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File 134189606490.png - (26.35KB , 700x416 , sCS-174.png )
430781 No. 430781 ID: 44b4ea

Dozens of hours pass, and Alison spends it worrying about Mako. Once she feels like she wouldn't be bugging the Glitcher, she heads off to see if he can't do something.

Hence, she finds herself in his workshop, giving him a greeting, asking about the progress on teleporting her house and, more importantly, to see if he can't find the enforcer that took Mako's ghost, or any sort of workaround. He says she'll be the first to know, after himself, when either is accomplished. Something on the back wall makes a snapping noise before he can elaborate. Alison almost asks if that is supposed to happen, but the Glitcher gives her the answer first.

>"Crap. Crap. Crap."
998 posts omitted. Last 100 shown. Expand all images
>>
No. 434529 ID: 4a328b

Alison, go next to the Administrator. And in the attack round. Attack with a hug.
>>
No. 434530 ID: 04b86a

>>434527
I'm hoping Item Thief is able to take from Novelty Slots as well. It's worth a shot, anyway.

>>434528
This looks good.
>>
No. 434531 ID: 886a4d

>>434529
I'm going to say no. We'll do a group hug once he is surrounded.
>>
No. 434532 ID: b85f8c

>>434520
Ah, then the tonic(MAX) heals armor too then.

Recluse should move left so he can cover a few more tiles Duelist isn't covering. Healer should displace in return to the left. Iso should move upleft. Bandit should try to move into Scanner's spot so as to be next to Admin, and Scanner should move left.
>>
No. 434533 ID: 44b4ea
File 134267976877.png - (369.96KB , 844x619 , SYS-57.png )
434533

Alison says that if he has some kind of trap or trick, he may as well spring it now.

>"Have I MADE myself out to be a conniving strategist? I am simply here to fight to the best of my ability, since you have come to my home front. You are overthinking this far too much! My apologies if I am postponing your busy schedules!"
Iso has disabled a platform, the effect will take place after next turn's movement phase!
>>
No. 434536 ID: c7f8fb

>I'm hoping Item Thief is able to take from Novelty Slots
I'm hoping it can't. You realize how bad it'll be long term if the system realizes it can swipe our teleporters?

>>434533
...this is the weirdest boss fight ever.

Scholar, retreat and standby with Smuggler, just in case.
>>
No. 434537 ID: 4a328b

Oh. Um. Gosh. We're actually swimming in free time, lately. Sorry, didn't mean to imply anything.
>>
No. 434540 ID: b85f8c

>>434533
Flatly respond then that he is definitely going to lose. We outnumber him far too much, so him saying it's impossible for us to win... well, it's hard to imagine that being true. Was he just overconfident, then?

Or is the issue that with him gone, and nobody to run Administration since we don't have an S5 keycard, this bracket won't be able to advance to Stage 6? Is that why we can't consider beating him to be a 'win'? Are we attempting this fight too early...?

Ask Enforcer and Smuggler if they know what happens if nobody's in Administration when a bracket advances to the next stage. Or if stage 5 even exists yet, since the safe zone is still where everyone is?

If killing the Admin this early fucks ourselves over we may need to evac! Everyone is here so we can do it RIGHT NOW.
>>
No. 434542 ID: 886a4d

>>434540
You panic too easily.



Everyone attack that can attack. Wonder why Gaurdsman didn't move up.

Recluse protect Healer and Alison. doesn't need to protect this turn, he can take the bounce.
>>
No. 434544 ID: c7f8fb

...Smuggler's all alone in the hall now. We need to get him in here, or send someone out with him, ASAP. We can't leave one of our most valuable resources alone in potentially dangerous territory!
>>
No. 434545 ID: 886a4d

>>434544
Ask Enforcer if the Supervisor was staying in her corner. If she was theres no need to panic, she was 10 rounds away.
>>
No. 434546 ID: b85f8c

>>434542
I was saying to confirm it before leaving. If the stages continue as normal or at least don't vanish...

