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File 139093909437.png - (217.82KB , 1000x750 , 000.png )
559869 No. 559869 ID: 24eceb

Part One and Two: http://tgchan.org/kusaba/graveyard/res/115831.html
Part Three: http://tgchan.org/kusaba/graveyard/res/233143.html
Wiki: http://tgchan.org/wiki/Critical_Failure
Discussion: http://tgchan.org/kusaba/questdis/res/79275.html

>My name is Zilee.

>I used to live in the village of Picitaru atop Karaku mountain until one day, when I was out huntinh, a god fell from the sky and smashed Picitaru under its mighty frame.
>The people most dear to me in this world are all dead.
60 posts omitted. Last 50 shown. Expand all images
>>
No. 561483 ID: 0b6df3

she probably just realized the full implication of being able to turn corpses into chips, it is not that odd for a carer solider to be happy after she realized she can resupply after every fight.
>>
No. 561844 ID: 24eceb
File 139204881295.png - (340.88KB , 1000x750 , 021.png )
561844

maybe she's glad something is going right for once?

she probably found something she wants that is worth the chips.

she probably just realized the full implication of being able to turn corpses into chips, it is not that odd for a carer solider to be happy after she realized she can resupply after every fight.

>Makes sense. The gifts of the Great Giver God are wondrous indeed.

Makes me half wonder if there's something wrong with the Giver God she found. Or maybe she's just being sarcastic. Hard to tell. I suppose we'll see.

>You think she's gonna play some kind of prank?

for power we probably are just using your bio-electric field. anything alive generates one.

Maybe we don't need much energy when we don't have a big metal body to power.

Or maybe we're borrowing from you?

>Well even if that's the case, I haven't noticed feeling weaker or anything so far. So it should all be good.

also what the other ment by human is you were a clone, made from a template that was taken froma huamn, then had the machine bits added after growing, then you came out of the birther god.

>Huh. I had always been of the mind that the birther god simply pieced us together. Of course not even Tellars ever saw it happen.

you have a flesh brain, while we, A and B have machine brains. this is why you people aren't insane, brains are more adaptable then hardware.

>So you think that... madness thing only works on machine brains? We better keep close watch on you, then, little machine god.

But I think I just found a reason why OIT wants us, if this madness is contagious maybe OIT are looking for a pure AI that hasn't had a chance to meet a crazy AI yet, and Space is pretty barren, and maybe we knew about the sickness so we didn't' try to refuel because we were afraid we'd catch the sickness as well. Still not sure what they hope to do with us though. I mean the only thing I can think of why they want us is either because they're hoping if they can find an uncorrupted AI they could try and copy it and make more uncorrupted AIs to help then run things (and in an automated world that is very useful) or maybe they're hoping to find a cure through us... either by using us as a template or by making us go crazy ourselves to see how AIs go nuts so they know better on how to treat it. (Sigh) it really sucks not having the full puzzle to look at.

>Y-yes. I don't really understand, but yes I wish we knew more.

...no. I don't think so. We don't know for certain that the information is lost beyond all retrieval, or that the information is the only reason we're valuable to them. But it's not worth the risk of suddenly making ourselves useless. That could be dangerous.

>I was thinking the same. better not be too forthcoming with information.

Alright you have a better idea what to do now then we do so you do what comes natural and we'll just watch.

>Well, A has it right. We need to gather up the corpses and get them to the Chip Giver God.
[A]["Can you walk?"]
[B]["Yes, the tape appears to have done its job."]
[A]["Let's go then. We'd best not lose any more time."]

Sounds like. Some of them, at least. I suppose it's a risk when you've been around long enough. We're a little odd ourselves.

>This is most distressing. If the gods are insane, what hope is there for this world? If I found my new village, what good does it do if it's just smashed again by insane gods?
>>
No. 561854 ID: 15c145

well we don't know if they are insane or not, that's one of the reasons we're going with these 2 so we can try and find out what is going on.

