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File 128389192454.png - (1.21KB , 250x250 , dfq2title250.png )
227544 No. 227544 ID: d560d6

Previously: >>/questarch/193720
285 posts omitted. Last 100 shown. Expand all images
>>
No. 255434 ID: 2563d4
File 128953215155.png - (14.56KB , 640x480 , 1-071.png )
255434

A chunk of the room is missing.
>>
No. 255436 ID: 7ba30d

Well, now's your chance to get out of the highly-impractical cell. I mean, honestly, who builds a cell with no way to put prisoners in?
>>
No. 255439 ID: 40cb26

>>255434
What lies beyond the hole in the wall? If it leads to outside and freedom, go for it. If it is a blank gaping maw of nonexistance... go past the bars instead.
>>
No. 255457 ID: a09a03

Go right
>>
No. 255507 ID: 52b82c

Ensure tail, toes, and fingers are all accounted for then peek out newly acquired escape route.
>>
No. 255754 ID: 2563d4
File 128961967762.png - (18.96KB , 640x480 , 1-072.png )
255754

>>255507 et. al.
>Ensure tail, toes, and fingers are all accounted for then peek out newly acquired escape route.

After checking that all of her extremities are in order, Jena cautiously investigates what appears to be an adjoining cell.

It would appear that this individual has been incarcerated for a quite while longer. The smell is less than pleasant.
>>
No. 255756 ID: 54dd9a

try their door.
>>
No. 255758 ID: a09a03

Try that door. Try both doors.
>>
No. 255788 ID: 190da0

Pick up one of the bigger bones as a makeshift club.
>>
No. 255841 ID: fd6d7e

The arms look like they're in the best condition to be used as clubs. Plus if you took his upper limb, that would be humerus.
>>
No. 255926 ID: 2563d4
File 128967438968.png - (30.64KB , 640x480 , 1-073.png )
255926

>>255841
>>255788
>Pick up one of the bigger bones as a makeshift club.

Jena wrenches a bone free from the corpse, which slumps forward. It is still mildly tacky with remnants of connecting tissue. She hopes that was worth it.

After brief consideration of its intended use, she hopes it was pointless.

>>255756
>>255758
>Try that door.

Jena tries the door. It doesn't seem locked, but it is both tiny and jammed in place. She can't see how the horizontal hinges could possibly work.
>>
No. 255928 ID: a09a03

Exit through new hole in wall?
>>
No. 255930 ID: a49390

well then, another hole. let's try it.
>>
No. 255950 ID: 2563d4
File 128968223247.png - (26.28KB , 640x480 , 1-074.png )
255950

>>255928
>>255930
>Exit through new hole in wall?

Jena shimmies through the newly-formed crack.
>>
No. 255958 ID: 2563d4
File 128968261153.png - (26.41KB , 640x480 , 1-075.png )
255958

>>255950
Weakened, the roof of the cell room begins to collapse inward.

Jena doesn't think she should stick around.
>>
No. 255962 ID: a49390

peek into the room opposite of you, if empty then north after the vwworp stops.
>>
No. 255973 ID: fd6d7e

go into the PLANE OF ENDLESS SUFFERING
>>
No. 255986 ID: f123de

Chase the vwworping.
It's obviously trying to rescue you!
>>
No. 255999 ID: 1854db

>>255958
Go into that big door in front of you so we know what it is, and can therefore read the odd language better.
>>
No. 256120 ID: fba40f

>>255958
Enter the new opening. They seem to be leading you somewhere.
>>
No. 256254 ID: 8d7dd2

>>255958

Okay. Let's focus on what's going on here.

You're in some weird alter-world with fucked up perspective, no sense of physics, doors that can't possibly work and silhouettes everywhere.

You can avoid the place collapsing, maybe, but can you call living in such a hellish abomination unto geometry "living"?

Run to the new opening. Pray it's an escape from this nightmare domain of non-Euclidean geometry.

Also try to not die when the zombie skeleton comes after you which it is bound to do any moment now.
>>
No. 256279 ID: fba40f

>>256254
DON'T GIVE THE GM IDEAS
>>
No. 256288 ID: a09a03

Go round the corner to your left.
>>
No. 256434 ID: 2563d4
File 128979305486.png - (16.49KB , 640x480 , 1-076.png )
256434

>>255973
>go into the PLANE OF ENDLESS SUFFERING
>>255986
>Chase the vwworping.
>>256120
>Enter the new opening.
>>256254
>Run to the new opening.