Oh wait. I think it might already be confirmed. Watcher said that workers that don't do their jobs well enough get 'left behind' when the new stage comes up. That means when a new stage comes up, a new system space is created, just like the new safe zones. Devalued workers are just left in the old system space and it is deleted when the next stage comes up.

So that's what will happen here. If we kill this guy, this system space will be deleted when the next stage arrives, so taking over this system space gives us nothing but system worker allies.

Actually that may be worth the setback, assuming there are other brackets where we can invade in S6 to use its card. So maybe there's no reason to worry, even though Admin thinks we'll "lose".
>>
No. 434551 ID: 44b4ea
File 134268098551.png - (352.81KB , 844x619 , SYS-57-2.png )
434551

Smuggler already had an order to come up, so he will show up next round.

Guardsman says it seemed well taken care of but okay, he'll move up.

Alison says the Administrator is going to lose.

>"I disagree!"

The next question is if it would be impossible to reach stage 6 without the keycard or something like that.

>"No, whatever keeps the brackets moving is higher up than us, still! It isn't as though this system bracket would just fall apart, as convenient as that would be! You're in position, just do your worst!"

Alison attacks for 1440!
Iso attacks for 630!
Healer attacks for 420!
Recluse protects Healer and Alison!

Administrator hits Alison, bounces to Mako!

Mako takes 155 damage! Recluse takes 310 damage!

The Administrator is slain!

>>
No. 434552 ID: 4a328b

Well. Um. Absorb?
>>
No. 434553 ID: b85f8c

>>434550
He... appears to still be there.

Hmm. This may be an issue. Scan him again, please.
>>
No. 434554 ID: f793db

>>434553
No, that's how system people look when they die.
>>
No. 434555 ID: c7f8fb

Well, absorb him then. See if a trap happens, or the level starts to fall apart, or Supervisor swoons and swears her fealty to us. Something.
>>
No. 434556 ID: 886a4d

He is dissolving, might as well try to absorb.
>>
No. 434558 ID: b85f8c

>>434551
Wait, I see what he's doing. Absorbing his ghost will do something bad. Is anyone here able to absorb without spreading the ghost via retroactive?
>>
No. 434559 ID: c7f8fb

>>434558
Well, Scholar, since we've never absorbed him due to no ghost. But having him take the risk would be a dick move. I say we just risk it ourselves.
>>
No. 434560 ID: f793db

>>434558
That would be Scholar. And we could just revive him before leaving.
>>
No. 434561 ID: 4a328b

>>434559

Just go ahead and absorb it yourself.
>>
No. 434562 ID: 04b86a

Absorb him I guess. I'm still waiting for the other shoe to drop.

I mean, that's it? The higher ups just order the guy to die in a fight he had no hope of winning? That's the most senseless thing we've seen the system do yet! They couldn't possibly be that broken.
>>
No. 434564 ID: f793db

>The higher ups just order the guy to die in a fight he had no hope of winning?

No, he was just ordered to fight, and the method was up to him. It was his choice to tell the people under him that they don't need to participate if they're having second thoughts. He could have had all of his men there, ready to fight with him.
>>
No. 434568 ID: 0c2247

Protip:
Persistence works in System space.
>>
No. 434569 ID: 886a4d

Then Alison, him and Snuggler would be locked in an eternal stalemate.
>>
No. 434570 ID: b85f8c

>>434568
Safe zones only. This isn't a safe zone. Also he had no boons. None of us do atm.

Come to think of it, retroactive would be disabled here so absorbing him won't spread to anyone else. Still, I think someone other than Alison should absorb him. Anyone else aside from Scholar, in case death is the cure for whatever he's got planned.
>>
No. 434573 ID: 44b4ea
File 134268292758.png - (222.28KB , 700x700 , SYS-58.png )
434573

Alison uses absorb! Alison gains 10 million CU!

