[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
[Catalog View] :: [Graveyard] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG, SWF
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 133679940217.jpg - (225.63KB , 800x480 , TITLE CARD.jpg )
410618 No. 410618 ID: 09e5bf

You are ATHENA TANNIS, and today is your first day as a true Scarlet Knight of the Coal Nation-States. Your country is a bastion of peace in the west, it's protection almost defines where the tamed lands are.

As a Scarlet Knight, it is your job to defend the western frontier from Monsters, Desperadoes, Demons, and Mages. You and your fellow knights are the first and last response to threats all across the untamed frontier.

You are given a few tools for this purpose: Your PURE SILVER RAPIER, which cuts through magic, SCARLET LIGHT ARMOR, which signifies you as a Knight of the Order, and your BASIC TRAIN PASS, which, since you're a new knight, will get you to the towns just past the Purple Peaks, the first step into the Frontier. You'd also never be caught without your DREAMCATCHER, or FAMILY MEMENTO.

You are currently in Pempton Bluff, home to the finest fortress of the Scarlet Knights, and where you have trained for the past 2 years.
427 posts omitted. Last 50 shown. Expand all images
>>
No. 422939 ID: abbc45

See, this is why you should've listened to my "evil" plan in the first place.

>>422937

Also heating the sword won't work, it's silver.

Pull out the gun. "Right. Not only do we have some distance between us, now, but this building is also /made of wood/. Are you sure you want to continue?"
>>
No. 422942 ID: 132b99

>>422937
her sword is magic-proof
>>422938
out of range. all his creation spells are a range of personal.
>>
No. 422945 ID: e75a2f

>>422939
...You do know that Silver conducts heat better than almost every other metal, right?

Also a PURE SILVER RAPIER that cuts through magic is not necessarily magic immune. It is also not necessarily heat immune either, especially considering a magic fire produces very real heat.
>>
No. 422948 ID: f387a1

>>422939
Woah! René wouldn't do that... would he?
>>
No. 422951 ID: abbc45

>>422945

It's fantasy silver. It's more like steel.

>>422948

Actually set the building aflame? ehhhhh... not on purpose, but threatening to do it to get outside might do the trick, and then we have more options that won't hurt civilians.
>>
No. 422984 ID: b0d466

Break it down boyo
>>
No. 422987 ID: 9718f3

Break the door. Seriously, not that hard a decision to make. Make a sledgehammer or something and smash it open.
>>
No. 422994 ID: b85f8c

>>422924
Can't you gossamer the key? Or form something via gossamer in the lock to unlock it without really having the key?

Basically, pick the lock with magic, real fast. Try to hold her off with the gun.
>>
No. 423000 ID: 72d49b

Take the door handle off with an axe kick, then you should be able to open it with a good shove. Assuming it's a normal door handle that should be easy, although the fact that it has a lock in the first place is a bit surprising. In light of circumstances, perhaps drawing on the girl would be merited. She's drawn on you, after all, even if it's a sword. If you do that, hold the gun steady at her face and tell her to drop the sword. Don't shoot unless you've got no choice.

Don't burn down the building or otherwise cause undue property damage. The folks who live here didn't do you no wrong, at least not as far as we know now.

>>422994
I reckon he'd have to understand the lock well enough to know what the key should look like to open it. I doubt that he does.
>>
No. 423002 ID: 6e44d2

Can't you just melt the locking mechanism on the door?

Also, I don't know why we didn't just shoot her when we had her tied up in conversation.
>>
No. 423003 ID: e894c0

>>423002

boobies.
>>
No. 423048 ID: 131de9

OK. On the one hand, little miss knight here seems to be doubting a couple convictions, and inclined to bring you in alive. Both good things, which definitely suggest that this is not the time to pull the gun.

On the other hand, we're pretty committed to making a run for it at this point. That sword (and for that matter, most of her armor) will poof anything you throw at her for a distraction, if it's a single solid object.

