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File 134723230703.jpg - (105.09KB , 800x528 , acapulco.jpg )
453059 No. 453059 ID: a407a5

Link To All Things: http://tgchan.org/wiki/Breaking_Reality

And here you are. A month after discovering your ability to tell reality to fuck off and cry in a corner somewhere, and you're here, in what's perhaps the most beautiful city you've ever seen. Given, you haven't seen many, but hell, this place is practically sparkling. The beach that this city is known for off in the distance doesn't hurt much either. You're here at the airport after having just got off the plane with your three companions and temporary boss, having been sent here by the Boss for a few reasons. The first is that he needed someone to go build a base camp out here on the other side of the country, on top of getting some new recruits up and establishing yourselves a little better. The second was to get Elizabeth as far away from the fixers that are after her as possible. She seems to have decided that you're her guardian as of late, so you were the obvious choice to send. The last is to see if you can't hunt down an old acquaintance of the group, Doctor Richard Smith, a scientist turned breaker who apparently found methods of... changing... foci, making them do increasingly more amazing things. He hasn't been heard from in over a two years, but rumors place him somewhere in the this city.
676 posts omitted. Last 50 shown. Expand all images
>>
No. 458923 ID: 886a4d

We upped our finesse. Shoot the scientist first. If he's dead he can't give orders. Use our rifle, even if she defends the bulet will go right through her.

This is why I wanted to shoot this guy through the walls. Darnit, we got an xray scope and we never use it properly.
>>
No. 458925 ID: 86c3a7

>This is why I wanted to shoot this guy through the walls. Darnit, we got an xray scope and we never use it properly.
Actually, if he was only in the room across the hall, that would have been too close for us to resolve him in the scope. Also, if this is an underground military installation, the walls are probably all several inches of reinforced concrete, each. Combined, it might not have been feasible. And we certainly couldn't hit him through the ground, from outside.
>>
No. 458926 ID: 886a4d

The first chance we get we try to make xray specs.
>>
No. 458927 ID: 86c3a7

>>458926
...really, that's what we should have asked the doctor for. Super-sunglasses that act as night vision, infra-red, x-ray, etc at will.
>>
No. 458928 ID: 886a4d

>>458926
We should be able to make them ourselves around spirit 5\6 If we can make a dog a monster theres no reason we can't tweak a pair of sunglasses to see differently.
>>
No. 458930 ID: a407a5

Like hell. You start to bring up the rifle, only to find not the girl, but Cass charging towards you, death in her eyes. She's trying kill you! You dodge backwards into the room, dropping the rifle in favor of the extra speed. She still manages to smash her fist into your face, causing your vision to go a little blurry, but you still manage to keep your footing and slide into the room, drawing the 9mm to replace the rifle.

"What the hell Cass?"

"Oh, I wouldn't worry about her too much. She's just a little... out of her mind, right now. After all, how else does one defeat an opponent then making her friends do it for you?"

Cass is coming. You can hear her stepping come towards the door. You need to make a decision, fast. Especially because you have no idea what's going on.

>>>Input Command
>>
No. 458932 ID: 86c3a7

>>458927
Although I suppose getting dreamtime access so we can stop Raphael from going on a solo-suicide mission was a decent choice.

>>458928
Not a bad idea! Although, if they aren't a manifestation or a focus, but instead self-enchanted equipment, that means they can be destroyed.
>>
No. 458934 ID: 886a4d

You have higher finesse then her Dodge Cass while shooting the scientist. While trying to kill him talk to her. Act like your trying to calm her out of her rage. She knows your voice and trusts it.
>>
No. 458935 ID: 86c3a7

Oh look at that. We're fighting solo again.

>>458931
Problem. He's in the hall, around a corner, we're in the room, and we dropped the rifle in the hall so we can't shoot through the wall.

Godsdammit, why did we delay getting nonlethal / disabling options? We need them, now.

Only saving grace right now is Cass too low on BP to manifest the chainsaw.

We probably need to dismiss the rifle before someone else thinks to pick it up and shoot us.

