[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
In memory of Flyin' Black Jackson
[Catalog View] :: [Quest Archive] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 141923943394.png - (16.69KB , 960x560 , 1.png )
613882 No. 613882 ID: 337362

"WIZARDS" the figure on the mesa bellows

the wind catches his breath and tears it down the slope to the awaiting five.

"WIZARDS" the figure bellows. "I COME WITH NEWS FROM YES YOUR LORD WIZARDS"

"speak it, then!" cries grocel, who as a modern, fashionable wizard trucks with little mumbo-jumbo

"WIZARDS" the figure bellows. "HE IS RETURNED"
298 posts omitted. Last 50 shown. Expand all images
>>
No. 626053 ID: 82efdc

Don't interfere with her, in any way. It would be very rude and disrespectful to interrupt or violate a conversation with your master.

Even if you don't care for her much.

Let's call this a wash. Go home, learn dimensional sense. Wake up early tomorrow and be the first to the mesa.
>>
No. 626140 ID: 948196

attacking her now would be a terrible idea for a large number of reasons. Not the least of witch is that you've come before your master to ask for aid, observe all formalities lest you offend him.
>>
No. 626438 ID: 2f4b71

Set up various mirrors, lenses etc around the area. Gives you an advantage in case Ferrafina decides to kick off once she's done, and serves as a nice bit of bonus defence for you later in case someone else comes along.
>>
No. 626972 ID: 410d29
File 142510669460.png - (10.72KB , 960x560 , 70.png )
626972

Imogen holds her fire and waits for Ferrafina to finish.

Just to be safe she puts some lenses up around the mesa. Just to be safe.

Ferrafina stands up, mutters "Merde," and turns around.
She sees Imogen and tilts her head.

"Bon après-midi, Imogen," she says.
>>
No. 626979 ID: 5db52c

Well, you might as well be polite back, as long as you're sticking to the truce on the mesa. Return her greeting, hope to yourself she just leaves and doesn't keep talking to you.
>>
No. 626980 ID: d958ad

>>626972
Greet her formally. Ask if she was able to contact the Great Master. Tell her about the possible alliance to take out Dulcette.
then kill her
>>
No. 626983 ID: 8bd2b1

Hi.

So... Later, I guess.
>>
No. 627007 ID: 410d29
File 142511480131.png - (7.38KB , 960x560 , 71.png )
627007

"Hhhi," Imogen says. "Any luck with the big guy?"

"Non, il ne est pas de me parler," Ferrafina says. "Ce est un téton."

"Sorry," Imogen says.

"Ce n'est pas important," Ferrafina says. "Je vais écraser tous vous de toute façon."

"Uh right," Imogen says. "Later."

"Au revoir."

Ferrafina swans away.
What a frigid bitch.
The mesa's open now. What should Imogen say?
>>
No. 627008 ID: d958ad

>>627007
Congratulate the Great Master on his coming return. Tell him you are going to do your best to survive the coming trials, to prove your worth to him.

Ask for guidance on the matter of the Lord of Destruction.
>>
No. 627074 ID: 5db52c

Ask him how he's doing! You know he escaped and all, and apparently he found time to beat down some other archons and recruit them? You weren't expecting that, but it sure did help avoid you getting squished.

Admit you're kind of nervous about all this fighting coming to a head between all of you, but you're going to do your best to prove yourself to him. You've already got two minions!

>Ce est un téton
>Is a nipple
I... don't think you're getting that right, google translate.

Does she always talk in french? You two obviously understand each other, does she just do that to be difficult?
>>
No. 627401 ID: ecd0ab

Consult with him on the matter of Samael and the Duke of Destruction. I mean, obviously the guy wouldn't actually be satisfied by destroying the Duke, since it's actually about his mother, but without some intervention he'll probably never resolve this thing. Just fruitlessly attacking the Duke forever. Either the Duke will eventually kill him or he'll do something crazy that gets people hurt. Most likely himself, but who knows.

And if you have time I guess maybe ask if he'd prefer you not kill the rest of his disciples in this fighting, because it seems likely someone's going to die.
>>
No. 627435 ID: d958ad

>>627074
It's supposed to be "He's a tit".
>>
No. 627441 ID: e30e12
File 142532845705.png - (12.31KB , 960x560 , 72.png )
627441

Imogen gets set to pray to the Great Master.
Since she's the humblest and most personable of the wizards, Imogen has a higher chance than the rest to get in contact with the Master. A lot of that is because she doesn't abuse the privilege, but this is important.

