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File 178388084550.jpg - (4.46MB , 2764x3253 , Quest Deligator 250.jpg )
1129228 No. 1129228 ID: 3fbb8a

The continuation of Quest Delegator.

Previous chapter

https://questden.org/kusaba/quest/res/1109489.html



Rotten Apple wiki

https://questden.org/wiki/Rotten_Apple_Quest



Rotten Apple discussion thread

https://questden.org/kusaba/questdis/res/140583.html
28 posts omitted. Last 100 shown. Expand all images
>>
No. 1129604 ID: ebc824

As for promotions:

Surface Crawler: Probably not. I would have said yes to promoting her, but she refused to take one of the more harder jobs that was ranked as a high danger. Until she is more confident in her abilities, I'd say probably not yet. But let her know that she is stronger than she thinks she is.

Gambler Knight: That's a tricky one. The hero used luck manipulation to conquer that quest through a flip of a coin. I'd love to see how Gambler Knight does if the coin was flipped to unlucky and manages to succeed, or maybe even not flip a coin. But then again, the coin is a tool much like a sword.

Naughty Sheep: Sorry, no promotion. A hero that steals can't be ranked up. He should at least be thankful that we didn't suggest to demote him over this, cause he did an admirable job defeating the monster while protecting the construct in what he might see as an escort mission (that protects him too). Maybe as an incentive: if he returns the construct, he can rank up. But otherwise, no

Shadow Taker: Rank her up I guess. Her work was perfection there.

Jester Knight: At first, I was going to say no promotion because since the person she was up against was a friend who she knows how to deal with, but y'know, sometimes knowing your enemy and having connections is a tool for heroes. Plus, she is probably in beginner rank because people are too scared to rank her up and put her in more dangerous missions just because she is the king's jester.

Alchemy Knight: No rank promotion. But a really good effort I think. Just try to be more observant next time, We need our heroes to be more careful of their own health before they can rank up to more harder quests.

Village Champion: He's a chicken now that Fluffy secretly wants to eat, can't get any more demoted than that.

Corpse Lover: MIA. Can't say for sure until this hero returns with results.
>>
No. 1129682 ID: 0f0649
File 178467074679.jpg - (4.54MB , 3508x4881 , Quest Deligator 261.jpg )
1129682

>>
No. 1129683 ID: 0f0649
File 178467077826.jpg - (2.74MB , 3396x3937 , Quest Deligator 262.jpg )
1129683

>>
No. 1129684 ID: 0f0649
File 178467083416.jpg - (1.86MB , 2381x3005 , Quest Deligator 263.jpg )
1129684

A) I need you to go find Chirpins and talk with him.

B) I need you to go and find the Naughty Sheep hero and convince him to return the construct.

C) You need to find Dizalu and tell him about the incident with the Naughty Sheep.
>>
No. 1129697 ID: 7de9dc

I’d say C, but after seeing Dizelu’s actions, I don’t think it’s wise to get his help, at least not yet. Save him for last resort

Go with B. Shrimpy is very persuasive~
I think she can convince Naughty Sheep

We already told Chirpins we will see him tomorrow, and much earlier told him our visits wouldn’t be every day
>>
No. 1129698 ID: ce8213

B) could you tell him what consequences he faces from the guild if he doesn't return it?
>>
No. 1129702 ID: fcab93

B) let's just get this over with.
>>
No. 1129767 ID: c929c3
File 178484135929.jpg - (3.86MB , 3090x4961 , Quest Deligator 264.jpg )
1129767

>>
No. 1129768 ID: c929c3
File 178484139348.jpg - (2.68MB , 2510x4178 , Quest Deligator 265.jpg )
1129768

A) I will go with your suggestion.

B) I don't know if that is such a good idea.

