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File 138446867816.png - (29.42KB , 1200x1200 , characterselect.png )
548052 No. 548052 ID: 8ab426

>DISCLAIMER: This quest will contain turn-based strategy battles and nudity.

This is a story of many strange events, and many characters. But one warrior stands out above the rest as the 'main' character.

What did this character fight for?

>note: I will probably leave this first post up for a while to give more time for potential players to vote for the protagonist
178 posts omitted. Last 100 shown. Expand all images
>>
No. 548852 ID: 438a39

Look, all I want are some pants. Some nice clean pants! ..Also a jacket, shirt, and hat. Shoes too.
>>
No. 548855 ID: 66b35d

All we need is a short skirt and a looooooong... jacket.
>>
No. 549033 ID: 7fde7e

>>548855
I think she needs healthy breasts that bounce on his Italian leather sofa.
>>
No. 549062 ID: 4ef19e

>>549033
Seems to me like she should cut swatches out of all material.

This can be your trophy, Hinzes. A swatch of clothing material from each opponent you've defeated.
>>
No. 549286 ID: a121c5

>>549062
This.
I was going to suggest a patriotic jumpsuit, but your idea actually would be genuinely pretty neat. As well as adding the icing on the cake.
>>
No. 549287 ID: cad45e

>>549062
That's a bit... grim isn't it?

Even then, even if we are talking picking up the tattered remains of their clothes it's still pretty shit. We're a boundless revenge lusting hate machine, not a barbarian.

We're not classifying ourselves as a barbarian right?
>>
No. 549345 ID: 03e747

>>549287
bounty hunters generally have to bring a lot more than a swatch of clothing to collect. this is more like keeping count than it is barbaric.
>>
No. 549374 ID: 7fde7e

>>549286
>patriotic jumpsuit
ew. no.
>>
No. 549512 ID: 6e85c8
File 138516922261.png - (159.09KB , 800x800 , story008.png )
549512

Hinzes finds some strange clothes in the box. They don't seem like they were designed for an Engsami at all, but she manages to make some 'minor' adjustments with her claws to get her various parts to fit.

Pulling them out of the box she also sees some kind of strange metal bar and what looks like some sort of odd handgun.

She sets about putting the adjusted clothes on, but is interrupted by a loud crash as somebody kicks in the door!

'Dammit! They set an ambush!'

The figure in the door starts to level a crossbow at her, but a smaller figure pushes it down.

'Nah, that's not one of 'em. Just look at it's ass. Come on, we gotta go.

The figures turn and hurry out, leaving Hinzes confused.
>>
No. 549513 ID: 7bbaae

>>549512
Pull on your pants and grab the bar and gun, then hurry out, asking them to wait up, you need to know where the hell you are.
>>
No. 549514 ID: 67bfa9

pull on you pants& boots, grab the weapons and follow after them
>>
No. 549515 ID: fc937d

Grab weapons and follow the beings, cautiously, out of the room.

As you walk, examine the gun to see if it's loaded, and in proper working order.

...uh, hello? So if you're not here to fight me, or trying to keep me locked up, you mind telling me where the hell I am? Or who you are?
>>
No. 549516 ID: 49a72b

Might want to boogie out the door.
Like right now.
Like stop dressing and get out now.
>>
No. 549517 ID: 13a36d

>>549512
You gotta put the tail in at the same time as your legs or it won't fit.

...You did cut a hole for your tail and didn't just rip open the backside of the pants right?

...Right?
>>
No. 549563 ID: 9ddf68

what the hell does your ass have to do with anything?
>>
No. 549565 ID: 8b9215

Pick up the loot and follow. Ask what the hell is going on.
>>
No. 549578 ID: fb4e93

"Hey, wait! Where am I?" Also, you could consider asking them what their goals are and maybe just recklessly joining a side.
>>
No. 549609 ID: 279f18

>>549563
Everything.
>>
No. 549619 ID: 90220e

Tell them you are prisoner and ask to come along.