Deal with Cass and the girl. Non-fatal disabling shots to fuck them up, without letting them respawn. Shoot Cass in the leg or something, shoot 17 in the hand so she can't fight with her scalpel. Once they're disabled, re-manifest the rifle, peg the scientist through the wall- he won't be expecting that.

Possibly try snapping Cass out of it by force of will. She's got very little defense against that, and you have a close, personal connection. Order her to stand down. If she doesn't, then shoot her.
>>
No. 458937 ID: 886a4d

>>458935
Ooo goood point. In fact it should work for the brainwashed girl as well.. Its not called breaking their will for nothing.
>>
No. 458938 ID: f6cff9

Maybe use an active break on 17's hand after we shoot her so the hand can't heal. It's just in case the doctor has some suicide/respawn system going on with the test subjects. Odds are he thought of disabling shots ahead of time.
>>
No. 458940 ID: 86c3a7

>>458938
Doesn't a break healing/amputation stop the pain? (since the injury is gone). Personally, I'd rather have her on the floor writhing in pain, then up and able to mindlessly attack, minus 1 limb.
>>
No. 458943 ID: a407a5

"Cass! Snap out of it!"

Your exert your will, putting everything you have into that one command, even as you dimiss the rifle from existence. You WILL NOT let her be used to murder and kill for no reason. Not while you still live. You can feel your will start to exert itself upon her, start to make her return, then you can tell. Something else is fighting your command off. Something far more filled with purpose than you.

You WILL NOT take her from me!

Cass comes around the corner, but you're already resolved to do what needs to be done. You fire even as she shows herself, her knife manifested to strike at you. You hit her in the knee, and her leg buckles under her weight without the necessary support to hold her up. Good. Cass won't be doing anything useful for awhile.

You pause to wait for 17 to come around, but nothing happens. Instead, you get to witness Cass stab herself in the head repeatedly, killing herself. She respawns and starts to pull herself up, eyes fixed on you again. Damnit all! You shoot her in the knee again, but this time, you go for another strategy. You hop over her as she falls, and as you land on the other side of her, you feel something brush against your leg.

A wire?

You don't have time to contemplate it further, as your forced to grapple with a scalpel wielding 17, she's far weaker than you expected, though, and you easily force the weapon from her hand and toss her up and over your head. Fuck her. Now, there's no one in your way. The doctor looks surprised, and he starts to back away, eyes widening.

"Someone... why are you so easily able to shoot a friend?"

"Better she be dead than used by you. In her place... Fuck off and die."

You pump his body with a few rounds, dropping him dead, then turn back to 17, in case of the breaker starting trouble. Instead, she brushes past you and kneels next to the corpse, shaking it with her hands as tears start to stream from her eyes.

"Papa? Papa? Pa... Pa...? PAPAPAPAPAPAPAPAPAPAPAPAPAPAPA-"

She seems to have gone a little insane...

"Gah! Wha- WHY THE HELL IS MY KNEE BLOWN OUT!?"

>>>Input Command
>>
No. 458945 ID: 886a4d

While the girl is panicking get her focus. Freeze her a bit to slow her down. Not enough to kill her but enough to send her shivering violenntly. 2 seconds should do it. Apoligize to Cass, explain she was being controlled and out to kill you. You'd shoot her to fix it but she is really low on BP right now, and we have incoming.

Then get the rifle and see if you can't find 23.
>>
No. 458947 ID: 86c3a7

Evil scientist surprised that other people are willing to hurt people to accomplish their goals?

3, minus the knife and 1 respawn, Cass is at 1BP. Shit. That means we can't just kill her to heal her- she'd be helpless if we ran into any resistance on the way out.

Sorry, Cass. My fault. Fuckers had you mind controlled.

Be ready for trouble. What was that wire? And we got 23 incoming. Maybe pass Cass a gun (freeze?). She won't be good for much else, disabled on the floor.

Remaining ammo in pistol / freeze gun?

Not sure what we do about the experimental subjects, here. Are we killing them, just taking foci to make them useless, or just GTFO and not worrying about it?
>>
No. 458949 ID: 886a4d

>>458947
We take them with us. These guys were obviously brainwashed. Guess who just came in from the east? Our boss's brainwasher. TIme for him to pull his weight.
>>
No. 458959 ID: 86c3a7

Good point. We can take those three with us. It'll be easy, since they're passive. Although guiding 3 zombies outside while helping Cass to walk may prove difficult. Especially if there are any guards left (hopefully Nicole has punched 'em all out).