C) What is up with the painting?
>>
No. 1129773 ID: 232053

oh no! it's huge whore DeaveLa Trebyle. She’s our superior. Best do what she says.
A. Yes DeaveLa Trebyle.
>>
No. 1129800 ID: ce8213

A) sure, I guess?
>>
No. 1129804 ID: ec7967

When she eventually leaves, let’s talk to Truffles and ask about the guilds we don’t have good standings with. Want to make sure we are not sending our proof to any guilds associated with enemies of the kingdom we live under. Wait until DeaveLa leaves before you ask. Otherwise she might yell at Truffles for not teaching us sooner.
>>
No. 1129809 ID: ee58dd

C)
>>
No. 1130055 ID: c929c3
File 178523998024.jpg - (2.65MB , 3508x4363 , Quest Deligator 266.jpg )
1130055

>>
No. 1130056 ID: c929c3
File 178524002732.jpg - (3.87MB , 2758x4922 , Quest Deligator 267.jpg )
1130056

>>
No. 1130057 ID: c929c3
File 178524006625.jpg - (4.00MB , 3493x4243 , Quest Deligator 268.jpg )
1130057

>>
No. 1130058 ID: c929c3
File 178524011892.jpg - (4.25MB , 3237x3540 , Quest Deligator 269.jpg )
1130058

>>
No. 1130059 ID: c929c3
File 178524022410.jpg - (6.26MB , 3508x4147 , Quest Deligator 270.jpg )
1130059

>>
No. 1130060 ID: c929c3
File 178524026553.jpg - (7.04MB , 3508x4746 , Quest Deligator 271.jpg )
1130060

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No. 1130061 ID: c929c3
File 178524034801.jpg - (7.32MB , 3508x4961 , Quest Deligator 272.jpg )
1130061

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No. 1130062 ID: c929c3
File 178524040545.jpg - (5.00MB , 3429x4212 , Quest Deligator 273.jpg )
1130062

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No. 1130063 ID: c929c3
File 178524055104.jpg - (6.23MB , 3508x4739 , Quest Deligator 274.jpg )
1130063

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No. 1130064 ID: c929c3
File 178524066739.jpg - (5.47MB , 3508x4961 , Quest Deligator 275.jpg )
1130064

>>
No. 1130065 ID: c929c3
File 178524071039.jpg - (6.42MB , 3462x4723 , Quest Deligator 276.jpg )
1130065

>>
No. 1130066 ID: c929c3
File 178524098427.jpg - (4.10MB , 3508x4961 , Quest Deligator 277.jpg )
1130066

Pick what you have and send it to any of the new or old areas.
>>
No. 1130076 ID: ebc824

Hmm, so here >>1130055 she told us she wants us to send ALL of our proofs to the unfavorable kingdoms, so I guess as per her request we can't send to areas we have good standings with at this time.

Head of stone hydra: send to steep rift. The spirit of a very rocky mountain might appreciate a giant stone hydra head as a sacrifice. Hope we can get some gold or even diamonds out of it and they like to offering enough to do more business with us.

Necromancer's aprentice: send her to Bulbusslrier. Bulbusslrier as a pacifist area probably hates our violent ways, and probably did not trade with us before because the proofs the guild received in the past were obtained violently.
Jester Knight said that she would not try to kill Necromancer's apprentice and would just instead convince her, and she managed to capture her without a scratch on each other. Sending Necromancer's apprentice will show Bulbusslrier that we are a guild that is fully capable of doing things without killing anyone, maybe even non-violently. This is the only quest that was completed non-violently. Perhaps they can use her necromancy skills to bring dead plant-life back to life? Maybe help them talk to dead relatives that died violently? In return, they can show her the value of not using necromancy for evil and teach her other ways of doing things. This is all for reeducation purposes. Just warn the Necromancer's apprentice that if she does anything funny, their god the flying oblivion will smite her ass.

Drowned Spirit: send to Ever Esther. The Drowned Spirit in its name, drowned. Ever Esther may forbid trades with our guild, but perhaps maybe the sea life know who the spirit was when she was alive? Like, the sea claimed her life, now it can claim her soul too. The sea god might appreciate having a strong spirit like her as sacrifice along with its vessel that drowned long ago and might make our relationships with Ever Esther go better...

Defeated Fungus: send to Gaeldath, Their exchange rate may be shit when it comes to money, but if they have the best doctors, they could use that defeated fungus try to research and make a new antidote out of it for the Alchemy Knight before the fungus infection does something worse to him. I think the key to having better relationship between them and our guild here is to trade with them not expect much money from them, but instead, trade expecting the best medication or potions for their healing. Our heroes could use the potions and medications.