Tell them you could be useful.
>>
No. 549623 ID: 1ebf90

Hinzes, loot and scoot. Get moving with as much stealth as you can. There's a battle going on, and unless one of the two (you hope) sides is The Boss and his minions, you have no part in it. One or the other side could be a useful ally, but they're most irrelevant in your quest for vengeance. You should try to gather as much information as you can on the way out of here, so you'll know which side--if either--is safe to ally with. Remember that you weren't restrained when you came to, suggesting that the side that owns this place may not regard you as a slave. You may even have been rescued! Try to have all the facts before you act.
All you know right now is that one member of one faction has an appreciation for an athletic engsami ass, and the other member of his team knows so little about the other side that he mistook you for one of them.
...or doesn't care.
>>
No. 549628 ID: 06c7df

>>549512
clearly whoever these guys are opposed to, they dont have tails and you've found one of their uniforms.

still, asking what the hell's going on may help alot.
>>
No. 550168 ID: c23ab0

I think they just insulted your ass?
>>
No. 550416 ID: ba8629

Defend your butt's honor with indignant words.
>>
No. 556758 ID: 6e85c8
File 138950328588.png - (216.25KB , 800x800 , story009.png )
556758

Hinzes hurriedly finishes getting dressed, including some hasty modifications to the boots and pants so that she is physically capable of wearing them.

Grabbing the bar and the gun, Hinzes hurries out the door after the people she saw. The halls all seem worked and solid, she's not in some sort of tent or hastily constructed. There's also quite a bit of dust in the area, so it probably isn't a place that is often used.

Rushing down the corridors, Hinzes comes up behind the two. One of them is tall and lean, but has strange features that Hinzes is completely familiar with. The other is far shorter, and looks more like an animal than any sort of person she has ever met. Both are carrying crossbows, and it looks like the short one has some sort of sidearm.

Hinzes calls out to them as she runs up, and the taller one spins around quickly as he draws his knife.

'Dammit Surt, it's coming after us!'

'Didn't think it was one of 'em. I'm gonna keep going, Coyote. You handle this.'

Hinzes tells them to hold on, she's not even sure where she is and what's going on.

As the shorter one goes ahead, 'Coyote' responds, 'We don't really have time to trust you, why should we?'
>>
No. 556759 ID: 7bbaae

>>556758
Tell them they don't need to trust you, you just want to know the basics. Last thing you remember before you woke up in the room they found you is fighting some sort of slaver boss and getting shot by a giant laser which destroyed only your clothes-- does that sound familiar to them?
>>
No. 556761 ID: 53ba34

"i don't really have much to offer other then my skill with a gun. i woke up in that room after... something blasted me."
>>
No. 556764 ID: 9ddf68

don't care weather or not you trust me I just want to know what's going on? Last thing I remember is being shot with some kind of light that knocked me out and and woke up naked in that room you found me in. So can you at least tell me where the hell I am.
>>
No. 556765 ID: 87e6c2

Tell him to quit being a bitch and explain what's happening here.
>>
No. 556773 ID: 74c4ad

>why should we trust you?
Because the alternative is my kicking your ass.

Look, if you're not raiders, I have no quarrel with you. Just tell me where I am and who you're fighting.
>>
No. 556974 ID: 67bfa9

explain that you have no idea where you are and why,and that you don't want trouble just information
>>
No. 556975 ID: 13a36d

Tell them you were fighting some big thing and now you're here, and you two don't look like you work for that big thing so she's got no reason not to trust you. Unless you think SHE works for that big thing. You don't want no trabble but you're gonna follow them either way.
>>
No. 558154 ID: c51eb9

Oh look, a adorable protagonist! Guardian angel mode, activate! Ok, mind games? Tell him he doesn't have to trust you, he just has to trust the fact that you were found naked and unarmed when you were found. Wait, that is true, so not really mind games.
>>
No. 558590 ID: 6e85c8
File 139023838646.png - (184.64KB , 800x800 , Story010.png )
558590

Hinzes says that she doesn't really care if they trust her, she just wants to know what the hell is going on. She was fighting some sort of crazy big guy looking for her brother, and ...

Coyote cuts her off.

'Look, I don't care about your life story. None of it makes any sense anyway. We need to keep moving and if you're not going to stay out of our ...' he trails off as the sounds of footsteps and some sort of strange whirring echo from back down the hall.

'Shit. HEY SURT, THEY CAUGHT UP!'

Surt heads back from around a corner.

'Dammit, I need more time to get it open. We're gonna have to run her off.'

