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File 141507925030.png - (844.48KB , 600x480 , rollback1.png )
600337 No. 600337 ID: defceb

Your name is Marie, and your spaceship just crashed.
Though the fall was sudden you managed to make it to the escape pod mostly unharmed.
277 posts omitted. Last 100 shown. Expand all images
>>
No. 604142 ID: 07a835

That thing looked like a ball of shitty prosthetics. I expect it to be a very tough opponent.
>>
No. 604144 ID: 9ddf68

alright be careful when you get down there, when you were fighting blue the elevator went up to the 8th floor and then came down to the third so unless they went back up while you went down to surgery you're going to have company. let's hope they're friendly.
>>
No. 604148 ID: defceb
File 141659272964.png - (9.42KB , 600x480 , Security2Elevator08.png )
604148

>Enhance knockers if you have the strength.
You consider doing so, but you might slip into the wrong genre if you keep updating them so you choose to wait.

-ding-

You've arrived on the third floor!

It's very quiet.
>>
No. 604159 ID: eda819

Turn your nose back on, so something smelly and terrible can't sneak up on you. You can turn it back off later, if you need to.

>changes
Okay, something ripped that door open, flipped the picture over on the soda machine, and... replaced the security camera with a smaller one. Weird.

>It's very quiet.
Can you tell what noise is missing? You didn't think that before. Is there a hum or fan or background noise that stopped or...?

>what do
Peek around the door that pried open. See if we're going to have any problems from that direction.

Then we should go check on the patient.
>>
No. 604160 ID: 9ddf68

make sure nothing is about to jump out and kill you, then move quietly as you can towards Morgan.
>>
No. 604163 ID: defceb

>>604159
[For the sake of clarity, the camera being different is the result of an error on my part in saving the background files. The rest is accurate.]
>>
No. 604164 ID: 07a835

Go in immediately and close the door. Treat the patient and get him on the stretcher. The pills would act as a painkiller and stimulant, which would allow him to do things. There's a small risk of addiction but this is an emergency.
>>
No. 604168 ID: 74b1ed

Focus on the patient for now, but be on alert. Turn your nose back on as all your senses are going to be important, probably.
>>
No. 604297 ID: defceb
File 141664637069.png - (10.73KB , 600x480 , Screen01.png )
604297

>The silence
It's tough to place at first. It was a noise like the air condition. But it seemed warmer. Gas heater, perhaps? Whatever it was, it's gone now.

>Turn on nose
You can smell again!

>Peek beyond the door.
You sneak a peek into the right room, but it's far too dark to make sense of anything.

>Close the door.
The door is solid metal and bent into it's current shape. Whatever forced it open must have had great strength.

You move quickly to aid Morgan.
>>
No. 604298 ID: 07a835

>>604297
No, not that door. The door to Morgan's room. Close it so that you don't get ambushed while tending to him.
>>
No. 604299 ID: fef726

Oh hey, that looks like a gun. A weapon that doesn't take much effort to use, unlike cyber-kung fu.

Though you would probably have to deal with both figure in the room, the one by the gun and the one hiding behind the door.
>>
No. 604300 ID: defceb
File 141664817513.png - (13.43KB , 600x480 , Bedroom01.png )
604300

You enter the bedroom. Some things look different.

You wheel in the stretcher behind you and shut the door.
>>
No. 604301 ID: eda819

>>604300
Something tried unsuccessfully to remove the padlock? And someone removed a panel from your escape pod. Is that significant? Do you know what was under that part?

Regardless, first priority is to check on Morgan.
>>
No. 604302 ID: fef726

Huh, apparently there was an upper compartment to your escape pod.

So, in summery something tried to slash its way into the cupboard, took the door of the escape pod and opened up the upper compartment.

First of all though take care of your patient, disable his prosthetics as advised.

