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File 143789796510.png - (11.94KB , 800x600 , HQ01.png )
658158 No. 658158 ID: f7c87c

A new day begins. I feel as if it's been years since I've budged, my body feels slow.

It's about time I do some cleaning around the house. I need to pay some special attention to that damned hall downstairs.
341 posts omitted. Last 100 shown. Expand all images
>>
No. 701253 ID: 6c71de

Do you or Cinnamon are hungry? If so, maybe getting something to eat could be useful... How many matches does he have and how many does he sell for that price?
>>
No. 701256 ID: 15a025

>I've got a basic idea of why Cafetite could be like this, but I don't feel like saying it out loud to them...
Am I missing something here? It's been awhile...
>>
No. 702239 ID: 244bc1
File 145559199392.png - (11.44KB , 800x600 , HQ97.png )
702239

>>701256
Hm? No, you haven't missed much. I'm just making assumptions here.

>>701181
>>701253
I turn to Cinnamon to ask if she wants anything to eat, she looks at Cafetite before finally looking back at me. "Do you have any money on you for that?" Cinnamon asks. I have plenty of it, I reply. Cinnamon requests a sandwich and a bottle of water. Before Cafetite gives the total cost, I add a box of matches to the list.

In total, it costs 17N. We now have 108 N remaining. "Pleasure doing business!" Cafetite happily barks. I've stored the matches in my bag and gave the sandwich and water to Cinnamon. We can rest here if we really need to, possibly even get to know each other.
>>
No. 702242 ID: 244bc1

>>702239
Made a mistake, should end up being 168N remaining. I haven't updated the Money.txt file in a while, it seems. Forgive me.
>>
No. 702264 ID: 4aec7c

Let's start off with asking what Cinnamon's experienced so far in the Hall, assuming where we found her wasn't her first room.
>>
No. 702266 ID: 4aec7c

--Wait, if she doesn't remember why she was asleep or knocked out, she could have had a concussion. Perhaps check her head for injuries, inspect her eyes?
>>
No. 702269 ID: 3ac2a4

>>702239
Try asking about what she was doing before being chased by mobsters, or about her experiences with the hall (like >>702264 said).

Assuming that both of you are comfortable enough with each other, you could ask her about more personal stuff (without going on the 'deep end', unless you want to), like hobbies, music, etc.
>>
No. 702610 ID: 92f929
File 145569192639.png - (54.55KB , 800x600 , HQ98.png )
702610

>>702264
>>702266
Cinnamon's first room was where we found her, she has only one bruise, and that was from when I startled her. Now I just feel responsible.


>>702269
"Well... I was being chased by the Sugar Dusters. A fearsome gang known for their firepower. Namely, I was being chased by Konoe; I tell you, that poodle is a scary one. If she kicks you, you may have a broken pelvis... or if you're lucky, just a broken toe."

We begin to chat about more personal things, like favorite music genres and the like. I've made a list of some of Cinnamon's likes and dislikes here:

Likes-
Pop (Music genre)
Dr. Caveties
Sugary consumables in general
Knitting

Dislikes-
Politics
.
.
.
And that's it apparently.
>>
No. 702619 ID: f0e552

>>702610
Well then, wasn't that productive? Only one way to go!

Make mental note to not mention who you're voting for in the next election
>>
No. 702647 ID: 5f4a4a

>>702610
That was interesting. So, whats the plan now? Rest, advance more or advance until you find a safe room then rest?

Also make a mental note to avoid political talk, and to avoid the sugar dusters. Breaking your pelvis would be really painful (especially depending on where the crazy poodle kicks you).
>>
No. 702854 ID: 92f929
File 145576895885.png - (13.92KB , 800x600 , HQ99.png )
702854

>>702619
We entered a new room. It's rather cramped; not a lot of moving room here at all. Inside this fresh enclosure we have a lever, some graffiti, and a large metal door; this looks simple enough. Cinnamon approaches me to ask something, "What was with that woman? Why was she wearing a mask on her head?" I let her know about how merchants here are stoned to death if they take off their mask. She seems frightened. There's really no way to paint that in a good light.