A small figure in some sort of strange armor bounds around the corner, with a group of strange things with her that appear to be some sort of moving statue.

The small figure says, to noone in particular that Hinzes can see, 'Looks like it's three of them, not two. Must have met up with an accomplice!'

'Well,' Coyote begins,'You want to show me we can trust you?' He turns to face the strange newcomers, keeping an eye on Hinzes as he readies his weapons, 'I hope you know how to fight.'
>>
No. 558592 ID: 6e85c8
File 139023860655.png - (354.79KB , 1200x1200 , BattleB01.png )
558592

The small figure speaks, pointing forward.

'JERICHO SURT! YOU ARE UNDER ARREST FOR CRIMES AGAINST THE COLONIAL FLEET! SURRENDER, AND I WILL CONSIDER SPARING YOUR EMPLOYEES!'

CURRENT TURN: Coyote

NEXT 5 TURNS:
1 - Hinzes
2 - ???
3 - Surt
4 - Drone A
5 - Drone B

>character stat pages and new systems explanation in following post
>>
No. 558593 ID: 6e85c8
File 139023908663.png - (140.18KB , 600x600 , Roster.png )
558593

>>558592

>NEW SYSTEM: FASHION SKILLS
>Characters may gain new skills by wearing different sets or combinations of clothing
>These skills will have their Names in Green, instead of Black
>Fashion Skills may be lost if a character's clothing is destroyed.

>NEW SKILLS:
>Grounded -- Reduces the damage a character takes from electric attacks
>Analyze -- A character with the 'Analyze' Skill may use a action to view the stats of an enemy they can see. Once analyzed, the enemy's stats may be viewed at any time.
>Teamwork -- When a character with the 'Teamwork' skill contributes to a combo, characters who attack after them will receive additional attack boosts
>Director -- A character with the 'director' skill gives a boost the stats of nearby allies. The stat that is boosted will be listed.
>Looter -- A character with looter may receive bonus items after defeating an enemy or after a battle.

>Rare Weapons
>A weapon with a 'R' tag has difficult to acquire ammunition.
>These weapons are not reloaded for free after each battle, or through the use of skills. Special items must be found in order to reload them.

>Dual-Wielding
>A character may wield a one-handed weapon in each hand.
>A character who is dual-wielding may still only attack with a single weapon
>A character who is dual-wielding may counterattack with either weapon

It is Coyote's turn, suggest an action!
>>
No. 558594 ID: 3f5cd3

Well this should be interesting. Revenge Vs. Pride.
>>
No. 558597 ID: 67bfa9

Coyote get behind the boiler and Analyse the robots, see what makes them Tick
>>
No. 558618 ID: 9ddf68

have Coyote get behind some cover and then use analyze on one of the bots to see what we're up against.
>>
No. 558621 ID: 6e85c8
File 139024379131.png - (354.67KB , 1200x1200 , BattleB02.png )
558621

Coyote moves for cover behind the bunker and takes a good hard look at one of the robots. (Robot stat sheet will follow this post).

Current Turn: Hinzes

Next 5 Turns:
1 - ???
2 - Surt
3 - Drone A
4 - Drone B
5 - Drone C
>>
No. 558622 ID: 6e85c8
File 139024380835.png - (30.35KB , 600x200 , Drone.png )
558622

(Drone's statistics)
>>
No. 558623 ID: 6e85c8

>>558622

>Size Small, Move Type Wheel, Speed 4. Don't know why that didn't show.
>>
No. 558625 ID: d7c6e1

Who are the good guys? Are we shooting at the cops?

Take cover. Shoot the bots only if they shoot at you first. Try not to hit organics. It'll hold up well as self defense.
>>
No. 558630 ID: 67bfa9

hmm seems they have a threat range of 7, hide behind boxes and wait till they get closer
>>
No. 558632 ID: 9ddf68

>>558625
who cares what they are, we're not here by choice and these guys seem to own the place. and unless they know where to find our brother the only thing they are is in the way.

Alright so our "gun" has shit range and we don't really have an clue to what the guy with a fish bowl on his head can do so I'm kinda worred about grouping up in fear of that guy having some kind of area attack. Take cover behind the boxes for now and we'll let them come closer to us so we can use the groups teamwork/director skills to tear these bots apart.
>>
No. 558633 ID: 6e85c8
File 139024596654.png - (358.60KB , 1200x1200 , BattleB03.png )
558633

Hinzes moves for cover, wanting to observe the situation.