>"No, I wasn't overconfident! It's simply a matter of how you'd lose! All of the system brackets have been convinced that they are warm and cozy in their featureless little blue space! But we have limited methods of communication, and I have been petitioning for changes to the main ruleset for quite some time, saying that we are all in great danger from rogues, vagabonds and other fighters against the system! They say nay, it is pointless, because they are in boats that cannot sink! Armor that is unpierceable! Buildings that cannot fall! And do you know what you have done, here? Shown the very thing they thought was impossible, ludicrous and unbelievable! Shown that we aren't just in danger from the orders above, but also from the very ones we were told we had absolute dominion over! And you? You have just instilled that new, special brand of fear that was missing, replacing that tiny veil of safety that everyone once took solace in! Now I think that those deaf ears my pleas fell on, will suddenly not turn out to be so deaf after all! That, that, dear naga, is as much of a victory that I could ever ask for!"
>>
No. 434574 ID: b85f8c

>>434573
Oh. Is that it?

Tell him it's fine if they know we're strong. Then they'll know we're strong enough to accomplish our goal- to save even those working under the system. Viva la revolution!
>>
No. 434575 ID: f793db

I'd suggest reviving him before leaving, but without boons, that's not an option.

I'm still curious about getting a ghost for Scholar.
>>
No. 434576 ID: 886a4d

And yet if they fail they will be wiped out by the system still. Their workers will even be more fearful then before. And then theres me, When they SEE the mass defection of an entire bracket besides yourself they will think I can join her as well. You just gave me everything I hoped for. Friends who can convince others to join me as well. Victories for both of us I suppose.
>>
No. 434577 ID: 4a328b

Applaud his clever plan! He's earned it.
>>
No. 434578 ID: c7f8fb

...that's it? Man, we knew we were declaring war on the system when we did this. We didn't expect to ninja your little bracket into oblivion and have it go unnoticed. We knew this would be the first step of a bigger, badder fight.

Right. Head out, talk to Supervisor. Ask her if she'll kindly open up the rest of the area for us to explore, and if she's willing to join us now.
>>
No. 434579 ID: c7dc56

"That was a pretty underwhelming plan there, you're not that bright are you?"
>>
No. 434581 ID: 886a4d

Actually it was pretty intelligent. He's getitng no support from anyone. He knows he is doomed so he wants his entire existence not to be a waste. So he uses his death to get others to ACT. Which will mean trouble for us in the future.

Of course we already expected that so his revelation is sort of a downer.
>>
No. 434582 ID: 0c2247

>>434573
Show him the keycard
"Nope. See this? It means I'm going to count as an administrator next cycle. I'll tell the others you failed and were replaced. Business as usual. You lose."
>>
No. 434583 ID: 886a4d

>>434581
Hes already told everyone. And since this is HIS space he probably included full length video of the fight.
>>
No. 434584 ID: c7f8fb

Why do these system people insist on calling us naga even after we introduce ourselves? Is calling out Allison's species supposed to be some kind of insult? It's like when aliens make a point out of calling people human. It's corny, not insulting. :p

There's also the little fact we're taking down four system brackets simultaneously. We raised a bigger alarm ourselves than he tried with his self suicide.
>>
No. 434585 ID: f793db

>>434581
that's the main thing. it was such a base assumption of what was happening, that when we got here and it wasn't already the case. It was odd. Heck, the higher ups in the system not already having taken action was the whole reason we were suspicious.
>>
No. 434586 ID: 44b4ea
File 134268491444.png - (323.62KB , 700x700 , SYS-59.png )
434586

Alison asks if that was it? She was already declaring war on the system. And she introduced herself properly.

Before any quips could be given about his keycard, he flicks it out to Alison. On retrieving it, she notices that it is customized to this particular Administrator. She won't be able to use it.

>"...Right. Old habits by this point. Alison, don't take this away from me. In our lives, there aren't very many chances for any kind of victories. 'Losing' this single fight here, as pathetic as it sounds, is most likely the absolute biggest impact I could have had. I think I would say that I'm glad I had to face you alone, as if I had beaten you here, then the other system brackets would continue to shield their eyes and go 'lalala' so infuriatingly! If you planned on this happening, then that's fine by me!"

That's all he manages, before dissipating all of the way.
>>
No. 434587 ID: f793db

See what has changed now that he is dead.
>>
No. 434588 ID: 886a4d

I feel sorry for him. He wass in just a bad spot as everyone else. Wonder why he decided to support it anyway. Alright time to go see the Supervisor and the rest I guess.
>>
No. 434589 ID: b85f8c

>>434586
Cards are normally customized! Also useful information- this means that someone put unregistered cards in stages for specific people to pick up.

