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File 138309283346.png - (50.61KB , 532x365 , Adventure 1.png )
545842 No. 545842 ID: e7fdbd

You awake, you have no idea how long it's been. Apparently you are in a hospital, is this going to be like 28 days later, are there going to be zombies everywhere?

If so you're probably screwed.

You look about the room, it's strangely enough not falling apart despite the apparent lack of life. There is a large locker beside you. And you have no idea where your stuff is. What do you do?
135 posts omitted. Last 50 shown. Expand all images
>>
No. 550970 ID: 53ba34

knock it over.
>>
No. 550972 ID: a9194e

Slight Art shift just for the sake of fun.))

You walk over to the emitter and try to stay away from the beam, you pull out your rifle in case something comes to get you. And with a push with all of your strength. the device topples over.

And then it shuts off, the shield vanishes. Huh... Rather anti-climatic. You think you should wait in case something happens? Or are you just wasting time?
>>
No. 550973 ID: a9194e
File 138637293395.png - (60.46KB , 670x489 , Adventure 42.png )
550973

CRAP! FORGOT TO POST THE ART! SORRY!))
>>
No. 550974 ID: 53ba34

look for the body. and get away from it.
>>
No. 550992 ID: 36c336

Sticking around at the scene of a crime is a bad move. Get lost, and check in with our alien friend if they're still around.
>>
No. 551228 ID: a9194e
File 138656415938.png - (62.72KB , 653x429 , Adventure 43.png )
551228

You figure it's a good idea, you hear a thump and turn around, there standing in front of you is a large creature, like that weird alien you killed earlier. You know you just realized that you killed a man earlier, and you haven't thrown up yet or been in shock, either your rushing from adrenaline or your just a psychopath. Where were you? Oh yes the alien!

"Listen up ya grot! w'ere's da lad oo killed mah broter?"

...Ooooooooooh... this isn't going to be pleasant... You decide to ask him where he came from.

"I ain't got all day! I waz up on da shield!"

But... that shield would have fried your brain. It is a psychic emitter!

"Very funny! But it seemed like a regular shield to me!"

Well crap. This guy is impervious to psychic attacks, and if he's the brother, and stabbing him probably won't do much, nor will bullets. Sooo, you're faced with a giant alien that will probably tear your still injured ass limb from limb.
>>
No. 551239 ID: 36c336

"I killed someone that looks a little like you do earlier today, but unless you show me a picture or something I wouldn't know if it was your brother or not. Tell me, is this a vengeance call, or something else?"

Be wary, and get ready to unsling weapons and start filling dude with lead (brass?) as you run the fuck away.
>>
No. 551241 ID: 7bbaae

Maybe you can just say no. It doesn't look like this guy is carrying anything worth looting anyway.
>>
No. 551242 ID: 53ba34

ask why he thinks you would know, if he couldn't get though the shield, how could someone else? you broke it cause you wanted to get out.
>>
No. 551307 ID: a9194e
File 138664978665.png - (150.32KB , 1366x686 , Adventure 44.png )
551307

You decide to say that you were trying to get out of the shield, not together untrue as you got in and then you wanted to get out.

"Youz lying,"

No you are not!

"I can tellz a liar from a mile away. Mah broter used ta lie a lot. I can smell lying. Now. did you meet him?"

You decided to dodge the question by stating that you were in fact trying to shut the shield down to get out, you just want a car and to get out of there. You also state that you have no idea if you met his brother or not.

Out of the corner of your eye you see Otto, hiding behind the door, shotgun at the ready, oh shit. This won't end well.

"Youz hiding something,"

Shit... What to do what to do? You really want to avoid a fight at the moment! What are your options?
>>
No. 551308 ID: 7bbaae

Maybe he doesn't like his brother. He said he lied a lot...

So admit to it, and pull guns out asking what he's gonna do about it.
>>
No. 551761 ID: a9194e
File 138690095368.png - (85.79KB , 607x686 , Adventure 45.png )
551761

You slowly back away from the alien. You pick up your rifle and keep your finger on the ready. You grit your teeth tell him that you have in fact seen a alien that looked like him and that you killed him.

"Did 'e 'av any interesting features?" the alien asks.

You answer plainly, still sweating under your mask, that he had a cybernetic right arm, with a laser gun and rocket launcher on it.

You make a small motion for Otto to head back downstairs. The alien ignores it.

"Sounds like my brother... tell me. Did 'is eyes glow and did 'e 'av a possy?"

You gulp. Yes. He did.