But I really don't think you'll be unlucky enough to have a god land on you again, I mean have you ever heard of a god falling from the sky before us? But for now all we can do is keep moving forward otherwise we'll never get anywhere. So onwards towards the Great Giver God to turn these things into cash.
>>
No. 561855 ID: 53ba34

that is why we need to get to OIT. if there are more still in the air, maybe we can talk to them and tell them to come down, they may not trust anyone but another system with the same type number.
>>
No. 561881 ID: 4a75fa

>the birther god simply pieced us together
Well, the pieces would have had to come from somewhere. Your basic appearance is human. Whatever built you, and the demons too, for that matter, at least knew what they looked like. Possibly had access to parts, as well.

>If the gods are insane, what hope is there for this world? If I found my new village, what good does it do if it's just smashed again by insane gods?
Honestly? We do not know. A good part of the reason we went along with a and b (besides tactical understanding) is the chance to better understand what is happening in this world. What is wrong. Understanding a problem is the first to dealing with it. To correcting it, hopefully.

I'm sorry we can't offer anything more concrete than that. You're right that a new village might be at as much risk as the old. Life is about finding a way, though. Continuing, striving for something, even though you know that all things one day end.
>>
No. 564144 ID: 4207a5
File 139326453298.png - (284.54KB , 1000x750 , 022.png )
564144

well we don't know if they are insane or not, that's one of the reasons we're going with these 2 so we can try and find out what is going on.

Honestly? We do not know. A good part of the reason we went along with a and b (besides tactical understanding) is the chance to better understand what is happening in this world. What is wrong. Understanding a problem is the first to dealing with it. To correcting it, hopefully.

>I really hope the situation is not quite that bad. I suppose we will have to see. I have to wonder though. What could we possibly do to fix something as big as an insane god?

I'm sorry we can't offer anything more concrete than that. You're right that a new village might be at as much risk as the old. Life is about finding a way, though. Continuing, striving for something, even though you know that all things one day end.

But I really don't think you'll be unlucky enough to have a god land on you again, I mean have you ever heard of a god falling from the sky before us? But for now all we can do is keep moving forward otherwise we'll never get anywhere. So onwards towards the Great Giver God to turn these things into cash.

It's ture that I never heard of something like that before. But if it is possible, it suggests that it's probable, too, doesn't it?
>But you're right. No use dwelling on it. We need to see where all this will get us.

that is why we need to get to OIT. if there are more still in the air, maybe we can talk to them and tell them to come down, they may not trust anyone but another system with the same type number.

>Oh you think that's possible? And OIT can get you up there into the air to talk to the other gods?

Well, the pieces would have had to come from somewhere. Your basic appearance is human. Whatever built you, and the demons too, for that matter, at least knew what they looked like. Possibly had access to parts, as well.

>So... humans are machines, too? I mean if you can take them apart and use their parts for other things...

>Anyway, we have reached the Avatar of the Chip Giver God. This one is a lot bigger than the one we had in Picitaru, but it feels right. We put down the bodies.

[A]["And now?"]
>>
No. 564145 ID: 4207a5
File 139326456058.png - (347.12KB , 1000x750 , 023.png )
564145

>All right... positive thoughts toward the Chip Giver God. A sacrifice for him, as he is ever hungry.
>>>Implant-Activity. A signal is sent. Breaking down Code... FAILURE - No connection to Cryptography-Database

[A]["Uh, what are y-"]
[B]["Shush!"]
>>
No. 564146 ID: 4207a5
File 139326457803.png - (294.54KB , 1000x750 , 024.png )
564146

[CLONK]
[CCCRRRRRRRRRRREEEEEEEEE]
[Psssshhhhhhh]
[A]["Woah. How did you DO that?"]
>"It's a secret."
[B]["And I sincerely doubt that you could make it work even if you knew."]
[A]["Nonsense. Zilee, tell me how you do it!"]

