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File 148211270576.png - (206.03KB , 317x200 , title.png )
766743 No. 766743 ID: c9ecde

Tri-lateral Megacorporation (™) is in the brave new venture of interstellar travel. It has a monopoly in hyperspace traveling. The megacorporation consists of three parties each of which can be recognised as an independent interstellar species with equal rights to the profits brought about by the age of space mining. There are many problems in conducting these expensive, but lucrative operations, that require intelligent supervision.

The new frontier beyond the mapped hyperspace lanes provides proving grounds for the adventurous mind ready to grab big bucks with rich exploration data. For some of these explorers the mere opportunity to escape the turmoil of society brings its own reward.

Which trade is of your liking?
46 posts omitted. Last 50 shown. Expand all images
>>
No. 782924 ID: c9ecde
File 148805390742.jpg - (53.44KB , 799x334 , hyperdrive.jpg )
782924

With little ritual I give Chief Navigator Yup the sign to engage RFC Sector coordinates. She nods and her space exo-skeleton suit gives out an agreeing grunt.

The vessel departs from the hangar and ouside no-jump zone charges the hyperdrive
>>
No. 782925 ID: c9ecde
File 148805397395.png - (2.05MB , 1599x668 , hyperspace2.png )
782925

And Jumps.
>>
No. 782930 ID: c9ecde
File 148805413760.png - (933.82KB , 799x334 , hyperspace1.png )
782930

Yup explains, "Some vortex"

"What are these bright pulsating stars you said vortex?"

"Ya! They make difficult."

"What are those caverns in the fabric of this hyperspace?"

"Star gravity hoooles"

"And these wiggly balls?"

"Time eruption. Time here fast."
>>
No. 782934 ID: c9ecde
File 148805516661.png - (627.31KB , 500x334 , hyperspace3.png )
782934

What feels like five minutes passes in hyperspace, but Yup made you feel like Time thinks you're fools here. The Needle Explorer approaches the destination, a small-sized hole in the hyperspace weave. The ship dives into a sea of flames.
>>
No. 782938 ID: c9ecde
File 148805599083.png - (638.72KB , 900x440 , system.png )
782938

Security Office Guiro: "Multiple contacts in radar. Some of them are smaller celestial bodies... Should we perform scans?"
>>
No. 783078 ID: ba506f

it's why we bought the scanners. Now lets see what their is to see.
>>
No. 784786 ID: ca661e

>>782938
Scans are for wusses, go strait for the nearest system!
>>
No. 788108 ID: c9ecde
File 148976328237.png - (108.83KB , 799x334 , contact.png )
788108

>>784786

Security Officer Guiro: "Scanning nearest system, a jovian planet with... there's an unidentified space station orbiting it! This is historical! They're sending a convoy of possibly armed vessels towards us! Never seen such ships"
>>
No. 788116 ID: c9ecde
File 148976479241.png - (263.01KB , 799x334 , unconscious.png )
788116

"Also, our navigator is unconscious from the jump it seems."
>>
No. 788208 ID: ba506f

so they see us, any chance we can open up communications and see if that goes anyways then? Also keep the engines ready and get ready to run should things turn south.
>>
No. 790330 ID: c9ecde
File 149045831789.png - (1.22MB , 1599x668 , comms_litus.png )
790330

"Open up comms channel with the approaching spacecrafts and keep our sublight engines choked and set to throttle up. If things go suddenly south, act on it."

The dazed Dool Voo whimpers. "What is south?"

"Yup, you up?"

"No, back to sleep..." Yup says and begins to drool noisily...
>>
No. 790331 ID: c9ecde
File 149045837546.png - (534.52KB , 695x334 , comms_SCREEN.png )
790331

Chief Security Officer Guiro: "Opened up comms channel, but it's showing static and... what the hell? Some weird ass interference on top of that. They should be feeding in visual from their cockpit or the command bridge."

"Are you saying they're jamming our communications?"

Chief Securit Officer Guiro: "That's not impossible. But why here?"

"How close are they?"