Might as well see what that crumpled thing up there is. And maybe check what they put into your capsule as well.
>>
No. 604347 ID: 07a835

Treat the patient first. Then investigate the pod.
>>
No. 604351 ID: 01745f

Start by disabling his remaining cybernetic arm(s?) (in an repairable way if possible), in case trying to disable his mecha-eye-of-doom causes him or his cybernetics to freak out.
>>
No. 604838 ID: defceb
File 141680322207.png - (14.62KB , 600x480 , Bedroom02.png )
604838

>The hatch
It... shouldn't be there. At least as far as you recall. It was meant to hold a rather complicated communication device that could call your friends in case of a crash. You distinctly remember being told that it was quite large, heavy, and meant to be inaccessible from the outside so SOME PEOPLE couldn't tinker with it. Now that spot seems to be full of clothes.

>Treat Morgan
You move Morgan onto the stretcher. He has a death-grip on a gold-plated lighter and a pack of cigarettes. There's only one left in the box, the rest appear to have been destroyed in the impact.

>Disable prosthetic arm.
You start to dismantle the arm, and quickly realize it's already trash. You toss it aside.
>>
No. 604851 ID: 07a835

Don't forget to remove the eye. Carefully. Well, after you stop the bleeding anyway. Is he still bleeding?
>>
No. 604852 ID: eda819

Is he awake?

Before we start removing parts that are better attached, you might want to medicate him with one of those pills.
>>
No. 604868 ID: fef726

My guess is if someone can bend open a steel door, they can carry off a rather heavy piece of equipment. Though there should be connection bits remaining from the rest of the capsule and it'd take some know-how to actually remove it without damaging the machine.

That or the capsule and your memories are fakes and you aren't actually from off world.
>>
No. 604900 ID: defceb
File 141681107505.png - (15.60KB , 600x480 , Bedroom03.png )
604900

>Is he bleeding?
The bandages you applied earlier still seem to be working. All the blood already there is now gross and crusty. Ew.

>Is he awake?
Sleeping like a log.

You administer one of the pills.
>>
No. 604902 ID: defceb
File 141681111466.png - (26.68KB , 600x480 , Bedroom04.png )
604902

>That or the capsule and your memories are fakes and you aren't actually from off world.
You feel lightheaded thinking about that.
You shouldn't be able to feel lightheaded, but you do.
>>
No. 604905 ID: eda819

>That or the capsule and your memories are fakes and you aren't actually from off world.
That wouldn't explain why the tech you're built of is so advanced from the other cyborgs here, though. Unless we're going to start questioning your actual perceptions, which is a rabbit hole without end.

>You shouldn't be able to feel lightheaded, but you do.
You're interpreting something as lightheartedness that's not? Your brain is limited in how it can process input. And you're getting static-ed, again.

Try and clear your head, and focus. You have surgery to do, here.
>>
No. 604910 ID: defceb
File 141681300499.png - (15.09KB , 600x480 , Bedroom05.png )
604910

>Try and clear your head, and focus. You have surgery to do, here.

You take a deep breath, gather your thoughts, and focus on the task at hand.
>>
No. 604914 ID: 01745f

You have different components from the local cyborgs, you bleed coolant instead of blood, and most importantly you act differently. I mean, there isn't much grounds for a "you are the real monster all along" thing when you have only fought in immediate defense and are now actively helping this guy.

About external life, what was your job on the spaceship before the crash?

By the way, who was expected to possibly tinker with the comms device? The same jerk crewmember who took apart your radio? Check if the clothes in the compartment are from the ship (which would presumably have a fairly limited supply of available clothes); if they are not from the ship or your home planet than the zomborgs probably have the device and you will need to recapture or destroy it before they try to use it to expand their zombie-grid.
>>
No. 604928 ID: defceb
File 141681634027.png - (10.30KB , 600x480 , Eye01.png )
604928

>what was your job on the spaceship before the crash?
It was your personal craft. You traveled a lot. Alone.

>who was expected to possibly tinker with the comms device? The same jerk crewmember who took apart your radio?
Oh yes. They tinkered with everything in arms reach. They even made the very same device to begin with. Not that it would stop him from wanting to take them apart to 'maybe improve something'.