Jena steps into the glowing section of corridor, unable to see where it ends for the light, in the hope that it will lead to freedom. The floor feels...less substantial? Like sand, or sponge, or---
>>
No. 256438 ID: 2563d4
File 12897931089.png - (12.01KB , 640x480 , 1-077.png )
256438

---or nothing at all.

Jena gazes into the abyss.
>>
No. 256439 ID: fd6d7e

>>256438

auggh go the other way!
>>
No. 256447 ID: 6d73d9

well... fuck. other way.
>>
No. 256529 ID: 4c7b39

Be aware that the abyss is staring back into you.

With that, full reverse.
>>
No. 256585 ID: f123de

Easiest way to wake up from a dream sequence is to fall.
>>
No. 257188 ID: 2563d4
File 128996613790.png - (24.83KB , 640x480 , 1-078.png )
257188

>>256439
>>256447
>>256529
>other way!

Jena scrambles back up into the corridor. Her arm hurts.
>>
No. 257234 ID: 1854db

>>257188
Check nearest door.
>>
No. 257417 ID: 59e64b

This is a dream, so maybe dying here will wake you up in reality. Turn around sprint back and jump down the abyss.
>>
No. 257425 ID: 3c8ed5

Check the tall door.
>>
No. 257439 ID: a09a03

Try that open flood gate thing to your right.
>>
No. 265193 ID: 2563d4
File 129273302458.png - (40.95KB , 640x480 , 1-079.png )
265193

>>257234
>Check nearest door.
>>257439
>Try that open flood gate thing to your right.

Jena enters the room.
>>
No. 265196 ID: a09a03

Investigate tubes.

Enter car.
>>
No. 265202 ID: f123de

Hey look it's that one guy. Doing something with his car.

You should milk this "being a spooky lightless silhouette" thing for all it's worth when you sneak up behind him.
>>
No. 265203 ID: b971a3

>>265193
beat him senseless and steal his car
>>
No. 265204 ID: 2563d4
File 129273454435.png - (37.37KB , 640x480 , 1-080.png )
265204

>>265196
>Investigate tubes.
There are a couple of glassy tubes in the room. One is smashed, and a trail of blood leads from it, out into the corridor, and into the newly-formed chasm.

>Enter car.
>>265203
>steal his car
Jena climbs into the car.

"Wh---HEY!"
>>
No. 265205 ID: b971a3

>>265204
STEP ON THE GAS or put in in reverse first
>>
No. 265206 ID: a09a03

Honk the horn.

Say "C'mon! Let's go!"
>>
No. 265232 ID: 1854db

>>265204
Tell him you're ready to go when he is.
>>
No. 265250 ID: f123de

>>265205
>>265206

Both of these.

So you're dreaming, but that may be an actual Drawmobile. Go back to the island in it and say hi to yourself.

What's the worst that could happen?
>>
No. 270082 ID: 2563d4
File 12946283806.png - (56.26KB , 640x480 , 1-081.png )
270082

>>265205
>STEP ON THE GAS
>>265206
>Honk the horn.
>>265250

Jena leans on the horn and hits the gas but, other than making an incredible din, nothing happens.

The man is reaching for the doorhandle.
>>
No. 270084 ID: b971a3

frantically mash the buttons
>>
No. 270085 ID: 15b51b

You can't leave him here for the langoliers to eat! Let him in!
>>
No. 270091 ID: 2563d4
File 129463074729.png - (50.93KB , 640x480 , 1-082.png )
270091

>>270084
>frantically mash the buttons

Most of the buttons under the panel don't seem to have any effect, but Jena manages to toggle the power a couple of times. The readouts go blank then reset.
>>
No. 270092 ID: 2563d4
File 129463077016.png - (41.57KB , 640x480 , 1-083.png )
270092

Jena's experimentation is interrupted.
>>
No. 270097 ID: 1854db

Beg him to take you with him.
>>
No. 270101 ID: 15b51b

Squirrel him in the face.
>>
No. 270104 ID: f123de

Should've locked that door when you had the chance, fuzzy.

Anyway, he's grey, non-responsive, and violently pulling you out of the car. Obviously a zombie.