...actually, if we felt like wasting precious BP (down to 10), this is exactly the kind of thing Twinda would be useful for. She could guide the zombies, or help Cass walk (also, then we get more guns. Us, Twinda, and pass one of hers to Cass).

What do we do about 17 and 23 though? 17 seems kind of far gone, and she may resist coming with us (...and I kind of want to steal her BP-damaging focus for Cass to use). Although, maybe we could dominate her now that Daddy's dead- make her come along quietly, until we get her to the mind hacker. Actually, force of will is probably the best way to get all the subjects moving.

23 we're going to have to take out, though. Kill, or disable and steal foci.
>>
No. 458962 ID: 886a4d

>>458959
I'm hoping for a clean sweep, but yeah I have a feeling 23 is not going to come quietly. Maybe we can get her to 0 and subdue her that way...
>>
No. 458971 ID: a407a5

"Sorry Cass. You got brainwashed somehow. Hold on, I have to check something..."

You feel around and find it, the almost invisible wire passing through the air, and follow it towards Cass, eventually finding a tiny needle at the base of her neck. You pull it out, Cass uttering a soft Ow, and frown. It doesn't really seem all that dangerous. You follow the wire the other way and find it wrapped around 17's pointer finger. A quick search of the girl reveals a small spool of wire, the same kind as the one she's stuck to Cass. You grab the scalpel as well, not really sure what could be a foci at this point, then head back into the room with the dead doctor and search around, finding another computer with research data on... something. You're not really sure what, it uses a lot of words you don't understand. Still, you copy it into your USB and trash the computer. Now then... for the rest of these Breakers.

You head back into the room and command them to follow, which they do, albeit a bit lethargically. As they come into the hallway, however, there's a sudden rumble and the entire floor seems to shake under your feet. A minute later, Nicole come from upstairs, looking worried.

"Boss? There's a bunch of people in black suits and stuff upstairs, and they kinda shot a rocket at the side of the building... I can't punch rockets."

>>>Input Command
>>
No. 458972 ID: 86c3a7

>needle onna wire
Okay, that's probably what 17 used to disable Cass and sap her BP, since she was pretty inept with the scalpel.

>not really sure what could be a foci at this point
...I though we could sense foci when we checked them out? They have a wrongness to them we can feel.

>I can't punch rocket
...I can make them misfire and blow up. How many are we talking?

Help Cass, we're getting out of here. Keep your eyes peeled, they've got one more hostile brainwashed breaker somewhere.

We need an exit strategy. Check in with Raphael, if possible. We're on point with the pistol (remaining ammo?) and the freeze gun, if we didn't exhaust it's ammo killing people and computers. Nicole can help Cass to walk, and follow up with the 3 test subjects and 17, if they're all following orders now. We can take out the feds outside with an active break against their weapons (mass misfire syndrome!), or tank gunning them through the walls. 23 is gonna be the problem.
>>
No. 458974 ID: 4a328b

Right, we need to get out of here. EVAC GO GO GO
>>
No. 458976 ID: 886a4d

Grab our rifle too. If need be we can shoot them through the walls
>>
No. 458988 ID: 06448c

Cant punch rockets ahahaha someday, someday, anyway scientist likely set of an alarm or something, that or someone else was pissed at this guy for messing with their friends. If its security it's weird for them to fire at a building with allies in it unless they are just that scared of breakers. Also we need to find someway to detect foci, there should of been a few around here what with the test numbers in the 70s
>>
No. 458989 ID: 886a4d

We really need Elizabeth for that. Which is why I wanted to take her.
>>
No. 458994 ID: a407a5
File 134903722529.jpg - (32.10KB , 500x335 , secret-agent.jpg )
458994

"How many, Nicole?"

"Uh... didn't really have the time to go counting, Boss, when they-" RUMBLE "-are shooting rockets at the building. A couple dozen, from what I saw out front."

"Fuck."