>>702647
Given your buddy's suggestion, it seems we move forward.
>>
No. 702955 ID: f0e552

>>702854
oh hey, it's one of those things, do we still have that telescope? lets use it!
>>
No. 703008 ID: f545ba

first we should use the telescope to see if there is anything hidden here, especially in what appears to be a simple graffiti.
>>
No. 703009 ID: 3641d4

Spooky telescope time?
>>
No. 703142 ID: af1cc4

>>702854
Nothing much I can add to this, except that you should warn her about the telescope portals in advance
>>
No. 704344 ID: 860bab
File 145611025131.png - (28.72KB , 800x600 , HQ100.png )
704344

Cinnamon, I'm going to be using this telescope to search for hidden objects in this room. Don't be too startled if something weird happens.
"Wha- are you high or something? I don't think a telescope is going to let you see hidden objects Lens of Truth-style..."
I scan the room while ignoring what she said; clearly she hasn't been here for very long. With the telescope, I can see a ladder and a platform that is above us.
>>
No. 704380 ID: f0e552

>>704344
but nothing's on the platform? Go up and see if anything changes when you look at it directly
>>
No. 704448 ID: 412ad8

>>704344
Before (or after?) you go up the ladder, show cinnamon the telescope (or make her look through it).

Unless the ladder and platform became visible without the telescope after you used it.
>>
No. 704456 ID: db963f

I wonder what would be her reaction if we try to climb on the ladder while she isn't able to see it...

anyway, I think you should leave her try the telescope and see by herself.
>>
No. 706205 ID: 860bab
File 145672773125.png - (26.58KB , 800x600 , HQ101.png )
706205

>>704380
It was probably due to the fact that I couldn't see anything up there myself. I imagine you can only see the things that I can... if not, perhaps that applies to the telescopes effect?

>>704448
>>704456
I give Cinnamon a chance to see what the telescope can do. She looks stupefied right now, and honestly? It's kind of amusing. I climb up the ladder as she continues to look around. "Hey wait, if you don't have the telescope, wouldn't you be unable to see what's up there?" The effect lasts for a while even when the telescope is put down, added, it seems to cause dizziness through continued use. Probably not good to keep using it like that. "O-oh. Okay"

There's a weird device, a letter, and a vent.


I'm back, and not nearly as sick as I used to be! Thank god...
>>
No. 706241 ID: 6fe2af

>>706205
Read the letter first, then inspect the machine or the vent. But be careful.
>>
No. 706792 ID: 70281f
File 145690091045.png - (24.48KB , 800x600 , HQ102.png )
706792

>>706241
The letter talks about stasis... the letter is illegibal and is signed by Malachite. I may have to talk to him about it when I see him next.

The device is rather peculiar, showing several options... most of which are in Polish. I don't know any Polish, unfortunately, so it's practically all gibberish to me. Two options stand out to me, at least: Lift and Power.
>>
No. 706841 ID: 70db1e

Alright... Can you check on the vent and see if there is anything in there?

Also Is Cinnamon ever going to come up, or is she just going to stand there?
>>
No. 707160 ID: 611afc
File 145707347943.png - (5.86KB , 800x600 , HQ103.png )
707160

>>706841
Cinnamon said she was going to check something out on the bottom, if you want to, you can try to interact with her (though, I'm not sure if the audience is capable of that). Anyways, she probably found something that I missed downstairs. As for the vent, it's too dark to see anything in there. I give it a sniff to see if any weird gases are coming through... luckily, no. There's just the smell of wet metal. Wonder why that is.
>>
No. 707241 ID: 057fdb

>>707160
Ask what cinnamon found, and then lets get a better look on the machine. I wanna see how the control panel looks.
>>
No. 707583 ID: 884049

Does the Device seem to be turn ON and running? If you are going to push something, Warn Cinnamon, just in case.
>>
No. 707793 ID: 611afc
File 145744862513.png - (8.83KB , 800x600 , HQ104.png )
707793

>>707241
Cinnamon says that she wanted to figure out what the lever downstairs does. I personally believe that it won't do much at all.

Well, here you go, this should give you a better look at the device, right? Some of the text scrambled though... Huh.

