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File 148340541764.png - (13.88KB , 640x480 , Puruu Quest.png )
769984 No. 769984 ID: e7a4f8

A couple weeks ago, some hunters from our village noticed a purpleish sheet of what looked like flesh growing on the ground a short distance in the jungle to the west. Since then, the tribal elders have instructed us to have hunters and warriors keep watch at night. According to them, every several decades this stuff passes through the area, accompanied by monsters that threaten our spawning pools.

Tonight I'm standing guard along the northern edge of the village.
106 posts omitted. Last 50 shown. Expand all images
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No. 838744 ID: 3ce125

>>838735
Alright tell the kids the coast is clear, and they get to see a dead slizer today!
Go investigate it. Don't spend too much time doing so, you should keep going towards your destination.
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No. 838746 ID: 91ee5f

I think just to be safe and make sure it's not just a heavy sleeper, you should poke it with your spear.

If it's still not moving, then it should be safe to call over the kids.
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No. 839822 ID: d36af7

>>838746
>poke it with your spear
Ideally, pick out a spot to poke where you'd be able to stab deeper and inflict a mortal wound if it actually was just playing possum. Brain or some major blood vessel or whatnot.
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No. 839837 ID: 2fe26a

These things aren't known for carrying parasites, are they?
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No. 841056 ID: ed048e

>>804042
It looks like that thing is filled covered in spears. Do I see the limb of a puruu dangling upon one its face-spines, and the head of another dead puruu peeking from the water? SOMEONE killed the slizer, or perhaps only finished it off. Getting close is a bad idea, but staying behind this mound won't let us stay concealed. Do not move yourself or the children out in the open to the dead beast, and stay behind cover as much as you can. Tell gwengaku to watch behind you.

No doubt the raid on our village attracted the beast. Another tally for our list of grievances against the raiders.
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No. 853621 ID: 6ed061
File 151409841760.png - (172.12KB , 800x600 , puruu37.png )
853621

It's not long until I end my moment of respite with a sigh. I set my small pot aside and stand back up.

>Go investigate it. Don't spend too much time doing so, you should keep going towards your destination.

>[...] even if it's dead I'd still suggest not getting to close to the thing. How close are you three to the spawning pools?

>I think just to be safe and make sure it's not just a heavy sleeper, you should poke it with your spear.

>Ideally, pick out a spot to poke where you'd be able to stab deeper and inflict a mortal wound if it actually was just playing possum. Brain or some major blood vessel or whatnot

>Getting close is a bad idea, but staying behind this mound won't let us stay concealed. Do not move yourself or the children out in the open to the dead beast, and stay behind cover as much as you can.

>If it's still not moving, then it should be safe to call over the kids.

While you go back and forth, arguing with yourselves, I begin to approach the colossal worm.
>>
No. 853622 ID: 6ed061
File 151409849944.png - (34.25KB , 640x480 , puruu38.png )
853622

>It looks like that thing is filled covered in spears.

"Mm hmm."

>Do I see the limb of a puruu dangling upon one its face-spines, and the head of another dead puruu peeking from the water? SOMEONE killed the slizer, or perhaps only finished it off.

"No. That's not just a limb."
With leaving the cover that passage through the trenches, three bodies can be seen floating in the muddy water, along with the dismembered cadaver suspended from the slizer's facial spine.

>No doubt the raid on our village attracted the beast.

"I'd bet that it was baited. These things don't wander too far from water unless they're chasing something."

>Another tally for our list of grievances against the raiders.

I pause when you say this, just at the edge of the water next to the slope. "Yeah."

>So do those things usually travel alone or in groups?

"I've never seen two of them together before," I say while stepping over one of the beast's tongues. "One of the other hunters has though. His hunting party was waiting for one to leave before crossing the river, and wham!" I hold out one left hand and suddenly snap at it with my lower right. "A bigger one came out of nowhere and attacks the first slizer."
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No. 853624 ID: 6ed061
File 151409884263.gif - (306.78KB , 800x600 , puruu39-rework.gif )
853624

As I make my approach, it can be seen that the slizer's wounds are shallow for something of its size. With just half of a spearhead embedded, only a small trickle of blood dribbles from the wound. "No way this hit any vitals. Had to be our venom that did the job," I say, pointing to the splashes of yellow fluid around the entry point.

>These things aren't known for carrying parasites, are they?

"I can't imagine anything this big not having some in it." I reply while wiggling the spear free from the gap in the worm's exoskeleton.

The slizer shudders to life, shaking the ground and rippling the stagnant water as it trembles. A noise like a mix between a whistle and a screech pierces the silence as air is squeezed through the gaps of its shell.

I try to scramble away from the titanic worm, but I slip on the slick clay of the slope.