Cass, at least, has that right. Fuck. You don't think you can break that many yet. A couple dozen is... a lot. For now, focus on getting the hell out of here. And finding foci. You do another quick sweep, but don't find anything that feels like a foci. You also double check the scalpel and the wire, and discard the scalpel after the check. Not a foci. NOW it's time to go.

"Nicole. Grab Cass. She's in no condition to walk, and we need to be gone. The rest of you breakers, follow me. We're getting out of here."

You start to head off, the three breakers from the exam room following behind, and Nicole behind them with Cass thrown over her shoulder, when you notice that 17 hasn't left her "Papa". She doesn't look like she's about to either. You pause to consider going back for her, but shake your head. No time. No time at all. You head up to the first floor and the first thing you see is various fires from the explosions, which are lighting up the area eerily. You lead your little group into good hiding spot and glane outside, your eyes slowly adjusting to the light conditions.

Nicole was right. There's a lot of them, Some have shouldered rocket launchers, other carrying pistols, still other carrying machine guns. You doubt you could take them all on your own, and this 23 is still running around somewhere. You curse again, only to watch another rocket slam into the building somewhere above you and send a rumble through the building again. Another prepares to fire, only to halt as someone says something to him. A minute later, a single man walks out into the middle ground between the men and the building, dressed in stereotypical black suit and sunglasses.

"We know you're in there, breakers. We know what you came for. We also both know that you aren't going to be leaving here. At least, no ALL of you. And if you continue to hide in there, well... we'll just bring the building down on you. It'll be easier to duplicate research than let you get away with it.

"Now then, since I kind of have to, and because I've always wanted to... Under UNA Article 1 of the Reality Initiative, I herby place you under arrest. Demanifest all weapons, drop all foci and come out with your hands in clear view. Or you could resist, in which case, I kill you all."

Raphael suddenly appears next to you, breathing heavily, but looking a little less worried than the rest of you.

"I got us a way out... sorta. They aren't as thickly concentrated to the east of the compound, but... unless someone distracts this group here, I doubt any of us are going to be able to push through quickly enough to escape. I can go, probably buy the most time, if I work off the most common fears."

"I'll do it, Nightmare Boy. You got some plan going one right now, and I'm wounded. I won't be running anywhere fast."

"Oh, hell no! Maybe I'm new, but that just means I'm expendable. Haven't got anyone that cares too much about me. I'll go. Might as well, get to punch something before I die."

Well... good to know everyone is willing to sacrifice themselves for everybody else.

9mm Ammo: 8
Freeze Ray: 11 seconds

>>>Input Command
>>
No. 459000 ID: 86c3a7

No one sacrifices anyone.

We're the leader. We stay. Raphael's with us. Mass fear and tank gun, maybe blow up a few rocket launchers. When things get tight, Raphael escapes to dreamtime, and we leave Twinda as a decoy. Hell, maybe we ride him out. Taking us to dreamtime is probably good for a little Trauma, but it beats dying.

Nicole gets Cally out.

Start by dropping the secret agent, of course.
>>
No. 459003 ID: 4a328b

>>458989
I'm against bringing Elizabeth into situations we KNOW are going to be super dangerous [like this one], even if she would be useful for finding things.

Cass has what, two BP left? Hell no, she's not going.

Using Twinda might just work. >>459000
Second'd
>>
No. 459005 ID: 886a4d

..... we can so kill these guys. We have a gun that shoots through walls. We have the ability to make their rockets explode. We also don't have to kill them all, just make them lose morale enough to break and run. And guess here who can cause fear.

Take out the leader first. Shoot through the weakened walls they have so thoughtfully provided. The next person to load a rocket, break it. Give Nicole the flashbangs shes to throw them once the rocket blows. The instant that happens Ralph should begin manifesting their fears.

No leader, their own weapons blowing up, blinded and suddenly there nightmares walk. That should break them.
>>
No. 459009 ID: a407a5
File 134903964920.jpg - (650.24KB , 1280x800 , 3703.jpg )
459009

Fuck them. Fuck surrender as well.

"Nicole. Get these lot and Cass out of here. Raphael, back me up. We're gonna cause some havoc."

"Alright. Just give me the signal."