"That's him," he squints, "Do you 'av his arm? I want to reclaim what's mine,"

You shake your head, but still not wanting a big scene you tell him you can lead him to it loudly.

"Good... There is something I wan' back,"

((Well looks like Otto's fate is up to you guys! Oh and I plan on doing a discussion/FAQ thread when this is all done. Give some more info on the world and universe in general.))
>>
No. 551762 ID: c6460b

Smile, and say "Wait right here, I think I could get you that arm."
Head down, and ask Otto about giving us back the arm to give to the alien, and to compensate, we'll hand over the credits and car he just gave us.
We give arm to alien, and if he decides to shoot us with it, well, we can do him just like his brother.
>>
No. 551769 ID: 53ba34

put rifle into your bag while walking past him to get to the stairs and then grab the sword in it. spin around when you pass him and pull the sword out an slash at the same time.
>>
No. 552343 ID: 968237
File 138724518420.png - (86.82KB , 721x478 , Adventure 46.png )
552343

You head downstairs and tell Otto, offering back the car, Otto points out that he will die as well if you don't help, but he thanks you for the offer.

You grab the arm and walk back up the stairs to the roof, the Alien waiting there.

"Give it 'ere ya git,"

You hand it over, he inspects the arm and opens it up, pulling out a small crystal, dropping the arm. You sit there in shock, He was only after that?

"Good. Ya did ya part, and fer bein' so 'elpful. Ya get one favor from Snaplot... I keep my word,"

You try to act all humble and decline it, figuring that any favor of his isn't bad. He glares at you before bounding away. Guess you got a favor from a killer alien now...

You step back downstairs, you just want your car now.
>>
No. 552361 ID: 36c336

Bring the arm back to Otto, tell him what the alien took. Then let's boogie, keeping watch for the coming ambush when the next one of those enforcer-droids comes after us.

I already said what I think we should do after that:
> Sticking around at the scene of a crime is a bad move. Get lost, and check in with our alien friend if they're still around.
>>
No. 552405 ID: 7bbaae

He seemed legit. Let's roll.
>>
No. 552819 ID: 6ba8eb
File 138750676531.png - (104.52KB , 938x434 , Adventure 47.png )
552819

You sigh and pick up the arm and head down to Otto. You hand him back the arm and inform him of what "Snaplot" took. He sighs as well.

"Must have been a focusing crystal, typically only in family cybernetics with laser arrays,"

Sounds expensive, "It is... Come on I owe you a car,"

You step out to the back, "Here are the remaining small cars, pick what you like, they only got ramming tools so I'd suggest trying to avoid any gunfights,"

You look over the cars.

1. Seems to a Muscle Car of some sort, on the back are two fuel tanks and one medium storage compartment, there are two spare windshields, in their packaging, labelled "PLEXI"

2. It appears to be a firebird car, you think, it has a large storage trunk on the back and the windows appear to be metal slates with holes cut into them. In the back there appears to be a double barrel. Hm. Might want to look into that

3. Is a V-8 Interceptor, you have no idea how Otto got it, but you decide not to ask, it has a large fuel tank, larger than the two on the muscle car combined, and inside is what appears to be grenades.

Each has a merit of some sort so you can't really decide. Better make up your mind
>>
No. 552832 ID: 36c336

Check what that double barrel is but I'm seriously leaning towards the Road Warrior.
>>
No. 552837 ID: 36c336

>>552832
Gah, forgive my fanboy impulse, we do not want a car with a non-functional turbo sticking out of the hood. Definitely not #3. How much fuel tank capacity does #2 have? We might have to stick with #1 if it's too small.
>>
No. 552889 ID: 5869f6

I would go with #2, as the metal coverings give good protection, the storage trunk is large enough to hold a lot of loot, and you get a free shotgun! As I doubt your throwing arm, no offence.
>>
No. 553858 ID: 14e83c
File 138818419599.png - (130.48KB , 880x590 , Adventure 48.png )
553858

You step over to car number 1, 2 has standard gas storage so it runs shorter than the others, and 3 has two large tanks but virtually no storage.

1 has spare windshields so if the main one ever breaks, you can replace it easier, it has two gas tanks, not as much as 3 but it will at least run longer, and a medium storage compartment so that means more loot, not as much as 2.

Plus if a enforcer shows up and breaks your windshield you can again at least replace it.

"Alright then, going for the muscle car," Otto notes. You nod to him, before asking about the shotgun in number 2.

"Most people ask for grenades, the concept of explosions is alluring to them," You admit that the thought of grenades had crossed your mind.