You take a closer look at the eye.
>>
No. 604929 ID: defceb
File 141681635867.png - (14.80KB , 600x480 , Eye02.png )
604929

The eye takes a closer look at you.
>>
No. 604931 ID: 8bd2b1

TIME TO POP IT OUT NOW.
>>
No. 604934 ID: 07a835

>>604929
Yeah, looks like the Grid can control it to a degree. Unless he's waking up? Regardless, do the thing. Push and twist.
>>
No. 604950 ID: fef726

Red static on the eye, so do it quickly as it is safe to do so.
>>
No. 604963 ID: 2f4b71

>>604928
>It was your personal craft. You traveled a lot. Alone.

>>who was expected to possibly tinker with the comms device? The same jerk crewmember who took apart your radio?
>Oh yes. They tinkered with everything in arms reach. They even made the very same device to begin with. Not that it would stop him from wanting to take them apart to 'maybe improve something'.
Wait, if you travelled alone, how did you have a crewmember?
>>
No. 604986 ID: eda819

>You traveled a lot. Alone.
Why?

>>604950
Is that red static, or is that a blood smear from the eye twisting itself against the eyelid?

Either way, you need to remove it to get him treated. Try not to junk the undamaged components you remove, maybe he could have them reattached later (in an off network zone, or after things have calmed down).
>>
No. 605303 ID: defceb
File 141689053914.png - (25.51KB , 600x480 , Bedroom06.png )
605303

>Wait, if you travelled alone, how did you have a crewmember?
You traveled alone, but the ship was designed and built while you still kept a home.

>Why alone?
After enough years it just seemed like the right thing to do. It's not like any of your friends were about to die of old age. No time to linger on the past now though!

>TIME TO POP IT OUT NOW.
>Do the thing.
You do the thing!

:RollbackMorganShout: "hhooOOLY FUCK OUCH. MY EYE!"
>>
No. 605304 ID: defceb
File 141689056893.png - (15.33KB , 600x480 , Bedroom07.png )
605304

:RollbackMorganShout: "YOU'LL NEVER TAKE ME ALIVE!"
>>
No. 605305 ID: 2ec61a

jump onto the bed. he wont get far.
>>
No. 605307 ID: 9ddf68

well that answers the question of whether or not the pain killers were working.

Well make sure he's alright and see what he remembers... while taking him back to surgery. There's something down here and I don't like being where the grid is active. Also make sure he's calm as I'm sure scream, and that yell for instance (your que to hurry to the elevator), might attract unwanted attention.
>>
No. 605309 ID: 01745f

Well at least it looks like that got the eye out.
Retreat onto the bed, and tell him you are sorry about the eye but Dr. Ansalem said doing that would help.
>>
No. 605311 ID: d3be40

This is perverted, but you need a way to calm him down and distract him from his now very open eye socket.

My apologies if this is too inappropriate, if there are enough complaints I am willing to delete this message.

Please increase knockers in front of your patient.
>>
No. 605313 ID: 07a835

>>605304
Tell him to stop dammit you're trying to save him!
>>
No. 605342 ID: defceb
File 141689756223.png - (15.18KB , 600x480 , Bedroom08.png )
605342

>Enhance knockers.
It's worth a shot. You make yourself more curvaceous in the hopes that it'll calm him down.

:RollbackMorganWink: "...even if you are kind of cute~"

You guess it's working.

:RollbackMorganShout: "But an Ace Detective like myself is above such temptation! I'll never go down without a fight! In fact, I'm feeling better than ever!"

That answers the question of which drug hit him first.

:RollbackMarieExasperated: "I'm trying to help you. Dr. Anselm said to remove the eye before I could wheel you back up. And quiet down already."

:RollbackMorganTalk: "You- what?"
>>
No. 605345 ID: 2ec61a

"all prosthetics had to come off, something weird is going on. this included your eye."

and reset knockers.
>>
No. 605346 ID: eda819

Keep the eye so it can be reattached later, maybe. Assuming you didn't crush it pulling it out.