As Nicole drags a protesting Cass and three idiot breakers off, you set up your rifle and smile, lining up your aim on the bastard leader. Fuck you and have a nice day. You pull the trigger, and the crack of gunfire is heard.

"Oh dear. That was... painful."

The man's head has it's back blown out, his sunglasses shattered, and a massive hole in his face. He smiles, then you watch as his face begins to repair itself, skin, bone and muscle knitting together until his head is fine again. He reaches into a pocket and replaces the sunglasses with a new pair, looking completely calm and bored with the whole thing. Something from your memory bubbles to the surface, and you feel fear starts to push its way into your thoughts.

'Be careful, Angel.'

"Such a shame we have to do this the hard. Ah well. Open fire.

The entire group of black suits opens up, and you throw your will out at them, focusing mainly on the rockets. You catch a few of them, but nowhere near all of them, and some of the rockets explode inside the launchers, killing the carriers and few people too close to escape harm. The rest poor into the building, ripping apart walls and destroying furniture and such. You go prone, avoiding any damage, while Raphael disappears to who knows where again, although you can hear something thump on the other side of the wall your next to. He must have dropped to the floor as well. You fire off another round at the leader, just to see if maybe the result is different, and once again, you're right on the mark.

'The Demon is coming.'

"Damnit, woman. You really need to stop doing that."

The process of healing works it's magic yet again, and once again, he replaces the sunglasses on his face. This time, however, he seems a tad bit more annoyed then before.

"Cease fire, and pull back. 23. Eliminate all threats, capture the one with the gun, if possible. I have some questions for her."

"Understood."

A woman steps past the man in black, an undrawn katana in her hands. She's dressed in what looks to be combat armor of some kinds, and as she moves you can tell. She's used to combat. She places the katana at her side, one hand holding the sheathe, the other the hilt of the blade, and she continue to walk silently towards the doorway into the base.

'And he wants your wings.'

Current BP: 10
Raphael's BP: 15
Boss BP: 23

>>>Input Command
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No. 459011 ID: 886a4d

Time to leave. Mission accomplished. Leave Twinda in your place. Have her shoot the woman as much as possible, first with the rifle then with the cold magnum, and once thats dry the normal gun.
>>
No. 459020 ID: 86c3a7

Huh. The agent is different. That's not how breakers heal when we die. There's static, and our possessions respawn with us. Regeneration is something new. We've found our demon.

>>459011
She's a sword user. Gotta be high finesse, and Twinda's basically a normal. 23 will dodge, close, and deal with her very quickly. We need to buy more time for our allies to escape before we cut and run. Also, as a breaker, she may recognize her as a fake. The decoy plan was to fool the normals.

Obviously, we shoot her. Be ready for her to dodge, and close fast. We'll have to ditch the tank gun and rely on hand weapons when she gets close (although maybe we can use it to parry a sword blow?). Remember we're fighting in a damaged building- use that to your advantage. Shoot to collapse floors under her, or walls ceilings above her, if possible. Remember the ice gun can be used to ice the ground- mess up her movement or dodge, and let you shoot her with the pistol.
>>
No. 459023 ID: 886a4d

Point. While Twinda holds back we should still vamoose. However every couple 20-30 seconds we shoot her sword or swordhand. We should have high enough finesse to do shoot and run. The aim isn't to kill her but slow her down so much as possible.
>>
No. 459030 ID: 86c3a7

I'd kind of prefer to conserve BP first. We may need it for respawns, replacing guns, and reloading. We can use Twinda as a decoy when and if we cut and run, but she's not terribly useful in a fight. (Well, possible use: we summon her, and order her to fire. Every time 23 dodges, we shoot her).

Don't forget we got Raphael backing us up. He'll likely assume the form of her worst fear- and after being mind raped and tortured, I expect it will be something powerful. ...although this could backfire if he can't control it. Or if she's just beyond fear- there's nothing left in her to be afraid.