Remind me though, can you conjure up something like a big handful of dust? Something that can't really be blocked, and can be thrown in all those eyes she's got? Bonus points if it's irritating, or too bright to really look at.
>>
No. 423077 ID: f387a1

>>423002
Mainly because she didn't even try to harm him until now. What other reason do you need? Anyway, René don't go around shooting everything just to solve his problems.
>>
No. 423109 ID: 4bdd79

Break the door down. Use bullets and magic if necessary. If you absolutely have to shoot her, avoid killshots. We REALLY don't want to be branded a murderer.
>>
No. 423118 ID: f387a1

You know, surrendering isn't a bad idea. See, you're not a criminal. Okay, you broke some stupid laws, but you're not a bad guy. If you fight her don't wait for another chance to talk in the near future. If you "surrender willingly", however... I wasn't kidding when I said to ask for her help. It's possible, but not certain, that she will be more open to a discussion in other circumstances. You can ask her to tell Florence and your family that you'll be fine? They will be worried if you vanish without a word. Of course, she may ignore your requests saying that your family will receive a notice about you later, but hey! What about the birthday present? Come on, just deliver it! It's your sole condition for surrender! You must earn her trust and compassion before trying to bring her to your side.

> avoid killshots
Thankfully, this is a maneuver possible in their world. Right? Right!?
>>
No. 423663 ID: 09e5bf
File 133998643622.jpg - (134.86KB , 500x500 , Magic West - 61.jpg )
423663

"Sorry 'bout the door!"
>>
No. 423664 ID: 09e5bf
File 133998646790.jpg - (137.69KB , 500x500 , Magic West - 62.jpg )
423664

And as René makes his escape, Athena follows after him.
>>
No. 423665 ID: 09e5bf
File 133998649413.jpg - (164.60KB , 500x500 , Magic West - 63.jpg )
423665

Once outside, René decides he has overstayed his welcome here, and heads west, out of town.
>>
No. 423666 ID: 09e5bf
File 133998652081.jpg - (157.44KB , 500x500 , Magic West - 64.jpg )
423666

Thanks to his speed and endurance, René has outrun Athena, and made it out of town.
>>
No. 423667 ID: 09e5bf
File 133998655870.jpg - (137.62KB , 500x500 , Magic West - 65.jpg )
423667

René is happy to see that Florence is there waiting for him!

Is there anything he should say to her?
>>
No. 423668 ID: 132b99

"gotta go fast, scarlet knights got wind of me and sent someone."
>>
No. 423673 ID: 431fa8

>>423667
"Full disclosure, there's a Scarlet Knight trying to arrest me right now. She seems nice enough for someone who stubbornly believes I'm a criminal who should be exiled or killed for using magic, but unless you're up for doing a lot of running you might want to nix the plan to come with me. I wouldn't ask that of anyone."
>>
No. 423674 ID: a2fa74

>>423667
"A Scarlet Knight seems to be interested in me, and refused to talk things out. Why are hate groups so unreasonable?
I'll understand if this changes your mind about coming with me, but I need to get moving now."
>>
No. 423678 ID: b85f8c

Make sure you make it clear that the knight is trying to arrest you just because you're a mage, not because you did anything bad.
>>
No. 423684 ID: f387a1

You're on the run, indefinitely. She's welcome to be dragged into this, apparently.
>>
No. 423755 ID: 6e44d2

... I think she'd slow us down and we don't really need to take her with us. She was sweet, though. Give her a kiss as you tell the truth about being on the run and get out of dodge. Is there anything you've forgotten? Better grab that now. Where's your sister's new dress?
>>
No. 423816 ID: 4bdd79

>>423673
This.
>>
No. 423839 ID: 771d02

scarletknightgottarun
>>
No. 423928 ID: 09e5bf
File 134006935869.jpg - (142.48KB , 500x500 , Magic West - 65 (fix).jpg )
423928

*Quick fix: Florence should have been wearing the necklace René gave her. Sorry for the mistake.
>>
No. 423929 ID: 09e5bf
File 134006974175.jpg - (202.58KB , 500x500 , Magic West - 66.jpg )
423929

"Sorry, but there's a Scarlet Knight trying to arrest me right now. She seems nice enough for someone who wants me dead or gone for using magic, but unless you're up for doing a lot of running you might want to nix the plan to come with me. I wouldn't ask that of anyone."