>>
No. 853625 ID: 6ed061

okay, spoiler tags were done correctly. time to bump this.
>>
No. 853630 ID: 87ba6a

>>853624
O shit! Plunge that spear DEEPER! Or pour more of your own venom in that wound!
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No. 853632 ID: b53bd0

throw spear into it's undamaged eye and leg it. it being at last somewhat blind in both eyes should make it hard for it to track you.
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No. 853640 ID: e85fea

...whelp... might be a good time to start running like hell
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No. 853644 ID: d5b450

>>853624
Exit, stage right
>>
No. 853652 ID: 3abd97

>>853624
Well it was nice knowing you.
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No. 854332 ID: 95d58b

>>853622
I forgot slizers are huuuuuuuge
>>853624
Time to hide

Let that spear go, withdrawing it will anger the creature! There's no hope or purpose in killing the beast. Don't head straight back to kids, you can circle around a little bit the clay pits and make sure the beast loses sight of you. The beast won't chase a measly morsel like you.
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No. 855232 ID: 6ed061
File 151482665231.png - (211.77KB , 800x600 , puruu40.png )
855232

>...whelp... might be a good time to start running like hell

Frantically, I begin kicking at the ground to try and get some distance from the slizer,-

>Exit, stage right

-but I'm stopped by the wall of wet clay now pressed against my back.
>>
No. 855234 ID: 6ed061
File 151482675884.png - (135.83KB , 800x600 , puruu41.png )
855234

>throw spear into it's undamaged eye and leg it. it being at last somewhat blind in both eyes should make it hard for it to track you.

Either out of panic, or being in a position which doesn't allow for proper windup, my throw is off, only managing to graze the eye.

>Well it was nice knowing you.
>>
No. 855235 ID: 6ed061
File 151482684157.png - (72.08KB , 800x600 , puruu42.png )
855235

I yank at you, pulling the leather cord tied to you loose, and wind up for a pitch. Before you're sent flying at the beast, I stop, having realized something. The slizer has not turned toward me. It hasn't snatched me up in its jaws. I'm still alive. "I-it's... It's para- It's paralyzed. It's still paralyzed!"
>>
No. 855236 ID: 6ed061
File 151482706497.png - (169.91KB , 800x600 , puruu43.png )
855236

>Plunge that spear DEEPER! Or pour more of your own venom in that wound!

I nod and quickly lift myself up off of the ground to retrieve the sturdier looking spear that I pulled from the slizer's mandible.

The immense creature trembles as I approach it, trying with all its might to snatch me up in its jaws. Thankfully the venom coursing through its body still renders the slizer mostly paralyzed. With spear in hand, I feel along the the gap in it's shell behind the head, searching for its pulse is the strongest. Climbing atop it, I feel the weakened pulsation of a major blood vessel.

With my new spear, I lance one of the spots along my right head flap to extract the concentrated poison stored within. With the weapon envenomed, I thrust the spear into the slizer's nape. It tries to roll or shake me off despite its incapacitated state, but my feet retain their grip to the surface of its shell. I plunge the spear in again, throwing all of my weight into it. Then again. And again. With each strike, I drive the pole-arm deeper and deeper into the worms flesh until it hits its mark. From the pierced artery, a spray of blood erupts.

>>
No. 855270 ID: d544d2

Did you just try to throw us. How rude. ; )-( ;
>>
No. 855278 ID: e45686

>>855236
Just killed yourself a Slizer. You should probably make a necklace of it's teeth, and eat it's flesh for strength. Hell. Its fun for the whole family, get the kids on in here!
>>
No. 855287 ID: bf880c

>>855278
This, looks like we're having BBQ tonight
>>
No. 855288 ID: 33cbe7

>>855287
Yay, we can invite all our friends!
...oh.
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No. 855314 ID: b1b4f3

Personally I'd like to get away from it and let it bleed to death. That's not an immediately fatal wound, now is it?
>>
No. 855374 ID: b53bd0

just burrow into it's brain and destroy it.
>>
No. 855695 ID: 460ea3

>>855236
Ensure the death of the Slizer, preferably from a safe distance.
Then, when it's really dead, grab all the meat you can scavenge, before other scavengers or hostiles can gather. You'll need it for Gengwaku and Tamri's sake as well.
>>
No. 864492 ID: 7579d8
File 151776941907.png - (155.56KB , 800x600 , puruu44.png )
864492

>just burrow into it's brain and destroy it.

"..."


>Personally I'd like to get away from it and let it bleed to death. That's not an immediately fatal wound, now is it?
>Ensure the death of the Slizer, preferably from a safe distance. Then, when it's really dead, grab all the meat you can scavenge, before other scavengers or hostiles can gather. You'll need it for Gengwaku and Tamri's sake as well.

"Sounds like a good plan."

>Just killed yourself a Slizer. You should probably make a necklace of it's teeth, and eat it's flesh for strength. Hell. Its fun for the whole family, get the kids on in here!
>This, looks like we're having BBQ tonight
>Yay, we can invite all our friends!
>...oh.