>You- what?
Sorry, maybe I should have asked for consent or something first. But apparently the grid around here is messing with the prosthetics something bad, and we're in a hurry.

...and uh, sorry for dropping an escape pod on you. That wasn't intentional.
>>
No. 605347 ID: 07a835

>>605342
Yeah, doesn't he remember what he mumbled to you right before he passed out? You went to the 5th floor like he said and spoke to the doctor. Some corpse's prosthetics attacked you though, thus the spike sticking out of your gut.

Now that he's patched up and such, look at the new items in the room. You said it was clothing? What kind?
>>
No. 605374 ID: 1730ba

Reset Knockers.
Explain Situation.
>>
No. 605375 ID: 01745f

Things to tell him:
First, the grid has gone bad, bringing the networked implants with it, so the other patients we have seen so far have been dead or cyber-zombies.
Second, we are not a zombie because we are from space (we come in peace, unfortunate circumstances aside).
Third, we need to get him to Dr. Ansalem so we can get him some working limbs and come up with a plan of action.

Things to ask:
What planet are we on, and if you don't recognize the name is it a colony of Earth?
Who was he expecting to try and take him (alive or otherwise)?
What does he know about this facility and the tests here?

After we examine the clothes we can talk on the move; we should try and get into the off-grid zone sooner rather than later.
>>
No. 605481 ID: 53f127

Actually don't reset your knockers but instead leave them as they are or increase them some more.

Also what is his inventory? We need to pool our resources.
>>
No. 605482 ID: 53f127

Enhance butt
>>
No. 605620 ID: defceb
File 141697914892.png - (14.79KB , 600x480 , Bedroom09.png )
605620

>Check Morgan’s inventory.
He only seems to be carrying the pack of cigarettes and the lighter. He isn’t interested in handing either over to you.

>Reset knockers.
>Don’t reset knockers.
You’ve already got his attention! It might shock him to see you change now.

>Inspect clothing
You pick up the cloak and inspect it. It appears to be made of a fine cloth, and is specked with a red dust. It smells like home, but you don’t recall ever owning it.

:RollbackMorganTalk2: “You from the desert or something? That thing looks pretty worn down by sand.”

:RollbackMarieSad: “Yeah… something like that”.

You get up and start inspecting the rest of the clothing. It appears to be quite a variety of outfits in roughly your size. They fold neatly and you add them to your inventory

>Enhance butt.
Something tells you it’s already sufficient for now.

:RollbackMorganTalk: "I don’t suppose you have anything that would fit me? The thought of having to wear this blood-stained outfit is… less than appealing."

:RollbackMarieTalk: "Maybe after we clean you up. Now lay down, we need to hurry back."

The two of you leave to the elevator.
>>
No. 605627 ID: defceb
File 141698085248.png - (14.07KB , 600x480 , Elevator02.png )
605627

>Lots of conversation suggestions.

:RollbackMorganWink: “I could get used to being carried around.”

:RollbackMarieSad: “...I’m sorry, by the way.”

:RollbackMorganTalk: “For what?”

:RollbackMarieSad: “Removing your eye. And I kind of landed on you.”

:RollbackMorganTalk2: “Oh that was you? don’t worry about it, I’m not dead at least! And I still have the same number of limbs!”

:RollbackMarieAwkward: “Uh… about that.”

:RollbackMorganTalk: “What do you mean?”

Morgan does a double-check over himself.

:RollbackMorganShout: “MY LEG!”

:RollbackMarieExasperated: “Shh! We need to stay quiet around here.

:RollbackMorganTalk: “Right, right, cyberzombies, drones, whatevers.”

:RollbackMarieTalk: “Is that what you thought I was earlier?”

:RollbackMorganTalk2: “Oh, no, I thought you were that weirdo running around.”

:RollbackMarieTalk: “The big thing with the red eyes?”

:RollbackMorganTalk: “That’s news to me. I was talking about the dude with that weird helmet. Haven’t you seen them yet? Well, consider yourself lucky then. I saw them wreck some friends with a crowbar. It was brutal.”

He goes quiet. That probably isn't the best topic to pursue right now.

