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Queen Apple Lily
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Of course it's a trap; It's just too obvious. And I highly suspect there'll be many more rune traps since Green and The Scoundrel have had months and months to work on this place. We'd best slow down and start thinking extra paranoid here 'cause for all we know there could be one that'll blow this place sky high.
Now, the obvious action when faced with such a tough lock on a wooden hatch would be to go for the weak point and break the hatch or the hinges, right? Well, I have no doubt Green or The Scoundrel thought of that and put trap runes on the backside of the hatch or on the hinges or even on the hinge pins. But even if they didn't, we can't know if they did or not, so we best avoid the hatch and find, or make, another way in.
I say we go in through the floor, well away from the hatch. It's only wooden floorboards on floor joists, right? A crowbar ought to be enough to rip them up and get down there. However, we should also consider that Green or The Scoundrel have thought of this as well and placed trap runes on the underside of the entire floor as well that'd go off if somebody tries to rip them up. So we have to pull them up from a distance. Could we get a hook on the end of a heavy rope? That way we could stick the hook in the crack of the floorboard, then pull it up from a distance.
Oh, I just thought of another way we could get down there. These houses are kept on their foundations by just gravity, right? Well, in that case what we could do is pull the remains of this house right off it's foundation. We'll need some heavy ropes with hooks to go on one end and some spiders to pull it, but it should be doable, especially since most of the house is gone. Or maybe we could tip the whole floor right up, using that bit of house that's braced as a counterweight. Put a rope through a window up there, hook it to the far end of the floor, knock the brace out and then pull.
Well, whichever way you make an opening into the basement, definitely do not just go down there. Get a lamp on a rope and a mirror, preferably on a stick, first. Lower the lamp down, then use the mirror to check out the area before proceeding.
And whatever you do, just keep in mind as you move that ANYTHING here could be a trap, so maximum paranoia is in order.
[@Rose: Thanks for asking Drina to come check up on us. Hm... I didn't know that the permissions we granted before for you to switch to and speak with our pawns carried over to now. I'd have thought they wouldn't have since we hadn't technically met and allied with you in this time. Good to know that they do.]
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