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File 160574160708.png - (741.64KB , 2952x1673 , disthread.png )
134344 No. 134344 ID: 8fb3ba

I guess having one for them all makes more sense with how often I start and stop.
6 posts omitted. Last 50 shown. Expand all images
No. 135265 ID: 8fb3ba
File 161722852545.png - (0.97MB , 1500x1050 , TheLineUp.png )

Sometimes it feels like I need to apologize for every character I make having the same clothes. I only know how to draw person in poncho.
No. 135266 ID: 9a2966

You could try a careful branching out and have the next quest be a Princess Quest.

Dresses are like ponchos, right?
No. 135268 ID: 92b744

Poncho is best atire.
No. 135279 ID: 031458

I see a Tasteful Cloak w/Scarf, a Worn Poncho w/ Shawl, and Tattered Rags w/ Bandana.

Only one poncho here.
No. 135314 ID: 1a5633

Say Heretic, besides healing items, what other things heals us?
No. 135317 ID: 8fb3ba

You can sleep damage off if the wounds aren't too grievous, maybe some other ways when I think about them.
No. 135319 ID: 031458

I very much like whistle thing you did.

Really sets up a mood of eerie mystery.
No. 135324 ID: 8fb3ba

Glad you liked it!
No. 135354 ID: 8fb3ba
File 161863645157.png - (543.48KB , 1500x1050 , Dell's Arm.png )

Dell's Arm in greater detail than I'll ever draw it in the quest. Tools and functions dubiously canon depending on how much sense they make to have.
No. 135358 ID: 864e49

I now question his intelligence.
No. 135359 ID: 8fb3ba

If they don't make sense to have in the arm then...
>Tools and functions dubiously canon depending on how much sense they make to have.
No. 135360 ID: 5f8c94

It's an op 'Mage hand'. And i won't question it. It's just a Fog thing.
No. 135361 ID: 864e49

No I mean like why would he attach the soldering iron to his wrist, that can't be very precise.
I'd also have the multi-tool be on the thumb.
No. 135363 ID: 031458

ACKCHUALY wrist soldering iron makes perfect sense since it's extendable and he uses it with his OTHER hand. The wrist extension just allows it to double as a weapon. You'd know that if you read the fact sheet about Dell included in issue 136 of HERETIC MAGAZINE like a REAL FAN!
No. 135366 ID: a9af05

How heavy is Dell's arm? I'm wondering if it's lightweight or if he's got deceptively good upper body strength to have that attached to himself.
No. 135374 ID: 8fb3ba

I wanna say like around 10, maybe 15 lbs.?
No. 135393 ID: d63ea8

Just wanted to say that I'm really enjoying Fog World thus far!
No. 135409 ID: 7d52b0

Same! Very entertaining!
No. 135453 ID: 8fb3ba

A part of starting Fog World was wanting to try the stacking traits idea for combat, and now that I've tried it I think I need to change it to something different.
No. 135455 ID: 8fb3ba

Maybe not change it. I think my only problem with it is having attack and defend split into separate phases, makes the combat feel like it drags and sometimes it's confusing. Putting them together will probably be better.
No. 135456 ID: d63ea8

Experimenting with the formula should be fine. If the change doesn't work then it can always be changed back.
No. 135531 ID: 8fb3ba

Sorry about any errors that happen during the combat, I swear I write these things down and re-read them over again to make sure it all makes sense and errors still get through.
No. 135555 ID: 8fb3ba

I've been on the fence about this for a while. What are your thoughts on the combat? Should I nix it completely? I'm starting to get worried it's clunky and just not fun to engage with.
No. 135556 ID: 09f511

Combining them seems to be working fine for now. There's only been one battle with the new timing so far, so it feels a little early to decide on nixing it completely
No. 135563 ID: 3213e1

I agree, i didn't see anything wrong with this latest change in the mechanics. Let's see how this goes on.
No. 135579 ID: e13b1d

I found the last combat a lot easier to understand, apart from not remembering all of Rita's Traits. I actually really like your combat system a lot.
No. 135583 ID: 031458

Your combat system is neat and scalable. All you need to do to really make it shine is standardize the INFORMATION AVAILIBILITY.

We players should ALWAYS KNOW the HP, STATUS, RANGE, and TRAITS of DIRECTLY CONTROLLED characters at a glance.