:RollbackMarieTalk: “What is this place anyway?”

:RollbackMorganWink: “Well that depends on who you ask!”

:RollbackMorganTalk2: “If you ask the government, we’re in an old geothermal plant that’s been rebuilt for ‘extended research’. If you ask the right doctors then it’s a place for long-term RnD over prosthesis and related tech. If you ask the average person it doesn't even exist.

:RollbackMorganWink: “Not that I’d know more about it, I’m just a patient here.”

:RollbackMarieTalk: “And where is here?”

:RollbackMorganWink: “Middle of nowhere, Idaho!”

:RollbackMarieExasperated: “I mean what planet.”

:RollbackMorganTalk2: “Oh, Earth ya silly! Where else would we be?”

He pauses, and then adopts a contemplative expression.

:RollbackMorganThink: “Wait… red dust, escape pod, asking where we are… hmmmm…”

You’re about to say something when he interrupts.

:RollbackMorganThink: “No, don’t tell me!”

:RollbackMorganShout: “You’re… a martian!”

:RollbackMorganWink: “Do be gentle, I’ve never been probed by aliens before~”

Awkward. Do you tell him the truth about yourself?

[Author’s note, see discussion page.]
>>
No. 605628 ID: defceb

>>605627
[Oh good, I got it to format properly this time.]
>>
No. 605630 ID: 2ec61a

time travel. you are from THE FUTURE.
>>
No. 605637 ID: 07a835

>>605627
...Tell him what planet you're from. Describe it.
>>
No. 605641 ID: eda819

>Awkward. Do you tell him the truth about yourself?
That depends. What is the truth about yourself? You're a century old space-faring cyborg, but what planet did you come from?

I don't really see a reason to lie, though. If you're an alien and he just guessed the wrong planet, he's not so far off.
>>
No. 605661 ID: 59d1b1

Any conversation is going to help keep his mind off is injuries, and I don't see any reason NOT to tell him about where you're from.
>>
No. 605717 ID: 01745f

It appears you are not only from space but also the future and/or another dimension. Start comparing dates and known major historical events.
>>
No. 606418 ID: defceb
File 141724144918.png - (15.91KB , 600x480 , Elevator03.png )
606418

>Tell him the truth
>Compare dates

:RollbackMarieAwkward: “Uh.. sort of. I had a home there, for some time. But I’m not actually from Mars. I was a human, from Earth.”

:RollbackMorganTalk: “Oh, I thought you were wearing a costume, with the ears and all”

:RollbackMarieTalk: “...no, those are real. Made them myself. I’m a cyborg, uplifted some 150 years ago. Left earth not many years after that.”

:RollbackMorganTalk2: “I think I’d hear about it if someone was actually turned into a full cyborg. Or left Earth.”

:RollbackMarieTalk: “Do you believe in time travel? Or alternate dimensions?”

:RollbackMorganSmile: “Nope!”

:RollbackMarieAway: “I don’t know what else to say. Truth be told I’m a little jumbled up in the head these days.”

:RollbackMorganTalk2: “Well let’s test it by comparing dates. I’ll go first, 2249 was the start of the South American war.”

:RollbackMarieThink: “Highest injuries and lowest fatalities, not because of safety but because the injured soldiers kept getting sent back out. Ends 2256.”

:RollbackMorganSmile: “True, 2252 is when the media gets wind of ‘terminator soldiers’ poor guys who got a limb blown or took a bullet and wound up back in the field with new arms and legs, some drugs, and a gun.”

:RollbackMarieThink: “...which gets spun out into a frenzy, sparking a New Organics Party-”

:RollbackMorganThink: “Fueled by rich and politically minded seeing an easy ride up. The rioting masses helped too.”

:RollbackMarieExasperated: “This seems oddly topical. Against heavy political attack, a facility was built to further study a new wave of prosthesis, led by some people who thought we had stagnated in that field for years. The buildings opens its doors for the first time in California.”