Knee him in the fork while protecting your precious brain-meats. Being a nearly-featureless shadow, you should be at an advantage in melee combat. Just try to avoid being bitten.
>>
No. 275799 ID: 2563d4
File 129625574417.png - (43.43KB , 640x480 , 1-084.png )
275799

>>270101
>Squirrel him in the face
>>270104
>Knee him in the fork

Jena kicks off the car and does both of these things.
>>
No. 275800 ID: 2563d4
File 129625577168.png - (42.90KB , 640x480 , 1-085.png )
275800

He falls down.
>>
No. 275818 ID: 15b51b

Right, good work. Uh. What were we doing, again?
...
Since we obviously cannot make the car function, maybe we should apologize and politely ask to be rescued?
>>
No. 275827 ID: 3be638

>>275818
You should do this, except you'll actually claim his strange conveyance by right of conquest and him as your slave.

Make a fist when you do it.
>>
No. 275837 ID: 1854db

Okay now ORDER him to take you with him. By making him tell you how to drive the thing.
>>
No. 275946 ID: 0e48eb

Ask him what is going on here. Why are things disappearing, and why have you been kept prisoner here.
>>
No. 275987 ID: 019472

Guys you're approaching this the wrong way.

Kick him while he's down.
>>
No. 275990 ID: 28e94e

>>275987
This is always a good idea
>>
No. 276365 ID: 5eabae

We ARE sure that this isn't just a chalky Drawfag, right?
>>
No. 276367 ID: f123de

>>276365
Actually it is but beating up the protagonist is more entertaining.
>>
No. 276473 ID: abac76

Look, we can compromise.

Ask him what is going on here, why things are disappearing, and why have you been kept prisoner here... while kicking him while he's down.
>>
No. 276511 ID: 601343

>>276473
This is the best suggestion, we should do this.
>>
No. 277345 ID: 55c4cf

Seconding to kick while down, it's the way of the (q)west.
>>
No. 282111 ID: 2563d4
File 129798199248.png - (44.03KB , 640x480 , 1-086.png )
282111

>>276473
>Ask him what is going on here, why things are disappearing, and why have you been kept prisoner here... while kicking him while he's down.

Jena puts the boot in.

All she can get out of the guy is that he was fixing his car. He doesn't seem to know anything else; at least, not anything he's getting a chance to say in-between pained yells.
>>
No. 282125 ID: 1854db

>>282111
Force him to tell you how to get the car going, then stuff him in the trunk and get the hell out of here.
>>
No. 282126 ID: c71597

>>282111
Looks like someone is creeping up on you with a crowbar. Either kick their ass or stuff the dude on the ground into the backseat and get out of there.
>>
No. 282133 ID: 28e94e

>>282111
Throw him into the car, GTFO.
>>
No. 282153 ID: 8bb588

Why the heck are you beating him up? He seems like a perfectly friendly guy. No need to get violent. Why are you kicking a man when he's down? Don't you know the first rule is never kick a man when he's down?
>>
No. 282193 ID: 05f8b0

>>282111

Alright, doesn't look like this guy's behind what's going on here. Maybe it's time to calm down a little. Maybe you should just take a deep breath and OH SHIT SOMEONE IS BEHIND YOU TURN AROUND TURN AROUND TURN AROUND!
>>
No. 282567 ID: 1de524

>>282125
I don't think this model of car is known for its excessive trunk space.
Best to turn around and prepare for more squirrel violence, since merely escaping will not offer revenge for imprisonment and whatever else was happening around here that you seem to have forgotten about. I'm hoping you at least remember how to access your comically oversized hammer.
>>
No. 282582 ID: c71597

>>282567
Backseat then, or hell, even the passenger seat.
>>
No. 284009 ID: 07337a

>>255032
>>255973
Wow, two references to my quest. I'm quite surprised. I cannot be held responsible for any shattered limbs, bullets through the head, incineration or other such injuries caused by the use of Physics Warp Door.
>>
No. 288116 ID: 2563d4
File 130006245930.png - (31.13KB , 640x480 , 1-087.png )
288116

>>282133 et. al.
>Throw him into the car, GTFO.
Jena bundles the guy into the car and blasts out of the room.
>>
No. 288117 ID: 2563d4
File 13000625142.png - (50.55KB , 640x480 , 1-088.png )
288117

The corridor continuing around the corner also opens into nothingness. Jena cannot continue in this direction.
>>
No. 288119 ID: 3fdb7f

Go into reverse and prepare to ram Alceris if he tries to come after you and appears to be in some kind of bloodlust.