>>707583
The device is already on.
>>
No. 707803 ID: cd90cb

Try clicking or opening the one that says lift.
>>
No. 707859 ID: 6cac38

Yes, I think we Should See what "lift" does.
>>
No. 707860 ID: 15a025

Wonder what the one that looks like "Noo" does?
>>
No. 707899 ID: 611afc
File 145750500607.png - (24.04KB , 800x600 , HQ105.png )
707899

>>707803
>>707859
A loud mechanical noise sounds off on the lower layer and text displays on the device saying "Visible= True". The sound is interrupted by a loud crunching noise. Given that Cinnamon isn't screaming or anything, I assume that it's probably just a rock getting stuck in the gears or something. That is if this lift uses gears...

>>707860
It displays the following: "Tryb nocny nieaktywny". Other than that, I don't think it's done much of anything.
>>
No. 707958 ID: 6cac38

I Think that maybe the Effect of the telescope is starting to worn off...

Ask Cinnamon if she has seen anything. And if it seems that the effect will worn off eventually, ask her to give you the telescope.
>>
No. 708168 ID: 0d2414

>>707899
There is the horrible possibility that the reason Cinnamon isn't screaming right now is because she can't scream.

But that's probably not the case
>>
No. 708787 ID: 913d2f
File 145786650128.png - (31.70KB , 800x600 , HQ106.png )
708787

First post from my new computer, had to get all my files back.
>>707958
>>708168
One of you seems slightly worried about Cinnamon. I'll go down to check on her then, we may need her later. You never know in this place.

I climb down the ladder and greet Cinnamon, who in turn, greets me with a machete. Apparently she found it in a small closet in the wall. "I could show you the closet if you don't believe me, kid." Cinnamon utters before gazing at the machete. I can't really tell you why she's doing that. It doesn't look to be of high quality, all it bears is an icon of some sort. While she gawks at the blade, I ask her to return the telescope, which she does almost immediately. Anything you guys would like to add?
>>
No. 708819 ID: c0be92

>>708787
Tell her to show you the closet, but to put down the machete first.
>>
No. 708992 ID: 89ae9f
File 145792431078.png - (7.95KB , 800x600 , HQ107.png )
708992

>>708819
"O-oh. Right, sorry. I'm just a little on edge. There is not one thing here that I am familiar with." Cinnamon puts the machete down and walks over to where the closet was. "It's right here. Not much in it, though."

The closet is on the wall you guys are peeking from. There's a doll, and some more weird liquid.
>>
No. 709005 ID: a48975

>>708992
Tell her to stay calm (or cheer up maybe), and that things are going to be fine.

Now go take a closer look on the doll and the goo. Check if the goo is dangerous or not, before inspecting any of the two.
>>
No. 709374 ID: 89ae9f
File 145801877206.png - (13.64KB , 800x600 , HQ108.png )
709374

>>709005
Cinnamon holds her hand on her forehead and shakes her head, "Easier said than done, I'm afraid"


I swipe one of the books on the goo to make sure it's safe. The books don't melt or combust, so it should be safe.
The goo is very sticky... kinda like slime from that one kid's channel. What was the name of that thing again...? ...Hm, I've forgotten.

"Eeuggh, why are you touching that?!" Cinnamon whispers with disgust. Truthfully, I'm asking the same question...

The doll doesn't seem out of the ordinary, minus its weight.
>>
No. 709448 ID: 6dae3c

>>709374
Hm. I'd love to say something to try to cheer/comfort cinnamon, but i can't really think of anything right now.

Ignore the goo for now, but open/try to check inside the doll. Its obvious that there is something in there, but be careful.

Also Remember to try to find more info on that mark on the machete.
>>
No. 709836 ID: 89ae9f
File 145818695705.png - (22.70KB , 800x600 , HQ109.png )
709836

>>709448
For now, I told her to take deep breaths and try to think of something that makes her happy. We'll see how well that works in the long run, at least.

I ask Cinnamon to cut open the doll for me, as she's the one with the machete. She hesitates to do so, but soon there's a big gash on the doll. Oddly enough, the doll is leaking the same liquid that we saw... There's some kind of card that was inside of this thing.