The small figure at the end of the hall speaks again:

'IT APPEARS THAT YOUR LITTLE UNDERLINGS ARE UNWILLING TO DEFEND YOU, SURT! TELL YOU WHAT, I'LL LEAVE MINE TO TAKE CARE OF YOU AS WELL! SUCH AN ASSIGNMENT IS BENEATH ME ANYWAY!'

She gestures forward, but does not move.

Current Turn: Surt

Next 5 Turns:

1 - Drone A
2 - Drone B
3 - Drone C
4 - Drone D
5 - Drone E

>Note, if you want a character to move to a specific tile use the letter and numbers provided to point out which on the grid. For example, Hinzes is currently in T-16, and The unknown Astranian Soldier is in J-2
>>
No. 558634 ID: 9ddf68

H-17 is behind the boxes as well right? because that's the closest he he can go for cover. Either way have him go there next to Hinzes and we can what for the bots to come to us.
>>
No. 558635 ID: a87e3a

>>558633
Wait. You're out of their range, let them come to you.
>>
No. 558646 ID: e9b708

Hiding behind hinzes is a solid plan for surt,
>>
No. 558647 ID: 6e85c8
File 139024855860.png - (357.83KB , 1200x1200 , BattleB04.png )
558647

Surt shouts back at the soldier, 'I haven't done a damned thing against the colonial fleet and you know it! Just go back and leave me be!'

He ducks for cover behind the boxes with Hinzes.

Three of the robots begin to roll down the hall, though two stay back with the soldier.

'I DON'T CARE WHETHER OR NOT YOU'VE DONE ANYTHING. THIS WHOLE DEBACLE IS AN EMBARASSMENT, AND I WILL NOT ALLOW YOU TO WALK AWAY FROM IT!'

Current Turn: Hinzes

Next 5 Turns:

1 - Drone D
2 - Drone E
3 - Coyote
4 - Surt
5 - Drone A
>>
No. 558648 ID: e9b708

move to P13 and smack Robot A with your wrenchy thing
>>
No. 558651 ID: 9ddf68

I say still for now and let them get closer so we can use our teammates bonuses and swarm those three bots.
>>
No. 558652 ID: a87e3a

>>558647
Time to begin the assault. Hinzes, go to P-13 and smack that robot with the pipe.
>>
No. 558653 ID: 88960e

>'I hope you know how to fight.'
Grin. That's one thing you know how to do, all right.

You don't like this bossy bitch's attitude. Let's teach her a lesson.

Double check that we're on the right side first- you're sure you're not any kind of slaver or raider, right?
>>
No. 558655 ID: 6e85c8
File 139025063807.png - (361.39KB , 1200x1200 , BattleB05.png )
558655

Hinzes has had enough waiting, and lunges out to strike at the robot leading the attack.

Her strike connects, dealing 5 damage! The drone Snaps its claw shut at her in retaliation, narrowly snipping her hat but doing only 1 damage.

The Drones at the back appear to survey the area, but remain immobile

Current Turn: Coyote

next 5 Turns:
1 - Surt
2 - Drone A
3 - Drone B
4 - Drone C
5 - ???
>>
No. 558656 ID: 9ddf68

move to N14 and shot the bot that the chick as started bashing.
>>
No. 558657 ID: e9b708

move from M14 to N14 and fire the crossbow at DroneA
>>
No. 558658 ID: a87e3a

Hmm. I'm thinking... Coyote run in and use his knife on the injured robot, then Surt finishes it off with the S.crossbow without moving.
>>
No. 558659 ID: 53ba34

crossbow the same robot, IN THE FACE.
>>
No. 558671 ID: 6e85c8
File 139025339454.png - (365.62KB , 1200x1200 , BattleB06.png )
558671

Coyote steps forward and fires a bolt at the forward drone, damaging it slightly.

Surt steadies his rifle and fires another bolt at the same target, piercing its core and disabling it!

>DRONES
>Drone units can not be stunned. When their stamina is reduced to 0 they are immediately disabled.
>A disabled drone may be further attacked to destroy it. A disabled drone can be recovered after a battle, a destroyed drone is lost.

