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18941 No. 18941 ID: 6550ad

So yeah, I've decided to finally open this thread, even when I don't think it's going to be used much, but it's nice to have it here, in case people want to discuss or ask something about the quest.

Also this is my first Quest, and it hasn't been too long since I started drawing either. So I'd thank some feedback. What people like about the quest, what they dislike. What can I do to improve. <- important.

Also, if this thing doesn't end in catastrophe, and I decide to make more quests, this'll be the thread for them too.
82 posts omitted. Last 100 shown. Expand all images
>>
No. 26613 ID: 2563d4

Gentlemen. We need a plan. And possibly to think through what Mongro has been up to and how this ties into the Captain's dealings, mysterious Doc, etc.

Issues still outstanding:
- Weapons smuggling
- Green goo
- Crescent keys
- Mainframe broken

People expected to still be alive:
- Captain
- Colonel
- Navigator
- Bartender
- Zira
- Yery (Chemistry student)
- Zeno (Our head-biting slithery counterpart)
- Nayria (Queen Snaketits)
- Possible stowaway original security officer?

Plan A until further notice is to kill everyone else and go on the run with the money maybe. Seriously, though, let's try not to lose this gun. Ever.
>>
No. 26616 ID: 2563d4

>>336413
Oh, and yeah:
- Bombs. Bombs everywhere.
- The Doctor
And don't forget Zeno (last we knew) had that heavy energy probably-murder weapon. I think that's the only other weapon we've seen outside of all these rifles...?
>>
No. 26617 ID: a09a03

Now we have a gun so people have to do what we say.
>>
No. 26618 ID: 10103d

>>336417
Everyone on the flight is armed. Every single one. I'm not even kidding. I could make a list.
>>
No. 26619 ID: 2563d4

>>336418
So...shoot on sight? :3c

Seriously, though. We should probably see what Mongro welded into his room once we've finished with the Zero Deck. Are we willing to gun down the Colonel if he tries to stop us, or do we think he's just mislead?
>>
No. 26622 ID: a09a03
 

>>336419

Every time I see that mentioned, I think of this.

But now he's dead so we can stop worrying. Yayyy!
>>
No. 26624 ID: 2563d4
File 128960701538.jpg - (43.53KB , 1024x446 , eighties-ant.jpg )
26624

>>336422
Recently, we seem to be more pic related than >>334157 or >>332408 or >>333321 .

And as for >>332363 , well...
>>
No. 26816 ID: acf251

Gosh, this quest makes me paranoid.
The only thing we'll do from now on is having Tiak press his back against a wall, the muzzle of his gun darting nervously from room entrance to room entrance, hugging every bit of cover available. THEY ARE EVERYWHERE WE NEED EYES IN THE BACK OF OUR HEAD NO TRUSTING ANYONE AAAAAAARRRRRRRRRRRRRRRRRRR
>>
No. 28107 ID: 2563d4

>>/quest/263022
>>/quest/263023
Oh for...now? Really, now /quest/ is going to have one of their "oh no we can't ever hurt anyone" moments? With Tiak, a protagonist who's doing well if we can point the right end of his weapon at the target and pull the trigger without it falling apart or blowing up in his hands?
>>
No. 28116 ID: 70e5c6

>>337907
I've always advocated for trying to solve things without stuff getting stupid. This quest has gotten frustrating many times due to people who make ridiculous suggestions or try to use the heavy-handed or "100% honesty" or "I'm 100% sure I know what's going on!" approach whenever possible. As an example, when we first spotted the guy in the cargo hold, I said stun him right in the face before he pulled a Han Solo on us, but I got outvoted by "staring contest". We lost, he ended up dead, and we had to kill Mongro because we no longer had a stun-capable weapon. All of that could have been avoided if the majority of suggesters weren't trying to turn this serious-themed quest into a lulzfest.

There's no point to *killing* someone if we can get a prisoner out of this who we can interrogate. Dead men tell no tales. Now that we know that Mok's violent, we can legitimately lock him up and question him. He's got a goal - getting rid of that cargo - and without our help he's never going to be able to achieve that goal. If we take him into custody, he'll have no choice but to tell us what he knows in an attempt to sway our loyalties and complete his mission.

If our gun has a stun setting, we should use it. And way more often, too. Get in a confrontation, stun the perpetrator, lock them up = instant win. We probably should have just locked everyone in their damned cabins, sealed the air vents, and melted the doors shut for good measure by now.

If the Colonel kills Mok, that just proves that he isn't on the level. The only way it would be excusable is if his weapon has no stun setting. So far the Colonel has proven to be 100% legit even if he's an ass, so there's no reason to suspect him of anything unless he does something like, say, silencing Mok.
>>
No. 28127 ID: f5e4b4

I wanted to clarify this before, but somehow it slipped through my posts.

The sub-rifle doesn't have a stun setting. In fact, most weapons don't have that function, only the ones designed for security purposes.

In the same line of thought, the Colonel's gun isn't a reglamentary weapon, but probably of his personal property. It would be unlikely for it to have a stun setting.
>>
No. 28128 ID: 70e5c6

>>337927
That's disappointing, but it's something we'll have to deal with.
>>
No. 28132 ID: 2563d4

>>/quest/263070
>Claim Tiak committed the murders while in a room with two armed people who don't particularly trust him in the first place
NOW LOOK WHAT YOU'VE DONE MY BRAIN IS COMING OUT
>>
No. 28133 ID: 2563d4

>>337916
This is still ignoring the part where Tiak is not very good at doing fancy things with weapons. (And that the brig is broken after somebody drove nails into the card slot.) Or, for that matter, that Colonel has already been shot-to-disable, but unfortunately is demonstrating that you can still fire while bleeding out.
>So far the Colonel has proven to be 100% legit
Pffthahahahahaaa. This'll be the same Colonel whose own "investigations" involve denying and naysaying everything, and discovering even less than we do, including not even showing any interest in the contents of our PDA until we threw them at him?
>>
No. 28140 ID: 2563d4

>>/quest/263175
>lol wut? It's a miracle he didn't go on a killing spree on day one. He was about to shoot the captain, ffs.
Perhaps you should try re-reading day one, as the bartender has been mostly disgruntled and grouchy at most.

Speaking of re-reading day one, I've picked out our findings from thread 1 and half of thread 2 onto the wiki so far.
>>
No. 28152 ID: 2563d4

>re-reading old threads for wiki
>>/questarch/226483
Sigh. (That'd be my old ID.)
>>
No. 28192 ID: 2563d4

>>336422
In retrospect, that's better applied to >>/questarch/247121 , which was possibly Mok assembling extra bombs. :V (The warhead one had already shown up long before this point, though.)
>>
No. 28198 ID: 2563d4

HEY, IF YOU'VE FORGOTTEN THINGS, YOU CAN LOOK THEM UP NOW:
http://tgchan.org/wiki/The_Last_Flight_of_the_Sparrow
That's entirely current at the time of writing, and has provenance for most things since half of it will be lies people told us.