Cake hates fighting, and we are the kindest-hearted person we know otherwise. Someone up there is looking for nice people to take over the system, but can't act in the open. There is a rebel in the system above Administration. Someone is looking out for us- this confirms it.

Alright, let's go back out and tell Supervisor the news. Ask for her to re-enable the light trails if they aren't already. We will be occupying this zone, and we would appreciate her cooperation. If not, she can just stay in our dream until later (in other words, kill her).

Leave this room in the same order we entered it. Also tell Smuggler the good news when he enters. And the bad news- things will get tougher from here on out.
>>
No. 434591 ID: 6a1ec2

Suggest to said Administrator it's a bit underhanded to leave himself alone and underpowered just to scare the other administrators into thinking they couldn't defend themselves even if they tried. You like his style.
>>
No. 434592 ID: 0c2247

We have a card for the next cycle.
We claim this administrator spot and tell the other admins the previous administrator went rouge and had to be removed immediately, but they couldn't issue a card for a cycle that was already in progress.
>>
No. 434593 ID: b33427

Make sure to ask Supervisor if he knows some details of the rule changes the Administrator was proposing to the higher-ups.
>>
No. 434595 ID: 886a4d

>>434592
We have a card for Stage 7, The next stage is 5. Arbiter has a card for Stage 6... and its for the wrong bracket besides.That isn't including the fact that we killed 3 other brackets too. War is on!
>>
No. 434596 ID: 44b4ea
File 134268616866.png - (33.00KB , 1025x739 , SYS-60.png )
434596

>Suggest to administrator
He is already gone, and Alison heads back from where she came.

>What has changed?
.. nothing, although the light trails are all back.

>Claim the administrator's spot
Alison will have to consider it later, when she has a working keycard.

On the outside, the two hunters, Baron, Supervisor, and someone else are waiting. Supervisor introduces the one at the back as the Judge Lord. Alison tells them what happens, and the Supervisor says that they'll do as they're asked, but they have to leave soon. As in now. The power has been turned off, and the light trails are going to get shut off as well. All of them.
>>
No. 434597 ID: f793db

Take teleporters back to home bracket.
>>
No. 434598 ID: 6a1ec2

OH GOD SAVE EVERYONE
>>
No. 434599 ID: f793db

oh, duel each other while heading to the teleporters, so that in case they are down, Alison will be able to use her device for the remaining 10 people. Find out who else is here, and leave space for them.
>>
No. 434600 ID: b85f8c

>>434596
Then get everyone out and let's teleport to the safe zone at the teleporters. Cut everyone's system member status if they think it will reveal our location.

Also our protectors should be protecting Alison, Scholar, and Smuggler on every attack round, just in case.
>>
No. 434601 ID: 04b86a

Start resurrecting Tier 2s and have them go get the Enforcers to the teleport room. And have someone go get the Watcher, too.
>>
No. 434602 ID: 886a4d

Scan them, are boons re-enabled? If so they need to sell No-Absorb NOW.

Tell them in order to escape they need to be killed and absorbed. We should have enough red gloves to kill all five right now. Red-Glove them with people sure to win if possible. Ask if there is enough time to visit the other sections as we don't want to leave Watcher and the Teleporters behind.

You and Scholar start spawning Atlas and Charles and the next turn 4 tier 2s. We need SPEED. Since all the tier twos have red gloves we can pass them along and garuntee double kills. Just to ensure everyone gets out.
>>
No. 434603 ID: 0c2247

>>434596
Tell them to grab EVERYBODY and get to the teleporters, whether they want to go or not!
And don't forget Watcher!
Go to the teleporters and give them Smuggler's Safe Zone location. Everybody out! No exceptions!
>>
No. 434604 ID: 886a4d

Also ask if Shopkeep Baron can enable your merchant boon. If we can sell their no-absorb boons Alison can split up with Snuggler and cover twice the rooms.
>>
No. 434605 ID: 04b86a

>>434603
Actually, we're supposed to send them to safe zone 1499778.

