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585985 No. 585985 ID: e5e5e0

Within the Empire of Moorindrake, a tournament of sorts is held, every ten years. It is a competition of nobles, meant to appease the emperor of the land, and to uphold a tradition that has long since lost it's true purpose. The goal? Simple. The six kingdoms under the Emperor's control are to select champions from among their people, and send them on an errand for the emperor. Find seven of the most impressive items in the land, whatever they may be, and bring one of them to each king. Whoever's gift the kings judge most impressive, is then passed unto the emperor himself, and honor is given to the giving kingdom. This tradition has continued more or less uneventfully for several hundred years.. But this year, something interesting happened in the kingdom of Cadrule.
389 posts omitted. Last 100 shown. Expand all images
>>
No. 588187 ID: f839a9

Milo's in the fort, looks like. [Use eye to look in his direction]

You best bet, for now, is to get inside, if you can.

...maybe we can find a way to turn the skellies and the wolf against each other?
>>
No. 588188 ID: 2fd516

>>588181
Milo, stay there, continue to not die.

Back to Cala, then.

Cala, get in the fort. A wolf that big will have some trouble dealing with the enclosed space. You can pelt it with arrows if you have like 30 of the things, or maybe you can find something in the fort to help. There's a window to your left you can scramble through. Alternatively, there's a small hole in the wall in the other direction, but I'm not sure if it's big enough for you to fit through. Just wait for the wolf to move away a bit and you should be able to make a break for it.
>>
No. 588189 ID: bb78f2

>>588182
[White Gem, sense life-force of wielder.]
>>
No. 588194 ID: d8a627

>What. That's ridiculous!
Cala. The guy forced us to speak with him alone by praying to the Gods. I think it's legit.
>bigger wolf followed us
Ah, that would be the adult one. The one you found was a pup, like Servus thought, then.

...Hey, Cala? I think Milo tried to climb the fortress and fell in or something. He looks to be lying ontop of a stone altar or something. Nothing ritualistic about it, it's just a rectangular prism made of stone. Might be a sarcophagus.
>>
No. 588195 ID: ef7fd2

>>588179
That is a nasty gash in your arm, man. If the boost didn't heal it straight up, try and get that wrapped up ASAP. Tear a strip out of your shirt if you gotta.
Now, as for >what do, try and get to a safe place. Stealthify your way around, kite the wolf somewhere you can use the surroundings to your advantage. There's a dungeon here, and where there is a dungeon there are treasures and traps about, after all! If you can find one accessible, lure it into one!
>>
No. 588199 ID: 53ba34

cala, not sure how long this will last, so hurry inside.
>>
No. 588207 ID: e5e5e0
File 140724905305.png - (10.31KB , 800x600 , 173.png )
588207

>MILO WAKE THE FUCK UP!!!

>Milo, stay there, continue to not die.

>[White Gem, sense life-force of wielder.]

The gem gives off a very faint glow, indicating that Milo is alive, but unconsciousness.

Distant Voice - "...this one fell riiight in, Master! Fell right to Grundo's Lap! Yes!"

Distant Voice - "Probably running from that damned wolf.. Yes, very good Grundo. You've done well bringing him to the table. Let us go to him.. hmhmhm... See what can be done with him, shall we?"

Footsteps approach
>>
No. 588208 ID: e5e5e0
File 140724907653.png - (10.04KB , 800x600 , 174.png )
588208

>Do you have anything you can throw to distract the wolf? You can hide behind the stones as you make your way to the window, or try to fit through the crack in the wall.

I could shoot an arrow.. I only have 13 left though.

>Cala, that's the mother wolf, the one you kill was just a pup, anyways that power boast you got is only a temporary thing so you may want to try and get inside the fort, we believe Milo is inside already.

>Ah, that would be the adult one. The one you found was a pup, like Servus thought, then.

Oh so that's why it's so pissed.. Milo's inside? Thank goodness.. And if this Servus dude is such a know it all, why don't you ask him how to make it leave me alone!

> [Use eye to look in his direction]

The eye, surprisingly enough, stares toward the wolf!

What? But that's impossible, I don't see him anywhere out there..

>Cala. The guy forced us to speak with him alone by praying to the Gods. I think it's legit.

That's.. Ugh I don't have time for this right now! I'll think on it later..
>>
No. 588209 ID: e5e5e0
File 140724909709.png - (8.48KB , 800x600 , 175.png )
588209

>That is a nasty gash in your arm, man. If the boost didn't heal it straight up, try and get that wrapped up ASAP. Tear a strip out of your shirt if you gotta.

Ha ha! No need! This is why I wear a bandana! It really comes in handy when you are in need of some cloth.
>>
No. 588210 ID: e5e5e0
File 140724911728.png - (10.87KB , 800x600 , 176.png )
588210

>make your way to the window

>You best bet, for now, is to get inside, if you can.

>Cala, get in the fort.

>cala, not sure how long this will last, so hurry inside.

>what do, try and get to a safe place.

I fire an arrow into the distance, causing just enough of a distraction for me to sprint for the window!
>>
No. 588211 ID: e5e5e0
File 140724913999.png - (12.36KB , 800x600 , 177.png )
588211

I hear the wolf growl as I roll into the window. I suppose it spotted me in the end, doesn't matter for now I guess.. I'm in. Looks like an old library or something. There's a large bookshelf, mostly empty, and some kind of little crystal ball thingy. I dunno I'm not magic. Looks like the place was long abandoned.. There's two doors, one has a huge lock on it.
>>
No. 588217 ID: f839a9

>Milo's inside? Thank goodness
Um. He doesn't seem to be alone, though. He's not necessarily out of the woods, yet.

>I don't have time for this right now!
Agreed. We'll talk this out in a less dangerous time.

>crystal ball
Hey... we've got little magic balls. I wonder if that means the gauntlet has any affinity for stuff like that? Touch it with the gauntlet. Maybe we can make it do something.

Otherwise, try getting through the open door before the wolf tries to come in through the wall.
>>
No. 588220 ID: 0e3399

[Point eye towards Milo]
Hurry; it sounds like Milo is in the clutches of what I am guessing are a creepy wizard and his standard issue weird-name-funky-accent-'Master'-saying'-henchman. Try and find him before he gets experimented on or something.
>>
No. 588222 ID: 9ddf68

ok bookcase with some books on it actually, crystal ball, and two doors one of which is locked. Ok pull the books off the shelf since I can't help but feel like this is one of those bookcase secret passages. Failing that find something to poke the crystal ball with and if nothing happens after that try to open door.
>>
No. 588226 ID: bb78f2

>>588208
>The eye, surprisingly enough, stares toward the wolf!
That just means that Milo fell threw an opening near the wolf. There should be some sort of crack in the ground that was probably caused by the wolf, and Milo fell on his head. So go downward.

I gotta say, Cala. You sure pick lucky friends.
>>
No. 588229 ID: d8a627

>>588220
We already did that, it pointed at the wolf for some reason.
>>588226
That's some good reasoning for why it pointed in th at direction, actually.
>>
No. 588230 ID: 2fd516

Better move fast regardless. Go through that unlocked door.
>>
No. 588334 ID: e5e5e0
File 140732814755.png - (12.53KB , 800x600 , 178.png )
588334

>Ok pull the books off the shelf since I can't help but feel like this is one of those bookcase secret passages.

