>>
|
32c7e3.jpg
Gold Dancer
32c7e3
>>70845
Edits and info incoming! And one additional and VERY important power.
----->NOTE: If it has a Physical Body it has a Soul and is NOT a Spirit. Just getting that clear much ahead of time.
- The Dead Tell No Lies: the low-moderate power of the Death Tree will allow you to extract secrets from dead bodies so as to gather information. The Shadow-Soul that you conjure/form within the body has almost every detail of their life encoded in it and you may ask the body of the deceased any question and it will answer to the best of its ability. This boon is a prolonged action that takes 3 minutes of time and requires an Activation roll of 50+.
This ability is done by empowering the remaining soul fragments left within the vessel and combining whats left into a Shadow-Soul a half soul with little ability to think and understand complex thoughts. Thoughts such as those concerning Morality, Philosophy, Math, Battlefield Logistics, ect (think of them as extreme Autistics) however the Soul mostly retains the personality and quirks of the deceased its just that they don't know why they are that way. The reason why this is so is due to the "Spark" missing. This Spark does not exist within the Shadow-Soul as you can not create a Spark and the Spark of the vessel along with most of the Soul was torn from the body at the time of death. The restrictions of this ability are simple. One, the body must have died within the last 13 years due to Soul Decay, skeletons are still able to be used as vessels for the Shadow-Souls because the Soul Fragments reside in the bone as well. Two, you must have the head of the body at the very least (how else would it tell you anything? Seriously think about it, my wife tried arguing with me about this. Sheesh!) as most of the residual Soul Fragments lie there. Three, every major body part (both arms, both legs, bottom torso and upper torso) missing from the vessel increases the Activation roll difficulty by +5 due to the missing Soul Fragments residing within. Finally four, the Shadow-Soul has very little control over its motor functions (ie. he can't do shit at all really other than sit or lay down) and can only speak due to your concentrated empowering
- Soul Forger (formerly Commander of Souls): The moderate-high power of the Death Tree is essentially a much upgraded form of The Dead Tell No Lies. Your ability to create Shadow-Souls and empower comes as easy to you as turning Wolves inside out. You can now form very basic minds that pale in comparison to the Spark yet understand slightly complex thoughts and ideas (such as opening doors, basic tool use, simple Math, ect.) and restore motor functions for the Shadow-Souls but at the sacrifice of the person's personality and half of their memory. They follow every order you give them to the very best of their ability. The same restrictions for The Dead Tell No Lies apply. You MAY use this ability after you use The Dead Tell No Lies, but you may not use that after you use Soul Forgers.
- Soul Vision: The BEGINNING power of the Death Tree allows you so see peoples very own souls just as you would see a persons heat signature. Soul Vision is a very powerful although short ranged observational ability that only an extreme few can even hope to hide from, you can see peoples souls in a range determined by your roll. You first need to roll 3d100 (yes 3d100), the highest roll determines if the ability will activate (difficulty of 60+) and the lowest roll determines the amount of Meters (there are 3 die cast to increase difficulty there is no mid Feet x2 option as there is for SV2) your Soul Vision range extends. When using this ability all other forms of observation (other than regular sight) are completely nullified due to the concentration needed. When determining the best out of three, it is the one with the longest range while being high enough to Activate.
- Soul Vision 2: Requires Soul Vision and Soul Tear. The upgraded power of Soul Vision , Soul Vision 2 is the Ultimate in Perception Abilities. Firstly you no longer have to roll to Activate this perception ability, you may use it as a passive ability. Secondly when attempting to establish your range you roll 2d100 and the highest one determines your range in Feet multiplied by 2 and the lowest determines your range in Meters. You also gain a +10 to either roll due to your mastery. Thirdly you may now choose to use other perceptual abilities in tandem with SV2, this great boon however comes at a cost, the range of your roll is now cut in half. Fourthly you can now see the trails of peoples souls who have been in and follow them just as you would be able to follow a faint heat signature accept your mastery greatly intensifies this faint glow seeming as a thick bold line of silver.
There is a secondary ability, you can now perceive clearly INTO a Soul. This allows you to sense a persons current mood due to its color and texture and what their general thoughts are as you see the images of their minds eye as you would a reflection of water. This ability requires an Activation roll with a difficulty of 40+. This secondary ability can be used in conjunction with the passive one, however you must FOCUS on your target following the same rules for Soul Tear.
Soul Vision
|
Empower The Soul------------>
| |
The Dead Tell No Lies Soul Tear
| |
Soul Forger Soul Vision 2
| |
|<-----------------Soul Tear 2
Warlord of Souls
|