Bomb toad ashes: send to druids in Vilel shade. If these are the same druids that had the bomb frogs, they might want those ashes back as a way of remembering their fallen animal companions. Gambling knight has good standing with them, and probably smoothed things over with them. Sending these ashes back to them can show we aren't totally heartless and might help relationships at least a little.

Screaming Phantom: I guess Vreasarvill? I don't know, that place seems to fit the most for this phantom, but really, none of the guilds listed in the not-so-good relationship really fit. Screaming Phantom can probably be used to their advantage as a weapon if they're smart about it and they tame that phantom. If anything, they did send us a poisonous vine before that was dangerous if we mishandled it, but we used it to our advantage. Same deal here.
>>
No. 1130099 ID: ddc903

Send the Screaming Phantom to Gallows Quarry. It will be like a peace offering to them, if they are interested the two guilds can combine into one big guild.

Bomb toads ashes send to the forest people of the Hollow Leaves. Maybe they can use the ash as fertilizer.

Head of the stone hydra send to the ruling class of the Cortorio. They are the one who hate us. So if we get on the good terms with them by giving an impressive gift they will be willing to work with us.

Defeated fungus send to the Vielel Shade. The druids can use those remains and not make explosives out of it.

Drowned Spirit to the steep rift. Giving the evil spirit to the spirit of the mountain sounds correct to me.

Necromancer's apprentice send to Bulbusslrier. I agree with Will-O-Liquid's reasoning.
>>
No. 1130176 ID: de08e7
File 178553537911.jpg - (4.59MB , 2611x4591 , Quest Deligator 278.jpg )
1130176

>>
No. 1130177 ID: de08e7
File 178553541191.jpg - (3.75MB , 2919x4659 , Quest Deligator 279.jpg )
1130177

A) Can this wait a little bit later? I just finished my job, and I am tired.

B) Fine, but make it quick.

C) I am not in the mood to talk about that.
>>
No. 1130179 ID: ec2804

A, self care is important
>>
No. 1130181 ID: ce8213

A)
>>
No. 1130182 ID: a36bb2

I know that you Fluffy are not in the mood to talk with her about her brothers hearing. But the sooner we talk with her the sooner we get to relax. So B).
>>
No. 1130191 ID: c02b0e
File 178558925661.jpg - (2.21MB , 2541x4020 , Quest Deligator 280.jpg )
1130191

A) Fluffy goes to hang out with Shrimpy.

B) Fluffy goes to hang out with Crescent.

C) Fluffy goes to the guild's shop.
>>
No. 1130196 ID: fe0bf7

Yeah, let’s go see our old friend Crescent. Shrimpy might still be busy with Naughty sheep, if you know what I mean ;)
>>
No. 1130197 ID: f27888

>>1130191
Fine, lets speak with her...
>>
No. 1130203 ID: a36bb2

Let's try to contact Shrimpy. To see how things are going for her.
>>
No. 1130205 ID: ce8213

A)
>>
No. 1130316 ID: 8add66
File 178586864495.jpg - (1.74MB , 2300x3380 , Quest Deligator 281.jpg )
1130316

>>
No. 1130317 ID: 8add66
File 178586868306.jpg - (2.30MB , 2766x3860 , Quest Deligator 282.jpg )
1130317

>>
No. 1130318 ID: 8add66
File 178586872850.jpg - (2.56MB , 2719x4124 , Quest Deligator 283.jpg )
1130318

>>
No. 1130319 ID: 8add66
File 178586879115.jpg - (2.10MB , 2777x3494 , Quest Deligator 284.jpg )
1130319

>>
No. 1130320 ID: 8add66
File 178586882654.jpg - (2.58MB , 2902x4419 , Quest Deligator 285.jpg )
1130320

A) Fluffy goes to hang out with Marcus Veegle.

B) Fluffy goes to hang out with Crescent.

C) Fluffy goes to the guild's shop.
>>
No. 1130329 ID: fe0f54

So nice that naughty sheep’s girlfriend is there to help move furniture. Shrimpy will get stuff done in no time.

