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File 139450352558.jpg - (414.27KB , 1200x800 , chapter 6.jpg )
565909 No. 565909 ID: 609cf1

yet another twist of the blade.
Wracked by deceit, as his friends turn their backs to him. Destiny, holy swords, end of times...
But first the demon castle, Arimasho~!

Tune in for another episode of what I am almost certain is the sixth chapter of...
[b/]Eadoo quest[/b]
416 posts omitted. Last 50 shown. Expand all images
>>
No. 593514 ID: 939c7f
File 141032185650.jpg - (176.75KB , 800x533 , Shenzi level 2.jpg )
593514

Alanna Ups her Will and Intelligence.

Developed soul brings her mana pool up to 6 unites

---

Shenzi is now level 2
Choose two stats to give her +5 and one of the following traits.

>Diplomatic kindness [+10 charisma for good manners]

>Familiar [The princess possess a small familiar to guide her. The familiar has only a few skills but with time, it can grow]

>Peachy keen [Passive +20 to Cha and fellowship]

>_ _ _
>>
No. 593517 ID: 212dec

Strength and Charisma; Peachy Keen
>>
No. 593518 ID: d8a627

Weapon Skill and Charisma, Familiar.
>>
No. 593519 ID: b8ceae

>>593514
Intelligence and Charisma; Familiar
>>
No. 593523 ID: cdea65

>>593514
Strength and Intelligence
Peachy keen
>>
No. 593536 ID: e6f4c6

Intelligence and Strength, and Peachy Keen.
>>
No. 593540 ID: 6d45c7

Intelligence and Ballistic Skill.We need to get these up just this one time, knowing how things go we might need to rely on her for these at some point.
Peachy keen
>>
No. 593542 ID: 6d45c7

Ah Fuck, I just realized that if the stats chosen are Intelligence
and Charisma and we get Peachy keen we will raise Cha by 25 points giving
her 69 Cha and i don't think Shini needs that much Cha Cha.
>>
No. 593658 ID: 939c7f
File 141040721068.jpg - (193.44KB , 800x533 , Shenzi level 2 copy.jpg )
593658

Shenzi Ups her Charisma and Intelligence.

Peachy keen greatly increases her charisma

Shenzi is now level 3
Choose two stats to give her +5 and one of the following traits.

>Diplomatic kindness [+10 charisma for good manners]

>Familiar [The princess possess a small familiar to guide her. The familiar has only a few skills but with time, it can grow]

>Song Bird [+10 to singing]
>Spontaneous musical [The princess can begin a musical number that compels other to join in (resist Dc is charisma based)]
>Musical motivation [The princess can spur others to greatness with her song (adds degrees of success to the opposed Dc)]

>Advanced Musical natured [Summon near by animals to the princess by song.]

>_ _ _
>>
No. 593669 ID: d8a627

Intelligence and Strength. Familiar.
C'mon guys the Princess needs a pet!
>>
No. 593671 ID: 212dec

Shouldn't fellowship have also gone up from peachy keen?

Regardless, Charisma and Constitution, Spontaneous musical
>>
No. 593672 ID: cdea65

Intelligence and weapon skill
Musical motivation
Let's get down to business
>>
No. 593674 ID: c840fd

Intelligence, Ballistic Skill and Familiar.

>>593671
I think she has more than enough Charisma for now.
>>
No. 593675 ID: 939c7f

Warning To The Lazy: The familiar will be designed by you guys in the discussion thread
>>
No. 593694 ID: e6f4c6

Intelligence, Charisma, and spontaneous musical (not cause it's useful, because I wanna see us resolve a situation by having everyone break out into a musical number.)
>>
No. 593746 ID: c6d510

I add a vote for spontaneous musical because it's funny, whimsical, and can make some interesting moments.
>>
No. 594002 ID: 939c7f
File 141067436028.jpg - (159.41KB , 800x533 , Liver level 4.jpg )
594002

Shenzi Ups her charisma and Intelligence.

shenzi gains spontaneous musical

---

liver. The cynical bastard

Level 4 Gnoll Fighter

>perks<

Basic weapon training [no malus when using martial weapons]

Advanced weapon training [+10 when using a martial weapon]

Basic armor training [no malus when wearing light armor]

Advanced armor training [no malus when wearing medium armor]

---

Liver is now level 5
Choose two stats to give him +5 and one of the following traits.