I know, get the Supervisor to get across the light trails and then use Summon Allies. That'll speed us up by several turns. Even better if she can call the Enforcers with it.
>>
No. 434606 ID: 886a4d

We do want to visit the other rooms if they aren't empty, so we should ask that.
>>
No. 434609 ID: 44b4ea
File 134268763244.png - (27.52KB , 1025x739 , SYS-61.png )
434609

Alison asks who else is around. Supervisor says that this is it, other than the watcher. The enforcers are hanging back, they may come to the teleporters as well. The teleporter operator(s) will come, but they're still in the teleport room.

>Visit other rooms
They say they are as featureless as the administrators, they merely have functions that work invisibly, such as the keycard working with the admin room.

Boons are still disabled, so she can't resurrect. Recluse reminds Alison that they still may be system members, and without knowledge of how to cut it, they shouldn't come back to the sanctuary.

So Alison tells them to get to the teleporter, whether they want to go or not. Otherwise, Alison can kill and absorb them, but they say they're fine with running. There's enough time to get to the teleporters, but not enough time to dawdle. So Alison wishes them well and which number safe zone to teleport to, and teleports all 10 of her party back to the sanctuary.
>>
No. 434610 ID: 44b4ea
File 134268764671.png - (165.37KB , 700x700 , sCS-234.png )
434610

The Engineer is there waiting. All the other raiders are still gone and fighting, but he says that the observatory is finally finished. She can take the first look in, now. Also, shortly before she came back, the living light trail died out. Not just dimmed, but went limp, and is looking a bit out of place now.
>>
No. 434611 ID: f793db

head back to Alison's bracket's safe zone. Unless it's like the start of the current superfast cycle.
>>
No. 434612 ID: 886a4d

Lets look through the observatory, we're specifically looking for anything out the ordinary and maybe locating other sanctuaries. Then we should head to the Corrupter to report. We succeeded completely. All the people in the System Bracket but the Administrator decided to defect. And he died just to get a message out to the other brackets that it was war. Apparently no one was listening to him at all.
>>
No. 434613 ID: b85f8c

Inform him that we killed the Administrator of that one, and the entire thing is shutting down.

We need to report to Corruptor first, not look at the observatory. Though, I suppose someone else in our party can do that. Duelist, perhaps, since he was there for all of it.
>>
No. 434614 ID: 0c2247

>>434611
They synched time up.
First send word to Corrupter about what happened, and tell him where the survivors got off to. Have Glitcher try to find a way to tell if somebody is still connected to the system or not.
After that? Who knows; nobody planned this far in advance!
>>
No. 434615 ID: 886a4d

But everyone worked so long and hard at it. We should be the first to look through it so we can give them the praise it deserves.
>>
No. 434616 ID: 04b86a

Wait, so every one of those is a system bracket? That's really interesting, actually. It might mean we're living near system space, which would make it very easy to find more brackets to raid. Let's go look through the telescope before reporting in, if there's something interesting there we can add it to our report instead of going back to make a second one.
>>
No. 434617 ID: 44b4ea
File 134268846434.png - (55.30KB , 700x700 , sCS-235.png )
434617

Alison still is early on in a new cycle of frozen time, so it would be a waste of many hours, possibly crucial ones, to go back now. While the system synced up to the sanctuary, the legal safe zones still appear frozen. Alison sends Mako to report to the Corruptor, as she goes looking through the observatory.

When she narrows down on one, it first just appears to be a tangled web, presumable light trails, indicating that the light trails in the sky are actually a collection of many entangled light trails. But there is a green light that she ends up seeing, along with a few strands of active, tiny light trails, so she pans up to that.
>>
No. 434618 ID: 44b4ea
File 134268847987.png - (485.83KB , 700x700 , sCS-236.png )
434618

There are some light trails, and outlines of some basic layouts that she can just make out.

She says it looks almost identical to the system's layout.

Engineer says that if that's the case, then those aren't just light trails in the sky. They are the actual system brackets - like the legal safe zone showed stars that were other contestant brackets, this area has collosal light trails that are other system brackets, and all of them have been smack in the middle of the system's universe!