I take each of the books off the shelf. Nothing happens, although I do begin to wonder what exactly is in the book of Goblin Helpers. It looks like it was just someone's personal library. Nothing else.

>Um. He doesn't seem to be alone, though. He's not necessarily out of the woods, yet.

That.. Doesn't sound good. Nobody but skeletons are meant to be in this place.

>it sounds like Milo is in the clutches of what I am guessing are a creepy wizard and his standard issue weird-name-funky-accent-'Master'-saying'-henchman. Try and find him before he gets experimented on or something.

That sounds much worse, actually! Experimented on?! Oh gods, just great..
>>
No. 588335 ID: e5e5e0
File 140732817057.png - (14.12KB , 800x600 , 179.png )
588335

>Hey... we've got little magic balls. I wonder if that means the gauntlet has any affinity for stuff like that? Touch it with the gauntlet. Maybe we can make it do something.

>poke the crystal ball

Okay, sure why not.

*Tap*
>>
No. 588336 ID: e5e5e0
File 140732819094.png - (13.87KB , 800x600 , 180.png )
588336

Whoop!
>>
No. 588337 ID: e5e5e0
File 140732820870.png - (14.25KB , 800x600 , 181.png )
588337

*SMASH*

Oh. I sure hope that wasn't important.

>That just means that Milo fell threw an opening near the wolf. There should be some sort of crack in the ground that was probably caused by the wolf, and Milo fell on his head. So go downward.

>I gotta say, Cala. You sure pick lucky friends.


I sure hope so.. At least he's not eaten!
>>
No. 588338 ID: e5e5e0
File 140732822605.png - (11.47KB , 800x600 , 182.png )
588338

>Otherwise, try getting through the open door before the wolf tries to come in through the wall.

>after that try to open door.

>Better move fast regardless. Go through that unlocked door.

I go through the locked door to find what seems to be a dining room. Across the rooms are two doors, one on the left and one on the right. At the table, facing away from me is an animated skeleton! Oh jeez! That's really spooky! It doesn't appear to have noticed me yet, it seems engulfed in whatever it's doing at the table. The room is lit by a magic stone, giving it a faint blue light.
>>
No. 588343 ID: ec4dab

Judging by them sitting and looking away from the door, I it looks like they are not a guard. Greet them, say that you are here to talk to the Master, and if they can direct you to him.
>>
No. 588350 ID: d8a627

>>588343
You should probably step outside the room and knock, then... Although if he didn't hear the crystal ball shattering, that probably wouldn't work.
...For future reference, hold crystal balls in place. They're normally very fragile.
>>
No. 588358 ID: e5e5e0
File 140734735452.png - (12.38KB , 800x600 , 183.png )
588358

>Greet them, say that you are here to talk to the Master, and if they can direct you to him.

Cala - "Uh.. Excuse me. I'm here to speak with the Master, might you direct me to him?"

>...For future reference, hold crystal balls in place. They're normally very fragile.

Noted.
>>
No. 588359 ID: e5e5e0
File 140734737544.png - (10.01KB , 800x600 , 184.png )
588359

"SSSSSSSSSSKKKKKKKKKKKRRRRRRRRRRRREEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
>>
No. 588360 ID: e5e5e0
File 140734740486.png - (9.68KB , 800x600 , 185.png )
588360

Skeleton - "AAAAAAAAAAaaaa.......... Yeah sure. Aren't you one-a the folk been runnin' from that Elder Wolf outside?"

Cala - "What? Oh, um, yes. I'm looking for my friend, we were seperated."

Skeleton - "Yeah that'll happen. He's probably dead. Clark might be able to bring him back for you. He's alright at necromancy. Never thought anyone but Grundo called him master though. You a goblin?"

Cala - "Uhh, no.. I'm a catfolk. Can't you tell?"

Skeleton - "Can't see much with no eyes. Just sort of see auras and stuff, and sketchy lines. Like I said, Clark is alright at necromancy. He can't really keep us preserved very well."

Cala - "So uh, could you direct me to him?"

Skeleton - "Oh right right. He's probably downstairs in the lab. You're gonna have to ask Bishop for the key though. He's in the kitchen, door on your right."

Cala - "Uh.. Thank you."

Skeleton - "Sure. Hey uh, maybe when you're done you could gimme some help with this puzzle. It's kinda hard with the bad vision thing."
>>
No. 588361 ID: e5e5e0
File 140734742606.png - (16.85KB , 800x600 , 186.png )
588361

I enter the kitchen. What a bizzare experience. There is a skeleton with no arms attempting to stir a pot of stew. It's actually really depressing. I feel a bit demotivated.

Cala - "Excuse me. I was told by the nice... fellow outside that you could give me the key to the basement?"

Skeleton Cook - "Uhat? Oh eah ah goh ih." He allows the spoon to drop from his mouth.

Skeleton Cook - "Could you uh, help me cut those carrots first? I always have trouble with it because of... reasons. C'mon.. Just gimme...."
>>
No. 588362 ID: e5e5e0
File 140734744886.png - (4.28KB , 800x600 , 187.png )
588362

Skeleton Cook - "...A HAND."

I don't know that sounds pretty spooky. Should I lend him a hand?
>>
No. 588363 ID: 2fd516

>>588362
What's he gonna do, chew on you? Just chop the carrots. We'll go check in on Milo. By now I expect the necromancer has discovered he's still alive.
>>
No. 588364 ID: f839a9

>Grundo
That name was said near Milo.

>Just gimme A HAND
...so long as it isn't literal.

Chop chop, Cala. Gotta move quickly, here.
>>
No. 588383 ID: e5e5e0
File 140735608020.png - (21.78KB , 800x600 , 188.png )
588383

>What's he gonna do, chew on you?

I feel like he would be very hurt if he heard that.

> Just chop the carrots.

>Chop chop, Cala. Gotta move quickly, here.

Okay, okay. I chop the carrots. The armless skeleton begins to sing a song as he stirs, I can't make out a single word, because of the whole spoon in his mouth thing.

Cala - "How 'bout that key?"

Skeleton Cook - "Of course! Thank you for your help. Most people would have thought I actually wanted their hands or something. But how would I even do that, chew on them? Hohohohohohohoho! Skeleton joke."

Oh. I guess he wouldn't be hurt. I collect the key and return to the locked basement door.
>>
No. 588384 ID: e5e5e0
File 140735609712.png - (10.33KB , 800x600 , 189.png )
588384

>We'll go check in on Milo. By now I expect the necromancer has discovered he's still alive.

Master - "Why, Grundo! This fellow is alive! Go fetch me my medical kit, will you?"

Grundo - "B-But master! The necromancy!"

Master - "Gods damn it, Grundo, I'm a doctor! Not a necromancer! I could barely help keep the skeletons in shape! You have to let your old master go! Now please, give this man some medicine."