>shoot her sword-arm
If we manage any limb shots we should immediately active break to make it permanent.
>>
No. 459035 ID: a407a5
File 134904335439.jpg - (336.58KB , 800x1260 , Nightmare_demon_by_hgjart.jpg )
459035

You switch your aim, figuring it's probably best to focus on someone actively trying to kill you. You open fire, the round headed straight towards it's target. Instead, 23 seems to sidestep easily, then, from her position halfway across the field, she's suddenly at the door way, crouched, with a stance readied to draw her blade and her number dropped to 18. You blink in surprise, then fire again, while pulling the weapon off the floor to make a dash for somewhere other than here. At least, that was the plan. You instead have to bring your weapon up to deflect the sudden sword that decided to appear out of the side of the wall, as 23 literally cuts the wall pretty much in half, your weapon quickly following as you duck underneath the attack. You stumble forward as 23 continues the swing, then spins to face you, weapon drawn. Part of you, the anime adoring part, can't help but be a little fan-girlish over the katana(SOMEONE ACTUALLY ATTACKING ME WITH A KATANA~), but the rest of you is in full combat mode, 9mm in one hand, Cold Magnum in the other. She tenses, obviously preparing to move forward, so you ice the ground. Fucking move over that, bit-

OH FOR FUCKS SAKE!

23 runs along the wall, using her amazing amounts of speed to keep her momentum going all the way down he corridor, even as you fire off three rounds at her. She jumps from one wall to the other while still moving towards you, which is just freaking the hell out of you, but you suddenly hear a rumble to the side just as she reaches you, and her body is thrown against the opposite wall by some sort of tentacle. From the shadows emerges... something, although whatever it is, it has Raphael's number floating around it, so you can only assume it's him. 23 practically freaks out, but as Raphael gets near her, she reacts like a warrior instead of a scared whimpering, panicky girl. She proceeds to slide Raphael straight down the middle, the bulky arms raised to defend himself cut straight through. He falls into two halves, but you don't stick around to find out what happens next, choosing instead to take off down a corridor, putting some space in between you and her.

Okay... need new plan.

>>>Input Command
>>
No. 459040 ID: 86c3a7

Okay, she's got a skill like sudden appearance. 5BP for a short ranged teleport (possibly only to close with foes).

We've got a problem. She's got way more finesse than you, and even than Maria. She's enhanced her sword- it cuts through pretty much anything.

Pity you didn't peg her as she was engaging Raphael.

I think we're going to have to drop the building on her. I don't see how else we can hit her. (except perhaps with sweeping shots from the cold magnum- harder to dodge a moving beam than a bullet). May force her to burn BP teleport dodging as we try to collapse things on her, but that's still good.
>>
No. 459041 ID: 4a328b

I kinda feel bad for this breaker--she's obviously not working with them by her own will, remembering what the doctor said. After we stall for time deploy a flashbang and see if you can't ride Raph out of here--run the plan by him now to see if it's possible even.
I don't want to leave Twinda for a few reasons:
1)3 BP cost
2)It lets the enemy know we can make a double
3)They might be able to extract information from her about us
>>
No. 459042 ID: 886a4d

Hmm so she has teleportation, her blade is obviously enhanced up the wazoo. And she most likely has super-high finesse.

Lets make this a fighting retreat. Head for a window.

We need her to be distracted enough she cannot dodge. If she likes to wall run use that. Freeze the floor, shoot to get herr wall jumping and shoot her mid-air. People can't dodge mid-air unless they break reality and the entire purpose of these battles is to make them waste BP. If Ralph shows up again don't just stand there watching; shoot her while shes dealing him. (shouldn't have to say it, but Linda seems to do that a lot.)

We should also be using our finesse for more then dodging. Use the enviroment to your advantage. Remember Jackie Chan. A piece of cloth to tangle the blade if she gets too close. Kicking things at her. Etc.
>>
No. 459044 ID: 06448c

"And he wants your wings".... god damnit that phase bugs the shit out of me. Maybe our foci? Can't think of anything else we might have that seems relevant to that phasing. Concerning 23, be careful. Considering the kind of powers breakers can get there's no telling what she could do. We don't even know if the sword is the focus of her powers.
>>
No. 459045 ID: 06448c

Damnit updated while i typed
>>
No. 459053 ID: 4a328b

>>459044
If we get in a bad spot maybe we should hand a foci off to Raph so we don't get completely screwed if our foci get taken---the giant tank gun isn't going to be nimble enough in this situation, and it's our favorite, so maybe that one.
>>
No. 459056 ID: 86c3a7

Another possible tactic:

The sword is a manifestation, and obviously heavily enhanced. To the point where she keeps it manifested. If we can damage or break it, it might be rather expensive for her to replace, BP-wise. Freeze ray is possibly the only way we'll ever hit it, though.