Friendgy, coming from the observatory's roof, is yelling down, saying that 3 sky light trails just activated.
>>
No. 434619 ID: b85f8c

More light trails leading up. Follow them up.
>>
No. 434620 ID: 886a4d

Also check to see what the limp bracket looks like. And check Arbiter's status. See if he has died.
>>
No. 434621 ID: 44b4ea
File 134268943494.png - (13.69KB , 700x700 , sCS-237.png )
434621

Arbiter is still alive.

She takes a look at her own bracket, that has gone limp. It is much the same, although far dimmer, indicating that it has died out. She pans up where those light trails, similarly, went upwards. They are dim, but they lead to green lights.
>>
No. 434622 ID: 44b4ea
File 134268944307.png - (14.21KB , 700x700 , sCS-238.png )
434622

She zooms in as far as she can. It looks like the 5th safe zone. The figures she sees are frozen, but the light trails connecting the islands are still on.

Engineer says that if those really are our safe zones, then because we can see all the other safe zones, those system brackets in the sky must bend time and space in that regard.

Friendgy yells back that 5 more system light trails have turned on. Furthermore, the Arbiter is back, and he wants to check in on Alison.
>>
No. 434623 ID: 886a4d

Time to report our findings in person. Explain to Arbiter whats occured as you both go to the Corrupter.
>>
No. 434624 ID: b85f8c

>>434622
Tell him we're up here, and that this is FASCINATING.

Well, we've seen all we can see in that bracket. Check a lit system space's light trail. Find out where the light is coming from, exactly.
>>
No. 434625 ID: 0c2247

>>434622
Call him up to the observatory.

Also, we are spending as much CU as it takes to upgrade the observatory to the point where we can see individual people. Then we are going to see if we can scan people like that.
>>
No. 434627 ID: 886a4d

>>434625
Oh wow Scan has no range requirements, Scanner SHOULD be able to scan as long as you can see them.



>>434624
Actually yes, look at a lit up trail. Lets see what has occured.
>>
No. 434628 ID: 44b4ea
File 134269092470.png - (13.07KB , 700x700 , sCS-239.png )
434628

Alison calls the Arbiter up, and he offers a hug as he explains what happened. He did beat the administrator, and now there are two limp light trails. Arbiter offers a hug, Alison takes it. She does tell him to look through the telescope to see what is going on.

She also calls Scanner up, to try and scan them since she can at least see their figures. Alison goes upstairs to take a look at the sky while Arbiter finishes looking himself.
>>
No. 434629 ID: 44b4ea
File 134269093726.png - (476.05KB , 700x700 , sCS-240.png )
434629

It has gotten hard to look at. Scanner yells from below that she found Smoke, that that is our bracket. They're alive, at least. Within minutes, there are only a few dimmed light trails remaining.

A system ping comes off in Alison's head.

Boons reset! Alison will have to pick 3 boons to keep.
>>
No. 434630 ID: 44b4ea
File 134269094772.png - (255.61KB , 700x700 , sCS-241.png )
434630

>Find out where the light is coming from.
They used to fizzle out near the vertical apex. Now it's just a blue shine from directly above her. She tries not to look directly at it.
>>
No. 434631 ID: f793db

>>434629
Boons to keep:
Ressurection, which, according to Lagotrope, is Alison's only boon not backed up by Snuggler.
Double Attack
Retroactive

These are the ones I feel are most important to keep going onward for general situations. She can have allies keep boon or ability absorb. But the important things are double attack, resurrection, and making sure when she absorbs someone, that their ghosts aren't lost in the process.
>>
No. 434632 ID: b85f8c

>>434630
Keep Resurrect, Retroactive, and Double Offense.

We need to work on a light filter for the observatory so that we can look at the apex. That is probably where the Upper Management is.

At any rate, we've stirred up the bee's nest. The best solution to this is to convince some other bracket's Administrator that we can be allies, not enemies. They can spread the word and get other brackets to back us, calling off the attack and giving us a bit more breathing room.