Grundo - "...Yes, Master... (Grundo will find a potion alright.. A potion of poison.. To make master realize his potential..)"
>>
No. 588385 ID: e5e5e0
File 140735611559.png - (15.44KB , 800x600 , 190.png )
588385

I step downstairs and find myself in a wine cellar. There are two doors on opposite sides of the room, and obviously, wine everywhere. Like, there's a TON of wine. A bunch of empty bottles too. Must be a bunch of heavy drinkers here.
>>
No. 588387 ID: dc4b80

Hurry up Grundo is planning on poisoning Milo so the "Master" will have to necromancy him back to life instead of just healing him.

So keep moving fast so we find him first and can make sure he gets proper care.
>>
No. 588388 ID: 2fd516

>>588385
Now that you're downstairs the eye should point you in the right direction. Make haste.
[point eye towards Milo]
>>
No. 588389 ID: 9ddf68

Milo is about to be poisoned by the assistant, main wizard guy so far doesn't sound so bad.

can you open both doors just to see whats inside and the enter.
>>
No. 588391 ID: ec4dab

The good news is that Clark seems like an ok fellow who would rather heal people than raise their corpses, but the bad news is that his hench-goblin wants to poison Milo so he will be a corpse to be raised. Maybe if we can get Clark's attention... [Start flashing Milo's gem]
>>
No. 588402 ID: d8a627

Maaan, nothing is ever what you expect. I bet you the goblins will end up being personable people, and you will have to diplomize your way through everything. Except the wolf. You gotta kill that one. Also, any Korguma dungeons or towers. You're kinda expected to fight your way through those ones. Otherwise, all your fighting will probably just be assassins from other contenders.

I gotta say, I like these skeletons. It's always nice to see nice necromancy.
>>
No. 588410 ID: bb78f2

>>588384
We don't have mind reading that long range! He whispered under his breath! Loudly! I wouldn't worry, the doctor probably heard of Grundo's plans and may trick or discipline Grundo.
>>
No. 588465 ID: e5e5e0
File 140738532890.png - (15.55KB , 800x600 , 191.png )
588465

>Hurry up Grundo is planning on poisoning Milo so the "Master" will have to necromancy him back to life instead of just healing him.

>Milo is about to be poisoned by the assistant, main wizard guy so far doesn't sound so bad.

>but the bad news is that his hench-goblin wants to poison Milo so he will be a corpse to be raised.

Wh-What?! I thought he was- Damn it!

>[point eye towards Milo]

The eye points to the left

Okay! Left!
>>
No. 588466 ID: e5e5e0
File 140738534707.png - (8.61KB , 800x600 , 192.png )
588466

I enter a hallway, with four more doors! Damn it! I try to open the one at the end of the hall, but it's locked! I hear muffled speaking on the other side.
>>
No. 588467 ID: e5e5e0
File 140738537765.png - (9.17KB , 800x600 , 193.png )
588467

>[Start flashing Milo's gem]

Master - "Hmm? What's this.."

Grundo - "Grundo will give him the potion now, master! Just as asked! Yes!"

What an interesting bauble. Looks quite valuable. What a thing to carry in one's pocket.
>>
No. 588469 ID: e3aff6

Check that potion before your minion administers it; I think he has got the wrong one.
Also, nice to meet you Doctor. We are a fragment of a holy relic, guiding this fellow and his friend on a quest. We were just dropping by to hide for a bit from an absurdly huge wolf; you know how it goes with these adventurous types.
>>
No. 588470 ID: 2fd516

>>588467
Don't let Grundo give him the potion, it's poison! Grundo REALLY wants you to be a necromancer. This is not just a bauble, it's a part of a Holy Relic! That's us speaking, and the boy is part of the group we've gathered so far.

Once you've saved our charge, we'll go inform our champion that the situation has been resolved. Then she'll just knock on the door to be let in.
>>
No. 588471 ID: d8a627

STOP THAT MAN! It's the wrong potion!

Okay now that that's out of the way, sorry, we somehow overheard his misunderstanding where he went to get a poison, something about true potential? I don't know, we normally just hear those who speak out loud or are holding one of these gems. Cala, a friend to this lad, is attempting to get in.
Now, uh, I'm guessing you're too busy keeping these skeletons alive, or, well, as close to it as you can, considering they've been acting quite a bit like people despite being skeletons! If this is true, then we'd like you to be a... friendly contact? I don't know how these things work, actually, this is probably the first time we've encontered a friendly necromancer. But then, if I'm wrong, you could maybe be a travel buddy, we could certainly use a doctor!
...Let's try and get Cala in first, though. I'll tell her to knock, to see if she's got the right door.
@Cala: Try knocking!
>>
No. 588473 ID: bb78f2

>>588467
Hey dude, piece of THE holy relic here. This is an ally of the chosen wielder of the relic, please don't apply a potion to him without a proper once over and ensure that the the potion is correct please.

Also, lore-necromancer question, are there proper full resurrection rituals that are 100% effectual? Like, I dunno, that rumor about using diamonds and other expensive alchemical ingredients? Like uhhhh...
[translate following links main information into dialogue, replacing game logic like levels into a realistic counterpart description]
http://www.dandwiki.com/wiki/SRD:Resurrection
http://www.dandwiki.com/wiki/SRD:True_Resurrection
>>
No. 588505 ID: f839a9

Hello, good doctor. We're part of a hero's relic.

We'd like to thank you for your efforts in keeping our friend there healthy, and ask if he could be kept that way. We'd appreciate it.
>>
No. 588507 ID: 53ba34

grundo is evil, check the potion for proof.
>>
No. 588521 ID: e5e5e0
File 140739832041.png - (9.21KB , 800x600 , 194.png )
588521

>Check that potion before your minion administers it; I think he has got the wrong one.
>Don't let Grundo give him the potion, it's poison! Grundo REALLY wants you to be a necromancer.
>STOP THAT MAN! It's the wrong potion!
>grundo is evil, check the potion for proof.

Oh. You speak, do you? I'm well aware of his intent. Please do not refer to Grundo as my minion. It makes me sounds like some sort of evil villain.

>Also, nice to meet you Doctor. We are a fragment of a holy relic, guiding this fellow and his friend on a quest. We were just dropping by to hide for a bit from an absurdly huge wolf; you know how it goes with these adventurous types.
>Hey dude, piece of THE holy relic here. This is an ally of the chosen wielder of the relic, please don't apply a potion to him without a proper once over and ensure that the the potion is correct please.

The Holy Relic? Interesting. This fellow and his friend, you say? I suppose a huge wolf would be quite dangerous. It was my understanding that they didn't stray this far from thier homeland. I hope it doesn't attract the attention of the Royal Military. In any case they're welcome here for the time being.

One moment, I'll ensure Grundo doesn't harm your friend.
>>
No. 588522 ID: e5e5e0
File 140739833847.png - (9.96KB , 800x600 , 195.png )
588522

"Grundo, my friend. Do you realize that I wouldn't be able to realize my dream of being a doctor without such a fantastic assistant like yourself?"

Grundo - "...M-Master! You are so very kind to Grundo.. Grundo will do his very best to help heal this man, Master!!"

There we are. Grundo is merely a bit lost, is all. He misses his old, abusive master from years past. Poor chap.

>Cala, a friend to this lad, is attempting to get in.