"Okay so you want the Winchester Model 21. What are you willing to trade for it?"

You think to offer up 9 shotgun shells, you have 21 now, that would take you down to 12, so it would balance it out.

But what else can you offer if anything else?
>>
No. 553953 ID: 379075

The python seems like something we could profitably give up: Short pistol with no backup, and a less-common ammo type. If we can get something extra back for the snub-nose python and whatever ammo we got for it from the SWAT locker that seems like it could be worth trading in.
>>
No. 554685 ID: 4f909d
File 138863335045.png - (78.86KB , 648x426 , Adventure 49 part 1.png )
554685

You step in the car and hand over another 3 shotgun shells, before the .357 ammo and the Python.

"This, for the Winchester 21," you say. Otto smiles and walks back over and hands over the shotgun.

You decide to ask for any last advice. "Yeah. You will want to get your mask fixed, the city may have a few... "strict" lawmakers from what I hear, but it's relatively free reign and there are plenty of shops and opportunities to get more cred. Take em, and keep on the look out for shops with a Beta symbol. If you see em, say you're a pal of mine and you could get a discount on ammo and other supplies"

You thank Otto one last time, "Least I could do for risking your neck twice in knocking out the shield and dealing with the Ogren," smiling under your mask, you wish him luck in surviving, "Yeah I am thinking of getting out of here as well."
>>
No. 554686 ID: 4f909d
File 138863335437.png - (44.40KB , 594x397 , Adventure 49 part 2.png )
554686

A bright light covers your vehicle, you duck out the rolled down window and look up. It's one of those stereotypical ufos, it's high up and bright so you can't make out more details.

"THANK YOU MY FRIEND" You hear out of speakers, you've heard that sound before. It's the Grey!

"I cannot repay you enough! I wish I could transport you but you and I have many different paths, I have a family to return to, but I will still try as best as I can, you're mental ID is with me! Good luck!"

And with a blinding green light, the ship vanishes.
>>
No. 554687 ID: 4f909d
File 138863335715.png - (13.43KB , 327x328 , Adventure 49 part 3.png )
554687

You smile one last time as you drive off. You got a city to get to.

Alright folks! Sorry some of the art wasn't as good, but I was under a bit of a rush as of the time of writing this, I got things with the family. But thanks for sticking with me so far, and now you decide what happens to E next, What is he going to look for in the city, what's his first stop, and on a encounter along the way, what he does. Thanks so much for sticking with me once again.))
>>
No. 554690 ID: 379075

We seem to be an enterprising, trouble-shooting in the literal sense, person with significant physical aptitudes here. We should try to find some employers and friends to help us catch up on all the history we've missed and cover our weaknesses. In particular we could use someone who has an affinity for prone-firing and heavy weapons to back us up, and someone with the gearhead talent to keep things running.
>>
No. 555364 ID: 4f909d
File 138896522422.png - (85.59KB , 714x378 , Adventure 50.png )
555364

You consider the options while on your drive to the city, getting healed up is definitely something you want to do.

*CRASH* You look up, there is a Enforcer, right there, on the hood of your car. It's the same one! Otto was right when he said there are typically only one per small town.

"Ssssstoooooo-" It cuts itself off, the glow vanishing, "Citizen halt your vehicle. You have 30 seconds to comply," It responds in a new deep voice.
>>
No. 555365 ID: 7bbaae

Spin the steering wheel and slam on the brakes to throw it off. Then get a gun out and shoot it while it's recovering.
>>
No. 555374 ID: 53ba34

stop
>>
No. 555469 ID: 379075

This is gonna suck. Stop; stomp on the break and launch it.
>>
No. 555945 ID: 4f909d
File 138923161258.png - (55.44KB , 613x320 , Adventure 51.png )
555945

You grind to a halt and turn, the Enforcer is tossed off. Time to act while it's down!

You grab the shotgun and scramble out the door, your head clunking off the window, your mask feels loose. No time to focus on that now!
>>
No. 555946 ID: 4f909d
File 138923161553.png - (45.06KB , 241x384 , Adventure 52.png )
555946

You run out and turn to the Enforcer, it is down. THIS IS YOUR CHANCE! You pull the triggers, and fire off both barrels. Kinda a dumb idea as the recoil is immense and you are pretty sure the pellets didn't hit all of it.

Your mask falls off, you can feel the cold on your face.
>>
No. 555947 ID: 4f909d
File 138923161944.png - (62.40KB , 519x435 , Adventure 53.png )
555947

The enforcer gets up, twitching slightly. It's damaged, it can be damaged that's a good sign. You begin to reload the Winchester when it turns it's face to you.