There's all kinds of little minutae to note, and I've probably missed a bunch, but it's better than nothing. I do like how for all the "that bomb in your office was intended for Zira", it went off half an hour after the meeting time. :V
>>
No. 28416 ID: f5e4b4

From the anon thread discussion.


I'm sorry if people are feeling discouraged about how the quest is going, and yeah, it has never been intended to be easy.

But I want to clarify that I'm not actively trying to screw people over, and over all, there are no punishment over bad suggestions, neither reward for good ones. There are just consequences. Not everything that is happening has been "triggered" by Tiak's actions, all the characters have their own agenda and they act according to it.


About the bad suggestions... I've felt pretty frustrated about this too, but I can't do anything about it. Sometimes I wait for half a day to post the next update, and yet I only get 1 or 2 suggestions. I have to run with them. Other times I've gone with the democratic vote.

Finally, you people only focus on the bad things happening, and there have been a lot of good developments for Tiak that I didn't see coming, just because people had good ideas.

Finally, the quest isn't over as long as Tiak is alive, and even in the worst situation, there's always going to be a possible solution, no dead ends here.
>>
No. 28417 ID: 55c4cf

>>338216

Consequences means the results of choices, good, bad, or anywhere between the two. Things happen around the ship based on our choices, whether we are there or not. Those are still results of our action or inaction, so the consequences thing works for both the people complaining and yourself.
>>
No. 28418 ID: 55c4cf

I've just been keeping up again recently, and although I do like your quest, I've been telling you my problems with it since the beginning so you can't fault me for not talking to you about it.

In terms of some of the complaints, I'm going to have to follow up and agree.

It can be fairly hard to keep track of all the mysteries, we really don't have much we can say we solved or accomplished. It feels kind of hopeless and there's been little guidance since the start.

Sometimes you have to sort of clarify the different things that need to be done, or can be done in the updates so the players have directions they can follow, or rewrite their own 'clever' ideas of how to do none of them, or multiple plans more effectively.

The end result is kind of like a chicken ant with its head cut off bleeding and running around into explosives and telling the Captain everything.

This is your first quest, and I love it, and have encouraged it since the beginning, but as players most of us have nothing to say we pulled off sans surviving thus far.

It would be a change of pace, but being more assertive in goals and direction so we have a good idea what needs to be done so we can do it in the alloted time.

Otherwise we're never going to have a head.

Another suggestion I have, would be to not always go with the majority vote, or fully following the suggestion.

I can't attest to players all loving it or not, but padding the intended suggestions, or going with the idea with the most progressive resulting action so the story can continue is certainly something I try to do so the players can continue to enjoy the game/story, and more options are available instead of feeling as if they're surrounded by brick walls.
>>
No. 28421 ID: f7166d

Okay, the people bitching about us not having solved anything are full of shit. At least one of the major mysteries has been completely wrapped up, and several others are near completion.

The thing with Mongoro and the smuggled weapons was a huge mystery that tied up a lot of the mysteries in the quest - including one of the very first ones. (The drone, the man in the suit, Mongoro's mysterious behavior).

The relationship between Mok and the other characters has also mostly been explained.

We know that the captain is involved in smuggling the green snot, whatever that is, although this is still pretty mysterious.

The point is, I think a lot of the people complaining are completely ignoring the things we HAVE solved. There really aren't that many mysteries left, and we basically know who is tied to what.

The problems caused by bad decisions stem from the reason why the quest is actually good, though. like the fact that Last Flight is run as a straight murder mystery with no rails. I don't really think there's a problem with that at all, and, although some of the things have seen kind of overly bad and not expect-able, I'd generally say that the shitty situation is entirely one of our own making.

Looking back over how Tiak schizophrenically treated all the male characters on the ship with either rude unhelpfulness or unwarranted disclosures, it's no surprise they treat him with distrust and, eventually, hostility.

Of course, /quest/ is never going to be mean to a female character, so they are our only consistent allied (I'm talking about the Maurian ladies), but their approaches tend to either be to confront angrily or disclose completely. Almost no suggestions are for anything remotely subtle. It's partially because of the nature of the board, I think. It's hard to plan long term and it is to be expected that people will be somewhat schizophrenic.

Perhaps some reminders would be OK - maybe in the form of restating decent suggestions that were overridden to do something unrelated - like, if going to do "X" was a good/clever idea, but people ended up doing an uncontradictory "Y" instead.

I think handing out clues or pointing to solutions would ruin the quest completely, honestly. If a mystery is simple, there's no point.
>>
No. 28422 ID: 2563d4

>>338221
>the captain is involved in smuggling the green
I don't think we know that for sure. We know he's smugging something, but the lead we had for being responsible for the goo was the Doctor. (The Doctor also had a crescent key so maybe it's both and the keys go with the goo?)
http://tgchan.org/wiki/The_Last_Flight_of_the_Sparrow#Conspiracies
>>
No. 28423 ID: f5e4b4

Alright, thanks for all the feedback. I'm still not giving giving up clues, or extra information. But from now on, I'll try to be more explanatory in the posts about what the options and short term objectives are. And I'll come back to good ideas even if the suggesters forgot about them.

And I guess I'll swallow my pride and remind people in the channels to suggest, especially if there's only 1 or 2 suggestions and there's something important to decide.
>>
No. 28424 ID: f7166d

>>338222
Okay, you're right. We don't know for sure, but we do know he was pressured into smuggling something on board the ship. I guess I jumped to conclusions, making me a terrible person in general.
>>
No. 28426 ID: 2563d4

>>338224
Oh ease off. I'm just trying to make sure we're aware of what we know and what we suspect (and what we were told) because this is a quest heavy on lies and guesswork source amnesia keeps contributing to bad decisions. (Heck I think I just got it wrong that we know the Captain's "secret mission" is actually a smuggling one.)

I'm not even disagreeing though! I'm not sure what else the Captain might be involved in unless there's another undiscovered plot going on on this ship. The weapons smuggling, extract, and bombs are all "claimed".
>>
No. 28427 ID: 55c4cf

>>338221

I personally hand out minor clues to an extent, and give people some direction in the way I described and I still don't think much of the mysteries have been solved or explained. Granted, most of them are going to be partially, or fully explained very soon assuming I can ever get on the ball.

I don't want Starit to hold our hands and show us every way, I just think that giving more update to update direction and goals would help keep people on the ball, rather than the complete schizophrenic touching base to base without ever finishing much to the end unless required.