If he however isn't on a blind murder rampage you could just try talking with him. Stay behind the driving wheel and shout out of the front window what he wants.
>>
No. 288177 ID: 8c73c8

just ramp off the edge. you should be well over 88 miles and hour during freefall and have all the time you need to figure out what buttons to push.
>>
No. 288300 ID: 8bdb6a

Activate the Go Somewhere Else device. Force your new companion to make it go. Threaten to bite his face if he doesn't.

The drawmobile doesn't need any room to accelerate, if I remember correctly.

Try to go somewhere to catch your bearings. Somewhere quiet where nothing important happens. Like Fortune's Call.
>>
No. 289033 ID: f1520e

Ask your prisoner how he got here and how to escape.

Make a fist and hold it under his noise while you ask. Then probably do the thing he suggested but subtly wrong in a way that will cause a humorous screwup.
>>
No. 289040 ID: 1413e6

I second the "go off the cliff, reach 88 miles and travel in time" thing.
>>
No. 290849 ID: 2563d4
File 130110689113.png - (59.06KB , 640x480 , 1-089.png )
290849

>>288300
>Activate the Go Somewhere Else device. Force your new companion to make it go.
>>289033
>Ask your prisoner how he got here and how to escape.

Jena demands that the guy get her out of here. He replies that he was working on that, but needs to repair and refuel the quest circuits. The latter is easy enough, but one of the capacitors on the control board is shonked and needs replacing.

He doesn't have a spare.
>>
No. 290850 ID: 07416a

>>290849
Tell him that you're out of dilithium crystals and to bounce the flux beam off the time fin.
>>
No. 290861 ID: 1854db

Get in that door. The sign above it probably says SERVER, so it could have some circuitry you can scavenge.

May as well bring fleshy with you.
>>
No. 290918 ID: 28e94e

>>290849
The server room probably has the part you need.
>>
No. 291022 ID: f123de

>>290850
Assuming this doesn't work - though it really SHOULD - have HIM go in the server room.

There's still a mysterious armed shadow following you around and, let's face it, this guy just got squirreled pretty hard. Do you really think he's going to be able to protect the escape route from something worse?
>>
No. 291140 ID: 07337a

Also, when I made that reply before, I didn't notice the screen saying Alceris. Anyway, yeah, head to the computer room, shadow.
>>
No. 291179 ID: c128cf

I think you should kick the guy around some more.
>>
No. 306754 ID: 2563d4
File 130637725236.png - (61.14KB , 640x480 , 1-090.png )
306754

>>290861
>>290918
>Scavenge for parts in the SERVER room
>>291022
>>291179
>have HIM go in

He doesn't want to, but Jena makes a persuasive argument.
>>
No. 306755 ID: 2563d4
File 130637729147.png - (54.99KB , 640x480 , 1-091.png )
306755

>>291022
>protect the escape route from something worse

Jena stands guard.
>>
No. 306756 ID: 2563d4
File 130637730622.png - (57.67KB , 640x480 , 1-092.png )
306756

"WHARG!"
>>
No. 306764 ID: 35e1a0

shit, better go in too. be ready to kill something.
>>
No. 306856 ID: 0d7a83

Dive recklessly into the room and catch his arm as he falls.
>>
No. 307462 ID: f123de

Blue light - probably another *whom*

Better go grab him now that the floor's vanished and he's hanging precariously from a ledge. Quickly!
>>
No. 309343 ID: 2563d4
File 130731662738.png - (29.86KB , 640x480 , 1-093.png )
309343

>>306856
>Dive recklessly into the room and catch his arm as he falls.
>>307462
>Quickly!

Jena dives through the doorway.

Below her, a server rack evaporates into blue flame.
>>
No. 309352 ID: 1854db

>>309343
I can't tell if you're hurtling towards that computer or further into the room where the wires are dangling. Either grab onto the floor, or the computer, or the wires... whatever you can grab to avoid falling into the nothing.
>>
No. 309354 ID: 35e1a0

use squirrel agility to survive, maybe access latent flying squirrel powers?
>>
No. 309373 ID: 2563d4
File 130732349237.png - (27.11KB , 640x480 , 1-094.png )
309373

>>309352
>avoid falling into the nothing
>>309354
>use squirrel agility

Jena sticks the landing.
>>
No. 309380 ID: 35e1a0

rip server apart for parts.
>>
No. 309445 ID: ed9087

Stand up and act like this was exactly what you had intended to do.
>>
No. 309477 ID: 1854db

>>309445
I concur. Then start disassembling the nearest thing, and toss parts to the nerd.
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