:RollbackMorganThink: “...or so it was originally planned, before suddenly being moved to Idaho for unknown reasons. It then falls off the public eye and for all intents vanishes.”

:RollbackMarieSad: “I wish mine was so lucky.”

You hear the distant sound of white noise. You can also barely hear something else, like… footsteps? Morgan shifts in the stretcher, and extends his hand to you.

:RollbackMorganWink: “Well, I appreciate your honesty and there’s nothing I enjoy quite like a good mystery. I’m sure we can figure out what's going on if we work together. What do you say?”
>>
No. 606434 ID: 4c5cf2

>California / Idaho
So that's where your memories don't sync up with his? As you remember it, the facility was public, and then bad things happened. As he remembers it, they went underground, literally.

Although, it's kind of weird that in your timeline, you'd go full cyborg early, while these guys would somehow stagnate for years. Why's your tech better?

Wait, idiot check. Do the two of you agree on what year it's supposed to be right now? Make sure it's not time travel.

>full cyborg
What does that mean, for you, anyways? Are you a brain in an android body? A brain and a few key organs? Or did you upload your consciousness and trade wetware for hardware completely?

>footsteps?
Unfortunately, there's not much we can do about that, stuck as we are in an elevator.

>I’m sure we can figure out what's going on if we work together. What do you say?
Sounds good to me. Although we've gotta work on getting patched up, first.
>>
No. 606475 ID: defceb
File 141725140652.png - (7.95KB , 600x480 , Elevator04.png )
606475

>Full cyborg?
You traded in all the wetware, right down to your brain.

:RollbackMarieSmile: "Sounds good to me. Although we've gotta work on getting patched up, first."

:RollbackMorganWink: "Maybe you do, I feel better than ever!"

:RollbackMarieAwkward: "That might be the cocaine talking."

:RollbackMorganTalk2: "The what?"

A sudden screech fills the air as the elevator loses power and locks into place.
>>
No. 606479 ID: 2ec61a

switch on head-light
>>
No. 606483 ID: fef726

Looks like we are one the fifth floor, so try prying the doors open and getting you two out of there. I have a feeling the cable was cut.
>>
No. 606525 ID: defceb
File 141726427217.png - (1.43KB , 600x480 , ElevatorBlackout01.png )
606525

The white noise jumps up in volume. You can hardly hear Morgan over it now.

>Headlights!
You fiddle with the settings, but they refuse to turn on. What hasn't been damaged at this point?

>Pry open the door.
You wave your hands around searching for the door. It should be right here.

:RollbackMorganEye: "Whoa, slow down Marie, let me get my light on."
>>
No. 606527 ID: defceb
File 141726435042.png - (16.47KB , 600x480 , ElevatorBlackout02.png )
606527

You're bathed in a deep red light. A brief green light sweeps down over you as well.
>>
No. 606528 ID: 99fa45

>>606527
Wait, didn't we remove this eye?
>>
No. 606541 ID: 9b57d3

>>606527
...where is that light coming from? Are you sure you're not dreaming?
>>
No. 606550 ID: ec2e47

>Although, it's kind of weird that in your timeline, you'd go full cyborg early, while these guys would somehow stagnate for years.
Was the body you got back then much more advanced, or have you just upgraded components since then?
>>
No. 606552 ID: 4c5cf2

Wait, I though we removed his artificial eye. He has light emitters in the eye socket? Strange design. I suppose it's useful here, but that's almost like whoever but his hardware in was planning on his losing the eye.

>heads up display
Huh, he appears to be getting some kind of scan on us, with personal information. Which would suggest that either his hardware can recognize us and get something off a database, or that your information security protocols aren't as good as you would like and the information is coming from you.

>C, Marie
Name, obviously.

>5.10.2243 A.7.2263
Dates? Not sure why it's mixing characters and numbers, but if we assume A is for august I'd guess that's birthdate and uplift-date.

>Volunteer Sor
Yes, she volunteered. Not sure what the second word means, or if I read it right.

>O+, Disease
Blood type, reason for uplift? Assuming I'm reading the second word right. Although I'm not sure why blood type would matter for someone who doesn't need blood, anymore. Maybe it represents something else.