If one person was handling Tiak, he might have been dead by now but he might have followed a slightly more sensible path. We might have completely handled some of the minor mysteries a lot faster, and have a few more things done.

But that's hindsight. I definitely like the things you are talking about, Bite, it's why I've pushed Starit to do it when he wanted to abandon it in the beginning.

Questing is by no means easy, and a delicate balance between leading the readers and making them completely lost is something I don't think anyone can accomplish all the time.
>>
No. 28428 ID: 55c4cf

>>338223

The speed of your quest vs. More suggestions might be the core of the frantic disjointed leaps in the quest. A lot of your updates occur in bursts, and a few of your readers might have missed a good portion between school, work, or sleeping, which leads the quest to people or situations that may not have happened if everyone had a chance to give input. Slowing down on a consequence heavy murder mystery might have been/be a good idea.
>>
No. 28476 ID: 70e5c6

Fun fact: Yery doesn't appear to be on Mok's suspicion / hit lit.
>>/quest/264930

Is this an oversight, or does this imply that Yery is, in fact, a trusted ally of Mok and/or Mikos?
>>
No. 28477 ID: 70e5c6

>>338276
Ooops, wrong link. This is the list: >>/quest/264692

Respostan:

Colonel: ???
Captain: Involved. Priority target. XXX
Doctor: Possibly involved. X
Snakes: Involved. XXX
Belint: ???
Dan: Involved. Possible murderer. X
Shortie Mcwhats-her-face: Involved, possible murderer X
Mongro: ???

Then again, the Janitor and Trake also aren't on this list...
>>
No. 28479 ID: 2563d4

>>338277
It's possible Mok simply didn't know about Yery. She spent a lot of time in her room. So far I think the only thing suspicious about her is the absence of anything suspicious about her.
>>
No. 29244 ID: 2563d4

I refuse to give up on this thread.

So. Wild conjecture on Atuk's death? Get it out of your system before the next time Tiak has to report to someone? I note his head is still attached, which is a novelty. :V

Also we should probably find where the Colonel got off to and his version of what happened on the bridge before we got there. And Dan.
>>
No. 29288 ID: 897302

>>339044
I assumed he died of massive radiation overdose, causing his eyeballs to go splat. Someone tipped him over the rail in Engineering to get rid of him so the smuggled weapons/poison/whatever else is wrong on this ship could get through without anyone stopping it. They didn't expect us, a new security officer, to find our way onto the Sparrow. This is terrible for Tiak, yes.

But we're gonna save the motherfuckin' galaxy by saving this flight. We can usher in peace between two races.

Also, Starit - Love the quest. Your art has gotten better notably in the short time you've been on /quest/. Keep up the good work.
>>
No. 29355 ID: 2563d4

Hey. We moved the captain's lockbox to the floor vent outside at one point.

Did we ever retrieve that and crack it open? I can't find further mention of it in my wiki summary.
>>
No. 29357 ID: 70e5c6

>>339155
Nope, we kinda forgot about it. D:
>>
No. 29390 ID: 7c0299

>I don't think we should go to the infirmary.

My plan was to wait for Captain to come back and walk into his room. Then we could proceed to Zero deck without the slight chance we'd run into him in the elevator.
>>
No. 29391 ID: 2563d4

>>339190
Good thinking, Batman.

inb4 we open the hallway door to leave just as he exits the lift.
>>
No. 29412 ID: 2563d4

Oh, yeah, and well done on addressing the update rate thing, Starit. I think recently it's been doing a lot better at giving more people a chance to respond to the bigger events (like the current one).
>>
No. 29415 ID: c9aa87

Now Yery? Yery, too? I mean, JESUS TITTYFUCKING H. CHRIST, this IS the sucking and screwing spaceship of doom. Fuck. FUCK ALL THE PASSENGERS AND CREWMEN AND STOWAWAYS AND BOMBS BOMBS BSOMS BOSMB AAAAAARRRRRRRHHHGGG
>>
No. 29418 ID: 7c0299

>>/quest/270235
Did you read my post? If she knows there are witnesses, there's even less chance she'd be willing to just reveal all her plans out of the blue. Or are you just trying to chat her up to waste time?
>>
No. 29419 ID: 423166

Has everybody managed to sneak aboard a weapon on this bloody ship? Whoever checked for them on the way in should be shot.
>>
No. 29420 ID: c9aa87

>>339218
The number of potential witnesses has been dwindling since before the quest even started... *desperatesobbing*
>>
No. 29421 ID: 2563d4

>>339218
>just trying to chat her up
>it's Seven
Gee, I wonder.

>>339220
We haven't actually hit 50% deaths yet, believe it or not.
>>
No. 29429 ID: 221021

Yeah, who ever was in charge of security for this place was terrible at their job. Wait...
>>
No. 29440 ID: d560d6

So the keys go with the goo, most likely. I shall try to get the wiki article to catch up with what we've found this thread.

And I sure hope the Colonel didn't have any sentimental attachment to that pair of pistols, now we've destroyed one and traded the other away for a generic one for, uh, some reason that nobody seems to want to explain.
>>
No. 29445 ID: d560d6

>>/quest/270778
>This is likely a lie, as the others have made no move to steal her key.
She is wearing the same top she kept her key on. It is gone. This is why at least two of us would like to know where. The answer is probably "it got nicked, go fetch, my little ant boytoy".
>>
No. 29446 ID: 1854db

>>339245
That could be a misdirection in itself. To send Tiak on a wild goose chase while she fortifies her position or something.

But I guess that is a good point; if hers was stolen it is quite possible that the others on the ship were merely waiting for an opportunity to steal it.
>>
No. 29447 ID: 55c4cf

Whateva, I do what I wan'.

All I have to say is the "She's not supposed to have it," stuff is entirely subjective. That's going off of a piece of paper to someone whom has betrayed us already at least once or twice.

It's also retarded to go back on it, considering this isn't an adventure game where we can load the game from before we made 400 other choices since then. The most I can see us doing is asking her about it, and finding out more info from her but I am pretty confident she will cooperate and give info with the key as with before giving it to her anyway.
>>
No. 29448 ID: d560d6

>>339246
Well, yeah, but "they could be lying" goes for pretty much everyone. Unless we're seriously going to go for a "round up everyone in one room and have them sit there on their hands until the flight arrives on autopilot and is boarded and the investiation is taken up by someone above our paygrade" end, we need to trust some people to some degree to get stuff done.

Like, uh, Yery just now to distract the Captain! That went well. Yes.

It will be interesting to see what "vital information" Naryia has to offer (i.e. has been witholding, obstructing our investigations) about Mikos' murder.
>>
No. 29458 ID: 55c4cf

Suddenly the quest is cast into Rorschach vs. Ozymandias debate.