>>459044
I think we have to assume at this point there's something special about Linda we are yet unaware of. Note the agent/demon knew the person shooting him was female without even seeing us. He knows who we are- and has been looking for us.
>>
No. 459059 ID: a407a5

Yeah. Running now seems a good idea. Running a lot seems a very, very good idea.

"Raphael? You think you can drag me into the dreamtime with you?"

"No idea, we'll just have to test it and se- Whoa! MEET ME NEAR THE BACK OF THE-FUCK-BACK OF THE BUILDING!"

You nod your head to no one in particular, then take off, heading towards your destination. You can hear some fighting going on somewhere to you left, but you ignore it, hoping to make it before 23 comes back. Soon enough, your somewhere in the back of the building, and now your just searching for Raphael. Then 23 is back, cutting her way through a wall to get to the other side. She glances around quickly, then dodges towards an open door as you open fire on her with the 9mm. You manage to put three round into her stomach, but she's through the door before you get to see if there's any damage.

"LINDA! GET YOUR ASS OVER HERE, I'M PULLING US OUT!"

The call comes from almost directly in front of you, and you dart past the door, hoping you'd manage to down her long enough to keep her from messing with your escape. You find Raphael already starting to fade into the dreamtime, although he's holding himself back by mere moments. The moment he sees you, he stretches out his hand, and you sprint towards him, hoping to reach him in time. Before you can make it, however, you feel something kick your legs out from under you and you hit the ground, hard, weapons skittering out of your reach. Raphael had already released his hold on his push forward, and you can hear his final curse as he starts disappearing from sight. Still, you manage to get a random foci out from inside the pouch and toss it to Raphael, far more calmly than you thought you would be in this situation. He catches it, looking very surprised, before he's completely gone, leaving you alone with the enemy. A knee gets shoved into the small of your back, forcing you to the ground again, and you see a blade stab into the ground inches in front of your face.

"Target Apprehended."

"Good girl, 23. Good girl. Knock her out."

The back your head is grasped, and you get your face smashed into the ground. Just before you black out, you feel the pouch around your neck get torn from it's place, and you feel something inside seem to disappear along with it.

Chapter End

Experience Gained: 3
>>
No. 459062 ID: 886a4d

Time to meet the demon.
>>
No. 459074 ID: 86c3a7

...godsdamnit. Why didn't we use Twinda as a decoy when we cut and ran? That was the plan.

Oh well. Let's at least be an asshole when the interrorgation starts. When he asks for our name, we're the Angel. He's the demon. Refuse to use other names.

And every one of those XP is going into finesse. Stupid bullshit hyper-dodging bosses.

I hope Linda had the foresight to pass the flash-drive with the intel to Cass or Nicole.
>>
No. 459082 ID: 06448c

It would be nice to have actually completed the mission despite being captured. Who knows, maybe the others will be able to use whatever the doc cooks up to aid in a rescue attempt. Also god damnit how many bosses have we actually managed to beat, not just survive?
>>
No. 459083 ID: 886a4d

>>459082
I think when we faced Leviathan counted though she did give up rather then fight to the last.
>>
No. 459084 ID: 86c3a7

>>459083
...we steamrolled the mech rather nicely. And levi went swimmingly. Finesse bosses are our weakness, though. We need homing explosive area of attack BP sapping bullets.
>>
No. 459089 ID: a407a5

Hey! You're at a nice 2/4 right now! No complaining!
>>
No. 459365 ID: b6edd6

You know what they say about humanoid bosses:
"Leading powerfoligists theorize that as you become more powerful, you become more monstrous, and then sharply become humanoid again. They call it the Bishonen Line."
>>
No. 459394 ID: 0213bd

>>459365
Oh wow an Adventurers!'s quote thats awesome and it fits to haha
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