OOOR we could start recruiting more people from more brackets and use the Wall of Flesh tactic against attackers.

Or just heavily fortify while still going on the attack against other brackets.

Also I think someone should start researching weapons. Specifically, weapons that work at ranges beyond what people can normally use in freeroam sections. Heck, we need a lot of freeroam research done.
>>
No. 434635 ID: b85f8c

>>434628
Oh hey now that our bracket has no Admin, and apparently neither does Arbiter's, nobody is around to send Judges and Enforcers at us in those brackets. FREE CHESTS! Gotta collect 'em all!
>>
No. 434637 ID: 886a4d

Alison: Recursive, Resurrection, Double Offence
Mako: Float, Block, Ability Absorb
Iso, Clarence: Float, Block, Boon Absorb
Recluse: Recursive, Float Block
Healer: Heal Range, Float, Ability Absorb
Scanner: Item Selection Cancellation, Float, Boon Absorb
Atlas: Double Movement 1-2, Ability Absorb
Strongarm: Double Movement 1-2, Boon Absorb
Gaurdsman: Float, Double Offence, Ability Absorb
Bandit: Double Move 1-2, Boon Absorb
Scholer: Block, Resurrection, Recursive
Snuggler: Block, Float, Double Movement 1

Reasoning:
We WANT new boons and abilities as we encounter them no matter what which means we have to be able to absorb them no matter our line up, even if its just Alison, Scanner, Iso and Mako. Resurrection also HAS to be paired with recursive in order to be effective.
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No. 434639 ID: 04b86a

>>434631
>not backed up
Is that a rule change, or did Lago just forget that Alison was already stated to be able to rebuy it? >>/questarch/421220

Not that we should get rid of it regardless, being able to resurrect people is right up there with hugging for us.

>>434637
If boon absorb is sellable, then there's no reason for resurrection to be locked. I don't think it's sellable.
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No. 434640 ID: 886a4d

Good point. However everyone is currently listed as having Boon Absorb so maybe Lagotrope will let us do it anyway.
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No. 434641 ID: b85f8c

>>434634
I agree with this except A) Recursive doesn't really do much of anything without Resurrect and B) Throw is more useful than Block on our protectors.

Duelist should get Throw instead of Block there... and Double Move I instead of Float, as if you ask me it's important for our protectors to be mobile and able to ensure other folks are either within protection range or out of danger.
Recluse should have the same boons as Duelist, really, unless he wants to hang on to Retroactive just so his dream has more ghosts in it. In that case I'd lose Boon Absorb.
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No. 434642 ID: 0c2247

>>434632
Alison recursively has everybody absorbed by people she has absorbed.
With infinite CU we could resurrect and empower thousands upon thousands of people. Almost every person ever.

The best part? We can tell them they don't have to be soldiers. We have a society that needs more than just soldiers, like miners and construction workers.
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No. 434643 ID: 886a4d

>>434641
Ya the reason I left recursive on Recluse was because thats a central part of him. He wants to have everyones ghost just like Alison wants to save everyone.

As for block on protectors the reason I picked that is because eventually they will be so worn down that they will have to stop protecting and then people will target THEM. They need to stay alive while they heal. The more damage they can absorb the better.
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No. 434644 ID: f793db

Alison and Scholar need recursive.

She has the ghost of everyone under her, except Scholar. Recursive means that, even if her friends don't have recursive she still benefits from it when they absorb people, she still gets everyone they absorbed, and everyone those absorptions absorbed, and so on.

I'd want Recluse to keep it though, Because recursive absorb meshes with his desires as a person.

And boon/ability absorbs should be mixed around the group. Maybe focused on individuals who have both, in case we encounter a situation where we'd want both a boon and an ability from someone.
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No. 434645 ID: 44b4ea
File 134269342108.png - (484.09KB , 700x700 , sCS-242.png )
434645

Alison confirms with the others that the ping was sent to everyone downstairs, which was the case. Alison keeps Resurrection, Double Offense, Retroactive. She can still change her mind for the most part later, and although the shopkeep doesn't have overall access to publicly sold resurrection, she has lone access to purchasing boons she once had access to. And so she can sort out who else keeps what boons later.