Before I'm able to leave, what you say makes me aware of how I haven't had anything to eat since early last evening. With everything that has happened, the feeling of hunger haven't been noticeable. My grip slides down the shaft of the spear as I get down on one knee, baring my teeth to take a bite of the slizer's exposed flesh.
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No. 864493 ID: 7579d8
File 151776947420.png - (173.38KB , 800x600 , puruu45.png )
864493

Before I have the chance, some shouts are heard coming from my left. Glancing over, I see four people grouped up in the ruins of the kilns.
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No. 864495 ID: 7579d8
File 151776954581.png - (158.19KB , 800x600 , puruu46.png )
864495

The tallest of the group points in my direction, and the shorter two armed with a bow and a spear begin to approach my location.

>Did you just try to throw us. How rude. ; )-( ;

"Not a good time for this," I whisper, harshly.
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No. 864498 ID: b1b4f3

Do you recognize them? If not, running and hiding would be the best plan.
>>
No. 864592 ID: 3abd97

>>864495
Caution would probably be appropriate, since you have no idea if they're hostile.

Hopefully pointing in this direction is because of the slizer, and not that they've already made you.
>>
No. 864707 ID: d36af7

Nah, forget stealth. Go for casual intimidation. "Hi there! Glad to see you. I just finished killing this thing, but I don't think I'll be able to eat it all by myself. You hungry? Go right ahead and chow down, plenty for everybody."
>>
No. 864724 ID: 90124d

Intimidation is the way to go, They already know you're there. Try to not act scared or anything and claimed you killed this beast.
>>
No. 871326 ID: 6b7d70
File 152005892032.png - (367.83KB , 1024x768 , puruu47.png )
871326

>Do you recognize them? If not, running and hiding would be the best plan.
>Caution would probably be appropriate, since you have no idea if they're hostile.
>Nah, forget stealth. Go for casual intimidation.
>Intimidation is the way to go, They already know you're there. Try to not act scared or anything and claimed you killed this beast.

I duck behind a bladed ridge on the slizer's back and peer out from behind it.

>Hopefully pointing in this direction is because of the slizer, and not that they've already made you.

"I don't think they could have missed me," I whisper, brushing off some reddish flakes of dried clay.

As the two of them pass behind the nearby hexis tree, I dash to the next back ridge. Keeping a watch with my peripheral vision, I see the two stop.

"We know you're here! Come out!" the one with a spear yells.

"We don't want trouble," calls out the archer. His hand seems ready to retrieve an arrow from a quiver.

I stay hidden behind cover.

The archer sighs. "Maybe they saw us and ran off?"

"Yeah, probably. You climb up top and keep lookout. I'll see if they've gone down into the pit," the younger looking of the two orders.

As they begin their search, I do my best to remain out of sight. The archer, however, notices my footprints leading down the slizer's back after climbing up. For a moment, the relative silence is disturbed by a familiar whistling as slizer shudders again, weakly.
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No. 871327 ID: 6b7d70
File 152005913264.png - (346.09KB , 800x600 , puruu48.png )
871327

With only that briefest of warnings, it unleashes a stream of caustic spittle. From below, a scream pierces the air.

"Are you okay?!"

"It's just my tail," the one with the spear replies. "I'll be- Behind you!"
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No. 871328 ID: 6b7d70
File 152005944342.png - (180.84KB , 1024x768 , puruu49.png )
871328

I take advantage of the distraction and get up behind the archer, poised with the spear's head nestled between his tied-up flaps.

"Drop the bow."

He freezes.

"Unless... Unless you want me to do to you what I did to this slizer," I add.

He then lowers his bow, taking a deep breath. "Is that-" he starts, slowly turning to face me.
>>
No. 871329 ID: 6b7d70
File 152005951220.png - (243.45KB , 800x600 , puruu50.png )
871329

With a quick flick upward, I slice through the archer's headband. He lets loose a startled yelp as his flaps flop back over his shoulders and releases his grip from the bow.

"Don't move," I tell the archer, positioning myself so that he acts as a living shield against his comrade. "Looks like I've taken charge here. What should we do now?
>>
No. 871331 ID: 831a73

First up, talking. Who and what are you guys doing should be good.
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No. 871338 ID: b1b4f3

Now that you're closer and haven't killed them or said hello, I assume you don't recognize them. They're not from your village nor are they raiders? Then... looters or rescuers, I assume.

Ask them who they are, and if there are more of them.
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No. 871363 ID: ad51b8

who the hell are these guys? If you don't recognize them ask them why they attack your village and why they're still here when they've killed everyone else.