>Sox A
Yeah, no clue.

>18%
...that better not mean you think we're a 1.8 on a 10 point scale, buster! More seriously- a reading of our current power levels? Or of the level of light?
>>
No. 606583 ID: 9b57d3

>>606552
Volunteer Self

Sex A
>>
No. 606591 ID: defceb
File 141729606344.png - (15.08KB , 600x480 , ElevatorBlackout03.png )
606591

>Was the body you got back then much more advanced, or have you just upgraded components since then?
Your initial body was relatively basic compared to this one. You've upgraded a few times since then.

>Wait, didn't we remove this eye?
Yes, yes you did.

>...where is that light coming from?
Morgan only had a cigarette and a lighter in his inventory. He couldn't be making this light.

You reach over and find the edge of the door. You can now pry open the elevator when you wish.

:RollbackMorganEye: "Don't do that, Marie. I really think we're safer in here."

:RollbackNOTMorgan: "Just the three of us."
>>
No. 606592 ID: ef33e5

"Are you actively trying to be creepy right now, dude? Chill out on the spook factor a bit."
>>
No. 606593 ID: 4c5cf2

>I really think we're safer in here.
>Just the three of us
Aaaaaah nope nope nope!

Rip the door opened, one handed, while whipping around to see what's behind you. We're potentially dealing with an unknown hostile in close quarters, which is bad.

>>606583
Ah, thank you. Danged tiny pixel font.
>>
No. 606595 ID: 53f127

Rip open the door right now hurry!
>>
No. 606600 ID: 256d52

"Why don't you tell me about your friend?"
>>
No. 606610 ID: ec2e47

Try to pull the door open, but you can talk while doing so. (It isn't as if you need lungs to do either, after all.)

"Hello, is there someone other than Morgan here who would like to communicate? Preferably with words rather than inexplicable spikes?"
>>
No. 606677 ID: defceb
File 141731243639.png - (49.48KB , 600x480 , elevatorstop.png )
606677

:RollbackMarieAwkward: "Are you actively trying to be creepy right now, dude? Chill out on the spook factor a bit."

You tear open the elevator door as you speak, whipping around to look behind you.

The static hits you all at once and the white noises becomes a violent uproar. The edges of our vision black out. Morgan shouts something, but you it's indecipherable over the din. Their voice, however, cuts through clearly.

:RollbackStatic: "You've been holding it back for so long."

??? equips a bloody crowbar!
>>
No. 606679 ID: 9b57d3

Equip fire extinguisher. Use it as a club and blinding spray. But first, get out of the elevator. You can't fight near Morgan, you could accidentally hurt him.
>>
No. 606680 ID: 256d52

You're almost at the off grid. Too much static to tell what's going on. Just grab the trolley and haul ass!
>>
No. 606686 ID: ec2e47

Grab the trolley and make a run for the off grid. Ram through them if you need to.
>>
No. 606765 ID: defceb
File 141732155845.png - (48.08KB , 600x480 , elevatorstop02.png )
606765

You blast them with the fire extinguisher, which staggers them. Morgan drops down from out of the shadows, coughing and holding his neck.

Your fire extinguisher is now empty!

You grab Morgan and jump out of the elevator.
>>
No. 606768 ID: defceb
File 141732165281.png - (32.20KB , 600x480 , MedicalEle23.png )
606768

You've now returned to the medical floor!

The static grows heavier around the edges of your vision. Morgan keeps shouting, but even this close you still can't make sense of it. You probably don't have long before the static or the person overtake you.
>>
No. 606774 ID: 9b57d3

>>606768
Focus. Focus. You must resist the Grid. Try to run a self-diagnostic, or reset your ears.
>>
No. 606775 ID: 53f127

Maybe try like, sending a bunch of emails at once so it slows down your router and the signal stops getting through?
>>
No. 606776 ID: fef726

Yup, sprint off grid.

Note of some changes in this room: Looks like the drone you fought was dragged off, but not before the glass was smashed a bit more. Doesn't look completely broken though.