>EXPERIENCE
>Characters gain experience whenever they engage in battle with an enemy unit.
>Characters who defeat enemy units with their attacks gain significantly more experience!
>The experience a character gains may be raised or lowered by the difference in level between themselves and their target.

One of the drones continues rolling forward, and attempts to grab Coyote with his claw. Coyote is too nimble, and evades the attack! Coyote can not fire his crossbow at point blank range, and cannot counterattack.

The other strikes at Hinzes, hitting her in the chest. The attack does not damage her clothing, though it does wind her slightly.

Hinzes retaliates with her Pipe, dealing 4 damage to the robot!

'IT LOOKS LIKE YOUR LITTLE HELPERS ARE WILLING TO FIGHT AFTER ALL!' The soldier gestures again, and the two other robots begin to approach as well.

CURRENT TURN: Hinzes

Next 5 Turns:

1 - Coyote
2 - Surt
3 - Drone B
4 - Drone C
5 - ???
>>
No. 558673 ID: e9b708

Hinzes: Smack Drone C then fall back to T16 to recharge your stamina next turn

Coyote: draw your knife and Cut up DroneB
Surt, fire upon DroneC if he's still up, otherwise take a step forward and fire at DroneB
>>
No. 558674 ID: 57a559

Can somebody please tell that idiot to just shut up and fight already?
Goin' with LW's plan
>>
No. 558675 ID: 9ddf68

>>558673
this sounds like a plan
>>
No. 558688 ID: 6e85c8
File 139025874258.png - (359.85KB , 1200x1200 , BattleB07.png )
558688

>As a note: Hinzes can not move after attacking, and surt can not fire his crossbow after moving.

Hinzes continues bludgeoning the robot with her tool, striking it for 6 damage! The retaliatory pinch nips at her pants, but only does a single point. She takes the opportunity to recover her breath a bit.

Coyote lashes out with his knife, scoring a critical hit! He plunges it between the 'head' and core of the robot, dealing 10 points of damage! The robot's retaliation fails to connect once again.

Surt fires his sniper crossbow at the damaged robot, Disabling it!

The robot Coyote nearly defeated lashes out at him with its claw, Tearing at his vest for 2 damage! Coyote responds in kind, swiftly dispatching the robot with a 3 damage stab.

'I GUESS I WILL BE FORCED TO LOWER MYSELF TO DEALING WITH YOU!'

The Soldier shoulders her large blaster weapon, and begins to approach. She appears to move quickly despite her stubby legs, thanks to her hopping gait.

The first of her remaining drones approaches, and fires an electric blast that strikes Coyote despite his cover! His vest is singed, taking 3 damage, while he takes 2 directly to his stamina!

The final drone moves around to flank, firing at Hinzes! The blast strikes her, but her clothing dissipates the energy and she takes no damage!

CURRENT TURN: Coyote

NEXT FIVE TURNS:
1 - Hinzes
2 - ???
3 - Surt
4 - Coyote
>>
No. 558689 ID: 9ddf68

Coyote, analyze fishbowl head and see what we're up against here.
>>
No. 558690 ID: 6e85c8

>>558689

>NOTE: Analyze only consumes one action, Coyote can still move or attack after analyzing
>>
No. 558692 ID: 9ddf68

>>558690
alright then after he analyzes ??? Fire his crossbow at Bot D
>>
No. 558695 ID: 6e85c8
File 139026077812.png - (355.46KB , 1200x1200 , BattleB08.png )
558695

Coyote Fires off a shot at one of the drones, dealing a glancing blow.

He gives the soldier a once-over, and gains a pretty good idea of her abilities!

CURRENT TURN: Hinzes

Next 5 Turns:

1 - ??? (Klip)
2 - Surt
3 - Coyote
4 - Hinzes
5 - Drone D
>>
No. 558696 ID: e9b708

Coyote: analyse ??? then shoot robot D

hinzes: charge robotD
>>
No. 558698 ID: 6e85c8
File 139026113793.png - (46.40KB , 600x200 , Klip.png )
558698

>KLIP's attributes via Analyze

>NEW WEAPON ABILITY: OVERHEATS
>A weapon that overheats may only attack or counterattack once per turn.

