[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
In memory of Flyin' Black Jackson
[Catalog View] :: [Quest Archive] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 140400794414.png - (397.02KB , 720x720 , DoorQuest.png )
581810 No. 581810 ID: 2baea8

A dark cloud spreads across the world, consuming all it touches. No one knows what caused it, but nearly everything has now been swallowed up in little over a week.

There is only one light of hope left. These four heroes have gathered the materials required to open a portal to the Door Dimension. Within is a dungeon designed to test any who might claim its prize: the First Door. Legend holds that the gods of old stepped through the First Door into nothing, and there they constructed this world with their will.

This world is now gone. But if these four heroes can reach the First Door, they may be able to craft a new one and shut out the dark. Only one question remains before they embark on their journey... who are they?

This is a quest similar to Puzzle Dungeon, in which characters created by /quest/ progress through a platforming adventure. There will only be four characters at the beginning. A character requires the following:

A name,
A skill or ability,
A weakness,
And an identifying description or image to help mark them on the dungeon screen.

Characters are not controlled by their creator alone. Anyone may give them commands.

New characters may only reinforce the party at every fifth room. If all current characters die, it is game over.

There are 100 rooms in the dungeon.

50 posts omitted. Last 100 shown. Expand all images
>>
No. 582982 ID: a43c73

Rhyolite: Jump down.
Mark: Move out of the way lest Rock Elemental impacts your crainium.
>>
No. 583002 ID: 189a54

>>582971
Okay, Tavern pick up your axe and then the three of you move over so nobody risks getting crushed by Rhyolite when he jumps down.

Another standing order, if Tavern gets rid of his weapon for some reason he should pick it up after his other orders are completed, unless the path to the axe or the axe itself is dangerous.
>>
No. 583051 ID: d7800e

I'd also kinda like to get that crate open, so if there's enough room, Tavern can grab and use his axe. Uh, can Mark elaborate on the orb effects a bit?
>>
No. 583158 ID: 2baea8
File 140469651718.png - (131.31KB , 1063x720 , Room1-17.png )
583158

Jack Blanchmeyer leans back against the wall and lights up a cigarette... only to find his lighter is out of fuel. How disappointing.

Jack Blanchmeyer puts his hat back on, at least.

Mark Zuckerberg takes a step back.

Tavern Greil retrieves his axe.

Contingent order registered:
>Tavern Greil will retrieve his axe if it is dropped, unless doing so would cause him harm.

Rhyolite jumps down onto the platform, its pieces briefly scattering then pulling back together. The impact has caused minor damage to its core.

Tavern Griel uses his axe to break open the top of the door-container. Inside he sees a series of fibers coiled together to form a lengthy tool that serves multiple functions.

Mark Zuckerberg takes a picture of the Rope.

>>583051
Mark Zuckerberg feels comforted while holding the Red Orb. As though a voice called out to say, [I]"Everything is going to be alright."[/I}
>>
No. 583159 ID: 2baea8

Or I can use the wrong bracket and look like a dweeb, that works too.
>>
No. 583161 ID: 24dc7a

Check if the later is stable, then tie the rope to it, and look at the red thing in the lower wall.
>>
No. 583162 ID: ef7fd2

>>583158
>Take rope, have everyone use it to lower rhyolite down to the next platform.
>Rhyolite: form into a ladder again
>Zuckerberg: climb down, analyze the weird out-of-place platform bit
>>
No. 583459 ID: 2baea8
File 140487089675.png - (132.32KB , 1063x720 , Room1-18.png )
583459

Jack Blanchmeyer has obtained Rope (1).

Jack Blanchmeyer ties his Rope to the stone alter.

Mark Zuckerberg approaches the ledge.

Mark Zuckerberg takes a picture of the red glow below.

Object Identified: a Light Wall blocks the path forward. It is difficult to see through.
>>
No. 583460 ID: 2baea8
File 140487095397.png - (134.61KB , 1063x720 , Room1-19.png )
583460

Rhyolite climbs down to the small platform.

Approximately two people can fit on this platform at a time.