We know how this ends.
>>
No. 29459 ID: d560d6

>>339221
If we assume the brig will actually hold Yery, we're actually now down to 50%:
8 still up and about (Tiak, Captain, Doc, Dan, Zira, Colonel, Zeno, Naryia)
8 dead, incapacitated, or imprisoned (Mikos, Trake, Mat, Mercenary, Mongro, Mok, Atuk, Yery)
And a green goo in a pear treeeee~
>>
No. 29460 ID: b92442

>>339258
The queen grabs the key, tells us our efforts were futile since her masterplan started two weeks ago and shoots us with a plasma gun? Yeah, proably.
>>
No. 29461 ID: 70e5c6

>>339258
I want Rorschach to win this time. ;___;
>>
No. 29462 ID: d560d6

>>339260
THEN TIAK SHALL DIE LIKE A MAN

BURYING HIS HEAD BETWEEN HER TITS AND GOING FLUBADUBADUBADUB
>>
No. 29464 ID: 1854db

When war breaks out because the queen has full control over Alpha I will just go 'told you so.'

I'm not voting. Truth can be found without sacrificing everything, people. Giving up the key has ended the game.
>>
No. 29465 ID: 55c4cf

>>339260

What. Peace vs. Truth. I don't even know what you're on about.
>>
No. 29466 ID: b92442

>>339265
I'm on about this: independently of what we choose, we'll get neither truth nor peace.

The queen has been fucking with us (literally) and she has been fucking with us (metaphorically). She will continue to do so.
>>
No. 29467 ID: 55c4cf

>>339266

I sort of get how that's a reply to the Rorschach vs Ozymandias thing then, but it's still kind of non-sequitur and would have made more sense as an independent and fully explained post. Just bouncing off what I said was kind of confusing.
>>
No. 29472 ID: 36beb5

Hey.

Don't forget to check the other elevator car once we're down to the Zero Deck. It's minor, but there may be some hidden goodie in there.
>>
No. 29479 ID: d560d6

>>339272
I thiiiiink we did, but I might be getting confused with when we checked out the unwelded shaft from the engineering deck.

...I'm suddenly reminded that we never found the keys for that "totally inoperative" walker.
>>
No. 29480 ID: d560d6

>>339279
>>/questarch/229484
...I only see the one set of lift doors. Hunh.
>>
No. 29486 ID: b92442

I have some kind of really bad feeling, which revolves around a mini-boss fight before we get through the door. One really ugly boss fight.
>>
No. 29778 ID: 2563d4

Hypothesis: the ladder comes out inside the mysterious black locker-thing in the Captain's office, which only opens from the inside ( >>/quest/269737 ).

So our camera may not be able to get out that way, and getting Tiak out that way may involve being caught red-handed by the Captain. Or maybe it goes somewhere else! Maybe we should see if the walker walked off or blew up or is waiting to chainsaw us in the face when we open the large blue door, too.
>>
No. 29779 ID: c8969e

>>339578
From Zero Deck all the way up to Top Deck? Yeesh. Quite the climb.
>>
No. 29814 ID: 2563d4

(Mostly because re-reading this might give someone an "a-HA!" moment and solve all the crimes.)

14:29 < Shiitake> ...starit, what's that glowy thing Tiak has? I don't remember it
14:30 < Starit> Thats' the data cylinder
14:30 < Starit> Because SCI FI, I refuse to use a CD or a USB stick
14:30 < Shiitake> Oh I see
14:31 < LionsPhD> Cool, it IS the cabinet thing.
14:31 < Farmer> 'Zeroth Law' was something Asimov himself predicted.
14:31 < Shiitake> y'know I just realized that data cylinder is probably the most valuable object on the ship right now
14:31 < LionsPhD> ...I have little idea what to /do/ with this information.
14:31 < LionsPhD> Shiitake: Probably! If only we had working comms to upload it to space-Usenet.
14:32 < Shiitake> ADF: Clearly this means that the captain and doctor really *were* planning on betraying the snakes. They had back doors to the device
14:33 < Shiitake> unless they're somehow one-way doors
14:33 < Shiitake> and were meant to be used only to exit the room in case of an emergency
14:33 < LionsPhD> But the weird thing is that they *do* seem to be one-way doors. :|

(Obviously we've just discovered that they're not.)

14:33 < LionsPhD> They're---yeah.
14:33 < LionsPhD> It *is* odd there's no branch to Naryia's room.
14:33 < Shiitake> yes.
14:33 < LionsPhD> I dunno if the keypad door at the bottom can be opened from the side Tiak is now on.
14:34 < LionsPhD> We might have to go round to get back in there.
14:34 < Shiitake> We want to do that anyway to recover Tiak's gun.
14:34 < LionsPhD> I'm not really sure what to do right now.
14:34 < LionsPhD> Oh, yeah, our stunner fell off.
14:34 < Shiitake> Yep
14:34 < Shiitake> Also the rifle
14:34 < LionsPhD> ...we dropped that?
14:34 < Shiitake> Yep, all we have is the laser pistol we took from that lady
14:35 < Starit> I forgot to draw the rifle falling, but yeah, it was attatched to the strap as well.
14:35 < LionsPhD> Also it would be nice to find whose charred corpse is in the exploded remains of the walker.
14:36 < LionsPhD> Unfortunately what we'll PROBABLY actually find is that they got out and used the fire extinguisher.
14:36 < Seven01a19> Nobody's. The walker is fine.
14:36 < LionsPhD> And will then either chainsaw us in the face the moment the lift opens or have returned to their room.

(Apparently not! :3c )