Oh is that so? I suppose I'll have to dawn my hood then..
>>
No. 588523 ID: e5e5e0
File 140739836381.png - (7.48KB , 800x600 , 196.png )
588523

There we are.

>Now, uh, I'm guessing you're too busy keeping these skeletons alive, or, well, as close to it as you can, considering they've been acting quite a bit like people despite being skeletons!

Oh. Well you see I'm no necromancer. When I came upon this old tower there were a few reanimated skeletons left behind from their prior master. They were old, and in such pain.. As a doctor, I couldn't simply turn my back on their suffering so.. I learned a bit of necromancy. Just to keep them in stable condition. Their personalities began to come back over time I suppose. Or rather, develop.

>Also, lore-necromancer question, are there proper full resurrection rituals that are 100% effectual? Like, I dunno, that rumor about using diamonds and other expensive alchemical ingredients? Like uhhhh...

I've never heard of Diamonds being used, but yes it is possible. So long as there is some remains of a being, they should usually be resurrectable. Though I'm nowhere near skilled enough to know conclusively. Sometimes it's impossible, I believe.

> If this is true, then we'd like you to be a... friendly contact?

I'm sorry? I fear I don't understand what help I could be to adventurers, aside from healing them up every once and awhile.

>you could maybe be a travel buddy, we could certainly use a doctor!

Goodness! That would certainly be fun! A couple of brave men adventuring from place to place in search of fortune and a quest!
>>
No. 588524 ID: e5e5e0
File 140739838168.png - (7.52KB , 800x600 , 197.png )
588524

>@Cala: Try knocking!

Cala - What? That won't work!...............

*Knock Knock Knock*

Oh, it seems someone is at the door.

Clark - "Grundo, will you be a dear and get that while I work on fixing this fellow's leg?"

Grundo - "Yes, Master! Of course!"
>>
No. 588525 ID: e5e5e0
File 140739840281.png - (11.15KB , 800x600 , 198.png )
588525

A little.... goblin let's me in. There is a man in a robe and hood standing over Milo! I have the drop on him! I can-

Clark - "Hello, my friend. Your little Relic friends have already informed me of your predicament, and rest assured you may stay here safely until that wolf departs. You're friend seems to have tumbled into my little fort through a hole in the ceiling. He'll be alright, just a broken leg. It's nothing I can't fix, so don't worry. I'm a doctor, you see. My dear friend Bishop is upstairs making dinner, perhaps you'd care to join us?"

I'm so confused right now. I'm not entirely sure how to react, or if I can trust this guy. He seems pretty.. I don't know, villain-y?
>>
No. 588526 ID: 53ba34

he wears the mask to hide a huge scar on his face. an robes are actually a normal doctor thing, i do say that perhaps black isn't the best color though.
>>
No. 588529 ID: dc4b80

He seems nice enough. We will keep a eye on him and let you know if we see anything dangerous.

Looks like he wears the hood because he has a bad facial scar. Being a doctor he might also have issues about not being able to heal said scar. But lets not judge people on there appearances alone. That sort of thinking is what got your house burned down.

That and Necromancy is practiced by plenty of non evil people. It just gets a bad rep because of the few cackling zombie lords here and there.

So thank him for the help and accept his invitation to dinner. You already helped make it so you know its not creepy. You can get his story while he works or over dinner.
>>
No. 588532 ID: bb78f2

>>588525
Cala your classism is showing!
Or racism.
I don't know what 'ism it is when it refers to clothes!
>>
No. 588535 ID: 2fd516

>>588525
It's just to cover his scarred face. He's a doctor first and foremost, and dabbling necromancer. I think he's legit. In fact, he might even be able to help us out on our quest! How would you feel about having a doctor for a third party member?

Hey Cala, what do you know about necromancy? Is it possible to raise the dead without being evil about it? Like, getting donations of corpses for experiments or body grafts, or raising lost loved ones for a bit more time on this earth? Heck, just using it to contact the dead? Come to think of it, during this quest we'll be creating more than a few dead bodies. If this guy joins us we could bolster our forces a bit by making better use of those dead bodies.
>>
No. 588541 ID: d8a627

>>588526
Black? The green torches are coloring everything green, and we're seeing his back, where the shadow renders it black. It might actually be a pale blue gown or something.
>>588532
Fashion-ism? Don't be a fashionist, Cala!
>>588535
Having the zombies/skeletons actually follow us around would be kinda... creepy. (I'm specieist now, apparently, yay) Maybe we can get a few to help out with heavier tasks, and store them in a wagon we cart around, but uhhhh I don't think the town guard would like that very much if they decided to perform an inspection. Shoot, the most he could do is raise people and send them to this fortress to try and keep things up and running.
Grundo, the little, uh, warped fellow, he's interested in Clark learning to be better at Necromancy, while Clark's main intentions are to get better at being a doctor. If he's healing people and raising a few corpses, he's bound to improve at both! Give him the black gem. I dunno why, another color might work better, but I feel like black would be a neat way to represent his dark side, both in reference to his disfiguration and his practice of opposing arts. Antipodal mages are awesome.

Oh, by the way, Clark, do you still have Milo's gem? If you can hear me, I definitely would recommend practicing both doctor-y skills and necromancy. Keeping people alive is all well and good, but you mix it in with Necromancy and you can bring people back to life and keep them back to life. In such a way that their bodies actually start working again. It'll probably take some effort to learn to repair the body to a point where being revived and started up again will actually let them be alive, but that would be the best doctor skill ever.
>>
No. 588552 ID: 5f5b96

>I hope it doesn't attract the attention of the Royal Military.
Well, it might not, provided we find some way to deal with the threat before they do. If the threat isn't dealt with in a timely fashion... they're going to step in.

I take it you're worried they'd be a threat to the inhabitants of this tower?

>He seems pretty.. I don't know, villain-y?
He claims to be a doctor, and we already watched him talk the former henchman goblin out of poisoning Milo into helping treat him, by calling on his better nature, of all things. And he also claims to have been tending to the surprisingly human skellies.

Yes, the mask is a little odd, but he's just hiding his scars, I think.

I'd say he's worth giving a little trust. It could all be some kind of bluff, but he's given us no reason to disbelieve him so far.

Bad information seems par for the course for the missions, so far. The wolf attacking the roads was much less than the real threat, the skeletons in the tower aren't actually dangerous.
>>
No. 588588 ID: ccd544

Cala, let clark know you already saw his scars through the relic so he doesn't have to wear the hood.

You totally haven't of course, but if it will get him to take the hood off that end will justify the means.

Hey, i wonder if there is some way to fake a claim that you slew the master of the tower and claim some kind of reward? The old master must have something left over to use as proof. It's a real stretch, don't concern yourself too much with this idea.
>>
No. 588604 ID: e5e5e0
File 140744941329.png - (6.89KB , 800x600 , 199.png )
588604

>he wears the mask to hide a huge scar on his face. an robes are actually a normal doctor thing, i do say that perhaps black isn't the best color though.

>Looks like he wears the hood because he has a bad facial scar. Being a doctor he might also have issues about not being able to heal said scar. But lets not judge people on there appearances alone. That sort of thinking is what got your house burned down.

>It's just to cover his scarred face.