Rhyolite extends upwards to form a climbing aid for its allies.
>>
No. 583461 ID: 2baea8
File 140487103587.png - (133.36KB , 1063x720 , Room1-20.png )
583461

Mark Zuckerberg climbs down.

Mark Zuckerberg takes a picture of the pole.

Object Identified: a Thin Pole extends from the other ledge, ideal for tying things to or climbing up.
>>
No. 583484 ID: ef7fd2

>>583461
Zuckerberg: get rope, attach to pole. Climb up, take a picture of whats down that bit above and to the right of the pole.
>>
No. 583510 ID: a14a29

Mark should take the red sphere with him. It is probably a key to the red barrier.
>>
No. 583547 ID: ef7fd2

>>583510
>inb4 zuckerberg doesn't give it up
>inb4 megalomania trait screws him over and we have to have someone punch him
>>
No. 583650 ID: 2baea8
File 140500850021.png - (133.56KB , 1063x720 , Room1-21.png )
583650

Jack Blanchmeyer drops the Rope to Mark Zuckerberg.

Mark Zuckerberg ties the Rope to the Thin Pole.
>>
No. 583651 ID: 2baea8
File 140500858215.png - (134.67KB , 1063x720 , Room1-22.png )
583651

Mark Zuckerberg climbs up onto the ledge above.

Mark Zuckerberg approaches the edge of the ledge.

Mark Zuckerberg takes a picture.

It is an infinite white expanse of nothing.
>>
No. 583658 ID: 10e6c3

>>583651
Zuckerberg, climb down and investigate the red light, but don't touch it. Rub the red orb all over it too.
Rhyolite, can you FORM OF: LADDER to help the others get down? If so, do that.
The other two: climb down on Rhyolite if you can, then take the rope down.
If all goes well, Rhyolite, follow.
Take the rope one at a time.
>>
No. 583688 ID: ef7fd2

For the rope: Go one at a time! It's a THIN pole, meaning it probably wont support the weight of multiple people
>>
No. 583860 ID: 2baea8
File 140513541124.png - (134.90KB , 1063x720 , Room1-23.png )
583860

Mark Zuckerberg begins climbing down the rope.

Rhyolite assumes the form of a ladder.

Jack Blanchmeyer begins climbing down Rhyolite.

Tavern Greil approaches the ledge. He will be unable to climb while carrying his axe.
>>
No. 583861 ID: 2baea8
File 140513544931.png - (133.24KB , 1063x720 , Room1-24.png )
583861

Jack Blanchmeyer arrives safely.

Mark Zuckerberg arrives safely.
>>
No. 583862 ID: 2baea8
File 140513550556.png - (134.48KB , 1063x720 , Room1-25.png )
583862

Mark Zuckerberg rubs the Red Orb all over the Light Wall. It passes through the red light as though it were not there.

Jack Blanchmeyer begins climbing down the rope.
>>
No. 583863 ID: 2baea8
File 140513553337.png - (134.19KB , 1063x720 , Room1-26.png )
583863

Jack Blanchmeyer arrives safely.
>>
No. 583866 ID: 189a54

>>583863
Rhyolite, turn back to normal for a sec. Then, Tavern toss your axe to Rhyolite. From there, Rhyolite toss it down to Mark and Jack's level after making sure nobody can be hurt by it falling. Then turn back into a ladder so Tavern can climb down and use the rope to get to the floor.

If anything seems wrong with that command one of you guys can point it out, hopefully that's monkey's-paw proof so Tavern's luck won't screw anything over
>>
No. 583910 ID: ef7fd2

>>583866
Jack and Mark: head to the far right.
Tavern: hand rhyolite the axe.
Rhyolite: drop the axe down to the left.
>>
No. 584052 ID: 2baea8
File 140527172328.png - (133.25KB , 1063x720 , Room1-27.png )
584052

Mark Zuckerberg moves to safety.

Tavern Greil passes his Battleaxe down to Rhyolite.
>>
No. 584053 ID: 2baea8
File 140527175782.png - (133.88KB , 1063x720 , Room1-28.png )
584053

Rhyolite tosses the axe down and to the left.
>>
No. 584054 ID: 2baea8
File 140527179290.png - (134.08KB , 1063x720 , Room1-29.png )
584054

Tavern Greil begins climbing down.