- Guiro: "At us in 10 seconds."
>>
No. 790334 ID: ba506f

Well that one bar chick said the races out her were friendly... but she did also say she had one in cryo... Ah hell let them in close, they fire we run, they board and attack we bought those guns for a reason.
>>
No. 790346 ID: c9ecde
File 149046142322.png - (2.04MB , 1599x1000 , dool_voo_comms.png )
790346

"GREETINGS THREE TRAVELLERS! DO NOT FEAR US! NO HARM WILL COME TO YOU ON CONDITIONS."

Guiro: "Navigator, are you ok?"

"NO HARM COMES TO THIS ENTITY I SPEAK THROUGH."

Guiro: "Wow, this is creepy as it's cool unless Navigator Yup is..."

"ONE OF YOU HAS THE SUSPICION IF THIS CAN BE. THAT IS UNNECCESSARY. UNLESS YOU HAD BAD CONDITIONS INSIDE WE WOULD IMMEDIATELY MAKE CLOSE ACQUAINTANCE THERE."

"PROCEED TO REMOVE ILL ATMOSPHERE BY MOVING INTO VACUUM HOUSING."

Guiro: "I think they wish us to move into the airlock of our ship to meet them there... I think we should take weapons with us. But..."

"MEET US THERE. NO POTENTIAL HOSTILITY WILL BE APPRECIATED."

>>790334
"If they board, we run."

"ALAS. WE CANNOT LET YOU GO. OUR PRESENCE IN THIS SECTOR MUST REMAIN MYSTERIOUS."

Guiro: "I'm quite sure that they are trying to reverse board us. They don't have the same pressure and athmosphere as we do..!"

"YOU MUST NOT ACCELERATE YOUR CRAFT. PROCEED AS PROPOSED."
>>
No. 790374 ID: c9ecde
File 149046605393.png - (814.52KB , 799x334 , guns.png )
790374

"We brought weapons for a reason, now let's gear up and hold that airlock until we figure out a better plan."
>>
No. 790391 ID: c9ecde
File 149047164810.png - (741.66KB , 668x668 , guiro_got_it_wrong.png )
790391

At this point you realise that Chief Security Officer Guiro has it wrong.

There's close to NO atmosphere in the ship currently at all, and only minor pressure, thus it's only logical that most reptiloid species would not survive there without a space suit, which leads you to speculate whether these more advanced aliens fly their ships without space suits by default.

What you realise you yourself got wrong, was that these aliens don't probably need an airlock to transport themselves aboard your spaceship, unless they lied. That means...

Six minutes have passed. You're all geared up, you don't have your standard space jetpacks on you and can withstand void for only 20 minutes. You're guarding the airlock leading to the cockpit from the left beam of the ship. Chief Navigator Yup is unconscious again.
>>
No. 790581 ID: ba506f

so can we seal off part of our ship so we only have to vent a single hallway then meet them half way. As in we stand in our airlock, they stand in theirs and we start talks their, then we can decide what to do next. and since our security has the sniper rifle he can hang way back and lessen in on our coms.
>>
No. 790587 ID: c9ecde
File 149053425103.png - (481.47KB , 950x600 , Needle_class_bp.png )
790587

>>790581
We could void the whole cockpit. Guiro could stand and support his sniper in the doorframe of supplies corridor while staying in considerable cover himself. We could also vent both the cockipit and the supplies hallway and meet them there. Yup could be placed in her cabin.

There is another airlock, but its solely designed for repairs and maintenance and is located in the bottom back of the ship.
>>
No. 790652 ID: ba506f

void the cockpit and supplies hallway. This way if things do get hairy you can fall back to the hallway and use it as a chock point. Just make sure you actually do lock Yup in her room incase they try to mind control her again or something. Don't like how cramped you'd be in the engine room if you needed to make a run for it. Well other then that let's hope these talks go well so we can feel silly later for over reacting.
>>
No. 793356 ID: c9ecde
File 149132611406.png - (324.72KB , 600x334 , airlock_illumination.png )
793356

OooOooOOo
>>
No. 793358 ID: c9ecde
File 149132671203.jpg - (64.69KB , 334x600 , taurperson600.jpg )
793358