Yeah, let’s go see our old friend Crescent. Catch up on old times.
>>
No. 1130338 ID: ce8213

>>1130329
yeah this
>>
No. 1130358 ID: 91d91e

B)
>>
No. 1130408 ID: fe33df
File 178605854240.jpg - (3.96MB , 3508x4333 , Quest Deligator 286.jpg )
1130408

A) Drink with them.

B) Talk with them.

C) Move to somebody else to hang out with.
>>
No. 1130409 ID: ce8213

A) that's weird. maybe she didn't know what honey is?
>>
No. 1130417 ID: ebc824

Well darn, I thought Jester Knight would deal with necromancer's apprentice nonviolently. If I known violence were involved, I wouldn't have sent her to Bulbusslrier. Ah well, can't be all wins.

A, maybe ask to try out that honey if beefiler is willing to share.
>>
No. 1130420 ID: ddc903

Who knows Beefiler, maybe the honey massage is more effective and pleasant than you could ever imagine. Why don't you give it a try and then tell me how it felt.
>>
No. 1130757 ID: bed802
File 178622927248.jpg - (3.17MB , 2742x4747 , Quest Deligator 287.jpg )
1130757

>>
No. 1130758 ID: bed802
File 178622929628.jpg - (1.24MB , 2142x2677 , Quest Deligator 288.jpg )
1130758

>>
No. 1130759 ID: bed802
File 178622933048.jpg - (2.35MB , 2301x4307 , Quest Deligator 289.jpg )
1130759

Do you think that you managed to accomplish something with it?

A) I think that I did.

B) I don't know.

C) No, I don't think that I did.


How do you think you performed during it?

A) I did the best I could.

B) I could have done more.

C) I could have done less.


How do you think others will see you because of it?

A) They will see me as a threat.

B) They will see me as a traitor.

C) They will see me as a big help.
>>
No. 1130762 ID: ce8213

A, A, and don't think anyone really cares
>>
No. 1130771 ID: fe0bf7

1. A. As a quest delegator, I have to believe Hog Hammerer will accomplish the quest that I assigned to him, even if he hates my guts. It's the only solution I could think of in my position in the hierarchy of the guild. He is a hero after all. And I think he will bring about something from his quest. Not sure if it'll be good or bad yet though,

2. A and B. I wish there was more that I could do, but knowing my place, I could only do the best with what I could do to help Hog Hammerer without stepping out of line. Not sure what else I could have done in that hearing to make everyone happy.

3. B and C. Some heroes might think of me as a traitor, while the heroes guild probably sees me as a help. I'm just going to keep my head low and keep doing my job. I'm probably going to start getting complaints starting tomorrow though, huh? At the very least, I don't see how anyone sees me as a threat.

Maybe mention to Crescent that Hog Hammerer's sister came to ask about talking to her about her brother later. Ask if there is anything that should be known about her before having to talk to her
>>
No. 1130782 ID: c04af7

B)
B)
A)
>>
No. 1130868 ID: c18213
File 178644318177.jpg - (3.76MB , 3246x4124 , Quest Deligator 290.jpg )
1130868

>>
No. 1130869 ID: c18213
File 178644325207.jpg - (1.49MB , 2805x2541 , Quest Deligator 291.jpg )
1130869

A) Go and sit with Margus.

B) Only wave at Margus but continue to sit where you are.

C) Ignore him.
>>
No. 1130872 ID: 27703b

B. Just smile and wave. Then Continue your conversation with crescent to make it look to Marcus like you’re busy

On the topic of Dizalu, talk about how you were considering going to speak to him regarding a hero being dishonest, but after the hearing, and Dizelu getting in trouble and all that, you needed to have Shrimpy talk to the hero instead.
>>
No. 1130873 ID: ddc903

A) let's see what he wants.
>>
No. 1130875 ID: e063d0

We can probably also talk about DeaveLa Trebyle, tell Crescent that she was nicer today than when we first met her, and put a giant painting of herself in the office. Get his opinion on that.