>Specialized weapon training [Gain 15 str and Ws when attacking with a specific weapon type]

>Improvised weapon training [suffer no malus when attacking with an improvised weapon]

>Exotic weapon training [suffer no malus when using a specific exotic weapon. Furthermore, gains one of said weapon withing the next few chapters]

>Shield use [suffer no malus when using a shield (does not apply to tower shields)]

>Specialized armor use [Armor value is increased by 15 when using a specific type of armor]

>Greater armor use [no malus when using heavy armor]

>advanced cynicism [Livers cynicism deepens further]

>_ _ _
>>
No. 594003 ID: 212dec

Specialized weapon training: Whatever it is Liver currently uses.
>>
No. 594012 ID: d8a627

Agility and Dexterity. Specialized weapon training, hammer.
>>
No. 594030 ID: 98034d

hrrm...
Agility up, and Strength up.
...Advanced cynicalism, and later on (Exotic Weapon Training: Scythe) I bet leads to something fun but...
Let's get Improvised Weapon training instead-I perfer the idea of being able to use whatever instead of having to use specific weapons and specializing in that.
>>
No. 594046 ID: 9ffae6

>>594002
+5 WS and Con
Specialized Weapon Training: Hammer.
>>
No. 594071 ID: d8a627

>>594046
Actually, WS is probably a good idea.

WS and agility, then. I want him swinging his hammer like a pro.
>>
No. 594349 ID: 939c7f
File 141089218062.jpg - (126.31KB , 800x533 , ean level 7.jpg )
594349

Liver Ups his weapon skill and agility.

liver gains: Specialized Weapon Training: Hammer

---

Ean is now level 8
Choose two stats to give him +5 and one of the following traits.

>Advanced chauva [ean heals faster when using chauva]

>flaming acupuncture [ean can heal latent trauma with warm needles]

>Phoenix talons [eans phoenix fist is concentrated into a flaming kick]

>Flaming rebirth [enemies critically wounded by eans phoenix rampage, explode violently]

>advanced flaming capoeira [ean gains an additional +10 when using flaming capoeira]

>Flaming dance [ean can use his flaming capoeira instead of Cha for dancing]

>greater manipulations [ean can manipulate even larger amounts of fire]

>Developing soul [caster's mana pool increases by 2] (without training the caster's mana pool is one tenth her will)

>Of water to... better ale! [Eans alcohol tastes less chalky and bitter, it's taste improves, though still not great]

>Hooks of hell [Eans chains are bound by jagged hooks bathed in hellfire] (Req: Lv 10)

>_ _ _
>>
No. 594357 ID: d8a627

>Flaming rebirth [enemies critically wounded by eans phoenix rampage, explode violently]
...If he had that then we wouldn't have rescued Trixy o_o
>Of water to... better ale! [Eans alcohol tastes less chalky and bitter, it's taste improves, though still not great]
Oh heck yes improving his ale is a go!
Willpower and Strength. Will be good to get him going as a strong balanced fightermage.
>>
No. 594479 ID: e2dec8

More constitution will make him even more unkillable
>>
No. 594482 ID: cbbe9c

Hrrrm...
Will+ since he's so dependant on it,
And I guess Constitution+ since he's so strong there as well.
But I feel like water into better ale isn't necessarily that useful, and I'd personally like to do Flaming Dance instead. Take that already powerful art he's got, and make it even more versatile.
>>
No. 594528 ID: 9ffae6

Will, Dex, and Flaming Acupuncture

The ability to heal is almost universally appreciated.
>>
No. 594545 ID: 29daa3

>>594528
i second this, seeing as we will not have the alchemist forever we need some heal for after the battle. it would also help when spiting groups to have a some form of healing on two teams.
>>
No. 594578 ID: d8a627

>>594545
Ean already has healing. This trait will just allow him to heal trauma.
>Chauva [Ean harnesses the healing flames to his command]
Note the first upgrade available
>Advanced Chauva [Ean heals faster when using Chauva]
>>
No. 594587 ID: 945fb0

>>594349
Will, Con
>flaming acupuncture [ean can heal latent trauma with warm needles]
>>
No. 594712 ID: 939c7f
File 141110881083.jpg - (225.32KB , 800x533 , gatling level 9.jpg )
594712

Ean Ups his will and constitution.

ean gains: Flaming acupuncture

---

>Gatling is now level 9

choose one of the following perks...

>greater telepathy [you can read the surface thoughts of those not in your party]

>Tongues [You vaguely understand any language]

>Advanced Multy-possession* [dominate an additional person] (can be taken multiple times)

>Throwing [+15 Bs when used as a throwing weapon]

>Woundless [Gatling can elect to not cause injuries when inserted]

>Greater hatred [plus 30% critical hit chance, when rolling to wound yourself.]

>Spiritual empathy [Gatling can control his spiritual distance]

>Glutton Gatling [+20 to checks made to devour souls]

>Self control [+20 to resist devouring souls]

>Greater flames [Gatlings fire is hotter, dealing more damage]

>Lust from pain [Gatling and those possessed gain temporary stat bonuses instead of feeling pain (+15 Ws, Bs, Con & Fell)]

>I... I think I love her? [You feel mutual love for the white bold, love for which she Burned]

>_ _ _
>>
No. 594714 ID: b8ceae

>>594712
Could we spend this perk to start researching how to non-destructively append Trixie to Gatling, such that it becomes impossible for Gatling to ever abandon Trixie even if it loses its memory and winds up missing?