Duly noted.
>>
No. 709869 ID: 6878cb

>>709836
Check out that card, it might work on that machine.
>>
No. 709881 ID: ddb4f6

It was just that card that was inside the doll? Alright I would say that you should keep an eye on the doll, if something moves.

Check the card.
>>
No. 709985 ID: c69818

>>709836
Well, I guess we just take the card. Perhaps it would be best that we don't touch the goo? I mean, if it's blood, it's not human blood, so that's likely an indicator that we're safe here; if it were caustic, you'd definitely be able to feel it burning your skin right about now. Still, I wouldn't recommend ingestion.
Actually, I'd actually want to rub off what little you do have on you, just to be safe.
>>
No. 711325 ID: 736774
File 145887162666.png - (15.00KB , 800x600 , HQ110.png )
711325

>>709985
I just wipe the goo on the doll. That's where it belongs, sorta; though, it's supposed to be on the inside, not the outside.

>>709881
>>709869
The card has multiple holes in it and a connector of some sort. Cinnamon doesn't know what to do with this thing, and nor do I. How would I put this card on that device? I don't think cards can attach to a screen at all.

At the very least, we got a new item. It *may or may not* come in handy later.
>>
No. 711343 ID: 02422f

>>711325
Looks like morse code to me.

"-.. .. .- --. -. --- ..." decodes to "DIAGNOS".
>>
No. 711358 ID: 79a07e

>>711325
Yeah, seems like an SD card with Morse code on it. DIAGNOS...diagnostics? Hm. Keep an eye out for SD card slots (they're generally really small), and make sure that thing is stored safely. This little sucker might be the equivalent of a digital skeleton key.
>>
No. 711688 ID: 60d847

go back up to the terminal and tap it in the morse pattern that was on the card
>>
No. 711841 ID: e4347a
File 145914517402.png - (22.32KB , 800x600 , HQ111.png )
711841

>>711343
>>711358
First off, there's an extra dot underneath my thumb.
Second off, there was no SD card port... at least, not on the front.

>>711688
I've gone up to the device again, but I don't recall there even being a keyboard to input the morse code at all. It's simply a touchscreen.

...

Huh... any ideas?
>>
No. 711990 ID: 60d847

punch it in the morse code pattern instead. percussive maintenance always works
>>
No. 712208 ID: 6e0d04

Well, I don't have ideas about that But... What Is Cinnamon doing Down below? Playing with the machete she found?
>>
No. 712631 ID: e4347a
File 145939510077.png - (9.01KB , 800x600 , HQ112.png )
712631

>>711990
Remarkably, that worked. A window popped up saying "Attach DIAGNOSTICS card to extended card-drive" just as something came out of the device. Should I put the doll's card onto it?

>>712208
Hm? I suppose it'd be worth knowing; I call to Cinnamon, asking what she is doing. She said that there's something in the door's "hinge" so she's trying to figure out what it is.
>>
No. 713717 ID: 111a07

>>712631
Find out what's in the door. Could be useful to us
>>
No. 713734 ID: b66b01

I'd also say find out what she found. Maybe ask her for a description of it.
>>
No. 713854 ID: 4aec7c

Go ahead and insert the card... cautiously.
>>
No. 713969 ID: 8cc125
File 145983329522.png - (21.66KB , 800x600 , HQ113.png )
713969

>>713854
The card has been put in the card-drive... a window pops up, "Diagnosing". Soon it comes up with two lines of text, "Unknown object is blocking tambour door." and "Unknown object removed... proceeding to open the door." I think Cinnamon finally figured out what it was in the door.

>>713734
>>713717
Cinnamon responds: "It's some kind of rock, probably off a beach or something."

Sounds promising.
>>
No. 714217 ID: 8d4b9d

Well, Does the Device tells you how much progress has been done?

Perhaps you should check on the vent one last time, just to see if anything changed.
>>
No. 714602 ID: eadd45

>>713969
Make sure to tell her to be careful, warn her that this place has seemingly no rules and that you never know when a boring rock might bite her.
>>
No. 716600 ID: eef9d7
File 146068743841.png - (21.71KB , 800x600 , HQ114.png )
716600

>>714217
The device had finished its task almost immediately. There was barely any
time to wait it was so fast. Something like that would be marvelous in
the world of home computers... Anyways,

You guys seem to have some sneaking suspicion that there's something in
these vents. I'll check on it once more for you, but I doubt anything else
will come of it.