Rhyolite is helping.
>>
No. 584055 ID: 2baea8
File 140527182814.png - (134.07KB , 1063x720 , Room1-30.png )
584055

Tavern Greil continues climbing down.
>>
No. 584056 ID: 2baea8
File 140527185534.png - (132.38KB , 1063x720 , Room1-31.png )
584056

Tavern Greil arrives safely.
>>
No. 584057 ID: 2baea8
File 140527189570.png - (134.00KB , 1063x720 , Room1-32.png )
584057

Tavern Greil retrieves his Axe... Haft.
>>
No. 584072 ID: 707a11

>>584057
Ah. Fuck. Okay. Rhyloite, climb down. Also, now it's time to figure out this door puzzle. If everyone's holding the orb, does that mean we can pass through the red wall unharmed?
>>
No. 584130 ID: 189a54

>>584057
Damn. Uh, let's see if we can experiment in a way that won't disintegrate anything too important.

Mark,put the orb through the wall again, but this time go just a little farther, like try to put the tip of a finger in the wall while touching the orb. Then pull it back to see if anything's disappeared. If nothing bad happened, try putting a whole hand through, with the orb of course.
>>
No. 584143 ID: 5fd94e

>>584130

Lets try that but have Rhyolite holding the orb, since he can regenerate damage.
>>
No. 584207 ID: ef7fd2

>>584143
True, long as his core isnt touched he should be able to rebuild.
>>
No. 584212 ID: 189a54

>>584143
We should probably try with both of them--the wall may act differently with living flesh than with rock.
>>
No. 584575 ID: 2baea8
File 140569811620.png - (134.21KB , 1063x720 , Room1-33.png )
584575

Rhyolite begins climbing down.

Mark Zuckerberg experiments with the Red Orb.
>>
No. 584576 ID: 2baea8
File 140569816332.png - (134.03KB , 1063x720 , Room1-34.png )
584576

Mark Zuckerberg is unmolested.

Rhyolite arrives.

Mark Zuckerberg (reluctantly) hands over the Red Orb to Rhyolite.
>>
No. 584577 ID: 2baea8
File 140569819607.png - (133.29KB , 1063x720 , Room1-35.png )
584577

Rhyolite experiments with the Red Orb. There are no ill effects.
>>
No. 584579 ID: ef7fd2

Alright, last test: two people touch the orb and then the wall. If no problems, head on through then toss the orb to the other two.
>>
No. 584580 ID: ef7fd2

Actually, we should probably test to see if that purple orb thing is a danger first, so have rhyolite pop his hand out of the red wall before we go to plan >>584579.
>>
No. 585168 ID: 2baea8
File 140597716007.png - (133.29KB , 1063x720 , Room1-36.png )
585168

Rhyolite squeezes into the passageway. Holding out its hand into the next area has no visible effect.
>>
No. 585169 ID: 2baea8
File 140597722631.png - (132.71KB , 1063x720 , Room1-37.png )
585169

Rhyolite and Mark Zuckerberg share the Red Orb.

Mark Zuckerberg feels his skin begin to tingle and heat up.

Rhyolite senses an unpleasant heat upon its core.
>>
No. 585170 ID: 2baea8
File 140597727716.png - (133.61KB , 1063x720 , Room1-38.png )
585170

The two hurry onwards out of the light and the unpleasant sensation fades. It seems the protective effects wane when spread out over multiple people.

No significant damage has been sustained.
>>
No. 585171 ID: 2baea8
File 140597732176.png - (133.47KB , 1063x720 , Room1-39.png )
585171

Rhyolite tosses the Red Orb back through, beaning Tavern Greil in the back of the head.

Tavern Greil sustains no significant injuries, as his afro absorbed the blow.
>>
No. 585172 ID: 2baea8
File 140597734686.png - (133.56KB , 1063x720 , Room1-40.png )
585172

Tavern Greil has obtained the Red Orb.
>>
No. 585175 ID: 189a54

>>585172
Jack and Tavern, see if you two can retrieve the rope to bring along with you. Then share the orb and pass through.