>S-should I? I kind of don't want to. it might anger the gods, if I teach our sacred rituals to Demons. On the other hand, I'm rather more afraid of A, since she's right behind me and has a huge gun.
>>
No. 564147 ID: e0fa20

Even Garbage disposal bots have their secrets~ But I suspect even if you DID explain it to her she wouldn't fully get it, hehe~
>>
No. 564148 ID: 53ba34

actually it's rather simple and it IS impossible for her to do it. one of the metal bits in your head emits a signal when you think good thoughts about the gods, they can probably talk to the great giver god but your people, aka the 'garbage collectors', are the only ones that can send a signal the chip-giver god will accept. we can hear the signal too, but it sounds like random noise to us because only the chip-giver god cares about it, only it can understand it.

anyway, say "one of my implants emits the proper signal automatically when i think about the chip-giver. the little god can hear it too, but cannot understand it."
>>
No. 564149 ID: 2eb13c

>>564146

Tell her "It uses a hard-coded encryption line created specifically by the GDU coupled with a learned handshake protocol. Even if I simply told you, it wouldn't work-or more likely, attack."
>>
No. 564151 ID: e9e331

my question is why is she suddenly interested in us other then as something that needs to be protected and dropped off. I mean before she found this place she didn't even like to speak more then 2 words to you, now she's trying to be your best friend.

But yeah, Just say something like it took you awhile before you were taught how to do this and you'd find it kinda unfair if A just learned in a day.
>>
No. 564157 ID: 4a75fa

>So... humans are machines, too?
That's... another complicated philosophical problem.

>I kind of don't want to. it might anger the gods, if I teach our sacred rituals to Demons.
Most appreciate the conversion of heretics more than they worry about keeping their devotion secret.

I see no harm in explaining what you do to her. I'd warn her in advance that you're not sure if the ritual will work. Even if she has the right thoughts and actions, it may not work if she doesn't have the right hardware for the god to hear.
>>
No. 564677 ID: 4207a5
File 139359936094.png - (479.22KB , 1000x750 , 025.png )
564677

That's... another complicated philosophical problem.
>I see. Another time, then.

Most appreciate the conversion of heretics more than they worry about keeping their devotion secret.
>Heretic?

actually it's rather simple and it IS impossible for her to do it. one of the metal bits in your head emits a signal when you think good thoughts about the gods, they can probably talk to the great giver god but your people, aka the 'garbage collectors', are the only ones that can send a signal the chip-giver god will accept. we can hear the signal too, but it sounds like random noise to us because only the chip-giver god cares about it, only it can understand it.
>Oh so our communication with the gods is accomplished with a specialised organ, then?

my question is why is she suddenly interested in us other then as something that needs to be protected and dropped off. I mean before she found this place she didn't even like to speak more then 2 words to you, now she's trying to be your best friend.
>Maybe she's after the chips, too? Then again if she doesn't have the prayer organ, can she even use them?

Even Garbage disposal bots have their secrets~ But I suspect even if you DID explain it to her she wouldn't fully get it, hehe~

But yeah, Just say something like it took you awhile before you were taught how to do this and you'd find it kinda unfair if A just learned in a day.

>Yeah I'm not fully comfortable with explaining this stuff to outsiders. Or explaining it at all. I'm no Priest.

I see no harm in explaining what you do to her. I'd warn her in advance that you're not sure if the ritual will work. Even if she has the right thoughts and actions, it may not work if she doesn't have the right hardware for the god to hear.

Tell her "It uses a hard-coded encryption line created specifically by the GDU coupled with a learned handshake protocol. Even if I simply told you, it wouldn't work-or more likely, attack."

anyway, say "one of my implants emits the proper signal automatically when i think about the chip-giver. the little god can hear it too, but cannot understand it."

>... Sometimes you confuse me little machine god. But I suppose... more of yu are in favour of telling her, so I suppose I will.