"Abur noth nara narou bel menus ha temo tavul"
"I GREET YOU IN GOOD WILL I'M FRIENDLY" her translator cackles in imperfect Trilateran as she climbs up a bit towards the cockpit. You're waiting for her in the supply corridor.
"Nael ek kama ur novat ha"
"PLEASE NO WEAPONS", She braves to make her way to the cockpit level from the airlock.
>>
No. 793362 ID: c9ecde
File 149132888906.jpg - (35.63KB , 300x125 , draft.jpg )
793362

Guiro: "Should we remote void the airlock? She's in there now? I think she pressurized that part of the ship when she entered. Also, it might be hard to communicate in null athmosphere, Capn."
>>
No. 793413 ID: ba506f

wouldn't voiding the airlock fling her into space? Because if so that would probably be a bad idea. Also probably a good idea to leave a slight presents of atmosphere in there just so our words can reach each other.

Anyways as for what to do give Guiro you weapon since he probably knows how to use it better then you anyways and go greet that alien. If things go well we work it out from their. If things go poorly we can ping Guiro for support and fall back.
>>
No. 793433 ID: c9ecde
File 149134762372.png - (531.48KB , 600x334 , taur_walks_in.png )
793433

>>793413
You give your weapon to Guiro.
The suits have internal microphone and speakers so it's possible to communicate between crew members or ship AI. The computer directs visual and audio feeds to the suit intelligently. Restrictions on AI have been imposed in corporate directives and the role of AI other than independently facilitating rudimentary functions and commands is pretty passive.

"Ak va ha mu hoo ell eta mahuta."
"BECAUSE YOU BAD ATMOSPHERE I WEAR SUITPOD"

"En ellima nei gat marah ta lemo nits abai tarum tes hau nael noth geu salai aka ve de ek sa na tou elu da meia vir na vabo sematis ek.”
“THE OFFER WE HAVE TO YOU IS AS FOLLOWS, I’M AIAKA, I SUPERVISE THE VISIT IN OUR SPACE AND LEARN ON YOUR SHIP.


“Taa keu veta na ma teru men na va bako hai sel ta le sat se me to”
“AFTER THE VISIT YOU MUST NOT RETURN YOUR HOME”

"Deha ele kili e na sa na de yvak"
"ARE YOU AGREE? I ALLOWED JOIN THE CREW?"

Guiro looks like he wants to say something, but shuts his mouth and instead just stares at the alien ready to shoot.
>>
No. 793468 ID: ba506f

not return home... yeah no. But anyways ask why you couldn't return home. Also ask why they would want someone who can't even breath the same atmosphere as they do.
>>
No. 793555 ID: 9d9749

"How is it a 'visit' if I can't return home?"
>>
No. 818318 ID: c9ecde
File 150100726802.png - (792.88KB , 600x700 , Face.png )
818318

>>793468

The alien speaks and explains she'll be able to adjust to any athmosphere that's inhaled with large modifications to her body at a medical center. She also expresses her sorry for not being able to visit back home until your will is assimilated to her cultural demands of no direct contact with other species.
>>
No. 818320 ID: e50815

These terms are absolutely unacceptable.
>>
No. 818572 ID: c9ecde
File 150108912162.png - (861.16KB , 800x545 , beam in.png )
818572

>>818320
"Ver Ma..."
"Unacceptab..."

" TVA KAU RE MEKA! "
"GET BEHIND FROM THERE COUNCELLOR!"

"Uuuuuuu!"
"SCARED NOISE."
>>
No. 818591 ID: c9ecde
File 150109286395.png - (840.04KB , 800x545 , kneeled.png )
818591

"Psst, clear shot, they're distracted and poorly, prepared for this Captain... Unlike me." Guiro whispers.

"Eee! Ha Va Skee E Uv!"
"NO! DON'T HURT THEM!"

"TVA TEP KAU REMA!"
"STEP ASIDE COUNCELLOR!"
>>
No. 818650 ID: c520b7

No. Fall back. We don't need this escalating into an intergalactic incident.
>>
No. 820776 ID: c9ecde
File 150204210815.png - (895.27KB , 600x545 , engineroom.png )
820776

>>818650

"We don't want this escalate into an intergalactic incident, fall back officer." You command.