Really? Is it bad? Wait, that's rude. Gods I'm such a jerk.

>Cala your classism is showing!
>Or racism.
>I don't know what 'ism it is when it refers to clothes!

I'm not racist! Or.. Or classist.. I just think like.. He's a necromancer so he's.. probably evil.. Damn it!

>Hey Cala, what do you know about necromancy?

Nothing. I know that necromancers are supposed to be super evil, and have pacts with the badder of the gods.

>Come to think of it, during this quest we'll be creating more than a few dead bodies. If this guy joins us we could bolster our forces a bit by making better use of those dead bodies

That sounds.. really.. creepy.. I guess we could.. If he turns out to be a nice guy.

>Having the zombies/skeletons actually follow us around would be kinda... creepy.

>So thank him for the help and accept his invitation to dinner. You already helped make it so you know its not creepy. You can get his story while he works or over dinner.

......Okay.

"Um.. Thank you for helping us. I guess I could come to dinner."

Clark - "................................Th-THAT'S GreAT.. SEe you THEN."

Clark - Oh gods!! Nobody said anything about it being a woman!

Huh? Why's he sound so strange suddenly. Oh well..
>>
No. 588605 ID: e5e5e0
File 140744944050.png - (13.07KB , 800x600 , 200.png )
588605

Later

......"So uh, why are you out here? All alone in this fort I mean."

Clark - ".............I left my.. Hometown a long time ago.. After an incident involving being unable to.. heal the child of a wealthy member of the town.. I wandered and eventually found this place.. I fixed it up, met Grundo.. And helped rehabilitate these three fellows.. here.. Have you um.. met them.. by the way.."

Bishop - "She helped me cut the carrots! Very nice girl."

Sorrid - "I met her earlier. Was workin' on my puzzle. Still can't figger out where some of the pieces go."

Liapold - "Haven't met 'er. Name's Liapold. I keep watch from the top o' the tower. Watch fer dangers."

Sorrid - "Say, Clark. Are you alright with her being in here? Seeing as she's.."

Clark - "I'll thank you to say no more, Sorrid."

This dinner is pretty awkward. I don't think this guy likes catfolk..

>Cala, let clark know you already saw his scars through the relic so he doesn't have to wear the hood.

What? Why? If he wants to hide it, why bother bugging him about it?

>Hey, i wonder if there is some way to fake a claim that you slew the master of the tower and claim some kind of reward?

Probably not. If it's been out of commission for a long time I doubt anyone cares much about it anymore. I guess I could ask Clark if he has anything from the old master though.
>>
No. 588606 ID: e5e5e0
File 140744946203.png - (9.54KB , 800x600 , 201.png )
588606

Clark - Who wears something like that?! Gods look at her! She's adorable!! Why am I so miserable around women.. Gods it's like she's doing it on purpose.

>Oh, by the way, Clark, do you still have Milo's gem? If you can hear me, I definitely would recommend practicing both doctor-y skills and necromancy. Keeping people alive is all well and good, but you mix it in with Necromancy and you can bring people back to life and keep them back to life. In such a way that their bodies actually start working again. It'll probably take some effort to learn to repair the body to a point where being revived and started up again will actually let them be alive, but that would be the best doctor skill ever.

What? Yes I can hear you. I would practice both but, I really prefer simply being a doctor. Of course I am studying necromancy. So I suppose I'll be doing both in the end afterall.
>>
No. 588611 ID: 51d9ee

It's not a matter of-wait.
Clark do you mind if we act as an intermediary of sorts between you and Cala? (That's her name, Cala, if you two haven't been introduced yet.)

Anyhow...The good doctor doesn't have something against catfolk. It's more accurate to say that...He doesn't really know how to talk to women, from what I can tell.
I honestly somewhat perfer the idea of using this tower as a homebase, or at least recording it's position as a home away from home, should we need it. Given the reputation of necromancy, I'd think that it might be best to have our necromancer stay away from society as he has been doing, instead of on the road.
>>
No. 588613 ID: 2fd516

>>588606
So how long does it take to raise someone from the dead as an undead minion? Could we do it on the road? We'll probably wind up killing bandits so raising them could help bolster our forces. Can you raise wild animals from the dead, like perhaps giant wolves?

Or are you morally opposed to raising the dead for use as soldiers?
>>
No. 588614 ID: 40935b

Uh, we might want to leave Milo with a note or something so he doesn't end up confused and alone in a strange place.

Cala, I'm sure he just doesn't get this much company far out. He was trying not to be found, after all.
>>
No. 588623 ID: 88960e

>I don't think he likes catfolk
He's a recluse who lives alone in a tower, is ashamed of his face, and doesn't know how to talk to girls. The awkwardness is due to an unfortunate pile up of social factors.

Look, let's talk shop here. What he's done here? Helping and reabiliating those most people would write off? Good thing. But there's the small problem of the giant killer wolf that's eventually going to attract attention. And the fact there's a reward posted in town for clearing this tower out. We need a way to remove the wolf before the army moves in, or other adventures try something.
>>
No. 588624 ID: bb78f2

To Cala
This may be overstepping personal boundaries but he's just really bad with girls. He doesn't mind catfolk. You're just cute and he kinda can't handle it. He's just being an adorable nerd in his head it's great.

He's actually a doctor that knows Necromancy. So he's really more of a... Doctor of all trades for all people. Very nice guy. Very smart guy. Very shy guy. He would be very advantageous to add to the party. And Milo's luck can't last forever, he's probably going to die on this adventure and this guy has the potential to learn a powerful Resurrection spell that would return a dead creature to a living one instead of undead, like these skeletons. You could bring Milo back to life with a flick of a wrist, though he might lose a few knowledge, memories or skills from the experience. Shit, we could find Pirus and bring HIM back if we wanted to try. That dragon quest of his brother's is some serious shit, he shouldn't do it alone.
>>
No. 588631 ID: d8a627

To both: This is going nowhere, fast. Let's make things awkward! Cala, the guy thinks you're cute. He thinks he's ugly. It's proooobably not that he's attracted to you, although he might be attracted to the fact that you're a girl who's actually hanging around for more than two seconds.
There! Now, spend a moment to fluster about. Go on. Fluster. Let your spaghetti out.

Now that that's out of the way, here's how to do things. Be nice. Be courteous. Be friends. Don't think of one another as "That cute girl" or "That creepy guy," think of eachother as "The person I'm hanging out with right now." It may sound or feel like a sort of distancing, but it's more of a brace. When you first encounter a person, it's easy to let first impressions mislead you. Set yourself behind a brace and learn a few things about one another, and after an hour to a day, you can remove that brace and be able to treat a person as a friend based on your true impressions of them.
>>
No. 588661 ID: 707a11

>>588624
>>588631
Welp, cat's out of the bag. No further claws for pussyfooting around, meow. Purrsonally, I think that's great.
>>
No. 588694 ID: a36601

As an icebreaker have the doctor take care of your arm for you. Maybe him doing something he's good at will bring out the confidence in him.
>>
No. 588803 ID: e5e5e0
File 140757571299.png - (8.53KB , 800x600 , 202.png )
588803

>So how long does it take to raise someone from the dead as an undead minion? Could we do it on the road? We'll probably wind up killing bandits so raising them could help bolster our forces. Can you raise wild animals from the dead, like perhaps giant wolves?