>"One of my... implants emits the proper signal automatically when i think about the chip-giver. The little machine god can hear it too, but cannot understand it. It uses a hard-coded en-cryp-tion line created specifically by the GDU coupled with a learned handshake protocol... Even if I simply told you, it wouldn't work-or more likely, attack."
[A]["Do you ever think for yourself?"]
[B]["Let it go, A. You can't learn this."]
[A]["Grrrr"]
[B]["Don'T take it personally, Zilee. She's just frustrated, that's all. What now?"]
>"We throw them in there."
[B]["That's quite the drop."]
>"I'm surprised, too. Our Chip Giver God only had a pretty small sacrificial chamber. This must be a particularly hungry one."
[A]["All right, less talking, more throwing corpses into the hole!"]

[Womp!]
[BOOM!]
[KLANG!]
[Flomp!]
[Krrsshhhh!]

>Whew. That's all of them...
>>
No. 564678 ID: 4207a5
File 139359938212.png - (200.25KB , 1000x750 , 026.png )
564678

>These symbols... I can read them? Synthetic what?
[Ding! Ding! Ding!]
>The Chip Giver God has spat three chips into the bowl.
>Thank you Chip Giver God.
>>
No. 564679 ID: 4207a5
File 139359939426.png - (323.70KB , 1000x750 , 027.png )
564679

[A]["Hey let me see those."]
>"..."
[A]["You're gonna share that, aren't you?"]
>>
No. 564687 ID: fe76b3

"only if you can tell us where we can spend them."

You got 3000 chips just hand off one to the other guys and keep one for yourself. They did help out after all and they are still armed so I like the thought of not pissing them off.

But yeah things to ask would be where is somewhere you can spend these and why she is so interested in them? I mean you and your people need them because you guys have to look out for yourselves, but I would have thought that OIT would be responsible for equipping there solders in the field.

Oh and about the whole "telling you yes and no at the same time thing" that's just us thinking so sorry about that.
>>
No. 564690 ID: 4a75fa

>I see. Another time, then.
Well, if we want to be literal- humans were organic machines. They're composed of materials that make up parts, and these parts are interconnected in a complex system that is dependent on energy for continued function.

But the word "machine" comes with certain connotations. Machines aren't really thought of as alive, or as people. They're something made by people. People are (or at least they like to think of themselves as) more than the simple sum of their parts.

It gets more complicated when humanity didn't know (or disagreed) about their own origins, if they were created or not (and what that meant). And when you throw artificial people and minds into the mix- ones that we know for sure were built by others. The ideas and the language there aren't well sorted out.

>Heretic?
Ah, a non-believer. Well, a negative term for a non-believer. Maybe more correctly, someone who believes something contrary or 'wrong'. I was rather flippantly referring to A.

>Oh so our communication with the gods is accomplished with a specialised organ, then?
Yeah. One A and B likely lack, since they weren't designed to work with the chip-giver god. It's possible that organ also allows for some person to person communication- maybe that's why none of the demons feels like people to you.

...if A were to try and it did work though, that would be interesting. It might imply dormant capabilities, or the ability to adapt and repurpose.

>I'm no Priest
If and when you start a new village, wouldn't you have to be? There's be no one else to teach the new people.

>You're gonna share that, aren't you?
If you wish. You did help me collect the sacrifices.
>>
No. 564691 ID: 53ba34

Synthetic life, aka things created by a birther god. it may surprise you but 'demons' come from a birther too.

the size of the chip-giver is actually based on how much stuff it needed to handle, so before everything broke down there was ether a LOT more stuff around here to give it, or it handled a larger area. fruits of the earth, as you say.

anyway, ask where a great giver is to even give the chips to. and yes, 'A' killed some so it is only fair she gets some of the chips.
>>
No. 564695 ID: fd5c20

Do your primitive altruistic ancestors proud and share the chips equally.
>>
No. 564707 ID: 4207a5
File 139360954029.png - (374.63KB , 1000x750 , 028.png )
564707

Oh and about the whole "telling you yes and no at the same time thing" that's just us thinking so sorry about that.

>Oh I think I'll manage.

Well, if we want to be literal- humans were organic machines. They're composed of materials that make up parts, and these parts are interconnected in a complex system that is dependent on energy for continued function.

But the word "machine" comes with certain connotations. Machines aren't really thought of as alive, or as people. They're something made by people. People are (or at least they like to think of themselves as) more than the simple sum of their parts.