14:36 < Shiitake> why is that seven
14:37 < LionsPhD> (It's kind of notable the Captain, who has been incredibly reluctant to leave his office, is not in his office right now.)
14:37 < Shiitake> Yeah the captain's definitely in the walker
14:37 < Phrix> We need to behead everyone
14:38 < Shiitake> We STILL don't know why there's poison sitting in barrels down there.
14:38 < Phrix> Preserve the heads, then revive them after we've... Done whatever with the plans for the machine
14:38 < Seven01a19> *The person in the walker is fine
14:39 < Phrix> I vote we broadcast the blueprints far and wide
14:39 < LionsPhD> The poison was Mikos' doing, I believe.
14:39 < LionsPhD> Phrix: No working comms.
14:39 < LionsPhD> _Presumably_ Mikos planned to kill all the goo.
14:39 < LionsPhD> Maybe the snakes [too].
14:39 < Phrix> When we get there, of course
14:40 < Phrix> If possible
14:42 < LionsPhD> http://tgchan.org/wiki/The_Last_Flight_of_the_Sparrow#Reto_Mikos
14:42 < Seven01a19> Load the blueprints into the radio as a queued message.
14:42 < Insomnia> Which is great because I said to get the fucking fire extinguisher when we walked in the room
14:42 < LionsPhD> I'm not sure we can do anything like that with the mainframe fucked.
14:42 < LionsPhD> Som: Mmm. :|
14:43 < Starit> Eh, before people get pissed. People are saying to go to the Infirmary. Just wanted to point out that Tiak still doesn't have a way to open the cabinet doors from the room side.
14:43 < Seven01a19> We know.
14:43 < Seven01a19> Also? You're wrong.
14:43 < Starit> Alright
14:43 < Starit> Me?
14:44 < Toastline> man I always thought Zeno was wearing funky glasses; it didn't strike me that one of his eyes was actually bionic :v
14:44 < Seven01a19> Opening the CABINETS is as easy as using the cutter on the hinges.
14:45 < LionsPhD> Toastline: Well, that's what I thought at first
14:45 < CirrUpdatin> Same here, as well.
14:45 < CirrUpdatin> Then "oh shit no that's actually his eye."
14:45 < Starit> I think I mentioned the bionic eye in the first description. Or maybe not. It's not really well drawn enough to make it obvious anyways :Y
14:45 < LionsPhD> Hunh.
14:45 < Seven01a19> We need to get Zira and bust into the doctor's room, then be all "HEY! We need you to give us the password for the resurrection chamber so we can start un-killing people! Oh, and you're under arrest for treason."
14:46 < LionsPhD> >two barrels labelled as "supplies".
14:46 < LionsPhD> >two
14:46 < Starit> Where is that?
14:46 < LionsPhD> >three barrels down there in medical
14:46 < LionsPhD> http://tgchan.org/kusaba/questarch/res/223620.html#233150
14:46 < Seven01a19> We can't really worry about that now, LP
14:46 < CirrUpdatin> I love this assumption that Zira is somehow not also going to try and kill Tiak.
14:47 < Starit> Ok, serious screw up from my side.
14:47 < Starit> I don't know why I drew three barrels
14:47 < Insomnia> yes demanding a password in the same paragraph as telling him he is a traitor is the best idea.
14:47 < LionsPhD> Ah, OK.
14:47 < Toastline> !
14:47 < Starit> Two barrels.
14:47 < Toastline> 4 lights
14:49 < Seven01a19> Cirr: She hasn't tried yet. At this point Tiak might as well say "I've become numb to hidden agendas. You haven't tried to kill me; that's proof enough you deserve my support. Just tell me what you need."
14:49 < CirrUpdatin> "I need you to die. Sorry. No hard feelings, I hope." *stab*
14:49 < CirrUpdatin> and then Tiak was dead
14:49 < Seven01a19> Doubt it!
14:50 < Insomnia> Either way, that's not how I would talk to her.
14:51 < Phrix> This unnatural trust for Zira worries me
14:51 < Seven01a19> Som: "This is the password? The real password? 'Cause I'm going to be storing all prisoners as severed heads, and I'm starting with you."
14:51 < LionsPhD> Phrix: Seven is trying to pair Tiak x Zira.
14:51 < Seven01a19> Even though their society doesn't work like that!
14:51 < LionsPhD> That's about it.
14:51 < CirrUpdatin> Seven is trying to pair Protagonist x Any Other NPC In The Quest at all given times.
14:51 < Phrix> HEY ZIRA WE ALL GONNA DIE SOON
14:51 < Phrix> WANNA BONE?
14:51 < CirrUpdatin> Sometimes Any NPC x Another NPC, too.
14:51 < LionsPhD> I still think Zira's quite likely for bombing Tiak's office. :V
14:52 < LionsPhD> The timings for that make nosense given her story.
14:52 < Seven01a19> Possibly, but in her defense she thought Tiak was dead at the time.
14:52 < Insomnia> I don't think she is the culprit for that.
14:53 < LionsPhD> Nope. That was before the whole lift thing and Tiak assumed dead.
14:53 < Seven01a19> Also, she's the only person who hasn't either backstabbed or facestabbed Tiak at this point. Besides Dan, of course, but he's useless.
14:53 < Seven01a19> Really? Huh
14:54 < Phrix> Snakebitch has treated us alright
14:54 < Phrix> Aside from the date rape
14:54 < Insomnia> snaketits, at least do it right
14:54 < LionsPhD> Mat and Trake were also fine, but are now kind of dead.
14:54 < Phrix> I apologize
14:54 < LionsPhD> Poor crazy Mat.
14:55 < Insomnia> mat was one of my favorites, i miss him
14:55 < Seven01a19> Yea :/
14:55 < Seven01a19> Trake was a bro.
14:56 < Phrix> Mat was mostly harmless
14:56 < Seven01a19> But so entertaining!
14:56 < Phrix> But if he got a weapon and a bit of paranoia...
14:56 < Shiitake> They were offed because they were nice basically
14:56 < Shiitake> I have no idea how Mat got killed in his room
14:56 < LionsPhD> Well, Mat was a witness of Mikos' murder, and Trake probably poked too close to Mongro's gun-smuggling.
14:56 < Shiitake> He's been blocking it!
14:56 < LionsPhD> We still have little idea of exactly how anyone died. :|
14:57 < Shiitake> Yeah all we know is that they used the plasma cutter
14:57 < LionsPhD> And that Mikos got shot and then later stood up and head-vaped.
14:57 < Shiitake> which is something that is very hard to conceal
14:57 < Seven01a19> Really? I thought he was decapitated and then neck-vaped
14:57 < Shiitake> It's hard to say.
14:57 < Starit> All the clues are there. It just needs someone to put the pieces together.
14:58 < LionsPhD> We got conflicting information, actually. The doc and Mat said different things.
14:58 < Shiitake> ...I just realized Mikos could've been brought back with the device
14:58 < LionsPhD> ...I thought Mikos was the *least* likely since the HER turned his head into gas and a scorchmark on the bulkhead
14:58 < Seven01a19> Doc said something different because he's involved.
14:58 < Shiitake> Yes the corpse is probably not Mikos'
14:58 < LionsPhD> Well, yes. I mean, Doc might even have killed him :P
14:59 < LionsPhD> And I take it everyone is assuming "Dr L" is Labras
14:59 < LionsPhD> So that revival project is his baby
14:59 < Phrix> Goddamn
14:59 < Phrix> reading two murder mysteries at once
14:59 < Shiitake> Last Flight is a very, very complicated mystery
14:59 < Seven01a19> Shii: Oh? What if the Doc killed Mikos then un-killed him?
14:59 < Shiitake> seven: OH
14:59 < Shiitake> That would make perfect sense
14:59 < Seven01a19> Great way to fake a death.
15:00 < Insomnia> how would he unkill him with only one key

(Of course we've since learnt that those doors are two-way and the keys mean NUZZINK.)