She feels her consciousness leap off the mesa and spiral into the interdimensional void!!!
It turns up again, in the massive pompom of the Great Master's massive hat.

Imogen! Long time no see.
Sorry, Master. Things have heated up here.
I could tell. Your friend Ferrafina was just trying to talk my ear off.
What was she saying?
C'mon, Immy. If I told you it wouldn't be fair.
I'm sorry. I'm doing my darndest down here to prove myself to you.
You've already proven yourself to me, kid. You all have. You are each my favorite spellcasters on the planet. Now you just have to prove yourselves to each other.
How goes the wizard war?
Pretty good. I already have two minions!
Strong start.
I'm kind of nervous, though. About killing each other.
Well if you're good enough you won't have to.
Do you have compunctions about it?
Wizard Might makes Wizard Right, Imogen. As long as you win, I have no place to pass judgment on how you do it.
How are you doing? How was Hell? I hear you're beating up archons.
Hah. Well. Some dimensions are tougher nuts to crack then others. The Devil was an ornery old son of a bitch. I'm just ornerier.
Is that a word?
Probably. Listen about that: I could use your help. There's this guy Samael and his mom was captured by the Destructive Duke. I've kind of agreed to help him, out, but...
But he's a little too tough for you?
Kind of.
You want me to talk to him?
I'd really appreciate it.
I'll tell you what. I'll give you a choice for my first Boon. The first is the best.

A]] I'll talk to this duke guy and free Samael's mom.
B]] I'll triple your mana output for 3 turns.
C]] I'll seal off my aid from one of your enemies. Unless they do something real fuckin' impressive.
D]] I'll give you my old sword. It's some choice magic.
>>
No. 627452 ID: d3be40

Good thing you can talk to your boss or this would likely get paranoid fast. He could be a fake, but this call makes your actions official rather than paradoxically tangled.

Option A. A deal's a deal, and Samael will likely pay for himself in terms of the other possible boons.
>>
No. 627457 ID: 5db52c

C is setup to sound tempting, but the problem is we don't know which of our rivals will really be the biggest problem when the iron hits the fire. Also, they're all gunning for each other right now, so it doesn't make sense for you to expend your resources just to give one or more of them an easier fight.

Big lesson to take though is to remember that one of your opponents could call that boon in on you at a later date. Plan accordingly.

Magic swords are always cool, but can Imogen even use a sword? And if it's his, would it be hella huge? Unknown drawbacks.

The magic output triple is the biggest temptation, we could rush power for nukes, and catch people off guard.

...upon reflection though, we should go with a. Keeping our word really solidifies us with our minions (making it harder for any of your opponents to turn any of them). And I really want the door mage on our side- doorways to anywhere plus tactical nukes seems a nice stealthy surprise 'I win' button your enemies won't see coming if we can find a way to acquire the keys we need.

And uh, I know you probably don't want to kill a valuable Duke, but could you try to talk to him in such a way he feels like he got his revenge?
>>
No. 627565 ID: 256d52

Thanks for the choices but you'll have to go with Option A. Right or wrong, a wizard does what they said they'll do.
>>
No. 627608 ID: 8bd2b1

First boon has to be D. Then we can ask for A as a second boon. But come on, D looks bitchin'.
>>
No. 627612 ID: 330ce5

Go for that magical sword, we just have to have it. Besides if we don't take it someone else will and that doesn't sound too great.
>>
No. 627615 ID: d90668

While the other options are nice I would say go for A.

Having another possible minion in our service that can open a door to most anywhere would be huge. Plus we want to have the best reputation so people know they can trust us.

If you want to get through this without murdering every other wizard you will have to build up a reputation for trustworthiness.
>>
No. 627768 ID: 01745f

A) We made a deal, and besides that followers are good long term investments.
>>
No. 627878 ID: 9b9ee7

>>627441
Gotta be A.
>>
No. 627961 ID: dafc39

swoooooooooooooord
>>
No. 630056 ID: e30e12
File 142682994094.png - (7.31KB , 960x560 , 73.png )
630056

I'm going with A, master. A promise is a promise.
Oh yeah? I guess I'll frame the sword or something.
Can you not use it anymore?
Not for anything but a toothpick. It was my first magic sword. I've kind of grown.
OK, Immy girl. I'll talk to the Duke for you when I get the opportunity. Shouldn't take longer than tomorrow.
Whatcha doing right now?
Taming a warfridge on the elemental plane of ice.
What the heck is a warfridge?
Basically what it sounds like.
YOUR BOON IS GRANTED.
Later, gator.
Thanks, master.
Don't mention it.