It gets more complicated when humanity didn't know (or disagreed) about their own origins, if they were created or not (and what that meant). And when you throw artificial people and minds into the mix- ones that we know for sure were built by others. The ideas and the language there aren't well sorted out.

>Sounds complicated. And you must be coming from far away. Because I've never heard of anything like this. Many machines are alive, aren't they? YOU are alive.

Synthetic life, aka things created by a birther god. it may surprise you but 'demons' come from a birther too.

>Well that is to be expected. Dark Birther Gods creating abomination after abomination...

Ah, a non-believer. Well, a negative term for a non-believer. Maybe more correctly, someone who believes something contrary or 'wrong'. I was rather flippantly referring to A.

>Hm, yes she is a non-believer, I reckon. She seems to think of the gods as nothing more than objects. Is this what you were talking about? machines not being considered alive?

Yeah. One A and B likely lack, since they weren't designed to work with the chip-giver god. It's possible that organ also allows for some person to person communication- maybe that's why none of the demons feels like people to you.

>Because they lack the organ that makes people seem like people! That makes so much sense!

...if A were to try and it did work though, that would be interesting. It might imply dormant capabilities, or the ability to adapt and repurpose.

>Uh... I suppose?

If and when you start a new village, wouldn't you have to be? There's be no one else to teach the new people.

>Well I'd go to Picitaku first and ask Cutin to teach me. Make sure I'm doing it right, you know?

the size of the chip-giver is actually based on how much stuff it needed to handle, so before everything broke down there was ether a LOT more stuff around here to give it, or it handled a larger area. fruits of the earth, as you say.

>It makes sense. The Earthtree is a vast and dangerous place full of fruit-of-the-earth... The Chip Giver could stuff himself down here, so his avatars would need to be able to handle it, yes?

You got 3000 chips just hand off one to the other guys and keep one for yourself. They did help out after all and they are still armed so I like the thought of not pissing them off.

If you wish. You did help me collect the sacrifices.

and yes, 'A' killed some so it is only fair she gets some of the chips.

Do your primitive altruistic ancestors proud and share the chips equally.

>"If you wish. You did help me collect the sacrifices."
[A]["Don't mind if I do."]
>"You take one as well, B."
[B]["Oh no, I can't accept that. I didn't do anything except stand in the way and waste our resources."]
>"You drew the fire. Now take it!"
[B]["If you insist... Thank you."]
[A]["Hah! Yes, thank you, indeed. Never had one this valuable!"]

anyway, ask where a great giver is to even give the chips to.

But yeah things to ask would be where is somewhere you can spend these and why she is so interested in them? I mean you and your people need them because you guys have to look out for yourselves, but I would have thought that OIT would be responsible for equipping there solders in the field.

>"Do you know a great Giver God we could give them to?"
[A]["Hm? What?"]
>She's entranced...
[B]["If I understand correctly, you are looking to spend the chips, yes? I don't know any... giver gods in this area, but I remember seeing one a few levels below. It's right on the path, but a quite a hike away."]
>"If I may ask, why do you need these anyway? Me and my people need them to survive, but the OIT should be responsible for equipping you, right?"
[A]["In theory. And yes, I did get my rifle from them. They also gave us some nano-tape, but that's about it. Considering the threats we face, our supplies are sorely lacking. So you can imagine that we're quite pleased with being able to restock on our own now."]
>"You haven't seen an avatar of the great giver God either, have you?"
[A]["No. We could look around for one, but I'm not sure if the risk is worth the reward. Then again, it's always nice having more medical supplies."]

>Sure would. What do you think, little machine god?
>>
No. 564719 ID: 4a75fa

>Many machines are alive, aren't they? YOU are alive.
Well, yes. But your weapon is a machine, and it isn't. What separates a non-living machine from a living-machine? At what point do machines stop being things and become people?

>Is this what you were talking about? machines not being considered alive?
Yeah. OIT seems to regard its creatures more as tools than people. Not surprising that she's influenced by that mindset.