>NEW SKILL: FIRE SUPPORT
>If a character with the FIRE SUPPORT skill is standing next to an ally when the ally attacks, and the ally's target is within their own weapon range, they will attack that enemy with their equipped weapon. This attack still has all normal costs associated with attacking.
>A heavy weapon may still be fired via fire support even if the character moved on their last turn.
>Fire Support may Only be used once per turn per level of fire support known.


>NEW ABILITY: RELOAD
>A character with the reload skill may use an action once per battle to reload the ammunition of a weapon with non-rare ammo.
>>
No. 558699 ID: 9ddf68

might as well go over and help Coyote finish off his bot problem
>>
No. 558701 ID: 6e85c8
File 139026307279.png - (355.25KB , 1200x1200 , BattleB09.png )
558701

Hinzes moves over to help Coyote fight off the robot on his side, dealing 6 damage to it! The robot's counter-attack strikes a glancing blow that fails to damage her.

Klip raises her rifle and fires a withering blast of red energy. Hinzes is nearly stunned by the shot, and takes significant damage!

CURRENT TURN: Surt

NEXT FIVE TURNS:

1 - Coyote
2 - Hinzes
3 - Drone D
4 - Drone E
5 - Klip
>>
No. 558702 ID: 9ddf68

Alright, have Surt fire on Drone E and then during Coyote's turn have him use his crossbow to finish off Drone D and when it loops back to Hinzes have her take cover behind the boiler to recover.
>>
No. 558703 ID: 13a36d

hinzes double team the robot with coyote
>>
No. 558704 ID: 3af198

>>558702
I support this course of action

Hinzes needs to get outta there and heal up!
>>
No. 558705 ID: 6e85c8
File 139026536238.png - (356.36KB , 1200x1200 , BattleB10.png )
558705

Surt Fires on the drone, dealing 4 points of damage! The drone is unable to retaliate from such long range.

Coyote Fires at the badly damaged drone, scoring a critical hit for 5 points of damage, defeating it!

Hinzes moves behind the boiler for cover, catching her breath after her close call with the blaster rifle.

The remaining Drone moves forward and fires its shock blaster at Surt, dealing superficial damage to his sweater and beret.

Klip moves forward into range as her blaster cools.

CURRENT TURN: Surt

Next 5 Turns:

1 - Coyote
2 - Hinzes
3 - Klip
4 - Drone E
5 - Surt
>>
No. 558706 ID: 9ddf68

have Surt fire another shot at the last Drone and have Coyote move to R16 to finish it off/support Surt

Hinzes can move to N10 on her turn and use her nail gun to get Kilp's attention so both Coyote and surt can move up on there next turns.
>>
No. 558707 ID: 3af198

Surt Keep firing at that Drone

Coyote move closer and fire at the remaining drone

Hinzes Rest and move to N10
>>
No. 558709 ID: 6e85c8
File 139026914430.png - (358.28KB , 1200x1200 , BattleB11.png )
558709

Surt fires a shot at the final drone remaining, dealing it 4 damage!

Coyote rushes over to Surt's side, firing another bolt into the robot. It takes another 2 damage from the assault.

Hinzes Pauses to catch her breath one last time, and then draws her nailgun and runs toward Klip.

'IF YOU INSIST ON OBSTRUCTING ME...'

Klip turns and fires her rifle at Hinzes, but her aim is off and the shot does fairly little damage, singing her pants and boots. Hinzes responds to the shot with a burst of nails, dinging off of Klip's Helmet and doing 3 damage.

The drone fires another shot at Surt, dealing 1 damage to his sweater. Surt's retaliatory shot, however, pierces the robot's optical screen and shuts it down!

Current Turn: Surt

Next 5 Turns:

1 - Coyote
2 - Hinzes
3 - Klip
4 - Coyote
5 - Surt
>>
No. 558710 ID: 53ba34

all out attack!
>>
No. 558711 ID: 3af198

Okay, Time to gang up on Klip

Surt double move to Q12 to place yourself in possition to give director bonuses

Coyote move to Q13 and fire

Hinzes move to P11 and strike with your Pipe
>>
No. 558712 ID: 9ddf68

have surt move to Q13 and use his pistol on klip and then have coyote move to P11 and use his knife on the little bastard with hinzes move to P9 to get behind of Klip and hit him with her pipe.