15:00 < LionsPhD> That'd be...weird?
15:00 < Insomnia> which we stole
15:00 < Shiitake> He was murdered early in the flight
15:00 < Shiitake> before we stole any keys
15:00 < Insomnia> still had 1 key early in the flight.
15:00 < Shiitake> The three keyholders may have cooperated
15:00 < LionsPhD> I guess "man who was killed twice" and "machine that brings people back to life" do kind of go together :V
15:00 < Seven01a19> The HER was in Zeno's room.
15:00 < Shiitake> yeah
15:01 < Shiitake> I suspect that the snakes have been involved in at least one murder
15:01 < Seven01a19> Also, it depends on if the captain and/or doc have any way to access the machine from the back.
15:01 < LionsPhD> Seven01a19: That was after we found it and hid it in ours, wasn't it?
15:01 < Shiitake> We haven't moved the HER
15:01 < Seven01a19> No, THAT was the heavy cutter.
15:01 < Shiitake> mostly because there's no point in using it
15:01 < Shiitake> ...wait a sec
15:01 < Shiitake> I doubt that Zeno ever used the thing
15:02 < Insomnia> No shit
15:02 < Shiitake> He wouldn't know where it was safe to fire
15:02 < LionsPhD> Hmm, yes.
15:02 < Shiitake> so yes no evidence linking the snakes to the murders
15:02 < Shiitake> and y'know we should probably tell Zeno the HER is under his bed
15:03 < Shiitake> wasn't there a bomb in there?
15:03 < LionsPhD> There was.
15:03 < LionsPhD> Also Naryia told us he doesn't use the room much.
15:04 < LionsPhD> So I guess it could be an inept plant. I mostly put it down to Zeno doing his own investigations, the same way Tiak's been hoovering up weapons and trying to stash them.
15:04 < Shiitake> Mok probably put the HER there
15:04 < Shiitake> or someone helping him
15:05 < Insomnia> Who is Yery working for.
15:05 < Shiitake> Yery's working for the USCE if that note was hers
15:05 < LionsPhD> ACSE, I'd have thought.
15:05 < Shiitake> erm
15:05 < Shiitake> ACSE? something like that
15:05 < Insomnia> And who on the ship
15:06 < Shiitake> well we know for sure that the captain is with the ACSE
15:06 < LionsPhD> I don't know if she /is/ subserviant to anyone on the ship.
15:06 < Shiitake> the doctor is apparently working with them for funding
15:06 < LionsPhD> She seems to have been planted there to keep the peace. I'd expect her to turn on the Capt or Doc if they'd decided to acquire all the keys for themselves.
15:06 < LionsPhD> Er. Not the peace as such.
15:07 < LionsPhD> The status quo, I guess.
15:07 < Shiitake> and also that the cargo the captain is shipping is the device, which explains why he didn't talk under pressure. The thing is just that important.
15:08 < LionsPhD> And we're taking it to "one of the most influential and wealthy planets in the Maurian Republic"
15:08 < LionsPhD> (Where Mikos was a Mayor.)
15:08 < Shiitake> Whoa what
15:08 < Shiitake> I missed THAT
15:08 < LionsPhD> http://tgchan.org/wiki/The_Last_Flight_of_the_Sparrow#Reto_Mikos again
15:09 < LionsPhD> Those were...Dan's words.
15:09 < LionsPhD> I mean maybe it was just en-route, and another ship was planned to then take it on another leg of a journey.
15:11 < LionsPhD> This doesn't entirely mesh with what Mok says because I thought ACSE was a Maurian company, and they're taking a thing developed under the leadership of a Maurian to a Maurian planet.
15:11 < Shiitake> Mikos wanted to use the poison...?
15:11 < LionsPhD> I'm not sure how that's transporting it "for the snakes", which is what Mok thought.
15:11 < Shiitake> Mok didn't know what the device was. He just knew something was being smuggled, and thought everyone was a traitor
15:12 < LionsPhD> That's what Mat said. Click the little "[ref]" bits.
15:13 < Insomnia> Phil: I don't think that's the case by the way about her keeping the peace or she would have reacted when we took the first one, and the queen had two. She didn't try to stop us til the third. It's possible that Yery was the person the captain was talking to about the problems.
15:13 < LionsPhD> I'm not sure we've ever found anything explicit about what Mikos was going to do with it, but pouring it all over the goo seems plausible to me.
15:13 < LionsPhD> Insomnia: Hmm. Could be.
15:13 < Shiitake> Wait, if...
15:14 < Shiitake> if Mikos' murderer took the extract from him, then that means Trake killed him. He had the powder in his pocket
15:14 < Shiitake> dunno who killed Trake
15:14 < LionsPhD> Trake found the powder in the barrels, according to his PDA recording, I think.
15:14 < Shiitake> Probably Mongro though
15:14 < LionsPhD> Which does mean that collapse was more recent!
15:14 < Shiitake> hmm
15:15 < LionsPhD> But we sort of knew that.
15:15 < Insomnia> Toad
15:15 < Shiitake> oh yeah you're right, he did find it there
15:15 < Insomnia> Trake -found- the powder and was shot
15:15 < Shiitake> yes som
15:15 < Shiitake> Right
15:15 < Shiitake> Well anyway if we find some loose powder anywhere else that's the clue to who killed Mikos
15:16 < Insomnia> why would that be the case, wouldn't they keep it in the barrels where he found them
15:17 < Insomnia> Who or what was in room 103
15:17 < Shiitakf> Are you saying the barrels were in the cargo bay before Mikos got shot?
15:17 < LionsPhD> Trake's PDA.
15:17 < Insomnia> Whose room was it
15:17 < Insomnia> his?
15:18 < Shiitakf> ...
15:18 < LionsPhD> It's a Zero Deck room; they're all abandoned.
15:18 < Shiitakf> I just realized if Mongro's head wasn't unrecoverable the colonel might've revived him
15:18 < LionsPhD> Mikos' stuff was loaded on board before Tiak even woke up
15:18 < LionsPhD> http://tgchan.org/wiki/The_Last_Flight_of_the_Sparrow#Timeline <-- Mongro took note of it for us
15:18 < Shiitakf> wait I actually do need to run
15:19 < LionsPhD> (Well...*maybe*. "Some stuff" went on on the Zero deck then. It was probably the device.)
15:23 < Insomnia> i notice the wiki says that the HER was used to blow off mikos' head on zeno's entry but the referenced post said "could have"
15:24 < LionsPhD> oh, does it? Good catch
15:27 < Insomnia> Mat's story was different than the doctor's 'autopsy'. The doctor has the means, the connections, a hidden background, and is missing most of the time you would expect him to be being a doctor.
15:28 < Insomnia> His assistant was the hazmat suit fellow most likely, and probably did a lot of the legwork for him, as well as following us around. I'm pretty sure he stole the cutter from our cyro chamber.
15:28 < MobileSqueegy> Mongro was the hazmat suit fellow
15:29 < MobileSqueegy> He dumped the suit in the reactor or whatever
15:29 < Insomnia> The autopsy is a good alibi unless someone refutes it.
15:29 < Insomnia> so he had to die too
15:30 < LawyerDog> All I'm hearing here is that the best option is to cuddle with a reanimated Mongro
15:30 < LionsPhD> Haha
15:30 < Insomnia> Why wouldn't a chemist be working for a doctor whose work beyond doctoring involves some super cloning machine perhaps. Maybe the note yery had was from the doctor too
15:31 < LionsPhD> I don't really think Mongro was working with anyone except the stowaway guy he had guarding the guns.
15:31 < Insomnia> There are indefinite statements in the wiki, i don't need four people confirming it was him.
15:32 < Insomnia> Phil: Mongro didn't like working for or with the doctor, that doesn't mean he didn't do things for him.
15:32 < LionsPhD> Yery and Doctor working together makes some degree of sense.