>what do
I'd agree that attempting to gain more supplies would be useful. Looking around might be a risk, but no more than traveling through unsecured territory anyways. If you look around or continue on, either way you run the risk of encountering enemies.
>>
No. 564739 ID: 9ddf68

well if you three are going to come across a gift-giver along the way I don't see to much of a point of going out of your way to find another one and put yourselves in further harm for something you might not even find.

I say just keep going along the path and since A is likely going to be running around on the roof tops looking out for people who are trying to kill us just ask if she can keep her eyes open for chip-giver and great-giver gods along the way. I mean we're likely to come across some more before we reach the great-giver-god B was talking about and we'd still be on course. Mostly just trying to keep a simple path for us to follow back incase we have to run once we get to OIT. Also on that note start identifying landmarks.
>>
No. 564759 ID: 53ba34

keep an eye out for any signs that seem to point towards one, but don't go out of your way.
>>
No. 565060 ID: 4207a5
File 139387030594.png - (399.58KB , 1000x750 , 029.png )
565060

Well, yes. But your weapon is a machine, and it isn't. What separates a non-living machine from a living-machine? At what point do machines stop being things and become people?
>Well there's a big divide between people and things anyway, because things don't feel like people. The question is rather... When does a machine stop being a thing and becomes a demon?
>Then again, you appear to be of the mind that demons are people as well and I find it hard to argue with you. This matter sems to be complicated.

Yeah. OIT seems to regard its creatures more as tools than people. Not surprising that she's influenced by that mindset.
>She's probably from far away as well.

I'd agree that attempting to gain more supplies would be useful. Looking around might be a risk, but no more than traveling through unsecured territory anyways. If you look around or continue on, either way you run the risk of encountering enemies.
>But if we spend extra time looking for things, that risk gets worse doesn't it?

well if you three are going to come across a gift-giver along the way I don't see to much of a point of going out of your way to find another one and put yourselves in further harm for something you might not even find.

keep an eye out for any signs that seem to point towards one, but don't go out of your way.

>Agreed.

I say just keep going along the path and since A is likely going to be running around on the roof tops looking out for people who are trying to kill us just ask if she can keep her eyes open for chip-giver and great-giver gods along the way. I mean we're likely to come across some more before we reach the great-giver-god B was talking about and we'd still be on course.

>"A? Could you keep your eyes peeled for an avatar of the great Giver God, please?"
[A]["Was planning on that anyway."]
>"Right."

Mostly just trying to keep a simple path for us to follow back incase we have to run once we get to OIT. Also on that note start identifying landmarks.

>I have a pretty good sense of orientation and so far the path hasn't been particularly hard to follow. I will make sure to remember it well.

[A]["All right here we are, folks. Down these stairs."]
[B]["Yes, of course."]
>>
No. 565061 ID: 4207a5
File 139387035380.png - (426.87KB , 1000x750 , 030.png )
565061

>"Oh. This is going to take a while, isn't it?"
[B]["I am afraid so. We need to get to the bottom of this complex and the elevator hasn't been working in a long time."]
[A]["Not likely to get fixed soon either."]
>Oh bother

Thank you all so much for playing.
>>
No. 565063 ID: a26197

so how many floors are we talking about here?
>>
No. 565065 ID: 4a75fa

That's okay. Elevators are sort of death traps anyways. Way too easy to get ambushed or trapped.
>>
No. 565073 ID: 2f4b71

>>565063
>so how many floors are we talking about here?
A2.
If two digit constrained with tens replaced by letters after 9, it's 102 floors.
If hex, that's 162 floors.
If letters are simply appended to numerals (for both digits), it's 362 floors.
If it's just the shaft designation, then who knows?
>>
No. 565290 ID: 4207a5
File 139402868486.png - (367.90KB , 1000x750 , 00.png )
565290

>"Hey, A? How many more floors?"
[A]["Come on, Zilee, don't you get soft on me. It's still a ways."]
[B]["We've only recently made the half-way point, Zilee. It's about 1300 more floors."]
>"Gods."