ENEMIES should have ALWAYS IMPERFECT information. Our interactions with them should determine what we know of them. Lots of information can be given or withheld. HP, Traits, How many traits they have, how those traits work, which traits are on cool-down, what they are about to do, how their abilities synergize with other, ect. ect.

UNCONTROLLED NPC ALLIES are very much up to your judgment.

In effect, preparation and playing defensively gains us more information, but comes at the cost of dragging out a fight or finding ourselves in less than optimal situations.
Ambushing and playing aggressively can quickly end or "skip" fights entirely, but it leaves us vulnerable to taking dangerous assumptions that can lead to bad decisions.

You've created a system where battle is a fun balancing act between information and domination.

tl;dr: Keep battles, improve Info for PC, reduce info for enemies.
No. 135598 ID: 8fb3ba

Thanks for all the feedback everyone, and I'm glad you all like the quest so far. Gonna make a pastebin with character traits and such to better keep track of stuff.
No. 135608 ID: 8fb3ba
File 162161963504.png - (323.35KB , 735x676 , party.png )

Character Traits https://pastebin.com/dsATUBBx
No. 135611 ID: e13b1d

Excellent, thank you QM
No. 136191 ID: 8fb3ba
File 163116203105.png - (308.75KB , 1500x1050 , Blood Drink Second Helping.png )

Wanted to do more Blood Drink for a while
No. 136192 ID: 460f2e
File 163120625442.png - (2.41MB , 1000x1012 , Heritcal Plushies.png )

A thing I drew a while ago

Seeing the stuffed Imp reminded me to post it
No. 136193 ID: 8fb3ba

Man that's awesome!
No. 136194 ID: f28c98

Glad to see you active again Heretic.
No. 136195 ID: 2e393f

He has awakened from his hibernation
No. 136231 ID: 8fb3ba

Made Blood Drink II a little less gamey than the first one, hope everyone enjoyed it. I might do a third one some way down the line or actually continue a different quest if I find the time/energy.
No. 136232 ID: 11579b

I loved it. I wouldn't mind having a Blood Drink once in a while. Short and sweet.

Are you planning to continue an old quest or start a fresh one?
No. 136235 ID: 8fb3ba

I currently have no real plans for anything. I'm beginning my new job soon so there's a chance that'll mess with any free time I've got. I like doing little Blood Drink threads though so maybe I'll make more of those if I get the chance.
No. 136237 ID: e10f45

Cool! Good luck with that. Let's hope that you get some free time.
No. 138127 ID: 2eaeea
File 166319268223.png - (367.24KB , 1500x1060 , Hezug.png )

Delve is a fun game
No. 138128 ID: 2aa5f0

honestly thought you'd be more into dwarf fortress
No. 138129 ID: 2eaeea

I've never played it, It seemed a bit intimidating. Plus I like drawing the little rooms and tokens for Delve so that helps.
No. 138131 ID: 72891a

‘Tis. I genuinely laughed in delight when I recognized what this was.
No. 138132 ID: 2eaeea
File 166320379711.png - (875.54KB , 1659x1635 , Studying.png )

Also someone said I should talk about this discussions since more people would see it. I'm trying to make a TTRPG where you play as imps, I talk about it a little more in /tg/.
No. 138166 ID: 2eaeea
File 166338765904.png - (100.64KB , 1238x926 , Nubrusizesmall.png )

This is probably how big a Nubru is
No. 138167 ID: 2eaeea
File 166338769260.png - (170.64KB , 1500x1060 , Nubrusize.png )

But this size is really funny to me
No. 138168 ID: 2aa5f0

>see a Nubru in the distance
Aw it looks adorable, like a big old chicken nugget. Wonder what the little guy is doing all the way out...
>Nurbru notices you and comes closer so you see it's actually this tall
No. 138169 ID: e5709d

Make it so they grow bigger during mating season.
If ya know what I mean.
No. 138186 ID: 36784c

I'd like to think that both sizes are canon, but the larger than human sizes are very rare because Nubru usually end up somehow getting killed before they grow old enough to get to that size.
No. 138219 ID: 2eaeea

So there was an error in the last post here https://questden.org/kusaba/quest/res/1043351.html#1044620.
I misread one suggestor's two separate posts as two separate suggestor comments and it caused a tie I thought needed breaking instead of just the vote for the kitchen in the top left. Sorry about that.
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