(snip some bits about where to go heal next since we're doing that in-quest now)

15:42 < Shiitakf> hey I think we should ask the queen about Zira
15:42 < LionsPhD> But, sure, probably. I certainly trust her more at this point.
15:42 < LionsPhD> Shiitakf: I think we did, a long time ago. Um. Lemme see if I can find it.
15:42 < Shiitakf> Hmm
15:42 < Shiitakf> Didn't the queen just treat the burn injuries?
15:43 < Insomnia> i mean it's highly suspect he's the one killing, or working with whoever is judging by his indifference to the deaths, heavy involvement with the machine, alibi over the body, and his not even making a fuss about losing his key. He believes he is getting it back or losing it is of no consequence at all.
15:43 < Insomnia> That worries me.
15:43 < LionsPhD> (Yeah, the daterape healing visit was after getting armshot.)
15:43 < Shiitake> right
15:45 < LionsPhD> http://tgchan.org/kusaba/questarch/res/223620.html#224029
15:45 < LionsPhD> She didn't say much.
15:46 < Shiitake> I was just concerned about her identity
15:46 < Shiitake> I suppose it IS possible that Zira stole that name
15:46 < Shiitake> but we're getting into paranoia there
15:46 < Shiitake> erm I am I mean
15:46 < Insomnia> Is it paranoia if it is warranted
15:47 < Insomnia> i need to lay down
15:47 < LionsPhD> Well, "Zira Niadar" might well be a pseudonym for a Zira-neƩ supporter :V
15:48 < Insomnia> but when i wake up, we better not be getting yelled at and/or murdered by the doctor
>>
No. 29815 ID: 2563d4

>>339579
And now Tiak has to make it again with an aching chest wound!

oops sowwwy mister ant~
>>
No. 29959 ID: 2563d4

>>/quest/274164
You can't uninvent things. This technology exists. It's pretty much inconcievable that ACSE won't have copies of their research back home, regardless of what Naryia may think.

Your choices pretty much become trying to limit it to the "good guys", which is nebulous at best, or levelling the playing field.
>>
No. 29961 ID: 2563d4

Hey, you. Yes, you, with the theories.

http://tgchan.org/wiki/The_Last_Flight_of_the_Sparrow/Theories

The main page is kept to facts, since source amnesia is a terrible affliction and we don't want to go working off chains of bad and misremembered assumptions. This page is for putting all the conjecture together so maybe we can work some stuff out, since IRC and this thread and other moving targets aren't working. Go nuts.

Although if you all go nuts at once be careful about edit conflicts. If you make yourself a section per theory and use the little "[edit]" links next to them I think that'll help avoid them.
>>
No. 30109 ID: 55c4cf

devil's threesome is the greatest solution, damn haters
>>
No. 30532 ID: ca77f5
File 129649288981.jpg - (11.25KB , 186x162 , catchfuck.jpg )
30532

>>/quest/276763
>>
No. 30597 ID: e0c719

You know suddenly this quest makes perfect sense. It wasn't that we couldn't figure out who was working against us. It was that EVERYONE WAS WORKING AGAINST US GODDAMMIT
>>
No. 30601 ID: 103735

>>340397
And this is news to you? :-/

Starit is the new tgchan questing troll. Less incest, more futility.
>>
No. 30602 ID: 55c4cf

What futility, what is this baby talk. We solved the mystery everyone was whining about not being able to solve finally and people are still acting hopeless.

We're actually closing loose ends, and are nearing the end. There's nothing futile going on.
>>
No. 30608 ID: 103735

Early in the quest:
Suggestor1: "I think everybody works against us, haha."
Suggestor2: "lol, good joke."

Now:
Suggestor1: "..."
Suggestor2: "well, fu--"

When this happens, the quest author knows he did something right! :D
>>
No. 30609 ID: 2563d4

>>340408
I'd say "people thought that was a joke?", but then half the suggesters still trust arming Zira.
>>
No. 30611 ID: 28e94e

>>340408
I thought this was obvious
>>
No. 30826 ID: 55c4cf

It's not so much that everyone was WORKING against us, it's more that everyone has been doing things on their own, and for themselves. This isn't like a lazy adventure game where all the people just sit around and stare at a wall all day while you do everything.

This flight has been us doing stuff on the clock, while everyone else on the ship is doing their own things. What we see as 'against us', is really more for themselves. A lot of the people who died weren't working against us, they just got caught by the wrong person at the wrong time.

The Captain and the Doctor were my top two suspects since near the beginning of the ship, it's why I was more than happy to find snake tits was an alternative healing method. Especially since the doctor's been suspiciously absent a giant portion of the time and we almost never found him ANYWHERE ELSE. We also stalked the captain a long time without seeing him do much or move and do much of any consequence.

I just wanted to discover some harder evidence before I accused him or anyone, and lo and behold, I DID figure something out and now it's dealt with.

Time to save the ship and roll around in titties and not-being-dead.
>>
No. 30965 ID: 1854db

Things aren't going very well are they?
>>
No. 30968 ID: 2563d4

>>340765
That's been pretty much the normal state of the quest. :3
I mean the magnitude is increasing toward the climax, but on the grand scheme of things at least we kind of know what most people were up to by now, what we need to be doing, and we're ssssort of in control of the situation. Apart from having to shoot an unarmed, imprisoned person because they're too stupid to be a good little detainee and avoid horrible burning death.