I mean he can only attack once each turn, we're going to want to swarm the guy and take him out before he can do to much damage.
>>
No. 558719 ID: 6e85c8
File 139027292043.png - (358.66KB , 1200x1200 , BattleB12.png )
558719

Surt dashes forward, drawing his blaster pistol and firing off a burst at Klip. The energy arcs across her legs, dealing significant damage!

Coyote rushes up as well, lashing out with his knife. Klip attempts to hop out of the way, but his blade finds purchase in her pants as well!

Hinzes rushes up behind her and strikes a crushing blow with her tool, dealing significant damage to the Helmet! It has begun to crack!

Klip Wildly fires her rifle at Coyote, Nearly burning his pants clean off and damaging his boots significantly!

Coyote Responds by wrenching his knife out of Klip's armor, tearing away more of it as he does!

'HOW DARE YOU!?'

Current Turn: Coyote

Next 5 Turns:

1 - Surt
2 - Hinzes
3 - Klip
4 - Coyote
5 - Hinzes
>>
No. 558720 ID: a87e3a

>>558719
"Give up, small fry!"

Just keep on smacking the tiny space animal.
>>
No. 558721 ID: a87e3a

>>558720
Coyote should take a breather after his attack, since he can. Actually maybe Hinzes should switch to the nailgun so she can take a breather too.
>>
No. 558722 ID: a87e3a

>>558721
Derp wait the huge tool isn't Heavy, she should just keep using that.
>>
No. 558723 ID: 9ddf68

I think the plan "keep wailing on that bitch" is working well here, we should keep it up. Everyone just stay where they are at and keep hitting here with the weapons they're using now. expect Surt have him switch to his crossbow.
>>
No. 558724 ID: f0418c

Melee everything. We need naked Astranians.
>>
No. 558739 ID: 6e85c8
File 139027941364.png - (224.83KB , 800x800 , stripklip.png )
558739

The heroes continue their assault, and beneath the combined might of Blade, Wrench, and Laser Blast the Astranian armor fails to hold up.

'N-no! This can't happen! There's no way!'

In desperation, Klip fires her weapon despite its heat, causing it to erupt into a cloud of dense smoke. When it clears, she is gone.

==>
>>
No. 558740 ID: 6e85c8
File 139027951673.png - (356.05KB , 1200x1200 , BattleBFinal.png )
558740

>THE BATTLE ENDS
>All Soldiers gain 30 EXP
>The party finds 5 pieces of metal scrap

>LOOTER BONUS
>The party finds 1 piece of metal scrap
>The party finds 2 pieces of heavy cloth scraps
>>
No. 558741 ID: 6e85c8
File 139027956686.png - (139.36KB , 600x600 , Roster.png )
558741

>==>

>SURT HAS GAINED A LEVEL
>>
No. 558742 ID: 53ba34

okay, now ask them what is going on again. if the try to bruch you off ask if they are sure they could of won that fight if you weren't around to help.
>>
No. 558744 ID: a87e3a

Woot! Offer to exchange weapons with Coyote.
>>
No. 558747 ID: 9ddf68

I take it that the cloth can be used to repair clothing right? if so use it to repair our shirt and Coyote's pants

As for questions ask if they'd be willing to at least tell you where the hell you are right now.
>>
No. 558755 ID: 6e85c8

>>558741

>note: Hinzes and Coyote both have 30 EXP more than that. whoopsie.
>>
No. 558761 ID: 3f5cd3

Pride, defeated. Maybe now we can get some info on where the hell we are.
>>
No. 558772 ID: 0b54f4

Da na na naaaaaa, naaa naaa nah na naaaaaaa

doo doo doo doot doooo doot doo doot dooo doot doo doo doo doot doooooooooo....
>>
No. 558785 ID: 40f0c9

>>558772
http://www.youtube.com/watch?v=pDfQZW8wE8o
>>
No. 558912 ID: 4a75fa

Now can you tell me what's going on? I still have no idea how I got here, or what fishbowl-head wanted.

Grudgingly acknowledge each others fighting skills, and then see about agreeing to cooperate until the lot of you can find your way out of this place.
>>
No. 558929 ID: 090b51

On second thought, this seems a bit too complicated for me. Good luck!
>>
No. 559320 ID: 67bfa9

congratualate Surt for being such a fine shot
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