Imogen stands up. It was nice to talk to the Master again.
>>
No. 630057 ID: e30e12
File 142682994961.png - (20.66KB , 960x560 , 74.png )
630057

Total mana gain and use last turn:
+30 (Quibuj Meditaton)
+25 (Nastar Meditation)
New total: 300

Imogen goes home. When the Master is done he'll let her know. It doesn't pay to rush immortal existence lords.
Those sweet buns Quibuj made are delicious.


TURN 5 ::: MANA 300

FREE ACTIONS:
+Cast a spell, have a conversation with a disciple or over your Screen

ACTIONS AVAILABLE:
+Meditate! Gather 100 mana!
+Seek for adventure in the world for reward or renown! An adventure is guaranteed. Wizards lead exciting lives. You might gain mana, artifacts, or allies!
+Go to the spellgrounds and formulate a new spell, or commit to memory a spell you've already tried! (Cost: 50 mana. One new spell per turn)
+Mingle with the Mortals! Curry favor, purchase things with mana, or find new allies!
+Attack any of your rival mages!
+Go to the Mesa of Meeting and pray to the incoming Master for support!

ACTIONS YOUR DISCIPLES CAN TAKE:
+Meditate on your behalf! Each mage gathers different amounts of mana!
+Seek for adventure on their own (they'll be okay. probably.)
+Accompany you on an adventure!
+Accompany you to the spellgrounds to work on a tandem spell!

Imogen's Spellbook is here: http://pastebin.com/F5jaV4A3
>>
No. 630059 ID: 296917

>>630057
New spell! Let's get Dimensional Sense! I mean, we're fighting a dimensional mage soonish. Might be a good idea.

Tempting to Scry on someone too. It costs 30 mana but we can do it on the same turn...
>>
No. 630066 ID: d3be40

Call up Aphogas and tell him that your boss will order the Duke to surrender Aphogas' little sister, and that he should have Samael teleport over after all the hugs and after^after parties.

Also, be sure to disengage your home security to prevent turning Samael into packaged cheese.

Talk to the mortals and charge up your power base. You're close to earning a nuke, but just save it up for later.
>>
No. 630080 ID: f75cf9

Yeah let's get dimensional sense already.

Quibuj and Nastar can go adventuring together.
>>
No. 630092 ID: 88960e

>>630080
I support this.
>>
No. 630189 ID: e30e12
File 142691980395.png - (21.69KB , 960x560 , 75.png )
630189

Imogen has acquired Dimensional Sense!

She can see through walls, darkness, invisibility, and illusions for about a minute. She can't be ambushed and has a preternatural sense of where everyone is on the battlefield, improving her accuracy. The spell requires 5 mana to cast.
>>
No. 630190 ID: e30e12
File 142691981449.png - (9.15KB , 960x560 , 76.png )
630190

Nastar and Quibuj are off on their grand adventure... somewhere. Imogen is noshing on a sweet bun in her down time when she gets a call on her screen from Samael.

"Wizard of Light!" Samael says. "My mother has returned to me!"

"Hey that's great!" Imogen says. "What happened to her in the Destructive Dimension, anyway?"

"It is unclear," Samael says. "But apparently a lot of gardening, jigsaw puzzles, gossip, and checkers with the Duke. She calls him Dukey. I am mildly unnerved."

"So can you see yourself clear to joining my cause?" Imogen asks.

"I can!" Samael cries. "But although you have my support, I cannot be your minion. I must travel and travail and train! For although my mother is returned, my father must be avenged!! One day I shall have the power to face the Duke and strike him down in my family's name!!"

"That's like never going to happen, Samael."

"Is so!! Until that day, I shall lend you my aid indirectly. If your need is great, you may call upon me and I shall visit door-related fury unto your enemies. And if you acquire a key in search of a lock, I shall lend you the power of my ensorcelled door: to open to the key's corresponding room, no matter the distance or security!"

"Thanks, Samael. That sounds really useful. Good luck on your quest!"