With slow and careful movements you fall back to the tight engine room. The aliens seem puzzled over how to approach you now. The negotiator no longer has her translating speaker on. There's an utter silence and peace in place of abrupt and invasive tension.

"I have never told you about my..."

"Shh, I need to hear my own thoughts."

The engineroom is tightly set with a miniaturized hot fission reactor, hyperdrive and cold-fusion supercruise engines, a couple of emergency power sources and fuel cells in the aft. Artificial gravity field manipulator and oxygen/life support systems are located between the aft and the crew quarters integrated into the wall panels. There are many automatic fire extinguishers and an emergency manual extinguisher, but the main thing in case of fire is to space the whole room and lock down the whole aft of the vessel. It stands that the interiors are already spaced void of O2, this plays little key to the situation. However you could still destabilise the supercruise engines creating massive drift inside the vessel with that and the manual switch-off of the gravity field manipulator. You have hands to manually override all the engineroom systems.
>>
No. 820788 ID: f0a3f1

Don't escalate yet. Contact the bridge and hail these people. Maybe they can explain this unwarranted aggression.
>>
No. 820963 ID: c9ecde
File 150214079675.png - (443.14KB , 1200x1090 , negotiate2.png )
820963

"Hello. Before we burst into a headless conflict I would gladly be informed of the interstellar reason behind this aggressive first-contact protocol."

The councellor replies "The galaxy is a dangerous place. There are factions within this sector of the galaxy that only have bad intentions. We don't desire to get involved in any of it."

"Factions such as? We would like to know about the dangers too!"

Councellor, "Few thousand parsecs to the center of the galaxy roams a colony of exterminating synthetics. We don't want our location revealed to them in any form, not rumor, not signiture."

"Few hundred parsecs to the galactic rim, an ancient ill-meaning civilization is waking up from a cryostasis. We've studied them while they were asleep and I believe some of their coffins have been stolen by some factions less than hundred parsecs from this system. Maybe even your Megacorporation."
>>
No. 821006 ID: 7b7ab3

"Maybe you should have opened with that. Your actions are understandable given your situation. However, you put me and my crew in a predicament. We can't leave without running the risk of endangering your people, but we cannot remain marooned here indefinitely. Perhaps we can come to some form of arrangement?"
>>
No. 822485 ID: c9ecde
File 150267426919.png - (373.01KB , 600x545 , opportunity.png )
822485

>>821006

Upbeat by the sudden flush of good information, you figure out something new, yet familiar about xeno social mechanics. You decide to exploit this weakness and play in some cold-blood guilt mixed with reason.

"Maybe you should have opened with that. Your actions are understandable given your situation. However, you put me and my crew in a predicament. We can't leave without running the risk of endangering your people, but we cannot remain marooned here indefinitely. Perhaps we can come to some form of arrangement?"

They immideately seem more co-operative again. "We could of course donate a modulated jump drive to you and you could go to directions you see more fit. It won't let you return to space you came from, but enhance your exploration capability ten-fold. Other choice I can quickly come up with is that you surrender your weapons and land in our spaceport for memory erasure."

You suddenly seem willing to take up the challenge. Who knows how soon you'll figure out how to reverse the modulator or find someone in this unexplored space to do the job for you for something reasonable in return? How valuable would a piece of alien technology be to the megacorporation?
>>
No. 822493 ID: 3d94c3

It's entirely possible that the jump drive is rigged to blow, but it's a better shot than total surrender. Accept the donation, but be prepared to run a full analysis of it once it's secured.
>>
No. 822615 ID: c9ecde
File 150270961465.png - (281.80KB , 600x545 , engine_refit.png )
822615

>>822493

"Our best engineers will refit your ship into our jump capability. We will send in coordinates to a few potential survey systems with habitable planets to explore."
>>
No. 822618 ID: c9ecde
File 150271025182.png - (1.13MB , 600x545 , galactic_spur.png )
822618

Please select destination.
>>
No. 822635 ID: c9ecde
File 150271889552.png - (193.72KB , 600x545 , _reverse_engineer.png )
822635

You begin the process of reverse modifying the hyperdrive.