.
.
.

There's some noise for sure, but it sounds like a mouse. Mice are common
in the HALL, and often times they're attracted to rotting fruits. Someone
must've left a pear in there or something. I'm not too concerned about it.

>>714602
Cinnamon shoots me a concerned glance, potential dangers don't seem to
sit well with her. She probably needs some adjustments to this place,
I know I needed a few when I ended up here. It's always hell when you
enter for the first time, I don't think anyone's ever been dropped into
heaven here.
>>
No. 716615 ID: 5ad4a7

Go see what's beyond the door then.
>>
No. 716962 ID: 6a09f5

>>716600
>rotting fruits
I really do wonder what the goop leaking from that doll was.

Welp, there doesn't seem to be a better choice than grouping up with Cinnamon and going through that freshly opened door
>>
No. 718319 ID: f9c17a
File 146130484491.png - (68.44KB , 800x600 , HQ115.png )
718319

>>716615
>>716962
It's not quite open just yet, but I'll skip that step for you as it's pretty quick.
After the door starts to open up, I make my way to the lower portion of the segment to regroup with Cinnamon and we make our way to the next segment.

This new segment has a set of stairs (on the far side of the room), one large window and some strange looking space on the outside. It looks like several bits of metal connected together in some sort of ball-joint fashion. Aside from the room's decor, Malachite also happens to be here. He's napping from the looks of things, probably near REM even. Cinnamon, of course, hasn't met Malachite, though. It's probably a good idea to introduce them to each other.

"Who is this creep?"
That'd be Malachite.
"Wha-Oh, hey Andrew. I see you've got a new friend, and one that isn't drowsy." (Thank god the guy woke up so quickly)
Yeah, this is Cinnamon, I found her a few segments ago.

The two begin to converse at that point... I didn't really pay much attention to that conversation at all, to be honest. I stared off into the strange metal structure outside. The whole thing felt colossus, as if it could house several galaxies inside of itself. This isn't something I've seen before at all, and it's piqued my interest. Just what is that?
>>
No. 718361 ID: 8d973d

>>718319
What if each one of those balls is a room/set of rooms (inside some sort of hammerspace dimension)?
>>
No. 718372 ID: 5ad4a7

Yeah that's probably the structure of the Hall.
>>
No. 718541 ID: 901e9a

>>718319
Woah, is that the Hall?
That's pretty fu- I mean, frickin', hypnotic.
>>
No. 718635 ID: 46e920

Or it could be just some kind of random thing that The hall decided to throw at us, This wouldn't be the first time.

So, How is Malachite doing?
>>
No. 718911 ID: f9c17a
File 146155155373.png - (67.14KB , 800x600 , HQ116.png )
718911

>>718361
>>718372
>>718541
It's possible... but you never know in this place. It could be anything from a living being to a trippy sculpture.

>>718541
I appreciate that you caught yourself on that.

>>718635
Malachite looks up and says: "Well, aside from normal travel and harvest, I met a traveler. I didn't catch their name, but I knew that they were a writer. If I didn't know any better, I'd suspect that they had to write to keep their blood flowing. Needless to say, they were an odd, tired person."

Tired... huh.

"Say, Cinnamon, do you know much about REM?" Cinnamon turns to Malachite looking like she heard an explosion, "Well, I know that it involves Rapid Eye Movement, and it's what causes dreams or something like that, but beyond that, I don't know much else." Malachite shakes his head.

...What is with you right now?
>>
No. 718916 ID: 1cb073

>>718911
I'm sure you plan on doing this, but ask (politely/in a way that won't get you in his bad side) whats going on with malachite.

I want to say "lets go help him!" but i guess we need to know whats going on first.

Check if he has any new stuff for sale (or restock on utilities).
>>
No. 718919 ID: f9c17a
File 146155458942.png - (45.38KB , 800x600 , HQ117.png )
718919

Whoops I forgot to put 1/2 in subject...

