass dreams.

That said, I really think we should get the elves (yes, both of them) to start teaching us swordplay and elven agility. We will probably never get stronger, but we are small, and dammit we should learn to be quick. Mudy is still somewhat a rogue, after all, and he should get quick feet and a quick blade to match his quick wit (yes I know a bad line, still true).
>>
No. 6306 ID: 1c53e8

>>6305
And just to clarify, when I talk about learning elven agility, I mean about how to be an evasive, speed-based fighter who tries to dodge attacks rather than block them, not about somehow absorbing elven racial traits.

....although that would be cool too in a weird way.
>>
No. 6308 ID: 95484a

>>6305
Okay, no. Unless the ale killed us and/or sent us back in time (and then the box sent us back?), I think that was just a pretty standard dream/flashback sequence, to.. probably just before we lost our memory.

Still, the boxes are weird. Not just that ours had a music-based teleporter, but that there's so many of them.

Whatever the reason, though, a little extra agility sure couldn't hurt.
>>
No. 6311 ID: 1b4a0d
File 124764434411.jpg - (69.25KB , 1620x604 , mudy.jpg )
6311

Man, talk about improvement.
>>
No. 6313 ID: 1e1932

>>6311

I think the art-style shifted towards a more realistic look as the quest took a turn for the SERIOUS BUSINESS.
>>
No. 6314 ID: d2ea61

Terribly sorry to interrupt you fine sirs, but are the other threads saved somewhere?
>>
No. 6315 ID: fb5d8e

>>6314
Check /questarch/for the original thread and volume 2. If volume 3 has not been added to the archive yet it should be on page 2.
>>
No. 6327 ID: ac4254

What the fuck were Hans and Gunther looking at? Were they fucking looking at it all night?
>>
No. 6344 ID: 1c53e8

>>6327
I have a sneaking suspicion there is a stain on the ceiling that, when you squint at it JUST RIGHT, looks like an apple.
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