It doesn't seem too happy.
>>
No. 555951 ID: 4f909d

((There we go. A update, with a look at the face of our protagonist E. It's not my best, but I think it suits him. Now whether or not he keeps the mask off until it gets fixed is up to you.

Oh and I hope you enjoy!))
>>
No. 556003 ID: 53ba34

if you have one shell in then close and fire again. if not then drop it and pull out a different weapon and attack!
>>
No. 556020 ID: 7bbaae

Having multiple weapons means you don't always have to reload. So swap for something else. Doesn't matter what, really.
>>
No. 556112 ID: 379075

Pulling out a gun, adjusting grip, turning off safety and aiming it takes TIME.
Draw the glowy-sword and hack it to bits, OBV.
>>
No. 557465 ID: 3f9061
File 138975112464.png - (90.00KB , 822x514 , Adventure 54.png )
557465

That is right! You have a sword! It's down! You draw it as the cowl and the hood flap off.

*WHAM* That's... not the noise you expect a sword cutting things to hear.

"R-r-r-resiting the law i-i-i-is a punishable offense!" The enforcer shouts.

...Shit...
>>
No. 557468 ID: 53ba34

you still have more weapons! shove sword forward and pull out rifle.
>>
No. 557475 ID: a87e3a

It's doing damage! See if you can dodge his green palm blast thing then hit him in his busted head with your sword.
>>
No. 557550 ID: 379075

Heh, heh... you should dis-ARM him!
>>
No. 557647 ID: 379075

Wait, on second thought, if you're really having trouble getting through his defenses maybe you should stab him in the parts where you shot, and see if decapitation helps?
>>
No. 559409 ID: 3f9061
File 139067135724.png - (89.77KB , 648x498 , Adventure 55.png )
559409

The Enforcer starts to get up, you grab your rifle and raise it, 4 shots left! With as much force as you can you raise it up to it's face and pull the trigger! "DIE ALREADY!" you shout.
>>
No. 559412 ID: 3f9061
File 139067170624.png - (63.03KB , 715x477 , Adventure 56.png )
559412

*thud, fwoof*

Oh... uh... it died... Okay then, better make a note, Eye's are a weak point. You are starting to think that your luck is better than you first suspected.
>>
No. 559414 ID: 53ba34

reload all weapons. break apart the enforcer for bits.
>>
No. 559418 ID: 379075

The enforcer probably has a tracker and an emergency alarm transmitter. If it's possible we're safest obliterating it first to limit what the reinforcements can learn about us.
If not we should just run because we've identified ourself as a THREAT to people powerful and crazy enough to change people that piss them off into what we just killed.
>>
No. 559878 ID: 008180
File 139094165804.png - (63.23KB , 506x316 , Adventure 57.png )
559878

We pick up our sword and hack at the Enforcer, the arms and legs come off, we... or I, I don't know at this point. Stash them in the car and I begin to search the big metal pack on the Enforcer. It holds 1 magazine of 7 shotgun shells. Must be for it's shotgun, 3 strange syringes, and it's shotgun.

We toss that in the back and drive off, after driving over it's head. We have to be sure!

So... anyone have any guesses as to what these Syringes do? I don't wanna inject myself with drugs and I don't wanna sell drugs!
>>
No. 559924 ID: 379075

First guess would be food/medicine for that cyborg. Second guess would be something to use on prisoners.
>>
No. 560877 ID: 008180
File 139154913448.png - (48.42KB , 734x380 , Adventure 58.png )
560877

Food huh. Medicine... I should ask in the city while I'm selling these body parts. It takes about a half hour of driving forward when we pull up to the city gates. Sweet! We are here!

...Uh... Guys... I don't think they are happy to see me.

Health: 49%
>Current Inventory:
>1 Blue sword
>2 1911 Pistols/Current Rounds: 14/10 spare magazines
> Remmington/Current Rounds: 3/7 spare Magazines
> Winchester 21/Current Rounds: 2/10 spare shells
>MK.23/Current Rounds: 12/0 spare magazines
>1 Enforcer Shotgun/Current Rounds/
>36 Scrap
>1 Sign post
>Food: 14 Pizza slices, 4 Sandwiches, 4 Perogi tubs, 2 Stew Thermoses
>3 Syringes

>Cred: 1110

((Thank you for sitting through my Experimental Quest. I will return with a part 2 for this someday. But until then I move onto others. Once again thank you for this!))
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