In any case, she thinks to herself about future plans while still at the top of the observatory, but is interrupted again less than a minute later by another ping.

Replacing boon... searching history... alternative from old chest found. Alison has gained Ghost Talk!

Another ping immediately follows. This time, what chatter she hears in the background of the corrupted sanctuary falters into silence, effectively confirming that everyone else can hear this new ping as well.
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No. 434646 ID: 44b4ea
File 134269344625.gif - (9.67KB , 700x700 , sCS-243.gif )
434646

With her replacement of Ghost Talk, she does not believe it to just be her imagination when the silence is only broken by the Administrator's laughter in her mind.

>Animated
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No. 434647 ID: b85f8c

>>434646
...at least he can't give the other administrators any more good ideas now.
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No. 434653 ID: c7f8fb

Well, if ghosts can contact you uninvited, that means we can use it for an effective communication system. Although we can't expand the net any further without resurrection.

Now, the interesting thing is this tells us someone in the system has read / write access to abilities. We get to that, we could add or erase anything we wanted (possibly. It's probably a lot easier to delete things than to code them from scratch).

This is also the first time the system's fought us as well, a system, instead of coming after us with player side mechanics. I say that means it's time we answer in kind. No more relying solely on system mechanics for this fight. We need to fight *dirty*. Time to start experimenting with weaponized glitches.
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No. 434654 ID: f793db

>>434653
>Well, if ghosts can contact you uninvited, that means we can use it for an effective communication system. Although we can't expand the net any further without resurrection.

Extra lives and persistence.
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No. 434665 ID: e3aff6

Well this is going to get awkward when we get back to the levels. The best solution I can think of is to start offering free Sanctuary transport while still in the level safe zone, as simply killing and rezzing them isn't an option anymore and teleporting in the stages is risky. It is going to get rather crowded in here...

Fortunately our ludicrous CU count means we won't need more allies than exits in order to defeat anyone who will not cooperate.
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No. 434667 ID: c7f8fb

The biggest immediate problem is this broke our infinite CU generator. Corrupter can't farm CU with battle absorption and resurrection without resurrection. Hope Corrupter got enough to last us a while before the plug was pulled.

Forces wise, callous as this may sound, we've okay. We have a pool 0f ~800 people to draw on (not counting the other houses) and the flexibility to replace / replicate builds of people if and when they die. Anyone who does die is trapped in our head-space, but still survives. Sucks for everyone already in there though. It may also be tougher to recruit new people without the tempting offer of resurrection immortality.

The bigger issue is if it upsets the social order. Just how loyal are our house-mates if we can't guarantee resurrection?

The other big concern is that ghost talk better come with a mute button. Alison's got ~8000 people in her head (our house is ~800, and we only elected to resurrect about 10% of the ghosts). Not being able to shut them up could be a crippling problem. Being able to drive the rebellion's leadership insane would actually be a harder blow by the system than just depriving us of resurrection.

I really hope we can use it to summon our dead one at a time as floating miniature ghost advisers though. It'll be adorable, and give our dead limited ability to interact with live friends.
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No. 434668 ID: d6324a

It looked to me like just Alison lost Resurrection, not everyone. So Corruptor should theoretically still be able to do the infinite CU trick.
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No. 434679 ID: 24aae6

>>434668
Nope, it got completely removed from the system. It's no longer in the game at all.
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No. 434683 ID: 4c4acb

>The bigger issue is if it upsets the social order. Just how loyal are our house-mates if we can't guarantee resurrection?
Fortunately we are on relatively good footing for the moment in that regard, as the people we rezzed are the fairly trustworthy ones and we have been paying them with decent wages (though that income stream might be significantly diminished now with the new risks involved inc chest running).
Some of the other leaders like Swordbane are likely in for a lot of trouble soon though.
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No. 434691 ID: 1e72ae

Does the shop boon "Block Resurrection" still exist? Does Rend? They seem like they would be useless now.

>all brackets light up
Does that mean that all the time dilation is gone?

Be glad that our house is in a separate area from the other houses, because it is going to be chaos there soon.
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