As I thought about what Malachite had asked Cinnamon, I remembered something: He had asked me this before, at least one thousand segments ago. Why is he bringing up REM again?

>>718916
Probably best, but I don't think Malachite even has much of a bad side. I confront him about this REM talk, hoping for some answers. "It's nothing you should worry too much about yet. You're still on the first branch of the HALL. However, once you go down those stairs, you'll more than likely remember what it really is." Cryptic as ever, I see... Ugh.

As for his stock, Malachite has nothing on him. "When I'm traveling I can't exactly keep my bad out, I can only bring it out in Checkpoints. It's just something us Merchants are forced to do." Cinnamon looks over after he finishes saying this and raises an eyebrow, "Next you're going to tell me you have to wear that mask, aren't you?" Malachite chuckles a bit, "Well, you're right, I have to wear this mask lest I be stoned to death."

And with that Cinnamon's eyes widen, and she turns to the window. Seems that she's not a fan of violence.
>>
No. 719171 ID: eeb820

So wait, You never explored the hall in deep? Anyway, what is that thing that's behind Malachite?

Also... Can Cinnamon See us as you do? If so, Hi Cinnamon!
>>
No. 720362 ID: 31fcff
File 146215342141.png - (13.14KB , 800x600 , HQ118.png )
720362

>>719171
I haven't been able to get too far in the HALL, no. Various things have been preventing me from doing so. Things like a lack of sleep and the fact that the damn thing is always changing. It's like a weird maze at times if you take too long and you'll get a different result or if you go back and forth something will be slightly different, but I digress. The machine behind Malachite looks like some sort of scanner, but I'm not entirely sure. I ask Malachite what it does to which he responds: "That's what I was trying to figure out, this machine wasn't here before... and I know each segment on this level like the back of my hand. I believe it's supposed to be a map?" Malachite turns to look at the machine again, "The hard part is figuring out how to activate it. I've tried pressing both of the buttons, but none of them do anything". He slouches down and sighs as if he's been at this for hours. Perhaps you have to put your handprint on the machine? Malachite chuckles, "I've tried that too, but it didn't work either." Huh...

Cinnamon *can* see and hear you. In fact, that's probably how she knew I was the "protagonist" now that I think about it. Though, for some reason, she doesn't seem comfortable with you guys at all... odd.
>>
No. 720364 ID: 5ad4a7

>>720362
Hey what's that on the wall?
>>
No. 720407 ID: 95e6c0

Perhaps this is her first encounter with us. Say, had you ever noticed us yourself before you started coming to the Hall?
>>
No. 720644 ID: 79ed6f

Oh... Ok... If she feels uncomfortable with me nearby... I will just stand aside... I'm sorry to have bothered Cinnamon...

Also, There seems to be some kind of a note Behind you.
>>
No. 721945 ID: 5ae0cb
File 146276367526.png - (66.63KB , 800x600 , HQ119.png )
721945

>>720407
>>720644
Perhaps she hasn't had any experience with the audience or perhaps, she only has had poor experiences a different audience group.
As for your question, "95e6c0", I did notice you guys earlier. Though, your presence was marginally weaker then.

>>720364
>>720644
There's a note on the wall behind us. Upon closer inspection, it appears to be a notice. "Some of you may have noticed there's a new machine in the connectors. Do not be alarmed, we have added it to allow a means of 'researching seen objects'. If you're ever confused about new additions you've come across, or should you have missed something before (and have finally found it) you can bring up a 'page' on the object. However, as of yet, the machine only covers 'discovered minerals'. We will be adding more features as we go on. Take care." The author of this notice goes unlisted...

So we can use this machine to look things up, sort of like a Wikipedia page. Might come in handy as time goes on. Cinnamon puts her hands on her hips and pouts. "Doesn't give us anything good to start with, though."
>>
No. 721983 ID: b66b01

Maybe try holding the Garnet Stone near it. I dunno if it'll react to the garnet. Maybe the top grid-y part scans things? Or is that where info appear...?
>>
No. 722336 ID: 67e414

>>721945
Scan everything you've got, then.
>>
No. 722448 ID: 15a025

>>722336
Agreed, we might have something with identifiable minerals in it.
>>
No. 723197 ID: ad81d9

Well, Malachite, looks like we found out what this thing is supposed to be, what are you going to do now? Also, any idea on who left this note here?
>>
No. 723318 ID: 385078

>>721945
Scan yourself
>>
No. 724367 ID: 7947df
File 146363617110.png - (71.45KB , 800x600 , HQ120.png )
724367

>>723197
Judging by what the other members of the audience want, I'll be scanning things. And no, I have no idea who could've written that note.