Not saying they are part of the tribe that attacked you but if they believe that you think they are they're more likely to answer your questions quickly as they probably don't want a spear up the ass.
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No. 871364 ID: 074011

Ask them to describe what they did since they got to this village, quickly. Hopefully they can't come up with a convincing lie of an entire excursion in a hurry and will have visible emotions about telling someone with a spear how they picked over the remains of a destroyed village.
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No. 871443 ID: 3abd97

>>871329
Who are you, and what the hell are you doing here.
>>
No. 893042 ID: fcde5d
File 153168804631.png - (368.99KB , 1024x768 , puruu51.png )
893042

"Is someone else here?"

>First up, talking. Who and what are you guys doing should be good.

>Now that you're closer and haven't killed them or said hello, I assume you don't recognize them. They're not from your village nor are they raiders? Then... looters or rescuers, I assume.

>Ask them who they are, and if there are more of them.

>who the hell are these guys? If you don't recognize them ask them why they attack your village and why they're still here when they've killed everyone else.

>Not saying they are part of the tribe that attacked you but if they believe that you think they are they're more likely to answer your questions quickly as they probably don't want a spear up the ass.

>Ask them to describe what they did since they got to this village, quickly. Hopefully they can't come up with a convincing lie of an entire excursion in a hurry and will have visible emotions about telling someone with a spear how they picked over the remains of a destroyed village.

"Mmhm. Mhm."I listen and nod. A quick glance of my surroundings shows that the other two people left while these two came here. It's also noticed that flow of slizer blood has slowed to a small trickle, and the whistling breath has faded. I return my attention to the man before me. "Who are you and what are you doing?" I then ask him, poking the back of his head, lightly enough to not pierce the skin.

"Survivors! We're survivors from the attack last night," he blurts out. "A handful of us found each other at the chompa skeleton out east."

I begin to think about what he just said until he speaks again. "Can I ask you something?"

"Alright," I respond with a nod.

"Ah, um. Your voice, and how it sounds like you're talking to nobody. It's Nies behind me, ri-" I cut him off before he can finish, grabbing his shoulder and turning him to face me. The archer stumbles for a moment, catching himself before falling from the slizer's back. We both look each other over. "I-it is you," he joyously exclaims.

"Do I know you?" I ask.
>>
No. 893043 ID: fcde5d
File 153168810139.png - (371.64KB , 800x600 , puruu52.png )
893043

Below, the other person with the spear had been keeping an eye on me. When I suddenly grabbed her companion, she wound up for a throw until

hearing the archer's exclamation. "Wha- Who's up there?" she yells.

"It's Neis!" he responds.

"Neis?" she repeats back to him. "Really?"

Archer responds "Uh huh! She's got that thing around her n-"

"I am Neis," I say, cutting the archer off mid sentence. "Who's down there?"

"'W-who's down'" she stammers. "'Who's down there?' If you're really Neis, or anyone actually from Slodome, you'd know who I am!
>>
No. 893044 ID: fcde5d
File 153168852621.png - (293.85KB , 1000x1000 , puruu53.png )
893044

"Don't tell me," I mutter under my breath, pushing past the archer to get focus on his companion's face.

As I climb over onto the slizers head, shouts of "Sangka! Don't just stand there" can be heard from below.

The archer, hesitates as I slide along the great worm's face to the upper mandibles, shouting "settle down, Reimei," to the person below.

"So you are her," she says, then calling out "You're not such a fool after all, Sangka." Her view shifts from the archer back to me. "Now what's the deal with acting like you didn't recognize me, of all people?"

"I just couldn't see that was you from up over there," I call down with her now in full view. "Not that I'd really need to now with that ego of yours showing itself."

"Hey! How many times do I need to tell you? A little confidence and pride are traits of a great warrior."

I laugh. "Ah, it's good to see you again."
>>
No. 893047 ID: 33cbe7

Maybe you should wash off some of that blood before uniting your two bands of survivors, Punished Puruu.
>>
No. 893051 ID: 91ee5f

>>893044
Now that you know these guys are friendly, you should go get those kids and tell them that it’s safe to come out.

>"Now what's the deal with acting like you didn't recognize me, of all people?"
I think that giant hole in your head might be the reason why you had such a hard time recognizing her and the archer.

Luckily it wasn’t even worse, otherwise you might not have even remembered your own name!
>>
No. 893053 ID: b1b4f3

Alright, tell them you found a couple kids, and let's go find them. I think it's time to do a sweep of the rest of the settlement and see if there are any more people hiding here. Then we can go to the camp.
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No. 893063 ID: dbf422

Ah before you can actually have a reunion and eventually get to that spawning pool, let's go find those kids and make sure they're okay.
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No. 893068 ID: ad51b8

alright good, their friends. I guess grab the kids, find something to wash off the blood, then ask what happened. You remember the initial battle where the village was attacked but you got knocked out pretty quickly so the next thing you know is that the village is like... this.
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