>>1130872
Forgot to mention in my previous post, if Crescent asks which hero, don’t mention naughty sheep and say you’re keeping it confidential for safety.
>>
No. 1130876 ID: 8e933a

>>1130869
A) Why not...
>>
No. 1130962 ID: eb1526
File 178679321826.jpg - (2.46MB , 2395x3980 , Quest Deligator 292.jpg )
1130962

>>
No. 1130963 ID: eb1526
File 178679326216.jpg - (2.33MB , 2574x3285 , Quest Deligator 293.jpg )
1130963

>>
No. 1130964 ID: eb1526
File 178679330880.jpg - (2.38MB , 2221x3476 , Quest Deligator 294.jpg )
1130964

A) I didn't know it was legal to marry a monster.

B) So how long have you been working here? And how do you get along with others in here?

C) Think of any other question to ask her.
>>
No. 1130967 ID: 0649d3

C. Ask about what some of her popular products are in store.
>>
No. 1130968 ID: 1b2443

A) Just because Fluffy is thinking about it maybe means that it is a taboo topic. So let's hear her answer to it.
>>
No. 1130981 ID: bb0461

A) but don't be so blunt. Say they are a cute couple and ask how they met
>>
No. 1130987 ID: 2a2ded
File 178691247338.jpg - (1.63MB , 1853x2685 , Quest Deligator 295.jpg )
1130987

>>
No. 1130988 ID: 2a2ded
File 178691251261.jpg - (1.20MB , 1457x2281 , Quest Deligator 296.jpg )
1130988

>>
No. 1130989 ID: 2a2ded
File 178691261098.jpg - (2.99MB , 3304x4615 , Quest Deligator 297.jpg )
1130989

A) Thank you, but I do not need it for now.

B) Sure, it might help me.

C) Maybe a different day.
>>
No. 1130990 ID: b0700a

2. And let’s push our luck a little to get a discount since we had a good roll on our dice.

Give her this idea for a business venture: ask if there can be a discount for quest givers. that way, you can buy a little more to give to heroes, but as advertising, you will tell them about her shop so that they are encouraged to go to her shop. They get a small free sample from us, like a single piece of armor or potion, and we direct them to her if they want to complete a set of armor, get a stronger weapon, or buy more potions for the adventure!
>>
No. 1130994 ID: 8ae970

>>1130989
C) I dont know, we should probably wait before offering any deals
>>
No. 1131024 ID: bb0461

B) those books might be useful
>>
No. 1131036 ID: 1d7420

>>1130990
On second thought, let’s wait until we see the prices before we ask about discounts, might be rude to ask immediately
>>
No. 1131041 ID: ef851f

B)
>>
No. 1131186 ID: 984c97
File 178746898445.jpg - (3.90MB , 3302x4723 , Quest Deligator 298.jpg )
1131186

>>
No. 1131187 ID: 984c97
File 178746901735.jpg - (4.97MB , 3508x4961 , Quest Deligator 299.jpg )
1131187

1. Snake dagger. It can poison opponents with its strike. Costs 6 emblems.

2. Cursed dagger. It is much more effective against ghosts and other similar opponents. Costs 8 emblems.

3. Clown Dagger. It doesn't have any additional abilities. It only makes the person who gets stabbed with it makes them laufe. Costs 5 emblems.

4. Flame Dagger. It can add a fire effect to the attack. Costs 8 emblems.

5. Piercing Dagger. It can go through defence, but in order to work, the user has to inflict pain to themself. Costs 8 emblems.

6. Mirror Dagger. It is a strong weapon, but it can break after being used. Costs 9 emblems.

7. The Living Sword. It is an enchanted weapon, but it needs a good relationship with its user. Costs 10 emblems.

8. The Bloodthirsty Sword. It gives bloodlust to the user of this weapon. Costs 10 emblems.

9. The Armor of Appeasement. Those who follow the rules of that god are getting bigger protection from it. Costs 10 emblems.

10. The Library Card. Lets you access this Guild's library. Costs 5 emblems.

11. The Hungry Armor. Gives bloodlust to the wearer of the armor. Costs 10 emblems.

12. The Vampire's Cloak. Makes the wearer a temporary vampire. Costs 9 emblems.

13. The Sleepy Armor. It makes the wearer sleepy, but the opponent who fights them becomes even sleepier. Costs 8 emblems.