>>722336
>>722448
>>721983
The Trash Lid, Knife, and Telescope come up as "Mixed components". The description and usage of each item is a jumbled mess of characters. However, the Garnet Stone has a proper page for it. The page not only shows its name, but where it stands on "Moh's Scale", and what the stone can be used for. Interesting... never knew a Garnet could restore energy.

>>723318
It comes up with an error message: "Error 4-0xFFF0BDDB". "Time to contact the useless tech support..." Malachite cackles
>>
No. 724417 ID: b66b01

Maybe it works like a battery for a machine or something.

Just in case though, try rubbing it like a genie lamp!
>>
No. 724572 ID: 75cd0f

>>724367
>restore energy
Might want to hold on to that, bud, could be very useful
Holy crap, is he going to learn how to use eldritch magics?

Anyone have any theories about MoH scale means? Perhaps Magic of Hall?
>>
No. 724587 ID: b66b01

>>724572
Mohs scale is to measure a mineral's hardness.
>>
No. 724670 ID: cd90cb

>>724417
Let's summon a genie!
>>
No. 726281 ID: 74e34e
File 146433425280.png - (88.63KB , 800x600 , HQ121.png )
726281

Ignore the fact that the bag phased out of existence for a couple updates. I guess I wasn't paying attention.

>>724417
>>724670
Unfortunately, it does not summon a genie. Only disappointment. Malachite gives me a strange look for trying to do that.

>>724572
Given the description, yeah, it sounds very useful... if only we knew how to "use" it.
>>
No. 726289 ID: b66b01

Do you still have your telescope? Seems like one of the bubbles outside has a window too and seems like there's something in it.

Turn around and check it!
>>
No. 726330 ID: 15a025

Think there's someone in one of the bubbles out there waving to us. Let's wave back to them.
>>
No. 727839 ID: 4b1e09
File 146508740950.png - (75.07KB , 800x600 , HQ122.png )
727839

>>726289
Unfortunately, the telescope doesn't zoom in very far. Aside from being able to peer through some illusions, it's about as useful as a toy telescope when it comes to looking at things from a distance. Darn.

>>726330
I give the distant man (or woman, heck if I know) a wave. Not entirely sure if they saw it, as they just walked away. A turn back to the room I reside in and give a good look at the telescope. This thing would be marginally more useful if it didn't *just* pull a Lens of Truth and instead could also work as a normal telescope. Then again, distance isn't a common thing here from what I've seen so far. Hmm.

As I continue to stare at the telescope I sense someone is coming closer to me. "So is there anything else worth looking at here?"
>>
No. 727847 ID: 7d01b5

Maybe give a quick check with the telescope, while it's out, of that emblem above the door. If nothing happens, then yeah, I'd say we can move on.

Also maybe do an inventory check. I usually ctrl+F for the word "inventory" when I want to figure out what we're carrying. Last time we got an update on that with that word was when we met Cinnamon.
>>
No. 728222 ID: a07b9c

Well, If we are to move on, Ask malachite what is he going to do now if he does know who left the note or the machine here... Also is he alright? He seemed like he was tired in >>726281
>>
No. 729595 ID: 447408
File 146588963331.png - (90.05KB , 800x600 , HQ123.png )
729595

>>727847
That sounds like a decent idea. The emblem is very similar to that of the one on the telescope, so I imagine that something will come of this. I take a deep breath before I look at it with the telescope. The emblem is surrounded by several hearts... huh. That's familiar.