Also another standing order. When passing items between each other try to do so in the most nonlethal way possible, whether that means warning the reciever of what you're passing so they can catch it, telling people to get out of the line of trajectory, rolling or lightly tossing something instead of throwing it hard, etc.
>>
No. 585191 ID: 2baea8

>>585175
Retrieving the rope while still being able to get down will require some creative tactics. You'll have to specify what Jack and Tavern are to do, because they are mentally incompetent. And also generally incompetent on Tavern's part.
>>
No. 585233 ID: 76b151

Doesn't someone have a gun? Shoot it down. Aim next to the knot and we'll only lose a little bit of rope.
>>
No. 585544 ID: 2baea8
File 140615207441.png - (134.46KB , 1063x720 , Room1-41.png )
585544

Jack Blanchmeyer takes aim and shoots out the knot of the rope with his DEAD EYE MARKSMANSHIP.
>>
No. 585545 ID: 2baea8
File 140615219205.png - (131.33KB , 1063x720 , Room1-42.png )
585545

Jack Blanchmeyer collects the Rope and he hustles through the Light Wall with Tavern Greil.

The party reconvenes one bullet short, but only slightly worse for wear.

In the meantime, Mark Zuckerberg has identified a Beam of Light further in on a raised platform and a Glowing Protrusion above them. The color of the light seems more or less identical.
>>
No. 585547 ID: ef7fd2

>>585545
Step one: tie a piece of rhyolite to rope
Step two: Have jack lob the piece of rhyolite at the purple thing
Step three: pull down thing with GOLEMN GRAPNEL.
>>
No. 585550 ID: ef7fd2

>>585547
everyone else: make way so that people don't get flattened. We have a standing order for that, but still.
>>
No. 586457 ID: 2baea8
File 140659011231.png - (133.73KB , 1063x720 , Room1-43.png )
586457

Jack Blanchmeyer ties one of Rhyolite's arms to the rope and winds up, throwing it skywards.

Everyone else moves aside.
>>
No. 586458 ID: 2baea8
File 140659018233.png - (132.70KB , 1063x720 , Room1-44.png )
586458

It seems that, despite his DEADEYE MARKSMANSHIP, Jack Blanchmeyer's FRAIL CONSITUTION cannot work up the force to fling the stone arm high enough.
>>
No. 586463 ID: 189a54

>>586458
Hmm...Rhyolite, you take the rope and try. The rest of you back up some more and keep an eye out just in case something goes terribly wrong with his attempt.
>>
No. 587432 ID: 2baea8
File 140694079958.png - (135.71KB , 1063x720 , Room1-45.png )
587432

Jack and Rhyolite swap places.

Rhyolite receives the Rope.

Rhyolite flings the arm high into the air, with its arm attached. However, the rope is not long enough to reach the Glowing Protrusion.
>>
No. 587434 ID: 2baea8
File 140694084253.png - (132.95KB , 1063x720 , Room1-46.png )
587434

Rhyolite catches the improvised grapple without a problem.
>>
No. 587439 ID: ef7fd2

>>587434
Mark: analyzamatize the thing to the left. What is it? some sort of lift?
>>
No. 587587 ID: 24dc7a

Lets try having Rhyolite poke the end of the rope in the purple beam to see what happens then.
>>
No. 588727 ID: 2baea8
File 140752068455.png - (132.62KB , 1063x720 , Room1-47.png )
588727

Rhyolite extends part of the rope into the beam of purple light. The rope droops as is normal, but Rhyolite feels a strong downward force pulling on the rope.

Mark Zuckerberg scans the beam of purple light. According to his Gravimeter App, the downward force of gravity is stronger within the area the light touches.
>>
No. 588731 ID: ef7fd2

>>588727
Well, I'm out of ideas. And when I run out of ideas, I usually default to brute force.
Jack: snipe the purple thing. Chances are it's some sort of zelda switch. If not, I see no way to reach it anyhow unless Mark has some sort of weirdo scifi Laddermaker app on that phone of his.
>>
No. 589338 ID: 2baea8
File 140796675244.png - (133.12KB , 1063x720 , Room1-48.png )
589338

Taking aim, Jack Blanchmeyer fires up at the glowing protrusion. Upon being struck its color shifts to green.

