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File 131689124890.jpg - (58.23KB , 600x600 , 0243.jpg )
351988 No. 351988 ID: cb3704

One week later, during one of Avalon's dark, starless nights...
212 posts omitted. Last 100 shown. Expand all images
>>
No. 355479 ID: d4155c

agred. The steel stinger is mainly for pentration. Remember, the average creature we make is rock based or metal based. A normal bee wouldn't be able to use them and our apex predators are all metallic. A weaker metal can work like iron. Also, water and fire would also put them at a disadvantage since their wings would either burn or be too wet to fly. Speaking of fire...

Lantern flys: fine metallic insects with a natural skill with fire magic. Normally the only thing glowing is their abdomens, but if need be, they can shoot small embers of fire. Not really damaging due to their size, but a nasty deterrent none the less. Would also give them an advantage against BEEEEES. Reproduce by eggs.

Finally, do you happen to see the sombero slime near-by? I'm not sure, but I think you should keep an eye on it. Something about it doesn't seem right.
>>
No. 355491 ID: b2ab53

did we make so that every creature in our universe can use magic?

if we didn't, we should do it now
>>
No. 355497 ID: b2ab53

there seem to be a void bug growing in his head, if you can use it try to hijack the senses of one of our creations
>>
No. 355499 ID: 35e1a0

>>355497
read the thoughts of that slime. and look at it through eyes that are not your own.
>>
No. 355500 ID: 36b100
File 131767827847.jpg - (80.65KB , 600x600 , 0290.jpg )
355500

>>355491

It's true that magical strength is mostly determined by practice and willpower, but you do need the brains to make it happen in the first place. For example, a skull couldn't use a fireball even if it is physically capable, because skulls are too dumb to imagine themselves shooting a fireball and willing it to happen really, really hard.

In short, you need either specifically built-in instincts or the ability to imagine things to be able to use magic... And imagination apparently comes hand-in-hand with sapience.

>>355473
>>355479

I see your point. You're right, that's just self-defense.

>>355499
>>355497
>>355479

Which one?
>>
No. 355518 ID: 35e1a0

bottom right.
>>
No. 355520 ID: d4155c

hmmmm... got to say top right. It's odd. The other slimes bunch up together or remain relatively close, but that one is all the way over there on it's own. Doesn't seem right.

Well, either way, have a few more creatures, plants, and stones.

Giga Crab: A large crab found near the ocean floor. Very sturdy with a hardy shell and tough claws. The under belly is rather soft, so to kill it fast, you need to aim there. In short, hit it's weak spot for massive damage. Reproduces like a normal crab.
>>
No. 355522 ID: 35e1a0

>>355520
good point. top right.
>>
No. 355581 ID: d4155c

Idea sink part deus: Hollow stones. Egg shaped stones, about the size of a ostrich egg, they have no magical properties on their own. However, they can store it via magic being fired at it or being pumped with it. Kind of like a back up source for mana, but can also be dangerous if cracked when filled.

Heli-herb: For our gas planet this plant is rather interesting. This plant grows a single bulb attached to a flexible sprig attached to 4 propeller shaped leaves. When it is ready, the roots will detach and the herb and bulb will fly into the wind. Eventually when it reaches land, the bulb will reproduce and make more heli-herbs. Slightly bitter, but hearty.
>>
No. 355586 ID: 1aba78

After the Zombrero Slime thing inevitably fails because Aldaren is weird and blind and stuff, can we check on Faden and then Char? Kind of go about our bases and do a status check.
>>
No. 355589 ID: 1aba78

>>355586
la la la trip

thank you for existing, sage
>>
No. 355790 ID: c3523f
File 131773288471.jpg - (144.67KB , 600x600 , 0291.jpg )
355790

>>355518
>>355520

They're both normal!

>>355581

I'm sorry, but I can't seem to make anything live on the core of the gas planet. This is mainly because the pressure there is about 250 million times greater than that on Avalon at sea level.
>>
No. 355821 ID: dc4a44

>>355350
For the crystal things food perhaps omnivory, something like the slimes (did we implement those?) whatever is smaller than it that it can catch, and the plankton equivalent. sorta like an ocean sunfish, becuase it kinda is a Sun-fish.
>>
No. 355936 ID: 7bfeb5

Hokay, just caught up. From the previous thread. Losing internet sucks.

So I think we should create a proper earth world and have Avalon be the combined world. So when we create an organism we put it both on Avalon and on one of the other four worlds. Except sapient species, which we only put on the elemental worlds, for now. That way when we eventually bring the sapients to Avalon, they'll each have some things they're familiar with.

Anyway, as to levanite, or levatine, or whatever it's called: How about we just create a big sum of it to start? Say, enough to cover a third to a half of the 'surface' of the gas giant. It bonds with other solids and floats around, but it slowly loses the other solids, and is attracted to other pieces of levanite somehow (magnets?). But if it forms a mass that has higher than 1:1 levanite:other solids it slowly "dies", breaking apart, and stops floating, sinking to the bottom of the "sea". Then the chunks of levanite at the bottom bind with the solids there, pulling them up and forming a new, small mass. And it repeats as a cycle.
>>
No. 356008 ID: d4155c

Hmmm, agreed. For all intent and purpose Avalon is our 'holy ground' as it were. When the refugees come, this will be where they set up shop. The different locations and environments would at least allow us to take care of any possible creature when they come.

But yes, the earth planet should be rather mountainous. Plenty of peaks, valleys, caverns, plateaus for creatures. Rivers, streams, and various lakes can be the main source of water, just enough for balance. Waterfalls too seeing how it will be mountainous. Also, a little bit of flavor and for something later, can you make the northren mountains snowy? Maybe a bit bigger as well? Just a suggestion.

As for the heli herb, it was basically going to be implemented with the levitine islands so they would have spots to land. The main idea with levitine was basically have land for creatures on our gas planet without worries of being crushed by the gravity for being so close to the core.
>>
No. 356014 ID: b6edd6

>>356008
The plant version that I proposed was made for Avalon (it uses soil as part of its life cycle). I wanted to have floating islands there.

Maybe we can have that on Avalon and a different floating-island-thing on the air planet?
Like having the plant Levatite on Avalon and having >>355936 be an entirely different substance on the gas giant.
>>
No. 356018 ID: 74df77

are we going to make a life and a unlife world?
>>
No. 356022 ID: d4155c

Not likely. Life is pretty easy. All our planets are chock full of it so it's kind of hard to do so if not really that useful.

An undead planet... well, we tried that before. Didn't turn out well. Besides, undead creatures are vicious and mean in general. Unless we make sentient undead somehow, it would just be a planet full of zombie and skeletons milling around until things that are living pop up. Not a place for refugees.
>>
No. 356029 ID: 1aba78

>>355790
How far does light reach? That is, at what distance and thus pressures can photosynthesis occur?
>>
No. 356061 ID: 74df77

>>356022
i didn't mean a planet full of undead, more like a planet full of death, like one of those words were everything is trying to kill everything else
>>
No. 356071 ID: 7bfeb5

>>356061
Nah, where's the fun in that? Besides, all the worlds have a fair amount of death already.

Anyway, my version of levanite could totally work on Avalon as well as the gas planet. <.<
Also I should note the gas planet would probably need a substantial amount of solids, especially dirt, added to the core to work with the levanite. Otherwise the core would just all get picked up and then what would happen to the rest of the levanite?

Anyway once we've got the levanite worked out we should start adding life to the levanite-islands. Heli-herbs sound cool, and also Z-galleos(although they should just store the levanite rather than digesting it, as my version was intended to have a constant amount).
Also, if cell clouds can survive the gas world, make some of them there too.
>>
No. 356076 ID: 84b916

>>356061
Ah, so a death world like Catachan or such? Or do you mean one of those wasteland world where everything survives by eating each other as soon as they look at each other?

A catachan world would work, but that would mean either loads of species and plants, or a few very invesive, spreading species.

Imagine a world, covered with Argentine Soldier Ant colonies of different colors! From space with a timelapse the surface would shift in patterns as the armies swirl around devouring eachother, new breeds mutate into existence, and any offworlder not wearing a unisteel suit would find themselves destroyed by the shifting 'sands' of the land itself as soon as they touched down.
>>
No. 356078 ID: d4155c

Yeeeaaah. The average creature here can pretty much take down a human pretty easily. Hell, I'm sure a swirg can take down a human. We got death covered as well.... I need to start designing more sentient friendly creatures..

And really, as long as the levitine works, I'm fine. Personal preference can wait until we get a stable base for the ecosystem.
>>
No. 356079 ID: d4155c

Also, on that ant thing... maybe we should make a moon covered in them? It certainly would be trippy and who knows? Maybe the crazy will draw back the professor? Either way, once this brain storm session is down, contact Faden to see how she's doing and Char to see how he's progressed. Got to wonder how much time passed between making all this stuff.
>>
No. 356084 ID: 84b916

>>356079
Glad you like it. I was considering that, perhaps to assist the survival of the ant moon's populations, it wouldn't be just ants, but other similar types of insects, each species fighting over land, but as they take land they also, naturally help replenish it by their natural processes and decomposition. Also something about massive trees that would be poisonous, yet somehow kept the ecosystem working.
>>
No. 356134 ID: 1aba78

>>356079
I don't think the brain storm session will ever end, since it hasn't exactly ended yet! Everyone keeps thinking of new things all the time! I think if we want to check on them we have to be active about suggesting it.

Which is why I'm supporting we go check up on Faden and Char! Children status repooooort.
>>
No. 356135 ID: f84f6f

could we tweak our planets magic fields such that they offer a bonus in the element they represent?

in our desert word fire magic would be easier to use, in our water world water magic would be easier, Avalon would be the exception by not having any bonus or desavantage
>>
No. 356179 ID: 86f168
File 131784367013.jpg - (188.63KB , 600x600 , 0292.jpg )
356179

>>355821

Sunfish are already an ocean-dwelling species... How else would they live 200 swg deep?

>>355936
>>356008
>>356071

If something denser than gas gets pulled down to the core, it will sink all the way to the center of the core and never get out of it. Ever. If levatine (levitine? levinite? levatite? levitane? levanite?) is to to be the 'soil' of the gas planet, it'd be easier (and actually possible) to make levawhathaveyou act like soil- i.e. it bears nutrient, which things absorb out of it and decay back into it.

>>356014

Also works.

>>356029

Not very deep into the gas planet as a whole, but still much further in than at the water planet. A miniscule amount of sunlight does reach the 'fluid' layer... Not that there's a very clear boundary between it and the amosphere. See updated image.

>>356076
>>356079
>>356084

Argentine soldier ant? I don't quite follow. I also don't know how moons work.

>>356135

Quite possible.

So, I'll be checking on Faden then.
>>
No. 356182 ID: 86f168
File 131784381203.jpg - (131.77KB , 600x600 , 0293.jpg )
356182

:faden: "RRRRRRWRROOOWARRRHRroh hey dad! We were juST PLaying some sPEArling attaCK. What'S UP?
>>
No. 356212 ID: 53ce78

Just chillin', yo. Sup witchoo?
>>
No. 356214 ID: b50119

She's so Cute
>>
No. 356215 ID: d4155c

...Ok, now I'm glad we decided to let her live. That is adorable. Make a Z Gallion for her yo play with. Without a need to eat or a pilot slime crew, they aren't dangerous. Besides, I don't think she has a flying creature yet and she might get a kick out of it.

Also, maybe tell her that she's got a little brother who she may get to meet soon. Perhaps open a scry portal to see how he's doing. Seeing someone trying to teach other how to protect themselves might inspire her a bit.
>>
No. 356216 ID: b6edd6

>>356179
Are those lighting clouds that are scattered throughout the air planet's upper atmosphere? I feel like we might be able to do something with those.
>>
No. 356217 ID: 1aba78

>>356215
but char's totally on the other end of the spectrum, he's all killy and trying-to-be-killed-y and i think her seeing how he goes about things would just be upsetting!

can we give her a flower? :D
>>
No. 356218 ID: 7bfeb5

>>356179
But once the levawhatsit hits the core, it would bond with some of the solids and reactivate, and then the whole chunk would be made lighter and less dense than the gases. And then at that point it should float back up, right? I don't see why it shouldn't work. If it had a constant density it wouldn't, but it specifically doesn't.

If it still won't work that way though, I could deal with levanite being nutrient-laden, tending to clump together, and eventually breaking into pieces if it forms too big of chunks. But it doesn't seem quite as interesting that way.

Anyway, whatever we decide on for this, we should definitely have some sort of levawhatever on Avalon, be it plant or ore.

I second the elemental-magic-by-planet motion.

As for moons, they're just like small planets that orbit a planet instead of a sun. I wouldn't think it would be too much harder to make a moon than a planet. Of course they're smaller and so less able to have an atmosphere....

Anyway. So. Faden. I'm not really sure what to make of her spearling game. At least she wasn't too permanently traumatized by them? But it kind of looks like she's traumatizing her creations, so........
>>
No. 356219 ID: b6edd6

>>356217
I second this. She might be interested in plant life.
>>
No. 356222 ID: 1aba78

>>356219
I think she knows what plants are; it looks like there's some kind of mauve grass there! But still, flowers are nice and I think she'd like one.

As for Levastuff, apparently we can't even agree on a name let alone how it would work, so why not just tactfully... get rid of the 'living rock' part? What purpose does it serve to be an organism? Can't we just make a floating rock in general?
>>
No. 356225 ID: b50119

we must shower her in gifts
>>
No. 356296 ID: 786012

>>356225
Nnnnope. Does the expression "spoiled brat" mean anything to you?
>>
No. 356302 ID: 1aba78

>>356296
Does the word "facetiousness" mean anything to you?

But on a more serious note, in real life lavishing excessive amounts of gifts on a person doesn't automatically make them spoiled. It just makes them more privileged than others. It's 'spoiled' when they start expecting it (but that does happen a lot, so).

In other considerations, we haven't literally been parenting her and she is an omnipotent, invincible god. The power's going to go to her head sooner or later, and we're probably going to have to deal with that. Welp, that won't be fun. :I
>>
No. 356303 ID: 786012

>>356302
Well, as you said, she's an omnipotent, invincible god. That's quite privileged already =) But yeah, we might want to gift her something. Just don't make it regular and excessive. (And we've probably 'parented' her off-screen during that time-skip. For a week.)

And as for "power going to her head", we've seen it already, although not in this very context:
>>352003
>"No butS! MY UNiverse, mY RUles!"
However, the possibility of a scenario like that is precisely why we've constrained her powers and made the Airlock. Dealing with her won't be fun, sure, but it won't be a world-ending event. Probably.
>>
No. 356326 ID: 3ec596
File 131790993375.jpg - (69.69KB , 600x600 , 0294.jpg )
356326

>>356217

You're more right than you'd think. Char is ancient, extremely jaded, a realist, and has strong tendencies to just get tired of it all. Faden is childish, bends reality to all her whims, is a complete stranger to the cruelties of an autonomous nature, and defines every little aspect of her little plane of existence manually at all times, changing it whenever she gets bored, undoing every little mistake she makes... Her view of the world is the exact opposite of being tired of it all- she doesn't even realize that she's effectively imprisoned in her own realm.

>>356218

I don't think you quite understand just how much of a pull 250 million times that of Avalon is. Not even the tiniest speck of dust escapes that. Bacteria have their juices crushed out of them. Even the ones that live on the feet of hemortars.

As for her little game... The creatures all seem to be aware that it's just a game. She's never lifted a hand to anything since the spearling incident. Nothing in her plane did.

>>356303

I must admit that I haven't been very limiting. How could I be? I have no power over her in here.

>>356222

That's more like a soft, fuzzy carpet. It's not alive.
>>
No. 356327 ID: 3ec596
File 131790994861.jpg - (58.99KB , 600x600 , 0295.jpg )
356327

>>356219
>>356217
>>356222


:aldaren: "I brought you a flower."

:faden: "THANk you! ...WhaT DOes iT Do?"

:aldaren: "It takes in sunlight, water and dirt to live and grow and reproduce."

:faden: "...AnnND?"

:aldaren: "And just grow around and look pretty, I guess."

:faden: "Isn'T THat a biT BORing?

Figues she'd think it's boring. Well, at least she won't feel spoiled by it.
>>
No. 356329 ID: 3ec596
File 131791111368.jpg - (67.71KB , 600x600 , 0296.jpg )
356329

>>356328

He's just playing around! He knows it won't hurt her. There's no malicious intend behind it.
>>
No. 356334 ID: ad8acc

>>356327
I guess the beauty of the gradual growth and autonomous development of plants is lost on someone who can almost instantaneously will anything into existence.

Looks like she's doing fine. Ask what she has been up to lately. After that, we can check up on Char. From what he has to deal with, there may be quite a lot of things to catch up on.
>>
No. 356344 ID: 3fd4fb

>>356327
>"Isn'T THat a biT BORing?
Well, on its own, sure. Ideally one puts flowers in an entire ecosystem of flowers and other plants, so that they can collectively provide a more intricate backdrop for whatever else is going on. Flowers are more of a set piece than a real focus; they help ensure that interesting things have interesting places to happen in.

It might be worth trying to explain this, to at least give her a greater appreciation for the value of complexity in her games. Ultimately we might be able to segue from there into (relatively) self-sustaining creatures being the next level of complexity... but not right now.
>>
No. 356351 ID: d4155c

Well, that's one example of plant life. A very simple one, but one none the less. Now, show her the Z gallios. Like I said before, flight might catch her fancy and it would be a good lesson.
>>
No. 356390 ID: 3ec596
File 131794062394.jpg - (49.01KB , 600x600 , 0297.jpg )
356390

:aldaren: "Try planting it somewhere. Maybe you'll understand the beauty in life that maintains itself."

:faden: "Uhh... oKAY!"

Well, that's that. I really don't know how I'd explain things to her- up to now, she's been as stubborn as she could afford to be... which is to say, very.

:aldaren: "Did I show you one of my newest creations, the zephyr galleo? It can... fly on its..."
>>
No. 356391 ID: 3ec596
File 131794063257.jpg - (62.90KB , 600x600 , 0298.jpg )
356391

:aldaren: "...own."

Apparently, z-galleos have difficulty staying afloat in an atmosphere of iodine with trace amounts of who the hell cares nothing here breathes anyway.

Faden is amused.
>>
No. 356394 ID: 1aba78

>>356391
well it is pretty funny, why are you not laughing
>>
No. 356396 ID: 35e1a0

hey, maybe she can see whatever it is that has been bugging you? have her just see if any of your creatures seem wrong or something.
>>
No. 356398 ID: 3fd4fb

>>356390
>"Try planting it somewhere. Maybe you'll understand the beauty in life that maintains itself."
That's completely the wrong line of logic to take; she's not going to suddenly change her mind on that point because of one sample organism. The flower was not to encourage her once again to do things your way, but to encourage her to expand and innovate her thoughts- look at this world; it's blank and empty. The flower was an opportunity to get her to fill it with intricate things of her own, instead of just having an empty plain with herself and one or two other things on it. She's a god; even if she wants to maintain everything herself, she has the mental capacity to maintain what, tens of thousands of objects simultaneously? More? Convince her that it's good to build more complex and intricate things than she has so far, and eventually she might decide that maintaining them manually is too much work and decide to build some right.

And if she doesn't, at least she'll be growing and her world becoming less boring.
>>
No. 356405 ID: 3ec596
File 131794351547.jpg - (75.38KB , 600x600 , 0299.jpg )
356405

>>356394

Maybe I'm just not the kinda god who laughs a lot.

>>356398

I tell her that. Well, the parts that don't make me sound manipulative anyway.

:faden: "No wAY, I like thiNGS SImple."

It's quite possible that she's opposing me because she's just wired herself up to oppose me all the time. I regret the day I taught her the expression "no way".

>>356396

:aldaren: "Say, there's been something bothering me lately. It feels like there are some things on Avalon that I can't see or hear, but I have this nagging feeling that somethings invisible to me is there..."

:faden: "No wAY!" Ugh, she said it again. "I thOUGht you and me cOULd see eveRYTHing in our worLDS! WhAT If therE'S Something invISIBLe in heRE TOO? WHAT If tHEY HURT My cHILDREn!?"

I spend a minute calming Faden out of her childlike hysteria. It's probably this naive side of her that makes me adore and not be annoyed by her.

:faden: "Are you sURE There's someTHIng tHERE? YOu know I hATE Going to yoUR Realm siNCE You puT THat airloCK THere."

She can't stay here in Fasern and 'grow' through the airlock into my plane, because to open a portal into my plane, you have to shut down the portal to Fasern. She basically has to be mortal and vulnerable to visit Avalon, and like me, she hates being like that. How to convince her?
>>
No. 356407 ID: 1aba78

>>356405
This is important. You have domain over the airlock. Just temporarily alter it so she can come through.
>>
No. 356411 ID: d4155c

Well, she has learned to behave a bit so giving her immortality like Char has would be helpful. Maybe showing her a few magic spells if she promises to behave. With the way she is, wind, protection and healing would be handy for her.

Either way, she learned to behave, so as long as she doesn't hurt the creatures or interrupt the zaki,(she can watch them if she wants.) she can see everything to give us a hand in figuring out whats going on.
>>
No. 356414 ID: 1854db

>>356405
Well now that Faden understands things a little better, we can make another airlock facing the other direction, so that she can visit us without risk of things going through that she doesn't want to.
>>
No. 356424 ID: f70e5e

we should defiantly do something to let faden visit safely. especially if we think there might be something dangerous going on in our world.
>>
No. 356425 ID: 3ec596
File 131794914621.jpg - (79.57KB , 600x600 , 0300.jpg )
356425

>>356411

I don't think she can. After all, the creatures here cast magic using their internal pool of mana, whereas Faden doesn't have anything like that.

>>356414

I don't understand what you mean by "other direction". It's just a place that can open portals to my and Faden's planes but not both at once.

:aldaren: "I'll allow you to cross through both portals. This could be very important."

:faden: "Oh. ThANK You!"
>>
No. 356426 ID: 3ec596
File 131794915824.jpg - (130.75KB , 600x600 , 0301.jpg )
356426

One hour later...

:faden: "...No, thESE CReaturES are alL NOrmal. You mUST Be imAGIning thinGS."

Oh well, it was worth a try.

:faden: "I'M GOIng bacK. I'm tIREd of seeiNG THIngs huRTIng each oTHEr."
>>
No. 356427 ID: 3ec596
File 131794916370.jpg - (68.59KB , 600x600 , 0302.jpg )
356427

:faden: "SEE You latER DAd!"

Aaaannnd she's gone.

...So, I'll be checking on Char next?
>>
No. 356428 ID: 35e1a0

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
>>
No. 356436 ID: d97c6d

>>356427
Hypothetical situation time. Pretend for a moment that there are creatures in the void that are exempt from certain laws of reality. What could one, hypothetically, do if it were to latch onto Faden, aka miss "I'm going to directly apply life energy to my creations without worrying about the risks", and travel with her to her world?

Anyway, go try to contact the Professor again before visiting Char. You can check if the gap in the tunnel between universes has been taken care of while you're at it.
>>
No. 356437 ID: 1aba78

Okay. Okay. This is a bit terrible. Like, if 'a bit' means 'very much'. We really need Limbo help. Go Limbo. Be the guy that calls them five times in a row because maybe they're there and they just didn't answer the first time.
>>
No. 356442 ID: e4003e

>>356427
Whats on her back there?
>>
No. 356443 ID: 1854db

>>356442
That's one of the invisible between-worlds creatures.

Dude if you can, stop her and cover her with ice to trap whatever it is. She should be able to just move out of the ice afterwards. Then we can note by the absence of ice in a certain location that there is an invisible thing there.
>>
No. 356444 ID: d49627

>>356443
That would not work. Aldaren can't aim at what he can't see, and freezing Faden would end badly.

(And you are assuming the creature is using visual invisibility rather than attention invisibility.)
>>
No. 356456 ID: d4155c

Crap crap crap crap CRAP! Ok, time for one last test to see if there is a way to see things. Before Faden leaves, show her one spell since she's never seen magic before. This spell will be very simple, a showering of glowing dust. Perfectly harmless, but it will stick for a bit. This may allow us to actually see it and deal with it.

After that, a quick check on Char. We need status reports and how good or bad things are going. Remember, he is just as likely to have gotten hit by one of those things and it's best to know all the problems before going to Limbo.
>>
No. 356472 ID: f70e5e

oh bloody hell. whatever that thing on fadne's back is its invisible to gods like you or faden. I think we can see it because as semi separate parts of you we perceive things just a little bit differently. I know we sound crazy but this is very bad.

>>356456 use this idea. though if you can seal the portal so something on fadens back can't get though that would be a good idea.
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No. 356515 ID: 6af537

>>356444
Why do you think so? That's the beauty of both weapons of mass destruction and area-effect spells: you don't need to aim to land a hit.

1. Tell Faden to fully come through the portal and not to attempt anything to obstruct you.
2. Encase her in a sphere of the most strong material you can imagine, then flash-freeze everything around her.
Actions up to this point must be conducted ASAP. She must not be allowed to return to her dimension. Remember, the intruder is supposed to be a zombifying agent; just imagine what a zombie-Faden will be capable of and willing to do.
Another idea (to replace freezing): spear the creature with needles of that same material as the sphere, which (needles) can grow from the sphere inwards. Be careful not to hit Faden, but the needles have to be strong, the distance between them must be very little, and as little space as possible must be left un-speared.

3. Move the Fadenball to a new demiplane, in which both you and her are invincible, but only you can do anything else. You can be there with her to reassure her.
4. Realitysplosion time. You can ask her to do it.
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No. 356517 ID: 1aba78

>>356515
Okay, no. What makes you think this is a "zombifying agent"? All we've seen in our universe is a sombrero slime with something that appeared to be growing out of it and the worm thing that the captain slime ate. That's very little to go on. We've had no evidence that they are actually a problem, they just look really evil.

I'm part of the group that is freaking out about this and wants to stop them, but that suggestion is like throwing a bomb on a mosquito. We need to find out what they are first.



(Finally, and a little unrelated, I wouldn't be surprised if the invisibility is so complete that all the suggested chaos would appear completely normal to Aldaren, regardless of its actual effect on the worm thing or how it looks to us.)
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No. 356518 ID: 35e1a0

also, al, if you think you are just being paranoid then you aren't being paranoid ENOUGH.
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No. 356520 ID: d4155c

Let's avoid bringing out the nukes first. Right now we need a sample. They are basically evading a god and I think we should figure out why. Besides, with a captive one, we can make anti black bugs or find out how bad they are.

Still, as I said before; After that, we check on Char. We have no idea how his situation is and he may need us.
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No. 356530 ID: 6af537

>>356517
>What makes you think this is a "zombifying agent"?
Huh. It appears that all I was going from was the comment in >>355586, about the "Zombrero slime". Okay, scratch the zombie theme.

But still, an entity with an unknown purpose and the means to evage godly attention is unsettling. I propose we at least isolate it in a reinforced demiplane. And by reinforced I mean in every way imaginable: multiple layers of material containment, thicker than usual interplanar walls, and a continuously nuked demiplane surrounding this one. If it tries to escape, we must destroy it; it's too much of a risk not to.
Meanwhile, contacting Professor is bumped to top priority.
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No. 356531 ID: 6af537

>>356530
Oh, and add time freeze to the reinforcement list.
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No. 356533 ID: d4155c

Thats all well and good if we are dealing with one, but from the looks of it, there are multiple ones. We can't just make a demi plane for this thing. It's main advantage seems to be invisibility and getting pass barriers so a demi plane, powerful or not may be a bad idea. However, they aren't strong if a captain slime can eat them quickly so all we need to do is find a way to see them, squish them, and find a way to protect our creations.
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No. 356536 ID: b67897
File 131798026724.jpg - (30.01KB , 600x600 , 0303.jpg )
356536

She 'ungrew' through the portals in the airlock and snapped back into her realm in an instant. I can't do anything else about this for now... Should I check on the portal to Limbo or just go have a look at Char?
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No. 356537 ID: d4155c

Crap... ok, can't do much. Check up on Char followed by checking up on Limbo.
>>
No. 356538 ID: 6af537

Lock the portals. Lock the Airlock. Fadenplane is effectively under quarantine.

Check up on Char, then to Limbo ASAP.
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No. 356545 ID: 1aba78

>>356538
A bit moot to quarantine her from us when it was us that infected her in the first place! But if you're that worried.

I could go either way, so I guess check on Char first!
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No. 356547 ID: 6af537

>>356545
Yes, but if whatever it is hasn't multiplied while being here then it's now locked in Fasern. Better keep it that way.

Oh, anyone else think we should warn Faden?
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No. 356654 ID: d4155c

Etole, you are assuming only one came here. We already saw one get eaten so that means more than one got in. Second, we now know where one is. We can't do anything yet, but we don't have to worry. Hopefully her divinity will make the creature ineffective against her. Hell, a atmosphere of iodine may harm it.

Right now though, we need damage control and crisis prevention here. The zaki are in a critical junction and char may need us. Remember, the insects showed up during the time Faden was being trained. Zeon has basically went super fast during that time. If there is any chance of a bug nest, it's on Zeon.

After that, we go to limbo and check on professor. He may know something. These things look like centipedes and for some reason, centipede were one of the first things Alderan knew about.

By the way, if the bugs can go past barriers, then the Zaki need us big time. Especially since their city is in a barrier.
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No. 356662 ID: d49627

We should put something in front of the dimension-tear-portal, to block it off or at least have proof when something comes through.
Could we have a large rock float in that place?
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No. 356681 ID: 1854db

Wait a minute. Let's look back again at what happened when the portal opened and let the thing into our universe. Look at the AIR on the planet. Track suspicious absences of air where there should be some, or unexplained disturbances as if something invisible were falling through the air.

If you can't see something directly, look for evidence that it was there.
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No. 356687 ID: d4155c

We could make a slime barrier or patch for the hole, we know the bugs can't withstand it so it can stem their flow. However, I think we should not look at the past again. It's going to eat up time and we are more than likely going to run into them. Though checking the air flow may work when we do see them.

Either way, we shouldn't dawdle too much. The sooner we figure out how Char and the Zaki are doing, the sooner we see the Professor and the sooner we can figure out how to deal with them from there.

However, we may just have to focus on making sturdier creatures that can handle these bugs. If so, I can likely create some guardians and 'angels' to help us there.
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No. 356694 ID: 1854db

>>356687
Eat up time? We have all the time in the world. We can freeze time, in fact.
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No. 356878 ID: 1aba78

>>356681 >>356694
Man, while I'd love to be able to get Aldaren to see these things, we already know these bugs don't play by the rules. It's already impossible enough by the established reality for anything to be in the universe undetected. It doesn't seem like that much of a stretch for the air around it to appear unaffected, or if we went into emergency mode and froze time I wouldn't be surprised if it didn't actually stop them.

I think we should focus on Char and Limbo, instead of looking for things when there's "nothing there".
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No. 356997 ID: 84b916

We could always freeze time and just... watch, for a while. See if the void-creatures are doing anything.
I know that the rules of our reality don't apply to them, which means that once we freeze time we can look to see if anything has been changed from save state 1 to save state 2.
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No. 356998 ID: 84b916

If we are lucky, these may be entirely non-interactive beings. Imagine a world existing in tandem with our own, but on an entirely different set of dimensions, neither world able to perceive or interact with the other.
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No. 357000 ID: d4155c

Yeah... no. Let's not. At all. You seem to forget three key things: We can only affect areas we have influence in, Faden's realm doesn't have our influence, and Faden is bugged. We wait and focus, we lose her.

Time magic is great and all, but when dealing with multiple key spots, it's spotty at best. Hell, 'save data' may not be possible. If these things can work through stopped time, we may cause a glitch if we turn it back.

So yeah. No time shenanigans UNTIL we know what they are.
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No. 357003 ID: 1854db

>>357000
Looking back through time is not the same thing as turning back time.

Also you're not suggesting we even spend our time trying to help Faden. You're suggesting we check up on guys that we have no real reason to worry about (mostly because barely any time has passed) What are you trying to accomplish exactly?
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No. 357004 ID: d4155c

Ok, first off we really don't know how much time truly passed. Second, a bug managed to get on Faden easily. Do you REALLY want to risk that there is no bugs on Char or the Zaki? We check for bugs on them, we make sure Char is alright, and then we go to Limbo where a god of KNOWLEDGE would be. You know, the guy who made us? He may actually have knowledge on this.

Not only that, but Limbo is connected to that path with the hole in it. The one where the bugs seem to come from?

I'd rather go for things that can at least fulfill secondary objectives while working on the primary than test something we are not sure of and risk it.
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No. 357005 ID: 35e1a0

>>357004
we can do all of those things at the same time. al is GODm he can look back in time while checking the zaki and char all at the same time!
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No. 357006 ID: 1854db

>>357004
You're saying to check for bugs, while also saying not to check for bugs in any method I just proposed. What the christ?
>>
No. 357007 ID: d4155c

No we can't do everything at once. If we could, then a lot of things could be done in a heartbeat. Heck, Aldaren could have just kept doing the past site this entire time if he could. Heck, if we could, then why didn't we split half our attention on Faden and half on Char and Zeon during the time skip? We may be god but we aren't that skilled at it.