"That's alright, I don't think I'm suited to the adventuring life anyway. I just came to give you a proper goodbye."
>>
No. 423930 ID: 09e5bf
File 134006983616.jpg - (191.13KB , 600x600 , Magic West - 67.jpg )
423930

"Well, I better get going."

"... yeah." Floence pushes René back. and says in a quiet voice, "You better make me regret this."

"You say something?"

"Get going! You've got a birthday party to get to!"

And with that, the two part ways. Rene headed back across the Purple Peaks to his hometown, Pineshadow.

MAGIC WEST PROLOGUE END

Girls Romanced: 1/2
Profit Made: $18905
René has obtained 2 PERSONAL GROWTH
He can use this to raise any 2 beginner skills which he has used, such as cooking, brawling, or magic. or 1 that he hasn't.

Picking Magic will automatically give René better spells, and greatly improve his dreamcrafting

Picking brawling can be combined with a fighting style, like Savate, Capoeira, or Boxing for René to focus on.

Other basic skills just make René better at that skill, raising his skill to that of a starting professional.
>>
No. 423931 ID: 131de9

Bringing up mage is a no brainer. I'd suggest putting the other point into survivalist, in case you end up with more Scarlet Knight troubles and need to live off the land a while.
>>
No. 423932 ID: a2fa74

>>423930
Magic and Capoeira.
>>
No. 423933 ID: 132b99

>>423931
we haven't done anything survivalist related so it would take both points.

magic and

yeah sure Capoeira
>>
No. 423939 ID: 771d02

magic and gun kata. gun kata gun kata gun kata
>>
No. 423943 ID: 09e5bf

>>423939
Gun Kata is not an option. That would be a gunslinger specialization, not a brawling specialization.
>>
No. 423944 ID: 7bed5c

Magic and cooking
>>
No. 423961 ID: 771d02

>>423943

but we shot someone :<

oh well. muay thai, I guess.
>>
No. 423963 ID: 5d8f21

Magic and Swordsmanship.

We could have gotten beat bad when the bounty grabbed our arm because of how sloppy it was.
>>
No. 423964 ID: 09e5bf

>>423961
Gunslinger is an average skill, not a beginner one.

Also, eastern fighting styles are not an option.
>>
No. 423997 ID: 3c585f

magic and savate. make sure to save an old boot for the occasion.
>>
No. 423999 ID: 771d02

...krav maga?
>>
No. 424020 ID: b85f8c

>>423930
Magic, Brawling-Savate. Kicks work well with guns.
>>
No. 424027 ID: 9202a9

Magic and Gambling as that is what we seemed to do.
>>
No. 424053 ID: a2fa74

>>424020
Capoeira is a style designed for use by somebody who is less well equipped than their opponent, bound, or otherwise at a disadvantage.
Out of all the available styles, it gives the greatest advantage to attempts to escape after capture. We have plenty of options for countering an open threat, but we have no defense against a sneak attack or getting jumped in our sleep. Our best option in that sort of situation is to go quietly and then escape.

I'm still voting for Magic and Capoeira.
>>
No. 424062 ID: 9718f3

Magic and Capoeira. The idea of René specializing in a martial art that leads to him flipping all over the place all the time appeals to me.
>>
No. 424068 ID: 131de9

Right. Since I apparently misread something, guess I'll back the Magic-dance-fighting plan.
>>
No. 424069 ID: d5ee6f

Magic and Capoeira. Capoeira can lead to us impressing the ladies with our smooth smooth dance moves.

I know it's effective but it looks so fucking silly
>>
No. 424098 ID: 72d49b

Magic and cooking, the two noblest arts on the list. Capoeira is cool but it doesn't seem like something that really meshes with the character well.
>>
No. 424139 ID: 6879b2

Magic and Cooking. Mmmmagically delicious.
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password