Rhyolite's rope begins levitating.

Mark Zuckerberg detects that the area within the light is now actively reversing gravity and lightly pulling things upward.
>>
No. 589339 ID: 7b2b64

Leave the red orb behind, and put a rock in the green light to make sure things only lightly float up rather than falling up.
>>
No. 589348 ID: ef7fd2

>>589338
Rhyolite: walk into beam, do a backflip on your way up and land upsidedown on the ceiling. Once there, hold out rope for the rest of the party to climb up to get to the exit.
>>
No. 589455 ID: 2baea8
File 140806233599.png - (132.44KB , 1063x720 , Room1-49.png )
589455

Rhyolite sends one of its rocks up in the beam. It floats gently skyward.

Tavern Greil drops the Red Orb.
>>
No. 589456 ID: 2baea8
File 140806238095.png - (132.82KB , 1063x720 , Room1-50.png )
589456

Rhyolite climbs into the beam and rides it up, turning around slowly.
>>
No. 589457 ID: 2baea8
File 140806244902.png - (172.77KB , 1063x720 , Room1-51.png )
589457

Rhyolite lands on the ceiling and reaches out of the beam, lowering the rope, which is much too short.

The Door Dimension has been breached. The cloud has infiltrated the dungeon.
>>
No. 589458 ID: d14286

EVERYONE INTO THE BEAM AND THEN OUT THE DOOR! If need be, we do this in the order of:
Mark first, Jack second and Tavern last.
Rhyo, leave through the door ASAP!
>>
No. 589463 ID: e3aff6

Rhyolite should climb onto the ledge then hold the rope so that the others can pull themselves up faster.
>>
No. 589464 ID: 189a54

>>589457
Damn, everyone hurry up that thing and through the door. I'd suggest Tavern before Jack though, with his luck he might risk being caught by the cloud if he's last in line.
>>
No. 590077 ID: 2baea8
File 140840111538.png - (183.92KB , 1063x720 , Room1-52.png )
590077

The party begins making their way up, a feeling of dread closing in from all directions. Mark Zuckerberg steps into the light.
>>
No. 590078 ID: 2baea8
File 140840116706.png - (243.00KB , 1063x720 , Room1-53.png )
590078

Rhyolite helps Mark Zuckerberg climb onto the ledge.

Tavern Greil steps into the light.
>>
No. 590079 ID: 2baea8
File 140840120427.png - (177.07KB , 1063x720 , Room1-54.png )
590079

Rhyolite helps Tavern Greil up onto the ledge.

Jack Blanchmeyer steps into the light.
>>
No. 590080 ID: 2baea8
File 140840124925.png - (239.07KB , 1063x720 , Room1-55.png )
590080

Rhyolite helps Jack Blanchmeyer up onto the ledge.

Everyone GTFingO
>>
No. 590081 ID: 2baea8
File 140840131086.png - (113.84KB , 1059x720 , Room2-1.png )
590081

Everyone steps through the gateway to the next level.

The feeling of dread subsides.

Mark Zuckerberg scans a rope point ahead.
>>
No. 590089 ID: b651f5

Mark should go up to the ledge and scan the things he can see down there.
>>
No. 590102 ID: 436cdc

>>590081
Scan the flamethrower lookin deal down below
>>
No. 590120 ID: 918b96

Whoops, we left behind a piece of Rhyolite. Hopefully we took the rope along with us. What's all that stuff???
>>
No. 590124 ID: a79844

>>590120
Rhyolite has the rope still.
>>
No. 590125 ID: 2baea8
File 140841974884.png - (113.51KB , 1059x720 , Room2-2.png )
590125

Mark Zuckerberg approaches the ledge and scans the area below.

Object Identified: Red Light
Object Identified: Pool of Water
Object Identified: Doorchest in Pool of Water
>>
No. 590154 ID: 436cdc

>>590125
...why did we leave behind the red gem again?
>>
No. 590174 ID: b651f5

Tie the rope to the rope point and check to make sure it will hold your weight.