Clark - You can raise almost anything, if you're skilled enough. It is however, my understanding that is takes awhile. There's a whole ceremony.

>Uh, we might want to leave Milo with a note or something so he doesn't end up confused and alone in a strange place.

Clark - Grundo volunteered to stay at his side to ensure he was well. I believe he's trying to please me. Very nice fellow, Grundo.
>>
No. 588804 ID: e5e5e0
File 140757573413.png - (8.38KB , 800x600 , 203.png )
588804

Anyhow...The good doctor doesn't have something against catfolk. It's more accurate to say that...He doesn't really know how to talk to women, from what I can tell.

What? That's.. silly.. I..

>Cala, I'm sure he just doesn't get this much company far out. He was trying not to be found, after all.

>He's a recluse who lives alone in a tower, is ashamed of his face, and doesn't know how to talk to girls. The awkwardness is due to an unfortunate pile up of social factors.

You're probably right about that. Maybe he's just not used to it..

> But there's the small problem of the giant killer wolf that's eventually going to attract attention. And the fact there's a reward posted in town for clearing this tower out. We need a way to remove the wolf before the army moves in, or other adventures try something.

I don't think there was a reward posted, actually. I was only referred by that older guy who said he'd been here before. Apparently they must have cleared it out a whole lot more than he thought they did..

>This may be overstepping personal boundaries but he's just really bad with girls. He doesn't mind catfolk. You're just cute and he kinda can't handle it. He's just being an adorable nerd in his head it's great.

I-I'm not cute! That's stupid! Stop being stupid! I bet he just doesn't get company!
>>
No. 588805 ID: e5e5e0
File 140757575833.png - (13.06KB , 800x600 , 204.png )
588805

> This is going nowhere, fast. Let's make things awkward! Cala, the guy thinks you're cute. He thinks he's ugly. It's proooobably not that he's attracted to you, although he might be attracted to the fact that you're a girl who's actually hanging around for more than two seconds.
>There! Now, spend a moment to fluster about. Go on. Fluster. Let your spaghetti out.

Clark - "Wh-WhAt?! That's not true! I uh.. I'm not attracted to you- It's uh, I don't mean that you're not attractive! Y-You are, it's just- Dammit! W-Who just.. Shares someone's.. I didn't mean to offend you or anything, Cala. I just- I- Sorry if I can't call you Cala, I'm just not sure what else to- GAH!"

Cala - "..."

Cala - Why would you do something like this to me. Why.

>Now that that's out of the way, here's how to do things. Be nice. Be courteous. Be friends. Don't think of one another as "That cute girl" or "That creepy guy," think of eachother as "The person I'm hanging out with right now." It may sound or feel like a sort of distancing, but it's more of a brace. When you first encounter a person, it's easy to let first impressions mislead you. Set yourself behind a brace and learn a few things about one another, and after an hour to a day, you can remove that brace and be able to treat a person as a friend based on your true impressions of them.

Clark - "But- W.. You thought of me as 'that creepy guy'..?"

Cala - "What? N-No! That's just.. I don't know where they got that from, I swear! I don't think you're that creepy!"

Clark - ".........It's fine. I get it. I mean there's a reason I live out here. You uh, you can stay here til' that wolf leaves but not any longer. I don't want any unneeded attention from more occupants. You understand."
>>
No. 588806 ID: e5e5e0
File 140757577801.png - (11.69KB , 800x600 , 205.png )
588806

>As an icebreaker have the doctor take care of your arm for you. Maybe him doing something he's good at will bring out the confidence in him.

Cala - "W-Wait! I'm hurt.. C-Could you take a look at it? It's pretty deep.. The wolf scratched me."

Clark pauses for a moment, and sighs deeply.

Clark - "...Fine. Just.. Meet me downstairs later. Same room your friend is in. I'll fix it for you then. Liapold, go keep a watch on that wolf from the top of the tower. Inform miss Cala the moment it leaves. Please."

Liapold - "Yess'r"

Clark leaves without another word.
>>
No. 588807 ID: e5e5e0
File 140757580507.png - (8.26KB , 800x600 , 206.png )
588807

Cala - "Uuuuuuuuuuuugh...."

Bishop - "Ohohohoho! It doesn't take eyes to know that was super awkward! Good thing too, BECAUSE I DON'T HAVE ANY! OHOHOHOHOHOHO!"

Sorrid - "I'm uh.. I'm gonna go ahead and uh.. try to finish my puzzle here.. Hey, catgirl. If you end up havin' to stay the night.. There's a guest room upstairs."

I.. That was YOUR SPAGHETTI! THAT.. That.. damn.. Now he thinks I think he's creepy.. Which I.. I guess I do.. I'm such a shitty person.. Ugh...
>>
No. 588815 ID: a36601

>I'm such a shitty person
Nah, you just don't have enough weird experiences to go off of so you assume things are the way they seem. Lateral thinking is very important for adventurers and hopefully you'll learn a lot about it. We probably can't get him to join our party now but if we are nice enough we might be able to get him to act as a home base. Help Sorrid with that puzzle while you puzzle out your feelings.(my god my brain is gone right now, long day/night at work)
>>
No. 588826 ID: d8a627

Hahah, it takes longer to fluster over embarrassment than people think. Although, yeah, I didn't mean that you ever said he was creepy, I probably should have said spooky. Would have had the same result, though.

To Clark: Ah! Sorry for the misunderstanding. Reading surface thoughts is not quite reading minds. Cala certainly does not hold anything against you, she understands that first impressions aren't exactly the most true. She's... Suffered worse stigmas than "Necromancer," believe you me.
>>
No. 588827 ID: bb78f2

You know, actually it's totally okay to blame us for that situation. Because we totally created it.
And I thought my statement lacked tact. Christ, we fucked that up majorly.

All well, at least he's keeping an eye on Milo instead of his nutso servant now. The fool thinks Grundo can be trusted even though he knows Grundo desperately wants Clark to become a powerful necromancer that he'll kill people against his wishes. I few nice comments and subtle manipulations aren't going to fix THAT.

[To Clark]
Hey, listen man, sorry about that whole thing back there. There's a lot of voices in here, while I contributed a little to that chaos myself, everything that happened was completely uncalled for. We have being matchmaker's as a hobby and then quickly go into matchmaking mode anytime there's so much as a LITTLE attraction or tension, even though most of the time it's none of our business. You'd be surprised how successful we are, despite being so idiotic. Don't blame the girl please or make her suffer some consequence for that awkward situation, just blame us.

We'd still really like you to consider allying with Cala. Milo is a really lucky person who's main tactic is being a distraction for Cala to get a shot off, and we REALLY need a doctor before we lose him in the early game, at least before we can get the fool armor.
Listen man, can you please just make sure Milo hasn't been poisoned by your servant, Grundo, already? He's tried once before and I really think it was a bad idea to let him take care of Milo.
>>
No. 588829 ID: bb78f2

[To Clark again]
And you are by no means creepy. You just live in a haunted house and wear a mask, so spooky is a much better, respectful, and honest word.
You know what creepy is? Us. We creep on so many ladies and gents you wouldn't believe. Pushing them together, urging them to bone, trying to get them to date, ugh we're terrible. You're NOT a creep so long as you don't do weird sexual stuff like turning women and men into sexual objects for you to enjoy. Or I suppose just staring at them for uncomfortably long periods of time.