...

[A]["!! Hold up a moment! what's that?"]
>"What's what?"
>>
No. 565291 ID: 4207a5
File 139402869691.png - (283.33KB , 1000x750 , 01.png )
565291

[A]["In there. Do you see it? A materialisation site."]
[B]["You're right. And it looks fresh."]
[A]["This could be a problem."]

>Do you know what they're talking about, Little machine God?
>>
No. 565292 ID: 53ba34

in the doorway, looks like the walls and floor were gouged out. something was teleported to that spot. teleporting usually means the user has a LOT of energy.
>>
No. 565297 ID: e9e331

looks like whatever caused those holes in the wall and floor isn't something normal. Ask if it's anything we need to watch out for?
>>
No. 565300 ID: 4a75fa

>about 1300 floors is halfway
...which means the total is about 2600 floors, and if we assume 3 meters a story, that puts you about 4 kilometers underground right now, with about another 4 to go. Long way to walk. And, we don't know the elevation you started at, so we don't know if you passed the base of the mountain, yet.

>Do you know what they're talking about, Little machine God?
I think a 'materialization site' would be the end point of a teleport. A place where someone of something appeared out of thin air, sent from somewhere else. You can see the damage to the walls and the floors there, where it happened.

This would be worrisome because teleporting mass from one location to another takes a lot of energy. That isn't done lightly. Which means someone who can afford to pay that price had an interest in getting something here very fast. So there's an agent of that power somewhere nearby, likely with some objective it considers high-priority. That's potentially dangerous to us.

I would ask A and C if they know who would have the resources to have materialized something here. Or if they know of anything in the area that might be worth such a foray.
>>
No. 565333 ID: 4207a5
File 139404992193.png - (344.27KB , 1000x750 , 02.png )
565333

in the doorway, looks like the walls and floor were gouged out. something was teleported to that spot.

I think a 'materialization site' would be the end point of a teleport. A place where someone of something appeared out of thin air, sent from somewhere else. You can see the damage to the walls and the floors there, where it happened.

>That's possible? Sounds crazy.

teleporting usually means the user has a LOT of energy.

This would be worrisome because teleporting mass from one location to another takes a lot of energy. That isn't done lightly. Which means someone who can afford to pay that price had an interest in getting something here very fast. So there's an agent of that power somewhere nearby, likely with some objective it considers high-priority. That's potentially dangerous to us.

>That IS worrisome!

looks like whatever caused those holes in the wall and floor isn't something normal. Ask if it's anything we need to watch out for?

I would ask A and C if they know who would have the resources to have materialized something here. Or if they know of anything in the area that might be worth such a foray.

>"Does that mean someone teleported here? THose craters, I mean?"
[A]["Close, but not exactly. How do I explain this... Basically, the walls here are made of something we call 'smart materials'. They are made of teeny tiny robots which can be programmed to act like certain materials. It's pretty popular for any kind of construction because you can create power-conduits, doorways or even new walls and floors on the fly. The problem is that they're hackable and if someone knows howhack them and how to supply the vast energies needed for a transformation, they can materialise all kinds of thing depending on the quality of the smart material."]

>I think I actually understood that, though it sounds pretty unbelievable.

>"Do you know who might have the resources for this? Or why they would attempt it in the first place?"
[A]["I've seen a few materialisations before, but I never figured out who actually caused them. Every single time the product was some crazed monstrosity. maybe whoever is doing it has already fallen to the chaos."]
[B]["Problem is, that smart materials have the potential to self-replicate and can be incredibly durable, so while it doesn't look like whatever was materialised here was particularly big, it might have grown in the meantime."]
>"Sounds dangerous."
[A]["Only because it is. But don't you worry. My rifle makes short work of even that kind of opponent."]
[B]["Oh shit! A! Watch-"]
>>
No. 565334 ID: 4207a5
File 139404994636.png - (337.64KB , 1000x750 , 03.png )
565334

[B]["- out!"]
[CHACK!]
>Wh-
>>
No. 565335 ID: 4207a5
File 139404996516.png - (298.92KB , 1000x750 , 04.png )
565335