"Perhaps if I had a token from a maiden fair," Samael says. "An emblem and remembrance of your favor?"

"Ummm, yeah I don't have any of those," Imogen says. "Sorry."

"I shall task myself to be deserving of one!" Samael cries. "And perhaps a kiss upon your pale emerald wrist!"

"Yeah, perhaps," Imogen says. "I have another call. Talk to you later, Sam!"

"Farewell, Imogen!!"
>>
No. 630191 ID: e30e12
File 142691982742.png - (42.09KB , 960x560 , 77.png )
630191

What a nerdy dude.

That's not a lie, though: Imogen does have another call. From Grocel. Eeeee.

"Imogen!" Grocel appears on her screen. "How are you?"

"Um pretty good," Imogen says. "I'm eating a bun thing. Pretty good."

"Fabulous," Grocel says. "I've just spoken with Ferrafina."
"O cool. How's she?"
"Superlative news: After hearing you and Weirwood were on board, she has agreed to be the final piece in the puzzle. We are united to move on Dulcette."

"Cool." Imogen chews. "When's that?"

"When will you be ready, Imogen?" Grocel asks. "Ballpark turn estimate."
>>
No. 630193 ID: 296917

We've got nearly 300 mana right now. That's enough to summon an army. A couple more turns of preparation and we'd have the nuke ready but I think that might possibly be overkill. Ask Grocel if he thinks you'll need a nuke for this. If not, we can do this right now.
>>
No. 630194 ID: 6d4595

>>630193
We might want to say we have less mana than we really do, and if we need the nuke, say it'll take more than it really does. Doesn't have to be by much, but we probably don't want to spend everything we have in a single attack, and we could probably catch someone off guard if they try attacking us because they thought we did.
>>
No. 630202 ID: 13c4a5

We should tell him we need about 2 or 3 days to get fully prepared, what we're planning here is pretty serious. Also we need to keep are resources unknown to the enemy, and the this fellow ,however charming, is still someone to be careful around.
>>
No. 630205 ID: e607cd

Don't pull out a nuke on this if you don't have to. This is a 4 on 1 conflict being planned, and if it takes your biggest spell just to contribute, then you are not cut out to win. Of course that said, having a nuke in reserve when this goes down would be grand. Must be prepared for doublecrosses and such. Also don't want to give too much of our position away.

I believe Dimension Sense cost us 50 to train, so we now stand at 250. Getting up to over 300 for the army could be done with a day of concentration. We could be ready to bring much of our power to bear by the turn after next. So obviously we pad that estimate by a day or two so as to not tip our hand.
>>
No. 630230 ID: b3ff00

>>630191
idealy i'd want to go in with at least 700 mana for an army and the threat of a nuke should someone turn on you. that would take at least 3 turns if all you do is meditate.
>>
No. 630237 ID: 5db52c

>>630190
So we didn't get an ally to generate mana for us, but we can totally bypass anyone's defenses if we can get ahold of the right key.

>>630191
Important: Do not muse about your current mana levels and how much your spells cost out loud. That is intel your rivals do not need to have!

We could give false estimates, maybe, but I'm not confident we can make up numbers to control what he thinks, reliably. We're better off staying mum.

As I remember it, we agreed not to a temporary ceasefire, not to join in the assault. We don't need to be at full juice, and the longer we stall, the more time Dulcette has to prepare. (Which... might not be a bad thing if we're planning on just letting our rivals meat grinder each other for us). We only need a nuke if we're planning to drop a nuke on everyone while they're fighting Dulcette. (Which seems out of character for Imogen. At the very least, she wouldn't want to betray Weirwood that way, and he'll be there).

I wouldn't do it today, though, since our allies are out. We should stall at least a day.
>>
No. 630896 ID: b5b419

>>630191
Nerdy? Sounds perfect for you then. You nerd.

Just saying two days from now would be fine.
>>
No. 630904 ID: 2456fa

we might also want to raise the idea of a an agreement not to use lethal force after Dulcette is delt with. aside from dulcette everyone else is more or less tolerable.
>>
No. 630975 ID: f75cf9

>>630904
This seems good.