There wouldn't be any mechanical advantage (yet), but it would make sense from a thematic and storytelling perspective; it looks like a major theme is going to be Gatling trying to atone for things it has done and fix people and things it ruined in past lives.

I guess eventually this perk line could develop so Trixie's body also counts as Gatling's body, which would allow for nifty combo abilities. (ie: Trixie shapeshifts to have prehensile thorn-vines and grabs people, her thorns pierce their skin, which since she counts as Gatling's body means they have Gatling piercing them and we can assume control.)

If that's not a valid choice, then greater telepathy.
>>
No. 594715 ID: 945fb0

>>594712

>I... I think I love her? [You feel mutual love for the white bold, love for which she Burned]
>>
No. 594716 ID: 29daa3

Woundless or greater telepathy, greater telepathy is good for having a peek at what peoples intentions are on a shallow level. while woundless means the knife will not start killing the person/ creature its stabbed into, which would come in handy if we get lodged into something we want to keep (like a griffin)
>>
No. 594717 ID: 945fb0

>>594712
>>594714
>I... I think I love her? [You feel mutual love for the white bold, love for which she Burned]
Voting for this

My guess is that this is the first step for the direction you want to go.
>>
No. 594729 ID: dbe554

>>594716

Going with Woundless.
>>
No. 594735 ID: e6f4c6

I think we should avoid the love perk (trixy annoys me, really). Woundless seems obvious, since we are trying not to kill people, even enemies whom we dominate.
>>
No. 594736 ID: 86bed8

Hate hate hate! Greater hatred!
>>
No. 594738 ID: 5ce9d7

Woundless sounds good, that or the I love her thing given Trixy.
>>
No. 594741 ID: d8a627

I say go for Self Control. I want to be able to speak with Durendina without eating her.
>>
No. 594764 ID: b3b00a

Power of love! I'm curious to see what it gives
>>
No. 594767 ID: e6f4c6

avoid love (Love isn't a power, if we love trixy we should do it by interacting with trixy, not taking a perk), take woundless. Do we get retrograde stats once we have stats?
>>
No. 594780 ID: b2c9e1

I vote woundless or self control, with emphasis on the latter, as well...We should try our best not to eat our friends,
>>
No. 594787 ID: 939c7f
File 141117831009.jpg - (190.97KB , 800x533 , gatling level 10.jpg )
594787

Gatling gains: Woundless

---

>Gatling is now level 10

choose one of the following perks...

>greater telepathy [you can read the surface thoughts of those not in your party]

>Tongues [You vaguely understand any language]

>Advanced Multy-possession* [dominate an additional person] (can be taken multiple times)

>Throwing [+15 Bs when used as a throwing weapon]

>Greater hatred [plus 30% critical hit chance, when rolling to wound yourself.]

>Spiritual empathy [Gatling can control his spiritual distance]

>Glutton Gatling [+20 to checks made to devour souls]

>Self control [+20 to resist devouring souls]

>Greater flames [Gatlings fire is hotter, dealing more damage]

>Lust from pain [Gatling and those possessed gain temporary stat bonuses instead of feeling pain (+15 Ws, Bs, Con & Fell)]

>I... I think I love her? [You feel mutual love for the white bold, love for which she Burned]

>Hyper sensory [Gatling can induce heightened senses to those possessed. the intensity can be controlled with a will save, a slight brush might translate into horrible pain or uncontrollable pleasure. though lesser intensities are possible...]

>Advanced bodily controls [Gatling has a greater control over possessed bodies. Gatling can command the body to sleep or wake up at will, induce compulsive actions such as spasms, orgasms, regurgitation or paralysis, and other normally difficult/impossible to actively control actions]

>_ _ _
>>
No. 594804 ID: b2c9e1

I'm voting self control again, As I've mentioned, i feel it's important. the stats I'll leave up to others,
>>
No. 594807 ID: 9ffae6

>>594787
Self Control, definitely
>>
No. 594846 ID: 6ef960

Hey listen! If we take annother multy possession, we'll have another blade and we could give one of three to the dwarf for his fey mood. I vote for that
>>
No. 594855 ID: d8a627

Self control. I'm really wanting to talk to Durendina.
>>
No. 594898 ID: 29daa3

I'm going to have to agree with self control, to prevent further accidental soul eatings.
>>
No. 595202 ID: 939c7f
File 141136325447.jpg - (118.97KB , 800x533 , end 6.jpg )
595202

-End of chapter 6-

Gatlings stats will be decided in the discussion thread, soon (perhaps tomorrow?).
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