[Wwwooooo~]
>>
No. 565336 ID: 4207a5
File 139404997467.png - (413.93KB , 1000x750 , 05.png )
565336

[BOOOOOM!]
>>
No. 565337 ID: 4207a5
File 139404998280.png - (264.49KB , 1000x750 , 06.png )
565337

[B]["A! BLOODY HELL!"]
>>
No. 565340 ID: e9e331

crap, look behind you to make sure nothing else is about to jump you and then go down and see if you can help her.
>>
No. 565341 ID: 88960e

Oh geeze. Pretty good chance A's dead or seriously injured after that. And her rifle fell down the shaft.

Weapon up, watch to see what's there when the smoke clears, after glancing behind you to make sure there aren't more comming. We don't know I'd A survived that, or if the creature blew itself up in that attack.
>>
No. 565357 ID: 53ba34

[put all smart material in a 100 meter radius into standby]
>>
No. 565364 ID: 9ddf68

I can't tell if that cloud is an explosion or just a dust cloud picked up by crazy bot and A crashing into the wall. If it's the latter I suggest helping her. just make sure you aim your shots and only use single round fire as to not hit A by mistake.
>>
No. 567889 ID: 4207a5
File 139603386479.png - (256.01KB , 1000x750 , 07.png )
567889

[put all smart material in a 100 meter radius into standby]

>>>ERROR! Undefined Command

Oh geeze. Pretty good chance A's dead or seriously injured after that. And her rifle fell down the shaft.

>I'd hate to be in her shoes right now at any rate.

Weapon up, watch to see what's there when the smoke clears, after glancing behind you to make sure there aren't more comming. We don't know I'd A survived that, or if the creature blew itself up in that attack.

crap, look behind you to make sure nothing else is about to jump you and then go down and see if you can help her.

>Good idea!
>...
>Looks clear!

I can't tell if that cloud is an explosion or just a dust cloud picked up by crazy bot and A crashing into the wall. If it's the latter I suggest helping her. just make sure you aim your shots and only use single round fire as to not hit A by mistake.

>It's probably just dust, but it does seem to be illuminated from inside by something.
>>
No. 567890 ID: 4207a5
File 139603390598.png - (311.98KB , 1000x750 , 08.png )
567890

>B has reached the bottom of the stair. I'm not sure if I should follow him. Might be a bit hard to shoot it from this far, but I would hate to be forced into a melee with that thing. I'll just try to see what happens for now.
>>
No. 567891 ID: 4207a5
File 139603391876.png - (515.81KB , 1000x750 , 09.png )
567891

[B]["A! SAY SOMETHING!"]

[A]["Ggrrraaaghh!"]

>I think I heard something.
>>
No. 567892 ID: 4207a5
File 139603394108.png - (259.84KB , 1000x750 , 10.png )
567892

[A]["HAGH!"]
[Fwooooooo BANG!]

[B]["I'M COMING, A! HANG IN THERE!"]

>Okay, really now... I can't see anything. Should I go in there? Or play it safe up here?
>>
No. 567901 ID: 53ba34

you need to get in there, regardless of the danger they can just fight behind the wall.

...
[CMD]
[list commands]
[help]
>>
No. 567913 ID: 9ddf68

huh, I'm noticing a door that's one story off the ground in there and the door is slightly to the right and above B. Think it would be possible for you to super jump to it and provide cover fire from the second story in that room? if not uhh lets see here
[form latter under the doors in stair well on floor 66E] I mean in >>565337 she looks to be on floor 67E and they're heading down so I think I got that right. Oh and if you're wondering what I'm doing I'm seeing if I can mess with the smart material or not. never hurts to try
>>
No. 567917 ID: 88960e

[ping nearby compatible systems, request status]

Well, A's alive , at least.

Realistically, you need to get close enough to have line of sight on something, if you're going to shoot it. I think that's a risk you have to take. Besides, doing nothing and letting them get killed is a significant risk in and of itself.
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