Be prepared to dodge things coming out from the morgue.
>>
No. 606778 ID: fef726

Also the key and the spike is gone. Pity, that key could have been useful.
>>
No. 606784 ID: 86d5f3

run to the limit of the Grid cause fuck this noise
>>
No. 606855 ID: defceb
File 141733631725.png - (45.21KB , 600x480 , MedicalEle24.png )
606855

You begin self-diagnostics, resetting systems, e-mail spamming yourself, anything to keep the static at bay.

You begin running towards Dr. Anselm's office. The thing leaps out from the elevator and reaches out to you. Though it can't reach you, it does grab the spike still impaled into you.
>>
No. 606856 ID: defceb
File 141733643706.png - (63.77KB , 600x480 , MedicalEle25.png )
606856

With a sharp twist the thing tears the spike out from your gut. You spill coolant from the fresh wound. Momentarily shocked, the static collapses in around you.

Your body feels incredibly heavy and everything moves in and out of focus. If you were organic this might be enough make you flop over and vomit on it's own.

Unfortunately, you have no choice but to keep running.
>>
No. 606859 ID: defceb
File 141733656161.png - (26.25KB , 600x480 , Cutscene1.png )
606859

So you do. You keep running until your vision blacks out and you drown in the static, moving by the memory that safety still lays ahead of you.
>>
No. 606860 ID: defceb
File 141733656983.png - (7.88KB , 600x480 , Cutscene2.png )
606860

>>
No. 606861 ID: defceb
File 141733658136.png - (6.84KB , 600x480 , Cutscene4.png )
606861

>>
No. 606862 ID: defceb
File 141733659245.png - (5.98KB , 600x480 , Cutscene5.png )
606862

>>
No. 606863 ID: defceb
File 141733661752.png - (4.81KB , 600x480 , Cutscene6.png )
606863

You're almost- what's that noise?
>>
No. 606865 ID: 4c5cf2

>>606863
You're hearing a thrown spike whistling though the air, en-route to your head. Which I'm going to assume is still important even to robo-you.

If you've got any kind of perception filter or acceleration that would let you react faster, now's the time to use it.

Option 1: knock it aside. We still have an empty fire extinguisher in inventory, right? We could swing it at the spike and knock it out the air, or block the hit with it.

Option 2: if we don't have the time for that? Dodge. Trip, throw yourself down on the floor, dropping lower than the arc of the projectile. Let your momentum carry you across the barrier to safety. It'll hurt, and you'll ding yourself and Morgan up, but it's better than the alternative.
>>
No. 606866 ID: 2ec61a

dive roll!
>>
No. 606895 ID: 256d52

Duck for cover!
>>
No. 606968 ID: 9ddf68

roll forward
>>
No. 607032 ID: defceb
File 141737659199.png - (1.28KB , 600x480 , Thread1End.png )
607032

Unfortunately, you are not faster than the spike.
>>
No. 607033 ID: 9ddf68

GG guys
>>
No. 607034 ID: defceb
File 141737669891.png - (1.56KB , 600x480 , Thread1End2.png )
607034

:RollbackMorganShout: "Marie! Marie don't you die on me too!"

End of Thread 1
>>
No. 607045 ID: 8f01e8

You're close enough for kinematics to finish the job of getting you into the off-grid area, but that's not much consolation if you get impaled on that spike again, somewhere critical this time. You have to dodge fast, and gravity too slow.

Do the reverse of that pole-vaulting trick: push your center of mass as far above it's normal position in your torso as possible. Chin to your chest. Arms out to your sides, up, and behind. (Hopefully, Morgan can survive being dropped to the floor at his current height and velocity. He's had worse, and right outside a surgical theater that was waiting for that specific patient anyway is one of the better places to be suddenly injured.) Legs... maybe also behind you, but curling up means you can use them to absorb the impact instead of faceplanting.
>>
No. 607055 ID: 01745f

Well, hopefully that was in a relatively replaceable component. Pity about all that coolant lost.
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