You find some hidden panels that can be opened in the drive. "Oh my, they didn't put anything interesting behind this panel. No wait... There"
>>
No. 822637 ID: c9ecde
File 150271990371.png - (419.52KB , 600x545 , recharge_override.png )
822637

Looks like they've attached something here... that blue chip seems out of place. Non-integrated. Doesn't belong here. I suspect that while it's in the jump-prep section of the hyperdrive, it has to be a recharge or energy circulation, not coordinate casting. This is something not part of the deal. I suspect it overrides recharge sequence, so the drive wouldn't be able to jump twice! Tricksters.
>>
No. 822669 ID: 600f38

>>822637
Remove the chip.
Before you jump, to a quick survey for pulsars. Each pulsar has a unique and invariant signature, which allows for them to be identified at a distance. You can use their position and distance to triangulate your own position.

One pulsar will reduce your search space from infinite to simply the surface of a very large sphere. Two will reduce it to a smaller torus. Three will reduce it to two point-areas. Four will reduce it to a single point area. Any further points will reduce the size of that point area and increase the likelihood of spotting one of the detected pulsars.

Good thing you sprung for the enhanced scanner package, isn't it?
>>
No. 822966 ID: c9ecde
File 150281885768.png - (184.71KB , 300x273 , remove_chip.png )
822966

>>822669
Difficulty for clean removal: 16
Difficulty for dirty removal: 8
Difficulty for utter failure: 4 (removed)

Engineering Roll: dice 1d20+5
>>
No. 823395 ID: 600f38

rolled 1 + 5 = 6

>>822966
Use the proper tool for the job. Grab a mounting armature to hold the tools steady and do it right.
>>
No. 823397 ID: 7fad5d

rolled 5 + 5 = 10

>>823395
Let's try that again.
>>
No. 823440 ID: c9ecde
File 150296570923.png - (26.01KB , 300x273 , dirty_removal_save.png )
823440

>>822966

You begin removing the override chip with a wrong tool given that it's alien technology, something weird happens as it always does when everything only seems to go like a dream. The ship suddenly enters hyperspace, but you switch quickly to a more correct tool and manage to avoid damage to the ship or to the drive and yet remove the chip. With null navigation you're lost in the interstellar void and with this new hyperdrive you have no idea how far it managed to jump. You make your way to the bridge to get on top of things to give proper instructions.
>>
No. 823442 ID: c9ecde
File 150296596998.png - (1.16MB , 600x545 , controls.png )
823442

Going through systems you collect that it in fact was a clean jump. All systems are unscatched. The hyperdrive is behaving in a dreamlike-state, but it's still recharging for at least two hours. Not believing your eyes, you've jumped to a whole new sector which is ten times further than you originally would have imagined in such time frame. The hyperdrive performed a full jump with its maximum capacity.
>>
No. 823444 ID: c9ecde
File 150296641344.png - (892.76KB , 600x545 , NWW_spur.png )
823444

Please select destination.
>>
No. 823449 ID: c9ecde
File 150296717676.png - (2.74MB , 900x818 , greenhouse.png )
823449

Guiro responds that he is ok and wants an update on the hyperspace jump, but also requires at least 2 hours of rest for the aggressive encounter took its toll on his nerves.

Chief Navigator is still slowly recovering from mind control, but responds to speech with a delay. She however refuses to leave her bunk on which she clutches her feet, her suit lying on the cabin floor.

You decide to have a meal and further analyze the new hyperdrive through captain's cabin console. The hyperdrive uses an unknown power circuit architecture, but you manage to further its research about 5% in a matter of just hours. It's still mysterious how it crosses the fabric of hyperspace in such efficiency and speed. You notice the first intriguing feature about the drive. It supercedes a lower dimension of hyperspace by initiating multiple overlapping jump procedures at once and ascends to a superposition, that the old drive couldn't reach. This of course has a higher power circulation requirement, which the alien architecture somehow generates out of seemingly thin air.
>>
No. 837165 ID: c9ecde
File 150817147151.png - (636.79KB , 960x545 , around_the_fabric.png )
837165

There be asteroids captain, we arrived in a G-type solar system.
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