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Ice Tulip
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>>57256
Yes, I'm sure it has an autobalancer too. That's not the point. We'll be just fine when moving around. The problem comes when we get up close, get into a tussle with an other bot. We get smacked, okay, we wobble and are fine. We get pounced on, we fall over sideways, cannot bring an arm to bear, are essentially fucked. I'm not saying the speed isn't cool, but it's giving us a huge disadvantage for only a small bonus. Remember, we are melee. We have to be, because we have no ranged parts. Therefore, we want to close in. If we have a weakness of that magnitude which is exploited from close in, we very much do not want to close in. Thus, there will be nowhere on the battlefield where we want to be.
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