>...why did we leave behind the red gem again?
Worried it would interfere with the purple light. That was probably a bad idea.
>>
No. 591397 ID: 2baea8
File 140916758401.png - (113.78KB , 1059x720 , Room2-3.png )
591397

Rhyolite attaches the rope to the rope point and ensures that it is structurally sound.

>>590154
Tavern Greil was ordered to drop the Red Orb. He was not ordered to retrieve it before leaving.

It is possible to return to levels previously visited, but if they have been covered in the darkness they will be much more dangerous.
>>
No. 591448 ID: 879a42

.....if that was a key item we need to go get it. Zuckerburg should stay here, I feel like since the darkness just came and we now know it isn't instance death, we need to get in there fast before all the terrible shit forms, we might not have an encounter if we just get in and out.
>>
No. 591449 ID: 879a42

Actually scratch that we need zuckerburg for his phone.
>>
No. 591451 ID: bda994

So far tavern is our best bet. He's kinda useless without an axe. I say send him.
>>
No. 591479 ID: 436cdc

So, can our stone elemental breathe underwater? I imagine if we found a way to cover the core we might be able to keep it from harm going after the chest once the red gem is back in our hands.
>>
No. 591500 ID: 2baea8

>>591479
Rhyolite does not need to breath, but he doesn't float and his core has no locomotion on its own. All the characters know how to swim, but Tavern has a penalty to all my hidden dice rolls that do not involve hitting things with an axe or axe-like object, and Jack can't hold his breath for as long due to his poor constitution. Zuckerberg's smartphone is waterproof unless damaged.

Update should be tomorrow unless something comes up.

>>
No. 591543 ID: 2baea8
File 140924698950.png - (324.79KB , 1063x720 , Room1-56.png )
591543

The party proceeds back through the portal.

Upon returning to the previous level, the sense of imminent doom is overpowering. The darkness has not yet overtaken where they are, but it is only a matter of time.
>>
No. 591544 ID: 879a42

Hurry like a mofo. Nuff said, get the red gem.
>>
No. 591561 ID: 436cdc

>>591543
also grab rhyolite's missing bit
>>
No. 591589 ID: 189a54

>>591543
Mark and Jack go for the red orb in the safest route you can, Rhyolite try to retrieve your piece from the shaft and return to the ledge safely. Tavern keep where you are, until we find a new weapon for you somewhere you won't be much help if things go south.
>>
No. 591597 ID: 2baea8

>>591589
Note: Tavern is proficient with any weapon with 'axe' in the name. Give him AXE Body Spray and he'll be able to kill something with it.
>>
No. 591604 ID: 436cdc

>>591597
>anything named "Axe" will be usable by tavern
>Rename jack's gun "Axe"
>Rename zuckerberg's smartphone "the Axephone"
>Rename rhyolite to "Axe golem"
>Suddenly tavern is able to swing around rhyolite like an axe

holy shit, tavern has actual use now as a backup if someone dies
>>
No. 591611 ID: 2baea8

>>591604
I'm now adding nametags into future chests that can be used to change the names of characters and items.
>>
No. 591686 ID: 2baea8
File 140933406372.png - (333.66KB , 1063x720 , Room1-57.png )
591686

There is a problem.
>>
No. 591691 ID: d8a627

>>591686
Drop Rhyolite down piece by piece.
>>
No. 591711 ID: 879a42

I wanna go after it but.... is the red gem needed or not? If so fuck it we go for it we have no choice, otherwise we need to GTFO. Seriously do we need it. I need to know.
>>
No. 591743 ID: 879a42

Oh lol just realized its a one way levitation device. Well, nothing to do but go back and proceed without the gem. Gotta press on without it, and stay ahead of the darkness.
>>
No. 593613 ID: 2baea8
File 141038190248.png - (332.75KB , 1063x720 , Room1-58.png )
593613

Everyone else begins to leave, but Rhyolite is determined to try something, and begins dropping pieces of stone down at the darkness. This has no tangible effect, but does seem to momentarily confuse the creeping shadow.
>>
No. 593632 ID: 879a42

Go for it golem man, tell a funny joke as you retrieve the orb. Continue the confusion.
50 posts omitted. Last 100 shown. [Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password  
Report post
Reason