Once you take off the mask though, you get a little bit sexy. Meeeeoooow, that scar. No, seriously, chicks dig scars. Got that whole mysterious thing going without even trying. You immediately have a story to tell from their perspective, even if you think the way you got it was lame. They might not, who knows!
>>
No. 588856 ID: a19cbe

>That.. damn.. Now he thinks I think he's creepy.. Which I.. I guess I do.. I'm such a shitty person.. Ugh...
Well, there's not much you can do about first impressions. I mean, dude in robes living in a tower with skeletons does give a weird vibe.

Maybe you could try actually talking to him, instead of going off awkward half measures with us acting as intermediaries, and accidentally letting your thoughts slip to each other.. Start over. Might work better.
>>
No. 588932 ID: e5e5e0
File 140768048401.png - (7.31KB , 800x600 , 207.png )
588932

>To Clark: Ah! Sorry for the misunderstanding. Reading surface thoughts is not quite reading minds. Cala certainly does not hold anything against you, she understands that first impressions aren't exactly the most true. She's... Suffered worse stigmas than "Necromancer," believe you me.

...Has she? What, catfolk? You know nothing of what you speak.. I..

>Hey, listen man, sorry about that whole thing back there. There's a lot of voices in here, while I contributed a little to that chaos myself, everything that happened was completely uncalled for. We have being matchmaker's as a hobby and then quickly go into matchmaking mode anytime there's so much as a LITTLE attraction or tension, even though most of the time it's none of our business. You'd be surprised how successful we are, despite being so idiotic. Don't blame the girl please or make her suffer some consequence for that awkward situation, just blame us.

She'll suffer no consequence. Despite what she seems to believe I am not some, evil villain. I'm a doctor. I only want to help people..

>We'd still really like you to consider allying with Cala. Milo is a really lucky person who's main tactic is being a distraction for Cala to get a shot off, and we REALLY need a doctor before we lose him in the early game, at least before we can get the fool armor.

Maybe he isn't cut out for it. Did you ever think of that, on your quest? A broken leg, multiple wounds on the both of them from something most adventurers would have no problem with.. If.. If you need a doctor so greatly.. I suggest you try a hospital!..... But if.. If you are in need of help.. I will lend it.. I.. Can't turn my back on someone who's hurt.. I can't..

>Listen man, can you please just make sure Milo hasn't been poisoned by your servant, Grundo, already? He's tried once before and I really think it was a bad idea to let him take care of Milo.

You're overreacting! Grundo's a damaged soul, and quite frankly, rather gullible. If I believed him a murderer he would have no place in my home! Besides.. Do you truly believe I would simply, leave poison lying about? As a doctor, what use would I possibly have for it? The bottles labeled poison in my lab are no more poisonous than drinking a vial of water.. It's a test. A test, despite his greatest lingering devotion to his long dead master, he has passed time and time again.

>And you are by no means creepy. You just live in a haunted house and wear a mask, so spooky is a much better, respectful, and honest word.

Spooky, Scary, Creepy, Weird, Demonic, Monstrous, I've been called all kinds. It all means the same thing. Unwelcome. Enemy. Outcast.

>Once you take off the mask though, you get a little bit sexy. Meeeeoooow, that scar. No, seriously, chicks dig scars. Got that whole mysterious thing going without even trying. You immediately have a story to tell from their perspective, even if you think the way you got it was lame. They might not, who knows!

Ha! I laugh at the idea. The way I got this scar was not 'lame'.. It was foolish! I was foolish and I was punished for being foolish!.... And I'm still foolish..

>You know what creepy is? Us. We creep on so many ladies and gents you wouldn't believe. Pushing them together, urging them to bone, trying to get them to date, ugh we're terrible. You're NOT a creep so long as you don't do weird sexual stuff like turning women and men into sexual objects for you to enjoy. Or I suppose just staring at them for uncomfortably long periods of time.

You'll be glad to know, then, that I wholeheartedly agree! I concur that you are QUITE creepy! Spooky too! It doesn't feel nice, does it! I desire no more false assurance.. I leave you with your master.. Do take care of them..
>>
No. 588933 ID: e5e5e0
File 140768050976.png - (9.25KB , 800x600 , 208.png )
588933

Milo - "SNNOOOOORRRRRRRREEE"
>>
No. 588934 ID: e5e5e0
File 140768053635.png - (7.33KB , 800x600 , 209.png )
588934

>Hahah, it takes longer to fluster over embarrassment than people think. Although, yeah, I didn't mean that you ever said he was creepy, I probably should have said spooky. Would have had the same result, though.

.....Probably would've! I just wanna get out of here.. I feel so awkward and bad..

>You know, actually it's totally okay to blame us for that situation. Because we totally created it.

It's not your fault.. It might as well have been written all over my face.. Uuugh!

>All well, at least he's keeping an eye on Milo instead of his nutso servant now. The fool thinks Grundo can be trusted even though he knows Grundo desperately wants Clark to become a powerful necromancer that he'll kill people against his wishes. I few nice comments and subtle manipulations aren't going to fix THAT.

Didn't I tell you? I told you about goblins! They're awful! Sure they can think, but it's just.. NATURAL for them to.. like.. eat babies.. and.. raid villages and stuff. They suck, basically..

>Nah, you just don't have enough weird experiences to go off of so you assume things are the way they seem. Lateral thinking is very important for adventurers and hopefully you'll learn a lot about it. We probably can't get him to join our party now but if we are nice enough we might be able to get him to act as a home base.

Godds I hope not.. I'd have to be around a bunch with just.. just this awkward lingering tension.. Uughh...

>Help Sorrid with that puzzle while you puzzle out your feelings.

Yeah, that's a good idea. He's just sittin' there workin' on it. I'll help him out.
>>
No. 588935 ID: e5e5e0
File 140768056046.png - (7.83KB , 800x600 , 210.png )
588935

Cala - "You still want some help with that puzzle?"

Sorrid - "Hm? Oh yes, please! I've been fiddling with it for ages! I simply can't make out these shapes."

Cala - "Umm..."

I am quickly reminded that these skeletons are basically blind.
>>
No. 588936 ID: e5e5e0
File 140768058576.png - (12.32KB , 800x600 , 211.png )
588936

It's been almost an hour.. Sorrid and I have finished only like, six puzzles, which is a super sad number for having spent almost an hour doing it. But I guess him being almost blind, and me being colorblind probably didn't help. The other one's were more complicated too.. Honest. That wolf's still out there. Just waiting for us.. Gods I hope it leaves soon.. It's just sort of sitting in the woods.

>Maybe you could try actually talking to him, instead of going off awkward half measures with us acting as intermediaries, and accidentally letting your thoughts slip to each other.. Start over. Might work better.

You know, I'm liking that idea more and more the longer I spend here. I'm starting to think we'll be stuck here all night.. Just.. don't go giving him any bad ideas if I DO talk to him again.. I gotta get him to look at my arm still anyway.