As for my inventory...
I am currently carrying: Knife, Books, Bag, Telescope, Garnet Stone, Trash Lid, Wide Mask

>>728222
Malachite gets up and meanders over to myself and Cinnamon. "Well, I'll probably tag along for a bit longer, but don't expect this to be a regular thing," He says while, of course, chortling loudly. "Nothing is a regular thing with you..." I mutter under my breath. I ask him if he knows anything about the person behind the note, "Well, not really, but I most certainly can guess."

With the conversation ended in an awkward silence, I turned my attention back to the hearts. What I hadn't noticed before was the characters on both sides of each heart... A and S. On top of that, there was one half a heart with only A on it. The whole thing is strange. "You gotta vocalize everything, don't you?" Cinnamon has been listening to everything I just said, apparently... "Of course I did, you aren't really quiet at all." Cinnamon shifts her hips from side to side, trying to find a comfortable position to stand in, "Now, you mentioned hearts and letters, right? I'll assume you found that with your telescope. However, the important question is who left those there?" I respond with "That's what I was wondering". She stares up at the ceiling for a bit and looks down with a big grin on her face, "That 'A' wouldn't be for 'Andrew' would it?" I... don't think so. I've never been in any kind of relationship before.

Looks like that was shocking to Cinnamon.
>>
No. 729619 ID: 500d88

>>729595
Well, taking all info we have so far, the possibilities are:

A. You have amnesia/lost a few memories, and don't recall a past relationship. VERY unlikely. so far you seem to be a mentally healthy individual, even on this crazy world.

B. Someone has a crush on you/you have a secret admirer who might possibly know that you were going to be/go through here

C. Its someone else. i also think its a bit unlikely, with you being the protagonist and all that.

Personally i think you should say something like "Who knows, maybe i have a secret admirer." to cinnamon. Lighten up the mood a bit.

I wonder if she is shocked that you never been in a relationship, or shocked about something else related.
>>
No. 729621 ID: 500d88

>>729619
Just a minor fix: By "even on this crazy world" i actually meant "even if you live on this crazy world".

Plenty of people would have gone mad if they lived on a crazy place like the hall.
>>
No. 729657 ID: db15cb

The person across the way left in >>727839 but I guess they're back in >>729595? Is this intentional or a mistake?
>>
No. 729663 ID: 2f42da

I guess that's everything for this room... onward! (cautiously)
>>
No. 729664 ID: 2f42da

--Actually, odd question, but was Malachite always a Hall merchant?
>>
No. 729672 ID: e08e65

>>729595
>Huh... that's familiar
Hey, bud, how much DO you remember? What do you mean by familiar?
>>
No. 729918 ID: a78a0a

>>727839
I don't suppose, assuming that the 'A' really is for 'Andrew', that the 'S' just might belong to... whoever that is way off in the distance that you (or we, for that matter) can hardly see?
>>
No. 731422 ID: 447408
File 146658249904.png - (85.22KB , 800x600 , HQ124.png )
731422

>>729619
>>729918
I'm certain it has nothing to do with me. As for it seeming familiar... I recall seeing something similar before. A while before you guys came... I think then it was C & M. I recall that the area around that marking was decrepit, and was surrounded by cut marks and rotten food. Cinnamon shuffles forwards a bit, "'C and M', huh? I think I know something of that. I believe I know the two who wrote that." Judging by her expression, she didn't get along with them very well... "Certainly not, there were several difficulties I had with them". I give Cinnamon a confused glance and turn back to the stairs. You're an odd one, ma' am.

>>729672
I remember quite a bit, minus the usual loss of childhood memories, and I really do not remember any kind of relationship in my life. Well, okay, minus a couple middle school dates... but you know how it is in middle school. Peer pressure gets to you.

>>729664
Yes. Most Merchants were born in this HALL, and they proceed to live the rest of their lives in this place. Sounds rather miserable, really.


Hmmm... I think that's about everything now...
>>
No. 731423 ID: 447408
File 146658268030.png - (27.96KB , 800x600 , HQ125.png )
731423

>>729663
With nothing else to do, I descend down the stairs with Cinnamon. Malachite said he had business with this room. I shrug and motion Cinnamon to join me.

...

As I go deeper into the HALL, the steps are enveloped by darkness, never to be seen again. Soon enough, Cinnamon and I join those very steps.

>END OF THREAD 1
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