We might want to bring it up post-battle but testing the waters is cool I guess.
>>
No. 631721 ID: e30e12
File 142770861719.png - (7.10KB , 960x560 , 78a.png )
631721

"How does two turns sound?" Imogen asks.
"Sounds fantastic," Grocel says. "Mmmm. This is too sweet."
Imogen decides to act tough. "Don't get used to it."
"No it's this bisque." Grocel is sipping from something. "I think it needs more salt."
"Oh."
"Maybe some more stock."
"Gosh, maybe."
"Two turns it is. I look forward to standing by your side on the field of battle!" Grocel says.
"Thanks, you too," Imogen says.
She hangs up.
Thanks, you too? That made no sense, Imogen!!!
>>
No. 631722 ID: e30e12
File 142770869057.png - (20.46KB , 960x560 , 78.png )
631722

Ugh whatever. She's doing him a favor.

Total mana gain and use last turn:
-50 (New spell: Dimensional Sense)
New total: 250

Nastar and Quibuj should be coming back sometime soon with the fruits of their adventuring from last turn. Imogen wonders if she should get like a cheese plate or something to welcome them.
Two turns until the attack on Dulcette.


TURN 6 ::: MANA 250

FREE ACTIONS:
+Cast a spell, have a conversation with a disciple or over your Screen

ACTIONS AVAILABLE:
+Meditate! Gather 100 mana!
+Seek for adventure in the world for reward or renown! An adventure is guaranteed. Wizards lead exciting lives. You might gain mana, artifacts, or allies!
+Go to the spellgrounds and formulate a new spell, or commit to memory a spell you've already tried! (Cost: 50 mana. One new spell per turn)
+Mingle with the Mortals! Curry favor, purchase things with mana, or find new allies!
+Attack any of your rival mages!
+Go to the Mesa of Meeting and pray to the incoming Master for support!

ACTIONS YOUR DISCIPLES CAN TAKE:
+Meditate on your behalf! Each mage gathers different amounts of mana!
+Seek for adventure on their own (they'll be okay. probably.)
+Accompany you on an adventure!
+Accompany you to the spellgrounds to work on a tandem spell!

Imogen's Spellbook is here: http://pastebin.com/3m2xR3tt[/b]
>>
No. 631730 ID: 296917

>>631722
+Mingle with the Mortals! Curry favor, purchase things with mana, or find new allies!

Let's see if we can buy anything cool.
>>
No. 631742 ID: 88960e

>>631730
This, but wait to see your allies when they come back, first. See how things went, make sure they're okay.

Might have to change plans depending on what happens there (especially if they don't come back. We'd have to scry for them, figure out a rescue without walking into a trap).
>>
No. 631748 ID: 256d52

Meditate. Everyone meditates. You don't need mana just for this battle, you need to be strong enough to fend off any opportunistic attacks after taking down Dulcette.
>>
No. 631755 ID: d3be40

>>631730
And find allies for the upcoming raid.
>>
No. 631760 ID: 35ba13

>>631748
This. If we do this for the two turns we end up with +310 Mana, at least 10 of which we're presumably going to spend identifying an artifact or two right now.

Gives us a lot of leeway in the battle and the battle's aftermath, especially if we don't end up using a lot of it.
>>
No. 631780 ID: fb50c0

As wizard of dimension, Dulcette seems to me to have a very high chance of having easy escapes. And probably good scrying. If I were you, I'd ask to safely visit/invite to visit your fellow wizards (in case Dulc can spy on the screens), and come up with ideas/spells to counter such things, particularly the escape.

As wizard of dimentia, I also wonder if Dulc might have some sort of death-escaping ability. Like, who eats sentient creatures, if not for their brains? And brain-eating suggests mental powers. Ol' Silent D might be able to transfer to a new host body or some crazy thing.

Given your nonlethal leanings, I would wonder if you should research a spell that's good for imprisoning, but to be frank you seem like the member of the gang least likely to be able to do such a thing, since radiation is all about things escaping. Ferrafina seems most like she could create a wizard prison, and Weir next up, I think. Perhaps you should consider spinning the idea at them? It has the bonus that, if they learn such a spell and then win, they'll use that on the rest of you instead of just killing you, and probably let you out again once they've secured their dominion.
>>
No. 631810 ID: f75cf9

>>631722
I'm pretty sure we said two turns planning to meditate for lots of mana, so we should do that.

...wait, is it "turns" as in "of the planet"? CLEVER.
>>
No. 631841 ID: e607cd

Just meditate. It wouldn't do to be out of mana when you finish that big fight.
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason