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File 131000609109.png - (33.33KB , 800x600 , Sigma.png )
322631 No. 322631 ID: 7c9849

.............

It's finished...

It's finally finished...

What was declared "impossible", "dangerous" and "foolish", is now turning REAL.

After all these years of work, after all i've lost... It's all worth it, i know it is.
121 posts omitted. Last 50 shown. Expand all images
>>
No. 332469 ID: 3ad09f

hide somewhere.
>>
No. 332530 ID: 0d095c

They've got Thermite. Hide in the cupboard. When they come in, burst out like the Kool Aid man and blow them away with guns. Or swords. Or SWORDGUNS.
>>
No. 334199 ID: a43505
File 131205111355.png - (41.41KB , 900x600 , Sigma14bbb.png )
334199

Im not hiding.

I dont know if i'll be able to tear the whole thing down with just this katana, im not the hulk, and i can't create exlposives either, i would have probably crapped a grenade if i could.

Dammit if only there was a damn ventilation shaft around here! and i actually know what a ventilation shaft is.
>>
No. 334254 ID: 1854db

>>334199
Sounds like we need something else. Check the other items here. What's the glowing thing?
>>
No. 334390 ID: 3ad09f

Try opening the red chest.
>>
No. 337370 ID: ffe69f
File 131267798733.png - (86.74KB , 800x600 , Sigma16c.png )
337370

>>334254

Some sort of... canister of glowy shit or something, i don't think its just some normal lamp.

>>334390

Already did, there was a Derp and a Herp inside.
>>
No. 337373 ID: 35e1a0

sounds explosive. put it up against the door and then back away and shoot it.
>>
No. 337375 ID: fa741b

Open the closets next to you, see if there's anything good in them.
>>
No. 337388 ID: 3ad09f

Try opening the glowy lantern. See if it contains something special.

>>337370
well excuuuuuuuuuuuuuuuuuuuuuuuse me!
>>
No. 337473 ID: 7ef948

take everything and go to the previous room.
>>
No. 337776 ID: eba49f

I think I second going to the previous room. The rubble would be better cover than the benches both for ambushing and for shooting.

Also, for stuff to test, try making a whip (technically a weapon but can also be used as a rope, and also tests non-metal materials) and a knife with an extremely wide blade (to test if you can summon distorted items, and to use as a mirror for looking around corners).
>>
No. 340957 ID: 4a98ea
File 131361843601.png - (131.71KB , 1000x700 , Sigmaa16.png )
340957

I can't belive im doing this...

Making a whip didn't work, im afraid i may have weaponile disfunction.

Are you completely sure you're of "infinite psyche" or something?
>>
No. 340964 ID: 975d8c

>>340957

More like infinite stupidness. But hey even a idiot get a good idea now and then right?
>>
No. 340965 ID: 35e1a0

some of us are pretty smart, some are dumbasses. infinite as in there are a lot of us, not infinite smartness.
you got the blue-green thing? that is what they want, so it must be important.
>>
No. 344056 ID: acdb21
File 131475024508.png - (101.57KB , 800x600 , Sigma17.png )
344056

[[i am terribly sorry for slow updates, many things happening IRL]]

Right...

Guess i'll need to get used to hearing dumb ideas out of you.

1 minute passed and it's kinda quiet out there.
>>
No. 344087 ID: c7b6c2

Entertain yourself, I guess. So you can make pretty much any melee weapon, right?

How about a length of chain? Those are good for beatings.
>>
No. 344207 ID: e9a282

You sure you're alone in there?
>>
No. 345312 ID: 3ad09f

Wanna dance?
>>
No. 345317 ID: 1854db

Where's the smoke coming from?
>>
No. 345444 ID: dec215

Get your smoke detector and find where it's coming from. (The smoke, of course)
>>
No. 345704 ID: 7fd0c8
File 131525309662.png - (179.37KB , 800x900 , Sigma18.png )
345704

>>344087

I love how you guys make me create all these weapons yet i am HIDING in a bunch of rubble.

>>345312

No, sir.

>>345317

A fire, maybe left from the explosion.

another minute just passed and i hear no explosion, who the hell where these people anyhow?
>>
No. 345728 ID: 3ad09f

Throw something at them.
>>
No. 345729 ID: 35e1a0

we aren't HIDING, we are laying an ambush.
>>
No. 345730 ID: eba49f

It takes more powers than just weapon creation to not get shot in a straight up fight with enemies who have guns.
>>
No. 347301 ID: dec215

Use yer think-pan to sum up your adventure so far.
>>
No. 351306 ID: fa71bf
File 131666585137.png - (86.93KB , 800x600 , Sigma19.png )
351306

>>347301

Okay... there was an explosion, i was born, for some reason i know how to talk and all the basic shat, i can make weapons out of me body, it seems someone wants me dead and...

I think, maybe you guys are my-
>>
No. 351308 ID: fa71bf
File 131666592823.png - (65.85KB , 1000x869 , Sigma19b.png )
351308

"LOOK OUT!"

there's some BANG sounds coming out of there, loud stuff.

"Come on come on!"

"WAIT DONT-"

*BANG BANG*

...

Silence.
>>
No. 351311 ID: 3ad09f

Go investigate it or something.
>>
No. 351323 ID: b6edd6

Ok, I guess you should go next to the door and listen at it.
>>
No. 351928 ID: f96de7

Get near the door, try to hear something.
>>
No. 351982 ID: 1854db

How about we... OPEN the door.
>>
No. 351987 ID: cb3704

>>351982

now you're talking crazy. open? a door?
>>
No. 354518 ID: 8828fe
File 131749561281.png - (48.67KB , 998x800 , Sigma20.png )
354518

hmm...

Nothing, not a sound...

...wait i think i hear something!
>>
No. 354519 ID: 8828fe
File 131749564350.png - (38.21KB , 998x800 , sigma20b.png )
354519

*Squreaaaaaaaaaaaaaak*
>>
No. 354520 ID: 8828fe
File 131749566189.png - (40.83KB , 900x600 , sigma20c.png )
354520

WHAT
>>
No. 354521 ID: f96de7

There's blood in there. Go investigate. With a weapon in hand of course.
>>
No. 354522 ID: 35e1a0

take the glowing canister if you need a light.
>>
No. 354523 ID: 3ad09f

investigate the area.
>>
No. 369301 ID: cdb8cb

Oh lord they blew themselves up.
>>
No. 369355 ID: 123de4
File 132286628088.png - (44.33KB , 800x600 , SigmaStepOnBlood.png )
369355

just trying something new on the artstyle here, dont mind me

>>354521
Yeeeeeah doubt this is Blood, it looks like it, but it's weird, all sticky and stuff.
>>
No. 369356 ID: 123de4
File 132286640237.png - (29.42KB , 800x600 , Simgainthedark.png )
369356

I take the glowing canister and go through the door, i end up in a dark room, and this Canister doesn't help that much.
>>
No. 369360 ID: 1854db

Dang, we need a flashli- oh wait, look for a light switch first.
>>
No. 369368 ID: 453e62

see if you can engage night vision mode or something. be able to see in the dark makes sense for you to have.
>>
No. 369574 ID: cdb8cb

Lick the stuff. It might be strawberry jelly!
>>
No. 370701 ID: 08b2b9

Slash the air and kill all hidden enemies LIKE A BOSS.
>>
No. 372683 ID: d19263
File 132399730659.png - (33.49KB , 800x600 , Sigma22a.png )
372683

No night vision here, but i found the light switch, turning this on should proove only usefull
>>
No. 372684 ID: d19263
File 132399733364.png - (22.22KB , 800x600 , Sigma22b.png )
372684

the shit?
>>
No. 372693 ID: 1854db

The thing! It took your thing? Where did it go?
>>
No. 372767 ID: e3aff6

It looked like a tentacle. If you can't see anything in the room it is probably a giant octopus-monster that has color changed to blend into the room. Back out the door while throwing some knives to your front-left.
>>
No. 373343 ID: 5ab712

Turn it off again, see if it returns to your hand.

If not, then oh well.
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