14. The Living Armor. A strange armor, its effectiveness depends on compatibility with the person who uses it. Costs 10 emblems.

15. The Beast Shield. This shield gives aggression to its user every time it blocks an attack. Costs 10 emblems.

16. The Royal Spirit Shield. This shield gives royal guard spirits when it blocks an attack. Costs 12 emblems.

17. The Time Shield. It temporarily stops time when an attack is blocked by it. Costs 12 emblems.

18. The Fortification Shield. It forms a small fortress when an attack is blocked by it. Costs 10 emblems.

19. The Healing Remedy. When combined with hot water, it can healed resived damage. Costs 3 emblems.

20. The Endurance Remedy. When ingested, the user can endure more damage before dying. Costs 2 emblems.

21. The Antidote Remedy. When ingested, the user can heal after suffering from poison. Costs 3 emblems.

22. The Charm Potion. When ingested, it makes the user temporarily more charismatic. Costs 4 emblems.

23. The Reviving Potion. When ingested, it makes the user come back after being knocked out. Costs 5 emblems.

24. The Luck Potion. When ingested, it increases the luck of the user. Costs 8 emblems.

25. The Ghost of a Cute Cat. This is more for you, the quest delegator, when needing to calm down the hero. Costs 4 emblems.

26. The Invisibility Potion. When ingested, it makes the used temporarly invisable. Costs 8 emblems.

27. The Explosion Potion. When ingested, it makes the user explode when they perish. Costs 3 emblems.

28. The essence of the fear feasters. When ingested removes one specific fear from the hero. Costs 12 emblems.

29. The relaxing aroma. This is more for you, the quest delegator, when needing to calm down the hero. Costs 3 emblems.

30. The panting of pleasant memories. This is more for you, the quest delegator, when needing to give the heroes more reason why they should fight. Costs 6 emblems.
>>
No. 1131276 ID: a1a3d9

we got 18 points worth of emblems.

One thing I want to recommend is that we probably don't want to get items that are too expensive for our heroes, otherwise, word will spread that we are giving out awesome weapons, and rely heavily on us for their armor and weapon needs (unless the quest is something really really hard and is a priority to be dealt with).
Likewise, we probably shouldn't get things that is very affordable to heroes that they can buy themselves for cheap when we can use our emblems for something a bit more decent, things like antidotes or healing remedies seem cheap enough for the heroes to get themselves. We want to encourage the heroes to shop here to help business for Molly. That said, we can recommend heroes to shop for the cheaper things like potions if they need help.

for our first shopping visit, I'm prioritizing items we can use multiple times, and we might need right away. That way, our future visit in the shop can focus more on single use items.

30. The panting of pleasant memories (6) . I assume this can be used multiple times since we can hang it on our wall to show heroes, and the description did say heroes as in plural. Can be used as a way to balance out that terrible painting DeaveLa put on our wall at the very least.

25. Ghost of cat can be helpful too (4). I have no idea how many times we can use it, but if some heroes aren't going to be too happy with us after that meeting with Hog Hammerer and Dizelu didn't do too well, we might as well. Plus we get a pet we don't need to feed.

2. Cursed Dagger (8). This one seems pretty specific. Might need this to deal with a powerful ghost.

Free item: 18. The Fortification Shield (10) This one is on the more expensive side. I would have gotten something more expensive, but again, I want to make sure heroes don't rely on us for powerful weapons, and try to get these themselves. This is more for one of the more difficult quests.

(I would have gotten the library card as another multiple use item, but then we wouldn't have much more points for other things we'll need. If things played out differently with Hog Hammerer, I would have gotten this instead of ghost cat. We'll wait until later until we save up more emblems.)
>>
No. 1131418 ID: 43b164

Mirror Dagger + The Reviving Potion + The Charm Potion, all those put together to get The Living Sword for free.
>>
No. 1131454 ID: e095f3
File 178804160863.jpg - (4.41MB , 3377x4770 , Quest Deligator 300.jpg )
1131454

>>
No. 1131455 ID: e095f3
File 178804163891.jpg - (1.69MB , 2205x2861 , Quest Deligator 301.jpg )
1131455

A) Give the final emblem to the shop offering.