Also, I am suggesting we check for the bugs/bug related stuff while we also check on them. You want to mainly look for bugs only which is what I am against. You also want to multi-task which I am for, but using a means that does not seem to work. So if celestial multitasking won't work, why don't we do it the old fashion way by searching for bugs in the Zaki culture and on Char while we check up on him? Same with Limbo and the professor. The hole is on the way to the professor, why not take a quick look to see if it gets worse.
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No. 357008 ID: 84b916

>>357007
>No we can't do everything at once. If we could, then a lot of things could be done in a heartbeat.
That's why I support doing a time-freeze and check for alterations between screen capture A and screen capture B five meta-minutes later, see if the bugs are interacting with anything at all.
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No. 357568 ID: 35e1a0

>>357007
it's because faden is on the other side of the airlock, which, you know, cuts us off from whatever door is closed.
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No. 357583 ID: a98f5c

Jesus christ guys, these things don't play by the rules! It's the same reason I don't think looking for fucking minute air disturbances or freezing them would work. Because Aldaren would stare empirical traces in the face and say "no, nothing's wrong about this, this is how it should be." It's like the arrow in FedEx's logo – it's not "there" per se, but we can 'see' it because we can see how it forms out of what's around it. If Aldaren was able to detect the worm's effects, he'd be able to "see" it in the same way. Yet every time we've seen the worm, he can't see ANYTHING off about it. He's not so stupid as to just pass over things like unexplainable air changes.

After looking through time at the portal and the slimes on the galleo and seeing absolutely nothing off, and after looking at all those sombrero slimes, I'm more than convinced that Aldaren simply cannot perceive them. Directly, indirectly, anything. To him, they don't exist.



Go check on Char. All this other hubbub about ice and shiny magic shit and time and air is pointless.
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No. 357638 ID: d4155c

Couldn't say it better myself. In the mean time, I'll make some 'angels' for us to help us. We are more than likely going to have a lot of searching and protecting in the future, so these should help. Also, just in case char needs a few reinforcements.

Now, I am basing them on the Zaki, so they won't require the long species training we needed for the Zaki and could allow for easier communication with our first sentients if need be.

Guardian Type: Gaou
Taking the first form of the Zaki, we are going to modify a bit for combat. Instead of the standard copper and iron, their outer shells will be steel and their muscles strengthened for better fighting prowess and speed. They would not be as strong as Char by any means, but they would definitely be a step above the average Zaki. In terms of natural abilities, they can be natural swords men, but also give them a strong wire that can be produced from their arm/wrist that can be used to tie up or immobilize their target(Like how a spider can produce silk I believe, though keep it compact).

Simply put for cosmetics, a 'warrior' build of the zaki, spikes on the shoulders, a horn that is smaller than Char's and paint them blue with a red eye. If possible, for each one when we make, use the memories of the bravest and most honorable zaki for their minds. Like a reward for be such good protectors, they become greater protectors. A inbred sense of honor and duty can also help them avoid being corrupt as well.

Observation/Support Angel: Domi
This design is more for a scout magic user to serve as a means for us to focus on our main task while they search. Compared to the Gaou, the Domi are more modern in their looks. They have the cross slit for their pupil to allow better scanning abilities along with greater eyesight. Their body is different from the Zaki too. While the Zaki's shell is more like armor, the Domi's shell looks more like robes. Seamless, with better maneuverability and dexterity than the average zaki, they would also be magically gifted(larger mana pool, better at using the mana he has, ect). For natural abilities, how about some levitation so they can move unheeded? Perhaps limited flight? Also, a gem on their chest that can produce a brilliant light to stun and blind culprits and trouble makers?

Cosmetically, slightly bulky 'robe like' shell, black with red trim on the edges, the helm looks like a rigid hood with the cross shaped slit for the red eye. The chest gem is green. In terms of personalities, dead zaki who were wise, respectable and intelligent should work. Sense of respect and wisdom if needed for the mind.

For both, natural affinity with fire with a stronger fire resistance. Remember, we want the best examples of zaki kind(both in skill and morals) for these guys and to have them up to date on the zaki culture and knowledge so they don't seem like cave men. Though any zaki who were good friends and allies of Char that fit should be given priority if he needs back up(I think he might like to have his friends beside him in his time of need). Maybe upgrade Char's shell to Zeonite for all around better improvements if possible.

However, we should see how Char is doing FIRST before spitting these guys out. Don't want to let his moment be out shined completely after all.
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No. 357730 ID: e4003e

>>357638
loving the Gaou idea.
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No. 361366 ID: ad9578

>>357638
We Should Do This
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