Okay it's settled... me. I'll go ask him to look at my arm, and try to make amends! Hey uh, I know I just sort of said not to give me any ideas but... I don't suppose you have any ideas on what I should try to say to make up? Heh?
>>
No. 588939 ID: bb78f2

Just apologize and that you'd like to start again on a different note, like the dinner never happened.

I think we got him a little warmed up to actually joining you on the quest to help Milo whenever he does something stupid again.

Just... don't insult Grundo or mention your prejudiced about how goblin's are evil. He believes Grundo's been abused most of his life and a broken creature, and not evil at all. Stop thinking in terms of black and white like a foolish child too. Just drop your misconceptions about the world because more often then not you will be proven wrong, no matter your stance. A good person will stab you in the back, and a bad guy may surprise you with some generosity without a nefarious plot behind it, and a goblin may adopt orphan dwarven children and a priest might...
>>
No. 588965 ID: 2fd516

>>588936
I think your assumptions on goblins are based on wild goblin culture. Individuals taken from that environment could very well defy expectations.

Perhaps you can suggest to the doctor a different sort of mask? Or just ask him to take it off.
>>
No. 588968 ID: d8a627

>don't go giving him any bad ideas if I DO talk to him again..
Just don't give him any gems for that period of time. He's returned Milo's gem by now, after all.
>I don't suppose you have any ideas on what I should try to say to make up?
Uh, the only thing I could think of would be the accusations thrown at you (Whore, Thief, Murderer) but probably not the best to start off with a battle of who's suffered worse.
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No. 588971 ID: 9ddf68

>I concur that you are QUITE creepy! Spooky too! It doesn't feel nice, does it!

Oh you, you're going to make me blush. But for real words only have power if you give it to them... or if it's an incantation to a spell but that's something else entirely. Sorry about dinner it was just that the atmosphere was so thick we had to do something so we decided to break the ice... with a hammer. As for some shit that Cala has been through, well she did have an assassin sent after her yesterday because she has us. By that I mean we're part of that whole "quest for some magic doodad to give to the king" thing but thing was Cala wasn't meant to be a part of it. What happened was she was in the right place and the right time and was given the chance to get us and won... That pissed a lot of noble families off. So if you want to know what our goals are they're basically to travel the land and find a powerful magical item... or at least something really damn impressive, and give it to the king. She is competing against nobles, think a few wealthy merchants were in there, and some of these guys have ARMIES helping them. And then their is Cala, who just has us and milo to help. And after seeing some of the crap that Cala want through because she simply came out of the blue we do want to see her win just to spit in the faces of everyone that is after her simply because she win a lottery. Oh and she's coming to speak to you to say she's sorry and on that note so are we.
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No. 589052 ID: ef7fd2

Don't forget about racist-ass housewives burning down her house.
Come to think of it, she's actually kinda homeless now. Huh. Add that to the "things we gotta figure out" list.
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No. 589176 ID: e5e5e0
File 140786500195.png - (7.15KB , 800x600 , 212.png )
589176

>>588939

Okay. I'll try to start fresh, and keep this all in mind.

>I think your assumptions on goblins are based on wild goblin culture. Individuals taken from that environment could very well defy expectations.

You know, before I started this quest I never really thought I'd ever get called a goblin-racist. Next thing you'll be telling me is that gnolls aren't rapists.

>Perhaps you can suggest to the doctor a different sort of mask? Or just ask him to take it off.

I feel like that'd make things a whole lot more awkward.
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No. 589177 ID: e5e5e0
File 140786501941.png - (10.57KB , 800x600 , 213.png )
589177

Cala - "Um.. Excuse me, Clark? I was wondering if you could take a look at my arm now.."

Clark - "..Fine. Come in and sit down and I'll fix it up."

>Just apologize and that you'd like to start again on a different note, like the dinner never happened.

Cala - "...I wanted to apologize about what happened. I wanna start again."

The grip on my arm tightens.

Clark - "..I guess I could try that.. If you're really sorry."

Cala - "I am! I'm really, really sorry. I didn't mean to be a jer-Youch!"

Clark - "Relax. It's just disinfectant."

We talk for awhile after he fixes my arm. It's completely healed up, he used some potion and magic to make sure it didn't leave a scar.

Clark - "So you're from the capital? How is it there?"

Cala - "It's.. nice. Lots of shops, the bazaar is always fun. People are nice.. Or, I thought they were but.. they're kind of not I guess."

Clark - "That doesn't sound like a fun memory. How about you, what did you do before this whole adventure thing?"

Cala - "Oh. I hunted. I sold pelts and meat in town. It made pretty good money, kept me afloat, y'know?"
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No. 589178 ID: e5e5e0
File 140786504348.png - (84.98KB , 800x600 , 214.png )
589178

Clark - "That sounds interesting....."

RELIC.

Clark - "...that wolf?"

Cala - "Yeah.. It's pretty stupid in hindsight I guess the wolf I..."

HOLY RELIC, I REQUIRE YOUR COUNCIL.

Clark - "...nt stay long. I just hope it doesn't attract..."
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No. 589179 ID: e5e5e0
File 140786506639.png - (3.47KB , 800x600 , 215.png )
589179

HOLY RELIC. I VERY.. HUMBLY REQUEST YOUR ASSISTANCE.

End of Thread 1
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No. 589187 ID: 4b571b

>Next thing you'll be telling me is that gnolls aren't rapists.
Well, to be honest, we've yet to meet one! So... maybe? And even if they are, it might be a fucked up cultural upbringing rather than a hard coded species thing.

>>589179
Hello again. We need to get you a ringtone, or something.

Luckily, you didn't interrupt us in a life or death situation this time. In fact, it's probably good if we try to let them talk without our messing things up this time.
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No. 589199 ID: 83bff1

Hey there. We got called back just as you walked up the stairs on account of giant wolf trouble, so we will need you to fill us in on what we missed before we can be of much help.
...By the way, are we supposed to experience time asynchronously, and are time paradoxes a hazard?
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No. 589210 ID: d8a627

>Next thing you'll be telling me is that gnolls aren't rapists.
Thaaaat's an iffy one. Ferals and tribals certainly are, but any that are civilized should no longer be. They're quite intelligent, and simply use rape as a means of showing their authority. It's built in from whenever whatever god made them made them out of Hyenas, which do the same thing--A matriarch, the largest female, will rape all of the other hyenas or gnolls when they get out of line.
It is quite possible that tribal Goblins do in fact consume babies, but I believe they're intelligent enough to understand when something's a taboo.
>HOLY RELIC. I VERY.. HUMBLY REQUEST YOUR ASSISTANCE.
Man, Servus, you got some serious willpower. Or whoever else was atop Korguma's tower.
>End of Thread 1
Time to twiddle our thumbs while we wait for time to start going again!
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No. 589215 ID: 9ddf68

>Next thing you'll be telling me is that gnolls aren't rapists

...I think that is a theory best left untested.

>HOLY RELIC. I VERY.. HUMBLY REQUEST YOUR ASSISTANCE

You alright? if you're short on time just give us the quick version and we'll see what we can do.
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