B) Refuse to give the final emblem to the shop offering.

C) Say hello to Chirpins.
>>
No. 1131463 ID: bb0461

A) be nice
C) Hi Chirpins, I hope we have time for the weather report tomorrow. If only we weren't so busy all the time.
>>
No. 1131467 ID: fe0bf7

Don't care whether we tip or not.

mainly C.
>>
No. 1131470 ID: 43b164

Don't give your last emblem to the shop, maybe the weather report can be bought with it.
>>
No. 1131497 ID: a1a3d9

Was asked to break the tie.

I'll go with giving the emblem to Chirpins to apologize to him for how rude Von Garline was to him.

I'm sure Molly won't mind. She did say if we wished. It is also our first shopping day here so I'm sure she'll know we are kinda low on emblems, and we just found out about tips just now. Also, we do have a lucky day today from the dice roll, so she'll cut us some slack probably. We can tip her next time.

unless of course, Chripins doesn't want the emblem, then we can just tip Molly.
>>
No. 1131566 ID: e095f3
File 178824309501.jpg - (1.09MB , 1980x1896 , Quest Deligator 302.jpg )
1131566

>>
No. 1131567 ID: e095f3
File 178824318278.jpg - (1.49MB , 1808x2956 , Quest Deligator 303.jpg )
1131567

Do you want quick predictions every morning?

A) I don't know if I will have emblems for all the predictions in the morning.

B) I am not sure.

C) If I can afford it, I will definitely take it.


For the person in Dizelu's office?

A) I don't know if I want to go there.

B) Sure, I am going directly to them next.

C) Tell that person that you didn't manage to find me.
>>
No. 1131570 ID: bb0461

C)

Well who's is it? If all we're told is somebody then I guess we have to at least peek in, to see if we want to avoid them.
>>
No. 1131571 ID: fe0bf7

C

And then

B, if we are having a bad day tomorrow, I say let’s get this one done and over with so that this doesn’t bleed into tomorrow and make the storm worse
>>
No. 1131578 ID: 43b164

>>1131571
That is a reasonable deduction.
>>
No. 1131582 ID: e095f3
File 178829636361.jpg - (3.24MB , 3078x3820 , Quest Deligator 304.jpg )
1131582

Who am I?

A) I don't know.

B) You are somebody whom the other heroes respect.

C) You are somebody whom the other heroes fear.

D) ___________________


What is the greatest danger to humanity?

A) Monster.

B) Humans.

C) Everything.

D) ______________________
>>
No. 1131583 ID: bcfbd6

1. Maxwereus the Sempiterne Succrescens?
2. Demons?
>>
No. 1131584 ID: bb0461

A) B)
>>
No. 1131588 ID: 43b164

Your name is John Stasis.
The biggest threat to humanity is the healthcare insurance.
>>
No. 1131592 ID: 642824

I’m changing my vote to A “I don’t know” Max might find it weird if we know his true name and ask questions about how we know, especially if he is a living lie detector. Fluffy doesn’t know his name in the first place. He can just say that he’s a new hire here and is still learning everyone’s name

Demon is still my vote for the second question. In Rotten Apple, He has shown a hatred to demons and Abdle’s sister especially.
>>
No. 1131624 ID: 731dd8
File 178847236807.jpg - (2.97MB , 2347x4387 , Quest Deligator 305.jpg )
1131624

>>
No. 1131625 ID: 731dd8
File 178847241311.jpg - (2.43MB , 2659x3656 , Quest Deligator 306.jpg )
1131625

A) That won't be necessary.

B) Try to change the subject.

C) If you insist, why not?
>>
No. 1131630 ID: 0df7ab

B. “I’m sure I’ll see one in due time, there is these odd quests I’m assigning involving a peculiar chicken touching hand that seems to elude us.”

*whispers* “I think it’s possessed by a demon, it turned a hero into a delicio- I mean delicate chicken. At least it’s stuck in a chest now”
>>
No. 1131652 ID: 43b164

C) let's see one and he can show us how he fights them.
>>
No. 1131669 ID: bb0461

B) They would still be scary
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