Hmm. I hope there are plenty of escape pods~
>>
No. 30977 ID: 2563d4

Speaking of murders, have we solved Mikos' yet?

Most people were decapitated by the cutter, which we can kind of probably safely assume is the Doc by now! Mikos' M.O. was different and the first murder apparently by someone who didn't know about the device, unless their motive was to give it a live test it or something.

(Also presumably Trake was shot by Mongro and then decapitated by the Doc for...some reason! Maybe the Doc feared Trake had seen too much as well.)
>>
No. 30980 ID: 55c4cf

>>340777

Well, it was the first time the doctor had used it. By the time we saw him with it he was pretty used to it.
>>
No. 30995 ID: 5af84d

>>/quest/279659
>We killed the doctor
>internal bleeding
Not saying I'm pessimistic, but this ant is half empty.

On a sidenote, Maurians have developed blood vessels? I guess I was mistaken to see them as purely insectoid.
>>
No. 31060 ID: 337b39
File 129727579655.png - (59.11KB , 608x629 , wryyyyyy.png )
31060

Hey,

I made something in flash for a class and chose the intro of Last Flight for that. This doesn't necessarily count as fanart, so I'll throw it in here: http://solidcake.info/lastflight/
>>
No. 31063 ID: dc2a46

>>340860
Quest-based-adventure-game, GO!
>>
No. 31093 ID: 425cb4

I just wanted to mention how the increasing "blackness" at the edge of every screen was a perfect indicator for tiak's state of health.

Stupid me for not noticing it earlier.

I think it's a nice touch and just shows how much thought the author gives even to little details.

Anyway... I suppose we are approaching "wake-up-in-hospital-and-experience-epilogue-monologue-by-visiting-NPC" time.
>>
No. 31094 ID: 2563d4

>>340893
I'm expecting "oh shit Zira's faction are the only one with revival machines and everyone else is now under their jackboots" ending.

Also we lost track of the goddamn money down on Zero Deck after the colonel shoo'd us away and we obeyed, so no retiring in luxury for Tiak unless he can do it nestled in snaketits' cleavage.

But hey we're mostly alive and solved at least some of the murders!
>>
No. 31101 ID: 28e94e

I wonder how many months it'll be before somebody leaks the real story. This is huge, it's pretty much inevitable that somebody's going to go to the media with the real story.
>>
No. 31103 ID: 252e1b

Shoulda put Mok into a pod first, but perhaps it was for the best anyway. Mok would never have kept his mouth shut.
>>
No. 31104 ID: 2563d4

>>340903
We've yet to find if Tiak does. Or what Zira did with the data.

Also I think the escape doors were sealed until we pushed the button, so I think the chance to save Mok really passed back when we let him get shot, much like Mongro was for it long before we ended up having to stab him. Maybe if we'd bothered the Captain or Dan last we saw them to remember to move him. Or if fixing the mainframe made inter-deck comms work. :/
>>
No. 31109 ID: 252e1b

It wouldn't have been in the captain's best interest for Mok to live to talk. Maybe Dan would have done it, but maybe not.
>>
No. 31112 ID: 2563d4

01:40 < Starit> I don't want to reveal everything that you guys haven't found or figured out but I can answer some questions.

01:42 < Squeegy> Starit was there a better end we could have gotten
01:43 < Starit> Worse and better are relative terms
01:43 < Insomnia> Well we could have obviously found the murderer earlier and not set the ship on fire.
01:43 < Starit> For example
01:43 < Starit> Obviously everything would've changed depending on what happened with the machine and the plans
01:43 < Shiitake> Well, starit, obviously Zira wasn't on either race's side, otherwise she would've given the blueprints to one of them
01:43 < Squeegy> Did the doctor kill everyone?
01:43 < Starit> Yes.

01:44 < LionsPhil> I bet we could have totally saved Mongro (to later be executed :V ).
01:44 < LionsPhil> Presumably Trake was shot by him before the Doc came along headhunting.
01:45 < LionsPhil> Unless the Doc started off doing some variation of Mozambique drill where the final aimed shot is with a cutter.
01:45 < Starit> Well, more exactly, the doctor didn't kill everyone. Besides the one Tiak killed, the former security guard wasn't murdered.
01:45 < Insomnia> yes we could have not killed mongro good call, phil
01:45 < Starit> He just accidentally fell over the rail
01:45 < LionsPhil> Hahaha
01:45 < Shiitake> Oh for chrissakes
01:45 < LionsPhil> oh Maurians, you and your complete lack of Health and Safety regulations~
01:45 < Shiitake> I figured he was a big red herring

01:53 < Starit> Also, I want to make another murder mystery quest, but more in the future.
01:55 < Starit> Lol, bad choice of words. I mean, not now, maybe after I try a different kind of quest or two
>>
No. 31113 ID: f5e4b4

Well, that was a blast :D

Thank you all for making this happen, I really doubted that I would be able to pull all of this off, but thanks to so much support and help from you guys, it's been possible.

:>
>>
No. 31118 ID: 1854db

It's become clear to me that Zira was an agent of the Humans. I am pretty certain that they have spies everywhere, and she was one of them. How else would they know when the races were coming to planets they were living on?

So yeah, they didn't want that tech in the hands of either of the two races (for the stability of the universe) and Zira accomplished that with Tiak's help.

Hmm. I'm too busy atm to go through and find all the objects in the quest that had human symbols on them. Anyone care to do so?
>>
No. 31143 ID: 2563d4

>Seven's last post in the thread is still trying to ship Tiak x Zira
oh lordy lord
>>
No. 31152 ID: dc2a46

>Tiak Belint, private investigator
So, WHEN is it happening?
>>
No. 31175 ID: f5e4b4
File 129754283273.gif - (469.86KB , 1000x750 , Fallingant.gif )
31175

ALTERNATIVE ENDING

>Tiak, open the airlock.
>>
No. 31264 ID: e0c719
File 129779581640.png - (7.39KB , 720x450 , puppet.png )
31264

but if he's in space why does he fall down and why does the camera shake that's not WAAAAAAAIIIT A MINUTE
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No. 31265 ID: 2563d4

>>341064
The Last Flight of the Sparrow is filmed in SUPERMARIONATION.

(Of course we all knew that everyone was using Tiak as their puppet.)
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No. 31266 ID: a41aaf

>>341065
>SUPERMARIONATION
It can't be, nothing explo-
Oh, wait, that's because it wasn't also in VIDICOLOR
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No. 34479 ID: 2563d4

><Starit> Well, as a curious thing I can tell now. Someone got out of the ship with the bag of money in one of the escape pods.

fffffffffffffffffffffffffffffffffffffffffffffff-

Slippery Colonel is slippery.
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